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-rw-r--r--src/audio_core/renderer/upsampler/upsampler_manager.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/audio_core/renderer/upsampler/upsampler_manager.h b/src/audio_core/renderer/upsampler/upsampler_manager.h
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+++ b/src/audio_core/renderer/upsampler/upsampler_manager.h
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+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+#include <span>
+
+#include "audio_core/renderer/upsampler/upsampler_info.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Manages and has utility functions for upsampler infos.
+ */
+class UpsamplerManager {
+public:
+ UpsamplerManager(u32 count, std::span<UpsamplerInfo> infos, std::span<s32> workbuffer);
+
+ /**
+ * Allocate a new UpsamplerInfo.
+ *
+ * @return The allocated upsampler, may be nullptr if alloc failed.
+ */
+ UpsamplerInfo* Allocate();
+
+ /**
+ * Free the given upsampler.
+ *
+ * @param The upsampler to be freed.
+ */
+ void Free(UpsamplerInfo* info);
+
+private:
+ /// Maximum number of upsamplers in the buffer
+ const u32 count;
+ /// Upsamplers buffer
+ std::span<UpsamplerInfo> upsampler_infos;
+ /// Workbuffer for upsampling samples
+ std::span<s32> workbuffer;
+ /// Lock for allocate/free
+ std::mutex lock{};
+};
+
+} // namespace AudioCore::AudioRenderer