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-rw-r--r--CMakeModules/CopyYuzuQt5Deps.cmake3
-rw-r--r--appveyor.yml4
-rw-r--r--externals/CMakeLists.txt2
m---------externals/catch0
m---------externals/mbedtls0
-rw-r--r--src/common/alignment.h4
-rw-r--r--src/common/bit_set.h2
-rw-r--r--src/common/file_util.h22
-rw-r--r--src/common/hash.h4
-rw-r--r--src/common/vector_math.h362
-rw-r--r--src/common/x64/xbyak_util.h2
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/file_sys/card_image.cpp1
-rw-r--r--src/core/file_sys/content_archive.cpp4
-rw-r--r--src/core/file_sys/content_archive.h1
-rw-r--r--src/core/file_sys/control_metadata.h7
-rw-r--r--src/core/hle/romfs.cpp102
-rw-r--r--src/core/hle/romfs.h22
-rw-r--r--src/core/hle/service/acc/acc.cpp7
-rw-r--r--src/core/hle/service/acc/acc.h1
-rw-r--r--src/core/hle/service/acc/acc_su.cpp2
-rw-r--r--src/core/hle/service/acc/acc_u0.cpp2
-rw-r--r--src/core/hle/service/acc/acc_u1.cpp2
-rw-r--r--src/core/hle/service/hid/hid.cpp2
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.cpp7
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.h8
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp7
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h9
-rw-r--r--src/core/hle/service/service.cpp2
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp68
-rw-r--r--src/core/loader/deconstructed_rom_directory.h7
-rw-r--r--src/core/loader/loader.cpp2
-rw-r--r--src/core/loader/loader.h2
-rw-r--r--src/core/loader/nca.cpp4
-rw-r--r--src/core/loader/nca.h2
-rw-r--r--src/core/loader/xci.cpp33
-rw-r--r--src/core/loader/xci.h5
-rw-r--r--src/tests/common/param_package.cpp2
-rw-r--r--src/tests/core/core_timing.cpp2
-rw-r--r--src/tests/glad.cpp2
-rw-r--r--src/tests/tests.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp2
-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/configuration/config.cpp14
-rw-r--r--src/yuzu/configuration/configure.ui11
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp1
-rw-r--r--src/yuzu/configuration/configure_gamelist.cpp63
-rw-r--r--src/yuzu/configuration/configure_gamelist.h28
-rw-r--r--src/yuzu/configuration/configure_gamelist.ui126
-rw-r--r--src/yuzu/game_list.cpp78
-rw-r--r--src/yuzu/game_list_p.h38
-rw-r--r--src/yuzu/main.cpp1
-rw-r--r--src/yuzu/ui_settings.h6
54 files changed, 733 insertions, 364 deletions
diff --git a/CMakeModules/CopyYuzuQt5Deps.cmake b/CMakeModules/CopyYuzuQt5Deps.cmake
index e4a9796c8..aaf80b77b 100644
--- a/CMakeModules/CopyYuzuQt5Deps.cmake
+++ b/CMakeModules/CopyYuzuQt5Deps.cmake
@@ -4,8 +4,10 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
+ set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
+ set(IMAGEFORMATS ${DLL_DEST}imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -17,4 +19,5 @@ function(copy_yuzu_Qt5_deps target_dir)
)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
+ windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
endfunction(copy_yuzu_Qt5_deps)
diff --git a/appveyor.yml b/appveyor.yml
index 17d1b5fee..a6f12b267 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -117,6 +117,7 @@ after_build:
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
+ mkdir $RELEASE_DIST/imageformats
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
@@ -140,6 +141,9 @@ after_build:
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
+ # copy the qt jpeg imageformat dll to platforms
+ Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
+
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index db21f3d50..b6eb36f20 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -32,7 +32,7 @@ add_subdirectory(inih)
# lz4
set(LZ4_BUNDLED_MODE ON)
-add_subdirectory(lz4/contrib/cmake_unofficial)
+add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
# mbedtls
diff --git a/externals/catch b/externals/catch
-Subproject d2a130f2433aeaca070e3e4d6298a80049d21cf
+Subproject 15cf3caaceb21172ea42a24e595a2eb58c3ec96
diff --git a/externals/mbedtls b/externals/mbedtls
-Subproject 06b1b55434dd5d821e911583d629cff39a04b38
+Subproject d409b75a4cf75a5b358b352c75826ddbca44db5
diff --git a/src/common/alignment.h b/src/common/alignment.h
index b77da4a92..b9dd38746 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -9,13 +9,13 @@ namespace Common {
template <typename T>
constexpr T AlignUp(T value, size_t size) {
- static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
+ static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return static_cast<T>(value + (size - value % size) % size);
}
template <typename T>
constexpr T AlignDown(T value, size_t size) {
- static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
+ static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return static_cast<T>(value - value % size);
}
diff --git a/src/common/bit_set.h b/src/common/bit_set.h
index 84e3cbe58..5a197d8c1 100644
--- a/src/common/bit_set.h
+++ b/src/common/bit_set.h
@@ -96,7 +96,7 @@ static inline int LeastSignificantSetBit(u64 val) {
template <typename IntTy>
class BitSet {
- static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
+ static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
public:
// A reference to a particular bit, returned from operator[].
diff --git a/src/common/file_util.h b/src/common/file_util.h
index 28697d527..d0987fb57 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -8,6 +8,7 @@
#include <cstdio>
#include <fstream>
#include <functional>
+#include <limits>
#include <string>
#include <string_view>
#include <type_traits>
@@ -207,39 +208,42 @@ public:
template <typename T>
size_t ReadArray(T* data, size_t length) const {
- static_assert(std::is_trivially_copyable<T>(),
+ static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
- if (!IsOpen())
- return -1;
+ if (!IsOpen()) {
+ return std::numeric_limits<size_t>::max();
+ }
return std::fread(data, sizeof(T), length, m_file);
}
template <typename T>
size_t WriteArray(const T* data, size_t length) {
- static_assert(std::is_trivially_copyable<T>(),
+ static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
- if (!IsOpen())
- return -1;
+ if (!IsOpen()) {
+ return std::numeric_limits<size_t>::max();
+ }
+
return std::fwrite(data, sizeof(T), length, m_file);
}
template <typename T>
size_t ReadBytes(T* data, size_t length) const {
- static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
+ static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
template <typename T>
size_t WriteBytes(const T* data, size_t length) {
- static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
+ static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return WriteArray(reinterpret_cast<const char*>(data), length);
}
template <typename T>
size_t WriteObject(const T& object) {
- static_assert(!std::is_pointer<T>::value, "Given object is a pointer");
+ static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
return WriteArray(&object, 1);
}
diff --git a/src/common/hash.h b/src/common/hash.h
index 73c326980..2c761e545 100644
--- a/src/common/hash.h
+++ b/src/common/hash.h
@@ -28,7 +28,7 @@ static inline u64 ComputeHash64(const void* data, size_t len) {
*/
template <typename T>
static inline u64 ComputeStructHash64(const T& data) {
- static_assert(std::is_trivially_copyable<T>(),
+ static_assert(std::is_trivially_copyable_v<T>,
"Type passed to ComputeStructHash64 must be trivially copyable");
return ComputeHash64(&data, sizeof(data));
}
@@ -38,7 +38,7 @@ template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
- static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
+ static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index cca43bd4c..5c94fcda3 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -43,139 +43,135 @@ template <typename T>
class Vec4;
template <typename T>
-static inline Vec2<T> MakeVec(const T& x, const T& y);
-template <typename T>
-static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z);
-template <typename T>
-static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
-
-template <typename T>
class Vec2 {
public:
T x{};
T y{};
- Vec2() = default;
- Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
+ constexpr Vec2() = default;
+ constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
template <typename T2>
- Vec2<T2> Cast() const {
- return Vec2<T2>((T2)x, (T2)y);
+ constexpr Vec2<T2> Cast() const {
+ return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
}
- static Vec2 AssignToAll(const T& f) {
- return Vec2<T>(f, f);
+ static constexpr Vec2 AssignToAll(const T& f) {
+ return Vec2{f, f};
}
- Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
- return MakeVec(x + other.x, y + other.y);
+ constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
+ return {x + other.x, y + other.y};
}
- void operator+=(const Vec2& other) {
+ constexpr Vec2& operator+=(const Vec2& other) {
x += other.x;
y += other.y;
+ return *this;
}
- Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
- return MakeVec(x - other.x, y - other.y);
+ constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
+ return {x - other.x, y - other.y};
}
- void operator-=(const Vec2& other) {
+ constexpr Vec2& operator-=(const Vec2& other) {
x -= other.x;
y -= other.y;
+ return *this;
}
template <typename U = T>
- Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
- return MakeVec(-x, -y);
+ constexpr Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
+ return {-x, -y};
}
- Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
- return MakeVec(x * other.x, y * other.y);
+ constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
+ return {x * other.x, y * other.y};
}
+
template <typename V>
- Vec2<decltype(T{} * V{})> operator*(const V& f) const {
- return MakeVec(x * f, y * f);
+ constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
+ return {x * f, y * f};
}
+
template <typename V>
- void operator*=(const V& f) {
+ constexpr Vec2& operator*=(const V& f) {
*this = *this * f;
+ return *this;
}
+
template <typename V>
- Vec2<decltype(T{} / V{})> operator/(const V& f) const {
- return MakeVec(x / f, y / f);
+ constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
+ return {x / f, y / f};
}
+
template <typename V>
- void operator/=(const V& f) {
+ constexpr Vec2& operator/=(const V& f) {
*this = *this / f;
+ return *this;
}
- T Length2() const {
+ constexpr T Length2() const {
return x * x + y * y;
}
// Only implemented for T=float
float Length() const;
- void SetLength(const float l);
- Vec2 WithLength(const float l) const;
- float Distance2To(Vec2& other);
- Vec2 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
- T& operator[](int i) // allow vector[1] = 3 (vector.y=3)
- {
+ constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
- T operator[](const int i) const {
+ constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
- void SetZero() {
+ constexpr void SetZero() {
x = 0;
y = 0;
}
// Common aliases: UV (texel coordinates), ST (texture coordinates)
- T& u() {
+ constexpr T& u() {
return x;
}
- T& v() {
+ constexpr T& v() {
return y;
}
- T& s() {
+ constexpr T& s() {
return x;
}
- T& t() {
+ constexpr T& t() {
return y;
}
- const T& u() const {
+ constexpr const T& u() const {
return x;
}
- const T& v() const {
+ constexpr const T& v() const {
return y;
}
- const T& s() const {
+ constexpr const T& s() const {
return x;
}
- const T& t() const {
+ constexpr const T& t() const {
return y;
}
// swizzlers - create a subvector of specific components
- const Vec2 yx() const {
+ constexpr Vec2 yx() const {
return Vec2(y, x);
}
- const Vec2 vu() const {
+ constexpr Vec2 vu() const {
return Vec2(y, x);
}
- const Vec2 ts() const {
+ constexpr Vec2 ts() const {
return Vec2(y, x);
}
};
template <typename T, typename V>
-Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
+constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
return Vec2<T>(f * vec.x, f * vec.y);
}
-typedef Vec2<float> Vec2f;
+using Vec2f = Vec2<float>;
template <>
inline float Vec2<float>::Length() const {
@@ -196,147 +192,151 @@ public:
T y{};
T z{};
- Vec3() = default;
- Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
+ constexpr Vec3() = default;
+ constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
template <typename T2>
- Vec3<T2> Cast() const {
- return MakeVec<T2>((T2)x, (T2)y, (T2)z);
+ constexpr Vec3<T2> Cast() const {
+ return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
}
- // Only implemented for T=int and T=float
- static Vec3 FromRGB(unsigned int rgb);
- unsigned int ToRGB() const; // alpha bits set to zero
-
- static Vec3 AssignToAll(const T& f) {
- return MakeVec(f, f, f);
+ static constexpr Vec3 AssignToAll(const T& f) {
+ return Vec3(f, f, f);
}
- Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
- return MakeVec(x + other.x, y + other.y, z + other.z);
+ constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
+ return {x + other.x, y + other.y, z + other.z};
}
- void operator+=(const Vec3& other) {
+
+ constexpr Vec3& operator+=(const Vec3& other) {
x += other.x;
y += other.y;
z += other.z;
+ return *this;
}
- Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
- return MakeVec(x - other.x, y - other.y, z - other.z);
+
+ constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
+ return {x - other.x, y - other.y, z - other.z};
}
- void operator-=(const Vec3& other) {
+
+ constexpr Vec3& operator-=(const Vec3& other) {
x -= other.x;
y -= other.y;
z -= other.z;
+ return *this;
}
template <typename U = T>
- Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
- return MakeVec(-x, -y, -z);
+ constexpr Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
+ return {-x, -y, -z};
}
- Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
- return MakeVec(x * other.x, y * other.y, z * other.z);
+
+ constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
+ return {x * other.x, y * other.y, z * other.z};
}
+
template <typename V>
- Vec3<decltype(T{} * V{})> operator*(const V& f) const {
- return MakeVec(x * f, y * f, z * f);
+ constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
+ return {x * f, y * f, z * f};
}
+
template <typename V>
- void operator*=(const V& f) {
