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-rw-r--r--.gitmodules2
-rw-r--r--src/audio_core/CMakeLists.txt2
-rw-r--r--src/audio_core/hle/dsp.cpp16
-rw-r--r--src/audio_core/time_stretch.cpp144
-rw-r--r--src/audio_core/time_stretch.h57
-rw-r--r--src/citra_qt/debugger/graphics_tracing.cpp2
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/applets/applet.h1
-rw-r--r--src/core/hle/applets/mii_selector.cpp9
-rw-r--r--src/core/hle/applets/swkbd.cpp8
-rw-r--r--src/core/hle/function_wrappers.h3
-rw-r--r--src/core/hle/kernel/memory.cpp5
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/process.h7
-rw-r--r--src/core/hle/kernel/shared_memory.cpp177
-rw-r--r--src/core/hle/kernel/shared_memory.h48
-rw-r--r--src/core/hle/kernel/thread.cpp84
-rw-r--r--src/core/hle/kernel/thread.h4
-rw-r--r--src/core/hle/result.h1
-rw-r--r--src/core/hle/service/apt/apt.cpp58
-rw-r--r--src/core/hle/service/apt/bcfnt/bcfnt.cpp71
-rw-r--r--src/core/hle/service/apt/bcfnt/bcfnt.h87
-rw-r--r--src/core/hle/service/csnd_snd.cpp13
-rw-r--r--src/core/hle/service/dsp_dsp.cpp4
-rw-r--r--src/core/hle/service/gsp_gpu.cpp5
-rw-r--r--src/core/hle/service/hid/hid.cpp5
-rw-r--r--src/core/hle/service/ir/ir.cpp5
-rw-r--r--src/core/hle/svc.cpp49
-rw-r--r--src/core/memory.h6
-rw-r--r--src/video_core/command_processor.cpp2
-rw-r--r--src/video_core/pica_state.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp24
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h11
-rw-r--r--src/video_core/shader/shader.cpp11
-rw-r--r--src/video_core/shader/shader.h42
-rw-r--r--src/video_core/shader/shader_interpreter.cpp74
-rw-r--r--src/video_core/shader/shader_interpreter.h2
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp32
-rw-r--r--src/video_core/shader/shader_jit_x64.h6
-rw-r--r--src/video_core/vertex_loader.cpp2
40 files changed, 835 insertions, 250 deletions
diff --git a/.gitmodules b/.gitmodules
index 059512902..db0905b3d 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -9,4 +9,4 @@
url = https://github.com/neobrain/nihstro.git
[submodule "soundtouch"]
path = externals/soundtouch
- url = https://github.com/citra-emu/soundtouch.git
+ url = https://github.com/citra-emu/ext-soundtouch.git
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index 13b5e400e..eba0a5697 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -7,6 +7,7 @@ set(SRCS
hle/source.cpp
interpolate.cpp
sink_details.cpp
+ time_stretch.cpp
)
set(HEADERS
@@ -21,6 +22,7 @@ set(HEADERS
null_sink.h
sink.h
sink_details.h
+ time_stretch.h
)
include_directories(../../externals/soundtouch/include)
diff --git a/src/audio_core/hle/dsp.cpp b/src/audio_core/hle/dsp.cpp
index 0cdbdb06a..5113ad8ca 100644
--- a/src/audio_core/hle/dsp.cpp
+++ b/src/audio_core/hle/dsp.cpp
@@ -9,6 +9,7 @@
#include "audio_core/hle/pipe.h"
#include "audio_core/hle/source.h"
#include "audio_core/sink.h"
+#include "audio_core/time_stretch.h"
namespace DSP {
namespace HLE {
@@ -48,15 +49,29 @@ static std::array<Source, num_sources> sources = {
};
static std::unique_ptr<AudioCore::Sink> sink;
+static AudioCore::TimeStretcher time_stretcher;
void Init() {
DSP::HLE::ResetPipes();
+
for (auto& source : sources) {
source.Reset();
}
+
+ time_stretcher.Reset();
+ if (sink) {
+ time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
+ }
}
void Shutdown() {
+ time_stretcher.Flush();
+ while (true) {
+ std::vector<s16> residual_audio = time_stretcher.Process(sink->SamplesInQueue());
+ if (residual_audio.empty())
+ break;
+ sink->EnqueueSamples(residual_audio);
+ }
}
bool Tick() {
@@ -77,6 +92,7 @@ bool Tick() {
void SetSink(std::unique_ptr<AudioCore::Sink> sink_) {
sink = std::move(sink_);
+ time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
}
} // namespace HLE
diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp
new file mode 100644
index 000000000..ea38f40d0
--- /dev/null
+++ b/src/audio_core/time_stretch.cpp
@@ -0,0 +1,144 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <chrono>
+#include <cmath>
+#include <vector>
+
+#include <SoundTouch.h>
+
+#include "audio_core/audio_core.h"
+#include "audio_core/time_stretch.h"
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+
+using steady_clock = std::chrono::steady_clock;
+
+namespace AudioCore {
+
+constexpr double MIN_RATIO = 0.1;
+constexpr double MAX_RATIO = 100.0;
+
+static double ClampRatio(double ratio) {
+ return MathUtil::Clamp(ratio, MIN_RATIO, MAX_RATIO);
+}
+
+constexpr double MIN_DELAY_TIME = 0.05; // Units: seconds
+constexpr double MAX_DELAY_TIME = 0.25; // Units: seconds
+constexpr size_t DROP_FRAMES_SAMPLE_DELAY = 16000; // Units: samples
+
+constexpr double SMOOTHING_FACTOR = 0.007;
+
+struct TimeStretcher::Impl {
+ soundtouch::SoundTouch soundtouch;
+
+ steady_clock::time_point frame_timer = steady_clock::now();
+ size_t samples_queued = 0;
+
+ double smoothed_ratio = 1.0;
+
+ double sample_rate = static_cast<double>(native_sample_rate);
+};
+
+std::vector<s16> TimeStretcher::Process(size_t samples_in_queue) {
+ // This is a very simple algorithm without any fancy control theory. It works and is stable.
+
+ double ratio = CalculateCurrentRatio();
+ ratio = CorrectForUnderAndOverflow(ratio, samples_in_queue);
+ impl->smoothed_ratio = (1.0 - SMOOTHING_FACTOR) * impl->smoothed_ratio + SMOOTHING_FACTOR * ratio;
+ impl->smoothed_ratio = ClampRatio(impl->smoothed_ratio);
+
+ // SoundTouch's tempo definition the inverse of our ratio definition.
+ impl->soundtouch.setTempo(1.0 / impl->smoothed_ratio);
+
+ std::vector<s16> samples = GetSamples();
+ if (samples_in_queue >= DROP_FRAMES_SAMPLE_DELAY) {
+ samples.clear();
+ LOG_DEBUG(Audio, "Dropping frames!");
+ }
+ return samples;
+}
+
+TimeStretcher::TimeStretcher() : impl(std::make_unique<Impl>()) {
+ impl->soundtouch.setPitch(1.0);
+ impl->soundtouch.setChannels(2);
+ impl->soundtouch.setSampleRate(native_sample_rate);
+ Reset();
+}
+
+TimeStretcher::~TimeStretcher() {
+ impl->soundtouch.clear();
+}
+
+void TimeStretcher::SetOutputSampleRate(unsigned int sample_rate) {
+ impl->sample_rate = static_cast<double>(sample_rate);
+ impl->soundtouch.setRate(static_cast<double>(native_sample_rate) / impl->sample_rate);
+}
+
+void TimeStretcher::AddSamples(const s16* buffer, size_t num_samples) {
+ impl->soundtouch.putSamples(buffer, static_cast<uint>(num_samples));
+ impl->samples_queued += num_samples;
+}
+
+void TimeStretcher::Flush() {
+ impl->soundtouch.flush();
+}
+
+void TimeStretcher::Reset() {
+ impl->soundtouch.setTempo(1.0);
+ impl->soundtouch.clear();
+ impl->smoothed_ratio = 1.0;
+ impl->frame_timer = steady_clock::now();
+ impl->samples_queued = 0;
+ SetOutputSampleRate(native_sample_rate);
+}
+
+double TimeStretcher::CalculateCurrentRatio() {
+ const steady_clock::time_point now = steady_clock::now();
+ const std::chrono::duration<double> duration = now - impl->frame_timer;
+
+ const double expected_time = static_cast<double>(impl->samples_queued) / static_cast<double>(native_sample_rate);
+ const double actual_time = duration.count();
+
+ double ratio;
+ if (expected_time != 0) {
+ ratio = ClampRatio(actual_time / expected_time);
+ } else {
+ ratio = impl->smoothed_ratio;
+ }
+
+ impl->frame_timer = now;
+ impl->samples_queued = 0;
+
+ return ratio;
+}
+
+double TimeStretcher::CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const {
+ const size_t min_sample_delay = static_cast<size_t>(MIN_DELAY_TIME * impl->sample_rate);
+ const size_t max_sample_delay = static_cast<size_t>(MAX_DELAY_TIME * impl->sample_rate);
+
+ if (sample_delay < min_sample_delay) {
+ // Make the ratio bigger.
+ ratio = ratio > 1.0 ? ratio * ratio : sqrt(ratio);
+ } else if (sample_delay > max_sample_delay) {
+ // Make the ratio smaller.
+ ratio = ratio > 1.0 ? sqrt(ratio) : ratio * ratio;
+ }
+
+ return ClampRatio(ratio);
+}
+
+std::vector<s16> TimeStretcher::GetSamples() {
+ uint available = impl->soundtouch.numSamples();
+
+ std::vector<s16> output(static_cast<size_t>(available) * 2);
+
+ impl->soundtouch.receiveSamples(output.data(), available);
+
+ return output;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/time_stretch.h b/src/audio_core/time_stretch.h
new file mode 100644
index 000000000..1fde3f72a
--- /dev/null
+++ b/src/audio_core/time_stretch.h
@@ -0,0 +1,57 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstddef>
+#include <memory>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+class TimeStretcher final {
+public:
+ TimeStretcher();
+ ~TimeStretcher();
+
+ /**
+ * Set sample rate for the samples that Process returns.
