diff options
Diffstat (limited to 'src/audio_core/stream.cpp')
-rw-r--r-- | src/audio_core/stream.cpp | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index aab3e979a..abd8576e2 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -59,11 +59,9 @@ Stream::State Stream::GetState() const { return state; } -s64 Stream::GetBufferReleaseNS(const Buffer& buffer) const { +std::chrono::nanoseconds Stream::GetBufferReleaseNS(const Buffer& buffer) const { const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()}; - const auto ns = - std::chrono::nanoseconds((static_cast<u64>(num_samples) * 1000000000ULL) / sample_rate); - return ns.count(); + return std::chrono::nanoseconds((static_cast<u64>(num_samples) * 1000000000ULL) / sample_rate); } static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { @@ -105,10 +103,10 @@ void Stream::PlayNextBuffer(s64 cycles_late) { sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); - core_timing.ScheduleEvent( - GetBufferReleaseNS(*active_buffer) - - (Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late), - release_event, {}); + const auto time_stretch_delta = std::chrono::nanoseconds{ + Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late}; + const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta; + core_timing.ScheduleEvent(future_time, release_event, {}); } void Stream::ReleaseActiveBuffer(s64 cycles_late) { |