diff options
Diffstat (limited to '')
15 files changed, 660 insertions, 558 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt index 115f72710..e2c5b6acd 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt @@ -5,6 +5,7 @@ package org.yuzu.yuzu_emu import android.app.Dialog import android.content.DialogInterface +import android.net.Uri import android.os.Bundle import android.text.Html import android.text.method.LinkMovementMethod @@ -16,7 +17,7 @@ import androidx.fragment.app.DialogFragment import com.google.android.material.dialog.MaterialAlertDialogBuilder import java.lang.ref.WeakReference import org.yuzu.yuzu_emu.activities.EmulationActivity -import org.yuzu.yuzu_emu.utils.DocumentsTree.Companion.isNativePath +import org.yuzu.yuzu_emu.utils.DocumentsTree import org.yuzu.yuzu_emu.utils.FileUtil import org.yuzu.yuzu_emu.utils.Log import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable @@ -68,7 +69,7 @@ object NativeLibrary { @Keep @JvmStatic fun openContentUri(path: String?, openmode: String?): Int { - return if (isNativePath(path!!)) { + return if (DocumentsTree.isNativePath(path!!)) { YuzuApplication.documentsTree!!.openContentUri(path, openmode) } else { FileUtil.openContentUri(path, openmode) @@ -78,7 +79,7 @@ object NativeLibrary { @Keep @JvmStatic fun getSize(path: String?): Long { - return if (isNativePath(path!!)) { + return if (DocumentsTree.isNativePath(path!!)) { YuzuApplication.documentsTree!!.getFileSize(path) } else { FileUtil.getFileSize(path) @@ -88,23 +89,41 @@ object NativeLibrary { @Keep @JvmStatic fun exists(path: String?): Boolean { - return if (isNativePath(path!!)) { + return if (DocumentsTree.isNativePath(path!!)) { YuzuApplication.documentsTree!!.exists(path) } else { - FileUtil.exists(path) + FileUtil.exists(path, suppressLog = true) } } @Keep @JvmStatic fun isDirectory(path: String?): Boolean { - return if (isNativePath(path!!)) { + return if (DocumentsTree.isNativePath(path!!)) { YuzuApplication.documentsTree!!.isDirectory(path) } else { FileUtil.isDirectory(path) } } + @Keep + @JvmStatic + fun getParentDirectory(path: String): String = + if (DocumentsTree.isNativePath(path)) { + YuzuApplication.documentsTree!!.getParentDirectory(path) + } else { + path + } + + @Keep + @JvmStatic + fun getFilename(path: String): String = + if (DocumentsTree.isNativePath(path)) { + YuzuApplication.documentsTree!!.getFilename(path) + } else { + FileUtil.getFilename(Uri.parse(path)) + } + /** * Returns true if pro controller isn't available and handheld is */ @@ -215,32 +234,6 @@ object NativeLibrary { external fun initGameIni(gameID: String?) - /** - * Gets the embedded icon within the given ROM. - * - * @param filename the file path to the ROM. - * @return a byte array containing the JPEG data for the icon. - */ - external fun getIcon(filename: String): ByteArray - - /** - * Gets the embedded title of the given ISO/ROM. - * - * @param filename The file path to the ISO/ROM. - * @return the embedded title of the ISO/ROM. - */ - external fun getTitle(filename: String): String - - external fun getDescription(filename: String): String - - external fun getGameId(filename: String): String - - external fun getRegions(filename: String): String - - external fun getCompany(filename: String): String - - external fun isHomebrew(filename: String): Boolean - external fun setAppDirectory(directory: String) /** @@ -294,11 +287,6 @@ object NativeLibrary { external fun stopEmulation() /** - * Resets the in-memory ROM metadata cache. - */ - external fun resetRomMetadata() - - /** * Returns true if emulation is running (or is paused). */ external fun isRunning(): Boolean diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt index f9f88a1d2..0c82cdba8 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt @@ -147,7 +147,7 @@ class GameAdapter(private val activity: AppCompatActivity) : private class DiffCallback : DiffUtil.ItemCallback<Game>() { override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean { - return oldItem.gameId == newItem.gameId + return oldItem.programId == newItem.programId } override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean { diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index 598a9d42b..07bd78bf7 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -15,6 +15,7 @@ import android.net.Uri import android.os.Bundle import android.os.Handler import android.os.Looper +import android.os.SystemClock import android.view.* import android.widget.TextView import android.widget.Toast @@ -25,6 +26,7 @@ import androidx.core.graphics.Insets import androidx.core.view.ViewCompat import androidx.core.view.WindowInsetsCompat import androidx.drawerlayout.widget.DrawerLayout +import androidx.drawerlayout.widget.DrawerLayout.DrawerListener import androidx.fragment.app.Fragment import androidx.fragment.app.activityViewModels import androidx.lifecycle.Lifecycle @@ -156,6 +158,32 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { binding.showFpsText.setTextColor(Color.YELLOW) binding.doneControlConfig.setOnClickListener { stopConfiguringControls() } + binding.drawerLayout.addDrawerListener(object : DrawerListener { + override fun onDrawerSlide(drawerView: View, slideOffset: Float) { + binding.surfaceInputOverlay.dispatchTouchEvent( + MotionEvent.obtain( + SystemClock.uptimeMillis(), + SystemClock.uptimeMillis() + 100, + MotionEvent.ACTION_UP, + 0f, + 0f, + 0 + ) + ) + } + + override fun onDrawerOpened(drawerView: View) { + // No op + } + + override fun onDrawerClosed(drawerView: View) { + // No op + } + + override fun onDrawerStateChanged(newState: Int) { + // No op + } + }) binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED) binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text = game.title diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt index 6527c64ab..b43978fce 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt @@ -12,15 +12,14 @@ import kotlinx.serialization.Serializable @Serializable class Game( val title: String, - val description: String, - val regions: String, val path: String, - val gameId: String, - val company: String, + val programId: String, + val developer: String, + val version: String, val isHomebrew: Boolean ) : Parcelable { - val keyAddedToLibraryTime