+ constexpr Vec3& operator*=(const V& f) {
*this = *this * f;
+ return *this;
}
template <typename V>
- Vec3<decltype(T{} / V{})> operator/(const V& f) const {
- return MakeVec(x / f, y / f, z / f);
+ constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
+ return {x / f, y / f, z / f};
}
+
template <typename V>
- void operator/=(const V& f) {
+ constexpr Vec3& operator/=(const V& f) {
*this = *this / f;
+ return *this;
}
- T Length2() const {
+ constexpr T Length2() const {
return x * x + y * y + z * z;
}
// Only implemented for T=float
float Length() const;
- void SetLength(const float l);
- Vec3 WithLength(const float l) const;
- float Distance2To(Vec3& other);
Vec3 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
- T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
- {
+ constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
- T operator[](const int i) const {
+
+ constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
- void SetZero() {
+ constexpr void SetZero() {
x = 0;
y = 0;
z = 0;
}
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
- T& u() {
+ constexpr T& u() {
return x;
}
- T& v() {
+ constexpr T& v() {
return y;
}
- T& w() {
+ constexpr T& w() {
return z;
}
- T& r() {
+ constexpr T& r() {
return x;
}
- T& g() {
+ constexpr T& g() {
return y;
}
- T& b() {
+ constexpr T& b() {
return z;
}
- T& s() {
+ constexpr T& s() {
return x;
}
- T& t() {
+ constexpr T& t() {
return y;
}
- T& q() {
+ constexpr T& q() {
return z;
}
- const T& u() const {
+ constexpr const T& u() const {
return x;
}
- const T& v() const {
+ constexpr const T& v() const {
return y;
}
- const T& w() const {
+ constexpr const T& w() const {
return z;
}
- const T& r() const {
+ constexpr const T& r() const {
return x;
}
- const T& g() const {
+ constexpr const T& g() const {
return y;
}
- const T& b() const {
+ constexpr const T& b() const {
return z;
}
- const T& s() const {
+ constexpr const T& s() const {
return x;
}
- const T& t() const {
+ constexpr const T& t() const {
return y;
}
- const T& q() const {
+ constexpr const T& q() const {
return z;
}
@@ -345,7 +345,7 @@ public:
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
// component names (x<->r) and permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
- const Vec2<T> name() const { \
+ constexpr Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
@@ -366,7 +366,7 @@ public:
};
template <typename T, typename V>
-Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
+constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
}
@@ -387,7 +387,7 @@ inline float Vec3<float>::Normalize() {
return length;
}
-typedef Vec3<float> Vec3f;
+using Vec3f = Vec3<float>;
template <typename T>
class Vec4 {
@@ -397,86 +397,88 @@ public:
T z{};
T w{};
- Vec4() = default;
- Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
+ constexpr Vec4() = default;
+ constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
+ : x(x_), y(y_), z(z_), w(w_) {}
template <typename T2>
- Vec4<T2> Cast() const {
- return Vec4<T2>((T2)x, (T2)y, (T2)z, (T2)w);
+ constexpr Vec4<T2> Cast() const {
+ return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
+ static_cast<T2>(w));
}
- // Only implemented for T=int and T=float
- static Vec4 FromRGBA(unsigned int rgba);
- unsigned int ToRGBA() const;
-
- static Vec4 AssignToAll(const T& f) {
- return Vec4<T>(f, f, f, f);
+ static constexpr Vec4 AssignToAll(const T& f) {
+ return Vec4(f, f, f, f);
}
- Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
- return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
+ constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
+ return {x + other.x, y + other.y, z + other.z, w + other.w};
}
- void operator+=(const Vec4& other) {
+
+ constexpr Vec4& operator+=(const Vec4& other) {
x += other.x;
y += other.y;
z += other.z;
w += other.w;
+ return *this;
}
- Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
- return MakeVec(x - other.x, y - other.y, z - other.z, w - other.w);
+
+ constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
+ return {x - other.x, y - other.y, z - other.z, w - other.w};
}
- void operator-=(const Vec4& other) {
+
+ constexpr Vec4& operator-=(const Vec4& other) {
x -= other.x;
y -= other.y;
z -= other.z;
w -= other.w;
+ return *this;
}
template <typename U = T>
- Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
- return MakeVec(-x, -y, -z, -w);
+ constexpr Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
+ return {-x, -y, -z, -w};
}
- Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
- return MakeVec(x * other.x, y * other.y, z * other.z, w * other.w);
+
+ constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
+ return {x * other.x, y * other.y, z * other.z, w * other.w};
}
+
template <typename V>
- Vec4<decltype(T{} * V{})> operator*(const V& f) const {
- return MakeVec(x * f, y * f, z * f, w * f);
+ constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
+ return {x * f, y * f, z * f, w * f};
}
+
template <typename V>
- void operator*=(const V& f) {
+ constexpr Vec4& operator*=(const V& f) {
*this = *this * f;
+ return *this;
}
+
template <typename V>
- Vec4<decltype(T{} / V{})> operator/(const V& f) const {
- return MakeVec(x / f, y / f, z / f, w / f);
+ constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
+ return {x / f, y / f, z / f, w / f};
}
+
template <typename V>
- void operator/=(const V& f) {
+ constexpr Vec4& operator/=(const V& f) {
*this = *this / f;
+ return *this;
}
- T Length2() const {
+ constexpr T Length2() const {
return x * x + y * y + z * z + w * w;
}
- // Only implemented for T=float
- float Length() const;
- void SetLength(const float l);
- Vec4 WithLength(const float l) const;
- float Distance2To(Vec4& other);
- Vec4 Normalized() const;
- float Normalize(); // returns the previous length, which is often useful
-
- T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
- {
+ constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
- T operator[](const int i) const {
+
+ constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
- void SetZero() {
+ constexpr void SetZero() {
x = 0;
y = 0;
z = 0;
@@ -484,29 +486,29 @@ public:
}
// Common alias: RGBA (colors)
- T& r() {
+ constexpr T& r() {
return x;
}
- T& g() {
+ constexpr T& g() {
return y;
}
- T& b() {
+ constexpr T& b() {
return z;
}
- T& a() {
+ constexpr T& a() {
return w;
}
- const T& r() const {
+ constexpr const T& r() const {
return x;
}
- const T& g() const {
+ constexpr const T& g() const {
return y;
}
- const T& b() const {
+ constexpr const T& b() const {
return z;
}
- const T& a() const {
+ constexpr const T& a() const {
return w;
}
@@ -518,7 +520,7 @@ public:
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
// permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
- const Vec2<T> name() const { \
+ constexpr Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
@@ -545,7 +547,7 @@ public:
#undef _DEFINE_SWIZZLER2
#define _DEFINE_SWIZZLER3(a, b, c, name) \
- const Vec3<T> name() const { \
+ constexpr Vec3<T> name() const { \
return Vec3<T>(a, b, c); \
}
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
@@ -579,51 +581,51 @@ public:
};
template <typename T, typename V>
-Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
- return MakeVec(f * vec.x, f * vec.y, f * vec.z, f * vec.w);
+constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
+ return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
}
-typedef Vec4<float> Vec4f;
+using Vec4f = Vec4<float>;
template <typename T>
-static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
+constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
return a.x * b.x + a.y * b.y;
}
template <typename T>
-static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
+constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z;
}
template <typename T>
-static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
+constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
}
template <typename T>
-static inline Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
- return MakeVec(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
+constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
+ return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
}
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
-static inline decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
- const float t) {
+constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
+ const float t) {
return begin * (1.f - t) + end * t;
}
// linear interpolation via int: 0=begin, base=end
template <typename X, int base>
-static inline decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
- const int t) {
+constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
+ const int t) {
return (begin * (base - t) + end * t) / base;
}
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
// interpolation.
