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-rw-r--r--README.md2
-rwxr-xr-xhooks/pre-commit2
-rw-r--r--src/audio_core/hle/dsp.cpp4
-rw-r--r--src/audio_core/hle/pipe.cpp4
-rw-r--r--src/citra_qt/debugger/graphics_vertex_shader.cpp4
-rw-r--r--src/citra_qt/debugger/registers.cpp2
-rw-r--r--src/citra_qt/game_list_p.h2
-rw-r--r--src/common/hash.cpp2
-rw-r--r--src/common/logging/text_formatter.h2
-rw-r--r--src/core/hle/kernel/memory.cpp2
-rw-r--r--src/core/hle/kernel/thread.cpp2
-rw-r--r--src/core/hle/service/ldr_ro/cro_helper.cpp2
-rw-r--r--src/core/loader/ncch.cpp2
-rw-r--r--src/core/loader/ncch.h2
-rw-r--r--src/video_core/command_processor.cpp2
15 files changed, 18 insertions, 18 deletions
diff --git a/README.md b/README.md
index 13919a37d..c266eaeba 100644
--- a/README.md
+++ b/README.md
@@ -35,4 +35,4 @@ If you like, you can [donate by PayPal](https://www.paypal.com/cgi-bin/webscr?cm
* Eventually 3D displays to get proper 3D output working
* ... etc ...
-We also more than gladly accept used 3DS consoles, preferrably ones with firmware 4.5 or lower! If you would like to give yours away, don't hesitate to join our IRC channel #citra on [Freenode](http://webchat.freenode.net/?channels=citra) and talk to neobrain or bunnei. Mind you, IRC is slow-paced, so it might be a while until people reply. If you're in a hurry you can just leave contact details in the channel or via private message and we'll get back to you.
+We also more than gladly accept used 3DS consoles, preferably ones with firmware 4.5 or lower! If you would like to give yours away, don't hesitate to join our IRC channel #citra on [Freenode](http://webchat.freenode.net/?channels=citra) and talk to neobrain or bunnei. Mind you, IRC is slow-paced, so it might be a while until people reply. If you're in a hurry you can just leave contact details in the channel or via private message and we'll get back to you.
diff --git a/hooks/pre-commit b/hooks/pre-commit
index 6dd281c4a..ec2b5b77e 100755
--- a/hooks/pre-commit
+++ b/hooks/pre-commit
@@ -10,7 +10,7 @@ if ! git diff --cached --check -- $paths_to_check ; then
cat<<END
Error: This commit would contain trailing spaces or tabs, which is against this repo's policy.
-Please correct those issues before commiting. (Use 'git diff --check' for more details)
+Please correct those issues before committing. (Use 'git diff --check' for more details)
If you know what you are doing, you can try 'git commit --no-verify' to bypass the check
END
exit 1
diff --git a/src/audio_core/hle/dsp.cpp b/src/audio_core/hle/dsp.cpp
index 58690970a..31421fdc6 100644
--- a/src/audio_core/hle/dsp.cpp
+++ b/src/audio_core/hle/dsp.cpp
@@ -23,12 +23,12 @@ static size_t CurrentRegionIndex() {
// This function only returns a 0 or 1.
if (g_regions[0].frame_counter == 0xFFFFu && g_regions[1].frame_counter != 0xFFFEu) {
- // Wraparound has occured.
+ // Wraparound has occurred.
return 1;
}
if (g_regions[1].frame_counter == 0xFFFFu && g_regions[0].frame_counter != 0xFFFEu) {
- // Wraparound has occured.
+ // Wraparound has occurred.
return 0;
}
diff --git a/src/audio_core/hle/pipe.cpp b/src/audio_core/hle/pipe.cpp
index b472c81d8..bc69acbc2 100644
--- a/src/audio_core/hle/pipe.cpp
+++ b/src/audio_core/hle/pipe.cpp
@@ -117,7 +117,7 @@ void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
}
enum class StateChange {
- Initalize = 0,
+ Initialize = 0,
Shutdown = 1,
Wakeup = 2,
Sleep = 3,
@@ -130,7 +130,7 @@ void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
// sleeping and reset it back after wakeup on behalf of the DSP.
switch (static_cast<StateChange>(buffer[0])) {
- case StateChange::Initalize:
+ case StateChange::Initialize:
LOG_INFO(Audio_DSP, "Application has requested initialization of DSP hardware");
ResetPipes();
AudioPipeWriteStructAddresses();
diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp
index 0b4320da5..96b40db1e 100644
--- a/src/citra_qt/debugger/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp
@@ -424,7 +424,7 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
// Create an HBoxLayout to store the widgets used to specify a particular attribute
// and store it in a QWidget to allow for easy hiding and unhiding.
