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-rw-r--r--src/citra/default_ini.h6
-rw-r--r--src/core/hle/service/hid/hid.h2
-rw-r--r--src/core/hle/service/ir/ir_rst.cpp2
-rw-r--r--src/input_common/sdl/sdl.cpp2
-rw-r--r--src/video_core/swrasterizer/lighting.cpp2
5 files changed, 7 insertions, 7 deletions
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index a12498e0f..b0a0ebd3b 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -12,7 +12,7 @@ const char* sdl2_config_file = R"(
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
-# for button input, the following devices are avaible:
+# for button input, the following devices are available:
# - "keyboard" (default) for keyboard input. Required parameters:
# - "code": the code of the key to bind
# - "sdl" for joystick input using SDL. Required parameters:
@@ -21,7 +21,7 @@ const char* sdl2_config_file = R"(
# - "hat"(optional): the index of the hat to bind as direction buttons
# - "axis"(optional): the index of the axis to bind
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
-# - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
+# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
# triggered if the axis value crosses
# - "direction"(only used for axis): "+" means the button is triggered when the axis value
# is greater than the threshold; "-" means the button is triggered when the axis value
@@ -42,7 +42,7 @@ button_zl=
button_zr=
button_home=
-# for analog input, the following devices are avaible:
+# for analog input, the following devices are available:
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
# - "up", "down", "left", "right": sub-devices for each direction.
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 1ef972e70..ef25926b5 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -24,7 +24,7 @@ namespace HID {
*/
struct PadState {
union {
- u32 hex;
+ u32 hex{};
BitField<0, 1, u32> a;
BitField<1, 1, u32> b;
diff --git a/src/core/hle/service/ir/ir_rst.cpp b/src/core/hle/service/ir/ir_rst.cpp
index 837413f93..0912d5756 100644
--- a/src/core/hle/service/ir/ir_rst.cpp
+++ b/src/core/hle/service/ir/ir_rst.cpp
@@ -18,7 +18,7 @@ namespace Service {
namespace IR {
union PadState {
- u32_le hex;
+ u32_le hex{};
BitField<14, 1, u32_le> zl;
BitField<15, 1, u32_le> zr;
diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp
index 756ee58b7..d404afa89 100644
--- a/src/input_common/sdl/sdl.cpp
+++ b/src/input_common/sdl/sdl.cpp
@@ -159,7 +159,7 @@ public:
* - "axis"(optional): the index of the axis to bind
* - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
* "down", "left" or "right"
- * - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
+ * - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
* triggered if the axis value crosses
* - "direction"(only used for axis): "+" means the button is triggered when the axis value
* is greater than the threshold; "-" means the button is triggered when the axis value
diff --git a/src/video_core/swrasterizer/lighting.cpp b/src/video_core/swrasterizer/lighting.cpp
index 63088eee8..d61e6d572 100644
--- a/src/video_core/swrasterizer/lighting.cpp
+++ b/src/video_core/swrasterizer/lighting.cpp
@@ -244,7 +244,7 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255,
MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255)
.Cast<u8>();
- return {diffuse, specular};
+ return std::make_tuple(diffuse, specular);
}
} // namespace Pica