diff options
34 files changed, 847 insertions, 258 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 312a49f42..5e3a74c0f 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -113,6 +113,9 @@ else() $<$<CXX_COMPILER_ID:Clang>:-Wno-braced-scalar-init> $<$<CXX_COMPILER_ID:Clang>:-Wno-unused-private-field> + $<$<CXX_COMPILER_ID:Clang>:-Werror=shadow-uncaptured-local> + $<$<CXX_COMPILER_ID:Clang>:-Werror=implicit-fallthrough> + $<$<CXX_COMPILER_ID:Clang>:-Werror=type-limits> $<$<CXX_COMPILER_ID:AppleClang>:-Wno-braced-scalar-init> $<$<CXX_COMPILER_ID:AppleClang>:-Wno-unused-private-field> ) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 84955030b..cb1bca467 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -45,6 +45,7 @@ void LogSettings() { log_setting("System_LanguageIndex", values.language_index.GetValue()); log_setting("System_RegionIndex", values.region_index.GetValue()); log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue()); + log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue()); log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue()); @@ -191,7 +192,7 @@ void RestoreGlobalState(bool is_powered_on) { // Core values.use_multi_core.SetGlobal(true); - values.use_extended_memory_layout.SetGlobal(true); + values.use_unsafe_extended_memory_layout.SetGlobal(true); // CPU values.cpu_accuracy.SetGlobal(true); @@ -205,6 +206,7 @@ void RestoreGlobalState(bool is_powered_on) { // Renderer values.fsr_sharpening_slider.SetGlobal(true); values.renderer_backend.SetGlobal(true); + values.async_presentation.SetGlobal(true); values.renderer_force_max_clock.SetGlobal(true); values.vulkan_device.SetGlobal(true); values.fullscreen_mode.SetGlobal(true); diff --git a/src/common/settings.h b/src/common/settings.h index b77a1580a..adebb0ca7 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -388,7 +388,8 @@ struct Values { // Core SwitchableSetting<bool> use_multi_core{true, "use_multi_core"}; - SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"}; + SwitchableSetting<bool> use_unsafe_extended_memory_layout{false, + "use_unsafe_extended_memory_layout"}; // Cpu SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto, @@ -422,6 +423,7 @@ struct Values { // Renderer SwitchableSetting<RendererBackend, true> renderer_backend{ RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; + SwitchableSetting<bool> async_presentation{false, "async_presentation"}; SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"}; Setting<bool> renderer_debug{false, "debug"}; Setting<bool> renderer_shader_feedback{false, "shader_feedback"}; diff --git a/src/core/core.cpp b/src/core/core.cpp index caa6a77be..ac0fb7872 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -137,7 +137,7 @@ struct System::Impl { device_memory = std::make_unique<Core::DeviceMemory>(); is_multicore = Settings::values.use_multi_core.GetValue(); - extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue(); + extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue(); core_timing.SetMulticore(is_multicore); core_timing.Initialize([&system]() { system.RegisterHostThread(); }); @@ -169,7 +169,7 @@ struct System::Impl { void ReinitializeIfNecessary(System& system) { const bool must_reinitialize = is_multicore != Settings::values.use_multi_core.GetValue() || - extended_memory_layout != Settings::values.use_extended_memory_layout.GetValue(); + extended_memory_layout != Settings::values.use_unsafe_extended_memory_layout.GetValue(); if (!must_reinitialize) { return; @@ -178,7 +178,7 @@ struct System::Impl { LOG_DEBUG(Kernel, "Re-initializing"); is_multicore = Settings::values.use_multi_core.GetValue(); - extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue(); + extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue(); Initialize(system); } diff --git a/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp b/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp index 36d0d20d2..49bdc671e 100644 --- a/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp +++ b/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp @@ -35,12 +35,13 @@ namespace { using namespace Common::Literals; u32 GetMemorySizeForInit() { - return Settings::values.use_extended_memory_layout ? Smc::MemorySize_8GB : Smc::MemorySize_4GB; + return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemorySize_8GB + : Smc::MemorySize_4GB; } Smc::MemoryArrangement GetMemoryArrangeForInit() { - return Settings::values.use_extended_memory_layout ? Smc::MemoryArrangement_8GB - : Smc::MemoryArrangement_4GB; + return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemoryArrangement_8GB + : Smc::MemoryArrangement_4GB; } } // namespace diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 0cd87a48f..fee510f7b 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -473,7 +473,8 @@ void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) { } void EmitSetSampleMask(EmitContext& ctx, Id value) { - ctx.OpStore(ctx.sample_mask, value); + const Id pointer{ctx.OpAccessChain(ctx.output_u32, ctx.sample_mask, ctx.u32_zero_value)}; + ctx.OpStore(pointer, value); } void EmitSetFragDepth(EmitContext& ctx, Id value) { diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index d48d4860e..47739794f 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1572,7 +1572,8 @@ void EmitContext::DefineOutputs(const IR::Program& program) { Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth); } if (info.stores_sample_mask) { - sample_mask = DefineOutput(*this, U32[1], std::nullopt); + const Id array_type{TypeArray(U32[1], Const(1U))}; + sample_mask = DefineOutput(*this, array_type, std::nullopt); Decorate(sample_mask, spv::Decoration::BuiltIn, spv::BuiltIn::SampleMask); } break; diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 92cab93f3..a0009a36f 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -179,6 +179,8 @@ add_library(video_core STATIC renderer_vulkan/vk_master_semaphore.h renderer_vulkan/vk_pipeline_cache.cpp renderer_vulkan/vk_pipeline_cache.h + renderer_vulkan/vk_present_manager.cpp + renderer_vulkan/vk_present_manager.h renderer_vulkan/vk_query_cache.cpp renderer_vulkan/vk_query_cache.h renderer_vulkan/vk_rasterizer.cpp diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 2a8d9e377..69dc76180 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -93,8 +93,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, state_tracker(), scheduler(device, state_tracker), swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width, render_window.GetFramebufferLayout().height, false), - blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler, - screen_info), + present_manager(render_window, device, memory_allocator, scheduler, swapchain), + blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, present_manager, + scheduler, screen_info), rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator, state_tracker, scheduler) { if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) { @@ -121,46 +122,19 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { return; } // Update screen info if the framebuffer size has changed. - if (screen_info.width != framebuffer->width || screen_info.height != framebuffer->height) { - screen_info.width = framebuffer->width; - screen_info.height = framebuffer->height; - } + screen_info.width = framebuffer->width; + screen_info.height = framebuffer->height; + const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset; const bool use_accelerated = rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride); const bool is_srgb = use_accelerated && screen_info.is_srgb; RenderScreenshot(*framebuffer, use_accelerated); - bool has_been_recreated = false; - const auto recreate_swapchain = [&](u32 width, u32 height) { - if (!has_been_recreated) { - has_been_recreated = true; - scheduler.Finish(); - } - swapchain.Create(width, height, is_srgb); - }; - - const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout(); - if (swapchain.NeedsRecreation(is_srgb) || swapchain.GetWidth() != layout.width || - swapchain.GetHeight() != layout.height) { - recreate_swapchain(layout.width, layout.height); - } - bool is_outdated; - do { - swapchain.AcquireNextImage(); - is_outdated = swapchain.IsOutDated(); - if (is_outdated) { - recreate_swapchain(layout.width, layout.height); - } - } while (is_outdated); - if (has_been_recreated) { - blit_screen.Recreate(); - } - const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated); - const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore(); - scheduler.Flush(render_semaphore, present_semaphore); - scheduler.WaitWorker(); - swapchain.Present(render_semaphore); + Frame* frame = present_manager.GetRenderFrame(); + blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb); + scheduler.Flush(*frame->render_ready); + scheduler.Record([this, frame](vk::CommandBuffer) { present_manager.PushFrame(frame); }); gpu.RendererFrameEndNotify(); rasterizer.TickFrame(); @@ -246,8 +220,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr }); const VkExtent2D render_area{.width = layout.width, .height = layout.height}; const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area); - // Since we're not rendering to the screen, ignore the render semaphore. - void(blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated)); + blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated); const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4); const VkBufferCreateInfo dst_buffer_info{ @@ -270,7 +243,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr .pNext = nullptr, .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT, .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT, - .oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index 009e75e0d..f44367cb2 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -9,6 +9,7 @@ #include "common/dynamic_library.h" #include "video_core/renderer_base.h" #include "video_core/renderer_vulkan/vk_blit_screen.h" +#include "video_core/renderer_vulkan/vk_present_manager.h" #include "video_core/renderer_vulkan/vk_rasterizer.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" @@ -76,6 +77,7 @@ private: StateTracker state_tracker; Scheduler scheduler; Swapchain swapchain; + PresentManager present_manager; BlitScreen blit_screen; RasterizerVulkan rasterizer; std::optional<TurboMode> turbo_mode; diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index 2f0cc27e8..1e0fdd3d9 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -122,10 +122,12 @@ struct BlitScreen::BufferData { BlitScreen::BlitScreen(Core::Memory::Memory& cpu_memory_, Core::Frontend::EmuWindow& render_window_, const Device& device_, MemoryAllocator& memory_allocator_, - Swapchain& swapchain_, Scheduler& scheduler_, const ScreenInfo& screen_info_) + Swapchain& swapchain_, PresentManager& present_manager_, + Scheduler& scheduler_, const ScreenInfo& screen_info_) : cpu_memory{cpu_memory_}, render_window{render_window_}, device{device_}, - memory_allocator{memory_allocator_}, swapchain{swapchain_}, scheduler{scheduler_}, - image_count{swapchain.GetImageCount()}, screen_info{screen_info_} { + memory_allocator{memory_allocator_}, swapchain{swapchain_}, present_manager{present_manager_}, + scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_}, + current_srgb{swapchain.IsSrgb()}, image_view_format{swapchain.GetImageViewFormat()} { resource_ticks.resize(image_count); CreateStaticResources(); @@ -135,25 +137,20 @@ BlitScreen::BlitScreen(Core::Memory::Memory& cpu_memory_, Core::Frontend::EmuWin BlitScreen::~BlitScreen() = default; void BlitScreen::Recreate() { + present_manager.WaitPresent(); + scheduler.Finish(); + device.GetLogical().WaitIdle(); CreateDynamicResources(); } -VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, - const VkFramebuffer& host_framebuffer, - const Layout::FramebufferLayout layout, VkExtent2D render_area, - bool use_accelerated) { +void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, + const VkFramebuffer& host_framebuffer, const Layout::FramebufferLayout layout, + VkExtent2D render_area, bool use_accelerated) { RefreshResources(framebuffer); // Finish any pending renderpass scheduler.RequestOutsideRenderPassOperationContext(); - if (const auto swapchain_images = swapchain.GetImageCount(); swapchain_images != image_count) { - image_count = swapchain_images; - Recreate(); - } - - const std::size_t image_index = swapchain.GetImageIndex(); - scheduler.Wait(resource_ticks[image_index]); resource_ticks[image_index] = scheduler.CurrentTick(); @@ -169,7 +166,7 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, std::memcpy(mapped_span.data(), &data, sizeof(data)); if (!use_accelerated) { - const u64 image_offset = GetRawImageOffset(framebuffer, image_index); + const u64 image_offset = GetRawImageOffset(framebuffer); const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset; const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr); @@ -204,8 +201,8 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, .depth = 1, }, }; - scheduler.Record([this, copy, image_index](vk::CommandBuffer cmdbuf) { - const VkImage image = *raw_images[image_index]; + scheduler.Record([this, copy, index = image_index](vk::CommandBuffer cmdbuf) { + const VkImage image = *raw_images[index]; const VkImageMemoryBarrier base_barrier{ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .pNext = nullptr, @@ -245,14 +242,15 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, const auto anti_alias_pass = Settings::values.anti_aliasing.GetValue(); if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Fxaa) { - UpdateAADescriptorSet(image_index, source_image_view, false); + UpdateAADescriptorSet(source_image_view, false); const u32 up_scale = Settings::values.resolution_info.up_scale; const u32 down_shift = Settings::values.resolution_info.down_shift; VkExtent2D size{ .width = (up_scale * framebuffer.width) >> down_shift, .height = (up_scale * framebuffer.height) >> down_shift, }; - scheduler.Record([this, image_index, size, anti_alias_pass](vk::CommandBuffer cmdbuf) { + scheduler.Record([this, index = image_index, size, + anti_alias_pass](vk::CommandBuffer cmdbuf) { const VkImageMemoryBarrier base_barrier{ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .pNext = nullptr, @@ -326,7 +324,7 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices)); cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline_layout, 0, - aa_descriptor_sets[image_index], {}); + aa_descriptor_sets[index], {}); cmdbuf.Draw(4, 1, 0, 0); cmdbuf.EndRenderPass(); @@ -369,81 +367,99 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, }; VkImageView fsr_image_view = fsr->Draw(scheduler, image_index, source_image_view, fsr_input_size, crop_rect); - UpdateDescriptorSet(image_index, fsr_image_view, true); + UpdateDescriptorSet(fsr_image_view, true); } else { const bool is_nn = Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::NearestNeighbor; - UpdateDescriptorSet(image_index, source_image_view, is_nn); + UpdateDescriptorSet(source_image_view, is_nn); } - scheduler.Record( - [this, host_framebuffer, image_index, size = render_area](vk::CommandBuffer cmdbuf) { - const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f; - const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f; - const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f; - const VkClearValue clear_color{ - .