get() = "${gameId}_AddedToLibraryTime" - val keyLastPlayedTime get() = "${gameId}_LastPlayed" + val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime" + val keyLastPlayedTime get() = "${programId}_LastPlayed" override fun equals(other: Any?): Boolean { if (other !is Game) { @@ -32,11 +31,9 @@ class Game( override fun hashCode(): Int { var result = title.hashCode() - result = 31 * result + description.hashCode() - result = 31 * result + regions.hashCode() result = 31 * result + path.hashCode() - result = 31 * result + gameId.hashCode() - result = 31 * result + company.hashCode() + result = 31 * result + programId.hashCode() + result = 31 * result + developer.hashCode() result = 31 * result + isHomebrew.hashCode() return result } diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt index 6e09fa81d..8512ed17c 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt @@ -14,15 +14,13 @@ import kotlinx.coroutines.flow.MutableStateFlow import kotlinx.coroutines.flow.StateFlow import kotlinx.coroutines.launch import kotlinx.coroutines.withContext -import kotlinx.serialization.ExperimentalSerializationApi -import kotlinx.serialization.MissingFieldException import kotlinx.serialization.decodeFromString import kotlinx.serialization.json.Json import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.utils.GameHelper +import org.yuzu.yuzu_emu.utils.GameMetadata -@OptIn(ExperimentalSerializationApi::class) class GamesViewModel : ViewModel() { val games: StateFlow<List<Game>> get() = _games private val _games = MutableStateFlow(emptyList<Game>()) @@ -49,26 +47,34 @@ class GamesViewModel : ViewModel() { // Retrieve list of cached games val storedGames = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) .getStringSet(GameHelper.KEY_GAMES, emptySet()) - if (storedGames!!.isNotEmpty()) { - val deserializedGames = mutableSetOf<Game>() - storedGames.forEach { - val game: Game - try { - game = Json.decodeFromString(it) - } catch (e: MissingFieldException) { - return@forEach - } - val gameExists = - DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(game.path)) - ?.exists() - if (gameExists == true) { - deserializedGames.add(game) + viewModelScope.launch { + withContext(Dispatchers.IO) { + if (storedGames!!.isNotEmpty()) { + val deserializedGames = mutableSetOf<Game>() + storedGames.forEach { + val game: Game + try { + game = Json.decodeFromString(it) + } catch (e: Exception) { + // We don't care about any errors related to parsing the game cache + return@forEach + } + + val gameExists = + DocumentFile.fromSingleUri( + YuzuApplication.appContext, + Uri.parse(game.path) + )?.exists() + if (gameExists == true) { + deserializedGames.add(game) + } + } + setGames(deserializedGames.toList()) } + reloadGames(false) } - setGames(deserializedGames.toList()) } - reloadGames(false) } fun setGames(games: List<Game>) { @@ -106,7 +112,7 @@ class GamesViewModel : ViewModel() { viewModelScope.launch { withContext(Dispatchers.IO) { - NativeLibrary.resetRomMetadata() + GameMetadata.resetMetadata() setGames(GameHelper.getGames()) _isReloading.value = false diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DocumentsTree.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DocumentsTree.kt index eafcf9e42..738275297 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DocumentsTree.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DocumentsTree.kt @@ -42,6 +42,23 @@ class DocumentsTree { return node != null && node.isDirectory } + fun getParentDirectory(filepath: String): String { + val node = resolvePath(filepath)!! + val parentNode = node.parent + if (parentNode != null && parentNode.isDirectory) { + return parentNode.uri!!.toString() + } + return node.uri!!.toString() + } + + fun getFilename(filepath: String): String { + val node = resolvePath(filepath) + if (node != null) { + return node.name!! + } + return filepath + } + private fun resolvePath(filepath: String): DocumentsNode? { val tokens = StringTokenizer(filepath, File.separator, false) var iterator = root diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt index 5ee74a52c..8c3268e9c 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt @@ -144,7 +144,7 @@ object FileUtil { * @param path Native content uri path * @return bool */ - fun exists(path: String?): Boolean { + fun exists(path: String?, suppressLog: Boolean = false): Boolean { var c: Cursor? = null try { val mUri = Uri.parse(path) @@ -152,7 +152,9 @@ object FileUtil { c = context.contentResolver.query(mUri, columns, null, null, null) return c!!.count > 0 } catch (e: Exception) { - Log.info("[FileUtil] Cannot find file from given path, error: " + e.message) + if (!suppressLog) { + Log.info("[FileUtil] Cannot find file from given path, error: " + e.message) + } } finally { closeQuietly(c) } diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt index 9001ca9ab..e6aca6b44 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt @@ -71,27 +71,26 @@ object GameHelper { fun getGame(uri: Uri, addedToLibrary: Boolean): Game { val filePath = uri.toString() - var name = NativeLibrary.getTitle(filePath) + var name = GameMetadata.getTitle(filePath) // If the game's title field is empty, use the filename. if (name.isEmpty()) { name = FileUtil.getFilename(uri) } - var gameId = NativeLibrary.getGameId(filePath) + var programId = GameMetadata.getProgramId(filePath) // If the game's ID field is empty, use the filename without extension. - if (gameId.isEmpty()) { - gameId = name.substring(0, name.lastIndexOf(".")) + if (programId.isEmpty()) { + programId = name.substring(0, name.lastIndexOf(".")) } val newGame = Game( name, - NativeLibrary.getDescription(filePath).replace("\n", " "), - NativeLibrary.getRegions(filePath), filePath, - gameId, - NativeLibrary.getCompany(filePath), - NativeLibrary.isHomebrew(filePath) + programId, + GameMetadata.getDeveloper(filePath), + GameMetadata.getVersion(filePath), + GameMetadata.getIsHomebrew(filePath) ) if (addedToLibrary) { diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt index 9fe99fab1..654d62f52 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt @@ -18,7 +18,6 @@ import coil.key.Keyer import coil.memory.MemoryCache import coil.request.ImageRequest import coil.request.Options -import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.model.Game @@ -36,7 +35,7 @@ class GameIconFetcher( } private fun decodeGameIcon(uri: String): Bitmap? { - val data = NativeLibrary.getIcon(uri) + val data = GameMetadata.getIcon(uri) return BitmapFactory.decodeByteArray( data, 0, diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameMetadata.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameMetadata.kt new file mode 100644 index 000000000..0f3542ac6 --- /dev/null +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameMetadata.kt @@ -0,0 +1,20 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +package org.yuzu.yuzu_emu.utils + +object GameMetadata { + external fun getTitle(path: String): String + + external fun getProgramId(path: String): String + + external fun getDeveloper(path: String): String + + external fun getVersion(path: String): String + + external fun getIcon(path: String): ByteArray + + external fun getIsHomebrew(path: String): Boolean + + external fun resetMetadata() +} diff --git a/src/android/app/src/main/jni/CMakeLists.txt b/src/android/app/src/main/jni/CMakeLists.txt index e15d1480b..1c36661f5 100644 --- a/src/android/app/src/main/jni/CMakeLists.txt +++ b/src/android/app/src/main/jni/CMakeLists.txt @@ -14,8 +14,10 @@ add_library(yuzu-android SHARED id_cache.cpp id_cache.h native.cpp + native.h native_config.cpp uisettings.cpp + game_metadata.cpp ) set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR}) diff --git a/src/android/app/src/main/jni/game_metadata.cpp b/src/android/app/src/main/jni/game_metadata.cpp new file mode 100644 index 000000000..24d9df702 --- /dev/null +++ b/src/android/app/src/main/jni/game_metadata.cpp @@ -0,0 +1,112 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <core/core.h> +#include <core/file_sys/patch_manager.h> +#include <core/loader/nro.h> +#include <jni.h> +#include "core/loader/loader.h" +#include "jni/android_common/android_common.h" +#include "native.h" + +struct RomMetadata { + std::string title; + u64 programId; + std::string developer; + std::string version; + std::vector<u8> icon; + bool isHomebrew; +}; + +std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache; + +RomMetadata CacheRomMetadata(const std::string& path) { + const auto file = + Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path); + auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0); + + RomMetadata entry; + loader->ReadTitle(entry.title); + loader->ReadProgramId(entry.programId); + loader->ReadIcon(entry.icon); + + const FileSys::PatchManager pm{ + entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(), + EmulationSession::GetInstance().System().GetContentProvider()}; + const auto control = pm.GetControlMetadata(); + + if (control.first != nullptr) { + entry.developer = control.first->GetDeveloperName(); + entry.version = control.first->GetVersionString(); + } else { + FileSys::NACP nacp; + if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) { + entry.developer = nacp.GetDeveloperName(); + } else { + entry.developer = ""; + } + + entry.version = "1.0.0"; + } + + if (loader->GetFileType() == Loader::FileType::NRO) { + auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get()); + entry.isHomebrew = loader_nro->IsHomebrew(); + } else { + entry.isHomebrew = false; + } + + m_rom_metadata_cache[path] = entry; + + return entry; +} + +RomMetadata GetRomMetadata(const std::string& path) { + if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) { + return search->second; + } + + return CacheRomMetadata(path); +} + +extern "C" { + +jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getTitle(JNIEnv* env, jobject obj, + jstring jpath) { + return ToJString(env, GetRomMetadata(GetJString(env, jpath)).title); +} + +jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getProgramId(JNIEnv* env, jobject obj, + jstring jpath) { + return ToJString(env, std::to_string(GetRomMetadata(GetJString(env, jpath)).programId)); +} + +jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getDeveloper(JNIEnv* env, jobject obj, + jstring jpath) { + return ToJString(env, GetRomMetadata(GetJString(env, jpath)).developer); +} + +jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getVersion(JNIEnv* env, jobject obj, + jstring jpath) { + return ToJString(env, GetRomMetadata(GetJString(env, jpath)).version); +} + +jbyteArray Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIcon(JNIEnv* env, jobject obj, + jstring jpath) { + auto icon_data = GetRomMetadata(GetJString(env, jpath)).icon; + jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size())); + env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon), + reinterpret_cast<jbyte*>(icon_data.data())); + return icon; +} + +jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsHomebrew(JNIEnv* env, jobject obj, + jstring jpath) { + return static_cast<jboolean>(GetRomMetadata(GetJString(env, jpath)).isHomebrew); +} + +void Java_org_yuzu_yuzu_1emu_utils_GameMetadata_resetMetadata(JNIEnv* env, jobject obj) { + return m_rom_metadata_cache.clear(); +} + +} // extern "C" diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp index 598f4e8bf..686b73588 100644 --- a/src/android/app/src/main/jni/native.cpp +++ b/src/android/app/src/main/jni/native.cpp @@ -33,7 +33,6 @@ #include "core/crypto/key_manager.h" #include "core/file_sys/card_image.h" #include "core/file_sys/content_archive.h" -#include "core/file_sys/registered_cache.h" #include "core/file_sys/submission_package.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" @@ -48,514 +47,416 @@ #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "core/hid/hid_types.h" -#include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" #include "core/hle/service/am/applets/applets.