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-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/fs/file.cpp10
-rw-r--r--src/common/fs/file.h3
-rw-r--r--src/common/fs/fs.cpp18
-rw-r--r--src/common/logging/backend.cpp147
-rw-r--r--src/common/logging/backend.h43
-rw-r--r--src/common/logging/filter.cpp132
-rw-r--r--src/common/logging/filter.h12
-rw-r--r--src/common/logging/log.h120
-rw-r--r--src/common/logging/text_formatter.cpp2
-rw-r--r--src/common/logging/types.h142
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h2
-rw-r--r--src/core/file_sys/vfs.cpp1
-rw-r--r--src/core/file_sys/vfs_libzip.cpp1
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp1
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp15
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h12
-rw-r--r--src/core/hle/service/hid/hid.cpp23
-rw-r--r--src/core/hle/service/hid/hid.h1
-rw-r--r--src/core/hle/service/lm/lm.cpp47
-rw-r--r--src/core/reporter.cpp36
-rw-r--r--src/core/reporter.h9
-rw-r--r--src/core/telemetry_session.cpp1
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/astc_decoder.comp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp7
-rw-r--r--src/video_core/texture_cache/util.cpp13
-rw-r--r--src/video_core/textures/astc.cpp1577
-rw-r--r--src/video_core/textures/astc.h3
-rw-r--r--src/yuzu/configuration/config.cpp6
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.ui2
-rw-r--r--src/yuzu/configuration/configure_debug.cpp11
-rw-r--r--src/yuzu/configuration/configure_debug.ui9
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp7
-rw-r--r--src/yuzu/configuration/configure_graphics.h1
-rw-r--r--src/yuzu/configuration/configure_graphics.ui7
-rw-r--r--src/yuzu_cmd/config.cpp8
-rw-r--r--src/yuzu_cmd/default_ini.h10
40 files changed, 2081 insertions, 370 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 97fbdcbf9..7534eb8f1 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -141,6 +141,7 @@ add_library(common STATIC
logging/log.h
logging/text_formatter.cpp
logging/text_formatter.h
+ logging/types.h
lz4_compression.cpp
lz4_compression.h
math_util.h
diff --git a/src/common/fs/file.cpp b/src/common/fs/file.cpp
index 9f3de1cb0..710e88b39 100644
--- a/src/common/fs/file.cpp
+++ b/src/common/fs/file.cpp
@@ -183,10 +183,6 @@ size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string) {
- if (!Exists(path)) {
- return WriteStringToFile(path, type, string);
- }
-
if (!IsFile(path)) {
return 0;
}
@@ -309,7 +305,11 @@ bool IOFile::Flush() const {
errno = 0;
- const auto flush_result = std::fflush(file) == 0;
+#ifdef _WIN32
+ const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
+#else
+ const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
+#endif
if (!flush_result) {
const auto ec = std::error_code{errno, std::generic_category()};
diff --git a/src/common/fs/file.h b/src/common/fs/file.h
index 50e270c5b..0f10b6003 100644
--- a/src/common/fs/file.h
+++ b/src/common/fs/file.h
@@ -71,7 +71,7 @@ template <typename Path>
/**
* Writes a string to a file at path and returns the number of characters successfully written.
- * If an file already exists at path, its contents will be erased.
+ * If a file already exists at path, its contents will be erased.
* If the filesystem object at path is not a file, this function returns 0.
*
* @param path Filesystem path
@@ -95,7 +95,6 @@ template <typename Path>
/**
* Appends a string to a file at path and returns the number of characters successfully written.
- * If a file does not exist at path, WriteStringToFile is called instead.
* If the filesystem object at path is not a file, this function returns 0.
*
* @param path Filesystem path
diff --git a/src/common/fs/fs.cpp b/src/common/fs/fs.cpp
index d492480d9..d3159e908 100644
--- a/src/common/fs/fs.cpp
+++ b/src/common/fs/fs.cpp
@@ -321,7 +321,8 @@ bool RemoveDirContentsRecursively(const fs::path& path) {
std::error_code ec;
- for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
+ // TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
+ for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to completely enumerate the directory at path={}, ec_message={}",
@@ -337,6 +338,12 @@ bool RemoveDirContentsRecursively(const fs::path& path) {
PathToUTF8String(entry.path()), ec.message());
break;
}
+
+ // TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
+ // recursive_directory_iterator throws an exception despite passing in a std::error_code.
+ if (entry.status().type() == fs::file_type::directory) {
+ return RemoveDirContentsRecursively(entry.path());
+ }
}
if (ec) {
@@ -475,7 +482,8 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
std::error_code ec;
- for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
+ // TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
+ for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
break;
}
@@ -495,6 +503,12 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
break;
}
}
+
+ // TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
+ // recursive_directory_iterator throws an exception despite passing in a std::error_code.
+ if (entry.status().type() == fs::file_type::directory) {
+ IterateDirEntriesRecursively(entry.path(), callback, filter);
+ }
}
if (callback_error || ec) {
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 6aa8ac960..d5cff400f 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -17,6 +17,7 @@
#endif
#include "common/assert.h"
+#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
@@ -140,10 +141,14 @@ private:
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
+ConsoleBackend::~ConsoleBackend() = default;
+
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
}
+ColorConsoleBackend::~ColorConsoleBackend() = default;
+
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
@@ -157,16 +162,19 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
void(FS::RemoveFile(old_filename));
void(FS::RenameFile(filename, old_filename));
- file = FS::IOFile(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
+ file =
+ std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
+FileBackend::~FileBackend() = default;
+
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
- if (!file.IsOpen()) {
+ if (!file->IsOpen()) {
return;
}
@@ -176,147 +184,20 @@ void FileBackend::Write(const Entry& entry) {
return;
}
- bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
+ bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
- void(file.Flush());
+ void(file->Flush());
}
}
+DebuggerBackend::~DebuggerBackend() = default;
+
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
-/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
-#define ALL_LOG_CLASSES() \
- CLS(Log) \
- CLS(Common) \
- SUB(Common, Filesystem) \
- SUB(Common, Memory) \
- CLS(Core) \
- SUB(Core, ARM) \
- SUB(Core, Timing) \
- CLS(Config) \
- CLS(Debug) \
- SUB(Debug, Emulated) \
- SUB(Debug, GPU) \
- SUB(Debug, Breakpoint) \
- SUB(Debug, GDBStub) \
- CLS(Kernel) \
- SUB(Kernel, SVC) \
- CLS(Service) \
- SUB(Service, ACC) \
- SUB(Service, Audio) \
- SUB(Service, AM) \
- SUB(Service, AOC) \
- SUB(Service, APM) \
- SUB(Service, ARP) \
- SUB(Service, BCAT) \
- SUB(Service, BPC) \
- SUB(Service, BGTC) \
- SUB(Service, BTDRV) \
- SUB(Service, BTM) \
- SUB(Service, Capture) \
- SUB(Service, ERPT) \
- SUB(Service, ETicket) \
- SUB(Service, EUPLD) \
- SUB(Service, Fatal) \
- SUB(Service, FGM) \
- SUB(Service, Friend) \
- SUB(Service, FS) \
- SUB(Service, GRC) \
- SUB(Service, HID) \
- SUB(Service, IRS) \
- SUB(Service, LBL) \
- SUB(Service, LDN) \
- SUB(Service, LDR) \
- SUB(Service, LM) \
- SUB(Service, Migration) \
- SUB(Service, Mii) \
- SUB(Service, MM) \
- SUB(Service, NCM) \
- SUB(Service, NFC) \
- SUB(Service, NFP) \
- SUB(Service, NIFM) \
- SUB(Service, NIM) \
- SUB(Service, NPNS) \
- SUB(Service, NS) \
- SUB(Service, NVDRV) \
- SUB(Service, OLSC) \
- SUB(Service, PCIE) \
- SUB(Service, PCTL) \
- SUB(Service, PCV) \
- SUB(Service, PM) \
- SUB(Service, PREPO) \
- SUB(Service, PSC) \
- SUB(Service, PSM) \
- SUB(Service, SET) \
- SUB(Service, SM) \
- SUB(Service, SPL) \
- SUB(Service, SSL) \
- SUB(Service, TCAP) \
- SUB(Service, Time) \
- SUB(Service, USB) \
- SUB(Service, VI) \
- SUB(Service, WLAN) \
- CLS(HW) \
- SUB(HW, Memory) \
- SUB(HW, LCD) \
- SUB(HW, GPU) \
- SUB(HW, AES) \
- CLS(IPC) \
- CLS(Frontend) \
- CLS(Render) \
- SUB(Render, Software) \
- SUB(Render, OpenGL) \
- SUB(Render, Vulkan) \
- CLS(Audio) \
- SUB(Audio, DSP) \
- SUB(Audio, Sink) \
- CLS(Input) \
- CLS(Network) \
- CLS(Loader) \
- CLS(CheatEngine) \
- CLS(Crypto) \
- CLS(WebService)
-
-// GetClassName is a macro defined by Windows.h, grrr...
-const char* GetLogClassName(Class log_class) {
- switch (log_class) {
-#define CLS(x) \
- case Class::x: \
- return #x;
-#define SUB(x, y) \
- case Class::x##_##y: \
- return #x "." #y;
- ALL_LOG_CLASSES()
-#undef CLS
-#undef SUB
- case Class::Count:
- break;
- }
- return "Invalid";
-}
-
-const char* GetLevelName(Level log_level) {
-#define LVL(x) \
- case Level::x: \
- return #x
- switch (log_level) {
- LVL(Trace);
- LVL(Debug);
- LVL(Info);
- LVL(Warning);
- LVL(Error);
- LVL(Critical);
- case Level::Count:
- break;
- }
-#undef LVL
- return "Invalid";
-}
-
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index eb629a33f..4b9a910c1 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -1,43 +1,32 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+
#pragma once
-#include <chrono>
#include <filesystem>
#include <memory>
#include <string>
#include <string_view>
-#include "common/fs/file.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
+namespace Common::FS {
+class IOFile;
+}
+
namespace Common::Log {
class Filter;
/**
- * A log entry. Log entries are store in a structured format to permit more varied output
- * formatting on different frontends, as well as facilitating filtering and aggregation.
- */
-struct Entry {
- std::chrono::microseconds timestamp;
- Class log_class{};
- Level log_level{};
- const char* filename = nullptr;
- unsigned int line_num = 0;
- std::string function;
- std::string message;
- bool final_entry = false;
-};
-
-/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
*/
class Backend {
public:
virtual ~Backend() = default;
+
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
@@ -53,6 +42,8 @@ private:
*/
class ConsoleBackend : public Backend {
public:
+ ~ConsoleBackend() override;
+
static const char* Name() {
return "console";
}
@@ -67,6 +58,8 @@ public:
*/
class ColorConsoleBackend : public Backend {
public:
+ ~ColorConsoleBackend() override;
+
static const char* Name() {
return "color_console";
}
@@ -83,6 +76,7 @@ public:
class FileBackend : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename);
+ ~FileBackend() override;
static const char* Name() {
return "file";
@@ -95,7 +89,7 @@ public:
void Write(const Entry& entry) override;
private:
- FS::IOFile file;
+ std::unique_ptr<FS::IOFile> file;
std::size_t bytes_written = 0;
};
@@ -104,6 +98,8 @@ private:
*/
class DebuggerBackend : public Backend {
public:
+ ~DebuggerBackend() override;
+
static const char* Name() {
return "debugger";
}
@@ -120,17 +116,6 @@ void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
- * Returns the name of the passed log class as a C-string. Subclasses are separated by periods
- * instead of underscores as in the enumeration.
- */
-const char* GetLogClassName(Class log_class);
-
-/**
- * Returns the name of the passed log level as a C-string.