template <typename X>
-inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
- const float t) {
+constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
+ const float t) {
auto y0 = Lerp(x00, x01, s);
auto y1 = Lerp(x10, x11, s);
return Lerp(y0, y1, t);
@@ -631,42 +633,42 @@ inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x1
// Utility vector factories
template <typename T>
-static inline Vec2<T> MakeVec(const T& x, const T& y) {
+constexpr Vec2<T> MakeVec(const T& x, const T& y) {
return Vec2<T>{x, y};
}
template <typename T>
-static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
+constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
return Vec3<T>{x, y, z};
}
template <typename T>
-static inline Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
+constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
return MakeVec(x, y, zw[0], zw[1]);
}
template <typename T>
-static inline Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
+constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
return MakeVec(xy[0], xy[1], z);
}
template <typename T>
-static inline Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
+constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
return MakeVec(x, yz[0], yz[1]);
}
template <typename T>
-static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
+constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
return Vec4<T>{x, y, z, w};
}
template <typename T>
-static inline Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
+constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
return MakeVec(xy[0], xy[1], z, w);
}
template <typename T>
-static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
+constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
return MakeVec(x, yz[0], yz[1], w);
}
@@ -674,17 +676,17 @@ static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
// out soon enough due to misuse of the returned structure.
template <typename T>
-static inline Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
+constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
}
template <typename T>
-static inline Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
+constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
return MakeVec(xyz[0], xyz[1], xyz[2], w);
}
template <typename T>
-static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
+constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
}
diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h
index 0f52f704b..ec76e0a47 100644
--- a/src/common/x64/xbyak_util.h
+++ b/src/common/x64/xbyak_util.h
@@ -34,7 +34,7 @@ inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
template <typename T>
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
- static_assert(std::is_pointer<T>(), "Argument must be a (function) pointer.");
+ static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
size_t addr = reinterpret_cast<size_t>(f);
if (IsWithin2G(code, addr)) {
code.call(f);
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 0abf7edc1..cceb1564b 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -104,8 +104,6 @@ add_library(core STATIC
hle/lock.cpp
hle/lock.h
hle/result.h
- hle/romfs.cpp
- hle/romfs.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_aa.cpp
diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp
index 395eea8ae..e897d9913 100644
--- a/src/core/file_sys/card_image.cpp
+++ b/src/core/file_sys/card_image.cpp
@@ -5,6 +5,7 @@
#include <array>
#include <string>
#include <core/loader/loader.h>
+#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index 3529166ac..d3007d981 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -170,6 +170,10 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
+ if (file == nullptr) {
+ status = Loader::ResultStatus::ErrorInvalidFormat;
+ return;
+ }
if (sizeof(NCAHeader) != file->ReadObject(&header))
LOG_ERROR(Loader, "File reader errored out during header read.");
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index a8879d9a8..5cfd5031a 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -12,6 +12,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
+#include "control_metadata.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/loader/loader.h"
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index cc3b745f7..6582cc240 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -62,6 +62,13 @@ enum class Language : u8 {
Chinese = 14,
};
+static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
+ "AmericanEnglish", "BritishEnglish", "Japanese",
+ "French", "German", "LatinAmericanSpanish",
+ "Spanish", "Italian", "Dutch",
+ "CanadianFrench", "Portugese", "Russian",
+ "Korean", "Taiwanese", "Chinese"};
+
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
class NACP {
diff --git a/src/core/hle/romfs.cpp b/src/core/hle/romfs.cpp
deleted file mode 100644
index 3157df71d..000000000
--- a/src/core/hle/romfs.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <cstring>
-#include "common/swap.h"
-#include "core/hle/romfs.h"
-
-namespace RomFS {
-
-struct Header {
- u32_le header_length;
- u32_le dir_hash_table_offset;
- u32_le dir_hash_table_length;
- u32_le dir_table_offset;
- u32_le dir_table_length;
- u32_le file_hash_table_offset;
- u32_le file_hash_table_length;
- u32_le file_table_offset;
- u32_le file_table_length;
- u32_le data_offset;
-};
-
-static_assert(sizeof(Header) == 0x28, "Header has incorrect size");
-
-struct DirectoryMetadata {
- u32_le parent_dir_offset;
- u32_le next_dir_offset;
- u32_le first_child_dir_offset;
- u32_le first_file_offset;
- u32_le same_hash_next_dir_offset;
- u32_le name_length; // in bytes
- // followed by directory name
-};
-
-static_assert(sizeof(DirectoryMetadata) == 0x18, "DirectoryMetadata has incorrect size");
-
-struct FileMetadata {
- u32_le parent_dir_offset;
- u32_le next_file_offset;
- u64_le data_offset;
- u64_le data_length;
- u32_le same_hash_next_file_offset;
- u32_le name_length; // in bytes
- // followed by file name
-};
-
-static_assert(sizeof(FileMetadata) == 0x20, "FileMetadata has incorrect size");
-
-static bool MatchName(const u8* buffer, u32 name_length, const std::u16string& name) {
- std::vector<char16_t> name_buffer(name_length / sizeof(char16_t));
- std::memcpy(name_buffer.data(), buffer, name_length);
- return name == std::u16string(name_buffer.begin(), name_buffer.end());
-}
-
-const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path) {
- constexpr u32 INVALID_FIELD = 0xFFFFFFFF;
-
- // Split path into directory names and file name
- std::vector<std::u16string> dir_names = path;
- dir_names.pop_back();
- const std::u16string& file_name = path.back();
-
- Header header;
- std::memcpy(&header, romfs, sizeof(header));
-
- // Find directories of each level
- DirectoryMetadata dir;
- const u8* current_dir = romfs + header.dir_table_offset;
- std::memcpy(&dir, current_dir, sizeof(dir));
- for (const std::u16string& dir_name : dir_names) {
- u32 child_dir_offset;
- child_dir_offset = dir.first_child_dir_offset;
- while (true) {
- if (child_dir_offset == INVALID_FIELD) {
- return nullptr;
- }
- const u8* current_child_dir = romfs + header.dir_table_offset + child_dir_offset;
- std::memcpy(&dir, current_child_dir, sizeof(dir));
- if (MatchName(current_child_dir + sizeof(dir), dir.name_length, dir_name)) {
- current_dir = current_child_dir;
- break;
- }
- child_dir_offset = dir.next_dir_offset;
- }
- }
-
- // Find the file
- FileMetadata file;
- u32 file_offset = dir.first_file_offset;
- while (file_offset != INVALID_FIELD) {
- const u8* current_file = romfs + header.file_table_offset + file_offset;
- std::memcpy(&file, current_file, sizeof(file));
- if (MatchName(current_file + sizeof(file), file.name_length, file_name)) {
- return romfs + header.data_offset + file.data_offset;
- }
- file_offset = file.next_file_offset;
- }
- return nullptr;
-}
-
-} // namespace RomFS
diff --git a/src/core/hle/romfs.h b/src/core/hle/romfs.h
deleted file mode 100644
index ee9f29760..000000000
--- a/src/core/hle/romfs.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string>
-#include <vector>
-#include "common/common_types.h"
-
-namespace RomFS {
-
-/**
- * Gets the pointer to a file in a RomFS image.
