diff options
-rw-r--r-- | src/common/common_paths.h | 37 | ||||
-rw-r--r-- | src/common/file_util.cpp | 10 | ||||
-rw-r--r-- | src/common/file_util.h | 5 | ||||
-rw-r--r-- | src/core/file_sys/archive_extsavedata.cpp | 18 | ||||
-rw-r--r-- | src/core/file_sys/archive_extsavedata.h | 2 | ||||
-rw-r--r-- | src/core/file_sys/archive_savedata.cpp | 18 | ||||
-rw-r--r-- | src/core/file_sys/archive_savedatacheck.cpp | 15 | ||||
-rw-r--r-- | src/core/file_sys/archive_sdmc.cpp | 4 | ||||
-rw-r--r-- | src/core/file_sys/archive_systemsavedata.cpp | 7 | ||||
-rw-r--r-- | src/core/file_sys/archive_systemsavedata.h | 2 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/fs/archive.cpp | 26 | ||||
-rw-r--r-- | src/core/hle/service/fs/archive.h | 5 | ||||
-rw-r--r-- | src/core/hle/service/ptm_u.cpp | 6 |
14 files changed, 93 insertions, 66 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h index e692e5492..0ecf2d9de 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -35,26 +35,23 @@ #define JAP_DIR "JAP" // Subdirs in the User dir returned by GetUserPath(D_USER_IDX) -#define CONFIG_DIR "config" -#define GAMECONFIG_DIR "game_config" -#define MAPS_DIR "maps" -#define CACHE_DIR "cache" -#define SDMC_DIR "sdmc" -#define EXTSAVEDATA_DIR "extsavedata" -#define SAVEDATA_DIR "savedata" -#define SAVEDATACHECK_DIR "savedatacheck" -#define SYSDATA_DIR "sysdata" -#define SYSSAVEDATA_DIR "syssavedata" -#define SHADERCACHE_DIR "shader_cache" -#define STATESAVES_DIR "state_saves" -#define SCREENSHOTS_DIR "screenShots" -#define DUMP_DIR "dump" -#define DUMP_TEXTURES_DIR "textures" -#define DUMP_FRAMES_DIR "frames" -#define DUMP_AUDIO_DIR "audio" -#define LOGS_DIR "logs" -#define SHADERS_DIR "shaders" -#define SYSCONF_DIR "sysconf" +#define CONFIG_DIR "config" +#define GAMECONFIG_DIR "game_config" +#define MAPS_DIR "maps" +#define CACHE_DIR "cache" +#define SDMC_DIR "sdmc" +#define NAND_DIR "nand" +#define SYSDATA_DIR "sysdata" +#define SHADERCACHE_DIR "shader_cache" +#define STATESAVES_DIR "state_saves" +#define SCREENSHOTS_DIR "screenShots" +#define DUMP_DIR "dump" +#define DUMP_TEXTURES_DIR "textures" +#define DUMP_FRAMES_DIR "frames" +#define DUMP_AUDIO_DIR "audio" +#define LOGS_DIR "logs" +#define SHADERS_DIR "shaders" +#define SYSCONF_DIR "sysconf" // Filenames // Files in the directory returned by GetUserPath(D_CONFIG_IDX) diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 0a6cd80c8..706e7c842 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -676,11 +676,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; - paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; - paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP; paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; @@ -722,10 +719,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; - paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP; - paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; diff --git a/src/common/file_util.h b/src/common/file_util.h index c83ecd87d..86aab2e3d 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -27,11 +27,8 @@ enum { D_STATESAVES_IDX, D_SCREENSHOTS_IDX, D_SDMC_IDX, - D_EXTSAVEDATA, - D_SAVEDATA_IDX, - D_SAVEDATACHECK_IDX, + D_NAND_IDX, D_SYSDATA_IDX, - D_SYSSAVEDATA_IDX, D_HIRESTEXTURES_IDX, D_DUMP_IDX, D_DUMPFRAMES_IDX, diff --git a/src/core/file_sys/archive_extsavedata.cpp b/src/core/file_sys/archive_extsavedata.cpp index 4759ef3ae..0805f42ae 100644 --- a/src/core/file_sys/archive_extsavedata.cpp +++ b/src/core/file_sys/archive_extsavedata.cpp @@ -9,6 +9,7 @@ #include "core/file_sys/archive_extsavedata.h" #include "core/file_sys/disk_archive.h" +#include "core/hle/service/fs/archive.h" #include "core/settings.h" //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -19,15 +20,22 @@ namespace FileSys { static std::string GetExtSaveDataPath(const std::string& mount_point, const Path& path) { std::vector<u8> vec_data = path.AsBinary(); const u32* data = reinterpret_cast<const u32*>(vec_data.data()); - u32 media_type = data[0]; u32 save_low = data[1]; u32 save_high = data[2]; - return Common::StringFromFormat("%s%s/%08X/%08X/", mount_point.c_str(), media_type == 0 ? "nand" : "sdmc", save_high, save_low); + return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_high, save_low); } -Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_point) - : DiskArchive(mount_point), concrete_mount_point(mount_point) { - LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", this->mount_point.c_str()); +static std::string GetExtDataContainerPath(const std::string& mount_point, bool shared) { + if (shared) + return Common::StringFromFormat("%sdata/%s/extdata/", mount_point.c_str(), SYSTEM_ID.c_str()); + + return Common::StringFromFormat("%sNintendo 3DS/%s/%s/extdata/", mount_point.c_str(), + SYSTEM_ID.c_str(), SDCARD_ID.c_str()); +} + +Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_location, bool shared) + : DiskArchive(GetExtDataContainerPath(mount_location, shared)) { + LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", mount_point.c_str()); } bool Archive_ExtSaveData::Initialize() { diff --git a/src/core/file_sys/archive_extsavedata.h b/src/core/file_sys/archive_extsavedata.h index a3a144799..fb7f209d2 100644 --- a/src/core/file_sys/archive_extsavedata.h +++ b/src/core/file_sys/archive_extsavedata.h @@ -17,7 +17,7 @@ namespace FileSys { /// File system interface to the ExtSaveData archive class Archive_ExtSaveData final : public DiskArchive { public: - Archive_ExtSaveData(const std::string& mount_point); + Archive_ExtSaveData(const std::string& mount_point, bool shared); /** * Initialize the archive. diff --git a/src/core/file_sys/archive_savedata.cpp b/src/core/file_sys/archive_savedata.cpp index 280d4ff5d..3baee5294 100644 --- a/src/core/file_sys/archive_savedata.cpp +++ b/src/core/file_sys/archive_savedata.cpp @@ -9,6 +9,7 @@ #include "core/file_sys/archive_savedata.h" #include "core/file_sys/disk_archive.h" +#include "core/hle/service/fs/archive.h" #include "core/settings.h" //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -16,14 +17,25 @@ namespace FileSys { -Archive_SaveData::Archive_SaveData(const std::string& mount_point) - : DiskArchive(mount_point) { +static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) { + return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(), + SYSTEM_ID.c_str(), SDCARD_ID.c_str()); +} + +static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) { + u32 high = program_id >> 32; + u32 low = program_id & 0xFFFFFFFF; + return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high, low); +} + +Archive_SaveData::Archive_SaveData(const std::string& sdmc_directory) + : DiskArchive(GetSaveDataContainerPath(sdmc_directory)) { LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str()); } ResultCode Archive_SaveData::Open(const Path& path) { if (concrete_mount_point.empty()) - concrete_mount_point = Common::StringFromFormat("%s%016X", mount_point.c_str(), Kernel::g_program_id) + DIR_SEP; + concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_program_id); if (!FileUtil::Exists(concrete_mount_point)) { // When a SaveData archive is created for the first time, it is not yet formatted // and the save file/directory structure expected by the game has not yet been initialized. diff --git a/src/core/file_sys/archive_savedatacheck.cpp b/src/core/file_sys/archive_savedatacheck.cpp index 233158a0c..a7a507536 100644 --- a/src/core/file_sys/archive_savedatacheck.cpp +++ b/src/core/file_sys/archive_savedatacheck.cpp @@ -5,13 +5,24 @@ #include "common/file_util.h" #include "core/file_sys/archive_savedatacheck.h" +#include "core/hle/service/fs/archive.