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}}, - }; - const VkRenderPassBeginInfo renderpass_bi{ - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - .pNext = nullptr, - .renderPass = *renderpass, - .framebuffer = host_framebuffer, - .renderArea = - { - .offset = {0, 0}, - .extent = size, - }, - .clearValueCount = 1, - .pClearValues = &clear_color, - }; - const VkViewport viewport{ - .x = 0.0f, - .y = 0.0f, - .width = static_cast<float>(size.width), - .height = static_cast<float>(size.height), - .minDepth = 0.0f, - .maxDepth = 1.0f, - }; - const VkRect2D scissor{ - .offset = {0, 0}, - .extent = size, - }; - cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); - auto graphics_pipeline = [this]() { - switch (Settings::values.scaling_filter.GetValue()) { - case Settings::ScalingFilter::NearestNeighbor: - case Settings::ScalingFilter::Bilinear: - return *bilinear_pipeline; - case Settings::ScalingFilter::Bicubic: - return *bicubic_pipeline; - case Settings::ScalingFilter::Gaussian: - return *gaussian_pipeline; - case Settings::ScalingFilter::ScaleForce: - return *scaleforce_pipeline; - default: - return *bilinear_pipeline; - } - }(); - cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline); - cmdbuf.SetViewport(0, viewport); - cmdbuf.SetScissor(0, scissor); - - cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices)); - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0, - descriptor_sets[image_index], {}); - cmdbuf.Draw(4, 1, 0, 0); - cmdbuf.EndRenderPass(); - }); - return *semaphores[image_index]; + scheduler.Record([this, host_framebuffer, index = image_index, + size = render_area](vk::CommandBuffer cmdbuf) { + const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f; + const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f; + const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f; + const VkClearValue clear_color{ + .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}}, + }; + const VkRenderPassBeginInfo renderpass_bi{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, + .pNext = nullptr, + .renderPass = *renderpass, + .framebuffer = host_framebuffer, + .renderArea = + { + .offset = {0, 0}, + .extent = size, + }, + .clearValueCount = 1, + .pClearValues = &clear_color, + }; + const VkViewport viewport{ + .x = 0.0f, + .y = 0.0f, + .width = static_cast<float>(size.width), + .height = static_cast<float>(size.height), + .minDepth = 0.0f, + .maxDepth = 1.0f, + }; + const VkRect2D scissor{ + .offset = {0, 0}, + .extent = size, + }; + cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); + auto graphics_pipeline = [this]() { + switch (Settings::values.scaling_filter.GetValue()) { + case Settings::ScalingFilter::NearestNeighbor: + case Settings::ScalingFilter::Bilinear: + return *bilinear_pipeline; + case Settings::ScalingFilter::Bicubic: + return *bicubic_pipeline; + case Settings::ScalingFilter::Gaussian: + return *gaussian_pipeline; + case Settings::ScalingFilter::ScaleForce: + return *scaleforce_pipeline; + default: + return *bilinear_pipeline; + } + }(); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline); + cmdbuf.SetViewport(0, viewport); + cmdbuf.SetScissor(0, scissor); + + cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices)); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0, + descriptor_sets[index], {}); + cmdbuf.Draw(4, 1, 0, 0); + cmdbuf.EndRenderPass(); + }); } -VkSemaphore BlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer, - bool use_accelerated) { - const std::size_t image_index = swapchain.GetImageIndex(); - const VkExtent2D render_area = swapchain.GetSize(); +void BlitScreen::DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& framebuffer, + bool use_accelerated, bool is_srgb) { + // Recreate dynamic resources if the the image count or colorspace changed + if (const std::size_t swapchain_images = swapchain.GetImageCount(); + swapchain_images != image_count || current_srgb != is_srgb) { + current_srgb = is_srgb; + image_view_format = current_srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM; + image_count = swapchain_images; + Recreate(); + } + + // Recreate the presentation frame if the dimensions of the window changed const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout(); - return Draw(framebuffer, *framebuffers[image_index], layout, render_area, use_accelerated); + if (layout.width != frame->width || layout.height != frame->height || + is_srgb != frame->is_srgb) { + Recreate(); + present_manager.RecreateFrame(frame, layout.width, layout.height, is_srgb, + image_view_format, *renderpass); + } + + const VkExtent2D render_area{frame->width, frame->height}; + Draw(framebuffer, *frame->framebuffer, layout, render_area, use_accelerated); + if (++image_index >= image_count) { + image_index = 0; + } } vk::Framebuffer BlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) { @@ -471,13 +487,11 @@ void BlitScreen::CreateStaticResources() { } void BlitScreen::CreateDynamicResources() { - CreateSemaphores(); CreateDescriptorPool(); CreateDescriptorSetLayout(); CreateDescriptorSets(); CreatePipelineLayout(); CreateRenderPass(); - CreateFramebuffers(); CreateGraphicsPipeline(); fsr.reset(); smaa.reset(); @@ -525,11 +539,6 @@ void BlitScreen::CreateShaders() { } } -void BlitScreen::CreateSemaphores() { - semaphores.resize(image_count); - std::ranges::generate(semaphores, [this] { return device.GetLogical().CreateSemaphore(); }); -} - void BlitScreen::CreateDescriptorPool() { const std::array<VkDescriptorPoolSize, 2> pool_sizes{{ { @@ -571,10 +580,10 @@ void BlitScreen::CreateDescriptorPool() { } void BlitScreen::CreateRenderPass() { - renderpass = CreateRenderPassImpl(swapchain.GetImageViewFormat()); + renderpass = CreateRenderPassImpl(image_view_format); } -vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format, bool is_present) { +vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format) { const VkAttachmentDescription color_attachment{ .flags = 0, .format = format, @@ -584,7 +593,7 @@ vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format, bool is_present .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, - .finalLayout = is_present ? VK_IMAGE_LAYOUT_PRESENT_SRC_KHR : VK_IMAGE_LAYOUT_GENERAL, + .finalLayout = VK_IMAGE_LAYOUT_GENERAL, }; const VkAttachmentReference color_attachment_ref{ @@ -1052,16 +1061,6 @@ void BlitScreen::CreateSampler() { nn_sampler = device.GetLogical().CreateSampler(ci_nn); } -void BlitScreen::CreateFramebuffers() { - const VkExtent2D size{swapchain.GetSize()}; - framebuffers.resize(image_count); - - for (std::size_t i = 0; i < image_count; ++i) { - const VkImageView image_view{swapchain.GetImageViewIndex(i)}; - framebuffers[i] = CreateFramebuffer(image_view, size, renderpass); - } -} - void BlitScreen::ReleaseRawImages() { for (const u64 tick : resource_ticks) { scheduler.Wait(tick); @@ -1175,7 +1174,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) { aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass); return; } - aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer), false); + aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer)); aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass); const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{ @@ -1319,8 +1318,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) { aa_pipeline = device.GetLogical().CreateGraphicsPipeline(fxaa_pipeline_ci); } -void BlitScreen::UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view, - bool nn) const { +void BlitScreen::UpdateAADescriptorSet(VkImageView image_view, bool nn) const { const VkDescriptorImageInfo image_info{ .sampler = nn ? *nn_sampler : *sampler, .imageView = image_view, @@ -1356,8 +1354,7 @@ void BlitScreen::UpdateAADescriptorSet(std::size_t image_index, VkImageView imag device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, sampler_write_2}, {}); } -void BlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view, - bool nn) const { +void BlitScreen::UpdateDescriptorSet(VkImageView image_view, bool nn) const { const VkDescriptorBufferInfo buffer_info{ .buffer = *buffer, .offset = offsetof(BufferData, uniform), @@ -1480,8 +1477,7 @@ u64 BlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count; } -u64 BlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, - std::size_t image_index) const { +u64 BlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const { constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData)); return first_image_offset + GetSizeInBytes(framebuffer) * image_index; } diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h index ebe10b08b..68ec20253 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.h +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -5,6 +5,7 @@ #include <memory> +#include "core/frontend/framebuffer_layout.h" #include "video_core/vulkan_common/vulkan_memory_allocator.h" #include "video_core/vulkan_common/vulkan_wrapper.h" @@ -42,6 +43,9 @@ class RasterizerVulkan; class Scheduler; class SMAA; class Swapchain; +class PresentManager; + +struct Frame; struct ScreenInfo { VkImage image{}; @@ -55,18 +59,17 @@ class BlitScreen { public: explicit BlitScreen(Core::Memory::Memory& cpu_memory, Core::Frontend::EmuWindow& render_window, const Device& device, MemoryAllocator& memory_manager, Swapchain& swapchain, - Scheduler& scheduler, const ScreenInfo& screen_info); + PresentManager& present_manager, Scheduler& scheduler, + const ScreenInfo& screen_info); ~BlitScreen(); void Recreate(); - [[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer, - const VkFramebuffer& host_framebuffer, - const Layout::FramebufferLayout layout, VkExtent2D render_area, - bool use_accelerated); + void Draw(const Tegra::FramebufferConfig& framebuffer, const VkFramebuffer& host_framebuffer, + const Layout::FramebufferLayout layout, VkExtent2D render_area, bool use_accelerated); - [[nodiscard]] VkSemaphore DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer, - bool use_accelerated); + void DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& framebuffer, + bool use_accelerated, bool is_srgb); [[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent); @@ -79,10 +82,9 @@ private: void CreateStaticResources(); void CreateShaders(); - void CreateSemaphores(); void CreateDescriptorPool(); void CreateRenderPass(); - vk::RenderPass CreateRenderPassImpl(VkFormat, bool is_present = true); + vk::RenderPass CreateRenderPassImpl(VkFormat format); void CreateDescriptorSetLayout(); void CreateDescriptorSets(); void CreatePipelineLayout(); @@ -90,15 +92,14 @@ private: void CreateSampler(); void CreateDynamicResources(); - void CreateFramebuffers(); void RefreshResources(const Tegra::FramebufferConfig& framebuffer); void ReleaseRawImages(); void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer); void CreateRawImages(const Tegra::FramebufferConfig& framebuffer); - void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const; - void UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const; + void UpdateDescriptorSet(VkImageView image_view, bool nn) const; + void UpdateAADescriptorSet(VkImageView image_view, bool nn) const; void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const; void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer, const Layout::FramebufferLayout layout) const; @@ -107,16 +108,17 @@ private: void CreateFSR(); u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const; - u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, - std::size_t image_index) const; + u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const; Core::Memory::Memory& cpu_memory; Core::Frontend::EmuWindow& render_window; const Device& device; MemoryAllocator& memory_allocator; Swapchain& swapchain; + PresentManager& present_manager; Scheduler& scheduler; std::size_t image_count; + std::size_t image_index{}; const ScreenInfo& screen_info; vk::ShaderModule vertex_shader; @@ -135,7 +137,6 @@ private: vk::Pipeline gaussian_pipeline; vk::Pipeline scaleforce_pipeline; vk::RenderPass renderpass; - std::vector<vk::Framebuffer> framebuffers; vk::DescriptorSets descriptor_sets; vk::Sampler nn_sampler; vk::Sampler sampler; @@ -145,7 +146,6 @@ private: std::vector<u64> resource_ticks; - std::vector<vk::Semaphore> semaphores; std::vector<vk::Image> raw_images; std::vector<vk::ImageView> raw_image_views; std::vector<MemoryCommit> raw_buffer_commits; @@ -164,6 +164,8 @@ private: u32 raw_width = 0; u32 raw_height = 0; Service::android::PixelFormat pixel_format{}; + bool current_srgb; + VkFormat image_view_format; std::unique_ptr<FSR> fsr; std::unique_ptr<SMAA> smaa; diff --git a/src/video_core/renderer_vulkan/vk_present_manager.cpp b/src/video_core/renderer_vulkan/vk_present_manager.cpp new file mode 100644 index 000000000..a137c66f2 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_present_manager.cpp @@ -0,0 +1,454 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/microprofile.h" +#include "common/settings.h" +#include "common/thread.h" +#include "video_core/renderer_vulkan/vk_present_manager.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_swapchain.h" +#include "video_core/vulkan_common/vulkan_device.h" + +namespace Vulkan { + +MICROPROFILE_DEFINE(Vulkan_WaitPresent, "Vulkan", "Wait For Present", MP_RGB(128, 128, 128)); +MICROPROFILE_DEFINE(Vulkan_CopyToSwapchain, "Vulkan", "Copy to swapchain", MP_RGB(192, 255, 192)); + +namespace { + +bool CanBlitToSwapchain(const vk::PhysicalDevice& physical_device, VkFormat format) { + const VkFormatProperties props{physical_device.GetFormatProperties(format)}; + return (props.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT); +} + +[[nodiscard]] VkImageSubresourceLayers MakeImageSubresourceLayers() { + return VkImageSubresourceLayers{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .mipLevel = 0, + .baseArrayLayer = 0, + .layerCount = 1, + }; +} + +[[nodiscard]] VkImageBlit MakeImageBlit(s32 frame_width, s32 frame_height, s32 swapchain_width, + s32 swapchain_height) { + return VkImageBlit{ + .srcSubresource = MakeImageSubresourceLayers(), + .srcOffsets = + { + { + .x = 0, + .y = 0, + .z = 0, + }, + { + .x = frame_width, + .y = frame_height, + .z = 1, + }, + }, + .dstSubresource = MakeImageSubresourceLayers(), + .dstOffsets = + { + { + .x = 0, + .y = 0, + .z = 0, + }, + { + .x = swapchain_width, + .y = swapchain_height, + .z = 1, + }, + }, + }; +} + +[[nodiscard]] VkImageCopy MakeImageCopy(u32 frame_width, u32 frame_height, u32 swapchain_width, + u32 swapchain_height) { + return VkImageCopy{ + .srcSubresource = MakeImageSubresourceLayers(), + .srcOffset = + { + .x = 0, + .y = 0, + .z = 0, + }, + .dstSubresource = MakeImageSubresourceLayers(), + .dstOffset = + { + .x = 0, + .y = 0, + .z = 0, + }, + .extent = + { + .width = std::min(frame_width, swapchain_width), + .height = std::min(frame_height, swapchain_height), + .depth = 1, + }, + }; +} + +} // Anonymous namespace + +PresentManager::PresentManager(Core::Frontend::EmuWindow& render_window_, const Device& device_, + MemoryAllocator& memory_allocator_, Scheduler& scheduler_, + Swapchain& swapchain_) + : render_window{render_window_}, device{device_}, + memory_allocator{memory_allocator_}, scheduler{scheduler_}, swapchain{swapchain_}, + blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())}, + use_present_thread{Settings::values.async_presentation.GetValue()}, + image_count{swapchain.GetImageCount()} { + + auto& dld = device.GetLogical(); + cmdpool = dld.CreateCommandPool({ + .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = + VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, + .queueFamilyIndex = device.GetGraphicsFamily(), + }); + auto cmdbuffers = cmdpool.Allocate(image_count); + + frames.resize(image_count); + for (u32 i = 0; i < frames.size(); i++) { + Frame& frame = frames[i]; + frame.cmdbuf = vk::CommandBuffer{cmdbuffers[i], device.GetDispatchLoader()}; + frame.render_ready = dld.CreateSemaphore({ + .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + }); + frame.present_done = dld.CreateFence({ + .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, + .pNext = nullptr, + .flags = VK_FENCE_CREATE_SIGNALED_BIT, + }); + free_queue.push(&frame); + } + + if (use_present_thread) { + present_thread = std::jthread([this](std::stop_token token) { PresentThread(token); }); + } +} + +PresentManager::~PresentManager() = default; + +Frame* PresentManager::GetRenderFrame() { + MICROPROFILE_SCOPE(Vulkan_WaitPresent); + + // Wait for free presentation frames + std::unique_lock lock{free_mutex}; + free_cv.wait(lock, [this] { return !free_queue.empty(); }); + + // Take the frame from the queue + Frame* frame = free_queue.front(); + free_queue.pop(); + + // Wait for the presentation to be finished so all frame resources are free + frame->present_done.Wait(); + frame->present_done.Reset(); + + return frame; +} + +void PresentManager::PushFrame(Frame* frame) { + if (!use_present_thread) { + CopyToSwapchain(frame); + free_queue.push(frame); + return; + } + + std::unique_lock lock{queue_mutex}; + present_queue.push(frame); + frame_cv.notify_one(); +} + +void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb, + VkFormat image_view_format, VkRenderPass rd) { + auto& dld = device.GetLogical(); + + frame->width = width; + frame->height = height; + frame->is_srgb = is_srgb; + + frame->image = dld.CreateImage({ + .