diff options
56 files changed, 671 insertions, 421 deletions
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h index 4dfd41b43..978b1518f 100644 --- a/src/core/arm/arm_interface.h +++ b/src/core/arm/arm_interface.h @@ -7,6 +7,10 @@ #include <array> #include "common/common_types.h" +namespace Common { +struct PageTable; +} + namespace Kernel { enum class VMAPermission : u8; } @@ -49,8 +53,14 @@ public: /// Clear all instruction cache virtual void ClearInstructionCache() = 0; - /// Notify CPU emulation that page tables have changed - virtual void PageTableChanged() = 0; + /// Notifies CPU emulation that the current page table has changed. + /// + /// @param new_page_table The new page table. + /// @param new_address_space_size_in_bits The new usable size of the address space in bits. + /// This can be either 32, 36, or 39 on official software. + /// + virtual void PageTableChanged(Common::PageTable& new_page_table, + std::size_t new_address_space_size_in_bits) = 0; /** * Set the Program Counter to an address diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp index dc96e35d5..44307fa19 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic.cpp @@ -14,7 +14,6 @@ #include "core/core_timing.h" #include "core/core_timing_util.h" #include "core/gdbstub/gdbstub.h" -#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/svc.h" #include "core/hle/kernel/vm_manager.h" @@ -129,18 +128,16 @@ public: u64 tpidr_el0 = 0; }; -std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const { - auto* current_process = system.Kernel().CurrentProcess(); - auto** const page_table = current_process->VMManager().page_table.pointers.data(); - +std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& page_table, + std::size_t address_space_bits) const { Dynarmic::A64::UserConfig config; // Callbacks config.callbacks = cb.get(); // Memory - config.page_table = reinterpret_cast<void**>(page_table); - config.page_table_address_space_bits = current_process->VMManager().GetAddressSpaceWidth(); + config.page_table = reinterpret_cast<void**>(page_table.pointers.data()); + config.page_table_address_space_bits = address_space_bits; config.silently_mirror_page_table = false; // Multi-process state @@ -176,12 +173,7 @@ ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index) : cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system}, core_index{core_index}, system{system}, - exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} { - ThreadContext ctx{}; - inner_unicorn.SaveContext(ctx); - PageTableChanged(); - LoadContext(ctx); -} + exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {} ARM_Dynarmic::~ARM_Dynarmic() = default; @@ -276,8 +268,9 @@ void ARM_Dynarmic::ClearExclusiveState() { jit->ClearExclusiveState(); } -void ARM_Dynarmic::PageTableChanged() { - jit = MakeJit(); +void ARM_Dynarmic::PageTableChanged(Common::PageTable& page_table, + std::size_t new_address_space_size_in_bits) { + jit = MakeJit(page_table, new_address_space_size_in_bits); } DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {} diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h index c1db254e8..b701e97a3 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.h +++ b/src/core/arm/dynarmic/arm_dynarmic.h @@ -48,10 +48,12 @@ public: void ClearExclusiveState() override; void ClearInstructionCache() override; - void PageTableChanged() override; + void PageTableChanged(Common::PageTable& new_page_table, + std::size_t new_address_space_size_in_bits) override; private: - std::unique_ptr<Dynarmic::A64::Jit> MakeJit() const; + std::unique_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table, + std::size_t address_space_bits) const; friend class ARM_Dynarmic_Callbacks; std::unique_ptr<ARM_Dynarmic_Callbacks> cb; diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h index 209fc16ad..34e974b4d 100644 --- a/src/core/arm/unicorn/arm_unicorn.h +++ b/src/core/arm/unicorn/arm_unicorn.h @@ -41,7 +41,7 @@ public: void Run() override; void Step() override; void ClearInstructionCache() override; - void PageTableChanged() override{}; + void PageTableChanged(Common::PageTable&, std::size_t) override {} void RecordBreak(GDBStub::BreakpointAddress bkpt); private: diff --git a/src/core/core.cpp b/src/core/core.cpp index bc9e887b6..175a5f2ea 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -3,9 +3,7 @@ // Refer to the license.txt file included. #include <array> -#include <map> #include <memory> -#include <thread> #include <utility> #include "common/file_util.h" @@ -38,8 +36,6 @@ #include "frontend/applets/software_keyboard.h" #include "frontend/applets/web_browser.h" #include "video_core/debug_utils/debug_utils.h" -#include "video_core/gpu_asynch.h" -#include "video_core/gpu_synch.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" @@ -81,7 +77,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return vfs->OpenFile(path, FileSys::Mode::Read); } struct System::Impl { - explicit Impl(System& system) : kernel{system} {} + explicit Impl(System& system) : kernel{system}, cpu_core_manager{system} {} Cpu& CurrentCpuCore() { return cpu_core_manager.GetCurrentCore(); @@ -99,6 +95,7 @@ struct System::Impl { LOG_DEBUG(HW_Memory, "initialized OK"); core_timing.Initialize(); + cpu_core_manager.Initialize(); kernel.Initialize(); const auto current_time = std::chrono::duration_cast<std::chrono::seconds>( @@ -120,9 +117,6 @@ struct System::Impl { if (web_browser == nullptr) web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>(); - auto main_process = Kernel::Process::Create(system, "main"); - kernel.MakeCurrentProcess(main_process.get()); - telemetry_session = std::make_unique<Core::TelemetrySession>(); service_manager = std::make_shared<Service::SM::ServiceManager>(); @@ -134,15 +128,9 @@ struct System::Impl { return ResultStatus::ErrorVideoCore; } - is_powered_on = true; - - if (Settings::values.use_asynchronous_gpu_emulation) { - gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer); - } else { - gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer); - } + gpu_core = VideoCore::CreateGPU(system); - cpu_core_manager.Initialize(system); + is_powered_on = true; LOG_DEBUG(Core, "Initialized OK"); @@ -179,7 +167,8 @@ struct System::Impl { return init_result; } - const Loader::ResultStatus load_result{app_loader->Load(*kernel.CurrentProcess())}; + auto main_process = Kernel::Process::Create(system, "main"); + const auto [load_result, load_parameters] = app_loader->Load(*main_process); if (load_result != Loader::ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result)); Shutdown(); @@ -187,6 +176,16 @@ struct System::Impl { return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) + static_cast<u32>(load_result)); } + kernel.MakeCurrentProcess(main_process.get()); + + // Main process has been loaded and been made current. + // Begin GPU and CPU execution. + gpu_core->Start(); + cpu_core_manager.StartThreads(); + + // All threads are started, begin main process execution, now that we're in the clear. + main_process->Run(load_parameters->main_thread_priority, + load_parameters->main_thread_stack_size); status = ResultStatus::Success; return status; diff --git a/src/core/cpu_core_manager.cpp b/src/core/cpu_core_manager.cpp index 93bc5619c..8fcb4eeb1 100644 --- a/src/core/cpu_core_manager.cpp +++ b/src/core/cpu_core_manager.cpp @@ -19,17 +19,19 @@ void RunCpuCore(const System& system, Cpu& cpu_state) { } } // Anonymous namespace -CpuCoreManager::CpuCoreManager() = default; +CpuCoreManager::CpuCoreManager(System& system) : system{system} {} CpuCoreManager::~CpuCoreManager() = default; -void CpuCoreManager::Initialize(System& system) { +void CpuCoreManager::Initialize() { barrier = std::make_unique<CpuBarrier>(); exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size()); for (std::size_t index = 0; index < cores.size(); ++index) { cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index); } +} +void CpuCoreManager::StartThreads() { // Create threads for CPU cores 1-3, and build thread_to_cpu map // CPU core 0 is run on the main thread thread_to_cpu[std::this_thread::get_id()] = cores[0].get(); diff --git a/src/core/cpu_core_manager.h b/src/core/cpu_core_manager.h index a4d70ec56..2cbbf8216 100644 --- a/src/core/cpu_core_manager.h +++ b/src/core/cpu_core_manager.h @@ -18,7 +18,7 @@ class System; class CpuCoreManager { public: - CpuCoreManager(); + explicit CpuCoreManager(System& system); CpuCoreManager(const CpuCoreManager&) = delete; CpuCoreManager(CpuCoreManager&&) = delete; @@ -27,7 +27,8 @@ public: CpuCoreManager& operator=(const CpuCoreManager&) = delete; CpuCoreManager& operator=(CpuCoreManager&&) = delete; - void Initialize(System& system); + void Initialize(); + void StartThreads(); void Shutdown(); Cpu& GetCore(std::size_t index); @@ -54,6 +55,8 @@ private: /// Map of guest threads to CPU cores std::map<std::thread::id, Cpu*> thread_to_cpu; + + System& system; }; } // namespace Core diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 4d58e7c69..8539fabe4 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -182,7 +182,12 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) { void KernelCore::MakeCurrentProcess(Process* process) { impl->current_process = process; - Memory::SetCurrentPageTable(&process->VMManager().page_table); + + if (process == nullptr) { + return; + } + + Memory::SetCurrentPageTable(*process); } Process* KernelCore::CurrentProcess() { diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index 4e94048da..6d7a7e754 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -28,21 +28,20 @@ namespace { * * @param owner_process The parent process for the main thread * @param kernel