+ * @param sample_rate The sample rate.
+ */
+ void SetOutputSampleRate(unsigned int sample_rate);
+
+ /**
+ * Add samples to be processed.
+ * @param sample_buffer Buffer of samples in interleaved stereo PCM16 format.
+ * @param num_sample Number of samples.
+ */
+ void AddSamples(const s16* sample_buffer, size_t num_samples);
+
+ /// Flush audio remaining in internal buffers.
+ void Flush();
+
+ /// Resets internal state and clears buffers.
+ void Reset();
+
+ /**
+ * Does audio stretching and produces the time-stretched samples.
+ * Timer calculations use sample_delay to determine how much of a margin we have.
+ * @param sample_delay How many samples are buffered downstream of this module and haven't been played yet.
+ * @return Samples to play in interleaved stereo PCM16 format.
+ */
+ std::vector<s16> Process(size_t sample_delay);
+
+private:
+ struct Impl;
+ std::unique_ptr<Impl> impl;
+
+ /// INTERNAL: ratio = wallclock time / emulated time
+ double CalculateCurrentRatio();
+ /// INTERNAL: If we have too many or too few samples downstream, nudge ratio in the appropriate direction.
+ double CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const;
+ /// INTERNAL: Gets the time-stretched samples from SoundTouch.
+ std::vector<s16> GetSamples();
+};
+
+} // namespace AudioCore
diff --git a/src/citra_qt/debugger/graphics_tracing.cpp b/src/citra_qt/debugger/graphics_tracing.cpp
index 1402f8e79..9c80f7ec9 100644
--- a/src/citra_qt/debugger/graphics_tracing.cpp
+++ b/src/citra_qt/debugger/graphics_tracing.cpp
@@ -74,7 +74,7 @@ void GraphicsTracingWidget::StartRecording() {
std::array<u32, 4 * 16> default_attributes;
for (unsigned i = 0; i < 16; ++i) {
for (unsigned comp = 0; comp < 3; ++comp) {
- default_attributes[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs.default_attributes[i][comp].ToFloat32());
+ default_attributes[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32());
}
}
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index a8d891689..f6a7566bf 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -52,6 +52,7 @@ set(SRCS
hle/service/apt/apt_a.cpp
hle/service/apt/apt_s.cpp
hle/service/apt/apt_u.cpp
+ hle/service/apt/bcfnt/bcfnt.cpp
hle/service/boss/boss.cpp
hle/service/boss/boss_p.cpp
hle/service/boss/boss_u.cpp
@@ -185,6 +186,7 @@ set(HEADERS
hle/service/apt/apt_a.h
hle/service/apt/apt_s.h
hle/service/apt/apt_u.h
+ hle/service/apt/bcfnt/bcfnt.h
hle/service/boss/boss.h
hle/service/boss/boss_p.h
hle/service/boss/boss_u.h
diff --git a/src/core/hle/applets/applet.h b/src/core/hle/applets/applet.h
index af442f81d..754c6f7db 100644
--- a/src/core/hle/applets/applet.h
+++ b/src/core/hle/applets/applet.h
@@ -65,6 +65,7 @@ protected:
virtual ResultCode StartImpl(const Service::APT::AppletStartupParameter& parameter) = 0;
Service::APT::AppletId id; ///< Id of this Applet
+ std::shared_ptr<std::vector<u8>> heap_memory; ///< Heap memory for this Applet
};
/// Returns whether a library applet is currently running
diff --git a/src/core/hle/applets/mii_selector.cpp b/src/core/hle/applets/mii_selector.cpp
index b4456ca90..bf39eca22 100644
--- a/src/core/hle/applets/mii_selector.cpp
+++ b/src/core/hle/applets/mii_selector.cpp
@@ -35,9 +35,14 @@ ResultCode MiiSelector::ReceiveParameter(const Service::APT::MessageParameter& p
ASSERT(sizeof(capture_info) == parameter.buffer_size);
memcpy(&capture_info, parameter.data, sizeof(capture_info));
+
using Kernel::MemoryPermission;
- framebuffer_memory = Kernel::SharedMemory::Create(capture_info.size, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "MiiSelector Memory");
+ // Allocate a heap block of the required size for this applet.
+ heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
+ // Create a SharedMemory that directly points to this heap block.
+ framebuffer_memory = Kernel::SharedMemory::CreateForApplet(heap_memory, 0, heap_memory->size(),
+ MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ "MiiSelector Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
diff --git a/src/core/hle/applets/swkbd.cpp b/src/core/hle/applets/swkbd.cpp
index 87238aa1c..90c6adc65 100644
--- a/src/core/hle/applets/swkbd.cpp
+++ b/src/core/hle/applets/swkbd.cpp
@@ -40,8 +40,12 @@ ResultCode SoftwareKeyboard::ReceiveParameter(Service::APT::MessageParameter con
memcpy(&capture_info, parameter.data, sizeof(capture_info));
using Kernel::MemoryPermission;
- framebuffer_memory = Kernel::SharedMemory::Create(capture_info.size, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "SoftwareKeyboard Memory");
+ // Allocate a heap block of the required size for this applet.
+ heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
+ // Create a SharedMemory that directly points to this heap block.
+ framebuffer_memory = Kernel::SharedMemory::CreateForApplet(heap_memory, 0, heap_memory->size(),
+ MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ "SoftwareKeyboard Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 4d718b681..bf7f875b6 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -170,7 +170,8 @@ template<ResultCode func(s64*, u32, s32)> void Wrap() {
template<ResultCode func(u32*, u32, u32, u32, u32)> void Wrap() {
u32 param_1 = 0;
- u32 retval = func(&param_1, PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
+ // The last parameter is passed in R0 instead of R4
+ u32 retval = func(&param_1, PARAM(1), PARAM(2), PARAM(3), PARAM(0)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp
index 862643448..17ae87aef 100644
--- a/src/core/hle/kernel/memory.cpp
+++ b/src/core/hle/kernel/memory.cpp
@@ -55,6 +55,9 @@ void MemoryInit(u32 mem_type) {
memory_regions[i].size = memory_region_sizes[mem_type][i];
memory_regions[i].used = 0;
memory_regions[i].linear_heap_memory = std::make_shared<std::vector<u8>>();
+ // Reserve enough space for this region of FCRAM.
+ // We do not want this block of memory to be relocated when allocating from it.
+ memory_regions[i].linear_heap_memory->reserve(memory_regions[i].size);
base += memory_regions[i].size;
}
@@ -107,9 +110,7 @@ struct MemoryArea {
// We don't declare the IO regions in here since its handled by other means.
static MemoryArea memory_areas[] = {
- {SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, "Shared Memory"}, // Shared memory
{VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM)
- {TLS_AREA_VADDR, TLS_AREA_SIZE, "TLS Area"}, // TLS memory
};
}
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 0546f6e16..69302cc82 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -209,7 +209,7 @@ ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission p
return ERR_INVALID_ADDRESS;
}
- // Expansion of the linear heap is only allowed if you do an allocation immediatelly at its
+ // Expansion of the linear heap is only allowed if you do an allocation immediately at its
// end. It's possible to free gaps in the middle of the heap and then reallocate them later,
// but expansions are only allowed at the end.
if (target == heap_end) {
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index a06afef2b..d781ef32c 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -142,8 +142,11 @@ public:
MemoryRegionInfo* memory_region = nullptr;
- /// Bitmask of the used TLS slots
- std::bitset<300> used_tls_slots;
+ /// The Thread Local Storage area is allocated as processes create threads,
+ /// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
+ /// holds the TLS for a specific thread. This vector contains which parts are in use for each page as a bitmask.
+ /// This vector will grow as more pages are allocated for new threads.
+ std::vector<std::bitset<8>> tls_slots;
VAddr GetLinearHeapAreaAddress() const;
VAddr GetLinearHeapBase() const;
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index d90f0f00f..6a22c8986 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "core/memory.h"
+#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/shared_memory.h"
namespace Kernel {
@@ -14,93 +15,157 @@ namespace Kernel {
SharedMemory::SharedMemory() {}
SharedMemory::~SharedMemory() {}
-SharedPtr<SharedMemory> SharedMemory::Create(u32 size, MemoryPermission permissions,
- MemoryPermission other_permissions, std::string name) {
+SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u32 size, MemoryPermission permissions,
+ MemoryPermission other_permissions, VAddr address, MemoryRegion region, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory);
+ shared_memory->owner_process = owner_process;
shared_memory->name = std::move(name);
- shared_memory->base_address = 0x0;
- shared_memory->fixed_address = 0x0;
shared_memory->size = size;
shared_memory->permissions = permissions;
shared_memory->other_permissions = other_permissions;
+ if (address == 0) {
+ // We need to allocate a block from the Linear Heap ourselves.
+ // We'll manually allocate some memory from the linear heap in the specified region.
+ MemoryRegionInfo* memory_region = GetMemoryRegion(region);
+ auto& linheap_memory = memory_region->linear_heap_memory;
+
+ ASSERT_MSG(linheap_memory->size() + size <= memory_region->size, "Not enough space in region to allocate shared memory!");
+
+ shared_memory->backing_block = linheap_memory;
+ shared_memory->backing_block_offset = linheap_memory->size();
+ // Allocate some memory from the end of the linear heap for this region.
