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m---------externals/dynarmic0
-rw-r--r--src/core/frontend/input.h15
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp11
-rw-r--r--src/core/hle/kernel/hle_ipc.h22
-rw-r--r--src/core/hle/kernel/k_auto_object.h11
-rw-r--r--src/core/hle/kernel/k_auto_object_container.cpp4
-rw-r--r--src/core/hle/kernel/k_auto_object_container.h5
-rw-r--r--src/core/hle/kernel/k_client_port.cpp9
-rw-r--r--src/core/hle/kernel/k_client_port.h4
-rw-r--r--src/core/hle/kernel/k_client_session.h4
-rw-r--r--src/core/hle/kernel/k_readable_event.h4
-rw-r--r--src/core/hle/kernel/k_server_port.cpp4
-rw-r--r--src/core/hle/kernel/k_server_port.h2
-rw-r--r--src/core/hle/kernel/k_server_session.cpp25
-rw-r--r--src/core/hle/kernel/k_server_session.h17
-rw-r--r--src/core/hle/kernel/k_session.cpp5
-rw-r--r--src/core/hle/kernel/k_session.h5
-rw-r--r--src/core/hle/kernel/k_writable_event.cpp4
-rw-r--r--src/core/hle/result.h40
-rw-r--r--src/core/hle/service/ns/pl_u.cpp2
-rw-r--r--src/core/hle/service/service.cpp6
-rw-r--r--src/core/hle/service/service.h5
-rw-r--r--src/core/hle/service/sm/controller.cpp37
-rw-r--r--src/core/hle/service/sm/sm.cpp2
-rwxr-xr-xsrc/input_common/analog_from_button.cpp195
-rw-r--r--src/input_common/keyboard.cpp1
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h11
-rw-r--r--src/video_core/engines/maxwell_3d.cpp8
-rw-r--r--src/video_core/memory_manager.cpp3
-rw-r--r--src/video_core/rasterizer_interface.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h1
-rw-r--r--src/video_core/textures/decoders.cpp8
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp2
-rw-r--r--src/yuzu/configuration/configure_general.cpp30
-rw-r--r--src/yuzu/configuration/configure_general.h7
-rw-r--r--src/yuzu/configuration/configure_general.ui41
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp19
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h2
-rw-r--r--src/yuzu/debugger/controller.cpp6
-rw-r--r--src/yuzu/game_list.cpp6
-rw-r--r--src/yuzu/main.cpp44
-rw-r--r--src/yuzu/uisettings.h1
-rw-r--r--src/yuzu_cmd/config.cpp37
-rw-r--r--src/yuzu_cmd/default_ini.h14
47 files changed, 494 insertions, 197 deletions
diff --git a/externals/dynarmic b/externals/dynarmic
-Subproject 36c3b289a090aaf59a24346f57ebe1b13efb36c
+Subproject 828959caedfac2d456a0c877fda4612e35fffc0
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 0c5d2b3b0..7a047803e 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -27,6 +27,10 @@ struct AnalogProperties {
float range;
float threshold;
};
+template <typename StatusType>
+struct InputCallback {
+ std::function<void(StatusType)> on_change;
+};
/// An abstract class template for an input device (a button, an analog input, etc.).
template <typename StatusType>
@@ -50,6 +54,17 @@ public:
[[maybe_unused]] f32 freq_high) const {
return {};
}
+ void SetCallback(InputCallback<StatusType> callback_) {
+ callback = std::move(callback_);
+ }
+ void TriggerOnChange() {
+ if (callback.on_change) {
+ callback.on_change(GetStatus());
+ }
+ }
+
+private:
+ InputCallback<StatusType> callback;
};
/// An abstract class template for a factory that can create input devices.
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 2b5c30f7a..260af87e5 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -30,9 +30,16 @@
namespace Kernel {
-SessionRequestHandler::SessionRequestHandler() = default;
+SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
+ : kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
-SessionRequestHandler::~SessionRequestHandler() = default;
+SessionRequestHandler::~SessionRequestHandler() {
+ kernel.ReleaseServiceThread(service_thread);
+}
+
+SessionRequestManager::SessionRequestManager(KernelCore& kernel_) : kernel{kernel_} {}
+
+SessionRequestManager::~SessionRequestManager() = default;
void SessionRequestHandler::ClientConnected(KServerSession* session) {
session->SetSessionHandler(shared_from_this());
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index b47e363cc..2aaf93fca 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -46,6 +46,7 @@ class KThread;
class KReadableEvent;
class KSession;
class KWritableEvent;
+class ServiceThread;
enum class ThreadWakeupReason;
@@ -56,7 +57,7 @@ enum class ThreadWakeupReason;
*/
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
public:
- SessionRequestHandler();
+ SessionRequestHandler(KernelCore& kernel, const char* service_name_);
virtual ~SessionRequestHandler();
/**
@@ -83,6 +84,14 @@ public:
* @param server_session ServerSession associated with the connection.
