diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio_core/audio_renderer.cpp | 543 |
1 files changed, 171 insertions, 372 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index d64452617..56dc892b1 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -2,95 +2,49 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <vector> #include "audio_core/algorithm/interpolate.h" #include "audio_core/audio_out.h" #include "audio_core/audio_renderer.h" #include "audio_core/codec.h" #include "audio_core/common.h" +#include "audio_core/info_updater.h" +#include "audio_core/voice_context.h" #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" #include "core/hle/kernel/writable_event.h" #include "core/memory.h" +#include "core/settings.h" namespace AudioCore { - -constexpr u32 STREAM_SAMPLE_RATE{48000}; -constexpr u32 STREAM_NUM_CHANNELS{2}; -using VoiceChannelHolder = std::array<VoiceResourceInformation*, 6>; -class AudioRenderer::VoiceState { -public: - bool IsPlaying() const { - return is_in_use && info.play_state == PlayState::Started; - } - - const VoiceOutStatus& GetOutStatus() const { - return out_status; - } - - const VoiceInfo& GetInfo() const { - return info; - } - - VoiceInfo& GetInfo() { - return info; - } - - void SetWaveIndex(std::size_t index); - std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources); - void UpdateState(); - void RefreshBuffer(Core::Memory::Memory& memory, const VoiceChannelHolder& voice_resources); - -private: - bool is_in_use{}; - bool is_refresh_pending{}; - std::size_t wave_index{}; - std::size_t offset{}; - Codec::ADPCMState adpcm_state{}; - InterpolationState interp_state{}; - std::vector<s16> samples; - VoiceOutStatus out_status{}; - VoiceInfo info{}; -}; - -class AudioRenderer::EffectState { -public: - const EffectOutStatus& GetOutStatus() const { - return out_status; - } - - const EffectInStatus& GetInfo() const { - return info; - } - - EffectInStatus& GetInfo() { - return info; - } - - void UpdateState(Core::Memory::Memory& memory); - -private: - EffectOutStatus out_status{}; - EffectInStatus info{}; -}; - AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_, - AudioRendererParameter params, + AudioCommon::AudioRendererParameter params, std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number) - : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count), - voice_resources(params.voice_count), effects(params.effect_count), memory{memory_} { + : worker_params{params}, buffer_event{buffer_event}, + memory_pool_info(params.effect_count + params.voice_count * 4), + voice_context(params.voice_count), effect_context(params.effect_count), mix_context(), + sink_context(params.sink_count), splitter_context(), + voices(params.voice_count), memory{memory_}, + command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context, + memory), + temp_mix_buffer(AudioCommon::TOTAL_TEMP_MIX_SIZE) { behavior_info.SetUserRevision(params.revision); + splitter_context.Initialize(behavior_info, params.splitter_count, + params.num_splitter_send_channels); + mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count); audio_out = std::make_unique<AudioCore::AudioOut>(); - stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, - fmt::format("AudioRenderer-Instance{}", instance_number), - [=]() { buffer_event->Signal(); }); + stream = + audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS, + fmt::format("AudioRenderer-Instance{}", instance_number), + [=]() { buffer_event->Signal(); }); audio_out->StartStream(stream); QueueMixedBuffer(0); QueueMixedBuffer(1); QueueMixedBuffer(2); + QueueMixedBuffer(3); } AudioRenderer::~AudioRenderer() = default; @@ -111,355 +65,200 @@ Stream::State AudioRenderer::GetStreamState() const { return stream->GetState(); } -ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) { - // Copy UpdateDataHeader struct - UpdateDataHeader config{}; - std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader)); - u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4); - - if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) { - LOG_ERROR(Audio, "Failed to update behavior info input parameters"); - return Audren::ERR_INVALID_PARAMETERS; - } - - // Copy