+ linheap_memory->insert(linheap_memory->end(), size, 0);
+ memory_region->used += size;
+
+ shared_memory->linear_heap_phys_address = Memory::FCRAM_PADDR + memory_region->base + shared_memory->backing_block_offset;
+
+ // Increase the amount of used linear heap memory for the owner process.
+ if (shared_memory->owner_process != nullptr) {
+ shared_memory->owner_process->linear_heap_used += size;
+ }
+
+ // Refresh the address mappings for the current process.
+ if (Kernel::g_current_process != nullptr) {
+ Kernel::g_current_process->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
+ }
+ } else {
+ // TODO(Subv): What happens if an application tries to create multiple memory blocks pointing to the same address?
+ auto& vm_manager = shared_memory->owner_process->vm_manager;
+ // The memory is already available and mapped in the owner process.
+ auto vma = vm_manager.FindVMA(address)->second;
+ // Copy it over to our own storage
+ shared_memory->backing_block = std::make_shared<std::vector<u8>>(vma.backing_block->data() + vma.offset,
+ vma.backing_block->data() + vma.offset + size);
+ shared_memory->backing_block_offset = 0;
+ // Unmap the existing pages
+ vm_manager.UnmapRange(address, size);
+ // Map our own block into the address space
+ vm_manager.MapMemoryBlock(address, shared_memory->backing_block, 0, size, MemoryState::Shared);
+ // Reprotect the block with the new permissions
+ vm_manager.ReprotectRange(address, size, ConvertPermissions(permissions));
+ }
+
+ shared_memory->base_address = address;
return shared_memory;
}
-ResultCode SharedMemory::Map(VAddr address, MemoryPermission permissions,
- MemoryPermission other_permissions) {
+SharedPtr<SharedMemory> SharedMemory::CreateForApplet(std::shared_ptr<std::vector<u8>> heap_block, u32 offset, u32 size,
+ MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
+ SharedPtr<SharedMemory> shared_memory(new SharedMemory);
- if (base_address != 0) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s: already mapped at 0x%08X!",
- GetObjectId(), address, name.c_str(), base_address);
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
- }
+ shared_memory->owner_process = nullptr;
+ shared_memory->name = std::move(name);
+ shared_memory->size = size;
+ shared_memory->permissions = permissions;
+ shared_memory->other_permissions = other_permissions;
+ shared_memory->backing_block = heap_block;
+ shared_memory->backing_block_offset = offset;
+ shared_memory->base_address = Memory::HEAP_VADDR + offset;
- // TODO(Subv): Return E0E01BEE when permissions and other_permissions don't
- // match what was specified when the memory block was created.
+ return shared_memory;
+}
- // TODO(Subv): Return E0E01BEE when address should be 0.
- // Note: Find out when that's the case.
+ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermission permissions,
+ MemoryPermission other_permissions) {
- if (fixed_address != 0) {
- if (address != 0 && address != fixed_address) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s: fixed_addres is 0x%08X!",
- GetObjectId(), address, name.c_str(), fixed_address);
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
- }
+ MemoryPermission own_other_permissions = target_process == owner_process ? this->permissions : this->other_permissions;
- // HACK(yuriks): This is only here to support the APT shared font mapping right now.
- // Later, this should actually map the memory block onto the address space.
- return RESULT_SUCCESS;
+ // Automatically allocated memory blocks can only be mapped with other_permissions = DontCare
+ if (base_address == 0 && other_permissions != MemoryPermission::DontCare) {
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
- if (address < Memory::SHARED_MEMORY_VADDR || address + size >= Memory::SHARED_MEMORY_VADDR_END) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s outside of shared mem bounds!",
- GetObjectId(), address, name.c_str());
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
+ // Error out if the requested permissions don't match what the creator process allows.
+ if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
+ GetObjectId(), address, name.c_str());
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
- // TODO: Test permissions
+ // Heap-backed memory blocks can not be mapped with other_permissions = DontCare
+ if (base_address != 0 && other_permissions == MemoryPermission::DontCare) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
+ GetObjectId(), address, name.c_str());
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
- // HACK: Since there's no way to write to the memory block without mapping it onto the game
- // process yet, at least initialize memory the first time it's mapped.
- if (address != this->base_address) {
- std::memset(Memory::GetPointer(address), 0, size);
+ // Error out if the provided permissions are not compatible with what the creator process needs.
+ if (other_permissions != MemoryPermission::DontCare &&
+ static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
+ GetObjectId(), address, name.c_str());
+ return ResultCode(ErrorDescription::WrongPermission, ErrorModule::OS, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
}
- this->base_address = address;
+ // TODO(Subv): Check for the Shared Device Mem flag in the creator process.
+ /*if (was_created_with_shared_device_mem && address != 0) {
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }*/
- return RESULT_SUCCESS;
-}
+ // TODO(Subv): The same process that created a SharedMemory object
+ // can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
-ResultCode SharedMemory::Unmap(VAddr address) {
- if (base_address == 0) {
- // TODO(Subv): Verify what actually happens when you want to unmap a memory block that
- // was originally mapped with address = 0
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ if (address != 0) {
+ if (address < Memory::HEAP_VADDR || address + size >= Memory::SHARED_MEMORY_VADDR_END) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, invalid address",
+ GetObjectId(), address, name.c_str());
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
}
- if (base_address != address)
- return ResultCode(ErrorDescription::WrongAddress, ErrorModule::OS, ErrorSummary::InvalidState, ErrorLevel::Usage);
+ VAddr target_address = address;
- base_address = 0;
+ if (base_address == 0 && target_address == 0) {
+ // Calculate the address at which to map the memory block.
+ target_address = Memory::PhysicalToVirtualAddress(linear_heap_phys_address);
+ }
+
+ // Map the memory block into the target process
+ auto result = target_process->vm_manager.MapMemoryBlock(target_address, backing_block, backing_block_offset, size, MemoryState::Shared);
+ if (result.Failed()) {
+ LOG_ERROR(Kernel, "cannot map id=%u, target_address=0x%08X name=%s, error mapping to virtual memory",
+ GetObjectId(), target_address, name.c_str());
+ return result.Code();
+ }
- return RESULT_SUCCESS;
+ return target_process->vm_manager.ReprotectRange(target_address, size, ConvertPermissions(permissions));
}
-u8* SharedMemory::GetPointer(u32 offset) {
- if (base_address != 0)
- return Memory::GetPointer(base_address + offset);
+ResultCode SharedMemory::Unmap(Process* target_process, VAddr address) {
+ // TODO(Subv): Verify what happens if the application tries to unmap an address that is not mapped to a SharedMemory.
+ return target_process->vm_manager.UnmapRange(address, size);
+}
+
+VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) {
+ u32 masked_permissions = static_cast<u32>(permission) & static_cast<u32>(MemoryPermission::ReadWriteExecute);
+ return static_cast<VMAPermission>(masked_permissions);
+};
- LOG_ERROR(Kernel_SVC, "memory block id=%u not mapped!", GetObjectId());
- return nullptr;
+u8* SharedMemory::GetPointer(u32 offset) {
+ return backing_block->data() + backing_block_offset + offset;
}
} // namespace
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index b51049ad0..0c404a9f8 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/process.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -29,14 +30,29 @@ enum class MemoryPermission : u32 {
class SharedMemory final : public Object {
public:
/**
- * Creates a shared memory object
+ * Creates a shared memory object.
+ * @param owner_process Process that created this shared memory object.
* @param size Size of the memory block. Must be page-aligned.
* @param permissions Permission restrictions applied to the process which created the block.
* @param other_permissions Permission restrictions applied to other processes mapping the block.
+ * @param address The address from which to map the Shared Memory.
+ * @param region If the address is 0, the shared memory will be allocated in this region of the linear heap.
* @param name Optional object name, used for debugging purposes.
*/
- static SharedPtr<SharedMemory> Create(u32 size, MemoryPermission permissions,
- MemoryPermission other_permissions, std::string name = "Unknown");
+ static SharedPtr<SharedMemory> Create(SharedPtr<Process> owner_process, u32 size, MemoryPermission permissions,
+ MemoryPermission other_permissions, VAddr address = 0, MemoryRegion region = MemoryRegion::BASE, std::string name = "Unknown");
+
+ /**
+ * Creates a shared memory object from a block of memory managed by an HLE applet.
+ * @param heap_block Heap block of the HLE applet.
+ * @param offset The offset into the heap block that the SharedMemory will map.
+ * @param size Size of the memory block. Must be page-aligned.
+ * @param permissions Permission restrictions applied to the process which created the block.
+ * @param other_permissions Permission restrictions applied to other processes mapping the block.
+ * @param name Optional object name, used for debugging purposes.
+ */
+ static SharedPtr<SharedMemory> CreateForApplet(std::shared_ptr<std::vector<u8>> heap_block, u32 offset, u32 size,
+ MemoryPermission permissions, MemoryPermission other_permissions, std::string name = "Unknown Applet");
std::string GetTypeName() const override { return "SharedMemory"; }
std::string GetName() const override { return name; }
@@ -45,19 +61,27 @@ public:
HandleType GetHandleType() const override { return HANDLE_TYPE; }
/**
- * Maps a shared memory block to an address in system memory
+ * Converts the specified MemoryPermission into the equivalent VMAPermission.
+ * @param permission The MemoryPermission to convert.
+ */
+ static VMAPermission ConvertPermissions(MemoryPermission permission);
+
+ /**
+ * Maps a shared memory block to an address in the target process' address space
+ * @param target_process Process on which to map the memory block.
* @param address Address in system memory to map shared memory block to
* @param permissions Memory block map permissions (specified by SVC field)
* @param other_permissions Memory block map other permissions (specified by SVC field)
*/
- ResultCode Map(VAddr address, MemoryPermission permissions, MemoryPermission other_permissions);
+ ResultCode Map(Process* target_process, VAddr address, MemoryPermission permissions, MemoryPermission other_permissions);
/**
* Unmaps a shared memory block from the specified address in system memory
+ * @param target_process Process from which to umap the memory block.
