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-rw-r--r--src/audio_core/renderer/adsp/audio_renderer.h203
1 files changed, 203 insertions, 0 deletions
diff --git a/src/audio_core/renderer/adsp/audio_renderer.h b/src/audio_core/renderer/adsp/audio_renderer.h
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+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <thread>
+
+#include "audio_core/renderer/adsp/command_buffer.h"
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "common/common_types.h"
+#include "common/reader_writer_queue.h"
+#include "common/thread.h"
+
+namespace Core {
+namespace Timing {
+struct EventType;
+}
+class System;
+} // namespace Core
+
+namespace AudioCore {
+namespace Sink {
+class Sink;
+}
+
+namespace AudioRenderer::ADSP {
+
+enum class RenderMessage {
+ /* 0x00 */ Invalid,
+ /* 0x01 */ AudioRenderer_MapUnmap_Map,
+ /* 0x02 */ AudioRenderer_MapUnmap_MapResponse,
+ /* 0x03 */ AudioRenderer_MapUnmap_Unmap,
+ /* 0x04 */ AudioRenderer_MapUnmap_UnmapResponse,
+ /* 0x05 */ AudioRenderer_MapUnmap_InvalidateCache,
+ /* 0x06 */ AudioRenderer_MapUnmap_InvalidateCacheResponse,
+ /* 0x07 */ AudioRenderer_MapUnmap_Shutdown,
+ /* 0x08 */ AudioRenderer_MapUnmap_ShutdownResponse,
+ /* 0x16 */ AudioRenderer_InitializeOK = 0x16,
+ /* 0x20 */ AudioRenderer_RenderResponse = 0x20,
+ /* 0x2A */ AudioRenderer_Render = 0x2A,
+ /* 0x34 */ AudioRenderer_Shutdown = 0x34,
+};
+
+/**
+ * A mailbox for the AudioRenderer, allowing communication between the host and the AudioRenderer
+ * running on the ADSP.
+ */
+class AudioRenderer_Mailbox {
+public:
+ /**
+ * Send a message from the host to the AudioRenderer.
+ *
+ * @param message_ - The message to send to the AudioRenderer.
+ */
+ void HostSendMessage(RenderMessage message);
+
+ /**
+ * Host wait for a message from the AudioRenderer.
+ *
+ * @return The message returned from the AudioRenderer.
+ */
+ RenderMessage HostWaitMessage();
+
+ /**
+ * Send a message from the AudioRenderer to the host.
+ *
+ * @param message_ - The message to send to the host.
+ */
+ void ADSPSendMessage(RenderMessage message);
+
+ /**
+ * AudioRenderer wait for a message from the host.
+ *
+ * @return The message returned from the AudioRenderer.
+ */
+ RenderMessage ADSPWaitMessage();
+
+ /**
+ * Get the command buffer with the given session id (0 or 1).
+ *
+ * @param session_id - The session id to get (0 or 1).
+ * @return The command buffer.
+ */
+ CommandBuffer& GetCommandBuffer(s32 session_id);
+
+ /**
+ * Set the command buffer with the given session id (0 or 1).
+ *
+ * @param session_id - The session id to get (0 or 1).
+ * @param buffer - The command buffer to set.
+ */
+ void SetCommandBuffer(u32 session_id, CommandBuffer& buffer);
+
+ /**
+ * Get the total render time taken for the last command lists sent.
+ *
+ * @return Total render time taken for the last command lists.
+ */
+ u64 GetRenderTimeTaken() const;
+
+ /**
+ * Get the tick the AudioRenderer was signalled.
+ *
+ * @return The tick the AudioRenderer was signalled.
+ */
+ u64 GetSignalledTick() const;
+
+ /**
+ * Set the tick the AudioRenderer was signalled.
+ *
+ * @param tick - The tick the AudioRenderer was signalled.
+ */
+ void SetSignalledTick(u64 tick);
+
+ /**
+ * Clear the remaining command count.
+ *
+ * @param session_id - Index for which command list to clear (0 or 1).
+ */
+ void ClearRemainCount(u32 session_id);
+
+ /**
+ * Get the remaining command count for a given command list.
+ *
+ * @param session_id - Index for which command list to clear (0 or 1).
+ * @return The remaining command count.
+ */
+ u32 GetRemainCommandCount(u32 session_id) const;
+
+ /**
+ * Clear the command buffers (does not clear the time taken or the remaining command count).
+ */
+ void ClearCommandBuffers();
+
+private:
+ /// Host signalling event
+ Common::Event host_event{};
+ /// AudioRenderer signalling event
+ Common::Event adsp_event{};
+ /// Host message queue
+
+ Common::ReaderWriterQueue<RenderMessage> host_messages{};
+ /// AudioRenderer message queue
+
+ Common::ReaderWriterQueue<RenderMessage> adsp_messages{};
+ /// Command buffers
+
+ std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
+ /// Tick the AudioRnederer was signalled
+ u64 signalled_tick{};
+};
+
+/**
+ * The AudioRenderer application running on the ADSP.
+ */
+class AudioRenderer {
+public:
+ explicit AudioRenderer(Core::System& system);
+ ~AudioRenderer();
+
+ /**
+ * Start the AudioRenderer.
+ *
+ * @param The mailbox to use for this session.
+ */
+ void Start(AudioRenderer_Mailbox* mailbox);
+
+ /**
+ * Stop the AudioRenderer.
+ */
+ void Stop();
+
+private:
+ /**
+ * Main AudioRenderer thread, responsible for processing the command lists.
+ */
+ void ThreadFunc();
+
+ /**
+ * Creates the streams which will receive the processed samples.
+ */
+ void CreateSinkStreams();
+
+ /// Core system
+ Core::System& system;
+ /// Main thread
+ std::thread thread{};
+ /// The current state
+ std::atomic<bool> running{};
+ /// The active mailbox
+ AudioRenderer_Mailbox* mailbox{};
+ /// The command lists to process
+ std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{};
+ /// The output sink the AudioRenderer will use
+ Sink::Sink& sink;
+ /// The streams which will receive the processed samples
+ std::array<Sink::SinkStream*, MaxRendererSessions> streams;
+};
+
+} // namespace AudioRenderer::ADSP
+} // namespace AudioCore