diff options
Diffstat (limited to 'src/android/app/src/main/jni/android_config.cpp')
-rw-r--r-- | src/android/app/src/main/jni/android_config.cpp | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/src/android/app/src/main/jni/android_config.cpp b/src/android/app/src/main/jni/android_config.cpp index e147560c3..a79a64afb 100644 --- a/src/android/app/src/main/jni/android_config.cpp +++ b/src/android/app/src/main/jni/android_config.cpp @@ -1,6 +1,8 @@ // SPDX-FileCopyrightText: 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include <common/logging/log.h> +#include <input_common/main.h> #include "android_config.h" #include "android_settings.h" #include "common/settings_setting.h" @@ -32,6 +34,7 @@ void AndroidConfig::ReadAndroidValues() { ReadOverlayValues(); } ReadDriverValues(); + ReadAndroidControlValues(); } void AndroidConfig::ReadAndroidUIValues() { @@ -107,6 +110,76 @@ void AndroidConfig::ReadOverlayValues() { EndGroup(); } +void AndroidConfig::ReadAndroidPlayerValues(std::size_t player_index) { + std::string player_prefix; + if (type != ConfigType::InputProfile) { + player_prefix.append("player_").append(ToString(player_index)).append("_"); + } + + auto& player = Settings::values.players.GetValue()[player_index]; + if (IsCustomConfig()) { + const auto profile_name = + ReadStringSetting(std::string(player_prefix).append("profile_name")); + if (profile_name.empty()) { + // Use the global input config + player = Settings::values.players.GetValue(true)[player_index]; + player.profile_name = ""; + return; + } + } + + // Android doesn't have default options for controllers. We have the input overlay for that. + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + const std::string default_param; + auto& player_buttons = player.buttons[i]; + + player_buttons = ReadStringSetting( + std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param); + if (player_buttons.empty()) { + player_buttons = default_param; + } + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param; + auto& player_analogs = player.analogs[i]; + + player_analogs = ReadStringSetting( + std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param); + if (player_analogs.empty()) { + player_analogs = default_param; + } + } + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param; + auto& player_motions = player.motions[i]; + + player_motions = ReadStringSetting( + std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param); + if (player_motions.empty()) { + player_motions = default_param; + } + } + player.use_system_vibrator = ReadBooleanSetting( + std::string(player_prefix).append("use_system_vibrator"), player_index == 0); +} + +void AndroidConfig::ReadAndroidControlValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); + + Settings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { + ReadAndroidPlayerValues(p); + } + if (IsCustomConfig()) { + EndGroup(); + return; + } + // ReadDebugControlValues(); + // ReadHidbusValues(); + + EndGroup(); +} + void AndroidConfig::SaveAndroidValues() { if (global) { SaveAndroidUIValues(); @@ -114,6 +187,7 @@ void AndroidConfig::SaveAndroidValues() { SaveOverlayValues(); } SaveDriverValues(); + SaveAndroidControlValues(); WriteToIni(); } @@ -187,6 +261,52 @@ void AndroidConfig::SaveOverlayValues() { EndGroup(); } +void AndroidConfig::SaveAndroidPlayerValues(std::size_t player_index) { + std::string player_prefix; + if (type != ConfigType::InputProfile) { + player_prefix = std::string("player_").append(ToString(player_index)).append("_"); + } + + const auto& player = Settings::values.players.GetValue()[player_index]; + if (IsCustomConfig() && player.profile_name.empty()) { + // No custom profile selected + return; + } + + const std::string default_param; + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), + player.buttons[i], std::make_optional(default_param)); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), + player.analogs[i], std::make_optional(default_param)); + } + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), + player.motions[i], std::make_optional(default_param)); + } + WriteBooleanSetting(std::string(player_prefix).append("use_system_vibrator"), + player.use_system_vibrator, std::make_optional(player_index == 0)); +} + +void AndroidConfig::SaveAndroidControlValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); + + Settings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { + SaveAndroidPlayerValues(p); + } + if (IsCustomConfig()) { + EndGroup(); + return; + } + // SaveDebugControlValues(); + // SaveHidbusValues(); + + EndGroup(); +} + std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) { auto& map = Settings::values.linkage.by_category; if (map.contains(category)) { @@ -194,3 +314,24 @@ std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings:: } return AndroidSettings::values.linkage.by_category[category]; } + +void AndroidConfig::ReadAndroidControlPlayerValues(std::size_t player_index) { + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); + + ReadPlayerValues(player_index); + ReadAndroidPlayerValues(player_index); + + EndGroup(); +} + +void AndroidConfig::SaveAndroidControlPlayerValues(std::size_t player_index) { + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); + + LOG_DEBUG(Config, "Saving players control configuration values"); + SavePlayerValues(player_index); + SaveAndroidPlayerValues(player_index); + + EndGroup(); + + WriteToIni(); +} |