* @param address Address in system memory where the shared memory block is mapped
* @return Result code of the unmap operation
*/
- ResultCode Unmap(VAddr address);
+ ResultCode Unmap(Process* target_process, VAddr address);
/**
* Gets a pointer to the shared memory block
@@ -66,10 +90,16 @@ public:
*/
u8* GetPointer(u32 offset = 0);
- /// Address of shared memory block in the process.
+ /// Process that created this shared memory block.
+ SharedPtr<Process> owner_process;
+ /// Address of shared memory block in the owner process if specified.
VAddr base_address;
- /// Fixed address to allow mapping to. Used for blocks created from the linear heap.
- VAddr fixed_address;
+ /// Physical address of the shared memory block in the linear heap if no address was specified during creation.
+ PAddr linear_heap_phys_address;
+ /// Backing memory for this shared memory block.
+ std::shared_ptr<std::vector<u8>> backing_block;
+ /// Offset into the backing block for this shared memory.
+ u32 backing_block_offset;
/// Size of the memory block. Page-aligned.
u32 size;
/// Permission restrictions applied to the process which created the block.
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 6dc95d0f1..68f026918 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -117,9 +117,10 @@ void Thread::Stop() {
}
wait_objects.clear();
- Kernel::g_current_process->used_tls_slots[tls_index] = false;
- g_current_process->misc_memory_used -= Memory::TLS_ENTRY_SIZE;
- g_current_process->memory_region->used -= Memory::TLS_ENTRY_SIZE;
+ // Mark the TLS slot in the thread's page as free.
+ u32 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
+ u32 tls_slot = ((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
+ Kernel::g_current_process->tls_slots[tls_page].reset(tls_slot);
HLE::Reschedule(__func__);
}
@@ -366,6 +367,31 @@ static void DebugThreadQueue() {
}
}
+/**
+ * Finds a free location for the TLS section of a thread.
+ * @param tls_slots The TLS page array of the thread's owner process.
+ * Returns a tuple of (page, slot, alloc_needed) where:
+ * page: The index of the first allocated TLS page that has free slots.
+ * slot: The index of the first free slot in the indicated page.
+ * alloc_needed: Whether there's a need to allocate a new TLS page (All pages are full).
+ */
+std::tuple<u32, u32, bool> GetFreeThreadLocalSlot(std::vector<std::bitset<8>>& tls_slots) {
+ // Iterate over all the allocated pages, and try to find one where not all slots are used.
+ for (unsigned page = 0; page < tls_slots.size(); ++page) {
+ const auto& page_tls_slots = tls_slots[page];
+ if (!page_tls_slots.all()) {
+ // We found a page with at least one free slot, find which slot it is
+ for (unsigned slot = 0; slot < page_tls_slots.size(); ++slot) {
+ if (!page_tls_slots.test(slot)) {
+ return std::make_tuple(page, slot, false);
+ }
+ }
+ }
+ }
+
+ return std::make_tuple(0, 0, true);
+}
+
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
u32 arg, s32 processor_id, VAddr stack_top) {
if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
@@ -403,22 +429,50 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom();
thread->owner_process = g_current_process;
- thread->tls_index = -1;
thread->waitsynch_waited = false;
// Find the next available TLS index, and mark it as used
- auto& used_tls_slots = Kernel::g_current_process->used_tls_slots;
- for (unsigned int i = 0; i < used_tls_slots.size(); ++i) {
- if (used_tls_slots[i] == false) {
- thread->tls_index = i;
- used_tls_slots[i] = true;
- break;
+ auto& tls_slots = Kernel::g_current_process->tls_slots;
+ bool needs_allocation = true;
+ u32 available_page; // Which allocated page has free space
+ u32 available_slot; // Which slot within the page is free
+
+ std::tie(available_page, available_slot, needs_allocation) = GetFreeThreadLocalSlot(tls_slots);
+
+ if (needs_allocation) {
+ // There are no already-allocated pages with free slots, lets allocate a new one.
+ // TLS pages are allocated from the BASE region in the linear heap.
+ MemoryRegionInfo* memory_region = GetMemoryRegion(MemoryRegion::BASE);
+ auto& linheap_memory = memory_region->linear_heap_memory;
+
+ if (linheap_memory->size() + Memory::PAGE_SIZE > memory_region->size) {
+ LOG_ERROR(Kernel_SVC, "Not enough space in region to allocate a new TLS page for thread");
+ return ResultCode(ErrorDescription::OutOfMemory, ErrorModule::Kernel, ErrorSummary::OutOfResource, ErrorLevel::Permanent);
}
+
+ u32 offset = linheap_memory->size();
+
+ // Allocate some memory from the end of the linear heap for this region.
+ linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0);
+ memory_region->used += Memory::PAGE_SIZE;
+ Kernel::g_current_process->linear_heap_used += Memory::PAGE_SIZE;
+
+ tls_slots.emplace_back(0); // The page is completely available at the start
+ available_page = tls_slots.size() - 1;
+ available_slot = 0; // Use the first slot in the new page
+
+ auto& vm_manager = Kernel::g_current_process->vm_manager;
+ vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
+
+ // Map the page to the current process' address space.
+ // TODO(Subv): Find the correct MemoryState for this region.
+ vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
+ linheap_memory, offset, Memory::PAGE_SIZE, MemoryState::Private);
}
- ASSERT_MSG(thread->tls_index != -1, "Out of TLS space");
- g_current_process->misc_memory_used += Memory::TLS_ENTRY_SIZE;
- g_current_process->memory_region->used += Memory::TLS_ENTRY_SIZE;
+ // Mark the slot as used
+ tls_slots[available_page].set(available_slot);
+ thread->tls_address = Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE + available_slot * Memory::TLS_ENTRY_SIZE;
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
// to initialize the context
@@ -509,10 +563,6 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
-VAddr Thread::GetTLSAddress() const {
- return Memory::TLS_AREA_VADDR + tls_index * Memory::TLS_ENTRY_SIZE;
-}
-
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 97ba57fc5..deab5d5a6 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -127,7 +127,7 @@ public:
* Returns the Thread Local Storage address of the current thread
* @returns VAddr of the thread's TLS
*/
- VAddr GetTLSAddress() const;
+ VAddr GetTLSAddress() const { return tls_address; }
Core::ThreadContext context;
@@ -144,7 +144,7 @@ public:
s32 processor_id;
- s32 tls_index; ///< Index of the Thread Local Storage of the thread
+ VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
bool waitsynch_waited; ///< Set to true if the last svcWaitSynch call caused the thread to wait
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 3fc1ab4ee..bfb3327ce 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -17,6 +17,7 @@
/// Detailed description of the error. This listing is likely incomplete.
enum class ErrorDescription : u32 {
Success = 0,
+ WrongPermission = 46,
OS_InvalidBufferDescriptor = 48,
WrongAddress = 53,
FS_NotFound = 120,
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index 6d72e8188..73fce6079 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -12,6 +12,7 @@
#include "core/hle/service/apt/apt_a.h"
#include "core/hle/service/apt/apt_s.h"
#include "core/hle/service/apt/apt_u.h"
+#include "core/hle/service/apt/bcfnt/bcfnt.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/kernel/event.h"
@@ -22,23 +23,14 @@
namespace Service {
namespace APT {
-// Address used for shared font (as observed on HW)
-// TODO(bunnei): This is the hard-coded address where we currently dump the shared font from via
-// https://github.com/citra-emu/3dsutils. This is technically a hack, and will not work at any
-// address other than 0x18000000 due to internal pointers in the shared font dump that would need to
-// be relocated. This might be fixed by dumping the shared font @ address 0x00000000 and then
-// correctly mapping it in Citra, however we still do not understand how the mapping is determined.
-static const VAddr SHARED_FONT_VADDR = 0x18000000;
-
/// Handle to shared memory region designated to for shared system font
static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
+static bool shared_font_relocated = false;
static Kernel::SharedPtr<Kernel::Mutex> lock;
static Kernel::SharedPtr<Kernel::Event> notification_event; ///< APT notification event
static Kernel::SharedPtr<Kernel::Event> parameter_event; ///< APT parameter event
-static std::shared_ptr<std::vector<u8>> shared_font;
-
static u32 cpu_percent; ///< CPU time available to the running application
/// Parameter data to be returned in the next call to Glance/ReceiveParameter
@@ -74,23 +66,25 @@ void Initialize(Service::Interface* self) {
void GetSharedFont(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- if (shared_font != nullptr) {
- // TODO(yuriks): This is a hack to keep this working right now even with our completely
- // broken shared memory system.
- shared_font_mem->fixed_address = SHARED_FONT_VADDR;
- Kernel::g_current_process->vm_manager.MapMemoryBlock(shared_font_mem->fixed_address,
- shared_font, 0, shared_font_mem->size, Kernel::MemoryState::Shared);
-
- cmd_buff[0] = IPC::MakeHeader(0x44, 2, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = SHARED_FONT_VADDR;
- cmd_buff[3] = IPC::MoveHandleDesc();
- cmd_buff[4] = Kernel::g_handle_table.Create(shared_font_mem).MoveFrom();
- } else {
- cmd_buff[0] = IPC::MakeHeader(0x44, 1, 0);
- cmd_buff[1] = -1; // Generic error (not really possible to verify this on hardware)
- LOG_ERROR(Kernel_SVC, "called, but %s has not been loaded!", SHARED_FONT);
+ // The shared font has to be relocated to the new address before being passed to the application.