- */
-const char* GetLevelName(Level log_level);
-
-/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will
* never get the message
diff --git a/src/common/logging/filter.cpp b/src/common/logging/filter.cpp
index 20a2dd106..4f2cc29e1 100644
--- a/src/common/logging/filter.cpp
+++ b/src/common/logging/filter.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/string_util.h"
@@ -22,7 +21,7 @@ Level GetLevelByName(const It begin, const It end) {
template <typename It>
Class GetClassByName(const It begin, const It end) {
- for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
+ for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
const char* level_name = GetLogClassName(static_cast<Class>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Class>(i);
@@ -62,6 +61,135 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
}
} // Anonymous namespace
+/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
+#define ALL_LOG_CLASSES() \
+ CLS(Log) \
+ CLS(Common) \
+ SUB(Common, Filesystem) \
+ SUB(Common, Memory) \
+ CLS(Core) \
+ SUB(Core, ARM) \
+ SUB(Core, Timing) \
+ CLS(Config) \
+ CLS(Debug) \
+ SUB(Debug, Emulated) \
+ SUB(Debug, GPU) \
+ SUB(Debug, Breakpoint) \
+ SUB(Debug, GDBStub) \
+ CLS(Kernel) \
+ SUB(Kernel, SVC) \
+ CLS(Service) \
+ SUB(Service, ACC) \
+ SUB(Service, Audio) \
+ SUB(Service, AM) \
+ SUB(Service, AOC) \
+ SUB(Service, APM) \
+ SUB(Service, ARP) \
+ SUB(Service, BCAT) \
+ SUB(Service, BPC) \
+ SUB(Service, BGTC) \
+ SUB(Service, BTDRV) \
+ SUB(Service, BTM) \
+ SUB(Service, Capture) \
+ SUB(Service, ERPT) \
+ SUB(Service, ETicket) \
+ SUB(Service, EUPLD) \
+ SUB(Service, Fatal) \
+ SUB(Service, FGM) \
+ SUB(Service, Friend) \
+ SUB(Service, FS) \
+ SUB(Service, GRC) \
+ SUB(Service, HID) \
+ SUB(Service, IRS) \
+ SUB(Service, LBL) \
+ SUB(Service, LDN) \
+ SUB(Service, LDR) \
+ SUB(Service, LM) \
+ SUB(Service, Migration) \
+ SUB(Service, Mii) \
+ SUB(Service, MM) \
+ SUB(Service, NCM) \
+ SUB(Service, NFC) \
+ SUB(Service, NFP) \
+ SUB(Service, NIFM) \
+ SUB(Service, NIM) \
+ SUB(Service, NPNS) \
+ SUB(Service, NS) \
+ SUB(Service, NVDRV) \
+ SUB(Service, OLSC) \
+ SUB(Service, PCIE) \
+ SUB(Service, PCTL) \
+ SUB(Service, PCV) \
+ SUB(Service, PM) \
+ SUB(Service, PREPO) \
+ SUB(Service, PSC) \
+ SUB(Service, PSM) \
+ SUB(Service, SET) \
+ SUB(Service, SM) \
+ SUB(Service, SPL) \
+ SUB(Service, SSL) \
+ SUB(Service, TCAP) \
+ SUB(Service, Time) \
+ SUB(Service, USB) \
+ SUB(Service, VI) \
+ SUB(Service, WLAN) \
+ CLS(HW) \
+ SUB(HW, Memory) \
+ SUB(HW, LCD) \
+ SUB(HW, GPU) \
+ SUB(HW, AES) \
+ CLS(IPC) \
+ CLS(Frontend) \
+ CLS(Render) \
+ SUB(Render, Software) \
+ SUB(Render, OpenGL) \
+ SUB(Render, Vulkan) \
+ CLS(Audio) \
+ SUB(Audio, DSP) \
+ SUB(Audio, Sink) \
+ CLS(Input) \
+ CLS(Network) \
+ CLS(Loader) \
+ CLS(CheatEngine) \
+ CLS(Crypto) \
+ CLS(WebService)
+
+// GetClassName is a macro defined by Windows.h, grrr...
+const char* GetLogClassName(Class log_class) {
+ switch (log_class) {
+#define CLS(x) \
+ case Class::x: \
+ return #x;
+#define SUB(x, y) \
+ case Class::x##_##y: \
+ return #x "." #y;
+ ALL_LOG_CLASSES()
+#undef CLS
+#undef SUB
+ case Class::Count:
+ break;
+ }
+ return "Invalid";
+}
+
+const char* GetLevelName(Level log_level) {
+#define LVL(x) \
+ case Level::x: \
+ return #x
+ switch (log_level) {
+ LVL(Trace);
+ LVL(Debug);
+ LVL(Info);
+ LVL(Warning);
+ LVL(Error);
+ LVL(Critical);
+ case Level::Count:
+ break;
+ }
+#undef LVL
+ return "Invalid";
+}
+
Filter::Filter(Level default_level) {
ResetAll(default_level);
}
diff --git a/src/common/logging/filter.h b/src/common/logging/filter.h
index f5673a9f6..1a3074e04 100644
--- a/src/common/logging/filter.h
+++ b/src/common/logging/filter.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <chrono>
#include <cstddef>
#include <string_view>
#include "common/logging/log.h"
@@ -12,6 +13,17 @@
namespace Common::Log {
/**
+ * Returns the name of the passed log class as a C-string. Subclasses are separated by periods
+ * instead of underscores as in the enumeration.
+ */
+const char* GetLogClassName(Class log_class);
+
+/**
+ * Returns the name of the passed log level as a C-string.
+ */
+const char* GetLevelName(Level log_level);
+
+/**
* Implements a log message filter which allows different log classes to have different minimum
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
* editing via the interface or loading from a configuration file.
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 1f0f8db52..8d43eddc7 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -5,7 +5,7 @@
#pragma once
#include <fmt/format.h>
-#include "common/common_types.h"
+#include "common/logging/types.h"
namespace Common::Log {
@@ -18,124 +18,6 @@ constexpr const char* TrimSourcePath(std::string_view source) {
return source.data() + idx;
}
-/// Specifies the severity or level of detail of the log message.
-enum class Level : u8 {
- Trace, ///< Extremely detailed and repetitive debugging information that is likely to
- ///< pollute logs.
- Debug, ///< Less detailed debugging information.
- Info, ///< Status information from important points during execution.
- Warning, ///< Minor or potential problems found during execution of a task.
- Error, ///< Major problems found during execution of a task that prevent it from being
- ///< completed.
- Critical, ///< Major problems during execution that threaten the stability of the entire
- ///< application.
-
- Count ///< Total number of logging levels
-};
-
-typedef u8 ClassType;
-
-/**
- * Specifies the sub-system that generated the log message.
- *
- * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
- * backend.cpp.
- */
-enum class Class : ClassType {
- Log, ///< Messages about the log system itself
- Common, ///< Library routines
- Common_Filesystem, ///< Filesystem interface library
- Common_Memory, ///< Memory mapping and management functions
- Core, ///< LLE emulation core
- Core_ARM, ///< ARM CPU core
- Core_Timing, ///< CoreTiming functions
- Config, ///< Emulator configuration (including commandline)
- Debug, ///< Debugging tools
- Debug_Emulated, ///< Debug messages from the emulated programs
- Debug_GPU, ///< GPU debugging tools
- Debug_Breakpoint, ///< Logging breakpoints and watchpoints
- Debug_GDBStub, ///< GDB Stub
- Kernel, ///< The HLE implementation of the CTR kernel
- Kernel_SVC, ///< Kernel system calls
- Service, ///< HLE implementation of system services. Each major service
- ///< should have its own subclass.
- Service_ACC, ///< The ACC (Accounts) service
- Service_AM, ///< The AM (Applet manager) service
- Service_AOC, ///< The AOC (AddOn Content) service
- Service_APM, ///< The APM (Performance) service
- Service_ARP, ///< The ARP service
- Service_Audio, ///< The Audio (Audio control) service
- Service_BCAT, ///< The BCAT service
- Service_BGTC, ///< The BGTC (Background Task Controller) service
- Service_BPC, ///< The BPC service
- Service_BTDRV, ///< The Bluetooth driver service
- Service_BTM, ///< The BTM service
- Service_Capture, ///< The capture service
- Service_ERPT, ///< The error reporting service
- Service_ETicket, ///< The ETicket service
- Service_EUPLD, ///< The error upload service
- Service_Fatal, ///< The Fatal service
- Service_FGM, ///< The FGM service
- Service_Friend, ///< The friend service
- Service_FS, ///< The FS (Filesystem) service
- Service_GRC, ///< The game recording service
- Service_HID, ///< The HID (Human interface device) service
- Service_IRS, ///< The IRS service
- Service_LBL, ///< The LBL (LCD backlight) service
- Service_LDN, ///< The LDN (Local domain network) service
- Service_LDR, ///< The loader service
- Service_LM, ///< The LM (Logger) service
- Service_Migration, ///< The migration service
- Service_Mii, ///< The Mii service
- Service_MM, ///< The MM (Multimedia) service
- Service_NCM, ///< The NCM service
- Service_NFC, ///< The NFC (Near-field communication) service
- Service_NFP, ///< The NFP service
- Service_NIFM, ///< The NIFM (Network interface) service
- Service_NIM, ///< The NIM service
- Service_NPNS, ///< The NPNS service
- Service_NS, ///< The NS services
- Service_NVDRV, ///< The NVDRV (Nvidia driver) service
- Service_OLSC, ///< The OLSC service
- Service_PCIE, ///< The PCIe service
- Service_PCTL, ///< The PCTL (Parental control) service
- Service_PCV, ///< The PCV service
- Service_PM, ///< The PM service
- Service_PREPO, ///< The PREPO (Play report) service
- Service_PSC, ///< The PSC service
- Service_PSM, ///< The PSM service
- Service_SET, ///< The SET (Settings) service
- Service_SM, ///< The SM (Service manager) service
- Service_SPL, ///< The SPL service
- Service_SSL, ///< The SSL service
- Service_TCAP, ///< The TCAP service.
- Service_Time, ///< The time service
- Service_USB, ///< The USB (Universal Serial Bus) service
- Service_VI, ///< The VI (Video interface) service
- Service_WLAN, ///< The WLAN (Wireless local area network) service
- HW, ///< Low-level hardware emulation
- HW_Memory, ///< Memory-map and address translation
- HW_LCD, ///< LCD register emulation
- HW_GPU, ///< GPU control emulation
- HW_AES, ///< AES engine emulation
- IPC, ///< IPC interface
- Frontend, ///< Emulator UI
- Render, ///< Emulator video output and hardware acceleration
- Render_Software, ///< Software renderer backend
- Render_OpenGL, ///< OpenGL backend
- Render_Vulkan, ///< Vulkan backend
- Audio, ///< Audio emulation
- Audio_DSP, ///< The HLE implementation of the DSP
- Audio_Sink, ///< Emulator audio output backend
- Loader, ///< ROM loader
- CheatEngine, ///< Memory manipulation and engine VM functions
- Crypto, ///< Cryptographic engine/functions
- Input, ///< Input emulation
- Network, ///< Network emulation
- WebService, ///< Interface to yuzu Web Services
- Count ///< Total number of logging classes
-};
-
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp
index 80ee2cca1..cfc0d5846 100644
--- a/src/common/logging/text_formatter.cpp
+++ b/src/common/logging/text_formatter.cpp
@@ -11,7 +11,7 @@
#include "common/assert.h"
#include "common/common_funcs.h"
-#include "common/logging/backend.h"
+#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
diff --git a/src/common/logging/types.h b/src/common/logging/types.h
new file mode 100644
index 000000000..ee9a1ed84
--- /dev/null
+++ b/src/common/logging/types.h
@@ -0,0 +1,142 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <chrono>
+
+#include "common/common_types.h"
+
+namespace Common::Log {
+
+/// Specifies the severity or level of detail of the log message.
+enum class Level : u8 {
+ Trace, ///< Extremely detailed and repetitive debugging information that is likely to
+ ///< pollute logs.
+ Debug, ///< Less detailed debugging information.
+ Info, ///< Status information from important points during execution.
+ Warning, ///< Minor or potential problems found during execution of a task.
+ Error, ///< Major problems found during execution of a task that prevent it from being
+ ///< completed.
+ Critical, ///< Major problems during execution that threaten the stability of the entire
+ ///< application.
+
+ Count ///< Total number of logging levels
+};
+
+/**
+ * Specifies the sub-system that generated the log message.
+ *
+ * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
+ * filter.cpp.
+ */
+enum class Class : u8 {
+ Log, ///< Messages about the log system itself
+ Common, ///< Library routines
+ Common_Filesystem, ///< Filesystem interface library
+ Common_Memory, ///< Memory mapping and management functions
+ Core, ///< LLE emulation core
+ Core_ARM, ///< ARM CPU core
+ Core_Timing, ///< CoreTiming functions
+ Config, ///< Emulator configuration (including commandline)
+ Debug, ///< Debugging tools
+ Debug_Emulated, ///< Debug messages from the emulated programs
+ Debug_GPU, ///< GPU debugging tools
+ Debug_Breakpoint, ///< Logging breakpoints and watchpoints
+ Debug_GDBStub, ///< GDB Stub
+ Kernel, ///< The HLE implementation of the CTR kernel
+ Kernel_SVC, ///< Kernel system calls
+ Service, ///< HLE implementation of system services. Each major service
+ ///< should have its own subclass.