MemoryPoolInfo structs - std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count); - std::memcpy(mem_pool_info.data(), - input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size, - memory_pool_count * sizeof(MemoryPoolInfo)); - - // Copy voice resources - const std::size_t voice_resource_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size}; - std::memcpy(voice_resources.data(), input_params.data() + voice_resource_offset, - sizeof(VoiceResourceInformation) * voice_resources.size()); - - // Copy VoiceInfo structs - std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size + config.voice_resource_size}; - for (auto& voice : voices) { - std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo)); - voice_offset += sizeof(VoiceInfo); - } - - std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size + config.voice_resource_size + - config.voices_size}; - for (auto& effect : effects) { - std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus)); - effect_offset += sizeof(EffectInStatus); - } - - // Update memory pool state - std::vector<MemoryPoolEntry> memory_pool(memory_pool_count); - for (std::size_t index = 0; index < memory_pool.size(); ++index) { - if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) { - memory_pool[index].state = MemoryPoolStates::Attached; - } else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) { - memory_pool[index].state = MemoryPoolStates::Detached; - } - } - - // Update voices - for (auto& voice : voices) { - voice.UpdateState(); - if (!voice.GetInfo().is_in_use) { - continue; - } - if (voice.GetInfo().is_new) { - voice.SetWaveIndex(voice.GetInfo().wave_buffer_head); - } - } - - for (auto& effect : effects) { - effect.UpdateState(memory); - } - - // Release previous buffers and queue next ones for playback - ReleaseAndQueueBuffers(); - - // Copy output header - UpdateDataHeader response_data{worker_params}; - if (behavior_info.IsElapsedFrameCountSupported()) { - response_data.render_info = sizeof(RendererInfo); - response_data.total_size += sizeof(RendererInfo); - } - - std::vector<u8> output_params(response_data.total_size); - std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader)); - - // Copy output memory pool entries - std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(), - response_data.memory_pools_size); - - // Copy output voice status - std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size}; - for (const auto& voice : voices) { - std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(), - sizeof(VoiceOutStatus)); - voice_out_status_offset += sizeof(VoiceOutStatus); - } +static constexpr s16 ClampToS16(s32 value) { + return static_cast<s16>(std::clamp(value, -32768, 32767)); +} - std::size_t effect_out_status_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.voice_resource_size}; - for (const auto& effect : effects) { - std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(), - sizeof(EffectOutStatus)); - effect_out_status_offset += sizeof(EffectOutStatus); - } +ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params, + std::vector<u8>& output_params) { - // Update behavior info output - const std::size_t behavior_out_status_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.effects_size + response_data.sinks_size + - response_data.performance_manager_size}; + InfoUpdater info_updater{input_params, output_params, behavior_info}; - if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) { - LOG_ERROR(Audio, "Failed to update behavior info output parameters"); - return Audren::ERR_INVALID_PARAMETERS; + if (!info_updater.UpdateBehaviorInfo(behavior_info)) { + LOG_ERROR(Audio, "Failed to update behavior info input parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - if (behavior_info.IsElapsedFrameCountSupported()) { - const std::size_t renderer_info_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.effects_size + response_data.sinks_size + - response_data.performance_manager_size + response_data.behavior_size}; - RendererInfo renderer_info{}; - renderer_info.elasped_frame_count = elapsed_frame_count; - std::memcpy(output_params.data() + renderer_info_offset, &renderer_info, - sizeof(RendererInfo)); + if (!info_updater.UpdateMemoryPools(memory_pool_info)) { + LOG_ERROR(Audio, "Failed to update memory pool parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - return MakeResult(output_params); -} - -void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) { - wave_index = index & 3; - is_refresh_pending = true; -} - -std::vector<s16> AudioRenderer::VoiceState::DequeueSamples( - std::size_t sample_count, Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources) { - if (!IsPlaying()) { - return {}; + if (!info_updater.UpdateVoiceChannelResources(voice_context)) { + LOG_ERROR(Audio, "Failed to update voice channel resource parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - if (is_refresh_pending) { - RefreshBuffer(memory, voice_resources); + if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) { + LOG_ERROR(Audio, "Failed to update voice parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - const std::size_t max_size{samples.size() - offset}; - const std::size_t dequeue_offset{offset}; - std::size_t size{sample_count * STREAM_NUM_CHANNELS}; - if (size > max_size) { - size = max_size; + // TODO(ogniK): Deal with stopped audio renderer but updates still taking place + if (!info_updater.UpdateEffects(effect_context, true)) { + LOG_ERROR(Audio, "Failed to update effect parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - out_status.played_sample_count += size / STREAM_NUM_CHANNELS; - offset += size; - - const auto& wave_buffer{info.wave_buffer[wave_index]}; - if (offset == samples.size()) { - offset = 0; - - if (!wave_buffer.is_looping && wave_buffer.buffer_sz) { - SetWaveIndex(wave_index + 1); - } - - if (wave_buffer.buffer_sz) { - out_status.wave_buffer_consumed++; - } - - if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) { - info.play_state = PlayState::Paused; + if (behavior_info.IsSplitterSupported()) { + if (!info_updater.UpdateSplitterInfo(splitter_context)) { + LOG_ERROR(Audio, "Failed to update splitter parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } } - return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size}; -} + auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count, + splitter_context, effect_context); -void AudioRenderer::VoiceState::UpdateState() { - if (is_in_use && !info.is_in_use) { - // No longer in use, reset state - is_refresh_pending = true; - wave_index = 0; - offset = 0; - out_status = {}; + if (mix_result.IsError()) { + LOG_ERROR(Audio, "Failed to update mix parameters"); + return mix_result; } - is_in_use = info.is_in_use; -} -void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources) { - const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr; - const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz; - std::vector<s16> new_samples(wave_buffer_size / sizeof(s16)); - memory.ReadBlock(wave_buffer_address, new_samples.data(), wave_buffer_size); - - switch (static_cast<Codec::PcmFormat>(info.sample_format)) { - case Codec::PcmFormat::Int16: { - // PCM16 is played as-is - break; - } - case Codec::PcmFormat::Adpcm: { - // Decode ADPCM to PCM16 - Codec::ADPCM_Coeff coeffs; - memory.ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff)); - new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()), - new_samples.size() * sizeof(s16), coeffs, adpcm_state); - break; + // TODO(ogniK): Sinks + if (!info_updater.UpdateSinks(sink_context)) { + LOG_ERROR(Audio, "Failed to update sink parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - default: - UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format); - break; - } - - switch (info.channel_count) { - case 1: { - // 1 channel is upsampled to 2 channel - samples.resize(new_samples.size() * 2); - for (std::size_t index = 0; index < new_samples.size(); ++index) { - auto sample = static_cast<float>(new_samples[index]); - if (voice_resources[0]->in_use) { - sample *= voice_resources[0]->mix_volumes[0]; - } - - samples[index * 2] = static_cast<s16>(sample * info.volume); - samples[index * 2 + 1] = static_cast<s16>(sample * info.volume); - } - break; + // TODO(ogniK): Performance buffer + if (!info_updater.UpdatePerformanceBuffer()) { + LOG_ERROR(Audio, "Failed