diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio_core/audio_renderer.cpp | 2 | ||||
-rw-r--r-- | src/audio_core/audio_renderer.h | 2 | ||||
-rw-r--r-- | src/audio_core/stream.cpp | 4 | ||||
-rw-r--r-- | src/audio_core/stream.h | 14 |
4 files changed, 11 insertions, 11 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index 521b19ff7..6f0ff953a 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -79,7 +79,7 @@ u32 AudioRenderer::GetMixBufferCount() const { return worker_params.mix_buffer_count; } -u32 AudioRenderer::GetState() const { +Stream::State AudioRenderer::GetStreamState() const { return stream->GetState(); } diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index be923ee65..dfef89e1d 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -170,7 +170,7 @@ public: u32 GetSampleRate() const; u32 GetSampleCount() const; u32 GetMixBufferCount() const; - u32 GetState() const; + Stream::State GetStreamState() const; private: class VoiceState; diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index ee4aa98af..742a5e0a0 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -53,8 +53,8 @@ void Stream::Stop() { ASSERT_MSG(false, "Unimplemented"); } -u32 Stream::GetState() const { - return static_cast<u32>(state); +Stream::State Stream::GetState() const { + return state; } s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const { diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h index 43eca74e1..aebfeb51d 100644 --- a/src/audio_core/stream.h +++ b/src/audio_core/stream.h @@ -33,6 +33,12 @@ public: Multi51Channel16, }; + /// Current state of the stream + enum class State { + Stopped, + Playing, + }; + /// Callback function type, used to change guest state on a buffer being released using ReleaseCallback = std::function<void()>; @@ -73,15 +79,9 @@ public: u32 GetNumChannels() const; /// Get the state - u32 GetState() const; + State GetState() const; private: - /// Current state of the stream - enum class State { - Stopped, - Playing, - }; - /// Plays the next queued buffer in the audio stream, starting playback if necessary void PlayNextBuffer(); |