+ Service_ACC, ///< The ACC (Accounts) service
+ Service_AM, ///< The AM (Applet manager) service
+ Service_AOC, ///< The AOC (AddOn Content) service
+ Service_APM, ///< The APM (Performance) service
+ Service_ARP, ///< The ARP service
+ Service_Audio, ///< The Audio (Audio control) service
+ Service_BCAT, ///< The BCAT service
+ Service_BGTC, ///< The BGTC (Background Task Controller) service
+ Service_BPC, ///< The BPC service
+ Service_BTDRV, ///< The Bluetooth driver service
+ Service_BTM, ///< The BTM service
+ Service_Capture, ///< The capture service
+ Service_ERPT, ///< The error reporting service
+ Service_ETicket, ///< The ETicket service
+ Service_EUPLD, ///< The error upload service
+ Service_Fatal, ///< The Fatal service
+ Service_FGM, ///< The FGM service
+ Service_Friend, ///< The friend service
+ Service_FS, ///< The FS (Filesystem) service
+ Service_GRC, ///< The game recording service
+ Service_HID, ///< The HID (Human interface device) service
+ Service_IRS, ///< The IRS service
+ Service_LBL, ///< The LBL (LCD backlight) service
+ Service_LDN, ///< The LDN (Local domain network) service
+ Service_LDR, ///< The loader service
+ Service_LM, ///< The LM (Logger) service
+ Service_Migration, ///< The migration service
+ Service_Mii, ///< The Mii service
+ Service_MM, ///< The MM (Multimedia) service
+ Service_NCM, ///< The NCM service
+ Service_NFC, ///< The NFC (Near-field communication) service
+ Service_NFP, ///< The NFP service
+ Service_NIFM, ///< The NIFM (Network interface) service
+ Service_NIM, ///< The NIM service
+ Service_NPNS, ///< The NPNS service
+ Service_NS, ///< The NS services
+ Service_NVDRV, ///< The NVDRV (Nvidia driver) service
+ Service_OLSC, ///< The OLSC service
+ Service_PCIE, ///< The PCIe service
+ Service_PCTL, ///< The PCTL (Parental control) service
+ Service_PCV, ///< The PCV service
+ Service_PM, ///< The PM service
+ Service_PREPO, ///< The PREPO (Play report) service
+ Service_PSC, ///< The PSC service
+ Service_PSM, ///< The PSM service
+ Service_SET, ///< The SET (Settings) service
+ Service_SM, ///< The SM (Service manager) service
+ Service_SPL, ///< The SPL service
+ Service_SSL, ///< The SSL service
+ Service_TCAP, ///< The TCAP service.
+ Service_Time, ///< The time service
+ Service_USB, ///< The USB (Universal Serial Bus) service
+ Service_VI, ///< The VI (Video interface) service
+ Service_WLAN, ///< The WLAN (Wireless local area network) service
+ HW, ///< Low-level hardware emulation
+ HW_Memory, ///< Memory-map and address translation
+ HW_LCD, ///< LCD register emulation
+ HW_GPU, ///< GPU control emulation
+ HW_AES, ///< AES engine emulation
+ IPC, ///< IPC interface
+ Frontend, ///< Emulator UI
+ Render, ///< Emulator video output and hardware acceleration
+ Render_Software, ///< Software renderer backend
+ Render_OpenGL, ///< OpenGL backend
+ Render_Vulkan, ///< Vulkan backend
+ Audio, ///< Audio emulation
+ Audio_DSP, ///< The HLE implementation of the DSP
+ Audio_Sink, ///< Emulator audio output backend
+ Loader, ///< ROM loader
+ CheatEngine, ///< Memory manipulation and engine VM functions
+ Crypto, ///< Cryptographic engine/functions
+ Input, ///< Input emulation
+ Network, ///< Network emulation
+ WebService, ///< Interface to yuzu Web Services
+ Count ///< Total number of logging classes
+};
+
+/**
+ * A log entry. Log entries are store in a structured format to permit more varied output
+ * formatting on different frontends, as well as facilitating filtering and aggregation.
+ */
+struct Entry {
+ std::chrono::microseconds timestamp;
+ Class log_class{};
+ Level log_level{};
+ const char* filename = nullptr;
+ unsigned int line_num = 0;
+ std::string function;
+ std::string message;
+ bool final_entry = false;
+};
+
+} // namespace Common::Log
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 360e878d6..9ec71eced 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -55,6 +55,7 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
+ log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
@@ -135,6 +136,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.use_nvdec_emulation.SetGlobal(true);
+ values.accelerate_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 1af8c5ac2..6198f2d9f 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -147,6 +147,7 @@ struct Values {
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
+ Setting<bool> accelerate_astc;
Setting<bool> use_vsync;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
@@ -218,6 +219,7 @@ struct Values {
std::string program_args;
bool dump_exefs;
bool dump_nso;
+ bool enable_fs_access_log;
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index 215e1cb1a..368419eca 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -6,7 +6,6 @@
#include <numeric>
#include <string>
#include "common/fs/path_util.h"
-#include "common/logging/backend.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp
index cd162c0c3..00e256779 100644
--- a/src/core/file_sys/vfs_libzip.cpp
+++ b/src/core/file_sys/vfs_libzip.cpp
@@ -14,7 +14,6 @@
#endif
#include "common/fs/path_util.h"
-#include "common/logging/backend.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_libzip.h"
#include "core/file_sys/vfs_vector.h"
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
index d9fdc2dca..a2844ea8c 100644
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ b/src/core/hle/service/bcat/backend/boxcat.cpp
@@ -19,7 +19,6 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/hex_util.h"
-#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 3af9881c2..db4d44c12 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -13,6 +13,7 @@
#include "common/common_types.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/directory.h"
@@ -785,6 +786,10 @@ FSP_SRV::FSP_SRV(Core::System& system_)
};
// clang-format on
RegisterHandlers(functions);
+
+ if (Settings::values.enable_fs_access_log) {
+ access_log_mode = AccessLogMode::SdCard;
+ }
}
FSP_SRV::~FSP_SRV() = default;
@@ -1041,9 +1046,9 @@ void FSP_SRV::DisableAutoSaveDataCreation(Kernel::HLERequestContext& ctx) {
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- log_mode = rp.PopEnum<LogMode>();
+ access_log_mode = rp.PopEnum<AccessLogMode>();
- LOG_DEBUG(Service_FS, "called, log_mode={:08X}", log_mode);
+ LOG_DEBUG(Service_FS, "called, access_log_mode={}", access_log_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -1054,7 +1059,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.PushEnum(log_mode);
+ rb.PushEnum(access_log_mode);
}
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
@@ -1062,9 +1067,9 @@ void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
auto log = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(raw.data()), raw.size());
- LOG_DEBUG(Service_FS, "called, log='{}'", log);
+ LOG_DEBUG(Service_FS, "called");
- reporter.SaveFilesystemAccessReport(log_mode, std::move(log));
+ reporter.SaveFSAccessLog(log);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index ff7455a20..556708284 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -24,11 +24,10 @@ enum class AccessLogVersion : u32 {
Latest = V7_0_0,
};
-enum class LogMode : u32 {
- Off,
+enum class AccessLogMode : u32 {
+ None,
Log,
- RedirectToSdCard,
- LogToSdCard = Log | RedirectToSdCard,
+ SdCard,
};
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
@@ -59,13 +58,12 @@ private:
FileSystemController& fsc;
const FileSys::ContentProvider& content_provider;
+ const Core::Reporter& reporter;
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
u32 access_log_program_index = 0;
- LogMode log_mode = LogMode::LogToSdCard;
-
- const Core::Reporter& reporter;
+ AccessLogMode access_log_mode = AccessLogMode::None;
};
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index fa6213d3c..d68b023d0 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -236,7 +236,7 @@ Hid::Hid(Core::System& system_) : ServiceFramework{system_, "hid"} {
{80, &Hid::GetGyroscopeZeroDriftMode, "GetGyroscopeZeroDriftMode"},
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
- {83, nullptr, "IsFirmwareUpdateAvailableForSixAxisSensor"},
+ {83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
@@ -710,6 +710,27 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
.IsSixAxisSensorAtRest());
}
+void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_WARNING(
+ Service_HID,
+ "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(false);
+}
+
void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index aa3307955..83fc2ea1d 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -100,6 +100,7 @@ private:
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
+ void IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx);
void ActivateGesture(Kernel::HLERequestContext& ctx);
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp
index 311e4fb2d..794504314 100644
--- a/src/core/hle/service/lm/lm.cpp
+++ b/src/core/hle/service/lm/lm.cpp
@@ -51,6 +51,24 @@ struct hash<Service::LM::LogPacketHeaderEntry> {
} // namespace std
namespace Service::LM {
+namespace {
+std::string_view NameOf(LogSeverity severity) {
+ switch (severity) {
+ case LogSeverity::Trace:
+ return "TRACE";
+ case LogSeverity::Info:
+ return "INFO";
+ case LogSeverity::Warning:
+ return "WARNING";
+ case LogSeverity::Error:
+ return "ERROR";
+ case LogSeverity::Fatal:
+ return "FATAL";
+ default:
+ return "UNKNOWN";
+ }
+}
+} // Anonymous namespace
enum class LogDestination : u32 {
TargetManager = 1 << 0,
@@ -262,33 +280,8 @@ private:
if (text_log) {
output_log += fmt::format("Log Text: {}\n", *text_log);
}
-
- switch (entry.severity) {
- case LogSeverity::Trace:
- LOG_DEBUG(Service_LM, "LogManager TRACE ({}):\n{}", DestinationToString(destination),
- output_log);
- break;
- case LogSeverity::Info:
- LOG_INFO(Service_LM, "LogManager INFO ({}):\n{}", DestinationToString(destination),
- output_log);
- break;
- case LogSeverity::Warning:
- LOG_WARNING(Service_LM, "LogManager WARNING ({}):\n{}",
- DestinationToString(destination), output_log);
- break;
- case LogSeverity::Error:
- LOG_ERROR(Service_LM, "LogManager ERROR ({}):\n{}", DestinationToString(destination),
- output_log);
- break;
- case LogSeverity::Fatal:
- LOG_CRITICAL(Service_LM, "LogManager FATAL ({}):\n{}", DestinationToString(destination),
- output_log);
- break;
- default:
- LOG_CRITICAL(Service_LM, "LogManager UNKNOWN ({}):\n{}",
- DestinationToString(destination), output_log);
- break;
- }
+ LOG_DEBUG(Service_LM, "LogManager {} ({}):\n{}", NameOf(entry.severity),
+ DestinationToString(destination), output_log);
}
static std::string DestinationToString(LogDestination destination) {
diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp
index ec2a16e62..82b0f535a 100644
--- a/src/core/reporter.cpp
+++ b/src/core/reporter.cpp
@@ -195,7 +195,9 @@ json GetHLERequestContextData(Kernel::HLERequestContext& ctx, Core::Memory::Memo
namespace Core {
-Reporter::Reporter(System& system_) : system(system_) {}
+Reporter::Reporter(System& system_) : system(system_) {
+ ClearFSAccessLog();
+}
Reporter::~Reporter() = default;
@@ -362,22 +364,12 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
}
-void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
- std::string log_message) const {
- if (!IsReportingEnabled())
- return;
-
- const auto timestamp = GetTimestamp();
- const auto title_id = system.CurrentProcess()->GetTitleID();
- json out;
+void Reporter::SaveFSAccessLog(std::string_view log_message) const {
+ const auto access_log_path =
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
- out["yuzu_version"] = GetYuzuVersionData();
- out["report_common"] = GetReportCommonData(title_id, ResultSuccess, timestamp);
-
- out["log_mode"] = fmt::format("{:08X}", static_cast<u32>(log_mode));
- out["log_message"] = std::move(log_message);
-
- SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp));
+ void(Common::FS::AppendStringToFile(access_log_path, Common::FS::FileType::TextFile,
+ log_message));
}
void Reporter::SaveUserReport() const {
@@ -392,6 +384,18 @@ void Reporter::SaveUserReport() const {
GetPath("user_report", title_id, timestamp));
}
+void Reporter::ClearFSAccessLog() const {
+ const auto access_log_path =
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
+
+ Common::FS::IOFile access_log_file{access_log_path, Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::TextFile};
+
+ if (!access_log_file.IsOpen()) {
+ LOG_ERROR(Common_Filesystem, "Failed to clear the filesystem access log.");
+ }
+}
+
bool Reporter::IsReportingEnabled() const {
return Settings::values.reporting_services;
}
diff --git a/src/core/reporter.h b/src/core/reporter.h
index 6fb6ebffa..6e9edeea3 100644
--- a/src/core/reporter.h
+++ b/src/core/reporter.h
@@ -16,10 +16,6 @@ namespace Kernel {
class HLERequestContext;
} // namespace Kernel
-namespace Service::FileSystem {
-enum class LogMode : u32;
-}
-
namespace Service::LM {
struct LogMessage;
} // namespace Service::LM
@@ -69,14 +65,15 @@ public:
std::optional<std::string> custom_text_main = {},
std::optional<std::string> custom_text_detail = {}) const;
- void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
- std::string log_message) const;
+ void SaveFSAccessLog(std::string_view log_message) const;
// Can be used anywhere to generate a backtrace and general info report at any point during
// execution. Not intended to be used for anything other than debugging or testing.