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, + .pNext = nullptr, + .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT, + .imageType = VK_IMAGE_TYPE_2D, + .format = swapchain.GetImageFormat(), + .extent = + { + .width = width, + .height = height, + .depth = 1, + }, + .mipLevels = 1, + .arrayLayers = 1, + .samples = VK_SAMPLE_COUNT_1_BIT, + .tiling = VK_IMAGE_TILING_OPTIMAL, + .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, + }); + + frame->image_commit = memory_allocator.Commit(frame->image, MemoryUsage::DeviceLocal); + + frame->image_view = dld.CreateImageView({ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .image = *frame->image, + .viewType = VK_IMAGE_VIEW_TYPE_2D, + .format = image_view_format, + .components = + { + .r = VK_COMPONENT_SWIZZLE_IDENTITY, + .g = VK_COMPONENT_SWIZZLE_IDENTITY, + .b = VK_COMPONENT_SWIZZLE_IDENTITY, + .a = VK_COMPONENT_SWIZZLE_IDENTITY, + }, + .subresourceRange = + { + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }); + + const VkImageView image_view{*frame->image_view}; + frame->framebuffer = dld.CreateFramebuffer({ + .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .renderPass = rd, + .attachmentCount = 1, + .pAttachments = &image_view, + .width = width, + .height = height, + .layers = 1, + }); +} + +void PresentManager::WaitPresent() { + if (!use_present_thread) { + return; + } + + // Wait for the present queue to be empty + { + std::unique_lock queue_lock{queue_mutex}; + frame_cv.wait(queue_lock, [this] { return present_queue.empty(); }); + } + + // The above condition will be satisfied when the last frame is taken from the queue. + // To ensure that frame has been presented as well take hold of the swapchain + // mutex. + std::scoped_lock swapchain_lock{swapchain_mutex}; +} + +void PresentManager::PresentThread(std::stop_token token) { + Common::SetCurrentThreadName("VulkanPresent"); + while (!token.stop_requested()) { + std::unique_lock lock{queue_mutex}; + + // Wait for presentation frames + Common::CondvarWait(frame_cv, lock, token, [this] { return !present_queue.empty(); }); + if (token.stop_requested()) { + return; + } + + // Take the frame and notify anyone waiting + Frame* frame = present_queue.front(); + present_queue.pop(); + frame_cv.notify_one(); + + // By exchanging the lock ownership we take the swapchain lock + // before the queue lock goes out of scope. This way the swapchain + // lock in WaitPresent is guaranteed to occur after here. + std::exchange(lock, std::unique_lock{swapchain_mutex}); + + CopyToSwapchain(frame); + + // Free the frame for reuse + std::scoped_lock fl{free_mutex}; + free_queue.push(frame); + free_cv.notify_one(); + } +} + +void PresentManager::CopyToSwapchain(Frame* frame) { + MICROPROFILE_SCOPE(Vulkan_CopyToSwapchain); + + const auto recreate_swapchain = [&] { + swapchain.Create(frame->width, frame->height, frame->is_srgb); + image_count = swapchain.GetImageCount(); + }; + + // If the size or colorspace of the incoming frames has changed, recreate the swapchain + // to account for that. + const bool srgb_changed = swapchain.NeedsRecreation(frame->is_srgb); + const bool size_changed = + swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height; + if (srgb_changed || size_changed) { + recreate_swapchain(); + } + + while (swapchain.AcquireNextImage()) { + recreate_swapchain(); + } + + const vk::CommandBuffer cmdbuf{frame->cmdbuf}; + cmdbuf.Begin({ + .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, + .pNext = nullptr, + .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, + .pInheritanceInfo = nullptr, + }); + + const VkImage image{swapchain.CurrentImage()}; + const VkExtent2D extent = swapchain.GetExtent(); + const std::array pre_barriers{ + VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = 0, + .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_UNDEFINED, + .newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, + }, + VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = *frame->image, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, + }, + }; + const std::array post_barriers{ + VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT, + .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + .newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, + }, + VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT, + .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = *frame->image, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, + }, + }; + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, {}, + {}, {}, pre_barriers); + + if (blit_supported) { + cmdbuf.BlitImage(*frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + MakeImageBlit(frame->width, frame->height, extent.width, extent.height), + VK_FILTER_LINEAR); + } else { + cmdbuf.CopyImage(*frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + MakeImageCopy(frame->width, frame->height, extent.width, extent.height)); + } + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, {}, + {}, {}, post_barriers); + + cmdbuf.End(); + + const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore(); + const VkSemaphore render_semaphore = swapchain.CurrentRenderSemaphore(); + const std::array wait_semaphores = {present_semaphore, *frame->render_ready}; + + static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{ + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + }; + + const VkSubmitInfo submit_info{ + .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, + .pNext = nullptr, + .waitSemaphoreCount = 2U, + .pWaitSemaphores = wait_semaphores.data(), + .pWaitDstStageMask = wait_stage_masks.data(), + .commandBufferCount = 1, + .pCommandBuffers = cmdbuf.address(), + .signalSemaphoreCount = 1U, + .pSignalSemaphores = &render_semaphore, + }; + + // Submit the image copy/blit to the swapchain + { + std::scoped_lock lock{scheduler.submit_mutex}; + switch (const VkResult result = + device.GetGraphicsQueue().Submit(submit_info, *frame->present_done)) { + case VK_SUCCESS: + break; + case VK_ERROR_DEVICE_LOST: + device.ReportLoss(); + [[fallthrough]]; + default: + vk::Check(result); + break; + } + } + + // Present + swapchain.Present(render_semaphore); +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_present_manager.h b/src/video_core/renderer_vulkan/vk_present_manager.h new file mode 100644 index 000000000..9885fd7c6 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_present_manager.h @@ -0,0 +1,83 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <condition_variable> +#include <mutex> +#include <queue> + +#include "common/common_types.h" +#include "common/polyfill_thread.h" +#include "video_core/vulkan_common/vulkan_memory_allocator.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" + +namespace Core::Frontend { +class EmuWindow; +} // namespace Core::Frontend + +namespace Vulkan { + +class Device; +class Scheduler; +class Swapchain; + +struct Frame { + u32 width; + u32 height; + bool is_srgb; + vk::Image image; + vk::ImageView image_view; + vk::Framebuffer framebuffer; + MemoryCommit image_commit; + vk::CommandBuffer cmdbuf; + vk::Semaphore render_ready; + vk::Fence present_done; +}; + +class PresentManager { +public: + PresentManager(Core::Frontend::EmuWindow& render_window, const Device& device, + MemoryAllocator& memory_allocator, Scheduler& scheduler, Swapchain& swapchain); + ~PresentManager(); + + /// Returns the last used presentation frame + Frame* GetRenderFrame(); + + /// Pushes a frame for presentation + void PushFrame(Frame* frame); + + /// Recreates the present frame to match the provided parameters + void RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb, + VkFormat image_view_format, VkRenderPass rd); + + /// Waits for the present thread to finish presenting all queued frames. + void WaitPresent(); + +private: + void PresentThread(std::stop_token token); + + void CopyToSwapchain(Frame* frame); + +private: + Core::Frontend::EmuWindow& render_window; + const Device& device; + MemoryAllocator& memory_allocator; + Scheduler& scheduler; + Swapchain& swapchain; + vk::CommandPool