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-rw-r--r--src/audio_core/renderer/adsp/adsp.cpp2
-rw-r--r--src/audio_core/renderer/adsp/audio_renderer.cpp2
-rw-r--r--src/audio_core/renderer/adsp/audio_renderer.h1
-rw-r--r--src/audio_core/renderer/adsp/command_list_processor.cpp2
-rw-r--r--src/audio_core/renderer/system.cpp3
-rw-r--r--src/audio_core/renderer/system_manager.cpp19
-rw-r--r--src/audio_core/renderer/system_manager.h7
7 files changed, 7 insertions, 29 deletions
diff --git a/src/audio_core/renderer/adsp/adsp.cpp b/src/audio_core/renderer/adsp/adsp.cpp
index a28395663..74772fc50 100644
--- a/src/audio_core/renderer/adsp/adsp.cpp
+++ b/src/audio_core/renderer/adsp/adsp.cpp
@@ -13,7 +13,7 @@
namespace AudioCore::AudioRenderer::ADSP {
ADSP::ADSP(Core::System& system_, Sink::Sink& sink_)
- : system{system_}, memory{system.Memory()}, sink{sink_} {}
+ : system{system_}, memory{system.ApplicationMemory()}, sink{sink_} {}
ADSP::~ADSP() {
ClearCommandBuffers();
diff --git a/src/audio_core/renderer/adsp/audio_renderer.cpp b/src/audio_core/renderer/adsp/audio_renderer.cpp
index 42b4b167a..503f40349 100644
--- a/src/audio_core/renderer/adsp/audio_renderer.cpp
+++ b/src/audio_core/renderer/adsp/audio_renderer.cpp
@@ -189,6 +189,8 @@ void AudioRenderer::ThreadFunc() {
max_time = std::min(command_buffer.time_limit, max_time);
command_list_processor.SetProcessTimeMax(max_time);
+ streams[index]->WaitFreeSpace();
+
// Process the command list
{
MICROPROFILE_SCOPE(Audio_Renderer);
diff --git a/src/audio_core/renderer/adsp/audio_renderer.h b/src/audio_core/renderer/adsp/audio_renderer.h
index 151f38c1b..85ce6a269 100644
--- a/src/audio_core/renderer/adsp/audio_renderer.h
+++ b/src/audio_core/renderer/adsp/audio_renderer.h
@@ -10,6 +10,7 @@
#include "audio_core/renderer/adsp/command_buffer.h"
#include "audio_core/renderer/adsp/command_list_processor.h"
#include "common/common_types.h"
+#include "common/polyfill_thread.h"
#include "common/reader_writer_queue.h"
#include "common/thread.h"
diff --git a/src/audio_core/renderer/adsp/command_list_processor.cpp b/src/audio_core/renderer/adsp/command_list_processor.cpp
index e3bf2d7ec..7a300d216 100644
--- a/src/audio_core/renderer/adsp/command_list_processor.cpp
+++ b/src/audio_core/renderer/adsp/command_list_processor.cpp
@@ -17,7 +17,7 @@ namespace AudioCore::AudioRenderer::ADSP {
void CommandListProcessor::Initialize(Core::System& system_, CpuAddr buffer, u64 size,
Sink::SinkStream* stream_) {
system = &system_;
- memory = &system->Memory();
+ memory = &system->ApplicationMemory();
stream = stream_;
header = reinterpret_cast<CommandListHeader*>(buffer);
commands = reinterpret_cast<u8*>(buffer + sizeof(CommandListHeader));
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp
index 28f063641..ad869facb 100644
--- a/src/audio_core/renderer/system.cpp
+++ b/src/audio_core/renderer/system.cpp
@@ -127,8 +127,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
render_device = params.rendering_device;
execution_mode = params.execution_mode;
- core.Memory().ZeroBlock(*core.ApplicationProcess(), transfer_memory->GetSourceAddress(),
- transfer_memory_size);
+ core.ApplicationMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
// Note: We're not actually using the transfer memory because it's a pain to code for.
// Allocate the memory normally instead and hope the game doesn't try to read anything back
diff --git a/src/audio_core/renderer/system_manager.cpp b/src/audio_core/renderer/system_manager.cpp
index ce631f810..07d8ed093 100644
--- a/src/audio_core/renderer/system_manager.cpp
+++ b/src/audio_core/renderer/system_manager.cpp
@@ -15,14 +15,9 @@ MICROPROFILE_DEFINE(Audio_RenderSystemManager, "Audio", "Render System Manager",
MP_RGB(60, 19, 97));
namespace AudioCore::AudioRenderer {
-constexpr std::chrono::nanoseconds RENDER_TIME{5'000'000UL};
SystemManager::SystemManager(Core::System& core_)
- : core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()},
- thread_event{Core::Timing::CreateEvent(
- "AudioRendererSystemManager", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
- return ThreadFunc2(time);
- })} {}
+ : core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()} {}
SystemManager::~SystemManager() {
Stop();
@@ -33,8 +28,6 @@ bool SystemManager::InitializeUnsafe() {
if (adsp.Start()) {
active = true;
thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); });
- core.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), RENDER_TIME,
- thread_event);
}
}
@@ -45,7 +38,6 @@ void SystemManager::Stop() {
if (!active) {
return;
}
- core.CoreTiming().UnscheduleEvent(thread_event, {});
active = false;
update.store(true);
update.notify_all();
@@ -111,16 +103,7 @@ void SystemManager::ThreadFunc() {
adsp.Signal();
adsp.Wait();
-
- update.wait(false);
- update.store(false);
}
}
-std::optional<std::chrono::nanoseconds> SystemManager::ThreadFunc2(s64 time) {
- update.store(true);
- update.notify_all();
- return std::nullopt;
-}
-
} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/system_manager.h b/src/audio_core/renderer/system_manager.h
index 415ddb74f..1f0bbd8b4 100644
--- a/src/audio_core/renderer/system_manager.h
+++ b/src/audio_core/renderer/system_manager.h
@@ -68,11 +68,6 @@ private:
*/
void ThreadFunc();
- /**
- * Signalling core timing thread to run ThreadFunc.
- */
- std::optional<std::chrono::nanoseconds> ThreadFunc2(s64 time);
-
enum class StreamState {
Filling,
Steady,
@@ -95,8 +90,6 @@ private:
ADSP::ADSP& adsp;
/// AudioRenderer mailbox for communication
ADSP::AudioRenderer_Mailbox* mailbox{};
- /// Core timing event to signal main thread
- std::shared_ptr<Core::Timing::EventType> thread_event;
/// Atomic for main thread to wait on
std::atomic<bool> update{};
};