void SaveUserReport() const;
private:
+ void ClearFSAccessLog() const;
+
bool IsReportingEnabled() const;
System& system;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index ad1a9ffb4..d4c23ced2 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -230,6 +230,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_UseNvdecEmulation",
Settings::values.use_nvdec_emulation.GetValue());
+ AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_UseAssemblyShaders",
Settings::values.use_assembly_shaders.GetValue());
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 47190c464..f9454bbaa 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -237,6 +237,7 @@ add_library(video_core STATIC
texture_cache/util.cpp
texture_cache/util.h
textures/astc.h
+ textures/astc.cpp
textures/decoders.cpp
textures/decoders.h
textures/texture.cpp
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index 703e34587..eaba1b103 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -763,7 +763,7 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) {
case 1: {
READ_UINT_VALUES(2)
uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
- uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU);
+ uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU);
ep1 = uvec4(0xFF, L0, L0, L0);
ep2 = uvec4(0xFF, L1, L1, L1);
break;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index ffe9edc1b..9b4038615 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -9,6 +9,8 @@
#include <glad/glad.h>
+#include "common/settings.h"
+
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
@@ -307,7 +309,9 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
const VideoCommon::ImageInfo& info) {
- return !runtime.HasNativeASTC() && IsPixelFormatASTC(info.format);
+ if (IsPixelFormatASTC(info.format)) {
+ return !runtime.HasNativeASTC() && Settings::values.accelerate_astc.GetValue();
+ }
// Disable other accelerated uploads for now as they don't implement swizzled uploads
return false;
switch (info.type) {
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index bdd0ce8bc..52860b4cf 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -8,6 +8,7 @@
#include <vector>
#include "common/bit_cast.h"
+#include "common/settings.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/renderer_vulkan/blit_image.h"
@@ -828,7 +829,11 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
}
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
- flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
+ if (Settings::values.accelerate_astc.GetValue()) {
+ flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
+ } else {
+ flags |= VideoCommon::ImageFlagBits::Converted;
+ }
}
if (runtime.device.HasDebuggingToolAttached()) {
if (image) {
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index f07ce5500..6835fd747 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -47,6 +47,7 @@
#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/util.h"
+#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
namespace VideoCommon {
@@ -884,8 +885,16 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
ASSERT(copy.image_extent == mip_size);
ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width));
ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height));
- DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
- output.subspan(output_offset));
+ if (IsPixelFormatASTC(info.format)) {
+ ASSERT(copy.image_extent.depth == 1);
+ Tegra::Texture::ASTC::Decompress(input.subspan(copy.buffer_offset),
+ copy.image_extent.width, copy.image_extent.height,
+ copy.image_subresource.num_layers, tile_size.width,
+ tile_size.height, output.subspan(output_offset));
+ } else {
+ DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
+ output.subspan(output_offset));
+ }
copy.buffer_offset = output_offset;
copy.buffer_row_length = mip_size.width;
copy.buffer_image_height = mip_size.height;
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
new file mode 100644
index 000000000..9b2177ebd
--- /dev/null
+++ b/src/video_core/textures/astc.cpp
@@ -0,0 +1,1577 @@
+// Copyright 2016 The University of North Carolina at Chapel Hill
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// Please send all BUG REPORTS to <pavel@cs.unc.edu>.
+// <http://gamma.cs.unc.edu/FasTC/>
+
+#include <algorithm>
+#include <cassert>
+#include <cstring>
+#include <span>
+#include <vector>
+
+#include <boost/container/static_vector.hpp>
+
+#include "common/common_types.h"
+#include "video_core/textures/astc.h"
+
+class InputBitStream {
+public:
+ constexpr explicit InputBitStream(std::span<const u8> data, size_t start_offset = 0)
+ : cur_byte{data.data()}, total_bits{data.size()}, next_bit{start_offset % 8} {}
+
+ constexpr size_t GetBitsRead() const {
+ return bits_read;
+ }
+
+ constexpr bool ReadBit() {
+ if (bits_read >= total_bits * 8) {
+ return 0;
+ }
+ const bool bit = ((*cur_byte >> next_bit) & 1) != 0;
+ ++next_bit;
+ while (next_bit >= 8) {
+ next_bit -= 8;
+ ++cur_byte;
+ }
+ ++bits_read;
+ return bit;
+ }
+
+ constexpr u32 ReadBits(std::size_t nBits) {
+ u32 ret = 0;
+ for (std::size_t i = 0; i < nBits; ++i) {
+ ret |= (ReadBit() & 1) << i;
+ }
+ return ret;
+ }
+
+ template <std::size_t nBits>
+ constexpr u32 ReadBits() {
+ u32 ret = 0;
+ for (std::size_t i = 0; i < nBits; ++i) {
+ ret |= (ReadBit() & 1) << i;
+ }
+ return ret;
+ }
+
+private:
+ const u8* cur_byte;
+ size_t total_bits = 0;
+ size_t next_bit = 0;
+ size_t bits_read = 0;
+};
+
+class OutputBitStream {
+public:
+ constexpr explicit OutputBitStream(u8* ptr, std::size_t bits = 0, std::size_t start_offset = 0)
+ : cur_byte{ptr}, num_bits{bits}, next_bit{start_offset % 8} {}
+
+ constexpr std::size_t GetBitsWritten() const {
+ return bits_written;
+ }
+
+ constexpr void WriteBitsR(u32 val, u32 nBits) {
+ for (u32 i = 0; i < nBits; i++) {
+ WriteBit((val >> (nBits - i - 1)) & 1);
+ }
+ }
+
+ constexpr void WriteBits(u32 val, u32 nBits) {
+ for (u32 i = 0; i < nBits; i++) {
+ WriteBit((val >> i) & 1);
+ }
+ }
+
+private:
+ constexpr void WriteBit(bool b) {
+ if (bits_written >= num_bits) {
+ return;
+ }
+
+ const u32 mask = 1 << next_bit++;
+
+ // clear the bit
+ *cur_byte &= static_cast<u8>(~mask);
+
+ // Write the bit, if necessary
+ if (b)
+ *cur_byte |= static_cast<u8>(mask);
+
+ // Next byte?
+ if (next_bit >= 8) {
+ cur_byte += 1;
+ next_bit = 0;
+ }
+ }
+
+ u8* cur_byte;
+ std::size_t num_bits;
+ std::size_t bits_written = 0;
+ std::size_t next_bit = 0;
+};
+
+template <typename IntType>
+class Bits {
+public:
+ explicit Bits(const IntType& v) : m_Bits(v) {}
+
+ Bits(const Bits&) = delete;
+ Bits& operator=(const Bits&) = delete;
+
+ u8 operator[](u32 bitPos) const {
+ return static_cast<u8>((m_Bits >> bitPos) & 1);
+ }
+
+ IntType operator()(u32 start, u32 end) const {
+ if (start == end) {
+ return (*this)[start];
+ } else if (start > end) {
+ u32 t = start;
+ start = end;
+ end = t;
+ }
+
+ u64 mask = (1 << (end - start + 1)) - 1;
+ return (m_Bits >> start) & static_cast<IntType>(mask);
+ }
+
+private:
+ const IntType& m_Bits;
+};
+
+namespace Tegra::Texture::ASTC {
+using IntegerEncodedVector = boost::container::static_vector<
+ IntegerEncodedValue, 256,
+ boost::container::static_vector_options<
+ boost::container::inplace_alignment<alignof(IntegerEncodedValue)>,
+ boost::container::throw_on_overflow<false>>::type>;
+
+static void DecodeTritBlock(InputBitStream& bits, IntegerEncodedVector& result, u32 nBitsPerValue) {
+ // Implement the algorithm in section C.2.12
+ std::array<u32, 5> m;
+ std::array<u32, 5> t;
+ u32 T;
+
+ // Read the trit encoded block according to
+ // table C.2.14
+ m[0] = bits.ReadBits(nBitsPerValue);
+ T = bits.ReadBits<2>();
+ m[1] = bits.ReadBits(nBitsPerValue);
+ T |= bits.ReadBits<2>() << 2;
+ m[2] = bits.ReadBits(nBitsPerValue);
+ T |= bits.ReadBit() << 4;
+ m[3] = bits.ReadBits(nBitsPerValue);
+ T |= bits.ReadBits<2>() << 5;
+ m[4] = bits.ReadBits(nBitsPerValue);
+ T |= bits.ReadBit() << 7;
+
+ u32 C = 0;
+
+ Bits<u32> Tb(T);
+ if (Tb(2, 4) == 7) {
+ C = (Tb(5, 7) << 2) | Tb(0, 1);
+ t[4] = t[3] = 2;
+ } else {
+ C = Tb(0, 4);
+ if (Tb(5, 6) == 3) {
+ t[4] = 2;
+ t[3] = Tb[7];
+ } else {
+ t[4] = Tb[7];
+ t[3] = Tb(5, 6);
+ }
+ }
+
+ Bits<u32> Cb(C);
+ if (Cb(0, 1) == 3) {
+ t[2] = 2;
+ t[1] = Cb[4];
+ t[0] = (Cb[3] << 1) | (Cb[2] & ~Cb[3]);
+ } else if (Cb(2, 3) == 3) {
+ t[2] = 2;
+ t[1] = 2;
+ t[0] = Cb(0, 1);
+ } else {
+ t[2] = Cb[4];
+ t[1] = Cb(2, 3);
+ t[0] = (Cb[1] << 1) | (Cb[0] & ~Cb[1]);
+ }
+
+ for (std::size_t i = 0; i < 5; ++i) {
+ IntegerEncodedValue& val = result.emplace_back(IntegerEncoding::Trit, nBitsPerValue);
+ val.bit_value = m[i];
+ val.trit_value = t[i];
+ }
+}
+
+static void DecodeQuintBlock(InputBitStream& bits, IntegerEncodedVector& result,
+ u32 nBitsPerValue) {
+ // Implement the algorithm in section C.2.12
+ u32 m[3];
+ u32 q[3];
+ u32 Q;
+
+ // Read the trit encoded block according to
+ // table C.2.15
+ m[0] = bits.ReadBits(nBitsPerValue);
+ Q = bits.ReadBits<3>();
+ m[1] = bits.ReadBits(nBitsPerValue);
+ Q |= bits.ReadBits<2>() << 3;
+ m[2] = bits.ReadBits(nBitsPerValue);
+ Q |= bits.ReadBits<2>() << 5;
+
+ Bits<u32> Qb(Q);
+ if (Qb(1, 2) == 3 && Qb(5, 6) == 0) {
+ q[0] = q[1] = 4;
+ q[2] = (Qb[0] << 2) | ((Qb[4] & ~Qb[0]) << 1) | (Qb[3] & ~Qb[0]);
+ } else {
+ u32 C = 0;
+ if (Qb(1, 2) == 3) {
+ q[2] = 4;
+ C = (Qb(3, 4) << 3) | ((~Qb(5, 6) & 3) << 1) | Qb[0];
+ } else {
+ q[2] = Qb(5, 6);
+ C = Qb(0, 4);
+ }
+
+ Bits<u32> Cb(C);
+ if (Cb(0, 2) == 5) {
+ q[1] = 4;
+ q[0] = Cb(3, 4);
+ } else {
+ q[1] = Cb(3, 4);
+ q[0] = Cb(0, 2);
+ }
+ }
+
+ for (std::size_t i = 0; i < 3; ++i) {
+ IntegerEncodedValue& val = result.emplace_back(IntegerEncoding::Quint, nBitsPerValue);
+ val.bit_value = m[i];
+ val.quint_value = q[i];
+ }
+}
+
+// Fills result with the values that are encoded in the given
+// bitstream. We must know beforehand what the maximum possible
+// value is, and how many values we're decoding.