- * @param romfs The pointer to the RomFS image
- * @param path A vector containing the directory names and file name of the path to the file
- * @return the pointer to the file
- * @todo reimplement this with a full RomFS manager
- */
-const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path);
-
-} // namespace RomFS
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 6d15b46ed..e952b0518 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -119,6 +119,13 @@ private:
}
};
+void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(1);
+}
+
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h
index 0a01d954c..88cabaa01 100644
--- a/src/core/hle/service/acc/acc.h
+++ b/src/core/hle/service/acc/acc.h
@@ -14,6 +14,7 @@ public:
public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
+ void GetUserCount(Kernel::HLERequestContext& ctx);
void GetUserExistence(Kernel::HLERequestContext& ctx);
void ListAllUsers(Kernel::HLERequestContext& ctx);
void ListOpenUsers(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp
index 9ffb40b22..8b2a71f37 100644
--- a/src/core/hle/service/acc/acc_su.cpp
+++ b/src/core/hle/service/acc/acc_su.cpp
@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
static const FunctionInfo functions[] = {
- {0, nullptr, "GetUserCount"},
+ {0, &ACC_SU::GetUserCount, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp
index 44e21ac09..d84c8b2e1 100644
--- a/src/core/hle/service/acc/acc_u0.cpp
+++ b/src/core/hle/service/acc/acc_u0.cpp
@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
static const FunctionInfo functions[] = {
- {0, nullptr, "GetUserCount"},
+ {0, &ACC_U0::GetUserCount, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp
index d101d4e0d..0ceaf06b5 100644
--- a/src/core/hle/service/acc/acc_u1.cpp
+++ b/src/core/hle/service/acc/acc_u1.cpp
@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
static const FunctionInfo functions[] = {
- {0, nullptr, "GetUserCount"},
+ {0, &ACC_U1::GetUserCount, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 8f0262e34..dcdfa0e19 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -457,7 +457,7 @@ private:
}
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2};
+ IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
// TODO (Hexagon12): Properly implement reading gyroscope values from controllers.
rb.Push(true);
diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp
index e8b30921a..427f4b574 100644
--- a/src/core/hle/service/nvdrv/nvdrv.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv.cpp
@@ -16,19 +16,18 @@
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
+#include "core/hle/service/nvflinger/nvflinger.h"
namespace Service::Nvidia {
-std::weak_ptr<Module> nvdrv;
-
-void InstallInterfaces(SM::ServiceManager& service_manager) {
+void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger) {
auto module_ = std::make_shared<Module>();
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:t")->InstallAsService(service_manager);
std::make_shared<NVMEMP>()->InstallAsService(service_manager);
- nvdrv = module_;
+ nvflinger.SetNVDrvInstance(module_);
}
Module::Module() {
diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h
index 184f3c9fc..99eb1128a 100644
--- a/src/core/hle/service/nvdrv/nvdrv.h
+++ b/src/core/hle/service/nvdrv/nvdrv.h
@@ -10,6 +10,10 @@
#include "common/common_types.h"
#include "core/hle/service/service.h"
+namespace Service::NVFlinger {
+class NVFlinger;
+}
+
namespace Service::Nvidia {
namespace Devices {
@@ -56,8 +60,6 @@ private:
};
/// Registers all NVDRV services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
-
-extern std::weak_ptr<Module> nvdrv;
+void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger);
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 570aa8493..a26a5f812 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -46,6 +46,10 @@ NVFlinger::~NVFlinger() {
CoreTiming::UnscheduleEvent(composition_event, 0);
}
+void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
+ nvdrv = std::move(instance);
+}
+
u64 NVFlinger::OpenDisplay(std::string_view name) {
LOG_WARNING(Service, "Opening display {}", name);
@@ -141,9 +145,6 @@ void NVFlinger::Compose() {
auto& igbp_buffer = buffer->igbp_buffer;
// Now send the buffer to the GPU for drawing.
- auto nvdrv = Nvidia::nvdrv.lock();
- ASSERT(nvdrv);
-
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 5374df175..f7112949f 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -16,6 +16,10 @@ namespace CoreTiming {
struct EventType;
}
+namespace Service::Nvidia {
+class Module;
+}
+
namespace Service::NVFlinger {
class BufferQueue;
@@ -44,6 +48,9 @@ public:
NVFlinger();
~NVFlinger();
+ /// Sets the NVDrv module instance to use to send buffers to the GPU.
+ void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
+
/// Opens the specified display and returns the id.
u64 OpenDisplay(std::string_view name);
@@ -70,6 +77,8 @@ private:
/// Returns the layer identified by the specified id in the desired display.
Layer& GetLayer(u64 display_id, u64 layer_id);
+ std::shared_ptr<Nvidia::Module> nvdrv;
+
std::vector<Display> displays;
std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 889cdd41a..6f286ea74 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -238,7 +238,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
NIFM::InstallInterfaces(*sm);
NIM::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
- Nvidia::InstallInterfaces(*sm);
+ Nvidia::InstallInterfaces(*sm, *nv_flinger);
PCIe::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
PCV::InstallInterfaces(*sm);
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index 9a8cdd0ff..915d525b0 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -7,6 +7,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
+#include "core/file_sys/control_metadata.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -17,8 +18,50 @@
namespace Loader {
-AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
- : AppLoader(std::move(file)) {}
+AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file_)
+ : AppLoader(std::move(file_)) {
+ const auto dir = file->GetContainingDirectory();
+
+ // Icon
+ FileSys::VirtualFile icon_file = nullptr;
+ for (const auto& language : FileSys::LANGUAGE_NAMES) {
+ icon_file = dir->GetFile("icon_" + std::string(language) + ".dat");
+ if (icon_file != nullptr) {
+ icon_data = icon_file->ReadAllBytes();
+ break;
+ }
+ }
+
+ if (icon_data.empty()) {
+ // Any png, jpeg, or bmp file
+ const auto& files = dir->GetFiles();
+ const auto icon_iter =
+ std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
+ return file->GetExtension() == "png" || file->GetExtension() == "jpg" ||
+ file->GetExtension() == "bmp" || file->GetExtension() == "jpeg";
+ });
+ if (icon_iter != files.end())
+ icon_data = (*icon_iter)->ReadAllBytes();
+ }
+
+ // Metadata
+ FileSys::VirtualFile nacp_file = dir->GetFile("control.nacp");
+ if (nacp_file == nullptr) {
+ const auto& files = dir->GetFiles();
+ const auto nacp_iter =
+ std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
+ return file->GetExtension() == "nacp";
+ });
+ if (nacp_iter != files.end())
+ nacp_file = *nacp_iter;
+ }
+
+ if (nacp_file != nullptr) {
+ FileSys::NACP nacp(nacp_file);
+ title_id = nacp.GetTitleId();
+ name = nacp.GetApplicationName();
+ }
+}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
FileSys::VirtualDir directory)
@@ -105,4 +148,25 @@ ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile
return ResultStatus::Success;
}
+ResultStatus AppLoader_DeconstructedRomDirectory::ReadIcon(std::vector<u8>& buffer) {
+ if (icon_data.empty())
+ return ResultStatus::ErrorNotUsed;
+ buffer = icon_data;
+ return ResultStatus::Success;
+}
+
+ResultStatus AppLoader_DeconstructedRomDirectory::ReadProgramId(u64& out_program_id) {
+ if (name.empty())
+ return ResultStatus::ErrorNotUsed;
+ out_program_id = title_id;
+ return ResultStatus::Success;
+}
+
+ResultStatus AppLoader_DeconstructedRomDirectory::ReadTitle(std::string& title) {
+ if (name.empty())
+ return ResultStatus::ErrorNotUsed;
+ title = name;
+ return ResultStatus::Success;
+}
+
} // namespace Loader
diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h
index 7d5433563..b20804f75 100644
--- a/src/core/loader/deconstructed_rom_directory.h
+++ b/src/core/loader/deconstructed_rom_directory.h
@@ -39,11 +39,18 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
+ ResultStatus ReadIcon(std::vector<u8>& buffer) override;
+ ResultStatus ReadProgramId(u64& out_program_id) override;
+ ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
FileSys::VirtualFile romfs;
FileSys::VirtualDir dir;
+
+ std::vector<u8> icon_data;
+ std::string name;
+ u64 title_id{};
};
} // namespace Loader
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 57e6c0365..0781fb8c1 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -68,7 +68,7 @@ FileType GuessFromFilename(const std::string& name) {
return FileType::Unknown;
}
-const char* GetFileTypeString(FileType type) {
+std::string GetFileTypeString(FileType type) {
switch (type) {
case FileType::ELF:
return "ELF";
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index e69ab85ef..7bd0adedb 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -61,7 +61,7 @@ FileType GuessFromFilename(const std::string& name);
/**
* Convert a FileType into a string which can be displayed to the user.