to update performance buffer parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - case 2: { - // 2 channel is played as is - samples = std::move(new_samples); - const std::size_t sample_count = (samples.size() / 2); - for (std::size_t index = 0; index < sample_count; ++index) { - const std::size_t index_l = index * 2; - const std::size_t index_r = index * 2 + 1; - - auto sample_l = static_cast<float>(samples[index_l]); - auto sample_r = static_cast<float>(samples[index_r]); - - if (voice_resources[0]->in_use) { - sample_l *= voice_resources[0]->mix_volumes[0]; - } - - if (voice_resources[1]->in_use) { - sample_r *= voice_resources[1]->mix_volumes[1]; - } - samples[index_l] = static_cast<s16>(sample_l * info.volume); - samples[index_r] = static_cast<s16>(sample_r * info.volume); - } - break; + if (!info_updater.UpdateErrorInfo(behavior_info)) { + LOG_ERROR(Audio, "Failed to update error info"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - case 6: { - samples.resize((new_samples.size() / 6) * 2); - const std::size_t sample_count = samples.size() / 2; - - for (std::size_t index = 0; index < sample_count; ++index) { - auto FL = static_cast<float>(new_samples[index * 6]); - auto FR = static_cast<float>(new_samples[index * 6 + 1]); - auto FC = static_cast<float>(new_samples[index * 6 + 2]); - auto BL = static_cast<float>(new_samples[index * 6 + 4]); - auto BR = static_cast<float>(new_samples[index * 6 + 5]); - - if (voice_resources[0]->in_use) { - FL *= voice_resources[0]->mix_volumes[0]; - } - if (voice_resources[1]->in_use) { - FR *= voice_resources[1]->mix_volumes[1]; - } - if (voice_resources[2]->in_use) { - FC *= voice_resources[2]->mix_volumes[2]; - } - if (voice_resources[4]->in_use) { - BL *= voice_resources[4]->mix_volumes[4]; - } - if (voice_resources[5]->in_use) { - BR *= voice_resources[5]->mix_volumes[5]; - } - samples[index * 2] = - static_cast<s16>((0.3694f * FL + 0.2612f * FC + 0.3694f * BL) * info.volume); - samples[index * 2 + 1] = - static_cast<s16>((0.3694f * FR + 0.2612f * FC + 0.3694f * BR) * info.volume); + if (behavior_info.IsElapsedFrameCountSupported()) { + if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) { + LOG_ERROR(Audio, "Failed to update renderer info"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - break; - } - default: - UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count); - break; } + // TODO(ogniK): Statistics - // Only interpolate when necessary, expensive. - if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) { - samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, - STREAM_SAMPLE_RATE); + if (!info_updater.WriteOutputHeader()) { + LOG_ERROR(Audio, "Failed to write output header"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - is_refresh_pending = false; -} + // TODO(ogniK): Check when all sections are implemented -void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) { - if (info.is_new) { - out_status.state = EffectStatus::New; - } else { - if (info.type == Effect::Aux) { - ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_info) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_info) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_base) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_base) == 0, - "Aux buffers tried to update"); - } + if (!info_updater.CheckConsumedSize()) { + LOG_ERROR(Audio, "Audio buffers were not consumed!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } -} -static constexpr s16 ClampToS16(s32 value) { - return static_cast<s16>(std::clamp(value, -32768, 32767)); + ReleaseAndQueueBuffers(); + + return RESULT_SUCCESS; } void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) { - constexpr std::size_t BUFFER_SIZE{512}; + command_generator.PreCommand(); + // Clear mix buffers before our next operation + command_generator.ClearMixBuffers(); + + // If the splitter is not in use, sort our mixes + if (!splitter_context.UsingSplitter()) { + mix_context.SortInfo(); + } + // Sort our voices + voice_context.SortInfo(); + + // Handle samples + command_generator.GenerateVoiceCommands(); + command_generator.GenerateSubMixCommands(); + command_generator.GenerateFinalMixCommands(); + + command_generator.PostCommand(); + // Base