+ VAddr target_address = Memory::PhysicalToVirtualAddress(shared_font_mem->linear_heap_phys_address);
+ // The shared font dumped by 3dsutils (https://github.com/citra-emu/3dsutils) uses this address as base,
+ // so we relocate it from there to our real address.
+ // TODO(Subv): This address is wrong if the shared font is dumped from a n3DS,
+ // we need a way to automatically calculate the original address of the font from the file.
+ static const VAddr SHARED_FONT_VADDR = 0x18000000;
+ if (!shared_font_relocated) {
+ BCFNT::RelocateSharedFont(shared_font_mem, SHARED_FONT_VADDR, target_address);
+ shared_font_relocated = true;
}
+ cmd_buff[0] = IPC::MakeHeader(0x44, 2, 2);
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ // Since the SharedMemory interface doesn't provide the address at which the memory was allocated,
+ // the real APT service calculates this address by scanning the entire address space (using svcQueryMemory)
+ // and searches for an allocation of the same size as the Shared Font.
+ cmd_buff[2] = target_address;
+ cmd_buff[3] = IPC::MoveHandleDesc();
+ cmd_buff[4] = Kernel::g_handle_table.Create(shared_font_mem).MoveFrom();
}
void NotifyToWait(Service::Interface* self) {
@@ -433,14 +427,12 @@ void Init() {
FileUtil::IOFile file(filepath, "rb");
if (file.IsOpen()) {
- // Read shared font data
- shared_font = std::make_shared<std::vector<u8>>((size_t)file.GetSize());
- file.ReadBytes(shared_font->data(), shared_font->size());
-
// Create shared font memory object
using Kernel::MemoryPermission;
- shared_font_mem = Kernel::SharedMemory::Create(3 * 1024 * 1024, // 3MB
- MemoryPermission::ReadWrite, MemoryPermission::Read, "APT_U:shared_font_mem");
+ shared_font_mem = Kernel::SharedMemory::Create(nullptr, 0x332000, // 3272 KB
+ MemoryPermission::ReadWrite, MemoryPermission::Read, 0, Kernel::MemoryRegion::SYSTEM, "APT:SharedFont");
+ // Read shared font data
+ file.ReadBytes(shared_font_mem->GetPointer(), file.GetSize());
} else {
LOG_WARNING(Service_APT, "Unable to load shared font: %s", filepath.c_str());
shared_font_mem = nullptr;
@@ -459,8 +451,8 @@ void Init() {
}
void Shutdown() {
- shared_font = nullptr;
shared_font_mem = nullptr;
+ shared_font_relocated = false;
lock = nullptr;
notification_event = nullptr;
parameter_event = nullptr;
diff --git a/src/core/hle/service/apt/bcfnt/bcfnt.cpp b/src/core/hle/service/apt/bcfnt/bcfnt.cpp
new file mode 100644
index 000000000..b0d39d4a5
--- /dev/null
+++ b/src/core/hle/service/apt/bcfnt/bcfnt.cpp
@@ -0,0 +1,71 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/apt/bcfnt/bcfnt.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace APT {
+namespace BCFNT {
+
+void RelocateSharedFont(Kernel::SharedPtr<Kernel::SharedMemory> shared_font, VAddr previous_address, VAddr new_address) {
+ static const u32 SharedFontStartOffset = 0x80;
+ u8* data = shared_font->GetPointer(SharedFontStartOffset);
+
+ CFNT cfnt;
+ memcpy(&cfnt, data, sizeof(cfnt));
+
+ // Advance past the header
+ data = shared_font->GetPointer(SharedFontStartOffset + cfnt.header_size);
+
+ for (unsigned block = 0; block < cfnt.num_blocks; ++block) {
+
+ u32 section_size = 0;
+ if (memcmp(data, "FINF", 4) == 0) {
+ BCFNT::FINF finf;
+ memcpy(&finf, data, sizeof(finf));
+ section_size = finf.section_size;
+
+ // Relocate the offsets in the FINF section
+ finf.cmap_offset += new_address - previous_address;
+ finf.cwdh_offset += new_address - previous_address;
+ finf.tglp_offset += new_address - previous_address;
+
+ memcpy(data, &finf, sizeof(finf));
+ } else if (memcmp(data, "CMAP", 4) == 0) {
+ BCFNT::CMAP cmap;
+ memcpy(&cmap, data, sizeof(cmap));
+ section_size = cmap.section_size;
+
+ // Relocate the offsets in the CMAP section
+ cmap.next_cmap_offset += new_address - previous_address;
+
+ memcpy(data, &cmap, sizeof(cmap));
+ } else if (memcmp(data, "CWDH", 4) == 0) {
+ BCFNT::CWDH cwdh;
+ memcpy(&cwdh, data, sizeof(cwdh));
+ section_size = cwdh.section_size;
+
+ // Relocate the offsets in the CWDH section
+ cwdh.next_cwdh_offset += new_address - previous_address;
+
+ memcpy(data, &cwdh, sizeof(cwdh));
+ } else if (memcmp(data, "TGLP", 4) == 0) {
+ BCFNT::TGLP tglp;
+ memcpy(&tglp, data, sizeof(tglp));
+ section_size = tglp.section_size;
+
+ // Relocate the offsets in the TGLP section
+ tglp.sheet_data_offset += new_address - previous_address;
+
+ memcpy(data, &tglp, sizeof(tglp));
+ }
+
+ data += section_size;
+ }
+}
+
+} // namespace BCFNT
+} // namespace APT
+} // namespace Service \ No newline at end of file
diff --git a/src/core/hle/service/apt/bcfnt/bcfnt.h b/src/core/hle/service/apt/bcfnt/bcfnt.h
new file mode 100644
index 000000000..388c6bea0
--- /dev/null
+++ b/src/core/hle/service/apt/bcfnt/bcfnt.h
@@ -0,0 +1,87 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/swap.h"
+
+#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace APT {
+namespace BCFNT { ///< BCFNT Shared Font file structures
+
+struct CFNT {
+ u8 magic[4];
+ u16_le endianness;
+ u16_le header_size;
+ u32_le version;
+ u32_le file_size;
+ u32_le num_blocks;
+};
+
+struct FINF {
+ u8 magic[4];
+ u32_le section_size;
+ u8 font_type;
+ u8 line_feed;
+ u16_le alter_char_index;
+ u8 default_width[3];
+ u8 encoding;
+ u32_le tglp_offset;
+ u32_le cwdh_offset;
+ u32_le cmap_offset;
+ u8 height;
+ u8 width;
+ u8 ascent;
+ u8 reserved;
+};
+
+struct TGLP {
+ u8 magic[4];
+ u32_le section_size;
+ u8 cell_width;
+ u8 cell_height;
+ u8 baseline_position;
+ u8 max_character_width;
+ u32_le sheet_size;
+ u16_le num_sheets;
+ u16_le sheet_image_format;
+ u16_le num_columns;
+ u16_le num_rows;
+ u16_le sheet_width;
+ u16_le sheet_height;
+ u32_le sheet_data_offset;
+};
+
+struct CMAP {
+ u8 magic[4];
+ u32_le section_size;
+ u16_le code_begin;
+ u16_le code_end;
+ u16_le mapping_method;
+ u16_le reserved;
+ u32_le next_cmap_offset;
+};
+
+struct CWDH {
+ u8 magic[4];
+ u32_le section_size;
+ u16_le start_index;
+ u16_le end_index;
+ u32_le next_cwdh_offset;
+};
+
+/**
+ * Relocates the internal addresses of the BCFNT Shared Font to the new base.
+ * @param shared_font SharedMemory object that contains the Shared Font
+ * @param previous_address Previous address at which the offsets in the structure were based.
+ * @param new_address New base for the offsets in the structure.
+ */
+void RelocateSharedFont(Kernel::SharedPtr<Kernel::SharedMemory> shared_font, VAddr previous_address, VAddr new_address);
+
+} // namespace BCFNT
+} // namespace APT
+} // namespace Service
diff --git a/src/core/hle/service/csnd_snd.cpp b/src/core/hle/service/csnd_snd.cpp
index 6318bf2a7..d2bb8941c 100644
--- a/src/core/hle/service/csnd_snd.cpp
+++ b/src/core/hle/service/csnd_snd.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <cstring>
+#include "common/alignment.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/shared_memory.h"
@@ -41,14 +42,16 @@ static Kernel::SharedPtr<Kernel::Mutex> mutex = nullptr;
void Initialize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- shared_memory = Kernel::SharedMemory::Create(cmd_buff[1],
- Kernel::MemoryPermission::ReadWrite,
- Kernel::MemoryPermission::ReadWrite, "CSNDSharedMem");
+ u32 size = Common::AlignUp(cmd_buff[1], Memory::PAGE_SIZE);
+ using Kernel::MemoryPermission;
+ shared_memory = Kernel::SharedMemory::Create(nullptr, size,
+ MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ 0, Kernel::MemoryRegion::BASE, "CSND:SharedMemory");
mutex = Kernel::Mutex::Create(false);
- cmd_buff[1] = 0;
- cmd_buff[2] = 0x4000000;
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::MoveHandleDesc(2);
cmd_buff[3] = Kernel::g_handle_table.Create(mutex).MoveFrom();
cmd_buff[4] = Kernel::g_handle_table.Create(shared_memory).MoveFrom();
}
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp
index 274fc751a..10730d7ac 100644
--- a/src/core/hle/service/dsp_dsp.cpp
+++ b/src/core/hle/service/dsp_dsp.cpp
@@ -440,9 +440,9 @@ static void GetHeadphoneStatus(Service::Interface* self) {
cmd_buff[0] = IPC::MakeHeader(0x1F, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = 0; // Not using headphones?