cmdpool; + std::vector<Frame> frames; + std::queue<Frame*> present_queue; + std::queue<Frame*> free_queue; + std::condition_variable_any frame_cv; + std::condition_variable free_cv; + std::mutex swapchain_mutex; + std::mutex queue_mutex; + std::mutex free_mutex; + std::jthread present_thread; + bool blit_supported; + bool use_present_thread; + std::size_t image_count; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index 057e16967..80455ec08 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -46,10 +46,11 @@ Scheduler::Scheduler(const Device& device_, StateTracker& state_tracker_) Scheduler::~Scheduler() = default; -void Scheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { +u64 Scheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { // When flushing, we only send data to the worker thread; no waiting is necessary. - SubmitExecution(signal_semaphore, wait_semaphore); + const u64 signal_value = SubmitExecution(signal_semaphore, wait_semaphore); AllocateNewContext(); + return signal_value; } void Scheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { @@ -205,7 +206,7 @@ void Scheduler::AllocateWorkerCommandBuffer() { }); } -void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { +u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { EndPendingOperations(); InvalidateState(); @@ -217,6 +218,7 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s on_submit(); } + std::scoped_lock lock{submit_mutex}; switch (const VkResult result = master_semaphore->SubmitQueue( cmdbuf, signal_semaphore, wait_semaphore, signal_value)) { case VK_SUCCESS: @@ -231,6 +233,7 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s }); chunk->MarkSubmit(); DispatchWork(); + return signal_value; } void Scheduler::AllocateNewContext() { diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index 8d75ce987..475c682eb 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -34,7 +34,7 @@ public: ~Scheduler(); /// Sends the current execution context to the GPU. - void Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr); + u64 Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr); /// Sends the current execution context to the GPU and waits for it to complete. void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr); @@ -106,6 +106,8 @@ public: return *master_semaphore; } + std::mutex submit_mutex; + private: class Command { public: @@ -201,7 +203,7 @@ private: void AllocateWorkerCommandBuffer(); - void SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore); + u64 SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore); void AllocateNewContext(); diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp index b1465e35c..23bbea7f1 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.cpp +++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp @@ -99,18 +99,16 @@ void Swapchain::Create(u32 width_, u32 height_, bool srgb) { return; } - device.GetLogical().WaitIdle(); Destroy(); CreateSwapchain(capabilities, srgb); CreateSemaphores(); - CreateImageViews(); resource_ticks.clear(); resource_ticks.resize(image_count); } -void Swapchain::AcquireNextImage() { +bool Swapchain::AcquireNextImage() { const VkResult result = device.GetLogical().AcquireNextImageKHR( *swapchain, std::numeric_limits<u64>::max(), *present_semaphores[frame_index], VK_NULL_HANDLE, &image_index); @@ -127,8 +125,11 @@ void Swapchain::AcquireNextImage() { LOG_ERROR(Render_Vulkan, "vkAcquireNextImageKHR returned {}", vk::ToString(result)); break; } + scheduler.Wait(resource_ticks[image_index]); resource_ticks[image_index] = scheduler.CurrentTick(); + + return is_suboptimal || is_outdated; } void Swapchain::Present(VkSemaphore render_semaphore) { @@ -143,6 +144,7 @@ void Swapchain::Present(VkSemaphore render_semaphore) { .pImageIndices = &image_index, .pResults = nullptr, }; + std::scoped_lock lock{scheduler.submit_mutex}; switch (const VkResult result = present_queue.Present(present_info)) { case VK_SUCCESS: break; @@ -168,7 +170,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)}; const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)}; - const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)}; + surface_format = ChooseSwapSurfaceFormat(formats); present_mode = ChooseSwapPresentMode(present_modes); u32 requested_image_count{capabilities.minImageCount + 1}; @@ -193,7 +195,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo .imageColorSpace = surface_format.colorSpace, .imageExtent = {}, .imageArrayLayers = 1, - .imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, + .imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, .imageSharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, @@ -241,45 +243,14 @@ void Swapchain::CreateSemaphores() { present_semaphores.resize(image_count); std::ranges::generate(present_semaphores, [this] { return device.GetLogical().CreateSemaphore(); }); -} - -void Swapchain::CreateImageViews() { - VkImageViewCreateInfo ci{ - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .image = {}, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .format = image_view_format, - .components = - { - .r = VK_COMPONENT_SWIZZLE_IDENTITY, - .g = VK_COMPONENT_SWIZZLE_IDENTITY, - .b = VK_COMPONENT_SWIZZLE_IDENTITY, - .a = VK_COMPONENT_SWIZZLE_IDENTITY, - }, - .subresourceRange = - { - .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1, - }, - }; - - image_views.resize(image_count); - for (std::size_t i = 0; i < image_count; i++) { - ci.image = images[i]; - image_views[i] = device.GetLogical().CreateImageView(ci); - } + render_semaphores.resize(image_count); + std::ranges::generate(render_semaphores, + [this] { return device.GetLogical().CreateSemaphore(); }); } void Swapchain::Destroy() { frame_index = 0; present_semaphores.clear(); - framebuffers.clear(); - image_views.clear(); swapchain.reset(); } diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h index caf1ff32b..419742586 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.h +++ b/src/video_core/renderer_vulkan/vk_swapchain.h @@ -27,7 +27,7 @@ public: void Create(u32 width, u32 height, bool srgb); /// Acquires the next image in the swapchain, waits as needed. - void AcquireNextImage(); + bool AcquireNextImage(); /// Presents the rendered image to the swapchain. void Present(VkSemaphore render_semaphore); @@ -52,6 +52,11 @@ public: return is_suboptimal; } + /// Returns true when the swapchain format is in the srgb color space + bool IsSrgb() const { + return current_srgb; + } + VkExtent2D GetSize() const { return extent; } @@ -64,22 +69,34 @@ public: return image_index; } + std::size_t GetFrameIndex() const { + return frame_index; + } + VkImage GetImageIndex(std::size_t index) const { return images[index]; } - VkImageView GetImageViewIndex(std::size_t index) const { - return *image_views[index]; + VkImage CurrentImage() const { + return images[image_index]; } VkFormat GetImageViewFormat() const { return image_view_format; } + VkFormat GetImageFormat() const { + return surface_format.format; + } + VkSemaphore CurrentPresentSemaphore() const { return *present_semaphores[frame_index]; } + VkSemaphore CurrentRenderSemaphore() const { + return *render_semaphores[frame_index]; + } + u32 GetWidth() const { return width; } @@ -88,6 +105,10 @@ public: return height; } + VkExtent2D GetExtent() const { + return extent; + } + private: void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb); void CreateSemaphores(); @@ -107,10 +128,9 @@ private: std::size_t image_count{}; std::vector<VkImage> images; - std::vector<vk::ImageView> image_views; - std::vector<vk::Framebuffer> framebuffers; std::vector<u64> resource_ticks; std::vector<vk::Semaphore> present_semaphores; + std::vector<vk::Semaphore> render_semaphores; u32 width; u32 height; @@ -121,6 +141,7 @@ private: VkFormat image_view_format{}; VkExtent2D extent{}; VkPresentModeKHR present_mode{}; + VkSurfaceFormatKHR surface_format{}; bool current_srgb{}; bool current_fps_unlocked{}; diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp index 009dab0b6..0630ebda5 100644 --- a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp +++ b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp @@ -14,13 +14,18 @@ namespace Vulkan { UpdateDescriptorQueue::UpdateDescriptorQueue(const Device& device_, Scheduler& scheduler_) : device{device_}, scheduler{scheduler_} { + payload_start = payload.data(); payload_cursor = payload.data(); } UpdateDescriptorQueue::~UpdateDescriptorQueue() = default; void UpdateDescriptorQueue::TickFrame() { - payload_cursor = payload.data(); + if (++frame_index >= FRAMES_IN_FLIGHT) { + frame_index = 0; + } + payload_start = payload.data() + frame_index * FRAME_PAYLOAD_SIZE; + payload_cursor = payload_start; } void UpdateDescriptorQueue::Acquire() { @@ -28,10 +33,10 @@ void UpdateDescriptorQueue::Acquire() { // This is the maximum number of entries a single draw call might use. static constexpr size_t MIN_ENTRIES = 0x400; - if (std::distance(payload.data(), payload_cursor) + MIN_ENTRIES >= payload.max_size()) { + if (std::distance(payload_start, payload_cursor) + MIN_ENTRIES >= FRAME_PAYLOAD_SIZE) { LOG_WARNING(Render_Vulkan, "Payload overflow, waiting for worker thread"); scheduler.WaitWorker(); - payload_cursor = payload.data(); + payload_cursor = payload_start; } upload_start = payload_cursor; } diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.h b/src/video_core/renderer_vulkan/vk_update_descriptor.h index 625bcc809..1c1a7020b 100644 --- a/src/video_core/renderer_vulkan/vk_update_descriptor.h +++ b/src/video_core/renderer_vulkan/vk_update_descriptor.h @@ -29,6 +29,12 @@ struct DescriptorUpdateEntry { }; class UpdateDescriptorQueue final { + // This should be plenty for the vast majority of cases. Most desktop platforms only + // provide up to 3 swapchain images. + static constexpr size_t FRAMES_IN_FLIGHT = 5; + static constexpr size_t FRAME_PAYLOAD_SIZE = 0x10000; + static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT; + public: explicit UpdateDescriptorQueue(const Device& device_, Scheduler& scheduler_); ~UpdateDescriptorQueue(); @@ -73,9 +79,11 @@ private: const Device& device; Scheduler& scheduler; + size_t frame_index{0}; DescriptorUpdateEntry* payload_cursor = nullptr; + DescriptorUpdateEntry* payload_start = nullptr; const DescriptorUpdateEntry* upload_start = nullptr; - std::array<DescriptorUpdateEntry, 0x10000> payload; + std::array<DescriptorUpdateEntry, PAYLOAD_SIZE> payload; }; } // namespace Vulkan diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index bb731276e..be33e4d79 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -497,7 +497,7 @@ void Config::ReadCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); ReadGlobalSetting(Settings::values.use_multi_core); - ReadGlobalSetting(Settings::values.use_extended_memory_layout); + ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout); qt_config->endGroup(); } @@ -692,6 +692,7 @@ void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); ReadGlobalSetting(Settings::values.renderer_backend); + ReadGlobalSetting(Settings::values.async_presentation); ReadGlobalSetting(Settings::values.renderer_force_max_clock); ReadGlobalSetting(Settings::values.vulkan_device); ReadGlobalSetting(Settings::values.fullscreen_mode); @@ -1161,7 +1162,7 @@ void Config::SaveCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); WriteGlobalSetting(Settings::values.use_multi_core); - WriteGlobalSetting(Settings::values.use_extended_memory_layout); + WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout); qt_config->endGroup(); } @@ -1313,6 +1314,7 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.renderer_backend.GetValue(global)), static_cast<u32>(Settings::values.renderer_backend.GetDefault()), Settings::values.renderer_backend.UsingGlobal()); + WriteGlobalSetting(Settings::values.async_presentation); WriteGlobalSetting(Settings::values.renderer_force_max_clock); WriteGlobalSetting(Settings::values.vulkan_device); WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()), diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 207bcdc4d..26258d744 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -35,9 +35,6 @@ void ConfigureGeneral::SetConfiguration() { ui->use_multi_core->setEnabled(runtime_lock); ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue()); - ui->use_extended_memory_layout->setEnabled(runtime_lock); - ui->use_extended_memory_layout->setChecked( - Settings::values.use_extended_memory_layout.GetValue()); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue()); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue()); @@ -79,9 +76,6 @@ void ConfigureGeneral::ResetDefaults() { void ConfigureGeneral::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, use_multi_core); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout, - ui->use_extended_memory_layout, - use_extended_memory_layout); if (Settings::IsConfiguringGlobal()) { UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); @@ -141,9 +135,6 @@ void ConfigureGeneral::SetupPerGameUI() { Settings::values.use_speed_limit, use_speed_limit); ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, use_multi_core); - ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout, - Settings::values.use_extended_memory_layout, - use_extended_memory_layout); connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() && diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h index a090c1a3f..7ff63f425 100644 --- a/src/yuzu/configuration/configure_general.h +++ b/src/yuzu/configuration/configure_general.h @@ -47,7 +47,6 @@ private: ConfigurationShared::CheckState use_speed_limit; ConfigurationShared::CheckState use_multi_core; - ConfigurationShared::CheckState use_extended_memory_layout; const Core::System& system; }; diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui index add110bb0..986a1625b 100644 --- a/src/yuzu/configuration/configure_general.ui +++ b/src/yuzu/configuration/configure_general.ui @@ -62,13 +62,6 @@ </widget> </item> <item> - <widget class="QCheckBox" name="use_extended_memory_layout"> - <property name="text"> - <string>Extended memory layout (8GB DRAM)</string> - </property> - </widget> - </item> - <item> <widget class="QCheckBox" name="toggle_check_exit"> <property name="text"> <string>Confirm exit while emulation is running</string> diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 59fb1b334..7f7bf0e4d 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -22,11 +22,13 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; void ConfigureGraphicsAdvanced::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); ui->use_vsync->setEnabled(runtime_lock); + ui->async_present->setEnabled(runtime_lock); ui->renderer_force_max_clock->setEnabled(runtime_lock); ui->async_astc->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); + ui->async_present->setChecked(Settings::values.async_presentation.GetValue()); ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->async_astc->setChecked(Settings::values.async_astc.GetValue()); @@ -54,6 +56,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation, + ui->async_present, async_present); ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock, ui->renderer_force_max_clock, renderer_force_max_clock); @@ -90,6 +94,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { // Disable if not global (only happens during game) if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); + ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal()); ui->renderer_force_max_clock->setEnabled( Settings::values.renderer_force_max_clock.