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-rw-r--r--src/yuzu/configuration/configure_per_game.cpp10
-rw-r--r--src/yuzu/main.cpp25
2 files changed, 12 insertions, 23 deletions
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index a7b7698f2..007d93c77 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -30,13 +30,9 @@
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, std::string_view file_name)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
- if (title_id == 0) {
- game_config = std::make_unique<Config>(Common::FS::GetFilename(file_name),
- Config::ConfigType::PerGameConfig);
- } else {
- game_config = std::make_unique<Config>(fmt::format("{:016X}", title_id),
- Config::ConfigType::PerGameConfig);
- }
+ const auto config_file_name =
+ title_id == 0 ? Common::FS::GetFilename(file_name) : fmt::format("{:016X}", title_id);
+ game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
Settings::SetConfiguringGlobal(false);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 8f04575f1..1d63ababb 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1334,13 +1334,10 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
// Load per game settings
- if (title_id == 0) {
- Config per_game_config(Common::FS::GetFilename(filename.toStdString()),
- Config::ConfigType::PerGameConfig);
- } else {
- Config per_game_config(fmt::format("{:016X}", title_id),
- Config::ConfigType::PerGameConfig);
- }
+ const auto config_file_name = title_id == 0
+ ? Common::FS::GetFilename(filename.toStdString())
+ : fmt::format("{:016X}", title_id);
+ Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
}
ConfigureVibration::SetAllVibrationDevices();
@@ -1850,15 +1847,11 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
}
void GMainWindow::RemoveCustomConfiguration(u64 program_id, std::string_view game_path) {
- std::string custom_config_file_path;
- if (program_id == 0) {
- custom_config_file_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) /
- "custom" /
- fmt::format("{:s}.ini", Common::FS::GetFilename(game_path));
- } else {
- custom_config_file_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) /
- "custom" / fmt::format("{:016X}.ini", program_id);
- }
+ const auto config_file_name = program_id == 0
+ ? fmt::format("{:s}.ini", Common::FS::GetFilename(game_path))
+ : fmt::format("{:016X}.ini", program_id);
+ const auto custom_config_file_path =
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom" / config_file_name;
if (!Common::FS::Exists(custom_config_file_path)) {
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),