The kernel instance to create the main thread under. - * @param entry_point The address at which the thread should start execution * @param priority The priority to give the main thread */ -void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) { - // Initialize new "main" thread - const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress(); +void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) { + const auto& vm_manager = owner_process.VMManager(); + const VAddr entry_point = vm_manager.GetCodeRegionBaseAddress(); + const VAddr stack_top = vm_manager.GetTLSIORegionEndAddress(); auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, owner_process.GetIdealCore(), stack_top, owner_process); SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); // Register 1 must be a handle to the main thread - const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap(); - thread->SetGuestHandle(guest_handle); - thread->GetContext().cpu_registers[1] = guest_handle; + const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap(); + thread->GetContext().cpu_registers[1] = thread_handle; // Threads by default are dormant, wake up the main thread so it runs when the scheduler fires thread->ResumeFromWait(); @@ -106,8 +105,6 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) { is_64bit_process = metadata.Is64BitProgram(); vm_manager.Reset(metadata.GetAddressSpaceType()); - // Ensure that the potentially resized page table is seen by CPU backends. - Memory::SetCurrentPageTable(&vm_manager.page_table); const auto& caps = metadata.GetKernelCapabilities(); const auto capability_init_result = @@ -119,7 +116,7 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) { return handle_table.SetSize(capabilities.GetHandleTableSize()); } -void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) { +void Process::Run(s32 main_thread_priority, u64 stack_size) { // The kernel always ensures that the given stack size is page aligned. main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE); @@ -135,7 +132,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) { vm_manager.LogLayout(); ChangeStatus(ProcessStatus::Running); - SetupMainThread(*this, kernel, entry_point, main_thread_priority); + SetupMainThread(*this, kernel, main_thread_priority); } void Process::PrepareForTermination() { @@ -242,9 +239,6 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) { MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData); code_memory_size += module_.memory.size(); - - // Clear instruction cache in CPU JIT - system.InvalidateCpuInstructionCaches(); } Process::Process(Core::System& system) diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index dda52f4c0..bf3b7eef3 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -225,9 +225,12 @@ public: ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata); /** - * Applies address space changes and launches the process main thread. + * Starts the main application thread for this process. + * + * @param main_thread_priority The priority for the main thread. + * @param stack_size The stack size for the main thread in bytes. */ - void Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size); + void Run(s32 main_thread_priority, u64 stack_size); /** * Prepares a process for termination by stopping all of its threads diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index d48a2203a..4c763b288 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -1380,20 +1380,22 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e return ERR_INVALID_THREAD_PRIORITY; } - const std::string name = fmt::format("thread-{:X}", entry_point); auto& kernel = system.Kernel(); CASCADE_RESULT(SharedPtr<Thread> thread, - Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top, + Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top, *current_process)); - const auto new_guest_handle = current_process->GetHandleTable().Create(thread); - if (new_guest_handle.Failed()) { + const auto new_thread_handle = current_process->GetHandleTable().Create(thread); + if (new_thread_handle.Failed()) { LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}", - new_guest_handle.Code().raw); - return new_guest_handle.Code(); + new_thread_handle.Code().raw); + return new_thread_handle.Code(); } - thread->SetGuestHandle(*new_guest_handle); - *out_handle = *new_guest_handle; + *out_handle = *new_thread_handle; + + // Set the thread name for debugging purposes. + thread->SetName( + fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle)); system.CpuCore(thread->GetProcessorID()).PrepareReschedule(); @@ -2288,7 +2290,7 @@ static const FunctionDef SVC_Table[] = { {0x33, SvcWrap<GetThreadContext>, "GetThreadContext"}, {0x34, SvcWrap<WaitForAddress>, "WaitForAddress"}, {0x35, SvcWrap<SignalToAddress>, "SignalToAddress"}, - {0x36, nullptr, "Unknown"}, + {0x36, nullptr, "SynchronizePreemptionState"}, {0x37, nullptr, "Unknown"}, {0x38, nullptr, "Unknown"}, {0x39, nullptr, "Unknown"}, diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 32026d7f0..411a73b49 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -102,6 +102,11 @@ public: std::string GetName() const override { return name; } + + void SetName(std::string new_name) { + name = std::move(new_name); + } + std::string GetTypeName() const override { return "Thread"; } @@ -339,10 +344,6 @@ public: arb_wait_address = address; } - void SetGuestHandle(Handle handle) { - guest_handle = handle; - } - bool HasWakeupCallback() const { return wakeup_callback != nullptr; } @@ -436,9 +437,6 @@ private: /// If waiting for an AddressArbiter, this is the address being waited on. VAddr arb_wait_address{0}; - /// Handle used by guest emulated application to access this thread - Handle guest_handle = 0; - /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. Handle callback_handle = 0; diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 07aa7a1cd..10b13fb1d 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -86,25 +86,29 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::Virtua return FileType::Error; } -ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) { +AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirectory::Load( + Kernel::Process& process) { if (is_loaded) { - return ResultStatus::ErrorAlreadyLoaded; + return {ResultStatus::ErrorAlreadyLoaded, {}}; } if (dir == nullptr) { - if (file == nullptr) - return ResultStatus::ErrorNullFile; + if (file == nullptr) { + return {ResultStatus::ErrorNullFile, {}}; + } + dir = file->GetContainingDirectory(); } // Read meta to determine title ID FileSys::VirtualFile npdm = dir->GetFile("main.npdm"); - if (npdm == nullptr) - return ResultStatus::ErrorMissingNPDM; + if (npdm == nullptr) { + return {ResultStatus::ErrorMissingNPDM, {}}; + } - ResultStatus result = metadata.Load(npdm); + const ResultStatus result = metadata.Load(npdm); if (result != ResultStatus::Success) { - return result; + return {result, {}}; } if (override_update) { @@ -114,23 +118,24 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) // Reread in case PatchExeFS affected the main.npdm npdm = dir->GetFile("main.npdm"); - if (npdm == nullptr) - return ResultStatus::ErrorMissingNPDM; + if (npdm == nullptr) { + return {ResultStatus::ErrorMissingNPDM, {}}; + } - ResultStatus result2 = metadata.Load(npdm); + const ResultStatus result2 = metadata.Load(npdm); if (result2 != ResultStatus::Success) { - return result2; + return {result2, {}}; } metadata.Print(); const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()}; if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit || arch_bits == FileSys::ProgramAddressSpaceType::Is32BitNoMap) { - return ResultStatus::Error32BitISA; + return {ResultStatus::Error32BitISA, {}}; } if (process.LoadFromMetadata(metadata).IsError()) { - return ResultStatus::ErrorUnableToParseKernelMetadata; + return {ResultStatus::ErrorUnableToParseKernelMetadata, {}}; } const FileSys::PatchManager pm(metadata.GetTitleID()); @@ -150,7 +155,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) const auto tentative_next_load_addr = AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm); if (!tentative_next_load_addr) { - return ResultStatus::ErrorLoadingNSO; + return {ResultStatus::ErrorLoadingNSO, {}}; } next_load_addr = *tentative_next_load_addr; @@ -159,8 +164,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false); } - process.Run(base_address, metadata.GetMainThreadPriority(), metadata.GetMainThreadStackSize()); - // Find the RomFS by searching for a ".romfs" file in this directory const auto& files = dir->GetFiles(); const auto romfs_iter = @@ -175,7 +178,8 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) } is_loaded = true; - return ResultStatus::Success; + return {ResultStatus::Success, + LoadParameters{metadata.GetMainThreadPriority(), metadata.GetMainThreadStackSize()}}; } ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile& dir) { diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h index 1615cb5a8..1a65c16a4 100644 --- a/src/core/loader/deconstructed_rom_directory.h +++ b/src/core/loader/deconstructed_rom_directory.h @@ -37,7 +37,7 @@ public: return IdentifyType(file); } - ResultStatus Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process) override; ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; ResultStatus ReadIcon(std::vector<u8>& buffer) override; diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp index 46ac372f6..6d4b02375 100644 --- a/src/core/loader/elf.cpp +++ b/src/core/loader/elf.cpp @@ -382,13 +382,15 @@ FileType AppLoader_ELF::IdentifyType(const FileSys::VirtualFile& file) { return FileType::Error; } -ResultStatus