+ cmd_buff[2] = 0; // Not using headphones
- LOG_WARNING(Service_DSP, "(STUBBED) called");
+ LOG_DEBUG(Service_DSP, "called");
}
/**
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index b4c146e08..8ded9b09b 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -335,8 +335,9 @@ static void RegisterInterruptRelayQueue(Service::Interface* self) {
g_interrupt_event->name = "GSP_GPU::interrupt_event";
using Kernel::MemoryPermission;
- g_shared_memory = Kernel::SharedMemory::Create(0x1000, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "GSPSharedMem");
+ g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000,
+ MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ 0, Kernel::MemoryRegion::BASE, "GSP:SharedMemory");
Handle shmem_handle = Kernel::g_handle_table.Create(g_shared_memory).MoveFrom();
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 1053d0f40..d216cecb4 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -280,8 +280,9 @@ void Init() {
AddService(new HID_SPVR_Interface);
using Kernel::MemoryPermission;
- shared_mem = SharedMemory::Create(0x1000, MemoryPermission::ReadWrite,
- MemoryPermission::Read, "HID:SharedMem");
+ shared_mem = SharedMemory::Create(nullptr, 0x1000,
+ MemoryPermission::ReadWrite, MemoryPermission::Read,
+ 0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
next_pad_index = 0;
next_touch_index = 0;
diff --git a/src/core/hle/service/ir/ir.cpp b/src/core/hle/service/ir/ir.cpp
index 505c441c6..079a87e48 100644
--- a/src/core/hle/service/ir/ir.cpp
+++ b/src/core/hle/service/ir/ir.cpp
@@ -94,8 +94,9 @@ void Init() {
AddService(new IR_User_Interface);
using Kernel::MemoryPermission;
- shared_memory = SharedMemory::Create(0x1000, Kernel::MemoryPermission::ReadWrite,
- Kernel::MemoryPermission::ReadWrite, "IR:SharedMemory");
+ shared_memory = SharedMemory::Create(nullptr, 0x1000,
+ Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::ReadWrite,
+ 0, Kernel::MemoryRegion::BASE, "IR:SharedMemory");
transfer_shared_memory = nullptr;
// Create event handle(s)
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 60c8747f3..3a53126c1 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -99,6 +99,7 @@ static ResultCode ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 add
switch (operation & MEMOP_OPERATION_MASK) {
case MEMOP_FREE:
{
+ // TODO(Subv): What happens if an application tries to FREE a block of memory that has a SharedMemory pointing to it?
if (addr0 >= Memory::HEAP_VADDR && addr0 < Memory::HEAP_VADDR_END) {
ResultCode result = process.HeapFree(addr0, size);
if (result.IsError()) return result;
@@ -160,8 +161,6 @@ static ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 o
LOG_TRACE(Kernel_SVC, "called memblock=0x%08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
handle, addr, permissions, other_permissions);
- // TODO(Subv): The same process that created a SharedMemory object can not map it in its own address space
-
SharedPtr<SharedMemory> shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
@@ -176,7 +175,7 @@ static ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 o
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
- return shared_memory->Map(addr, permissions_type,
+ return shared_memory->Map(Kernel::g_current_process.get(), addr, permissions_type,
static_cast<MemoryPermission>(other_permissions));
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
@@ -196,7 +195,7 @@ static ResultCode UnmapMemoryBlock(Handle handle, u32 addr) {
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
- return shared_memory->Unmap(addr);
+ return shared_memory->Unmap(Kernel::g_current_process.get(), addr);
}
/// Connect to an OS service given the port name, returns the handle to the port to out
@@ -790,18 +789,44 @@ static ResultCode CreateMemoryBlock(Handle* out_handle, u32 addr, u32 size, u32
if (size % Memory::PAGE_SIZE != 0)
return ResultCode(ErrorDescription::MisalignedSize, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
- // TODO(Subv): Return E0A01BF5 if the address is not in the application's heap
-
- // TODO(Subv): Implement this function properly
+ SharedPtr<SharedMemory> shared_memory = nullptr;
using Kernel::MemoryPermission;
- SharedPtr<SharedMemory> shared_memory = SharedMemory::Create(size,
- (MemoryPermission)my_permission, (MemoryPermission)other_permission);
- // Map the SharedMemory to the specified address
- shared_memory->base_address = addr;
+ auto VerifyPermissions = [](MemoryPermission permission) {
+ // SharedMemory blocks can not be created with Execute permissions
+ switch (permission) {
+ case MemoryPermission::None:
+ case MemoryPermission::Read:
+ case MemoryPermission::Write:
+ case MemoryPermission::ReadWrite:
+ case MemoryPermission::DontCare:
+ return true;
+ default:
+ return false;
+ }
+ };
+
+ if (!VerifyPermissions(static_cast<MemoryPermission>(my_permission)) ||
+ !VerifyPermissions(static_cast<MemoryPermission>(other_permission)))
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+
+ if (addr < Memory::PROCESS_IMAGE_VADDR || addr + size > Memory::SHARED_MEMORY_VADDR_END) {
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
+
+ // When trying to create a memory block with address = 0,
+ // if the process has the Shared Device Memory flag in the exheader,
+ // then we have to allocate from the same region as the caller process instead of the BASE region.
+ Kernel::MemoryRegion region = Kernel::MemoryRegion::BASE;
+ if (addr == 0 && Kernel::g_current_process->flags.shared_device_mem)
+ region = Kernel::g_current_process->flags.memory_region;
+
+ shared_memory = SharedMemory::Create(Kernel::g_current_process, size,
+ static_cast<MemoryPermission>(my_permission), static_cast<MemoryPermission>(other_permission), addr, region);
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(shared_memory)));
- LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%08X", addr);
+ LOG_WARNING(Kernel_SVC, "called addr=0x%08X", addr);
return RESULT_SUCCESS;
}
diff --git a/src/core/memory.h b/src/core/memory.h
index 9caa3c3f5..126d60471 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -100,15 +100,9 @@ enum : VAddr {
SHARED_PAGE_SIZE = 0x00001000,
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
- // TODO(yuriks): The size of this area is dynamic, the kernel grows
- // it as more and more threads are created. For now we'll just use a
- // hardcoded value.
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = 0x1FF82000,
TLS_ENTRY_SIZE = 0x200,
- TLS_AREA_SIZE = 300 * TLS_ENTRY_SIZE + 0x800, // Space for up to 300 threads + round to page size
- TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
-
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
NEW_LINEAR_HEAP_VADDR = 0x30000000,
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index e7dc5ddac..ad0da796e 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -128,7 +128,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// TODO: Verify that this actually modifies the register!
if (setup.index < 15) {
- g_state.vs.default_attributes[setup.index] = attribute;
+ g_state.vs_default_attributes[setup.index] = attribute;
setup.index++;
} else {
// Put each attribute into an immediate input buffer.
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
index 1059c6ae4..495174c25 100644
--- a/src/video_core/pica_state.h
+++ b/src/video_core/pica_state.h
@@ -25,6 +25,8 @@ struct State {
Shader::ShaderSetup vs;
Shader::ShaderSetup gs;
+ std::array<Math::Vec4<float24>, 16> vs_default_attributes;
+
struct {
union LutEntry {
// Used for raw access
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 4222945a4..bcd1ae78d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -104,7 +104,6 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
// Sync fixed function OpenGL state
SyncCullMode();
- SyncDepthModifiers();
SyncBlendEnabled();
SyncBlendFuncs();
SyncBlendColor();
@@ -259,8 +258,10 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
// Depth modifiers
case PICA_REG_INDEX(viewport_depth_range):
+ SyncDepthScale();
+ break;
case PICA_REG_INDEX(viewport_depth_near_plane):
- SyncDepthModifiers();
+ SyncDepthOffset();
break;
// Depth buffering
@@ -880,6 +881,8 @@ void RasterizerOpenGL::SetShader() {
glUniformBlockBinding(current_shader->shader.handle, block_index, 0);
// Update uniforms
+ SyncDepthScale();
+ SyncDepthOffset();
SyncAlphaTest();
SyncCombinerColor();
auto& tev_stages = Pica::g_state.regs.GetTevStages();
@@ -922,13 +925,20 @@ void RasterizerOpenGL::SyncCullMode() {
}
}
-void RasterizerOpenGL::SyncDepthModifiers() {
+void RasterizerOpenGL::SyncDepthScale() {
float depth_scale = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_range).ToFloat32();
- float depth_offset = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_near_plane).ToFloat32();
+ if (depth_scale != uniform_block_data.data.depth_scale) {
+ uniform_block_data.data.depth_scale = depth_scale;
+ uniform_block_data.dirty = true;
+ }
+}
- uniform_block_data.data.depth_scale = depth_scale;
- uniform_block_data.data.depth_offset = depth_offset;
- uniform_block_data.dirty = true;
+void RasterizerOpenGL::SyncDepthOffset() {
+ float depth_offset = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_near_plane).ToFloat32();
+ if (depth_offset != uniform_block_data.data.depth_offset) {
+ uniform_block_data.data.depth_offset = depth_offset;
+ uniform_block_data.dirty = true;
+ }
}
void RasterizerOpenGL::SyncBlendEnabled() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index eed00011a..d70369400 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -339,8 +339,11 @@ private:
/// Syncs the cull mode to match the PICA register
void SyncCullMode();
- /// Syncs the depth scale and offset to match the PICA registers
- void SyncDepthModifiers();
+ /// Syncs the depth scale to match the PICA register
+ void SyncDepthScale();
+
+ /// Syncs the depth offset to match the PICA register
+ void SyncDepthOffset();
/// Syncs the blend enabled status to match the PICA register
void SyncBlendEnabled();
@@ -413,7 +416,7 @@ private:
UniformData data;
bool lut_dirty[6];
bool dirty;
- } uniform_block_data;
+ } uniform_block_data = {};
std::array<SamplerInfo, 3> texture_samplers;
OGLVertexArray vertex_array;
@@ -422,5 +425,5 @@ private:
OGLFramebuffer framebuffer;
std::array<OGLTexture, 6> lighting_luts;
- std::array<std::array<GLvec4, 256>, 6> lighting_lut_data;
+ std::array<std::array<GLvec4, 256>, 6> lighting_lut_data{};
};
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index 449fc703f..161097610 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -64,10 +64,10 @@ MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
OutputVertex ShaderSetup::Run(UnitState<false>& state, const InputVertex& input, int num_attributes) {
auto& config = g_state.regs.vs;
+ auto& setup = g_state.vs;
MICROPROFILE_SCOPE(GPU_Shader);
- state.program_counter = config.main_offset;
state.debug.max_offset = 0;
state.debug.max_opdesc_id = 0;
@@ -82,11 +82,11 @@ OutputVertex ShaderSetup::Run(UnitState<false>& state, const InputVertex& input,
#ifdef ARCHITECTURE_x86_64
if (VideoCore::g_shader_jit_enabled)
- jit_shader->Run(&state.registers, g_state.regs.vs.main_offset);
+ jit_shader->Run(setup, state, config.main_offset);
else
- RunInterpreter(state);
+ RunInterpreter(setup, state, config.main_offset);
#else
- RunInterpreter(state);
+ RunInterpreter(setup, state, config.main_offset);
#endif // ARCHITECTURE_x86_64
// Setup output data
@@ -143,7 +143,6 @@ OutputVertex ShaderSetup::Run(UnitState<false>& state, const InputVertex& input,
DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup) {
UnitState<true> state;
- state.program_counter = config.main_offset;
state.debug.max_offset = 0;
state.debug.max_opdesc_id = 0;
@@ -158,7 +157,7 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_
state.conditional_code[0] = false;
state.conditional_code[1] = false;
- RunInterpreter(state);
+ RunInterpreter(setup, state, config.main_offset);
return state.debug;
}
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 7f417675a..84898f21c 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -272,38 +272,21 @@ struct UnitState {
} registers;
static_assert(std::is_pod<Registers>::value, "Structure is not POD");
- u32 program_counter;
bool conditional_code[2];
// Two Address registers and one loop counter
// TODO: How many bits do these actually have?