+static void DecodeIntegerSequence(IntegerEncodedVector& result, InputBitStream& bits, u32 maxRange,
+ u32 nValues) {
+ // Determine encoding parameters
+ IntegerEncodedValue val = EncodingsValues[maxRange];
+
+ // Start decoding
+ u32 nValsDecoded = 0;
+ while (nValsDecoded < nValues) {
+ switch (val.encoding) {
+ case IntegerEncoding::Quint:
+ DecodeQuintBlock(bits, result, val.num_bits);
+ nValsDecoded += 3;
+ break;
+
+ case IntegerEncoding::Trit:
+ DecodeTritBlock(bits, result, val.num_bits);
+ nValsDecoded += 5;
+ break;
+
+ case IntegerEncoding::JustBits:
+ val.bit_value = bits.ReadBits(val.num_bits);
+ result.push_back(val);
+ nValsDecoded++;
+ break;
+ }
+ }
+}
+
+struct TexelWeightParams {
+ u32 m_Width = 0;
+ u32 m_Height = 0;
+ bool m_bDualPlane = false;
+ u32 m_MaxWeight = 0;
+ bool m_bError = false;
+ bool m_bVoidExtentLDR = false;
+ bool m_bVoidExtentHDR = false;
+
+ u32 GetPackedBitSize() const {
+ // How many indices do we have?
+ u32 nIdxs = m_Height * m_Width;
+ if (m_bDualPlane) {
+ nIdxs *= 2;
+ }
+
+ return EncodingsValues[m_MaxWeight].GetBitLength(nIdxs);
+ }
+
+ u32 GetNumWeightValues() const {
+ u32 ret = m_Width * m_Height;
+ if (m_bDualPlane) {
+ ret *= 2;
+ }
+ return ret;
+ }
+};
+
+static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
+ TexelWeightParams params;
+
+ // Read the entire block mode all at once
+ u16 modeBits = static_cast<u16>(strm.ReadBits<11>());
+
+ // Does this match the void extent block mode?
+ if ((modeBits & 0x01FF) == 0x1FC) {
+ if (modeBits & 0x200) {
+ params.m_bVoidExtentHDR = true;
+ } else {
+ params.m_bVoidExtentLDR = true;
+ }
+
+ // Next two bits must be one.
+ if (!(modeBits & 0x400) || !strm.ReadBit()) {
+ params.m_bError = true;
+ }
+
+ return params;
+ }
+
+ // First check if the last four bits are zero
+ if ((modeBits & 0xF) == 0) {
+ params.m_bError = true;
+ return params;
+ }
+
+ // If the last two bits are zero, then if bits
+ // [6-8] are all ones, this is also reserved.
+ if ((modeBits & 0x3) == 0 && (modeBits & 0x1C0) == 0x1C0) {
+ params.m_bError = true;
+ return params;
+ }
+
+ // Otherwise, there is no error... Figure out the layout
+ // of the block mode. Layout is determined by a number
+ // between 0 and 9 corresponding to table C.2.8 of the
+ // ASTC spec.
+ u32 layout = 0;
+
+ if ((modeBits & 0x1) || (modeBits & 0x2)) {
+ // layout is in [0-4]
+ if (modeBits & 0x8) {
+ // layout is in [2-4]
+ if (modeBits & 0x4) {
+ // layout is in [3-4]
+ if (modeBits & 0x100) {
+ layout = 4;
+ } else {
+ layout = 3;
+ }
+ } else {
+ layout = 2;
+ }
+ } else {
+ // layout is in [0-1]
+ if (modeBits & 0x4) {
+ layout = 1;
+ } else {
+ layout = 0;
+ }
+ }
+ } else {
+ // layout is in [5-9]
+ if (modeBits & 0x100) {
+ // layout is in [7-9]
+ if (modeBits & 0x80) {
+ // layout is in [7-8]
+ assert((modeBits & 0x40) == 0U);
+ if (modeBits & 0x20) {
+ layout = 8;
+ } else {
+ layout = 7;
+ }
+ } else {
+ layout = 9;
+ }
+ } else {
+ // layout is in [5-6]
+ if (modeBits & 0x80) {
+ layout = 6;
+ } else {
+ layout = 5;
+ }
+ }
+ }
+
+ assert(layout < 10);
+
+ // Determine R
+ u32 R = !!(modeBits & 0x10);
+ if (layout < 5) {
+ R |= (modeBits & 0x3) << 1;
+ } else {
+ R |= (modeBits & 0xC) >> 1;
+ }
+ assert(2 <= R && R <= 7);
+
+ // Determine width & height
+ switch (layout) {
+ case 0: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x3;
+ params.m_Width = B + 4;
+ params.m_Height = A + 2;
+ break;
+ }
+
+ case 1: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x3;
+ params.m_Width = B + 8;
+ params.m_Height = A + 2;
+ break;
+ }
+
+ case 2: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x3;
+ params.m_Width = A + 2;
+ params.m_Height = B + 8;
+ break;
+ }
+
+ case 3: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x1;
+ params.m_Width = A + 2;
+ params.m_Height = B + 6;
+ break;
+ }
+
+ case 4: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x1;
+ params.m_Width = B + 2;
+ params.m_Height = A + 2;
+ break;
+ }
+
+ case 5: {
+ u32 A = (modeBits >> 5) & 0x3;
+ params.m_Width = 12;
+ params.m_Height = A + 2;
+ break;
+ }
+
+ case 6: {
+ u32 A = (modeBits >> 5) & 0x3;
+ params.m_Width = A + 2;
+ params.m_Height = 12;
+ break;
+ }
+
+ case 7: {
+ params.m_Width = 6;
+ params.m_Height = 10;
+ break;
+ }
+
+ case 8: {
+ params.m_Width = 10;
+ params.m_Height = 6;
+ break;
+ }
+
+ case 9: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 9) & 0x3;
+ params.m_Width = A + 6;
+ params.m_Height = B + 6;
+ break;
+ }
+
+ default:
+ assert(false && "Don't know this layout...");
+ params.m_bError = true;
+ break;
+ }
+
+ // Determine whether or not we're using dual planes
+ // and/or high precision layouts.
+ bool D = (layout != 9) && (modeBits & 0x400);
+ bool H = (layout != 9) && (modeBits & 0x200);
+
+ if (H) {
+ const u32 maxWeights[6] = {9, 11, 15, 19, 23, 31};
+ params.m_MaxWeight = maxWeights[R - 2];
+ } else {
+ const u32 maxWeights[6] = {1, 2, 3, 4, 5, 7};
+ params.m_MaxWeight = maxWeights[R - 2];
+ }
+
+ params.m_bDualPlane = D;
+
+ return params;
+}
+
+static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
+ u32 blockHeight) {
+ // Don't actually care about the void extent, just read the bits...
+ for (s32 i = 0; i < 4; ++i) {
+ strm.ReadBits<13>();
+ }
+
+ // Decode the RGBA components and renormalize them to the range [0, 255]
+ u16 r = static_cast<u16>(strm.ReadBits<16>());
+ u16 g = static_cast<u16>(strm.ReadBits<16>());
+ u16 b = static_cast<u16>(strm.ReadBits<16>());
+ u16 a = static_cast<u16>(strm.ReadBits<16>());
+
+ u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
+ (static_cast<u32>(a) & 0xFF00) << 16;
+
+ for (u32 j = 0; j < blockHeight; j++) {
+ for (u32 i = 0; i < blockWidth; i++) {
+ outBuf[j * blockWidth + i] = rgba;
+ }
+ }
+}
+
+static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
+ for (u32 j = 0; j < blockHeight; j++) {
+ for (u32 i = 0; i < blockWidth; i++) {
+ outBuf[j * blockWidth + i] = 0xFFFF00FF;
+ }
+ }
+}
+static constexpr u32 ReplicateByteTo16(std::size_t value) {
+ return REPLICATE_BYTE_TO_16_TABLE[value];
+}
+
+static constexpr auto REPLICATE_BIT_TO_7_TABLE = MakeReplicateTable<u32, 1, 7>();
+static constexpr u32 ReplicateBitTo7(std::size_t value) {
+ return REPLICATE_BIT_TO_7_TABLE[value];
+}
+
+static constexpr auto REPLICATE_BIT_TO_9_TABLE = MakeReplicateTable<u32, 1, 9>();
+static constexpr u32 ReplicateBitTo9(std::size_t value) {
+ return REPLICATE_BIT_TO_9_TABLE[value];
+}
+
+static constexpr auto REPLICATE_1_BIT_TO_8_TABLE = MakeReplicateTable<u32, 1, 8>();
+static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>();
+static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
+static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
+static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
+/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
+/// to the runtime implementation
+static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
+ switch (num_bits) {
+ case 1:
+ return REPLICATE_1_BIT_TO_8_TABLE[value];
+ case 2:
+ return REPLICATE_2_BIT_TO_8_TABLE[value];
+ case 3:
+ return REPLICATE_3_BIT_TO_8_TABLE[value];
+ case 4:
+ return REPLICATE_4_BIT_TO_8_TABLE[value];
+ case 5:
+ return REPLICATE_5_BIT_TO_8_TABLE[value];
+ case 6:
+ return REPLICATE_6_BIT_TO_8_TABLE[value];
+ case 7:
+ return REPLICATE_7_BIT_TO_8_TABLE[value];
+ case 8:
+ return REPLICATE_8_BIT_TO_8_TABLE[value];
+ default:
+ return Replicate(value, num_bits, 8);
+ }
+}
+
+static constexpr auto REPLICATE_1_BIT_TO_6_TABLE = MakeReplicateTable<u32, 1, 6>();
+static constexpr auto REPLICATE_2_BIT_TO_6_TABLE = MakeReplicateTable<u32, 2, 6>();
+static constexpr auto REPLICATE_3_BIT_TO_6_TABLE = MakeReplicateTable<u32, 3, 6>();
+static constexpr auto REPLICATE_4_BIT_TO_6_TABLE = MakeReplicateTable<u32, 4, 6>();
+static constexpr auto REPLICATE_5_BIT_TO_6_TABLE = MakeReplicateTable<u32, 5, 6>();
+static constexpr u32 FastReplicateTo6(u32 value, u32 num_bits) {
+ switch (num_bits) {
+ case 1:
+ return REPLICATE_1_BIT_TO_6_TABLE[value];
+ case 2:
+ return REPLICATE_2_BIT_TO_6_TABLE[value];
+ case 3:
+ return REPLICATE_3_BIT_TO_6_TABLE[value];
+ case 4:
+ return REPLICATE_4_BIT_TO_6_TABLE[value];
+ case 5:
+ return REPLICATE_5_BIT_TO_6_TABLE[value];
+ default:
+ return Replicate(value, num_bits, 6);
+ }
+}
+
+class Pixel {
+protected:
+ using ChannelType = s16;
+ u8 m_BitDepth[4] = {8, 8, 8, 8};
+ s16 color[4] = {};
+
+public:
+ Pixel() = default;
+ Pixel(u32 a, u32 r, u32 g, u32 b, u32 bitDepth = 8)
+ : m_BitDepth{u8(bitDepth), u8(bitDepth), u8(bitDepth), u8(bitDepth)},
+ color{static_cast<ChannelType>(a), static_cast<ChannelType>(r),
+ static_cast<ChannelType>(g), static_cast<ChannelType>(b)} {}
+
+ // Changes the depth of each pixel. This scales the values to
+ // the appropriate bit depth by either truncating the least
+ // significant bits when going from larger to smaller bit depth
+ // or by repeating the most significant bits when going from
+ // smaller to larger bit depths.
+ void ChangeBitDepth() {
+ for (u32 i = 0; i < 4; i++) {
+ Component(i) = ChangeBitDepth(Component(i), m_BitDepth[i]);
+ m_BitDepth[i] = 8;
+ }
+ }
+
+ template <typename IntType>
+ static float ConvertChannelToFloat(IntType channel, u8 bitDepth) {
+ float denominator = static_cast<float>((1 << bitDepth) - 1);
+ return static_cast<float>(channel) / denominator;
+ }
+
+ // Changes the bit depth of a single component. See the comment
+ // above for how we do this.