*/
-const char* GetFileTypeString(FileType type);
+std::string GetFileTypeString(FileType type);
/// Return type for functions in Loader namespace
enum class ResultStatus {
diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp
index dbc67c0b5..46f5cd393 100644
--- a/src/core/loader/nca.cpp
+++ b/src/core/loader/nca.cpp
@@ -77,8 +77,8 @@ ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
}
ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) {
- if (nca == nullptr)
- return ResultStatus::ErrorNotLoaded;
+ if (nca == nullptr || nca->GetStatus() != ResultStatus::Success)
+ return ResultStatus::ErrorInvalidFormat;
out_program_id = nca->GetTitleId();
return ResultStatus::Success;
}
diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h
index 0fd2d0417..7f7d8ea0b 100644
--- a/src/core/loader/nca.h
+++ b/src/core/loader/nca.h
@@ -33,7 +33,6 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
-
ResultStatus ReadProgramId(u64& out_program_id) override;
~AppLoader_NCA();
@@ -41,6 +40,7 @@ public:
private:
FileSys::ProgramMetadata metadata;
+ FileSys::NCAHeader header;
std::unique_ptr<FileSys::NCA> nca;
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
};
diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp
index eb4dee2c2..d3fe24419 100644
--- a/src/core/loader/xci.cpp
+++ b/src/core/loader/xci.cpp
@@ -26,7 +26,25 @@ namespace Loader {
AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file)
: AppLoader(file), xci(std::make_unique<FileSys::XCI>(file)),
nca_loader(std::make_unique<AppLoader_NCA>(
- xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {}
+ xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {
+ if (xci->GetStatus() != ResultStatus::Success)
+ return;
+ const auto control_nca = xci->GetNCAByType(FileSys::NCAContentType::Control);
+ if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
+ return;
+ const auto romfs = FileSys::ExtractRomFS(control_nca->GetRomFS());
+ if (romfs == nullptr)
+ return;
+ for (const auto& language : FileSys::LANGUAGE_NAMES) {
+ icon_file = romfs->GetFile("icon_" + std::string(language) + ".dat");
+ if (icon_file != nullptr)
+ break;
+ }
+ const auto nacp_raw = romfs->GetFile("control.nacp");
+ if (nacp_raw == nullptr)
+ return;
+ nacp_file = std::make_shared<FileSys::NACP>(nacp_raw);
+}
AppLoader_XCI::~AppLoader_XCI() = default;
@@ -71,4 +89,17 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) {
return nca_loader->ReadProgramId(out_program_id);
}
+ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) {
+ if (icon_file == nullptr)
+ return ResultStatus::ErrorInvalidFormat;
+ buffer = icon_file->ReadAllBytes();
+ return ResultStatus::Success;
+}
+
+ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
+ if (nacp_file == nullptr)
+ return ResultStatus::ErrorInvalidFormat;
+ title = nacp_file->GetApplicationName();
+ return ResultStatus::Success;
+}
} // namespace Loader
diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h
index 0dbcfbdf8..973833050 100644
--- a/src/core/loader/xci.h
+++ b/src/core/loader/xci.h
@@ -33,12 +33,17 @@ public:
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
+ ResultStatus ReadIcon(std::vector<u8>& buffer) override;
+ ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
std::unique_ptr<FileSys::XCI> xci;
std::unique_ptr<AppLoader_NCA> nca_loader;
+
+ FileSys::VirtualFile icon_file;
+ std::shared_ptr<FileSys::NACP> nacp_file;
};
} // namespace Loader
diff --git a/src/tests/common/param_package.cpp b/src/tests/common/param_package.cpp
index 19d372236..4c0f9654f 100644
--- a/src/tests/common/param_package.cpp
+++ b/src/tests/common/param_package.cpp
@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <catch.hpp>
+#include <catch2/catch.hpp>
#include <math.h>
#include "common/param_package.h"
diff --git a/src/tests/core/core_timing.cpp b/src/tests/core/core_timing.cpp
index fcaa30990..2242c14cf 100644
--- a/src/tests/core/core_timing.cpp
+++ b/src/tests/core/core_timing.cpp
@@ -2,7 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
-#include <catch.hpp>
+#include <catch2/catch.hpp>
#include <array>
#include <bitset>
diff --git a/src/tests/glad.cpp b/src/tests/glad.cpp
index b0b016440..1797c0e3d 100644
--- a/src/tests/glad.cpp
+++ b/src/tests/glad.cpp
@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <catch.hpp>
+#include <catch2/catch.hpp>
#include <glad/glad.h>
// This is not an actual test, but a work-around for issue #2183.
diff --git a/src/tests/tests.cpp b/src/tests/tests.cpp
index 73978676f..275b430d9 100644
--- a/src/tests/tests.cpp
+++ b/src/tests/tests.cpp
@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#define CATCH_CONFIG_MAIN
-#include <catch.hpp>
+#include <catch2/catch.hpp>
// Catch provides the main function since we've given it the
// CATCH_CONFIG_MAIN preprocessor directive.