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" -#include "core/perf_stats.h" #include "jni/android_common/android_common.h" -#include "jni/applets/software_keyboard.h" #include "jni/config.h" -#include "jni/emu_window/emu_window.h" #include "jni/id_cache.h" -#include "video_core/rasterizer_interface.h" +#include "jni/native.h" #include "video_core/renderer_base.h" #define jconst [[maybe_unused]] const auto #define jauto [[maybe_unused]] auto -namespace { +static EmulationSession s_instance; -class EmulationSession final { -public: - EmulationSession() { - m_vfs = std::make_shared<FileSys::RealVfsFilesystem>(); - } - - ~EmulationSession() = default; - - static EmulationSession& GetInstance() { - return s_instance; - } - - const Core::System& System() const { - return m_system; - } +EmulationSession::EmulationSession() { + m_vfs = std::make_shared<FileSys::RealVfsFilesystem>(); +} - Core::System& System() { - return m_system; - } +EmulationSession& EmulationSession::GetInstance() { + return s_instance; +} - const EmuWindow_Android& Window() const { - return *m_window; - } +const Core::System& EmulationSession::System() const { + return m_system; +} - EmuWindow_Android& Window() { - return *m_window; - } +Core::System& EmulationSession::System() { + return m_system; +} - ANativeWindow* NativeWindow() const { - return m_native_window; - } +const EmuWindow_Android& EmulationSession::Window() const { + return *m_window; +} - void SetNativeWindow(ANativeWindow* native_window) { - m_native_window = native_window; - } +EmuWindow_Android& EmulationSession::Window() { + return *m_window; +} - int InstallFileToNand(std::string filename, std::string file_extension) { - jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, - std::size_t block_size) { - if (src == nullptr || dest == nullptr) { - return false; - } - if (!dest->Resize(src->GetSize())) { - return false; - } +ANativeWindow* EmulationSession::NativeWindow() const { + return m_native_window; +} - using namespace Common::Literals; - [[maybe_unused]] std::vector<u8> buffer(1_MiB); +void EmulationSession::SetNativeWindow(ANativeWindow* native_window) { + m_native_window = native_window; +} - for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) { - jconst read = src->Read(buffer.data(), buffer.size(), i); - dest->Write(buffer.data(), read, i); - } - return true; - }; - - enum InstallResult { - Success = 0, - SuccessFileOverwritten = 1, - InstallError = 2, - ErrorBaseGame = 3, - ErrorFilenameExtension = 4, - }; - - m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); - m_system.GetFileSystemController().CreateFactories(*m_vfs); - - [[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp; - if (file_extension == "nsp") { - nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); - if (nsp->IsExtractedType()) { - return InstallError; - } - } else { - return ErrorFilenameExtension; +int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) { + jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, + std::size_t block_size) { + if (src == nullptr || dest == nullptr) { + return false; } - - if (!nsp) { - return InstallError; + if (!dest->Resize(src->GetSize())) { + return false; } - if (nsp->GetStatus() != Loader::ResultStatus::Success) { - return InstallError; - } + using namespace Common::Literals; + [[maybe_unused]] std::vector<u8> buffer(1_MiB); - jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry( - *nsp, true, copy_func); - - switch (res) { - case FileSys::InstallResult::Success: - return Success; - case FileSys::InstallResult::OverwriteExisting: - return SuccessFileOverwritten; - case FileSys::InstallResult::ErrorBaseInstall: - return ErrorBaseGame; - default: - return InstallError; + for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) { + jconst read = src->Read(buffer.data(), buffer.size(), i); + dest->Write(buffer.data(), read, i); } - } + return true; + }; - void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir, - const std::string& custom_driver_name, - const std::string& file_redirect_dir) { -#ifdef ARCHITECTURE_arm64 - void* handle{}; - const char* file_redirect_dir_{}; - int featureFlags{}; - - // Enable driver file redirection when renderer debugging is enabled. - if (Settings::values.renderer_debug && file_redirect_dir.size()) { - featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT; - file_redirect_dir_ = file_redirect_dir.c_str(); - } + enum InstallResult { + Success = 0, + SuccessFileOverwritten = 1, + InstallError = 2, + ErrorBaseGame = 3, + ErrorFilenameExtension = 4, + }; - // Try to load a custom driver. - if (custom_driver_name.size()) { - handle = adrenotools_open_libvulkan( - RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(), - custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr); - } + m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); + m_system.GetFileSystemController().CreateFactories(*m_vfs); - // Try to load the system driver. - if (!handle) { - handle = - adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(), - nullptr, nullptr, file_redirect_dir_, nullptr); + [[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp; + if (file_extension == "nsp") { + nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); + if (nsp->IsExtractedType()) { + return InstallError; } - - m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle); -#endif + } else { + return ErrorFilenameExtension; } - bool IsRunning() const { - return m_is_running; + if (!nsp) { + return InstallError; } - bool IsPaused() const { - return m_is_running && m_is_paused; + if (nsp->GetStatus() != Loader::ResultStatus::Success) { + return InstallError; } - const Core::PerfStatsResults& PerfStats() const { - std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); - return m_perf_stats; - } + jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true, + copy_func); - void SurfaceChanged() { - if (!IsRunning()) { - return; - } - m_window->OnSurfaceChanged(m_native_window); + switch (res) { + case FileSys::InstallResult::Success: + return Success; + case FileSys::InstallResult::OverwriteExisting: + return SuccessFileOverwritten; + case FileSys::InstallResult::ErrorBaseInstall: + return ErrorBaseGame; + default: + return InstallError; } +} - void ConfigureFilesystemProvider(const std::string& filepath) { - const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read); - if (!file) { - return; - } - - auto loader = Loader::GetLoader(m_system, file); - if (!loader) { - return; - } - - const auto file_type = loader->GetFileType(); - if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) { - return; - } +void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir, + const std::string& custom_driver_dir, + const std::string& custom_driver_name, + const