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // FileSys namespace namespace FileSys { -Archive_SaveDataCheck::Archive_SaveDataCheck(const std::string& mount_loc) : mount_point(mount_loc) { +static std::string GetSaveDataCheckContainerPath(const std::string& nand_directory) { + return Common::StringFromFormat("%s%s/title/", nand_directory.c_str(), SYSTEM_ID.c_str()); +} + +static std::string GetSaveDataCheckPath(const std::string& mount_point, u32 high, u32 low) { + return Common::StringFromFormat("%s%08x/%08x/content/00000000.app.romfs", + mount_point.c_str(), high, low); +} + +Archive_SaveDataCheck::Archive_SaveDataCheck(const std::string& nand_directory) : + mount_point(GetSaveDataCheckContainerPath(nand_directory)) { } ResultCode Archive_SaveDataCheck::Open(const Path& path) { @@ -23,7 +34,7 @@ ResultCode Archive_SaveDataCheck::Open(const Path& path) { // this archive again with a different path, will corrupt the previously open file. auto vec = path.AsBinary(); const u32* data = reinterpret_cast<u32*>(vec.data()); - std::string file_path = Common::StringFromFormat("%s%08x%08x.bin", mount_point.c_str(), data[1], data[0]); + std::string file_path = GetSaveDataCheckPath(mount_point, data[1], data[0]); FileUtil::IOFile file(file_path, "rb"); std::fill(raw_data.begin(), raw_data.end(), 0); diff --git a/src/core/file_sys/archive_sdmc.cpp b/src/core/file_sys/archive_sdmc.cpp index 1c1c170b6..26b03e82f 100644 --- a/src/core/file_sys/archive_sdmc.cpp +++ b/src/core/file_sys/archive_sdmc.cpp @@ -16,8 +16,8 @@ namespace FileSys { -Archive_SDMC::Archive_SDMC(const std::string& mount_point) : DiskArchive(mount_point) { - LOG_INFO(Service_FS, "Directory %s set as SDMC.", mount_point.c_str()); +Archive_SDMC::Archive_SDMC(const std::string& sdmc_directory) : DiskArchive(sdmc_directory) { + LOG_INFO(Service_FS, "Directory %s set as SDMC.", sdmc_directory.c_str()); } bool Archive_SDMC::Initialize() { diff --git a/src/core/file_sys/archive_systemsavedata.cpp b/src/core/file_sys/archive_systemsavedata.cpp index 0da32d510..c2a5d641a 100644 --- a/src/core/file_sys/archive_systemsavedata.cpp +++ b/src/core/file_sys/archive_systemsavedata.cpp @@ -9,6 +9,7 @@ #include "core/file_sys/archive_systemsavedata.h" #include "core/file_sys/disk_archive.h" +#include "core/hle/service/fs/archive.h" #include "core/settings.h" //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -22,8 +23,12 @@ static std::string GetSystemSaveDataPath(const std::string& mount_point, u64 sav return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high); } +static std::string GetSystemSaveDataContainerPath(const std::string& mount_point) { + return Common::StringFromFormat("%sdata/%s/sysdata/", mount_point.c_str(), SYSTEM_ID.c_str()); +} + Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point, u64 save_id) - : DiskArchive(GetSystemSaveDataPath(mount_point, save_id)) { + : DiskArchive(GetSystemSaveDataPath(GetSystemSaveDataContainerPath(mount_point), save_id)) { LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str()); } diff --git a/src/core/file_sys/archive_systemsavedata.h b/src/core/file_sys/archive_systemsavedata.h index 55d85193c..c8f5845ca 100644 --- a/src/core/file_sys/archive_systemsavedata.h +++ b/src/core/file_sys/archive_systemsavedata.h @@ -15,8 +15,6 @@ namespace FileSys { /// File system interface to the SystemSaveData archive -/// TODO(Subv): This archive should point to a location in the NAND, -/// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High> class Archive_SystemSaveData final : public DiskArchive { public: Archive_SystemSaveData(const std::string& mount_point, u64 save_id); diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp index 161aa8531..8812c49ef 100644 --- a/src/core/hle/service/cfg/cfg.cpp +++ b/src/core/hle/service/cfg/cfg.cpp @@ -161,9 +161,9 @@ ResultCode FormatConfig() { void CFGInit() { // TODO(Subv): In the future we should use the FS service to query this archive, // currently it is not possible because you can only have one open archive of the same type at any time - std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX); + std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>( - syssavedata_directory, CFG_SAVE_ID); + nand_directory, CFG_SAVE_ID); if (!cfg_system_save_data->Initialize()) { LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service"); return; diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp index f761c6ab9..958dd9344 100644 --- a/src/core/hle/service/fs/archive.cpp +++ b/src/core/hle/service/fs/archive.cpp @@ -36,6 +36,10 @@ namespace std { }; } +/// TODO(Subv): Confirm length of these strings +const std::string SYSTEM_ID = "00000000000000000000000000000000"; +const