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-rw-r--r--src/citra_qt/main.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index bcff6be64..d6c27f0df 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -44,6 +44,7 @@
#include "core/settings.h"
#include "core/system.h"
#include "core/arm/disassembler/load_symbol_map.h"
+#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "video_core/video_core.h"
@@ -143,6 +144,11 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
game_list->LoadInterfaceLayout(settings);
+ ui.action_Use_Gdbstub->setChecked(Settings::values.use_gdbstub);
+ SetGdbstubEnabled(ui.action_Use_Gdbstub->isChecked());
+
+ GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
+
ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer);
SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked());
@@ -175,6 +181,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool)));
connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool)));
+ connect(ui.action_Use_Gdbstub, SIGNAL(triggered(bool)), this, SLOT(SetGdbstubEnabled(bool)));
connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
@@ -449,6 +456,10 @@ void GMainWindow::SetHardwareRendererEnabled(bool enabled) {
config.Save();
}
+void GMainWindow::SetGdbstubEnabled(bool enabled) {
+ GDBStub::ToggleServer(enabled);
+}
+
void GMainWindow::SetShaderJITEnabled(bool enabled) {
VideoCore::g_shader_jit_enabled = enabled;