auto row_layout = new QHBoxLayout;
- // Remove unecessary padding between rows
+ // Remove unnecessary padding between rows
row_layout->setContentsMargins(0, 0, 0, 0);
row_layout->addWidget(new QLabel(tr("Attribute %1").arg(i, 2)));
@@ -590,7 +590,7 @@ void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
.arg(record.dest_out.w.ToFloat32());
if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT)
- text += tr("Addres Registers: %1, %2\n")
+ text += tr("Address Registers: %1, %2\n")
.arg(record.address_registers[0])
.arg(record.address_registers[1]);
if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT)
diff --git a/src/citra_qt/debugger/registers.cpp b/src/citra_qt/debugger/registers.cpp
index 0b644432f..4c529d3c3 100644
--- a/src/citra_qt/debugger/registers.cpp
+++ b/src/citra_qt/debugger/registers.cpp
@@ -136,7 +136,7 @@ void RegistersWidget::UpdateCPSRValues() {
cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable
cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable
cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort
- cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianess
+ cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianness
cpsr->child(6)->setText(1,
QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM)
cpsr->child(7)->setText(1,
diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h
index 60ab4cf02..5ca3fe991 100644
--- a/src/citra_qt/game_list_p.h
+++ b/src/citra_qt/game_list_p.h
@@ -64,7 +64,7 @@ public:
* A specialization of GameListItem for path values.
* This class ensures that for every full path value it holds, a correct string representation
* of just the filename (with no extension) will be displayed to the user.
- * If this class recieves valid SMDH data, it will also display game icons and titles.
+ * If this class receives valid SMDH data, it will also display game icons and titles.
*/
class GameListItemPath : public GameListItem {
diff --git a/src/common/hash.cpp b/src/common/hash.cpp
index 5aa5118eb..2309320bb 100644
--- a/src/common/hash.cpp
+++ b/src/common/hash.cpp
@@ -31,7 +31,7 @@ static FORCE_INLINE u64 fmix64(u64 k) {
return k;
}
-// This is the 128-bit variant of the MurmurHash3 hash function that is targetted for 64-bit
+// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
// platforms (MurmurHash3_x64_128). It was taken from:
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
diff --git a/src/common/logging/text_formatter.h b/src/common/logging/text_formatter.h
index 0da102bc6..749268310 100644
--- a/src/common/logging/text_formatter.h
+++ b/src/common/logging/text_formatter.h
@@ -17,7 +17,7 @@ struct Entry;
*
* @param path The input file path as a null-terminated string
* @param root The name of the root source directory as a null-terminated string. Path up to and
- * including the last occurence of this name will be stripped
+ * including the last occurrence of this name will be stripped
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
*/
const char* TrimSourcePath(const char* path, const char* root = "src");
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp
index e65fd5c41..33c165197 100644
--- a/src/core/hle/kernel/memory.cpp
+++ b/src/core/hle/kernel/memory.cpp
@@ -23,7 +23,7 @@ namespace Kernel {
static MemoryRegionInfo memory_regions[3];
-/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each sytem
+/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each system
/// memory configuration type.
static const u32 memory_region_sizes[8][3] = {
// Old 3DS layouts
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index c4eeeee56..84d6d24c6 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -204,7 +204,7 @@ static std::tuple<u32*, u32*> GetWaitSynchTimeoutParameterRegister(Thread* threa
}
/**
- * Updates the WaitSynchronization timeout paramter according to the difference
+ * Updates the WaitSynchronization timeout parameter according to the difference
* between ticks of the last WaitSynchronization call and the incoming one.
* @param timeout_low a pointer to the register for the low part of the timeout parameter
* @param timeout_high a pointer to the register for the high part of the timeout parameter
diff --git a/src/core/hle/service/ldr_ro/cro_helper.cpp b/src/core/hle/service/ldr_ro/cro_helper.cpp
index b7d250312..4f0aa77eb 100644
--- a/src/core/hle/service/ldr_ro/cro_helper.cpp
+++ b/src/core/hle/service/ldr_ro/cro_helper.cpp
@@ -1227,7 +1227,7 @@ ResultCode CROHelper::Link(VAddr crs_address, bool link_on_load_bug_fix) {
// The bug itself is:
// If a relocation target is in .data segment, it will relocate to the
// user-specified buffer. But if this is linking during loading,
- // the .data segment hasn't been tranfer from CRO to the buffer,
+ // the .data segment hasn't been transfer from CRO to the buffer,
// thus the relocation will be overwritten by data transfer.
// To fix this bug, we need temporarily restore the old .data segment
// offset and apply imported symbols.
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 2e4510857..fadd7b16b 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -163,7 +163,7 @@ ResultStatus AppLoader_NCCH::LoadExec() {
Kernel::g_current_process->ideal_processor =
exheader_header.arm11_system_local_caps.ideal_processor;
- // Copy data while converting endianess
+ // Copy data while converting endianness
std::array<u32, ARRAY_SIZE(exheader_header.arm11_kernel_caps.descriptors)> kernel_caps;
std::copy_n(exheader_header.arm11_kernel_caps.descriptors, kernel_caps.size(),
begin(kernel_caps));
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index 04350d006..f8718d063 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -11,7 +11,7 @@
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
-/// NCCH header (Note: "NCCH" appears to be a publically unknown acronym)
+/// NCCH header (Note: "NCCH" appears to be a publicly unknown acronym)
struct NCCH_Header {
u8 signature[0x100];
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index bb618cacd..fda91e29c 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -292,7 +292,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
}
}
- // Retreive vertex from register data
+ // Retrieve vertex from register data
Shader::OutputVertex output_vertex = output_registers.ToVertex(regs.vs);
// Send to renderer