+ static ChannelType ChangeBitDepth(Pixel::ChannelType val, u8 oldDepth) {
+ assert(oldDepth <= 8);
+
+ if (oldDepth == 8) {
+ // Do nothing
+ return val;
+ } else if (oldDepth == 0) {
+ return static_cast<ChannelType>((1 << 8) - 1);
+ } else if (8 > oldDepth) {
+ return static_cast<ChannelType>(FastReplicateTo8(static_cast<u32>(val), oldDepth));
+ } else {
+ // oldDepth > newDepth
+ const u8 bitsWasted = static_cast<u8>(oldDepth - 8);
+ u16 v = static_cast<u16>(val);
+ v = static_cast<u16>((v + (1 << (bitsWasted - 1))) >> bitsWasted);
+ v = ::std::min<u16>(::std::max<u16>(0, v), static_cast<u16>((1 << 8) - 1));
+ return static_cast<u8>(v);
+ }
+
+ assert(false && "We shouldn't get here.");
+ return 0;
+ }
+
+ const ChannelType& A() const {
+ return color[0];
+ }
+ ChannelType& A() {
+ return color[0];
+ }
+ const ChannelType& R() const {
+ return color[1];
+ }
+ ChannelType& R() {
+ return color[1];
+ }
+ const ChannelType& G() const {
+ return color[2];
+ }
+ ChannelType& G() {
+ return color[2];
+ }
+ const ChannelType& B() const {
+ return color[3];
+ }
+ ChannelType& B() {
+ return color[3];
+ }
+ const ChannelType& Component(u32 idx) const {
+ return color[idx];
+ }
+ ChannelType& Component(u32 idx) {
+ return color[idx];
+ }
+
+ void GetBitDepth(u8 (&outDepth)[4]) const {
+ for (s32 i = 0; i < 4; i++) {
+ outDepth[i] = m_BitDepth[i];
+ }
+ }
+
+ // Take all of the components, transform them to their 8-bit variants,
+ // and then pack each channel into an R8G8B8A8 32-bit integer. We assume
+ // that the architecture is little-endian, so the alpha channel will end
+ // up in the most-significant byte.
+ u32 Pack() const {
+ Pixel eightBit(*this);
+ eightBit.ChangeBitDepth();
+
+ u32 r = 0;
+ r |= eightBit.A();
+ r <<= 8;
+ r |= eightBit.B();
+ r <<= 8;
+ r |= eightBit.G();
+ r <<= 8;
+ r |= eightBit.R();
+ return r;
+ }
+
+ // Clamps the pixel to the range [0,255]
+ void ClampByte() {
+ for (u32 i = 0; i < 4; i++) {
+ color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
+ }
+ }
+
+ void MakeOpaque() {
+ A() = 255;
+ }
+};
+
+static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, const u32 nPartitions,
+ const u32 nBitsForColorData) {
+ // First figure out how many color values we have
+ u32 nValues = 0;
+ for (u32 i = 0; i < nPartitions; i++) {
+ nValues += ((modes[i] >> 2) + 1) << 1;
+ }
+
+ // Then based on the number of values and the remaining number of bits,
+ // figure out the max value for each of them...
+ u32 range = 256;
+ while (--range > 0) {
+ IntegerEncodedValue val = EncodingsValues[range];
+ u32 bitLength = val.GetBitLength(nValues);
+ if (bitLength <= nBitsForColorData) {
+ // Find the smallest possible range that matches the given encoding
+ while (--range > 0) {
+ IntegerEncodedValue newval = EncodingsValues[range];
+ if (!newval.MatchesEncoding(val)) {
+ break;
+ }
+ }
+
+ // Return to last matching range.
+ range++;
+ break;
+ }
+ }
+
+ // We now have enough to decode our integer sequence.
+ IntegerEncodedVector decodedColorValues;
+
+ InputBitStream colorStream(data, 0);
+ DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
+
+ // Once we have the decoded values, we need to dequantize them to the 0-255 range
+ // This procedure is outlined in ASTC spec C.2.13
+ u32 outIdx = 0;
+ for (auto itr = decodedColorValues.begin(); itr != decodedColorValues.end(); ++itr) {
+ // Have we already decoded all that we need?
+ if (outIdx >= nValues) {
+ break;
+ }
+
+ const IntegerEncodedValue& val = *itr;
+ u32 bitlen = val.num_bits;
+ u32 bitval = val.bit_value;
+
+ assert(bitlen >= 1);
+
+ u32 A = 0, B = 0, C = 0, D = 0;
+ // A is just the lsb replicated 9 times.
+ A = ReplicateBitTo9(bitval & 1);
+
+ switch (val.encoding) {
+ // Replicate bits
+ case IntegerEncoding::JustBits:
+ out[outIdx++] = FastReplicateTo8(bitval, bitlen);
+ break;
+
+ // Use algorithm in C.2.13
+ case IntegerEncoding::Trit: {
+
+ D = val.trit_value;
+
+ switch (bitlen) {
+ case 1: {
+ C = 204;
+ } break;
+
+ case 2: {
+ C = 93;
+ // B = b000b0bb0
+ u32 b = (bitval >> 1) & 1;
+ B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
+ } break;
+
+ case 3: {
+ C = 44;
+ // B = cb000cbcb
+ u32 cb = (bitval >> 1) & 3;
+ B = (cb << 7) | (cb << 2) | cb;
+ } break;
+
+ case 4: {
+ C = 22;
+ // B = dcb000dcb
+ u32 dcb = (bitval >> 1) & 7;
+ B = (dcb << 6) | dcb;
+ } break;
+
+ case 5: {
+ C = 11;
+ // B = edcb000ed
+ u32 edcb = (bitval >> 1) & 0xF;
+ B = (edcb << 5) | (edcb >> 2);
+ } break;
+
+ case 6: {
+ C = 5;
+ // B = fedcb000f
+ u32 fedcb = (bitval >> 1) & 0x1F;
+ B = (fedcb << 4) | (fedcb >> 4);
+ } break;
+
+ default:
+ assert(false && "Unsupported trit encoding for color values!");
+ break;
+ } // switch(bitlen)
+ } // case IntegerEncoding::Trit
+ break;
+
+ case IntegerEncoding::Quint: {
+
+ D = val.quint_value;
+
+ switch (bitlen) {
+ case 1: {
+ C = 113;
+ } break;
+
+ case 2: {
+ C = 54;
+ // B = b0000bb00
+ u32 b = (bitval >> 1) & 1;
+ B = (b << 8) | (b << 3) | (b << 2);
+ } break;
+
+ case 3: {
+ C = 26;
+ // B = cb0000cbc
+ u32 cb = (bitval >> 1) & 3;
+ B = (cb << 7) | (cb << 1) | (cb >> 1);
+ } break;
+
+ case 4: {
+ C = 13;
+ // B = dcb0000dc
+ u32 dcb = (bitval >> 1) & 7;
+ B = (dcb << 6) | (dcb >> 1);
+ } break;
+
+ case 5: {
+ C = 6;
+ // B = edcb0000e
+ u32 edcb = (bitval >> 1) & 0xF;
+ B = (edcb << 5) | (edcb >> 3);
+ } break;
+
+ default:
+ assert(false && "Unsupported quint encoding for color values!");
+ break;
+ } // switch(bitlen)
+ } // case IntegerEncoding::Quint
+ break;
+ } // switch(val.encoding)
+
+ if (val.encoding != IntegerEncoding::JustBits) {
+ u32 T = D * C + B;
+ T ^= A;
+ T = (A & 0x80) | (T >> 2);
+ out[outIdx++] = T;
+ }
+ }
+
+ // Make sure that each of our values is in the proper range...
+ for (u32 i = 0; i < nValues; i++) {
+ assert(out[i] <= 255);
+ }
+}
+
+static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) {
+ u32 bitval = val.bit_value;
+ u32 bitlen = val.num_bits;
+
+ u32 A = ReplicateBitTo7(bitval & 1);
+ u32 B = 0, C = 0, D = 0;
+
+ u32 result = 0;
+ switch (val.encoding) {
+ case IntegerEncoding::JustBits:
+ result = FastReplicateTo6(bitval, bitlen);
+ break;
+
+ case IntegerEncoding::Trit: {
+ D = val.trit_value;
+ assert(D < 3);
+
+ switch (bitlen) {
+ case 0: {
+ u32 results[3] = {0, 32, 63};
+ result = results[D];
+ } break;
+
+ case 1: {
+ C = 50;
+ } break;
+
+ case 2: {
+ C = 23;
+ u32 b = (bitval >> 1) & 1;
+ B = (b << 6) | (b << 2) | b;
+ } break;
+
+ case 3: {
+ C = 11;
+ u32 cb = (bitval >> 1) & 3;
+ B = (cb << 5) | cb;
+ } break;
+
+ default:
+ assert(false && "Invalid trit encoding for texel weight");
+ break;
+ }
+ } break;
+
+ case IntegerEncoding::Quint: {
+ D = val.quint_value;
+ assert(D < 5);
+
+ switch (bitlen) {
+ case 0: {
+ u32 results[5] = {0, 16, 32, 47, 63};
+ result = results[D];
+ } break;
+
+ case 1: {
+ C = 28;
+ } break;
+
+ case 2: {
+ C = 13;
+ u32 b = (bitval >> 1) & 1;
+ B = (b << 6) | (b << 1);
+ } break;
+
+ default:
+ assert(false && "Invalid quint encoding for texel weight");
+ break;
+ }
+ } break;
+ }
+
+ if (val.encoding != IntegerEncoding::JustBits && bitlen > 0) {
+ // Decode the value...
+ result = D * C + B;
+ result ^= A;
+ result = (A & 0x20) | (result >> 2);
+ }
+
+ assert(result < 64);
+
+ // Change from [0,63] to [0,64]
+ if (result > 32) {
+ result += 1;
+ }
+
+ return result;
+}
+
+static void UnquantizeTexelWeights(u32 out[2][144], const IntegerEncodedVector& weights,
+ const TexelWeightParams& params, const u32 blockWidth,
+ const u32 blockHeight) {
+ u32 weightIdx = 0;
+ u32 unquantized[2][144];
+
+ for (auto itr = weights.begin(); itr != weights.end(); ++itr) {
+ unquantized[0][weightIdx] = UnquantizeTexelWeight(*itr);
+
+ if (params.m_bDualPlane) {
+ ++itr;
+ unquantized[1][weightIdx] = UnquantizeTexelWeight(*itr);
+ if (itr == weights.end()) {
+ break;
+ }
+ }
+
+ if (++weightIdx >= (params.m_Width * params.m_Height))
+ break;
+ }
+
+ // Do infill if necessary (Section C.2.18) ...