AppLoader_ELF::Load(Kernel::Process& process) { - if (is_loaded) - return ResultStatus::ErrorAlreadyLoaded; +AppLoader_ELF::LoadResult AppLoader_ELF::Load(Kernel::Process& process) { + if (is_loaded) { + return {ResultStatus::ErrorAlreadyLoaded, {}}; + } std::vector<u8> buffer = file->ReadAllBytes(); - if (buffer.size() != file->GetSize()) - return ResultStatus::ErrorIncorrectELFFileSize; + if (buffer.size() != file->GetSize()) { + return {ResultStatus::ErrorIncorrectELFFileSize, {}}; + } const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress(); ElfReader elf_reader(&buffer[0]); @@ -396,10 +398,9 @@ ResultStatus AppLoader_ELF::Load(Kernel::Process& process) { const VAddr entry_point = codeset.entrypoint; process.LoadModule(std::move(codeset), entry_point); - process.Run(entry_point, 48, Memory::DEFAULT_STACK_SIZE); is_loaded = true; - return ResultStatus::Success; + return {ResultStatus::Success, LoadParameters{48, Memory::DEFAULT_STACK_SIZE}}; } } // namespace Loader diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h index a2d33021c..7ef7770a6 100644 --- a/src/core/loader/elf.h +++ b/src/core/loader/elf.h @@ -26,7 +26,7 @@ public: return IdentifyType(file); } - ResultStatus Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process) override; }; } // namespace Loader diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index bb925f4a6..f7846db52 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -131,6 +131,12 @@ std::ostream& operator<<(std::ostream& os, ResultStatus status); /// Interface for loading an application class AppLoader : NonCopyable { public: + struct LoadParameters { + s32 main_thread_priority; + u64 main_thread_stack_size; + }; + using LoadResult = std::pair<ResultStatus, std::optional<LoadParameters>>; + explicit AppLoader(FileSys::VirtualFile file); virtual ~AppLoader(); @@ -145,7 +151,7 @@ public: * @param process The newly created process. * @return The status result of the operation. */ - virtual ResultStatus Load(Kernel::Process& process) = 0; + virtual LoadResult Load(Kernel::Process& process) = 0; /** * Loads the system mode that this application needs. diff --git a/src/core/loader/nax.cpp b/src/core/loader/nax.cpp index 93a970d10..34efef09a 100644 --- a/src/core/loader/nax.cpp +++ b/src/core/loader/nax.cpp @@ -41,31 +41,37 @@ FileType AppLoader_NAX::GetFileType() const { return IdentifyTypeImpl(*nax); } -ResultStatus AppLoader_NAX::Load(Kernel::Process& process) { +AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process) { if (is_loaded) { - return ResultStatus::ErrorAlreadyLoaded; + return {ResultStatus::ErrorAlreadyLoaded, {}}; } - if (nax->GetStatus() != ResultStatus::Success) - return nax->GetStatus(); + const auto nax_status = nax->GetStatus(); + if (nax_status != ResultStatus::Success) { + return {nax_status, {}}; + } const auto nca = nax->AsNCA(); if (nca == nullptr) { - if (!Core::Crypto::KeyManager::KeyFileExists(false)) - return ResultStatus::ErrorMissingProductionKeyFile; - return ResultStatus::ErrorNAXInconvertibleToNCA; + if (!Core::Crypto::KeyManager::KeyFileExists(false)) { + return {ResultStatus::ErrorMissingProductionKeyFile, {}}; + } + + return {ResultStatus::ErrorNAXInconvertibleToNCA, {}}; } - if (nca->GetStatus() != ResultStatus::Success) - return nca->GetStatus(); + const auto nca_status = nca->GetStatus(); + if (nca_status != ResultStatus::Success) { + return {nca_status, {}}; + } const auto result = nca_loader->Load(process); - if (result != ResultStatus::Success) + if (result.first != ResultStatus::Success) { return result; + } is_loaded = true; - - return ResultStatus::Success; + return result; } ResultStatus AppLoader_NAX::ReadRomFS(FileSys::VirtualFile& dir) { diff --git a/src/core/loader/nax.h b/src/core/loader/nax.h index f40079574..00f1659c1 100644 --- a/src/core/loader/nax.h +++ b/src/core/loader/nax.h @@ -33,7 +33,7 @@ public: FileType GetFileType() const override; - ResultStatus Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process) override; ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; u64 ReadRomFSIVFCOffset() const override; diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp index ce8196fcf..b3f8f1083 100644 --- a/src/core/loader/nca.cpp +++ b/src/core/loader/nca.cpp @@ -30,36 +30,38 @@ FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) { return FileType::Error; } -ResultStatus AppLoader_NCA::Load(Kernel::Process& process) { +AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) { if (is_loaded) { - return ResultStatus::ErrorAlreadyLoaded; + return {ResultStatus::ErrorAlreadyLoaded, {}}; } const auto result = nca->GetStatus(); if (result != ResultStatus::Success) { - return result; + return {result, {}}; } - if (nca->GetType() != FileSys::NCAContentType::Program) - return ResultStatus::ErrorNCANotProgram; + if (nca->GetType() != FileSys::NCAContentType::Program) { + return {ResultStatus::ErrorNCANotProgram, {}}; + } const auto exefs = nca->GetExeFS(); - - if (exefs == nullptr) - return ResultStatus::ErrorNoExeFS; + if (exefs == nullptr) { + return {ResultStatus::ErrorNoExeFS, {}}; + } directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs, true); const auto load_result = directory_loader->Load(process); - if (load_result != ResultStatus::Success) + if (load_result.first != ResultStatus::Success) { return load_result; + } - if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) + if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) { Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this)); + } is_loaded = true; - - return ResultStatus::Success; + return load_result; } ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) { diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h index b9f077468..94f0ed677 100644 --- a/src/core/loader/nca.h +++ b/src/core/loader/nca.h @@ -33,7 +33,7 @@ public: return IdentifyType(file); } - ResultStatus Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process) override; ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; u64 ReadRomFSIVFCOffset() const override; diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp index 31e4a0c84..6a0ca389b 100644 --- a/src/core/loader/nro.cpp +++ b/src/core/loader/nro.cpp @@ -201,25 +201,25 @@ bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& fi return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base); } -ResultStatus AppLoader_NRO::Load(Kernel::Process& process) { +AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) { if (is_loaded) { - return ResultStatus::ErrorAlreadyLoaded; + return {ResultStatus::ErrorAlreadyLoaded, {}}; } // Load NRO const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress(); if (!LoadNro(process, *file, base_address)) { - return ResultStatus::ErrorLoadingNRO; + return {ResultStatus::ErrorLoadingNRO, {}}; } - if (romfs != nullptr) + if (romfs != nullptr) { Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this)); - - process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE); + } is_loaded = true; - return ResultStatus::Success; + return {ResultStatus::Success, + LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}}; } ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) { diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h index 85b0ed644..1ffdae805 100644 --- a/src/core/loader/nro.h +++ b/src/core/loader/nro.h @@ -37,7 +37,7 @@ public: return IdentifyType(file); } - ResultStatus Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process) override; ResultStatus ReadIcon(std::vector<u8>& buffer) override; ResultStatus ReadProgramId(u64& out_program_id) override; diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp index d7c47c197..a86653204 100644 --- a/src/core/loader/nso.cpp +++ b/src/core/loader/nso.cpp @@ -169,22 +169,21 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, return load_base + image_size; } -ResultStatus AppLoader_NSO::Load(Kernel::Process& process) { +AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) { if (is_loaded) { - return ResultStatus::ErrorAlreadyLoaded; + return {ResultStatus::ErrorAlreadyLoaded, {}}; } // Load module const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress(); if (!LoadModule(process, *file, base_address, true)) { - return ResultStatus::ErrorLoadingNSO; + return {ResultStatus::ErrorLoadingNSO, {}}; } LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address); - process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE); - is_loaded = true; - return ResultStatus::Success; + return {ResultStatus::Success, + LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}}; } } // namespace Loader diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h index 4674c3724..fdce9191c 100644 --- a/src/core/loader/nso.h +++ b/src/core/loader/nso.h @@ -84,7 +84,7 @@ public: VAddr load_base, bool should_pass_arguments, std::optional<FileSys::PatchManager> pm = {}); - ResultStatus Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process) override; }; } // namespace Loader diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp index 7da1f8960..ad56bbb38 100644 --- a/src/core/loader/nsp.cpp +++ b/src/core/loader/nsp.cpp @@ -72,37 +72,45 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) { return FileType::Error; } -ResultStatus AppLoader_NSP::Load(Kernel::Process& process) { +AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) { if (is_loaded) { - return ResultStatus::ErrorAlreadyLoaded; + return {ResultStatus::ErrorAlreadyLoaded, {}}; } - if (title_id == 0) - return ResultStatus::ErrorNSPMissingProgramNCA; + if (title_id == 0) { + return {ResultStatus::ErrorNSPMissingProgramNCA, {}}; + } - if (nsp->GetStatus() != ResultStatus::Success) - return