diff options
Diffstat (limited to 'src/audio_core/audio_manager.cpp')
-rw-r--r-- | src/audio_core/audio_manager.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/audio_core/audio_manager.cpp b/src/audio_core/audio_manager.cpp index 2f1bba9c3..2acde668e 100644 --- a/src/audio_core/audio_manager.cpp +++ b/src/audio_core/audio_manager.cpp @@ -1,14 +1,13 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/audio_in_manager.h" #include "audio_core/audio_manager.h" -#include "audio_core/audio_out_manager.h" #include "core/core.h" +#include "core/hle/service/audio/errors.h" namespace AudioCore { -AudioManager::AudioManager(Core::System& system_) : system{system_} { +AudioManager::AudioManager() { thread = std::jthread([this]() { ThreadFunc(); }); } @@ -27,7 +26,7 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) { const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)}; if (buffer_events[index] == nullptr) { - buffer_events[index] = buffer_func; + buffer_events[index] = std::move(buffer_func); needs_update = true; events.SetAudioEvent(Event::Type::AudioOutManager, true); } @@ -43,7 +42,7 @@ Result AudioManager::SetInManager(BufferEventFunc buffer_func) { const auto index{events.GetManagerIndex(Event::Type::AudioInManager)}; if (buffer_events[index] == nullptr) { - buffer_events[index] = buffer_func; + buffer_events[index] = std::move(buffer_func); needs_update = true; events.SetAudioEvent(Event::Type::AudioInManager, true); } @@ -60,19 +59,21 @@ void AudioManager::ThreadFunc() { running = true; while (running) { - auto timed_out{events.Wait(l, std::chrono::seconds(2))}; + const auto timed_out{events.Wait(l, std::chrono::seconds(2))}; if (events.CheckAudioEventSet(Event::Type::Max)) { break; } for (size_t i = 0; i < buffer_events.size(); i++) { - if (events.CheckAudioEventSet(Event::Type(i)) || timed_out) { + const auto event_type = static_cast<Event::Type>(i); + + if (events.CheckAudioEventSet(event_type) || timed_out) { if (buffer_events[i]) { buffer_events[i](); } } - events.SetAudioEvent(Event::Type(i), false); + events.SetAudioEvent(event_type, false); } } } |