+ u32 Ds = (1024 + (blockWidth / 2)) / (blockWidth - 1);
+ u32 Dt = (1024 + (blockHeight / 2)) / (blockHeight - 1);
+
+ const u32 kPlaneScale = params.m_bDualPlane ? 2U : 1U;
+ for (u32 plane = 0; plane < kPlaneScale; plane++)
+ for (u32 t = 0; t < blockHeight; t++)
+ for (u32 s = 0; s < blockWidth; s++) {
+ u32 cs = Ds * s;
+ u32 ct = Dt * t;
+
+ u32 gs = (cs * (params.m_Width - 1) + 32) >> 6;
+ u32 gt = (ct * (params.m_Height - 1) + 32) >> 6;
+
+ u32 js = gs >> 4;
+ u32 fs = gs & 0xF;
+
+ u32 jt = gt >> 4;
+ u32 ft = gt & 0x0F;
+
+ u32 w11 = (fs * ft + 8) >> 4;
+ u32 w10 = ft - w11;
+ u32 w01 = fs - w11;
+ u32 w00 = 16 - fs - ft + w11;
+
+ u32 v0 = js + jt * params.m_Width;
+
+#define FIND_TEXEL(tidx, bidx) \
+ u32 p##bidx = 0; \
+ do { \
+ if ((tidx) < (params.m_Width * params.m_Height)) { \
+ p##bidx = unquantized[plane][(tidx)]; \
+ } \
+ } while (0)
+
+ FIND_TEXEL(v0, 00);
+ FIND_TEXEL(v0 + 1, 01);
+ FIND_TEXEL(v0 + params.m_Width, 10);
+ FIND_TEXEL(v0 + params.m_Width + 1, 11);
+
+#undef FIND_TEXEL
+
+ out[plane][t * blockWidth + s] =
+ (p00 * w00 + p01 * w01 + p10 * w10 + p11 * w11 + 8) >> 4;
+ }
+}
+
+// Transfers a bit as described in C.2.14
+static inline void BitTransferSigned(int& a, int& b) {
+ b >>= 1;
+ b |= a & 0x80;
+ a >>= 1;
+ a &= 0x3F;
+ if (a & 0x20)
+ a -= 0x40;
+}
+
+// Adds more precision to the blue channel as described
+// in C.2.14
+static inline Pixel BlueContract(s32 a, s32 r, s32 g, s32 b) {
+ return Pixel(static_cast<s16>(a), static_cast<s16>((r + b) >> 1),
+ static_cast<s16>((g + b) >> 1), static_cast<s16>(b));
+}
+
+// Partition selection functions as specified in
+// C.2.21
+static inline u32 hash52(u32 p) {
+ p ^= p >> 15;
+ p -= p << 17;
+ p += p << 7;
+ p += p << 4;
+ p ^= p >> 5;
+ p += p << 16;
+ p ^= p >> 7;
+ p ^= p >> 3;
+ p ^= p << 6;
+ p ^= p >> 17;
+ return p;
+}
+
+static u32 SelectPartition(s32 seed, s32 x, s32 y, s32 z, s32 partitionCount, s32 smallBlock) {
+ if (1 == partitionCount)
+ return 0;
+
+ if (smallBlock) {
+ x <<= 1;
+ y <<= 1;
+ z <<= 1;
+ }
+
+ seed += (partitionCount - 1) * 1024;
+
+ u32 rnum = hash52(static_cast<u32>(seed));
+ u8 seed1 = static_cast<u8>(rnum & 0xF);
+ u8 seed2 = static_cast<u8>((rnum >> 4) & 0xF);
+ u8 seed3 = static_cast<u8>((rnum >> 8) & 0xF);
+ u8 seed4 = static_cast<u8>((rnum >> 12) & 0xF);
+ u8 seed5 = static_cast<u8>((rnum >> 16) & 0xF);
+ u8 seed6 = static_cast<u8>((rnum >> 20) & 0xF);
+ u8 seed7 = static_cast<u8>((rnum >> 24) & 0xF);
+ u8 seed8 = static_cast<u8>((rnum >> 28) & 0xF);
+ u8 seed9 = static_cast<u8>((rnum >> 18) & 0xF);
+ u8 seed10 = static_cast<u8>((rnum >> 22) & 0xF);
+ u8 seed11 = static_cast<u8>((rnum >> 26) & 0xF);
+ u8 seed12 = static_cast<u8>(((rnum >> 30) | (rnum << 2)) & 0xF);
+
+ seed1 = static_cast<u8>(seed1 * seed1);
+ seed2 = static_cast<u8>(seed2 * seed2);
+ seed3 = static_cast<u8>(seed3 * seed3);
+ seed4 = static_cast<u8>(seed4 * seed4);
+ seed5 = static_cast<u8>(seed5 * seed5);
+ seed6 = static_cast<u8>(seed6 * seed6);
+ seed7 = static_cast<u8>(seed7 * seed7);
+ seed8 = static_cast<u8>(seed8 * seed8);
+ seed9 = static_cast<u8>(seed9 * seed9);
+ seed10 = static_cast<u8>(seed10 * seed10);
+ seed11 = static_cast<u8>(seed11 * seed11);
+ seed12 = static_cast<u8>(seed12 * seed12);
+
+ s32 sh1, sh2, sh3;
+ if (seed & 1) {
+ sh1 = (seed & 2) ? 4 : 5;
+ sh2 = (partitionCount == 3) ? 6 : 5;
+ } else {
+ sh1 = (partitionCount == 3) ? 6 : 5;
+ sh2 = (seed & 2) ? 4 : 5;
+ }
+ sh3 = (seed & 0x10) ? sh1 : sh2;
+
+ seed1 = static_cast<u8>(seed1 >> sh1);
+ seed2 = static_cast<u8>(seed2 >> sh2);
+ seed3 = static_cast<u8>(seed3 >> sh1);
+ seed4 = static_cast<u8>(seed4 >> sh2);
+ seed5 = static_cast<u8>(seed5 >> sh1);
+ seed6 = static_cast<u8>(seed6 >> sh2);
+ seed7 = static_cast<u8>(seed7 >> sh1);
+ seed8 = static_cast<u8>(seed8 >> sh2);
+ seed9 = static_cast<u8>(seed9 >> sh3);
+ seed10 = static_cast<u8>(seed10 >> sh3);
+ seed11 = static_cast<u8>(seed11 >> sh3);
+ seed12 = static_cast<u8>(seed12 >> sh3);
+
+ s32 a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
+ s32 b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
+ s32 c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
+ s32 d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
+
+ a &= 0x3F;
+ b &= 0x3F;
+ c &= 0x3F;
+ d &= 0x3F;
+
+ if (partitionCount < 4)
+ d = 0;
+ if (partitionCount < 3)
+ c = 0;
+
+ if (a >= b && a >= c && a >= d)
+ return 0;
+ else if (b >= c && b >= d)
+ return 1;
+ else if (c >= d)
+ return 2;
+ return 3;
+}
+
+static inline u32 Select2DPartition(s32 seed, s32 x, s32 y, s32 partitionCount, s32 smallBlock) {
+ return SelectPartition(seed, x, y, 0, partitionCount, smallBlock);
+}
+
+// Section C.2.14
+static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
+ u32 colorEndpointMode) {
+#define READ_UINT_VALUES(N) \
+ u32 v[N]; \
+ for (u32 i = 0; i < N; i++) { \
+ v[i] = *(colorValues++); \
+ }
+
+#define READ_INT_VALUES(N) \
+ s32 v[N]; \
+ for (u32 i = 0; i < N; i++) { \
+ v[i] = static_cast<int>(*(colorValues++)); \
+ }
+
+ switch (colorEndpointMode) {
+ case 0: {
+ READ_UINT_VALUES(2)
+ ep1 = Pixel(0xFF, v[0], v[0], v[0]);
+ ep2 = Pixel(0xFF, v[1], v[1], v[1]);
+ } break;
+
+ case 1: {
+ READ_UINT_VALUES(2)
+ u32 L0 = (v[0] >> 2) | (v[1] & 0xC0);
+ u32 L1 = std::min(L0 + (v[1] & 0x3F), 0xFFU);
+ ep1 = Pixel(0xFF, L0, L0, L0);
+ ep2 = Pixel(0xFF, L1, L1, L1);
+ } break;
+
+ case 4: {
+ READ_UINT_VALUES(4)
+ ep1 = Pixel(v[2], v[0], v[0], v[0]);
+ ep2 = Pixel(v[3], v[1], v[1], v[1]);
+ } break;
+
+ case 5: {
+ READ_INT_VALUES(4)
+ BitTransferSigned(v[1], v[0]);
+ BitTransferSigned(v[3], v[2]);
+ ep1 = Pixel(v[2], v[0], v[0], v[0]);
+ ep2 = Pixel(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]);
+ ep1.ClampByte();
+ ep2.ClampByte();
+ } break;
+
+ case 6: {
+ READ_UINT_VALUES(4)
+ ep1 = Pixel(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
+ ep2 = Pixel(0xFF, v[0], v[1], v[2]);
+ } break;
+
+ case 8: {
+ READ_UINT_VALUES(6)
+ if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
+ ep1 = Pixel(0xFF, v[0], v[2], v[4]);
+ ep2 = Pixel(0xFF, v[1], v[3], v[5]);
+ } else {
+ ep1 = BlueContract(0xFF, v[1], v[3], v[5]);
+ ep2 = BlueContract(0xFF, v[0], v[2], v[4]);
+ }
+ } break;
+
+ case 9: {
+ READ_INT_VALUES(6)
+ BitTransferSigned(v[1], v[0]);
+ BitTransferSigned(v[3], v[2]);
+ BitTransferSigned(v[5], v[4]);
+ if (v[1] + v[3] + v[5] >= 0) {
+ ep1 = Pixel(0xFF, v[0], v[2], v[4]);
+ ep2 = Pixel(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]);
+ } else {
+ ep1 = BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]);
+ ep2 = BlueContract(0xFF, v[0], v[2], v[4]);
+ }
+ ep1.ClampByte();
+ ep2.ClampByte();
+ } break;
+
+ case 10: {
+ READ_UINT_VALUES(6)
+ ep1 = Pixel(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
+ ep2 = Pixel(v[5], v[0], v[1], v[2]);
+ } break;
+
+ case 12: {
+ READ_UINT_VALUES(8)
+ if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
+ ep1 = Pixel(v[6], v[0], v[2], v[4]);
+ ep2 = Pixel(v[7], v[1], v[3], v[5]);
+ } else {
+ ep1 = BlueContract(v[7], v[1], v[3], v[5]);
+ ep2 = BlueContract(v[6], v[0], v[2], v[4]);
+ }
+ } break;
+
+ case 13: {
+ READ_INT_VALUES(8)
+ BitTransferSigned(v[1], v[0]);
+ BitTransferSigned(v[3], v[2]);
+ BitTransferSigned(v[5], v[4]);
+ BitTransferSigned(v[7], v[6]);
+ if (v[1] + v[3] + v[5] >= 0) {
+ ep1 = Pixel(v[6], v[0], v[2], v[4]);
+ ep2 = Pixel(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]);
+ } else {
+ ep1 = BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]);
+ ep2 = BlueContract(v[6], v[0], v[2], v[4]);
+ }
+ ep1.ClampByte();
+ ep2.ClampByte();
+ } break;
+
+ default:
+ assert(false && "Unsupported color endpoint mode (is it HDR?)");
+ break;
+ }
+
+#undef READ_UINT_VALUES
+#undef READ_INT_VALUES
+}
+
+static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
+ const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
+ InputBitStream strm(inBuf);
+ TexelWeightParams weightParams = DecodeBlockInfo(strm);
+
+ // Was there an error?
+ if (weightParams.m_bError) {
+ assert(false && "Invalid block mode");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ if (weightParams.m_bVoidExtentLDR) {
+ FillVoidExtentLDR(strm, outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ if (weightParams.m_bVoidExtentHDR) {
+ assert(false && "HDR void extent blocks are unsupported!");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ if (weightParams.m_Width > blockWidth) {
+ assert(false && "Texel weight grid width should be smaller than block width");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ if (weightParams.m_Height > blockHeight) {
+ assert(false && "Texel weight grid height should be smaller than block height");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ // Read num partitions
+ u32 nPartitions = strm.ReadBits<2>() + 1;
+ assert(nPartitions <= 4);
+
+ if (nPartitions == 4 && weightParams.m_bDualPlane) {
+ assert(false && "Dual plane mode is incompatible with four partition blocks");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ // Based on the number of partitions, read the color endpoint mode for
+ // each partition.
+
+ // Determine partitions, partition index, and color endpoint modes
+ s32 planeIdx = -1;
+ u32 partitionIndex;
+ u32 colorEndpointMode[4] = {0, 0, 0, 0};
+
+ // Define color data.
+ u8 colorEndpointData[16];
+ memset(colorEndpointData, 0, sizeof(colorEndpointData));
+ OutputBitStream colorEndpointStream(colorEndpointData, 16 * 8, 0);
+
+ // Read extra config data...
+ u32 baseCEM = 0;
+ if (nPartitions == 1) {
+ colorEndpointMode[0] = strm.ReadBits<4>();
+ partitionIndex = 0;
+ } else {
+ partitionIndex = strm.ReadBits<10>();
+ baseCEM = strm.ReadBits<6>();
+ }
+ u32 baseMode = (baseCEM & 3);
+
+ // Remaining bits are color endpoint data...
+ u32 nWeightBits = weightParams.GetPackedBitSize();
+ s32 remainingBits = 128 - nWeightBits - static_cast<int>(strm.GetBitsRead());
+
+ // Consider extra bits prior to texel data...
+ u32 extraCEMbits = 0;
+ if (baseMode) {
+ switch (nPartitions) {
+ case 2:
+ extraCEMbits += 2;
+ break;
+ case 3:
+ extraCEMbits += 5;
+ break;
+ case 4:
+ extraCEMbits += 8;
+ break;
+ default:
+ assert(false);
+ break;
+ }
+ }
+ remainingBits -= extraCEMbits;
+
+ // Do we have a dual plane situation?