std::string& file_redirect_dir) { +#ifdef ARCHITECTURE_arm64 + void* handle{}; + const char* file_redirect_dir_{}; + int featureFlags{}; - u64 program_id = 0; - const auto res2 = loader->ReadProgramId(program_id); - if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) { - m_manual_provider->AddEntry(FileSys::TitleType::Application, - FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), - program_id, file); - } else if (res2 == Loader::ResultStatus::Success && - (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) { - const auto nsp = file_type == Loader::FileType::NSP - ? std::make_shared<FileSys::NSP>(file) - : FileSys::XCI{file}.GetSecurePartitionNSP(); - for (const auto& title : nsp->GetNCAs()) { - for (const auto& entry : title.second) { - m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first, - entry.second->GetBaseFile()); - } - } - } + // Enable driver file redirection when renderer debugging is enabled. + if (Settings::values.renderer_debug && file_redirect_dir.size()) { + featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT; + file_redirect_dir_ = file_redirect_dir.c_str(); } - Core::SystemResultStatus InitializeEmulation(const std::string& filepath) { - std::scoped_lock lock(m_mutex); - - // Create the render window. - m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, - m_vulkan_library); - - m_system.SetFilesystem(m_vfs); - m_system.GetUserChannel().clear(); - - // Initialize system. - jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>(); - m_software_keyboard = android_keyboard.get(); - m_system.SetShuttingDown(false); - m_system.ApplySettings(); - Settings::LogSettings(); - m_system.HIDCore().ReloadInputDevices(); - m_system.SetAppletFrontendSet({ - nullptr, // Amiibo Settings - nullptr, // Controller Selector - nullptr, // Error Display - nullptr, // Mii Editor - nullptr, // Parental Controls - nullptr, // Photo Viewer - nullptr, // Profile Selector - std::move(android_keyboard), // Software Keyboard - nullptr, // Web Browser - }); - - // Initialize filesystem. - m_manual_provider = std::make_unique<FileSys::ManualContentProvider>(); - m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); - m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual, - m_manual_provider.get()); - m_system.GetFileSystemController().CreateFactories(*m_vfs); - ConfigureFilesystemProvider(filepath); - - // Initialize account manager - m_profile_manager = std::make_unique<Service::Account::ProfileManager>(); - - // Load the ROM. - m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath); - if (m_load_result != Core::SystemResultStatus::Success) { - return m_load_result; - } - - // Complete initialization. - m_system.GPU().Start(); - m_system.GetCpuManager().OnGpuReady(); - m_system.RegisterExitCallback([&] { HaltEmulation(); }); + // Try to load a custom driver. + if (custom_driver_name.size()) { + handle = adrenotools_open_libvulkan( + RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(), + custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr); + } - return Core::SystemResultStatus::Success; + // Try to load the system driver. + if (!handle) { + handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(), + nullptr, nullptr, file_redirect_dir_, nullptr); } - void ShutdownEmulation() { - std::scoped_lock lock(m_mutex); + m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle); +#endif +} - m_is_running = false; +bool EmulationSession::IsRunning() const { + return m_is_running; +} - // Unload user input. - m_system.HIDCore().UnloadInputDevices(); +bool EmulationSession::IsPaused() const { + return m_is_running && m_is_paused; +} - // Shutdown the main emulated process - if (m_load_result == Core::SystemResultStatus::Success) { - m_system.DetachDebugger(); - m_system.ShutdownMainProcess(); - m_detached_tasks.WaitForAllTasks(); - m_load_result = Core::SystemResultStatus::ErrorNotInitialized; - m_window.reset(); - OnEmulationStopped(Core::SystemResultStatus::Success); - return; - } +const Core::PerfStatsResults& EmulationSession::PerfStats() const { + std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); + return m_perf_stats; +} - // Tear down the render window. - m_window.reset(); +void EmulationSession::SurfaceChanged() { + if (!IsRunning()) { + return; } + m_window->OnSurfaceChanged(m_native_window); +} - void PauseEmulation() { - std::scoped_lock lock(m_mutex); - m_system.Pause(); - m_is_paused = true; +void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) { + const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read); + if (!file) { + return; } - void UnPauseEmulation() { - std::scoped_lock lock(m_mutex); - m_system.Run(); - m_is_paused = false; + auto loader = Loader::GetLoader(m_system, file); + if (!loader) { + return; } - void HaltEmulation() { - std::scoped_lock lock(m_mutex); - m_is_running = false; - m_cv.notify_one(); + const auto file_type = loader->GetFileType(); + if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) { + return; } - void RunEmulation() { - { - std::scoped_lock lock(m_mutex); - m_is_running = true; - } - - // Load the disk shader cache. - if (Settings::values.use_disk_shader_cache.GetValue()) { - LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); - m_system.Renderer().ReadRasterizer()->LoadDiskResources( - m_system.GetApplicationProcessProgramID(), std::stop_token{}, - LoadDiskCacheProgress); - LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); + u64 program_id = 0; + const auto res2 = loader->ReadProgramId(program_id); + if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) { + m_manual_provider->AddEntry(FileSys::TitleType::Application, + FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), + program_id, file); + } else if (res2 == Loader::ResultStatus::Success && + (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) { + const auto nsp = file_type == Loader::FileType::NSP + ? std::make_shared<FileSys::NSP>(file) + : FileSys::XCI{file}.GetSecurePartitionNSP(); + for (const auto& title : nsp->GetNCAs()) { + for (const auto& entry : title.second) { + m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first, + entry.second->GetBaseFile()); + } } + } +} - void(m_system.Run()); - - if (m_system.DebuggerEnabled()) { - m_system.InitializeDebugger(); - } +Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) { + std::scoped_lock lock(m_mutex); + + // Create the render window. + m_window = + std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library); + + m_system.SetFilesystem(m_vfs); + m_system.GetUserChannel().clear(); + + // Initialize system. + jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>(); + m_software_keyboard = android_keyboard.get(); + m_system.SetShuttingDown(false); + m_system.ApplySettings(); + Settings::LogSettings(); + m_system.HIDCore().ReloadInputDevices(); + m_system.SetAppletFrontendSet({ + nullptr, // Amiibo Settings + nullptr, // Controller Selector + nullptr, // Error Display + nullptr, // Mii Editor + nullptr, // Parental Controls + nullptr, // Photo Viewer + nullptr, // Profile Selector + std::move(android_keyboard), // Software Keyboard + nullptr, // Web Browser + }); + + // Initialize filesystem. + m_manual_provider = std::make_unique<FileSys::ManualContentProvider>(); + m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); + m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual, + m_manual_provider.get()); + m_system.GetFileSystemController().CreateFactories(*m_vfs); + ConfigureFilesystemProvider(filepath); + + // Initialize account manager + m_profile_manager = std::make_unique<Service::Account::ProfileManager>(); + + // Load the ROM. + m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath); + if (m_load_result != Core::SystemResultStatus::Success) { + return m_load_result; + } + + // Complete initialization. + m_system.GPU().Start(); + m_system.GetCpuManager().OnGpuReady(); + m_system.RegisterExitCallback([&] { HaltEmulation(); }); - OnEmulationStarted(); + return Core::SystemResultStatus::Success; +} - while (true) { - { - [[maybe_unused]] std::unique_lock lock(m_mutex); - if (m_cv.wait_for(lock, std::chrono::milliseconds(800), - [&]() { return !m_is_running; })) { - // Emulation halted. - break; - } - } - { - // Refresh performance stats. - std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); - m_perf_stats = m_system.GetAndResetPerfStats(); - } - } - } +void EmulationSession::ShutdownEmulation() { + std::scoped_lock lock(m_mutex); - std::string GetRomTitle(const std::string& path) { - return GetRomMetadata(path).title; - } + m_is_running = false; - std::vector<u8> GetRomIcon(const std::string& path) { - return GetRomMetadata(path).icon; - } + // Unload user input. + m_system.HIDCore().UnloadInputDevices(); - bool GetIsHomebrew(const std::string& path) { - return GetRomMetadata(path).isHomebrew; + // Shutdown the main emulated process + if (m_load_result == Core::SystemResultStatus::Success) { + m_system.DetachDebugger(); + m_system.ShutdownMainProcess(); + m_detached_tasks.WaitForAllTasks(); + m_load_result = Core::SystemResultStatus::ErrorNotInitialized; + m_window.reset(); + OnEmulationStopped(Core::SystemResultStatus::Success); + return; } - void ResetRomMetadata() { - m_rom_metadata_cache.clear(); - } + // Tear down the render window. + m_window.reset(); +} - bool IsHandheldOnly() { - jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); +void EmulationSession::PauseEmulation() { + std::scoped_lock lock(m_mutex); + m_system.Pause(); + m_is_paused = true; +} - if (npad_style_set.fullkey == 1) { - return false; - } +void EmulationSession::UnPauseEmulation() { + std::scoped_lock lock(m_mutex); + m_system.Run(); + m_is_paused = false; +} - if (npad_style_set.handheld == 0) { - return false; - } +void EmulationSession::HaltEmulation() { + std::scoped_lock lock(m_mutex); + m_is_running = false; + m_cv.notify_one(); +} - return !Settings::IsDockedMode(); +void EmulationSession::RunEmulation() { + { + std::scoped_lock lock(m_mutex); + m_is_running = true; } - void SetDeviceType([[maybe_unused]] int index, int type) { - jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); - controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type)); + // Load the disk shader cache. + if (Settings::values.use_disk_shader_cache.GetValue()) { + LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); + m_system.Renderer().ReadRasterizer()->LoadDiskResources( + m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress); + LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); } - void OnGamepadConnectEvent([[maybe_unused]] int index) { - jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); - - // Ensure that player1 is configured correctly and handheld disconnected - if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) { - jauto handheld = - m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + void(m_system.Run()); - if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) { - handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); - controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); - handheld->Disconnect(); - } - } + if (m_system.DebuggerEnabled()) { + m_system.InitializeDebugger(); + } - // Ensure that handheld is configured correctly and player 1 disconnected - if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) { - jauto player1 = - m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + OnEmulationStarted(); - if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) { - player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); - controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); - player1->Disconnect(); + while (true) { + { + [[maybe_unused]] std::unique_lock lock(m_mutex); + if (m_cv.wait_for(lock, std::chrono::milliseconds(800), + [&]() { return !m_is_running; })) { + // Emulation halted. + break; } } - - if (!controller->IsConnected()) { - controller->Connect(); + { + // Refresh performance stats. + std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); + m_perf_stats = m_system.GetAndResetPerfStats(); } } +} + +bool EmulationSession::IsHandheldOnly() { + jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); - void OnGamepadDisconnectEvent([[maybe_unused]] int index) { - jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); - controller->Disconnect(); + if (npad_style_set.fullkey == 1) { + return false; } - SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard() { - return m_software_keyboard; + if (npad_style_set.handheld == 0) { + return false; } -private: - struct RomMetadata { - std::string title; - std::vector<u8> icon; - bool isHomebrew; - }; + return !Settings::IsDockedMode(); +} - RomMetadata GetRomMetadata(const std::string& path) { - if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) { - return search->second; - } +void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); + controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type)); +} - return CacheRomMetadata(path); - } +void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); - RomMetadata CacheRomMetadata(const std::string& path) { - jconst file = Core::GetGameFileFromPath(m_vfs, path); - jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0); + // Ensure that player1 is configured correctly and handheld disconnected + if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) { + jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); - RomMetadata entry; - loader->ReadTitle(entry.title); - loader->ReadIcon(entry.icon); - if (loader->GetFileType() == Loader::FileType::NRO) { - jauto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get()); - entry.isHomebrew = loader_nro->IsHomebrew(); - } else { - entry.isHomebrew = false; + if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) { + handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); + handheld->Disconnect(); } - - m_rom_metadata_cache[path] = entry; - - return entry; } -private: - static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) { - JNIEnv* env = IDCache::GetEnvForThread(); - env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(), - IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage), - static_cast<jint>(progress), static_cast<jint>(max)); - } + // Ensure that handheld is configured correctly and player 1 disconnected + if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) { + jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); - static void OnEmulationStarted() { - JNIEnv* env = IDCache::GetEnvForThread(); - env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), - IDCache::GetOnEmulationStarted()); + if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) { + player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); + player1->Disconnect(); + } } - static void OnEmulationStopped(Core::SystemResultStatus result) { - JNIEnv* env = IDCache::GetEnvForThread(); - env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), - IDCache::GetOnEmulationStopped(), static_cast<jint>(result)); + if (!controller->IsConnected()) { + controller->Connect(); } +} -private: - static EmulationSession s_instance; - - // Frontend management - std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache; - - // Window management - std::unique_ptr<EmuWindow_Android> m_window; - ANativeWindow* m_native_window{}; - - // Core emulation - Core::System m_system; - InputCommon::InputSubsystem m_input_subsystem; - Common::DetachedTasks m_detached_tasks; - Core::PerfStatsResults m_perf_stats{}; - std::shared_ptr<FileSys::VfsFilesystem> m_vfs; - Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized}; - std::atomic<bool> m_is_running = false; - std::atomic<bool> m_is_paused = false; - SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; - std::unique_ptr<Service::Account::ProfileManager> m_profile_manager; - std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider; +void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); + controller->Disconnect(); +} - // GPU driver parameters - std::shared_ptr<Common::DynamicLibrary> m_vulkan_library; +SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() { + return m_software_keyboard; +} - // Synchronization - std::condition_variable_any m_cv; - mutable std::mutex m_perf_stats_mutex; - mutable std::mutex m_mutex; -}; +void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, + int max) { + JNIEnv* env = IDCache::GetEnvForThread(); + env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(), + IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage), + static_cast<jint>(progress), static_cast<jint>(max)); +} -/*static*/ EmulationSession EmulationSession::s_instance; +void EmulationSession::OnEmulationStarted() { + JNIEnv* env = IDCache::GetEnvForThread(); + env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStarted()); +} -} // Anonymous namespace +void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) { + JNIEnv* env = IDCache::GetEnvForThread(); + env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStopped(), + static_cast<jint>(result)); +} static Core::SystemResultStatus RunEmulation(const std::string& filepath) { Common::Log::Initialize(); @@ -657,10 +558,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation(JNIEnv* env, jclass cla EmulationSession::GetInstance().HaltEmulation(); } -void Java_org_yuzu_yuzu_1emu_NativeLibrary_resetRomMetadata(JNIEnv* env, jclass clazz) { - EmulationSession::GetInstance().ResetRomMetadata(); -} - jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) { return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning()); } @@ -766,46 +663,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c } } -jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz, - jstring j_filename) { - jauto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename)); - jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size())); - env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon), - reinterpret_cast<jbyte*>(icon_data.data())); - return icon; -} - -jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz, - jstring j_filename) { - jauto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename)); - return env->NewStringUTF(title.c_str()); -} - -jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getDescription(JNIEnv* env, jclass clazz, - jstring j_filename) { - return j_filename; -} - -jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId(JNIEnv* env, jclass clazz, - jstring j_filename) { - return j_filename; -} - -jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz, - jstring j_filename) { - return env->NewStringUTF(""); -} - -jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz, - jstring j_filename) { - return env->NewStringUTF(""); -} - -jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz, - jstring j_filename) { - return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename)); -} - void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) { // Create the default config.ini. Config{}; diff --git a/src/android/app/src/main/jni/native.h b/src/android/app/src/main/jni/native.h new file mode 100644 index 000000000..b1db87e41 --- /dev/null +++ b/src/android/app/src/main/jni/native.h @@ -0,0 +1,84 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <android/native_window_jni.h> +#include "common/detached_tasks.h" +#include "core/core.h" +#include "core/file_sys/registered_cache.h" +#include "core/hle/service/acc/profile_manager.h" +#include "core/perf_stats.h" +#include "jni/applets/software_keyboard.h" +#include "jni/emu_window/emu_window.h" +#include "video_core/rasterizer_interface.h" + +#pragma once + +class EmulationSession final { +public: + explicit EmulationSession(); + ~EmulationSession() = default; + + static EmulationSession& GetInstance(); + const Core::System& System() const; + Core::System& System(); + + const EmuWindow_Android& Window() const; + EmuWindow_Android& Window(); + ANativeWindow* NativeWindow() const; + void SetNativeWindow(ANativeWindow* native_window); + void SurfaceChanged(); + + int InstallFileToNand(std::string filename, std::string file_extension); + void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir, + const std::string& custom_driver_name, + const std::string& file_redirect_dir); + + bool IsRunning() const; + bool IsPaused() const; + void PauseEmulation(); + void UnPauseEmulation(); + void HaltEmulation(); + void RunEmulation(); + void ShutdownEmulation(); + + const Core::PerfStatsResults& PerfStats() const; + void ConfigureFilesystemProvider(const std::string& filepath); + Core::SystemResultStatus InitializeEmulation(const std::string& filepath); + + bool IsHandheldOnly(); + void SetDeviceType([[maybe_unused]] int index, int type); + void OnGamepadConnectEvent([[maybe_unused]] int index); + void OnGamepadDisconnectEvent([[maybe_unused]] int index); + SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard(); + +private: + static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max); + static void OnEmulationStarted(); + static void OnEmulationStopped(Core::SystemResultStatus result); + +private: + // Window management + std::unique_ptr<EmuWindow_Android> m_window; + ANativeWindow* m_native_window{}; + + // Core emulation + Core::System m_system; + InputCommon::InputSubsystem m_input_subsystem; + Common::DetachedTasks m_detached_tasks; + Core::PerfStatsResults m_perf_stats{}; + std::shared_ptr<FileSys::VfsFilesystem> m_vfs; + Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized}; + std::atomic<bool> m_is_running = false; + std::atomic<bool> m_is_paused = false; + SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; + std::unique_ptr<Service::Account::ProfileManager> m_profile_manager; + std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider; + + // GPU driver parameters + std::shared_ptr<Common::DynamicLibrary> m_vulkan_library; + + // Synchronization + std::condition_variable_any m_cv; + mutable std::mutex m_perf_stats_mutex; + mutable std::mutex m_mutex; +}; diff --git a/src/android/app/src/main/res/layout/card_game.xml b/src/android/app/src/main/res/layout/card_game.xml index 1f5de219b..6340171ec 100644 --- a/src/android/app/src/main/res/layout/card_game.xml +++ b/src/android/app/src/main/res/layout/card_game.xml @@ -1,63 +1,54 @@ <?xml version="1.0" encoding="utf-8"?> -<FrameLayout - xmlns:android="http://schemas.android.com/apk/res/android" +<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="wrap_content"> <com.google.android.material.card.MaterialCardView - style="?attr/materialCardViewElevatedStyle" android:id="@+id/card_game" + style="?attr/materialCardViewElevatedStyle" android:layout_width="wrap_content" android:layout_height="wrap_content" + android:layout_gravity="center" android:background="?attr/selectableItemBackground" android:clickable="true" android:clipToPadding="false" android:focusable="true" android:transitionName="card_game" - android:layout_gravity="center" - app:cardElevation="0dp" - app:cardCornerRadius="12dp"> + app:cardCornerRadius="4dp" + app:cardElevation="0dp"> <androidx.constraintlayout.widget.ConstraintLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="6dp"> - <com.google.android.material.card.MaterialCardView - style="?attr/materialCardViewElevatedStyle" - android:id="@+id/card_game_art" + <com.google.android.material.imageview.ShapeableImageView + android:id="@+id/image_game_screen" android:layout_width="150dp" android:layout_height="150dp" - app:cardCornerRadius="4dp" app:layout_constraintEnd_toEndOf="parent" app:layout_constraintStart_toStartOf="parent" - app:layout_constraintTop_toTopOf="parent"> - - <ImageView - android:id="@+id/image_game_screen" - android:layout_width="match_parent" - android:layout_height="match_parent" - tools:src="@drawable/default_icon" /> - - </com.google.android.material.card.MaterialCardView> + app:layout_constraintTop_toTopOf="parent" + app:shapeAppearance="@style/ShapeAppearance.Material3.Corner.ExtraSmall" + tools:src="@drawable/default_icon" /> <com.google.android.material.textview.MaterialTextView - style="@style/TextAppearance.Material3.TitleMedium" android:id="@+id/text_game_title" + style="@style/TextAppearance.Material3.TitleMedium" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_marginTop="8dp" - android:textAlignment="center" - android:textSize="14sp" - android:singleLine="true" - android:marqueeRepeatLimit="marquee_forever" android:ellipsize="none" + android:marqueeRepeatLimit="marquee_forever" android:requiresFadingEdge="horizontal" - app:layout_constraintEnd_toEndOf="@+id/card_game_art" - app:layout_constraintStart_toStartOf="@+id/card_game_art" - app:layout_constraintTop_toBottomOf="@+id/card_game_art" + android:singleLine="true" + android:textAlignment="center" + android:textSize="14sp" + app:layout_constraintEnd_toEndOf="@+id/image_game_screen" + app:layout_constraintStart_toStartOf="@+id/image_game_screen" + app:layout_constraintTop_toBottomOf="@+id/image_game_screen" tools:text="The Legend of Zelda: Skyward Sword" /> </androidx.constraintlayout.widget.ConstraintLayout> |