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index c2a931469..b87b87e03 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -161,7 +161,7 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
// assume every shader uses them all.
for (unsigned index = 0; index < 16; ++index) {
auto& attrib = regs.vertex_attrib_format[index];
- LOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
+ LOG_TRACE(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
attrib.offset.Value(), attrib.IsNormalized());
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index bf9131193..899865e3b 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -430,7 +430,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
break;
case GL_DEBUG_SEVERITY_NOTIFICATION:
case GL_DEBUG_SEVERITY_LOW:
- LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message);
+ LOG_TRACE(Render_OpenGL, format, str_source, str_type, id, message);
break;
}
}
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 475556806..46ed232d8 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -17,6 +17,8 @@ add_executable(yuzu
configuration/configure_debug.h
configuration/configure_dialog.cpp
configuration/configure_dialog.h
+ configuration/configure_gamelist.cpp
+ configuration/configure_gamelist.h
configuration/configure_general.cpp
configuration/configure_general.h
configuration/configure_graphics.cpp
@@ -59,6 +61,7 @@ set(UIS
configuration/configure.ui
configuration/configure_audio.ui
configuration/configure_debug.ui
+ configuration/configure_gamelist.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_input.ui
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index bf469ee73..0bd46dbac 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -122,6 +122,13 @@ void Config::ReadValues() {
qt_config->beginGroup("UI");
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
+ qt_config->beginGroup("UIGameList");
+ UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
+ UISettings::values.icon_size = qt_config->value("icon_size", 48).toUInt();
+ UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 0).toUInt();
+ UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 3).toUInt();
+ qt_config->endGroup();
+
qt_config->beginGroup("UILayout");
UISettings::values.geometry = qt_config->value("geometry").toByteArray();
UISettings::values.state = qt_config->value("state").toByteArray();
@@ -234,6 +241,13 @@ void Config::SaveValues() {
qt_config->beginGroup("UI");
qt_config->setValue("theme", UISettings::values.theme);
+ qt_config->beginGroup("UIGameList");
+ qt_config->setValue("show_unknown", UISettings::values.show_unknown);
+ qt_config->setValue("icon_size", UISettings::values.icon_size);
+ qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id);
+ qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id);
+ qt_config->endGroup();
+
qt_config->beginGroup("UILayout");
qt_config->setValue("geometry", UISettings::values.geometry);
qt_config->setValue("state", UISettings::values.state);
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index c8e0b88af..20f120134 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -24,6 +24,11 @@
<string>General</string>
</attribute>
</widget>
+ <widget class="ConfigureGameList" name="gameListTab">
+ <attribute name="title">
+ <string>Game List</string>
+ </attribute>
+ </widget>
<widget class="ConfigureSystem" name="systemTab">
<attribute name="title">
<string>System</string>
@@ -67,6 +72,12 @@
<header>configuration/configure_general.h</header>
<container>1</container>
</customwidget>
+ <customwidget>
+ <class>ConfigureGameList</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_gamelist.h</header>
+ <container>1</container>
+ </customwidget>
<customwidget>
<class>ConfigureSystem</class>
<extends>QWidget</extends>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index cc4b326ae..daa4cc0d9 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -21,6 +21,7 @@ void ConfigureDialog::setConfiguration() {}
void ConfigureDialog::applyConfiguration() {
ui->generalTab->applyConfiguration();
+ ui->gameListTab->applyConfiguration();
ui->systemTab->applyConfiguration();
ui->inputTab->applyConfiguration();
ui->graphicsTab->applyConfiguration();
diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp
new file mode 100644
index 000000000..1ae3423cf
--- /dev/null
+++ b/src/yuzu/configuration/configure_gamelist.cpp
@@ -0,0 +1,63 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_gamelist.h"
+#include "ui_settings.h"
+#include "yuzu/configuration/configure_gamelist.h"
+
+ConfigureGameList::ConfigureGameList(QWidget* parent)
+ : QWidget(parent), ui(new Ui::ConfigureGameList) {
+ ui->setupUi(this);
+
+ static const std::vector<std::pair<u32, std::string>> default_icon_sizes{
+ std::make_pair(0, "None"), std::make_pair(32, "Small"),
+ std::make_pair(64, "Standard"), std::make_pair(128, "Large"),
+ std::make_pair(256, "Full Size"),
+ };
+
+ for (const auto& size : default_icon_sizes) {
+ ui->icon_size_combobox->addItem(QString::fromStdString(size.second + " (" +
+ std::to_string(size.first) + "x" +
+ std::to_string(size.first) + ")"),
+ size.first);
+ }
+
+ static const std::vector<std::string> row_text_names{
+ "Filename",
+ "Filetype",
+ "Title ID",
+ "Title Name",
+ };
+
+ for (size_t i = 0; i < row_text_names.size(); ++i) {
+ ui->row_1_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
+ QVariant::fromValue(i));
+ ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
+ QVariant::fromValue(i));
+ }
+
+ this->setConfiguration();
+}
+
+ConfigureGameList::~ConfigureGameList() {}
+
+void ConfigureGameList::setConfiguration() {
+ ui->show_unknown->setChecked(UISettings::values.show_unknown);
+ ui->icon_size_combobox->setCurrentIndex(
+ ui->icon_size_combobox->findData(UISettings::values.icon_size));
+ ui->row_1_text_combobox->setCurrentIndex(
+ ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
+ ui->row_2_text_combobox->setCurrentIndex(
+ ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
+}
+
+void ConfigureGameList::applyConfiguration() {
+ UISettings::values.show_unknown = ui->show_unknown->isChecked();
+ UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+ UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
+ UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
+ Settings::Apply();
+}
diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h
new file mode 100644
index 000000000..94fba6373
--- /dev/null
+++ b/src/yuzu/configuration/configure_gamelist.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureGameList;
+}
+
+class ConfigureGameList : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureGameList(QWidget* parent = nullptr);
+ ~ConfigureGameList();
+
+ void applyConfiguration();
+
+private:
+ void setConfiguration();
+
+private:
+ std::unique_ptr<Ui::ConfigureGameList> ui;
+};
diff --git a/src/yuzu/configuration/configure_gamelist.ui b/src/yuzu/configuration/configure_gamelist.ui
new file mode 100644
index 000000000..7471fdb60
--- /dev/null
+++ b/src/yuzu/configuration/configure_gamelist.ui
@@ -0,0 +1,126 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureGameList</class>
+ <widget class="QWidget" name="ConfigureGeneral">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>300</width>
+ <height>377</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QHBoxLayout" name="HorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="VerticalLayout">
+ <item>
+ <widget class="QGroupBox" name="GeneralGroupBox">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QHBoxLayout" name="GeneralHorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="GeneralVerticalLayout">
+ <item>
+ <widget class="QCheckBox" name="show_unknown">
+ <property name="text">
+ <string>Show files with type 'Unknown'</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="IconSizeGroupBox">
+ <property name="title">
+ <string>Icon Size</string>
+ </property>
+ <layout class="QHBoxLayout" name="icon_size_qhbox_layout">
+ <item>
+ <layout class="QVBoxLayout" name="icon_size_qvbox_layout">
+ <item>
+ <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
+ <item>
+ <widget class="QLabel" name="icon_size_label">
+ <property name="text">
+ <string>Icon Size:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="icon_size_combobox"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="RowGroupBox">
+ <property name="title">
+ <string>Row Text</string>
+ </property>
+ <layout class="QHBoxLayout" name="RowHorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="RowVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="row_1_qhbox_layout">
+ <item>
+ <widget class="QLabel" name="row_1_label">
+ <property name="text">
+ <string>Row 1 Text:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="row_1_text_combobox"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="row_2_qhbox_layout">
+ <item>
+ <widget class="QLabel" name="row_2_label">
+ <property name="text">
+ <string>Row 2 Text:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="row_2_text_combobox"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 24f38a3c7..5f47f5a2b 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -9,9 +9,12 @@
#include <QKeyEvent>
#include <QMenu>
#include <QThreadPool>
+#include <boost/container/flat_map.hpp>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
+#include "core/file_sys/content_archive.h"
+#include "core/file_sys/control_metadata.h"
#include "core/file_sys/vfs_real.h"
#include "core/loader/loader.h"
#include "game_list.h"
@@ -398,8 +401,32 @@ void GameList::RefreshGameDirectory() {
}
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
- const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+ boost::container::flat_map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
+
+ const auto nca_control_callback =
+ [this, &nca_control_map](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
+ std::string physical_name = directory + DIR_SEP + virtual_name;
+
+ if (stop_processing)
+ return false; // Breaks the callback loop.