nsp->GetStatus(); + const auto nsp_status = nsp->GetStatus(); + if (nsp_status != ResultStatus::Success) { + return {nsp_status, {}}; + } - if (nsp->GetProgramStatus(title_id) != ResultStatus::Success) - return nsp->GetProgramStatus(title_id); + const auto nsp_program_status = nsp->GetProgramStatus(title_id); + if (nsp_program_status != ResultStatus::Success) { + return {nsp_program_status, {}}; + } if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) { - if (!Core::Crypto::KeyManager::KeyFileExists(false)) - return ResultStatus::ErrorMissingProductionKeyFile; - return ResultStatus::ErrorNSPMissingProgramNCA; + if (!Core::Crypto::KeyManager::KeyFileExists(false)) { + return {ResultStatus::ErrorMissingProductionKeyFile, {}}; + } + + return {ResultStatus::ErrorNSPMissingProgramNCA, {}}; } const auto result = secondary_loader->Load(process); - if (result != ResultStatus::Success) + if (result.first != ResultStatus::Success) { return result; + } FileSys::VirtualFile update_raw; - if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) + if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) { Service::FileSystem::SetPackedUpdate(std::move(update_raw)); + } is_loaded = true; - - return ResultStatus::Success; + return result; } ResultStatus AppLoader_NSP::ReadRomFS(FileSys::VirtualFile& file) { diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h index 953a1b508..85e870bdf 100644 --- a/src/core/loader/nsp.h +++ b/src/core/loader/nsp.h @@ -35,7 +35,7 @@ public: return IdentifyType(file); } - ResultStatus Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process) override; ResultStatus ReadRomFS(FileSys::VirtualFile& file) override; u64 ReadRomFSIVFCOffset() const override; diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp index 89f7bbf77..1e285a053 100644 --- a/src/core/loader/xci.cpp +++ b/src/core/loader/xci.cpp @@ -48,31 +48,35 @@ FileType AppLoader_XCI::IdentifyType(const FileSys::VirtualFile& file) { return FileType::Error; } -ResultStatus AppLoader_XCI::Load(Kernel::Process& process) { +AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) { if (is_loaded) { - return ResultStatus::ErrorAlreadyLoaded; + return {ResultStatus::ErrorAlreadyLoaded, {}}; } - if (xci->GetStatus() != ResultStatus::Success) - return xci->GetStatus(); + if (xci->GetStatus() != ResultStatus::Success) { + return {xci->GetStatus(), {}}; + } - if (xci->GetProgramNCAStatus() != ResultStatus::Success) - return xci->GetProgramNCAStatus(); + if (xci->GetProgramNCAStatus() != ResultStatus::Success) { + return {xci->GetProgramNCAStatus(), {}}; + } - if (!xci->HasProgramNCA() && !Core::Crypto::KeyManager::KeyFileExists(false)) - return ResultStatus::ErrorMissingProductionKeyFile; + if (!xci->HasProgramNCA() && !Core::Crypto::KeyManager::KeyFileExists(false)) { + return {ResultStatus::ErrorMissingProductionKeyFile, {}}; + } const auto result = nca_loader->Load(process); - if (result != ResultStatus::Success) + if (result.first != ResultStatus::Success) { return result; + } FileSys::VirtualFile update_raw; - if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) + if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) { Service::FileSystem::SetPackedUpdate(std::move(update_raw)); + } is_loaded = true; - - return ResultStatus::Success; + return result; } ResultStatus AppLoader_XCI::ReadRomFS(FileSys::VirtualFile& file) { diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h index 436f7387c..ae7145b14 100644 --- a/src/core/loader/xci.h +++ b/src/core/loader/xci.h @@ -35,7 +35,7 @@ public: return IdentifyType(file); } - ResultStatus Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process) override; ResultStatus ReadRomFS(FileSys::VirtualFile& file) override; u64 ReadRomFSIVFCOffset() const override; diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 4e0538bc2..f18f6226b 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -26,16 +26,16 @@ namespace Memory { static Common::PageTable* current_page_table = nullptr; -void SetCurrentPageTable(Common::PageTable* page_table) { - current_page_table = page_table; +void SetCurrentPageTable(Kernel::Process& process) { + current_page_table = &process.VMManager().page_table; + + const std::size_t address_space_width = process.VMManager().GetAddressSpaceWidth(); auto& system = Core::System::GetInstance(); - if (system.IsPoweredOn()) { - system.ArmInterface(0).PageTableChanged(); - system.ArmInterface(1).PageTableChanged(); - system.ArmInterface(2).PageTableChanged(); - system.ArmInterface(3).PageTableChanged(); - } + system.ArmInterface(0).PageTableChanged(*current_page_table, address_space_width); + system.ArmInterface(1).PageTableChanged(*current_page_table, address_space_width); + system.ArmInterface(2).PageTableChanged(*current_page_table, address_space_width); + system.ArmInterface(3).PageTableChanged(*current_page_table, address_space_width); } static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* memory, diff --git a/src/core/memory.h b/src/core/memory.h index 6845f5fe1..b9fa18b1d 100644 --- a/src/core/memory.h +++ b/src/core/memory.h @@ -40,8 +40,9 @@ enum : VAddr { KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE, }; -/// Changes the currently active page table. -void SetCurrentPageTable(Common::PageTable* page_table); +/// Changes the currently active page table to that of +/// the given process instance. +void SetCurrentPageTable(Kernel::Process& process); /// Determines if the given VAddr is valid for the specified process. bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr); diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 114bed20d..1e31a2900 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -46,6 +46,8 @@ add_library(video_core STATIC renderer_opengl/gl_rasterizer_cache.h renderer_opengl/gl_resource_manager.cpp renderer_opengl/gl_resource_manager.h + renderer_opengl/gl_sampler_cache.cpp + renderer_opengl/gl_sampler_cache.h renderer_opengl/gl_shader_cache.cpp renderer_opengl/gl_shader_cache.h renderer_opengl/gl_shader_decompiler.cpp @@ -67,6 +69,8 @@ add_library(video_core STATIC renderer_opengl/renderer_opengl.h renderer_opengl/utils.cpp renderer_opengl/utils.h + sampler_cache.cpp + sampler_cache.h shader/decode/arithmetic.cpp shader/decode/arithmetic_immediate.cpp shader/decode/bfe.cpp diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 74403eed4..b198793bc 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -482,19 +482,8 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt return textures; } -Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, - std::size_t offset) const { - auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; - auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; - ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); - - const GPUVAddr tex_info_address = - tex_info_buffer.address + offset * sizeof(Texture::TextureHandle); - - ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); - - const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)}; - +Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle tex_handle, + std::size_t offset) const { Texture::FullTextureInfo tex_info{}; tex_info.index = static_cast<u32>(offset); @@ -511,6 +500,22 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, return tex_info; } +Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, + std::size_t offset) const { + const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; + const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; + ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); + + const GPUVAddr tex_info_address = + tex_info_buffer.address + offset * sizeof(Texture::TextureHandle); + + ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); + + const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)}; + + return GetTextureInfo(tex_handle, offset); +} + u32 Maxwell3D::GetRegisterValue(u32 method) const { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register"); return regs.reg_array[method]; @@ -524,4 +529,12 @@ void Maxwell3D::ProcessClearBuffers() { rasterizer.Clear(); } +u32 Maxwell3D::AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const { + const auto& shader_stage = state.shader_stages[static_cast<std::size_t>(stage)]; + const auto& buffer = shader_stage.const_buffers[const_buffer]; + u32 result; + std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32)); + return result; +} + } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 321af3297..cc2424d38 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1131,12 +1131,18 @@ public: /// Write the value to the register identified by method. void CallMethod(const GPU::MethodCall& method_call); + /// Given a Texture Handle, returns the TSC and TIC entries. + Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle, + std::size_t offset) const; + /// Returns a list of enabled textures for the specified shader stage. std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const; /// Returns the texture information for a specific texture in a specific shader stage. Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const; + u32 AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const; + /// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than /// we've seen used. using MacroMemory = std::array<u32, 0x40000>; diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 38db4addd..fce9733b9 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -987,6 +987,38 @@ union Instruction { } tex; union { + BitField<28, 1, u64> array; + BitField<29, 2, TextureType> texture_type; + BitField<31, 4, u64> component_mask; + BitField<49, 1, u64> nodep_flag; + BitField<50, 1, u64> dc_flag; + BitField<36, 1, u64> aoffi_flag; + BitField<37, 3, TextureProcessMode> process_mode; + + bool IsComponentEnabled(std::size_t component) const { + return ((1ULL << component) & component_mask) != 0; + } + + TextureProcessMode GetTextureProcessMode() const { + return process_mode; + } + + bool UsesMiscMode(TextureMiscMode mode) const { + switch (mode) { + case TextureMiscMode::DC: + return dc_flag != 0; + case TextureMiscMode::NODEP: + return nodep_flag != 0; + case TextureMiscMode::AOFFI: + return aoffi_flag != 0; + default: + break; + } + return false; + } + } tex_b; + + union { BitField<22, 6, TextureQueryType> query_type; BitField<31, 4, u64> component_mask; BitField<49, 1, u64> nodep_flag; @@ -1332,7 +1364,9 @@ public: LDG, // Load from global memory STG, // Store in global memory TEX, + TEX_B, // Texture Load Bindless TXQ, // Texture Query + TXQ_B, // Texture Query Bindless TEXS, // Texture Fetch with scalar/non-vec4 source/destinations TLDS, // Texture Load with scalar/non-vec4 source/destinations TLD4, // Texture Load 4 @@ -1600,7 +1634,9 @@ private: INST("1110111011010---", Id::LDG, Type::Memory, "LDG"), INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("110000----111---", Id::TEX, Type::Texture, "TEX"), + INST("1101111010111---", Id::TEX_B, Type::Texture, "TEX_B"), INST("1101111101001---", Id::TXQ, Type::Texture, "TXQ"), + INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"), INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"), INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"), INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"), diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index de30ea354..fe6628923 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -207,6 +207,11 @@ public: }; } regs{}; + /// Performs any additional setup necessary in order to begin GPU emulation. + /// This can be used to launch any necessary threads and register any necessary + /// core timing events. + virtual void Start() = 0; + /// Push GPU command entries to be processed virtual void PushGPUEntries(Tegra::CommandList&& entries) = 0; diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index db507cf04..d4e2553a9 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -9,10 +9,14 @@ namespace VideoCommon { GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer) - : Tegra::GPU(system, renderer), gpu_thread{system, renderer, *dma_pusher} {} + : GPU(system, renderer), gpu_thread{system} {} GPUAsynch::~GPUAsynch() = default; +void GPUAsynch::Start() { + gpu_thread.StartThread(renderer, *dma_pusher); +} + void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) { gpu_thread.SubmitList(std::move(entries)); } diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h index 1dcc61a6c..30be74cba 100644 --- a/src/video_core/gpu_asynch.h +++ b/src/video_core/gpu_asynch.h @@ -13,16 +13,13 @@ class RendererBase; namespace VideoCommon { -namespace GPUThread { -class ThreadManager; -} // namespace GPUThread - /// Implementation of GPU interface that runs the GPU asynchronously class GPUAsynch : public Tegra::GPU { public: explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer); ~GPUAsynch() override; + void Start() override; void PushGPUEntries(Tegra::CommandList&& entries) override; void SwapBuffers( std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override; diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index 2cfc900ed..45e43b1dc 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -8,10 +8,12 @@ namespace VideoCommon { GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer) - : Tegra::GPU(system, renderer) {} + : GPU(system, renderer) {} GPUSynch::~GPUSynch() = default; +void GPUSynch::Start() {} + void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { dma_pusher->Push(std::move(entries)); dma_pusher->DispatchCalls(); diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h index 766b5631c..3031fcf72 100644 --- a/src/video_core/gpu_synch.h +++ b/src/video_core/gpu_synch.h @@ -18,6 +18,7 @@ public: explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer); ~GPUSynch() override; + void Start() override; void PushGPUEntries(Tegra::CommandList&& entries) override; void SwapBuffers( std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override; diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index cc56cf467..c9a2077de 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -55,19 +55,24 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p } } -ThreadManager::ThreadManager(Core::System& system, VideoCore::RendererBase& renderer, - Tegra::DmaPusher& dma_pusher) - : system{system}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)} { - synchronization_event = system.CoreTiming().RegisterEvent( - "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); }); -} +ThreadManager::ThreadManager(Core::System& system) : system{system} {} ThreadManager::~ThreadManager() { + if (!thread.joinable()) { + return; + } + // Notify GPU thread that a shutdown is pending PushCommand(EndProcessingCommand()); thread.join(); } +void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) { + thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)}; + synchronization_event = system.CoreTiming().RegisterEvent( + "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); }); +} + void ThreadManager::SubmitList(Tegra::CommandList&& entries) { const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))}; const s64 synchronization_ticks{Core::Timing::usToCycles(9000)}; diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 62bcea5bb..cc14527c7 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -138,10 +138,12 @@ struct SynchState final { /// Class used to manage the GPU thread class ThreadManager final { public: - explicit ThreadManager(Core::System& system, VideoCore::RendererBase& renderer, - Tegra::DmaPusher& dma_pusher); + explicit ThreadManager(Core::System& system); ~ThreadManager(); + /// Creates and starts the GPU thread. + void StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher); + /// Push GPU command entries to be processed void SubmitList(Tegra::CommandList&& entries); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 0b1fe3494..6034dc489 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -101,12 +101,6 @@ struct FramebufferCacheKey { RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info) : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system}, screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) { - // Create sampler objects - for (std::size_t i = 0; i < texture_samplers.size(); ++i) { - texture_samplers[i].Create(); - state.texture_units[i].sampler = texture_samplers[i].sampler.handle; - } - OpenGLState::ApplyDefaultState(); shader_program_manager = std::make_unique<GLShader::ProgramManager>(); @@ -813,92 +807,6 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, return true; } -void RasterizerOpenGL::SamplerInfo::Create() { - sampler.Create(); - mag_filter = Tegra::Texture::TextureFilter::Linear; - min_filter = Tegra::Texture::TextureFilter::Linear; - wrap_u = Tegra::Texture::WrapMode::Wrap; - wrap_v = Tegra::Texture::WrapMode::Wrap; - wrap_p = Tegra::Texture::WrapMode::Wrap; - use_depth_compare = false; - depth_compare_func = Tegra::Texture::DepthCompareFunc::Never; - - // OpenGL's default is GL_LINEAR_MIPMAP_LINEAR - glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER); - - // Other attributes have correct defaults -} - -void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) { - const GLuint sampler_id = sampler.handle; - if (mag_filter != config.mag_filter) { - mag_filter = config.mag_filter; - glSamplerParameteri( - sampler_id, GL_TEXTURE_MAG_FILTER, - MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None)); - } - if (min_filter != config.min_filter || mipmap_filter != config.mipmap_filter) { - min_filter = config.min_filter; - mipmap_filter = config.mipmap_filter; - glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER, - MaxwellToGL::TextureFilterMode(min_filter, mipmap_filter)); - } - - if (wrap_u != config.wrap_u) { - wrap_u = config.wrap_u; - glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u)); - } - if (wrap_v != config.wrap_v) { - wrap_v = config.wrap_v; - glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v)); - } - if (wrap_p != config.wrap_p) { - wrap_p = config.wrap_p; - glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p)); - } - - if (const bool enabled = config.depth_compare_enabled == 1; use_depth_compare != enabled) { - use_depth_compare = enabled; - glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE, - use_depth_compare ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE); - } - - if (depth_compare_func != config.depth_compare_func) { - depth_compare_func = config.depth_compare_func; - glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC, - MaxwellToGL::DepthCompareFunc(depth_compare_func)); - } - - if (const auto new_border_color = config.GetBorderColor(); border_color != new_border_color) { - border_color = new_border_color; - glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, border_color.data()); - } - - if (const float anisotropic = config.GetMaxAnisotropy(); max_anisotropic != anisotropic) { - max_anisotropic = anisotropic; - if (GLAD_GL_ARB_texture_filter_anisotropic) { - glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic); - } else if (GLAD_GL_EXT_texture_filter_anisotropic) { - glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic); - } - } - - if (const float min = config.GetMinLod(); min_lod != min) { - min_lod = min; - glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, min_lod); - } - if (const float max = config.GetMaxLod(); max_lod != max) { - max_lod = max; - glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, max_lod); - } - - if (const float bias = config.GetLodBias(); lod_bias != bias) { - lod_bias = bias; - glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, lod_bias); - } -} - void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, const Shader& shader, GLuint program_handle, BaseBindings base_bindings) { @@ -974,10 +882,18 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { const auto& entry = entries[bindpoint]; - const auto texture = maxwell3d.GetStageTexture(stage, entry.GetOffset()); + Tegra::Texture::FullTextureInfo texture; + if (entry.IsBindless()) { + const auto cbuf = entry.GetBindlessCBuf(); + Tegra::Texture::TextureHandle tex_handle; + tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second); + texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset()); + } else { + texture = maxwell3d.GetStageTexture(stage, entry.GetOffset()); + } const u32 current_bindpoint = base_bindings.sampler + bindpoint; - texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc); + state.texture_units[current_bindpoint].sampler = sampler_cache.GetSampler(texture.tsc); if (Surface surface = res_cache.GetTextureSurface(texture, entry); surface) { state.texture_units[current_bindpoint].texture = diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index d4c2cf80e..a0e056142 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -25,6 +25,7 @@ #include "video_core/renderer_opengl/gl_primitive_assembler.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_sampler_cache.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_state.h" @@ -72,34 +73,6 @@ public: "The maximum size of a constbuffer must be a multiple of the size of GLvec4"); private: - class SamplerInfo { - public: - OGLSampler sampler; - - /// Creates the sampler object, initializing its state so that it's in sync with the - /// SamplerInfo struct. - void Create(); - /// Syncs the sampler object with the config, updating any necessary state. - void SyncWithConfig(const Tegra::Texture::TSCEntry& info); - - private: - Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest; - Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest; - Tegra::Texture::TextureMipmapFilter mipmap_filter = - Tegra::Texture::TextureMipmapFilter::None; - Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge; - Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge; - Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge; - bool use_depth_compare = false; - Tegra::Texture::DepthCompareFunc depth_compare_func = - Tegra::Texture::DepthCompareFunc::Always; - GLvec4 border_color = {}; - float min_lod = 0.0f; - float max_lod = 16.0f; - float lod_bias = 0.0f; - float max_anisotropic = 1.0f; - }; - struct FramebufferConfigState { bool using_color_fb{}; bool using_depth_fb{}; @@ -204,6 +177,7 @@ private: RasterizerCacheOpenGL res_cache; ShaderCacheOpenGL shader_cache; GlobalRegionCacheOpenGL global_cache; + SamplerCacheOpenGL sampler_cache; Core::System& system; @@ -219,8 +193,6 @@ private: FramebufferConfigState current_framebuffer_config_state; std::pair<bool, bool> current_depth_stencil_usage{}; - std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers; - static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; OGLBufferCache buffer_cache; PrimitiveAssembler primitive_assembler{buffer_cache}; diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.cpp b/src/video_core/renderer_opengl/gl_sampler_cache.cpp new file mode 100644 index 000000000..3ded5ecea --- /dev/null +++ b/src/video_core/renderer_opengl/gl_sampler_cache.cpp @@ -0,0 +1,52 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_sampler_cache.h" +#include "video_core/renderer_opengl/maxwell_to_gl.h" + +namespace OpenGL { + +SamplerCacheOpenGL::SamplerCacheOpenGL() = default; + +SamplerCacheOpenGL::~SamplerCacheOpenGL() = default; + +OGLSampler SamplerCacheOpenGL::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const { + OGLSampler sampler; + sampler.Create(); + + const GLuint sampler_id{sampler.handle}; + glSamplerParameteri( + sampler_id, GL_TEXTURE_MAG_FILTER, + MaxwellToGL::TextureFilterMode(tsc.mag_filter, Tegra::Texture::TextureMipmapFilter::None)); + glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER, + MaxwellToGL::TextureFilterMode(tsc.min_filter, tsc.mipmap_filter)); + glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(tsc.wrap_u)); + glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(tsc.wrap_v)); + glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(tsc.wrap_p)); + glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE, + tsc.depth_compare_enabled == 1 ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE); + glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC, + MaxwellToGL::DepthCompareFunc(tsc.depth_compare_func)); + glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, tsc.GetBorderColor().data()); + glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, tsc.GetMinLod()); + glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, tsc.GetMaxLod()); + glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, tsc.GetLodBias()); + if (GLAD_GL_ARB_texture_filter_anisotropic) { + glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy()); + } else if (GLAD_GL_EXT_texture_filter_anisotropic) { + glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy()); + } else if (tsc.GetMaxAnisotropy() != 1) { + LOG_WARNING(Render_OpenGL, "Anisotropy not supported by host GPU driver"); + } + + return sampler; +} + +GLuint SamplerCacheOpenGL::ToSamplerType(const OGLSampler& sampler) const { + return sampler.handle; +} + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.h b/src/video_core/renderer_opengl/gl_sampler_cache.h new file mode 100644 index 000000000..defbc2d81 --- /dev/null +++ b/src/video_core/renderer_opengl/gl_sampler_cache.h @@ -0,0 +1,25 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <glad/glad.h> + +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/sampler_cache.h" + +namespace OpenGL { + +class SamplerCacheOpenGL final : public VideoCommon::SamplerCache<GLuint, OGLSampler> { +public: + explicit SamplerCacheOpenGL(); + ~SamplerCacheOpenGL(); + +protected: + OGLSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const; + + GLuint ToSamplerType(const OGLSampler& sampler) const; +}; + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index 55b3d4d7b..74032d237 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -69,6 +69,7 @@ private: struct ShaderEntries { std::vector<ConstBufferEntry> const_buffers; std::vector<SamplerEntry> samplers; + std::vector<SamplerEntry> bindless_samplers; std::vector<GlobalMemoryEntry> global_memory_entries; std::array<bool, Maxwell::NumClipDistances> clip_distances{}; std::size_t shader_length{}; @@ -79,4 +80,4 @@ std::string GetCommonDeclarations(); ProgramResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage, const std::string& suffix); -} // namespace OpenGL::GLShader
\ No newline at end of file +} // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index d5890a375..53752b38d 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -319,16 +319,19 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn u32 type{}; u8 is_array{}; u8 is_shadow{}; + u8 is_bindless{}; if (file.ReadBytes(&offset, sizeof(u64)) != sizeof(u64) || file.ReadBytes(&index, sizeof(u64)) != sizeof(u64) || file.ReadBytes(&type, sizeof(u32)) != sizeof(u32) || file.ReadBytes(&is_array, sizeof(u8)) != sizeof(u8) || - file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8)) { + file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8) || + file.ReadBytes(&is_bindless, sizeof(u8)) != sizeof(u8)) { return {}; } - entry.entries.samplers.emplace_back( - static_cast<std::size_t>(offset), static_cast<std::size_t>(index), - static_cast<Tegra::Shader::TextureType>(type), is_array != 0, is_shadow != 0); + entry.entries.samplers.emplace_back(static_cast<std::size_t>(offset), + static_cast<std::size_t>(index), + static_cast<Tegra::Shader::TextureType>(type), + is_array != 0, is_shadow != 0, is_bindless != 0); } u32 global_memory_count{}; @@ -393,7 +396,8 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 uniqu file.WriteObject(static_cast<u64>(sampler.GetIndex())) != 1 || file.WriteObject(static_cast<u32>(sampler.GetType())) != 1 || file.WriteObject(static_cast<u8>(sampler.IsArray() ? 1 : 0)) != 1 || - file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1) { + file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1 || + file.WriteObject(static_cast<u8>(sampler.IsBindless() ? 1 : 0)) != 1) { return false; } } diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp index ed3178f09..801826d3d 100644 --- a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp @@ -7,7 +7,6 @@ #include <unordered_map> #include "common/assert.h" -#include "common/cityhash.h" #include "video_core/renderer_vulkan/declarations.