s32 address_registers[3];
- enum {
- INVALID_ADDRESS = 0xFFFFFFFF
- };
-
- struct CallStackElement {
- u32 final_address; // Address upon which we jump to return_address
- u32 return_address; // Where to jump when leaving scope
- u8 repeat_counter; // How often to repeat until this call stack element is removed
- u8 loop_increment; // Which value to add to the loop counter after an iteration
- // TODO: Should this be a signed value? Does it even matter?
- u32 loop_address; // The address where we'll return to after each loop iteration
- };
-
- // TODO: Is there a maximal size for this?
- boost::container::static_vector<CallStackElement, 16> call_stack;
-
DebugData<Debug> debug;
static size_t InputOffset(const SourceRegister& reg) {
switch (reg.GetRegisterType()) {
case RegisterType::Input:
- return offsetof(UnitState::Registers, input) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
+ return offsetof(UnitState, registers.input) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
case RegisterType::Temporary:
- return offsetof(UnitState::Registers, temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
+ return offsetof(UnitState, registers.temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
default:
UNREACHABLE();
@@ -314,10 +297,10 @@ struct UnitState {
static size_t OutputOffset(const DestRegister& reg) {
switch (reg.GetRegisterType()) {
case RegisterType::Output:
- return offsetof(UnitState::Registers, output) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
+ return offsetof(UnitState, registers.output) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
case RegisterType::Temporary:
- return offsetof(UnitState::Registers, temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
+ return offsetof(UnitState, registers.temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
default:
UNREACHABLE();
@@ -340,7 +323,22 @@ struct ShaderSetup {
std::array<Math::Vec4<u8>, 4> i;
} uniforms;
- Math::Vec4<float24> default_attributes[16];
+ static size_t UniformOffset(RegisterType type, unsigned index) {
+ switch (type) {
+ case RegisterType::FloatUniform:
+ return offsetof(ShaderSetup, uniforms.f) + index*sizeof(Math::Vec4<float24>);
+
+ case RegisterType::BoolUniform:
+ return offsetof(ShaderSetup, uniforms.b) + index*sizeof(bool);
+
+ case RegisterType::IntUniform:
+ return offsetof(ShaderSetup, uniforms.i) + index*sizeof(Math::Vec4<u8>);
+
+ default:
+ UNREACHABLE();
+ return 0;
+ }
+ }
std::array<u32, 1024> program_code;
std::array<u32, 1024> swizzle_data;
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 7710f7fbc..714e8bfd5 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -29,8 +29,24 @@ namespace Pica {
namespace Shader {
+constexpr u32 INVALID_ADDRESS = 0xFFFFFFFF;
+
+struct CallStackElement {
+ u32 final_address; // Address upon which we jump to return_address
+ u32 return_address; // Where to jump when leaving scope
+ u8 repeat_counter; // How often to repeat until this call stack element is removed
+ u8 loop_increment; // Which value to add to the loop counter after an iteration
+ // TODO: Should this be a signed value? Does it even matter?
+ u32 loop_address; // The address where we'll return to after each loop iteration
+};
+
template<bool Debug>
-void RunInterpreter(UnitState<Debug>& state) {
+void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned offset) {
+ // TODO: Is there a maximal size for this?
+ boost::container::static_vector<CallStackElement, 16> call_stack;
+
+ u32 program_counter = offset;
+
const auto& uniforms = g_state.vs.uniforms;
const auto& swizzle_data = g_state.vs.swizzle_data;
const auto& program_code = g_state.vs.program_code;
@@ -41,16 +57,16 @@ void RunInterpreter(UnitState<Debug>& state) {
unsigned iteration = 0;
bool exit_loop = false;
while (!exit_loop) {
- if (!state.call_stack.empty()) {
- auto& top = state.call_stack.back();
- if (state.program_counter == top.final_address) {
+ if (!call_stack.empty()) {
+ auto& top = call_stack.back();
+ if (program_counter == top.final_address) {
state.address_registers[2] += top.loop_increment;
if (top.repeat_counter-- == 0) {
- state.program_counter = top.return_address;
- state.call_stack.pop_back();
+ program_counter = top.return_address;
+ call_stack.pop_back();
} else {
- state.program_counter = top.loop_address;
+ program_counter = top.loop_address;
}
// TODO: Is "trying again" accurate to hardware?
@@ -58,20 +74,20 @@ void RunInterpreter(UnitState<Debug>& state) {
}
}
- const Instruction instr = { program_code[state.program_counter] };
+ const Instruction instr = { program_code[program_counter] };
const SwizzlePattern swizzle = { swizzle_data[instr.common.operand_desc_id] };
- static auto call = [](UnitState<Debug>& state, u32 offset, u32 num_instructions,
+ static auto call = [&program_counter, &call_stack](UnitState<Debug>& state, u32 offset, u32 num_instructions,
u32 return_offset, u8 repeat_count, u8 loop_increment) {
- state.program_counter = offset - 1; // -1 to make sure when incrementing the PC we end up at the correct offset
- ASSERT(state.call_stack.size() < state.call_stack.capacity());
- state.call_stack.push_back({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset });
+ program_counter = offset - 1; // -1 to make sure when incrementing the PC we end up at the correct offset
+ ASSERT(call_stack.size() < call_stack.capacity());
+ call_stack.push_back({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset });
};
- Record<DebugDataRecord::CUR_INSTR>(state.debug, iteration, state.program_counter);
+ Record<DebugDataRecord::CUR_INSTR>(state.debug, iteration, program_counter);
if (iteration > 0)
- Record<DebugDataRecord::NEXT_INSTR>(state.debug, iteration - 1, state.program_counter);
+ Record<DebugDataRecord::NEXT_INSTR>(state.debug, iteration - 1, program_counter);
- state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + state.program_counter);
+ state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + program_counter);
auto LookupSourceRegister = [&](const SourceRegister& source_reg) -> const float24* {
switch (source_reg.GetRegisterType()) {
@@ -519,7 +535,7 @@ void RunInterpreter(UnitState<Debug>& state) {
case OpCode::Id::JMPC:
Record<DebugDataRecord::COND_CMP_IN>(state.debug, iteration, state.conditional_code);
if (evaluate_condition(state, instr.flow_control.refx, instr.flow_control.refy, instr.flow_control)) {
- state.program_counter = instr.flow_control.dest_offset - 1;
+ program_counter = instr.flow_control.dest_offset - 1;
}
break;
@@ -527,7 +543,7 @@ void RunInterpreter(UnitState<Debug>& state) {
Record<DebugDataRecord::COND_BOOL_IN>(state.debug, iteration, uniforms.b[instr.flow_control.bool_uniform_id]);
if (uniforms.b[instr.flow_control.bool_uniform_id] == !(instr.flow_control.num_instructions & 1)) {
- state.program_counter = instr.flow_control.dest_offset - 1;
+ program_counter = instr.flow_control.dest_offset - 1;
}
break;
@@ -535,7 +551,7 @@ void RunInterpreter(UnitState<Debug>& state) {
call(state,
instr.flow_control.dest_offset,
instr.flow_control.num_instructions,
- state.program_counter + 1, 0, 0);
+ program_counter + 1, 0, 0);
break;
case OpCode::Id::CALLU:
@@ -544,7 +560,7 @@ void RunInterpreter(UnitState<Debug>& state) {
call(state,
instr.flow_control.dest_offset,
instr.flow_control.num_instructions,
- state.program_counter + 1, 0, 0);
+ program_counter + 1, 0, 0);
}
break;
@@ -554,7 +570,7 @@ void RunInterpreter(UnitState<Debug>& state) {
call(state,
instr.flow_control.dest_offset,
instr.flow_control.num_instructions,
- state.program_counter + 1, 0, 0);
+ program_counter + 1, 0, 0);
}
break;
@@ -565,8 +581,8 @@ void RunInterpreter(UnitState<Debug>& state) {
Record<DebugDataRecord::COND_BOOL_IN>(state.debug, iteration, uniforms.b[instr.flow_control.bool_uniform_id]);
if (uniforms.b[instr.flow_control.bool_uniform_id]) {
call(state,
- state.program_counter + 1,
- instr.flow_control.dest_offset - state.program_counter - 1,
+ program_counter + 1,
+ instr.flow_control.dest_offset - program_counter - 1,
