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-rw-r--r--src/audio_core/renderer/performance/detail_aspect.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/audio_core/renderer/performance/detail_aspect.h b/src/audio_core/renderer/performance/detail_aspect.h
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+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "audio_core/renderer/performance/performance_entry_addresses.h"
+#include "audio_core/renderer/performance/performance_manager.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+class CommandGenerator;
+
+/**
+ * Holds detailed information about performance metrics, filled in by the AudioRenderer during
+ * Performance commands.
+ */
+class DetailAspect {
+public:
+ DetailAspect() = default;
+ DetailAspect(CommandGenerator& command_generator, PerformanceEntryType entry_type, s32 node_id,
+ PerformanceDetailType detail_type);
+
+ /// Command generator the command will be generated into
+ CommandGenerator& command_generator;
+ /// Addresses to be filled by the AudioRenderer
+ PerformanceEntryAddresses performance_entry_address{};
+ /// Is this detail aspect initialized?
+ bool initialized{};
+ /// Node id of this aspect
+ s32 node_id;
+};
+
+} // namespace AudioCore::AudioRenderer