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-rw-r--r--src/audio_core/audio_renderer.cpp24
-rw-r--r--src/audio_core/audio_renderer.h28
-rw-r--r--src/audio_core/stream.cpp12
-rw-r--r--src/audio_core/stream.h7
4 files changed, 50 insertions, 21 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 9a0939883..e6f38d600 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -73,13 +73,15 @@ private:
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
- Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
+ Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
+ std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
- "AudioRenderer", [=]() { buffer_event->Signal(); });
+ fmt::format("AudioRenderer-Instance{}", instance_number),
+ [=]() { buffer_event->Signal(); });
audio_out->StartStream(stream);
QueueMixedBuffer(0);
@@ -105,6 +107,11 @@ Stream::State AudioRenderer::GetStreamState() const {
return stream->GetState();
}
+static constexpr u32 VersionFromRevision(u32_le rev) {
+ // "REV7" -> 7
+ return ((rev >> 24) & 0xff) - 0x30;
+}
+
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
@@ -164,6 +171,11 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
// Copy output header
UpdateDataHeader response_data{worker_params};
std::vector<u8> output_params(response_data.total_size);
+ const auto audren_revision = VersionFromRevision(config.revision);
+ if (audren_revision >= 5) {
+ response_data.frame_count = 0x10;
+ response_data.total_size += 0x10;
+ }
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
// Copy output memory pool entries
@@ -217,13 +229,15 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co
if (offset == samples.size()) {
offset = 0;
- if (!wave_buffer.is_looping) {
+ if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
SetWaveIndex(wave_index + 1);
}
- out_status.wave_buffer_consumed++;
+ if (wave_buffer.buffer_sz) {
+ out_status.wave_buffer_consumed++;
+ }
- if (wave_buffer.end_of_stream) {
+ if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
info.play_state = PlayState::Paused;
}
}
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index b2e5d336c..4f14b91cd 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -194,28 +194,32 @@ struct UpdateDataHeader {
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
+ frame_count = 0;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
effects_size + sinks_size + performance_manager_size;
}
- u32_le revision;
- u32_le behavior_size;
- u32_le memory_pools_size;
- u32_le voices_size;
- u32_le voice_resource_size;
- u32_le effects_size;
- u32_le mixes_size;
- u32_le sinks_size;
- u32_le performance_manager_size;
- INSERT_PADDING_WORDS(6);
- u32_le total_size;
+ u32_le revision{};
+ u32_le behavior_size{};
+ u32_le memory_pools_size{};
+ u32_le voices_size{};
+ u32_le voice_resource_size{};
+ u32_le effects_size{};
+ u32_le mixes_size{};
+ u32_le sinks_size{};
+ u32_le performance_manager_size{};
+ INSERT_PADDING_WORDS(1);
+ u32_le frame_count{};
+ INSERT_PADDING_WORDS(4);
+ u32_le total_size{};
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
- Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
+ Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
+ std::size_t instance_number);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index 11481a776..6a5f53a57 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -51,6 +51,10 @@ void Stream::Stop() {
UNIMPLEMENTED();
}
+void Stream::SetVolume(float volume) {
+ game_volume = volume;
+}
+
Stream::State Stream::GetState() const {
return state;
}
@@ -62,8 +66,8 @@ s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
return Core::Timing::usToCycles(us);
}
-static void VolumeAdjustSamples(std::vector<s16>& samples) {
- const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
+static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
+ const float volume{std::clamp(Settings::values.volume - (1.0f - game_volume), 0.0f, 1.0f)};
if (volume == 1.0f) {
return;
@@ -97,11 +101,11 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front();
queued_buffers.pop();
- VolumeAdjustSamples(active_buffer->GetSamples());
+ VolumeAdjustSamples(active_buffer->GetSamples(), game_volume);
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
- core_timing.ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
+ core_timing.ScheduleEvent(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
void Stream::ReleaseActiveBuffer() {
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h
index 05071243b..8106cea43 100644
--- a/src/audio_core/stream.h
+++ b/src/audio_core/stream.h
@@ -61,6 +61,12 @@ public:
/// Returns a vector of recently released buffers specified by tag
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(std::size_t max_count);
+ void SetVolume(float volume);
+
+ float GetVolume() const {
+ return game_volume;
+ }
+
/// Returns true if the stream is currently playing
bool IsPlaying() const {
return state == State::Playing;
@@ -94,6 +100,7 @@ private:
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
+ float game_volume = 1.0f; ///< The volume the game currently has set
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream