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Diffstat (limited to 'src/android/app/src/main/jni/native.h')
-rw-r--r-- | src/android/app/src/main/jni/native.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/android/app/src/main/jni/native.h b/src/android/app/src/main/jni/native.h new file mode 100644 index 000000000..78ef96802 --- /dev/null +++ b/src/android/app/src/main/jni/native.h @@ -0,0 +1,85 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <android/native_window_jni.h> +#include "common/detached_tasks.h" +#include "core/core.h" +#include "core/file_sys/registered_cache.h" +#include "core/hle/service/acc/profile_manager.h" +#include "core/perf_stats.h" +#include "jni/applets/software_keyboard.h" +#include "jni/emu_window/emu_window.h" +#include "video_core/rasterizer_interface.h" + +#pragma once + +class EmulationSession final { +public: + explicit EmulationSession(); + ~EmulationSession() = default; + + static EmulationSession& GetInstance(); + const Core::System& System() const; + Core::System& System(); + + const EmuWindow_Android& Window() const; + EmuWindow_Android& Window(); + ANativeWindow* NativeWindow() const; + void SetNativeWindow(ANativeWindow* native_window); + void SurfaceChanged(); + + int InstallFileToNand(std::string filename, std::string file_extension); + void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir, + const std::string& custom_driver_name, + const std::string& file_redirect_dir); + + bool IsRunning() const; + bool IsPaused() const; + void PauseEmulation(); + void UnPauseEmulation(); + void HaltEmulation(); + void RunEmulation(); + void ShutdownEmulation(); + + const Core::PerfStatsResults& PerfStats(); + void ConfigureFilesystemProvider(const std::string& filepath); + void InitializeSystem(bool reload); + Core::SystemResultStatus InitializeEmulation(const std::string& filepath); + + bool IsHandheldOnly(); + void SetDeviceType([[maybe_unused]] int index, int type); + void OnGamepadConnectEvent([[maybe_unused]] int index); + void OnGamepadDisconnectEvent([[maybe_unused]] int index); + SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard(); + + static void OnEmulationStarted(); + +private: + static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max); + static void OnEmulationStopped(Core::SystemResultStatus result); + +private: + // Window management + std::unique_ptr<EmuWindow_Android> m_window; + ANativeWindow* m_native_window{}; + + // Core emulation + Core::System m_system; + InputCommon::InputSubsystem m_input_subsystem; + Common::DetachedTasks m_detached_tasks; + Core::PerfStatsResults m_perf_stats{}; + std::shared_ptr<FileSys::VfsFilesystem> m_vfs; + Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized}; + std::atomic<bool> m_is_running = false; + std::atomic<bool> m_is_paused = false; + SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; + std::unique_ptr<Service::Account::ProfileManager> m_profile_manager; + std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider; + + // GPU driver parameters + std::shared_ptr<Common::DynamicLibrary> m_vulkan_library; + + // Synchronization + std::condition_variable_any m_cv; + mutable std::mutex m_mutex; +}; |