sample size + std::size_t BUFFER_SIZE{worker_params.sample_count}; + // Samples std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels()); - - for (auto& voice : voices) { - if (!voice.IsPlaying()) { - continue; - } - VoiceChannelHolder resources{}; - for (u32 channel = 0; channel < voice.GetInfo().channel_count; channel++) { - const auto channel_resource_id = voice.GetInfo().voice_channel_resource_ids[channel]; - resources[channel] = &voice_resources[channel_resource_id]; + // Make sure to clear our samples + std::memset(buffer.data(), 0, buffer.size() * sizeof(s16)); + + if (sink_context.InUse()) { + const auto stream_channel_count = stream->GetNumChannels(); + const auto buffer_offsets = sink_context.OutputBuffers(); + const auto channel_count = buffer_offsets.size(); + const auto& final_mix = mix_context.GetFinalMixInfo(); + const auto& in_params = final_mix.GetInParams(); + std::vector<s32*> mix_buffers(channel_count); + for (std::size_t i = 0; i < channel_count; i++) { + mix_buffers[i] = + command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]); } - std::size_t offset{}; - s64 samples_remaining{BUFFER_SIZE}; - while (samples_remaining > 0) { - const std::vector<s16> samples{ - voice.DequeueSamples(samples_remaining, memory, resources)}; - - if (samples.empty()) { - break; - } - - samples_remaining -= samples.size() / stream->GetNumChannels(); - - for (const auto& sample : samples) { - const s32 buffer_sample{buffer[offset]}; - buffer[offset++] = - ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume)); + for (std::size_t i = 0; i < BUFFER_SIZE; i++) { + if (channel_count == 1) { + const auto sample = ClampToS16(mix_buffers[0][i]); + buffer[i * stream_channel_count + 0] = sample; + if (stream_channel_count > 1) { + buffer[i * stream_channel_count + 1] = sample; + } + if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 2] = sample; + buffer[i * stream_channel_count + 4] = sample; + buffer[i * stream_channel_count + 5] = sample; + } + } else if (channel_count == 2) { + const auto l_sample = ClampToS16(mix_buffers[0][i]); + const auto r_sample = ClampToS16(mix_buffers[1][i]); + if (stream_channel_count == 1) { + buffer[i * stream_channel_count + 0] = l_sample; + } else if (stream_channel_count == 2) { + buffer[i * stream_channel_count + 0] = l_sample; + buffer[i * stream_channel_count + 1] = r_sample; + } else if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 0] = l_sample; + buffer[i * stream_channel_count + 1] = r_sample; + + buffer[i * stream_channel_count + 2] = + ClampToS16((static_cast<s32>(l_sample) + static_cast<s32>(r_sample)) / 2); + + buffer[i * stream_channel_count + 4] = l_sample; + buffer[i * stream_channel_count + 5] = r_sample; + } + + } else if (channel_count == 6) { + const auto fl_sample = ClampToS16(mix_buffers[0][i]); + const auto fr_sample = ClampToS16(mix_buffers[1][i]); + const auto fc_sample = ClampToS16(mix_buffers[2][i]); + const auto lf_sample = ClampToS16(mix_buffers[3][i]); + const auto bl_sample = ClampToS16(mix_buffers[4][i]); + const auto br_sample = ClampToS16(mix_buffers[5][i]); + + if (stream_channel_count == 1) { + buffer[i * stream_channel_count + 0] = fc_sample; + } else if (stream_channel_count == 2) { + buffer[i * stream_channel_count + 0] = + static_cast<s16>(0.3694f * static_cast<float>(fl_sample) + + 0.2612f * static_cast<float>(fc_sample) + + 0.3694f * static_cast<float>(bl_sample)); + buffer[i * stream_channel_count + 1] = + static_cast<s16>(0.3694f * static_cast<float>(fr_sample) + + 0.2612f * static_cast<float>(fc_sample) + + 0.3694f * static_cast<float>(br_sample)); + } else if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 0] = fl_sample; + buffer[i * stream_channel_count + 1] = fr_sample; + buffer[i * stream_channel_count + 2] = fc_sample; + buffer[i * stream_channel_count + 3] = lf_sample; + buffer[i * stream_channel_count + 4] = bl_sample; + buffer[i * stream_channel_count + 5] = br_sample; + } } } } + audio_out->QueueBuffer(stream, tag, std::move(buffer)); elapsed_frame_count++; + voice_context.UpdateStateByDspShared(); } void AudioRenderer::ReleaseAndQueueBuffers() { |