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" #include "video_core/renderer_vulkan/vk_sampler_cache.h" @@ -28,39 +27,20 @@ static std::optional<vk::BorderColor> TryConvertBorderColor(std::array<float, 4> } } -std::size_t SamplerCacheKey::Hash() const { - static_assert(sizeof(raw) % sizeof(u64) == 0); - return static_cast<std::size_t>( - Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64))); -} - -bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const { - return raw == rhs.raw; -} - VKSamplerCache::VKSamplerCache(const VKDevice& device) : device{device} {} VKSamplerCache::~VKSamplerCache() = default; -vk::Sampler VKSamplerCache::GetSampler(const Tegra::Texture::TSCEntry& tsc) { - const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc}); - auto& sampler = entry->second; - if (is_cache_miss) { - sampler = CreateSampler(tsc); - } - return *sampler; -} - -UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) { - const float max_anisotropy = tsc.GetMaxAnisotropy(); - const bool has_anisotropy = max_anisotropy > 1.0f; +UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const { + const float max_anisotropy{tsc.GetMaxAnisotropy()}; + const bool has_anisotropy{max_anisotropy > 1.0f}; - const auto border_color = tsc.GetBorderColor(); - const auto vk_border_color = TryConvertBorderColor(border_color); + const auto border_color{tsc.GetBorderColor()}; + const auto vk_border_color{TryConvertBorderColor(border_color)}; UNIMPLEMENTED_IF_MSG(!vk_border_color, "Unimplemented border color {} {} {} {}", border_color[0], border_color[1], border_color[2], border_color[3]); - constexpr bool unnormalized_coords = false; + constexpr bool unnormalized_coords{false}; const vk::SamplerCreateInfo sampler_ci( {}, MaxwellToVK::Sampler::Filter(tsc.mag_filter), @@ -73,9 +53,13 @@ UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) tsc.GetMaxLod(), vk_border_color.value_or(vk::BorderColor::eFloatTransparentBlack), unnormalized_coords); - const auto& dld = device.GetDispatchLoader(); - const auto dev = device.GetLogical(); + const auto& dld{device.GetDispatchLoader()}; + const auto dev{device.GetLogical()}; return dev.createSamplerUnique(sampler_ci, nullptr, dld); } +vk::Sampler VKSamplerCache::ToSamplerType(const UniqueSampler& sampler) const { + return *sampler; +} + } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.h b/src/video_core/renderer_vulkan/vk_sampler_cache.h index c6394dc87..771b05c73 100644 --- a/src/video_core/renderer_vulkan/vk_sampler_cache.h +++ b/src/video_core/renderer_vulkan/vk_sampler_cache.h @@ -8,49 +8,25 @@ #include "common/common_types.h" #include "video_core/renderer_vulkan/declarations.h" +#include "video_core/sampler_cache.h" #include "video_core/textures/texture.h" namespace Vulkan { class VKDevice; -struct SamplerCacheKey final : public Tegra::Texture::TSCEntry { - std::size_t Hash() const; - - bool operator==(const SamplerCacheKey& rhs) const; - - bool operator!=(const SamplerCacheKey& rhs) const { - return !operator==(rhs); - } -}; - -} // namespace Vulkan - -namespace std { - -template <> -struct hash<Vulkan::SamplerCacheKey> { - std::size_t operator()(const Vulkan::SamplerCacheKey& k) const noexcept { - return k.Hash(); - } -}; - -} // namespace std - -namespace Vulkan { - -class VKSamplerCache { +class VKSamplerCache final : public VideoCommon::SamplerCache<vk::Sampler, UniqueSampler> { public: explicit VKSamplerCache(const VKDevice& device); ~VKSamplerCache(); - vk::Sampler GetSampler(const Tegra::Texture::TSCEntry& tsc); +protected: + UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const; -private: - UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc); + vk::Sampler ToSamplerType(const UniqueSampler& sampler) const; +private: const VKDevice& device; - std::unordered_map<SamplerCacheKey, UniqueSampler> cache; }; } // namespace Vulkan diff --git a/src/video_core/sampler_cache.cpp b/src/video_core/sampler_cache.cpp new file mode 100644 index 000000000..53c7ef12d --- /dev/null +++ b/src/video_core/sampler_cache.cpp @@ -0,0 +1,21 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/cityhash.h" +#include "common/common_types.h" +#include "video_core/sampler_cache.h" + +namespace VideoCommon { + +std::size_t SamplerCacheKey::Hash() const { + static_assert(sizeof(raw) % sizeof(u64) == 0); + return static_cast<std::size_t>( + Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64))); +} + +bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const { + return raw == rhs.raw; +} + +} // namespace VideoCommon diff --git a/src/video_core/sampler_cache.h b/src/video_core/sampler_cache.h new file mode 100644 index 000000000..cbe3ad071 --- /dev/null +++ b/src/video_core/sampler_cache.h @@ -0,0 +1,60 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <cstddef> +#include <unordered_map> + +#include "video_core/textures/texture.h" + +namespace VideoCommon { + +struct SamplerCacheKey final : public Tegra::Texture::TSCEntry { + std::size_t Hash() const; + + bool operator==(const SamplerCacheKey& rhs) const; + + bool operator!=(const SamplerCacheKey& rhs) const { + return !operator==(rhs); + } +}; + +} // namespace VideoCommon + +namespace std { + +template <> +struct hash<VideoCommon::SamplerCacheKey> { + std::size_t operator()(const VideoCommon::SamplerCacheKey& k) const noexcept { + return k.Hash(); + } +}; + +} // namespace std + +namespace VideoCommon { + +template <typename SamplerType, typename SamplerStorageType> +class SamplerCache { +public: + SamplerType GetSampler(const Tegra::Texture::TSCEntry& tsc) { + const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc}); + auto& sampler = entry->second; + if (is_cache_miss) { + sampler = CreateSampler(tsc); + } + return ToSamplerType(sampler); + } + +protected: + virtual SamplerStorageType CreateSampler(const Tegra::Texture::TSCEntry& tsc) const = 0; + + virtual SamplerType ToSamplerType(const SamplerStorageType& sampler) const = 0; + +private: + std::unordered_map<SamplerCacheKey, SamplerStorageType> cache; +}; + +} // namespace VideoCommon
\ No newline at end of file diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index a775b402b..fa65ac9a9 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -40,7 +40,7 @@ static std::size_t GetCoordCount(TextureType texture_type) { u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); - + bool is_bindless = false; switch (opcode->get().GetId()) { case OpCode::Id::TEX: { if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) { @@ -54,7 +54,25 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { const auto process_mode = instr.tex.GetTextureProcessMode(); WriteTexInstructionFloat( bb, instr, - GetTexCode(instr, texture_type, process_mode, depth_compare, is_array, is_aoffi)); + GetTexCode(instr, texture_type, process_mode, depth_compare, is_array, is_aoffi, {})); + break; + } + case OpCode::Id::TEX_B: { + UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(TextureMiscMode::AOFFI), + "AOFFI is not implemented"); + + if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) { + LOG_WARNING(HW_GPU, "TEX.NODEP implementation is incomplete"); + } + + const TextureType texture_type{instr.tex_b.texture_type}; + const bool is_array = instr.tex_b.array != 0; + const bool is_aoffi = instr.tex.UsesMiscMode(TextureMiscMode::AOFFI); + const bool depth_compare = instr.tex_b.UsesMiscMode(TextureMiscMode::DC); + const auto process_mode = instr.tex_b.GetTextureProcessMode(); + WriteTexInstructionFloat(bb, instr, + GetTexCode(instr, texture_type, process_mode, depth_compare, + is_array, is_aoffi, {instr.gpr20})); break; } case OpCode::Id::TEXS: { @@ -134,6 +152,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { WriteTexsInstructionFloat(bb, instr, values); break; } + case OpCode::Id::TXQ_B: + is_bindless = true; + [[fallthrough]]; case OpCode::Id::TXQ: { if (instr.txq.UsesMiscMode(TextureMiscMode::NODEP)) { LOG_WARNING(HW_GPU, "TXQ.NODEP implementation is incomplete"); @@ -143,7 +164,10 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { // Sadly, not all texture instructions specify the type of texture their sampler // uses. This must be fixed at a later instance. const auto& sampler = - GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false); + is_bindless + ? GetBindlessSampler(instr.gpr8, Tegra::Shader::TextureType::Texture2D, false, + false) + : GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false); u32 indexer = 0; switch (instr.txq.query_type) { @@ -154,7 +178,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { } MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element}; const Node value = - Operation(OperationCode::TextureQueryDimensions, meta, GetRegister(instr.gpr8)); + Operation(OperationCode::TextureQueryDimensions, meta, + GetRegister(instr.gpr8.Value() + (is_bindless ? 1 : 0))); SetTemporal(bb, indexer++, value); } for (u32 i = 0; i < indexer; ++i) { @@ -168,6 +193,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { } break; } + case OpCode::Id::TMML_B: + is_bindless = true; + [[fallthrough]]; case OpCode::Id::TMML: { UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), "NDV is not implemented"); @@ -178,7 +206,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { auto texture_type = instr.tmml.texture_type.Value(); const bool is_array = instr.tmml.array != 0; - const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, false); + const auto& sampler = is_bindless + ? GetBindlessSampler(instr.gpr20, texture_type, is_array, false) + : GetSampler(instr.sampler, texture_type, is_array, false); std::vector<Node> coords; @@ -199,17 +229,19 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { coords.push_back(GetRegister(instr.gpr8.Value() + 1)); texture_type = TextureType::Texture2D; } - + u32 indexer = 0; for (u32 element = 0; element < 2; ++element) { + if (!instr.tmml.IsComponentEnabled(element)) { + continue; + } auto params = coords; MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element}; const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params)); - SetTemporal(bb, element, value); + SetTemporal(bb, indexer++, value); } - for (u32 element = 0; element < 2; ++element) { - SetRegister(bb, instr.gpr0.Value() + element, GetTemporal(element)); + for (u32 i = 0; i < indexer; ++i) { + SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); } - break; } case OpCode::Id::TLDS: { @@ -254,6 +286,34 @@ const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, Textu return *used_samplers.emplace(entry).first; } +const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, TextureType type, + bool is_array, bool is_shadow) { + const Node sampler_register = GetRegister(reg); + const Node base_sampler = + TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size())); + const auto cbuf = std::get_if<CbufNode>(base_sampler); + const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset()); + ASSERT(cbuf_offset_imm != nullptr); + const auto cbuf_offset = cbuf_offset_imm->GetValue(); + const auto cbuf_index = cbuf->GetIndex(); + const u64 cbuf_key = (cbuf_index << 32) | cbuf_offset; + + // If this sampler has already been used, return the existing mapping. + const auto itr = + std::find_if(used_samplers.begin(), used_samplers.end(), + [&](const Sampler& entry) { return entry.GetOffset() == cbuf_key; }); + if (itr != used_samplers.end()) { + ASSERT(itr->GetType() == type && itr->IsArray() == is_array && + itr->IsShadow() == is_shadow); + return *itr; + } + + // Otherwise create a new mapping for this sampler + const std::size_t next_index = used_samplers.size(); + const Sampler entry{cbuf_index, cbuf_offset, next_index, type, is_array, is_shadow}; + return *used_samplers.emplace(entry).first; +} + void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const Node4& components) { u32 dest_elem = 0; for (u32 elem = 0; elem < 4; ++elem) { @@ -326,22 +386,27 @@ void ShaderIR::WriteTexsInstructionHalfFloat(NodeBlock& bb, Instruction instr, Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, TextureProcessMode process_mode, std::vector<Node> coords, Node array, Node depth_compare, u32 bias_offset, - std::vector<Node> aoffi) { + std::vector<Node> aoffi, + std::optional<Tegra::Shader::Register> bindless_reg) { const bool is_array = array; const bool is_shadow = depth_compare; + const bool is_bindless = bindless_reg.has_value(); UNIMPLEMENTED_IF_MSG((texture_type == TextureType::Texture3D && (is_array || is_shadow)) || (texture_type == TextureType::TextureCube && is_array && is_shadow), "This method is not supported."); - const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, is_shadow); + const auto& sampler = is_bindless + ? GetBindlessSampler(*bindless_reg, texture_type, is_array, is_shadow) + : GetSampler(instr.sampler, texture_type, is_array, is_shadow); const bool lod_needed = process_mode == TextureProcessMode::LZ || process_mode == TextureProcessMode::LL || process_mode == TextureProcessMode::LLA; - // LOD selection (either via bias or explicit textureLod) not supported in GL for - // sampler2DArrayShadow and samplerCubeArrayShadow. + // LOD selection (either via bias or explicit textureLod) not + // supported in GL for sampler2DArrayShadow and + // samplerCubeArrayShadow. const bool gl_lod_supported = !((texture_type == Tegra::Shader::TextureType::Texture2D && is_array && is_shadow) || (texture_type == Tegra::Shader::TextureType::TextureCube && is_array && is_shadow)); @@ -359,8 +424,9 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, lod = Immediate(0.0f); break; case TextureProcessMode::LB: - // If present, lod or bias are always stored in the register indexed by the gpr20 - // field with an offset depending on the usage of the other registers + // If present, lod or bias are always stored in the register + // indexed by the gpr20 field with an offset depending on the + // usage of the other registers bias = GetRegister(instr.gpr20.Value() + bias_offset); break; case TextureProcessMode::LL: @@ -384,11 +450,18 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type, TextureProcessMode process_mode, bool depth_compare, bool is_array, - bool is_aoffi) { + bool is_aoffi, std::optional<Tegra::Shader::Register> bindless_reg) { const bool lod_bias_enabled{ (process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ)}; + const bool is_bindless = bindless_reg.has_value(); + u64 parameter_register = instr.gpr20.Value(); + if (is_bindless) { + ++parameter_register; + } + + const u32 bias_lod_offset = (is_bindless ? 1 : 0); if (lod_bias_enabled) { ++parameter_register; } @@ -423,7 +496,8 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type, dc = GetRegister(parameter_register++); } - return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, 0, aoffi); + return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_lod_offset, + aoffi, bindless_reg); } Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type, @@ -459,7 +533,8 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type, dc = GetRegister(depth_register); } - return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset, {}); + return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset, {}, + {}); } Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare, diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 1afab08c0..57af8b10f 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -196,9 +196,23 @@ enum class ExitMethod { class Sampler { public: + // Use this constructor for bounded Samplers explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type, bool is_array, bool is_shadow) - : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow} {} + : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow}, + is_bindless{false} {} + + // Use this constructor for bindless Samplers + explicit Sampler(u32 cbuf_index, u32 cbuf_offset, std::size_t index, + Tegra::Shader::TextureType type, bool is_array, bool is_shadow) + : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type}, + is_array{is_array}, is_shadow{is_shadow}, is_bindless{true} {} + + // Use this only for serialization/deserialization + explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type, + bool is_array, bool is_shadow, bool is_bindless) + : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow}, + is_bindless{is_bindless} {} std::size_t GetOffset() const { return offset; @@ -220,6 +234,14 @@ public: return is_shadow; } + bool IsBindless() const { + return is_bindless; + } + + std::pair<u32, u32> GetBindlessCBuf() const { + return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)}; + } + bool operator<(const Sampler& rhs) const { return std::tie(offset, index, type, is_array, is_shadow) < std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_array, rhs.is_shadow); @@ -231,8 +253,9 @@ private: std::size_t offset{}; std::size_t index{}; ///< Value used to index into the generated GLSL sampler array. Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc) - bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. - bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not. + bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. + bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not. + bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not. }; class ConstBuffer { @@ -735,6 +758,11 @@ private: const Sampler& GetSampler(const Tegra::Shader::Sampler& sampler, Tegra::Shader::TextureType type, bool is_array, bool is_shadow); + // Accesses a texture sampler for a bindless texture. + const Sampler& GetBindlessSampler(const Tegra::Shader::Register& reg, + Tegra::Shader::TextureType type, bool is_array, + bool is_shadow); + /// Extracts a sequence of bits from a node Node BitfieldExtract(Node value, u32 offset, u32 bits); @@ -748,7 +776,8 @@ private: Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type, Tegra::Shader::TextureProcessMode process_mode, bool depth_compare, - bool is_array, bool is_aoffi); + bool is_array, bool is_aoffi, + std::optional<Tegra::Shader::Register> bindless_reg); Node4 GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type, Tegra::Shader::TextureProcessMode process_mode, bool depth_compare, @@ -768,7 +797,8 @@ private: Node4 GetTextureCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type, Tegra::Shader::TextureProcessMode process_mode, std::vector<Node> coords, - Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi); + Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi, + std::optional<Tegra::Shader::Register> bindless_reg); Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type, u64 byte_height); diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index cb82ecf3f..60cda0ca3 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -5,6 +5,8 @@ #include <memory> #include "core/core.h" #include "core/settings.h" +#include "video_core/gpu_asynch.h" +#include "video_core/gpu_synch.h" #include "video_core/renderer_base.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/video_core.h" @@ -16,6 +18,14 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system); } +std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) { + if (Settings::values.use_asynchronous_gpu_emulation) { + return std::make_unique<VideoCommon::GPUAsynch>(system, system.Renderer()); + } + + return std::make_unique<VideoCommon::GPUSynch>(system, system.Renderer()); +} + u16 GetResolutionScaleFactor(const RendererBase& renderer) { return static_cast<u16>( Settings::values.resolution_factor diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index 3c583f195..b8e0ac372 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -14,6 +14,10 @@ namespace Core::Frontend { class EmuWindow; } +namespace Tegra { +class GPU; +} + namespace VideoCore { class RendererBase; @@ -27,6 +31,9 @@ class RendererBase; std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window, Core::System& system); +/// Creates an emulated GPU instance using the given system context. +std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system); + u16 GetResolutionScaleFactor(const RendererBase& renderer); } // namespace VideoCore |