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-rw-r--r--src/audio_core/hle/dsp.cpp69
1 files changed, 55 insertions, 14 deletions
diff --git a/src/audio_core/hle/dsp.cpp b/src/audio_core/hle/dsp.cpp
index c89356edc..0cdbdb06a 100644
--- a/src/audio_core/hle/dsp.cpp
+++ b/src/audio_core/hle/dsp.cpp
@@ -2,40 +2,81 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
+#include <memory>
+
#include "audio_core/hle/dsp.h"
#include "audio_core/hle/pipe.h"
+#include "audio_core/hle/source.h"
+#include "audio_core/sink.h"
namespace DSP {
namespace HLE {
-SharedMemory g_region0;
-SharedMemory g_region1;
+std::array<SharedMemory, 2> g_regions;
+
+static size_t CurrentRegionIndex() {
+ // The region with the higher frame counter is chosen unless there is wraparound.
+ // This function only returns a 0 or 1.
+
+ if (g_regions[0].frame_counter == 0xFFFFu && g_regions[1].frame_counter != 0xFFFEu) {
+ // Wraparound has occured.
+ return 1;
+ }
+
+ if (g_regions[1].frame_counter == 0xFFFFu && g_regions[0].frame_counter != 0xFFFEu) {
+ // Wraparound has occured.
+ return 0;
+ }
+
+ return (g_regions[0].frame_counter > g_regions[1].frame_counter) ? 0 : 1;
+}
+
+static SharedMemory& ReadRegion() {
+ return g_regions[CurrentRegionIndex()];
+}
+
+static SharedMemory& WriteRegion() {
+ return g_regions[1 - CurrentRegionIndex()];
+}
+
+static std::array<Source, num_sources> sources = {
+ Source(0), Source(1), Source(2), Source(3), Source(4), Source(5),
+ Source(6), Source(7), Source(8), Source(9), Source(10), Source(11),
+ Source(12), Source(13), Source(14), Source(15), Source(16), Source(17),
+ Source(18), Source(19), Source(20), Source(21), Source(22), Source(23)
+};
+
+static std::unique_ptr<AudioCore::Sink> sink;
void Init() {
DSP::HLE::ResetPipes();
+ for (auto& source : sources) {
+ source.Reset();
+ }
}
void Shutdown() {
}
bool Tick() {
- return true;
-}
+ SharedMemory& read = ReadRegion();
+ SharedMemory& write = WriteRegion();
-SharedMemory& CurrentRegion() {
- // The region with the higher frame counter is chosen unless there is wraparound.
+ std::array<QuadFrame32, 3> intermediate_mixes = {};
- if (g_region0.frame_counter == 0xFFFFu && g_region1.frame_counter != 0xFFFEu) {
- // Wraparound has occured.
- return g_region1;
+ for (size_t i = 0; i < num_sources; i++) {
+ write.source_statuses.status[i] = sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]);
+ for (size_t mix = 0; mix < 3; mix++) {
+ sources[i].MixInto(intermediate_mixes[mix], mix);
+ }
}
- if (g_region1.frame_counter == 0xFFFFu && g_region0.frame_counter != 0xFFFEu) {
- // Wraparound has occured.
- return g_region0;
- }
+ return true;
+}
- return (g_region0.frame_counter > g_region1.frame_counter) ? g_region0 : g_region1;
+void SetSink(std::unique_ptr<AudioCore::Sink> sink_) {
+ sink = std::move(sink_);
}
} // namespace HLE