+ u32 planeSelectorBits = 0;
+ if (weightParams.m_bDualPlane) {
+ planeSelectorBits = 2;
+ }
+ remainingBits -= planeSelectorBits;
+
+ // Read color data...
+ u32 colorDataBits = remainingBits;
+ while (remainingBits > 0) {
+ u32 nb = std::min(remainingBits, 8);
+ u32 b = strm.ReadBits(nb);
+ colorEndpointStream.WriteBits(b, nb);
+ remainingBits -= 8;
+ }
+
+ // Read the plane selection bits
+ planeIdx = strm.ReadBits(planeSelectorBits);
+
+ // Read the rest of the CEM
+ if (baseMode) {
+ u32 extraCEM = strm.ReadBits(extraCEMbits);
+ u32 CEM = (extraCEM << 6) | baseCEM;
+ CEM >>= 2;
+
+ bool C[4] = {0};
+ for (u32 i = 0; i < nPartitions; i++) {
+ C[i] = CEM & 1;
+ CEM >>= 1;
+ }
+
+ u8 M[4] = {0};
+ for (u32 i = 0; i < nPartitions; i++) {
+ M[i] = CEM & 3;
+ CEM >>= 2;
+ assert(M[i] <= 3);
+ }
+
+ for (u32 i = 0; i < nPartitions; i++) {
+ colorEndpointMode[i] = baseMode;
+ if (!(C[i]))
+ colorEndpointMode[i] -= 1;
+ colorEndpointMode[i] <<= 2;
+ colorEndpointMode[i] |= M[i];
+ }
+ } else if (nPartitions > 1) {
+ u32 CEM = baseCEM >> 2;
+ for (u32 i = 0; i < nPartitions; i++) {
+ colorEndpointMode[i] = CEM;
+ }
+ }
+
+ // Make sure everything up till here is sane.
+ for (u32 i = 0; i < nPartitions; i++) {
+ assert(colorEndpointMode[i] < 16);
+ }
+ assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128);
+
+ // Decode both color data and texel weight data
+ u32 colorValues[32]; // Four values, two endpoints, four maximum paritions
+ DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode, nPartitions,
+ colorDataBits);
+
+ Pixel endpoints[4][2];
+ const u32* colorValuesPtr = colorValues;
+ for (u32 i = 0; i < nPartitions; i++) {
+ ComputeEndpoints(endpoints[i][0], endpoints[i][1], colorValuesPtr, colorEndpointMode[i]);
+ }
+
+ // Read the texel weight data..
+ std::array<u8, 16> texelWeightData;
+ std::ranges::copy(inBuf, texelWeightData.begin());
+
+ // Reverse everything
+ for (u32 i = 0; i < 8; i++) {
+// Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits
+#define REVERSE_BYTE(b) (((b)*0x80200802ULL) & 0x0884422110ULL) * 0x0101010101ULL >> 32
+ u8 a = static_cast<u8>(REVERSE_BYTE(texelWeightData[i]));
+ u8 b = static_cast<u8>(REVERSE_BYTE(texelWeightData[15 - i]));
+#undef REVERSE_BYTE
+
+ texelWeightData[i] = b;
+ texelWeightData[15 - i] = a;
+ }
+
+ // Make sure that higher non-texel bits are set to zero
+ const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
+ if (clearByteStart > 0 && clearByteStart <= texelWeightData.size()) {
+ texelWeightData[clearByteStart - 1] &=
+ static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
+ std::memset(texelWeightData.data() + clearByteStart, 0,
+ std::min(16U - clearByteStart, 16U));
+ }
+
+ IntegerEncodedVector texelWeightValues;
+
+ InputBitStream weightStream(texelWeightData);
+
+ DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight,
+ weightParams.GetNumWeightValues());
+
+ // Blocks can be at most 12x12, so we can have as many as 144 weights
+ u32 weights[2][144];
+ UnquantizeTexelWeights(weights, texelWeightValues, weightParams, blockWidth, blockHeight);
+
+ // Now that we have endpoints and weights, we can interpolate and generate
+ // the proper decoding...
+ for (u32 j = 0; j < blockHeight; j++)
+ for (u32 i = 0; i < blockWidth; i++) {
+ u32 partition = Select2DPartition(partitionIndex, i, j, nPartitions,
+ (blockHeight * blockWidth) < 32);
+ assert(partition < nPartitions);
+
+ Pixel p;
+ for (u32 c = 0; c < 4; c++) {
+ u32 C0 = endpoints[partition][0].Component(c);
+ C0 = ReplicateByteTo16(C0);
+ u32 C1 = endpoints[partition][1].Component(c);
+ C1 = ReplicateByteTo16(C1);
+
+ u32 plane = 0;
+ if (weightParams.m_bDualPlane && (((planeIdx + 1) & 3) == c)) {
+ plane = 1;
+ }
+
+ u32 weight = weights[plane][j * blockWidth + i];
+ u32 C = (C0 * (64 - weight) + C1 * weight + 32) / 64;
+ if (C == 65535) {
+ p.Component(c) = 255;
+ } else {
+ double Cf = static_cast<double>(C);
+ p.Component(c) = static_cast<u16>(255.0 * (Cf / 65536.0) + 0.5);
+ }
+ }
+
+ outBuf[j * blockWidth + i] = p.Pack();
+ }
+}
+
+void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
+ uint32_t block_width, uint32_t block_height, std::span<uint8_t> output) {
+ u32 block_index = 0;
+ std::size_t depth_offset = 0;
+ for (u32 z = 0; z < depth; z++) {
+ for (u32 y = 0; y < height; y += block_height) {
+ for (u32 x = 0; x < width; x += block_width) {
+ const std::span<const u8, 16> blockPtr{data.subspan(block_index * 16, 16)};
+
+ // Blocks can be at most 12x12
+ std::array<u32, 12 * 12> uncompData;
+ DecompressBlock(blockPtr, block_width, block_height, uncompData);
+
+ u32 decompWidth = std::min(block_width, width - x);
+ u32 decompHeight = std::min(block_height, height - y);
+
+ const std::span<u8> outRow = output.subspan(depth_offset + (y * width + x) * 4);
+ for (u32 jj = 0; jj < decompHeight; jj++) {
+ std::memcpy(outRow.data() + jj * width * 4,
+ uncompData.data() + jj * block_width, decompWidth * 4);
+ }
+ ++block_index;
+ }
+ }
+ depth_offset += height * width * 4;
+ }
+}
+
+} // namespace Tegra::Texture::ASTC
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index c1c73fda5..c1c37dfe7 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -129,4 +129,7 @@ struct AstcBufferData {
decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE;
} constexpr ASTC_BUFFER_DATA;
+void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
+ uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
+
} // namespace Tegra::Texture::ASTC
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index a59b36e13..916a22724 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -647,6 +647,8 @@ void Config::ReadDebuggingValues() {
ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString();
Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool();
Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool();
+ Settings::values.enable_fs_access_log =
+ ReadSetting(QStringLiteral("enable_fs_access_log"), false).toBool();
Settings::values.reporting_services =
ReadSetting(QStringLiteral("reporting_services"), false).toBool();
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
@@ -807,6 +809,7 @@ void Config::ReadRendererValues() {
QStringLiteral("use_asynchronous_gpu_emulation"), true);
ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"),
true);
+ ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true);
ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
false);
@@ -1258,6 +1261,8 @@ void Config::SaveDebuggingValues() {
QString::fromStdString(Settings::values.program_args), QString{});
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
+ WriteSetting(QStringLiteral("enable_fs_access_log"), Settings::values.enable_fs_access_log,
+ false);
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
WriteSetting(QStringLiteral("use_debug_asserts"), Settings::values.use_debug_asserts, false);
WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
@@ -1388,6 +1393,7 @@ void Config::SaveRendererValues() {
Settings::values.use_asynchronous_gpu_emulation, true);
WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation,
true);
+ WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true);
WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
Settings::values.use_assembly_shaders, false);
diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui
index 11ee19a12..c43f89a5a 100644
--- a/src/yuzu/configuration/configure_cpu_debug.ui
+++ b/src/yuzu/configuration/configure_cpu_debug.ui
@@ -34,7 +34,7 @@
&lt;br&gt;
If you're not sure what these do, keep all of these enabled.
&lt;br&gt;
- These settings only take effect when CPU Accuracy is "Debug Mode".
+ These settings, when disabled, only take effect when CPU Accuracy is "Debug Mode".
&lt;/div&gt;
</string>
</property>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index b207e07cb..15d6a5ad7 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -28,17 +28,21 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::SetConfiguration() {
- ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
+ ui->toggle_console->setEnabled(runtime_lock);
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
+ ui->fs_access_log->setEnabled(runtime_lock);
+ ui->fs_access_log->setChecked(Settings::values.enable_fs_access_log);
ui->reporting_services->setChecked(Settings::values.reporting_services);
ui->quest_flag->setChecked(Settings::values.quest_flag);
ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts);
ui->use_auto_stub->setChecked(Settings::values.use_auto_stub);
- ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->enable_graphics_debugging->setEnabled(runtime_lock);
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
- ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->disable_macro_jit->setEnabled(runtime_lock);
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit);
ui->extended_logging->setChecked(Settings::values.extended_logging);
}
@@ -47,6 +51,7 @@ void ConfigureDebug::ApplyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
+ Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index c9e60ee08..c8087542f 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -144,10 +144,17 @@
<item>
<widget class="QGroupBox" name="groupBox_5">
<property name="title">
- <string>Dump</string>
+ <string>Debugging</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
+ <widget class="QCheckBox" name="fs_access_log">
+ <property name="text">
+ <string>Enable FS Access Log</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
<string>Enable Verbose Reporting Services</string>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index fb9ec093c..41a69d9b8 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -70,10 +70,12 @@ void ConfigureGraphics::SetConfiguration() {
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_nvdec_emulation->setEnabled(runtime_lock);
+ ui->accelerate_astc->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
+ ui->accelerate_astc->setChecked(Settings::values.accelerate_astc.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
@@ -118,6 +120,8 @@ void ConfigureGraphics::ApplyConfiguration() {
use_asynchronous_gpu_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
ui->use_nvdec_emulation, use_nvdec_emulation);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc, ui->accelerate_astc,
+ accelerate_astc);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -254,6 +258,7 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
+ ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
@@ -269,6 +274,8 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
ConfigurationShared::SetColoredTristate(
ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
+ ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc,
+ accelerate_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
Settings::values.use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index c162048a2..6418115cf 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -47,6 +47,7 @@ private:
QColor bg_color;
ConfigurationShared::CheckState use_nvdec_emulation;
+ ConfigurationShared::CheckState accelerate_astc;
ConfigurationShared::CheckState use_disk_shader_cache;
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index ab0bd4d77..5b999d84d 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -105,6 +105,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="accelerate_astc">
+ <property name="text">
+ <string>Accelerate ASTC texture decoding</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="fullscreen_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 63f368fe5..621b31571 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -447,8 +447,10 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true));
Settings::values.use_asynchronous_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
- Settings::values.use_asynchronous_shaders.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
+ Settings::values.use_nvdec_emulation.SetValue(
+ sdl2_config->GetBoolean("Renderer", "use_nvdec_emulation", true));
+ Settings::values.accelerate_astc.SetValue(
+ sdl2_config->GetBoolean("Renderer", "accelerate_astc", true));
Settings::values.use_fast_gpu_time.SetValue(
sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true));
@@ -477,6 +479,8 @@ void Config::ReadValues() {
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
+ Settings::values.enable_fs_access_log =
+ sdl2_config->GetBoolean("Debugging", "enable_fs_access_log", false);
Settings::values.reporting_services =
sdl2_config->GetBoolean("Debugging", "reporting_services", false);
Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index f48d935a1..efa1b1d18 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -194,6 +194,14 @@ use_assembly_shaders =
# 0 (default): Off, 1: On
use_asynchronous_shaders =
+# Enable NVDEC emulation.
+# 0: Off, 1 (default): On
+use_nvdec_emulation =
+
+# Accelerate ASTC texture decoding.
+# 0: Off, 1 (default): On
+accelerate_astc =
+
# Turns on the frame limiter, which will limit frames output to the target game speed
# 0: Off, 1: On (default)
use_frame_limit =
@@ -338,6 +346,8 @@ record_frame_times =
dump_exefs=false
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
dump_nso=false
+# Determines whether or not yuzu will save the filesystem access log.
+enable_fs_access_log=false
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
# false: Retail/Normal Mode (default), true: Kiosk Mode
quest_flag =