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); @@ -107,6 +112,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { return; } + ConfigurationShared::SetColoredTristate(ui->async_present, Settings::values.async_presentation, + async_present); ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, Settings::values.renderer_force_max_clock, renderer_force_max_clock); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index bf1b04749..5394ed40a 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -36,6 +36,7 @@ private: std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; + ConfigurationShared::CheckState async_present; ConfigurationShared::CheckState renderer_force_max_clock; ConfigurationShared::CheckState use_vsync; ConfigurationShared::CheckState async_astc; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index a7dbdc18c..d7ec18939 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>404</width> - <height>321</height> + <height>376</height> </rect> </property> <property name="windowTitle"> @@ -70,6 +70,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="async_present"> + <property name="text"> + <string>Enable asynchronous presentation (Vulkan only)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="renderer_force_max_clock"> <property name="toolTip"> <string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string> @@ -112,7 +119,7 @@ <item> <widget class="QCheckBox" name="use_fast_gpu_time"> <property name="toolTip"> - <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string> + <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string> </property> <property name="text"> <string>Use Fast GPU Time (Hack)</string> @@ -122,7 +129,7 @@ <item> <widget class="QCheckBox" name="use_pessimistic_flushes"> <property name="toolTip"> - <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string> + <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string> </property> <property name="text"> <string>Use pessimistic buffer flushes (Hack)</string> @@ -132,7 +139,7 @@ <item> <widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache"> <property name="toolTip"> - <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string> + <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string> </property> <property name="text"> <string>Use Vulkan pipeline cache</string> diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 6af34f793..286ccc5cd 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -111,6 +111,9 @@ void ConfigureSystem::SetConfiguration() { ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time)); ui->device_name_edit->setText( QString::fromUtf8(Settings::values.device_name.GetValue().c_str())); + ui->use_unsafe_extended_memory_layout->setEnabled(enabled); + ui->use_unsafe_extended_memory_layout->setChecked( + Settings::values.use_unsafe_extended_memory_layout.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue()); @@ -160,6 +163,9 @@ void ConfigureSystem::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region); ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index, ui->combo_time_zone); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_unsafe_extended_memory_layout, + ui->use_unsafe_extended_memory_layout, + use_unsafe_extended_memory_layout); if (Settings::IsConfiguringGlobal()) { // Guard if during game and set to game-specific value @@ -215,6 +221,10 @@ void ConfigureSystem::SetupPerGameUI() { Settings::values.rng_seed.GetValue().has_value(), Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed); + ConfigurationShared::SetColoredTristate(ui->use_unsafe_extended_memory_layout, + Settings::values.use_unsafe_extended_memory_layout, + use_unsafe_extended_memory_layout); + ui->custom_rtc_checkbox->setVisible(false); ui->custom_rtc_edit->setVisible(false); } diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h index ec28724a1..ce1a91601 100644 --- a/src/yuzu/configuration/configure_system.h +++ b/src/yuzu/configuration/configure_system.h @@ -41,6 +41,7 @@ private: bool enabled = false; ConfigurationShared::CheckState use_rng_seed; + ConfigurationShared::CheckState use_unsafe_extended_memory_layout; Core::System& system; }; diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui index 9e7bc3b93..e0caecd5e 100644 --- a/src/yuzu/configuration/configure_system.ui +++ b/src/yuzu/configuration/configure_system.ui @@ -478,6 +478,13 @@ </property> </widget> </item> + <item row="7" column="0"> + <widget class="QCheckBox" name="use_unsafe_extended_memory_layout"> + <property name="text"> + <string>Unsafe extended memory layout (8GB DRAM)</string> + </property> + </widget> + </item> </layout> </item> </layout> diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b79409a68..ba9eece1d 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -27,6 +27,7 @@ #include "configuration/configure_input.h" #include "configuration/configure_per_game.h" #include "configuration/configure_tas.h" +#include "core/file_sys/romfs_factory.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/frontend/applets/cabinet.h" @@ -4171,6 +4172,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { } Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + bool all_keys_present{true}; + if (keys.BaseDeriveNecessary()) { Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory("", FileSys::Mode::Read)}; @@ -4195,6 +4198,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { errors += tr(" - Missing PRODINFO"); } if (!errors.isEmpty()) { + all_keys_present = false; QMessageBox::warning( this, tr("Derivation Components Missing"), tr("Encryption keys are missing. " @@ -4222,11 +4226,40 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { system->GetFileSystemController().CreateFactories(*vfs); + if (all_keys_present && !this->CheckSystemArchiveDecryption()) { + LOG_WARNING(Frontend, "Mii model decryption failed"); + QMessageBox::warning( + this, tr("System Archive Decryption Failed"), + tr("Encryption keys failed to decrypt firmware. " + "<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu " + "quickstart guide</a> to get all your keys, firmware and " + "games.")); + } + if (behavior == ReinitializeKeyBehavior::Warning) { game_list->PopulateAsync(UISettings::values.game_dirs); } } +bool GMainWindow::CheckSystemArchiveDecryption() { + constexpr u64 MiiModelId = 0x0100000000000802; + + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + // Not having system BIS files is not an error. + return true; + } + + auto mii_nca = bis_system->GetEntry(MiiModelId, FileSys::ContentRecordType::Data); + if (!mii_nca) { + // Not having the Mii model is not an error. + return true; + } + + // Return whether we are able to decrypt the RomFS of the Mii model. + return mii_nca->GetRomFS().get() != nullptr; +} + std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id) { const auto dlc_entries = diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 8b5c1d747..3bbc31ada 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -392,6 +392,7 @@ private: void LoadTranslation(); void OpenPerGameConfiguration(u64 title_id, const std::string& file_name); bool CheckDarkMode(); + bool CheckSystemArchiveDecryption(); QString GetTasStateDescription() const; bool CreateShortcut(const std::string& shortcut_path, const std::string& title, diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 464da3231..e4f91d07c 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -274,7 +274,7 @@ void Config::ReadValues() { // Core ReadSetting("Core", Settings::values.use_multi_core); - ReadSetting("Core", Settings::values.use_extended_memory_layout); + ReadSetting("Core", Settings::values.use_unsafe_extended_memory_layout); // Cpu ReadSetting("Cpu", Settings::values.cpu_accuracy); @@ -300,6 +300,7 @@ void Config::ReadValues() { // Renderer ReadSetting("Renderer", Settings::values.renderer_backend); + ReadSetting("Renderer", Settings::values.async_presentation); ReadSetting("Renderer", Settings::values.renderer_force_max_clock); ReadSetting("Renderer", Settings::values.renderer_debug); ReadSetting("Renderer", Settings::values.renderer_shader_feedback); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 209cfc28a..f714eae17 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -163,9 +163,9 @@ keyboard_enabled = # 0: Disabled, 1 (default): Enabled use_multi_core = -# Enable extended guest system memory layout (8GB DRAM) +# Enable unsafe extended guest system memory layout (8GB DRAM) # 0 (default): Disabled, 1: Enabled -use_extended_memory_layout = +use_unsafe_extended_memory_layout = [Cpu] # Adjusts various optimizations. @@ -264,6 +264,10 @@ cpuopt_unsafe_ignore_global_monitor = # 0: OpenGL, 1 (default): Vulkan backend = +# Whether to enable asynchronous presentation (Vulkan only) +# 0 (default): Off, 1: On +async_presentation = + # Enable graphics API debugging mode. # 0 (default): Disabled, 1: Enabled debug = |