diff options
Diffstat (limited to 'src/citra_qt')
-rw-r--r-- | src/citra_qt/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/citra_qt/debugger/graphics_breakpoints.cpp | 2 | ||||
-rw-r--r-- | src/citra_qt/debugger/graphics_tracing.cpp | 4 | ||||
-rw-r--r-- | src/citra_qt/debugger/graphics_vertex_shader.cpp | 4 | ||||
-rw-r--r-- | src/citra_qt/game_list.cpp | 16 | ||||
-rw-r--r-- | src/citra_qt/game_list.h | 2 | ||||
-rw-r--r-- | src/citra_qt/game_list_p.h | 106 | ||||
-rw-r--r-- | src/citra_qt/main.cpp | 11 |
8 files changed, 129 insertions, 17 deletions
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt index cc9e0c624..3f0099200 100644 --- a/src/citra_qt/CMakeLists.txt +++ b/src/citra_qt/CMakeLists.txt @@ -55,6 +55,7 @@ set(HEADERS configure_dialog.h configure_general.h game_list.h + game_list_p.h hotkeys.h main.h ui_settings.h diff --git a/src/citra_qt/debugger/graphics_breakpoints.cpp b/src/citra_qt/debugger/graphics_breakpoints.cpp index c8510128a..fe66918a8 100644 --- a/src/citra_qt/debugger/graphics_breakpoints.cpp +++ b/src/citra_qt/debugger/graphics_breakpoints.cpp @@ -44,7 +44,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const { Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed") }, { Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch") }, { Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch") }, - { Pica::DebugContext::Event::VertexLoaded, tr("Vertex loaded") }, + { Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation") }, { Pica::DebugContext::Event::IncomingDisplayTransfer, tr("Incoming display transfer") }, { Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed") }, { Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped") } diff --git a/src/citra_qt/debugger/graphics_tracing.cpp b/src/citra_qt/debugger/graphics_tracing.cpp index e06498744..1402f8e79 100644 --- a/src/citra_qt/debugger/graphics_tracing.cpp +++ b/src/citra_qt/debugger/graphics_tracing.cpp @@ -2,6 +2,9 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> +#include <array> +#include <iterator> #include <memory> #include <boost/range/algorithm/copy.hpp> @@ -18,6 +21,7 @@ #include "core/hw/gpu.h" #include "core/hw/lcd.h" +#include "core/tracer/recorder.h" #include "nihstro/float24.h" diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp index d648d4640..6e8d7ef42 100644 --- a/src/citra_qt/debugger/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp @@ -365,7 +365,7 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De input_data[i]->setValidator(new QDoubleValidator(input_data[i])); } - breakpoint_warning = new QLabel(tr("(data only available at VertexLoaded breakpoints)")); + breakpoint_warning = new QLabel(tr("(data only available at vertex shader invocation breakpoints)")); // TODO: Add some button for jumping to the shader entry point @@ -454,7 +454,7 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { auto input = static_cast<Pica::Shader::InputVertex*>(data); - if (event == Pica::DebugContext::Event::VertexLoaded) { + if (event == Pica::DebugContext::Event::VertexShaderInvocation) { Reload(true, data); } else { // No vertex data is retrievable => invalidate currently stored vertex data diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp index d14532102..d4ac9c96e 100644 --- a/src/citra_qt/game_list.cpp +++ b/src/citra_qt/game_list.cpp @@ -34,8 +34,8 @@ GameList::GameList(QWidget* parent) tree_view->setUniformRowHeights(true); item_model->insertColumns(0, COLUMN_COUNT); - item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type"); item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name"); + item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type"); item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size"); connect(tree_view, SIGNAL(activated(const QModelIndex&)), this, SLOT(ValidateEntry(const QModelIndex&))); @@ -109,7 +109,11 @@ void GameList::SaveInterfaceLayout() void GameList::LoadInterfaceLayout() { auto header = tree_view->header(); - header->restoreState(UISettings::values.gamelist_header_state); + if (!header->restoreState(UISettings::values.gamelist_header_state)) { + // We are using the name column to display icons and titles + // so make it as large as possible as default. + header->resizeSection(COLUMN_NAME, header->width()); + } item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); } @@ -143,9 +147,15 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str()); } + std::vector<u8> smdh; + std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(FileUtil::IOFile(physical_name, "rb"), filetype, filename_filename, physical_name); + + if (loader) + loader->ReadIcon(smdh); + emit EntryReady({ + new GameListItemPath(QString::fromStdString(physical_name), smdh), new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))), - new GameListItemPath(QString::fromStdString(physical_name)), new GameListItemSize(FileUtil::GetSize(physical_name)), }); } diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h index 48febdc60..198674f04 100644 --- a/src/citra_qt/game_list.h +++ b/src/citra_qt/game_list.h @@ -20,8 +20,8 @@ class GameList : public QWidget { public: enum { - COLUMN_FILE_TYPE, COLUMN_NAME, + COLUMN_FILE_TYPE, COLUMN_SIZE, COLUMN_COUNT, // Number of columns }; diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h index 820012bce..284f5da81 100644 --- a/src/citra_qt/game_list_p.h +++ b/src/citra_qt/game_list_p.h @@ -6,13 +6,85 @@ #include <atomic> +#include <QImage> #include <QRunnable> #include <QStandardItem> #include <QString> #include "citra_qt/util/util.h" #include "common/string_util.h" +#include "common/color.h" +#include "core/loader/loader.h" + +#include "video_core/utils.h" + +/** + * Tests if data is a valid SMDH by its length and magic number. + * @param smdh_data data buffer to test + * @return bool test result + */ +static bool IsValidSMDH(const std::vector<u8>& smdh_data) { + if (smdh_data.size() < sizeof(Loader::SMDH)) + return false; + + u32 magic; + memcpy(&magic, smdh_data.data(), 4); + + return Loader::MakeMagic('S', 'M', 'D', 'H') == magic; +} + +/** + * Gets game icon from SMDH + * @param sdmh SMDH data + * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) + * @return QPixmap game icon + */ +static QPixmap GetIconFromSMDH(const Loader::SMDH& smdh, bool large) { + u32 size; + const u8* icon_data; + + if (large) { + size = 48; + icon_data = smdh.large_icon.data(); + } else { + size = 24; + icon_data = smdh.small_icon.data(); + } + + QImage icon(size, size, QImage::Format::Format_RGB888); + for (u32 x = 0; x < size; ++x) { + for (u32 y = 0; y < size; ++y) { + u32 coarse_y = y & ~7; + auto v = Color::DecodeRGB565( + icon_data + VideoCore::GetMortonOffset(x, y, 2) + coarse_y * size * 2); + icon.setPixel(x, y, qRgb(v.r(), v.g(), v.b())); + } + } + return QPixmap::fromImage(icon); +} + +/** + * Gets the default icon (for games without valid SMDH) + * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) + * @return QPixmap default icon + */ +static QPixmap GetDefaultIcon(bool large) { + int size = large ? 48 : 24; + QPixmap icon(size, size); + icon.fill(Qt::transparent); + return icon; +} + +/** + * Gets the short game title fromn SMDH + * @param sdmh SMDH data + * @param language title language + * @return QString short title + */ +static QString GetShortTitleFromSMDH(const Loader::SMDH& smdh, Loader::SMDH::TitleLanguage language) { + return QString::fromUtf16(smdh.titles[static_cast<int>(language)].short_title.data()); +} class GameListItem : public QStandardItem { @@ -27,29 +99,43 @@ public: * A specialization of GameListItem for path values. * This class ensures that for every full path value it holds, a correct string representation * of just the filename (with no extension) will be displayed to the user. + * If this class recieves valid SMDH data, it will also display game icons and titles. */ class GameListItemPath : public GameListItem { public: static const int FullPathRole = Qt::UserRole + 1; + static const int TitleRole = Qt::UserRole + 2; GameListItemPath(): GameListItem() {} - GameListItemPath(const QString& game_path): GameListItem() + GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data): GameListItem() { setData(game_path, FullPathRole); + + if (!IsValidSMDH(smdh_data)) { + // SMDH is not valid, set a default icon + setData(GetDefaultIcon(true), Qt::DecorationRole); + return; + } + + Loader::SMDH smdh; + memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH)); + + // Get icon from SMDH + setData(GetIconFromSMDH(smdh, true), Qt::DecorationRole); + + // Get title form SMDH + setData(GetShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), TitleRole); } - void setData(const QVariant& value, int role) override - { - // By specializing setData for FullPathRole, we can ensure that the two string - // representations of the data are always accurate and in the correct format. - if (role == FullPathRole) { + QVariant data(int role) const override { + if (role == Qt::DisplayRole) { std::string filename; - Common::SplitPath(value.toString().toStdString(), nullptr, &filename, nullptr); - GameListItem::setData(QString::fromStdString(filename), Qt::DisplayRole); - GameListItem::setData(value, FullPathRole); + Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, nullptr); + QString title = data(TitleRole).toString(); + return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title); } else { - GameListItem::setData(value, role); + return GameListItem::data(role); } } }; diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index f1ab29755..a85c94a4b 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -6,6 +6,9 @@ #include <memory> #include <thread> +#include <glad/glad.h> + +#define QT_NO_OPENGL #include <QDesktopWidget> #include <QtGui> #include <QFileDialog> @@ -240,6 +243,14 @@ bool GMainWindow::InitializeSystem() { if (emu_thread != nullptr) ShutdownGame(); + render_window->MakeCurrent(); + if (!gladLoadGL()) { + QMessageBox::critical(this, tr("Error while starting Citra!"), + tr("Failed to initialize the video core!\n\n" + "Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver.")); + return false; + } + // Initialize the core emulation System::Result system_result = System::Init(render_window); if (System::Result::Success != system_result) { |