diff options
-rw-r--r-- | src/video_core/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/video_core/utils.cpp | 36 | ||||
-rw-r--r-- | src/video_core/utils.h | 25 |
3 files changed, 0 insertions, 62 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index de4082b1f..581a37897 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -15,7 +15,6 @@ set(SRCS shader/shader.cpp shader/shader_interpreter.cpp swrasterizer.cpp - utils.cpp vertex_loader.cpp video_core.cpp ) diff --git a/src/video_core/utils.cpp b/src/video_core/utils.cpp deleted file mode 100644 index 6e1ff5cf4..000000000 --- a/src/video_core/utils.cpp +++ /dev/null @@ -1,36 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <cstdio> -#include <cstring> - -#include "video_core/utils.h" - -namespace VideoCore { - -/** - * Dumps a texture to TGA - * @param filename String filename to dump texture to - * @param width Width of texture in pixels - * @param height Height of texture in pixels - * @param raw_data Raw RGBA8 texture data to dump - * @todo This should be moved to some general purpose/common code - */ -void DumpTGA(std::string filename, short width, short height, u8* raw_data) { - TGAHeader hdr = {0, 0, 2, 0, 0, 0, 0, width, height, 24, 0}; - FILE* fout = fopen(filename.c_str(), "wb"); - - fwrite(&hdr, sizeof(TGAHeader), 1, fout); - - for (int y = 0; y < height; y++) { - for (int x = 0; x < width; x++) { - putc(raw_data[(3 * (y * width)) + (3 * x) + 0], fout); // b - putc(raw_data[(3 * (y * width)) + (3 * x) + 1], fout); // g - putc(raw_data[(3 * (y * width)) + (3 * x) + 2], fout); // r - } - } - - fclose(fout); -} -} // namespace diff --git a/src/video_core/utils.h b/src/video_core/utils.h index 4fa60a10e..8b007520b 100644 --- a/src/video_core/utils.h +++ b/src/video_core/utils.h @@ -10,31 +10,6 @@ namespace VideoCore { -/// Structure for the TGA texture format (for dumping) -struct TGAHeader { - char idlength; - char colormaptype; - char datatypecode; - short int colormaporigin; - short int colormaplength; - short int x_origin; - short int y_origin; - short width; - short height; - char bitsperpixel; - char imagedescriptor; -}; - -/** - * Dumps a texture to TGA - * @param filename String filename to dump texture to - * @param width Width of texture in pixels - * @param height Height of texture in pixels - * @param raw_data Raw RGBA8 texture data to dump - * @todo This should be moved to some general purpose/common code - */ -void DumpTGA(std::string filename, short width, short height, u8* raw_data); - /** * Interleave the lower 3 bits of each coordinate to get the intra-block offsets, which are * arranged in a Z-order curve. More details on the bit manipulation at: |