std::string SDCARD_ID = "00000000000000000000000000000000"; + namespace Service { namespace FS { @@ -432,11 +436,11 @@ ResultCode FormatSaveData() { void ArchiveInit() { next_handle = 1; - // TODO(Link Mauve): Add the other archive types (see here for the known types: - // http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). Currently the only half-finished - // archive type is SDMC, so it is the only one getting exposed. + // TODO(Subv): Add the other archive types (see here for the known types: + // http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX); + std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory); if (sdmc_archive->Initialize()) CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC); @@ -444,28 +448,24 @@ void ArchiveInit() { LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str()); // Create the SaveData archive - std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX); - auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory); + auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(sdmc_directory); CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData); - std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA); - auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory); + auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sdmc_directory, false); if (extsavedata_archive->Initialize()) CreateArchive(std::move(extsavedata_archive), ArchiveIdCode::ExtSaveData); else - LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_directory.c_str()); + LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_archive->GetMountPoint().c_str()); - std::string sharedextsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA); - auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sharedextsavedata_directory); + auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true); if (sharedextsavedata_archive->Initialize()) CreateArchive(std::move(sharedextsavedata_archive), ArchiveIdCode::SharedExtSaveData); else LOG_ERROR(Service_FS, "Can't instantiate SharedExtSaveData archive with path %s", - sharedextsavedata_directory.c_str()); + sharedextsavedata_archive->GetMountPoint().c_str()); // Create the SaveDataCheck archive, basically a small variation of the RomFS archive - std::string savedatacheck_directory = FileUtil::GetUserPath(D_SAVEDATACHECK_IDX); - auto savedatacheck_archive = Common::make_unique<FileSys::Archive_SaveDataCheck>(savedatacheck_directory); + auto savedatacheck_archive = Common::make_unique<FileSys::Archive_SaveDataCheck>(nand_directory); CreateArchive(std::move(savedatacheck_archive), ArchiveIdCode::SaveDataCheck); } diff --git a/src/core/hle/service/fs/archive.h b/src/core/hle/service/fs/archive.h index 9e9efa019..b3f2134f2 100644 --- a/src/core/hle/service/fs/archive.h +++ b/src/core/hle/service/fs/archive.h @@ -10,6 +10,11 @@ #include "core/hle/kernel/kernel.h" #include "core/hle/result.h" +/// The unique system identifier hash, also known as ID0 +extern const std::string SYSTEM_ID; +/// The scrambled SD card CID, also known as ID1 +extern const std::string SDCARD_ID; + namespace Service { namespace FS { diff --git a/src/core/hle/service/ptm_u.cpp b/src/core/hle/service/ptm_u.cpp index 9cc700c46..fd79cd8ab 100644 --- a/src/core/hle/service/ptm_u.cpp +++ b/src/core/hle/service/ptm_u.cpp @@ -142,10 +142,10 @@ Interface::Interface() { Register(FunctionTable, ARRAY_SIZE(FunctionTable)); // Create the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file // TODO(Subv): In the future we should use the FS service to query this archive - std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA); - ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory); + std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); + ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true); if (!ptm_shared_extsavedata->Initialize()) { - LOG_CRITICAL(Service_PTM, "Could not initialize ExtSaveData archive for the PTM:U service"); + LOG_CRITICAL(Service_PTM, "Could not initialize SharedExtSaveData archive for the PTM:U service"); return; } FileSys::Path archive_path(ptm_shared_extdata_id); |