instr.flow_control.dest_offset + instr.flow_control.num_instructions, 0, 0);
} else {
call(state,
@@ -584,8 +600,8 @@ void RunInterpreter(UnitState<Debug>& state) {
Record<DebugDataRecord::COND_CMP_IN>(state.debug, iteration, state.conditional_code);
if (evaluate_condition(state, instr.flow_control.refx, instr.flow_control.refy, instr.flow_control)) {
call(state,
- state.program_counter + 1,
- instr.flow_control.dest_offset - state.program_counter - 1,
+ program_counter + 1,
+ instr.flow_control.dest_offset - program_counter - 1,
instr.flow_control.dest_offset + instr.flow_control.num_instructions, 0, 0);
} else {
call(state,
@@ -607,8 +623,8 @@ void RunInterpreter(UnitState<Debug>& state) {
Record<DebugDataRecord::LOOP_INT_IN>(state.debug, iteration, loop_param);
call(state,
- state.program_counter + 1,
- instr.flow_control.dest_offset - state.program_counter + 1,
+ program_counter + 1,
+ instr.flow_control.dest_offset - program_counter + 1,
instr.flow_control.dest_offset + 1,
loop_param.x,
loop_param.z);
@@ -625,14 +641,14 @@ void RunInterpreter(UnitState<Debug>& state) {
}
}
- ++state.program_counter;
+ ++program_counter;
++iteration;
}
}
// Explicit instantiation
-template void RunInterpreter(UnitState<false>& state);
-template void RunInterpreter(UnitState<true>& state);
+template void RunInterpreter(const ShaderSetup& setup, UnitState<false>& state, unsigned offset);
+template void RunInterpreter(const ShaderSetup& setup, UnitState<true>& state, unsigned offset);
} // namespace
diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h
index 6048cdf3a..bb3ce1c6e 100644
--- a/src/video_core/shader/shader_interpreter.h
+++ b/src/video_core/shader/shader_interpreter.h
@@ -11,7 +11,7 @@ namespace Shader {
template <bool Debug> struct UnitState;
template<bool Debug>
-void RunInterpreter(UnitState<Debug>& state);
+void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned offset);
} // namespace
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 99f6c51eb..43e7e6b4c 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -102,7 +102,7 @@ const JitFunction instr_table[64] = {
// purposes, as documented below:
/// Pointer to the uniform memory
-static const X64Reg UNIFORMS = R9;
+static const X64Reg SETUP = R9;
/// The two 32-bit VS address offset registers set by the MOVA instruction
static const X64Reg ADDROFFS_REG_0 = R10;
static const X64Reg ADDROFFS_REG_1 = R11;
@@ -117,7 +117,7 @@ static const X64Reg COND0 = R13;
/// Result of the previous CMP instruction for the Y-component comparison
static const X64Reg COND1 = R14;
/// Pointer to the UnitState instance for the current VS unit
-static const X64Reg REGISTERS = R15;
+static const X64Reg STATE = R15;
/// SIMD scratch register
static const X64Reg SCRATCH = XMM0;
/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
@@ -136,7 +136,7 @@ static const X64Reg NEGBIT = XMM15;
// State registers that must not be modified by external functions calls
// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
static const BitSet32 persistent_regs = {
- UNIFORMS, REGISTERS, // Pointers to register blocks
+ SETUP, STATE, // Pointers to register blocks
ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1, // Cached registers
ONE+16, NEGBIT+16, // Constants
};
@@ -177,10 +177,10 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe
size_t src_offset;
if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
- src_ptr = UNIFORMS;
- src_offset = src_reg.GetIndex() * sizeof(float24) * 4;
+ src_ptr = SETUP;
+ src_offset = ShaderSetup::UniformOffset(RegisterType::FloatUniform, src_reg.GetIndex());
} else {
- src_ptr = REGISTERS;
+ src_ptr = STATE;
src_offset = UnitState<false>::InputOffset(src_reg);
}
@@ -264,11 +264,11 @@ void JitShader::Compile_DestEnable(Instruction instr,X64Reg src) {
// If all components are enabled, write the result to the destination register
if (swiz.dest_mask == NO_DEST_REG_MASK) {
// Store dest back to memory
- MOVAPS(MDisp(REGISTERS, dest_offset_disp), src);
+ MOVAPS(MDisp(STATE, dest_offset_disp), src);
} else {
// Not all components are enabled, so mask the result when storing to the destination register...
- MOVAPS(SCRATCH, MDisp(REGISTERS, dest_offset_disp));
+ MOVAPS(SCRATCH, MDisp(STATE, dest_offset_disp));
if (Common::GetCPUCaps().sse4_1) {
u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) | ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
@@ -287,7 +287,7 @@ void JitShader::Compile_DestEnable(Instruction instr,X64Reg src) {
}
// Store dest back to memory
- MOVAPS(MDisp(REGISTERS, dest_offset_disp), SCRATCH);
+ MOVAPS(MDisp(STATE, dest_offset_disp), SCRATCH);
}
}
@@ -336,8 +336,8 @@ void JitShader::Compile_EvaluateCondition(Instruction instr) {
}
void JitShader::Compile_UniformCondition(Instruction instr) {
- int offset = offsetof(decltype(g_state.vs.uniforms), b) + (instr.flow_control.bool_uniform_id * sizeof(bool));
- CMP(sizeof(bool) * 8, MDisp(UNIFORMS, offset), Imm8(0));
+ int offset = ShaderSetup::UniformOffset(RegisterType::BoolUniform, instr.flow_control.bool_uniform_id);
+ CMP(sizeof(bool) * 8, MDisp(SETUP, offset), Imm8(0));
}
BitSet32 JitShader::PersistentCallerSavedRegs() {
@@ -714,8 +714,8 @@ void JitShader::Compile_LOOP(Instruction instr) {
looping = true;
- int offset = offsetof(decltype(g_state.vs.uniforms), i) + (instr.flow_control.int_uniform_id * sizeof(Math::Vec4<u8>));
- MOV(32, R(LOOPCOUNT), MDisp(UNIFORMS, offset));
+ int offset = ShaderSetup::UniformOffset(RegisterType::IntUniform, instr.flow_control.int_uniform_id);
+ MOV(32, R(LOOPCOUNT), MDisp(SETUP, offset));
MOV(32, R(LOOPCOUNT_REG), R(LOOPCOUNT));
SHR(32, R(LOOPCOUNT_REG), Imm8(8));
AND(32, R(LOOPCOUNT_REG), Imm32(0xff)); // Y-component is the start
@@ -826,8 +826,8 @@ void JitShader::Compile() {
// The stack pointer is 8 modulo 16 at the entry of a procedure
ABI_PushRegistersAndAdjustStack(ABI_ALL_CALLEE_SAVED, 8);
- MOV(PTRBITS, R(REGISTERS), R(ABI_PARAM1));
- MOV(PTRBITS, R(UNIFORMS), ImmPtr(&g_state.vs.uniforms));
+ MOV(PTRBITS, R(SETUP), R(ABI_PARAM1));
+ MOV(PTRBITS, R(STATE), R(ABI_PARAM2));
// Zero address/loop registers
XOR(64, R(ADDROFFS_REG_0), R(ADDROFFS_REG_0));
@@ -845,7 +845,7 @@ void JitShader::Compile() {
MOVAPS(NEGBIT, MatR(RAX));
// Jump to start of the shader program
- JMPptr(R(ABI_PARAM2));
+ JMPptr(R(ABI_PARAM3));
// Compile entire program
Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size()));
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index 30aa7ff30..5468459d4 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -36,8 +36,8 @@ class JitShader : public Gen::XCodeBlock {
public:
JitShader();
- void Run(void* registers, unsigned offset) const {
- program(registers, code_ptr[offset]);
+ void Run(const ShaderSetup& setup, UnitState<false>& state, unsigned offset) const {
+ program(&setup, &state, code_ptr[offset]);
}
void Compile();
@@ -117,7 +117,7 @@ private:
/// Branches that need to be fixed up once the entire shader program is compiled
std::vector<std::pair<Gen::FixupBranch, unsigned>> fixup_branches;
- using CompiledShader = void(void* registers, const u8* start_addr);
+ using CompiledShader = void(const void* setup, void* state, const u8* start_addr);
CompiledShader* program = nullptr;
};
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp
index 21ae52949..83896814f 100644
--- a/src/video_core/vertex_loader.cpp
+++ b/src/video_core/vertex_loader.cpp
@@ -124,7 +124,7 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
input.attr[i][0].ToFloat32(), input.attr[i][1].ToFloat32(), input.attr[i][2].ToFloat32(), input.attr[i][3].ToFloat32());
} else if (vertex_attribute_is_default[i]) {
// Load the default attribute if we're configured to do so
- input.attr[i] = g_state.vs.default_attributes[i];
+ input.attr[i] = g_state.vs_default_attributes[i];
LOG_TRACE(HW_GPU, "Loaded default attribute %x for vertex %x (index %x): (%f, %f, %f, %f)",
i, vertex, index,
input.attr[i][0].ToFloat32(), input.attr[i][1].ToFloat32(),