diff options
Diffstat (limited to 'src/audio_core')
-rw-r--r-- | src/audio_core/audio_renderer.cpp | 19 | ||||
-rw-r--r-- | src/audio_core/audio_renderer.h | 13 | ||||
-rw-r--r-- | src/audio_core/cubeb_sink.cpp | 2 | ||||
-rw-r--r-- | src/audio_core/stream.cpp | 23 | ||||
-rw-r--r-- | src/audio_core/stream.h | 9 |
5 files changed, 46 insertions, 20 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index 50846a854..d64452617 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -180,11 +180,12 @@ ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector< // Copy output header UpdateDataHeader response_data{worker_params}; - std::vector<u8> output_params(response_data.total_size); if (behavior_info.IsElapsedFrameCountSupported()) { - response_data.frame_count = 0x10; - response_data.total_size += 0x10; + response_data.render_info = sizeof(RendererInfo); + response_data.total_size += sizeof(RendererInfo); } + + std::vector<u8> output_params(response_data.total_size); std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader)); // Copy output memory pool entries @@ -219,6 +220,17 @@ ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector< return Audren::ERR_INVALID_PARAMETERS; } + if (behavior_info.IsElapsedFrameCountSupported()) { + const std::size_t renderer_info_offset{ + sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + + response_data.effects_size + response_data.sinks_size + + response_data.performance_manager_size + response_data.behavior_size}; + RendererInfo renderer_info{}; + renderer_info.elasped_frame_count = elapsed_frame_count; + std::memcpy(output_params.data() + renderer_info_offset, &renderer_info, + sizeof(RendererInfo)); + } + return MakeResult(output_params); } @@ -447,6 +459,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) { } } audio_out->QueueBuffer(stream, tag, std::move(buffer)); + elapsed_frame_count++; } void AudioRenderer::ReleaseAndQueueBuffers() { diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index 1f9114c07..f0b691a86 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -196,6 +196,12 @@ struct EffectOutStatus { }; static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size"); +struct RendererInfo { + u64_le elasped_frame_count{}; + INSERT_PADDING_WORDS(2); +}; +static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size"); + struct UpdateDataHeader { UpdateDataHeader() {} @@ -209,7 +215,7 @@ struct UpdateDataHeader { mixes_size = 0x0; sinks_size = config.sink_count * 0x20; performance_manager_size = 0x10; - frame_count = 0; + render_info = 0; total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size + effects_size + sinks_size + performance_manager_size; } @@ -223,8 +229,8 @@ struct UpdateDataHeader { u32_le mixes_size{}; u32_le sinks_size{}; u32_le performance_manager_size{}; - INSERT_PADDING_WORDS(1); - u32_le frame_count{}; + u32_le splitter_size{}; + u32_le render_info{}; INSERT_PADDING_WORDS(4); u32_le total_size{}; }; @@ -258,6 +264,7 @@ private: std::unique_ptr<AudioOut> audio_out; StreamPtr stream; Core::Memory::Memory& memory; + std::size_t elapsed_frame_count{}; }; } // namespace AudioCore diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index c4e0e30fe..41bf5cd4d 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -193,7 +193,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const const std::size_t samples_to_write = num_channels * num_frames; std::size_t samples_written; - if (Settings::values.enable_audio_stretching) { + if (Settings::values.enable_audio_stretching.GetValue()) { const std::vector<s16> in{impl->queue.Pop()}; const std::size_t num_in{in.size() / num_channels}; s16* const out{reinterpret_cast<s16*>(buffer)}; diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 4ca98f8ea..aab3e979a 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -38,7 +38,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} { release_event = Core::Timing::CreateEvent( - name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); }); + name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(cycles_late); }); } void Stream::Play() { @@ -59,15 +59,15 @@ Stream::State Stream::GetState() const { return state; } -s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const { +s64 Stream::GetBufferReleaseNS(const Buffer& buffer) const { const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()}; - const auto us = - std::chrono::microseconds((static_cast<u64>(num_samples) * 1000000) / sample_rate); - return Core::Timing::usToCycles(us); + const auto ns = + std::chrono::nanoseconds((static_cast<u64>(num_samples) * 1000000000ULL) / sample_rate); + return ns.count(); } static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { - const float volume{std::clamp(Settings::values.volume - (1.0f - game_volume), 0.0f, 1.0f)}; + const float volume{std::clamp(Settings::Volume() - (1.0f - game_volume), 0.0f, 1.0f)}; if (volume == 1.0f) { return; @@ -80,7 +80,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { } } -void Stream::PlayNextBuffer() { +void Stream::PlayNextBuffer(s64 cycles_late) { if (!IsPlaying()) { // Ensure we are in playing state before playing the next buffer sink_stream.Flush(); @@ -105,14 +105,17 @@ void Stream::PlayNextBuffer() { sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); - core_timing.ScheduleEvent(GetBufferReleaseCycles(*active_buffer), release_event, {}); + core_timing.ScheduleEvent( + GetBufferReleaseNS(*active_buffer) - + (Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late), + release_event, {}); } -void Stream::ReleaseActiveBuffer() { +void Stream::ReleaseActiveBuffer(s64 cycles_late) { ASSERT(active_buffer); released_buffers.push(std::move(active_buffer)); release_callback(); - PlayNextBuffer(); + PlayNextBuffer(cycles_late); } bool Stream::QueueBuffer(BufferPtr&& buffer) { diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h index 1708a4d98..524376257 100644 --- a/src/audio_core/stream.h +++ b/src/audio_core/stream.h @@ -90,13 +90,16 @@ public: private: /// Plays the next queued buffer in the audio stream, starting playback if necessary - void PlayNextBuffer(); + void PlayNextBuffer(s64 cycles_late = 0); /// Releases the actively playing buffer, signalling that it has been completed - void ReleaseActiveBuffer(); + void ReleaseActiveBuffer(s64 cycles_late = 0); /// Gets the number of core cycles when the specified buffer will be released - s64 GetBufferReleaseCycles(const Buffer& buffer) const; + s64 GetBufferReleaseNS(const Buffer& buffer) const; + + /// Gets the number of core cycles when the specified buffer will be released + s64 GetBufferReleaseNSHostTiming(const Buffer& buffer) const; u32 sample_rate; ///< Sample rate of the stream Format format; ///< Format of the stream |