diff options
Diffstat (limited to 'src/audio_core/renderer/command/sink/circular_buffer.cpp')
-rw-r--r-- | src/audio_core/renderer/command/sink/circular_buffer.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/audio_core/renderer/command/sink/circular_buffer.cpp b/src/audio_core/renderer/command/sink/circular_buffer.cpp new file mode 100644 index 000000000..ded5afc94 --- /dev/null +++ b/src/audio_core/renderer/command/sink/circular_buffer.cpp @@ -0,0 +1,48 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <vector> + +#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/renderer/command/sink/circular_buffer.h" +#include "core/memory.h" + +namespace AudioCore::AudioRenderer { + +void CircularBufferSinkCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, + std::string& string) { + string += fmt::format( + "CircularBufferSinkCommand\n\tinput_count {} ring size {:04X} ring pos {:04X}\n\tinputs: ", + input_count, size, pos); + for (u32 i = 0; i < input_count; i++) { + string += fmt::format("{:02X}, ", inputs[i]); + } + string += "\n"; +} + +void CircularBufferSinkCommand::Process(const ADSP::CommandListProcessor& processor) { + constexpr s32 min{std::numeric_limits<s16>::min()}; + constexpr s32 max{std::numeric_limits<s16>::max()}; + + std::vector<s16> output(processor.sample_count); + for (u32 channel = 0; channel < input_count; channel++) { + auto input{processor.mix_buffers.subspan(inputs[channel] * processor.sample_count, + processor.sample_count)}; + for (u32 sample_index = 0; sample_index < processor.sample_count; sample_index++) { + output[sample_index] = static_cast<s16>(std::clamp(input[sample_index], min, max)); + } + + processor.memory->WriteBlockUnsafe(address + pos, output.data(), + output.size() * sizeof(s16)); + pos += static_cast<u32>(processor.sample_count * sizeof(s16)); + if (pos >= size) { + pos = 0; + } + } +} + +bool CircularBufferSinkCommand::Verify(const ADSP::CommandListProcessor& processor) { + return true; +} + +} // namespace AudioCore::AudioRenderer |