+
+ bool is_dir = FileUtil::IsDirectory(physical_name);
+ QFileInfo file_info(physical_name.c_str());
+ if (!is_dir && file_info.suffix().toStdString() == "nca") {
+ auto nca = std::make_shared<FileSys::NCA>(
+ std::make_shared<FileSys::RealVfsFile>(physical_name));
+ if (nca->GetType() == FileSys::NCAContentType::Control)
+ nca_control_map.insert_or_assign(nca->GetTitleId(), nca);
+ }
+ return true;
+ };
+
+ FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
+
+ const auto callback = [this, recursion,
+ &nca_control_map](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing)
@@ -410,17 +437,50 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
std::unique_ptr<Loader::AppLoader> loader =
Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(physical_name));
- if (!loader)
+ if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
+ loader->GetFileType() == Loader::FileType::Error) &&
+ !UISettings::values.show_unknown))
return true;
- std::vector<u8> smdh;
- loader->ReadIcon(smdh);
-
- u64 program_id = 0;
- loader->ReadProgramId(program_id);
+ std::vector<u8> icon;
+ const auto res1 = loader->ReadIcon(icon);
+
+ u64 program_id;
+ const auto res2 = loader->ReadProgramId(program_id);
+
+ std::string name = " ";
+ const auto res3 = loader->ReadTitle(name);
+
+ if ((res1 == Loader::ResultStatus::ErrorNotUsed ||
+ res1 == Loader::ResultStatus::ErrorNotImplemented) &&
+ (res3 == Loader::ResultStatus::ErrorNotUsed ||
+ res3 == Loader::ResultStatus::ErrorNotImplemented) &&
+ res2 == Loader::ResultStatus::Success) {
+ // Use from metadata pool.
+ if (nca_control_map.find(program_id) != nca_control_map.end()) {
+ const auto nca = nca_control_map[program_id];
+ const auto control_dir = nca->GetSubdirectories()[0];
+
+ const auto nacp_file = control_dir->GetFile("control.nacp");
+ FileSys::NACP nacp(nacp_file);
+ name = nacp.GetApplicationName();
+
+ FileSys::VirtualFile icon_file = nullptr;
+ for (const auto& language : FileSys::LANGUAGE_NAMES) {
+ icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat");
+ if (icon_file != nullptr) {
+ icon = icon_file->ReadAllBytes();
+ break;
+ }
+ }
+ }
+ }
emit EntryReady({
- new GameListItemPath(FormatGameName(physical_name), smdh, program_id),
+ new GameListItemPath(
+ FormatGameName(physical_name), icon, QString::fromStdString(name),
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
+ program_id),
new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index aa69a098f..a22025e67 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -11,6 +11,7 @@
#include <QStandardItem>
#include <QString>
#include "common/string_util.h"
+#include "ui_settings.h"
#include "yuzu/util/util.h"
/**
@@ -18,8 +19,7 @@
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
* @return QPixmap default icon
*/
-static QPixmap GetDefaultIcon(bool large) {
- int size = large ? 48 : 24;
+static QPixmap GetDefaultIcon(u32 size) {
QPixmap icon(size, size);
icon.fill(Qt::transparent);
return icon;
@@ -44,11 +44,25 @@ public:
static const int FullPathRole = Qt::UserRole + 1;
static const int TitleRole = Qt::UserRole + 2;
static const int ProgramIdRole = Qt::UserRole + 3;
+ static const int FileTypeRole = Qt::UserRole + 4;
GameListItemPath() = default;
- GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) {
+ GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
+ const QString& game_name, const QString& game_type, u64 program_id)
+ : GameListItem() {
setData(game_path, FullPathRole);
+ setData(game_name, TitleRole);
setData(qulonglong(program_id), ProgramIdRole);
+ setData(game_type, FileTypeRole);
+
+ QPixmap picture;
+ u32 size = UISettings::values.icon_size;
+ if (!picture.loadFromData(picture_data.data(), picture_data.size()))
+ picture = GetDefaultIcon(size);
+
+ picture = picture.scaled(size, size);
+
+ setData(picture, Qt::DecorationRole);
}
QVariant data(int role) const override {
@@ -57,7 +71,23 @@ public:
Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename,
nullptr);
QString title = data(TitleRole).toString();
- return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title);
+
+ std::vector<QString> row_data{
+ QString::fromStdString(filename),
+ data(FileTypeRole).toString(),
+ QString::fromStdString(fmt::format("0x{:016X}", data(ProgramIdRole).toULongLong())),
+ data(TitleRole).toString(),
+ };
+
+ auto row1 = row_data.at(UISettings::values.row_1_text_id);
+ auto row2 = row_data.at(UISettings::values.row_2_text_id);
+
+ if (row1.isEmpty() || row1 == row2)
+ return row2;
+ if (row2.isEmpty())
+ return row1;
+
+ return row1 + "\n " + row2;
} else {
return GameListItem::data(role);
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 17ed62c72..a6241e63e 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -768,6 +768,7 @@ void GMainWindow::OnConfigure() {
configureDialog.applyConfiguration();
if (UISettings::values.theme != old_theme)
UpdateUITheme();
+ game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
config->Save();
}
}
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
index 2286c2559..051494bc5 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/ui_settings.h
@@ -54,6 +54,12 @@ struct Values {
// logging
bool show_console;
+
+ // Game List
+ bool show_unknown;
+ uint32_t icon_size;
+ uint8_t row_1_text_id;
+ uint8_t row_2_text_id;
};
extern Values values;