*/
void ClientDisconnected(KServerSession* session);
+
+ std::shared_ptr<ServiceThread> GetServiceThread() const {
+ return service_thread.lock();
+ }
+
+protected:
+ KernelCore& kernel;
+ std::weak_ptr<ServiceThread> service_thread;
};
using SessionRequestHandlerPtr = std::shared_ptr<SessionRequestHandler>;
@@ -94,7 +103,8 @@ using SessionRequestHandlerPtr = std::shared_ptr<SessionRequestHandler>;
*/
class SessionRequestManager final {
public:
- SessionRequestManager() = default;
+ explicit SessionRequestManager(KernelCore& kernel);
+ ~SessionRequestManager();
bool IsDomain() const {
return is_domain;
@@ -142,10 +152,18 @@ public:
session_handler = std::move(handler);
}
+ std::shared_ptr<ServiceThread> GetServiceThread() const {
+ return session_handler->GetServiceThread();
+ }
+
private:
bool is_domain{};
SessionRequestHandlerPtr session_handler;
std::vector<SessionRequestHandlerPtr> domain_handlers;
+
+private:
+ KernelCore& kernel;
+ std::weak_ptr<ServiceThread> service_thread;
};
/**
diff --git a/src/core/hle/kernel/k_auto_object.h b/src/core/hle/kernel/k_auto_object.h
index bc18582be..88a052f65 100644
--- a/src/core/hle/kernel/k_auto_object.h
+++ b/src/core/hle/kernel/k_auto_object.h
@@ -7,10 +7,11 @@
#include <atomic>
#include <string>
+#include <boost/intrusive/rbtree.hpp>
+
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "common/intrusive_red_black_tree.h"
#include "core/hle/kernel/k_class_token.h"
namespace Kernel {
@@ -175,7 +176,7 @@ private:
class KAutoObjectWithListContainer;
-class KAutoObjectWithList : public KAutoObject {
+class KAutoObjectWithList : public KAutoObject, public boost::intrusive::set_base_hook<> {
public:
explicit KAutoObjectWithList(KernelCore& kernel_) : KAutoObject(kernel_) {}
@@ -192,6 +193,10 @@ public:
}
}
+ friend bool operator<(const KAutoObjectWithList& left, const KAutoObjectWithList& right) {
+ return &left < &right;
+ }
+
public:
virtual u64 GetId() const {
return reinterpret_cast<u64>(this);
@@ -203,8 +208,6 @@ public:
private:
friend class KAutoObjectWithListContainer;
-
- Common::IntrusiveRedBlackTreeNode list_node;
};
template <typename T>
diff --git a/src/core/hle/kernel/k_auto_object_container.cpp b/src/core/hle/kernel/k_auto_object_container.cpp
index fc0c28874..010006bb7 100644
--- a/src/core/hle/kernel/k_auto_object_container.cpp
+++ b/src/core/hle/kernel/k_auto_object_container.cpp
@@ -9,13 +9,13 @@ namespace Kernel {
void KAutoObjectWithListContainer::Register(KAutoObjectWithList* obj) {
KScopedLightLock lk(m_lock);
- m_object_list.insert(*obj);
+ m_object_list.insert_unique(*obj);
}
void KAutoObjectWithListContainer::Unregister(KAutoObjectWithList* obj) {
KScopedLightLock lk(m_lock);
- m_object_list.erase(m_object_list.iterator_to(*obj));
+ m_object_list.erase(*obj);
}
size_t KAutoObjectWithListContainer::GetOwnedCount(KProcess* owner) {
diff --git a/src/core/hle/kernel/k_auto_object_container.h b/src/core/hle/kernel/k_auto_object_container.h
index ff40cf5a7..459953450 100644
--- a/src/core/hle/kernel/k_auto_object_container.h
+++ b/src/core/hle/kernel/k_auto_object_container.h
@@ -6,6 +6,8 @@
#include <atomic>
+#include <boost/intrusive/rbtree.hpp>
+
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -23,8 +25,7 @@ class KAutoObjectWithListContainer {
YUZU_NON_MOVEABLE(KAutoObjectWithListContainer);
public:
- using ListType = Common::IntrusiveRedBlackTreeMemberTraits<
- &KAutoObjectWithList::list_node>::TreeType<KAutoObjectWithList>;
+ using ListType = boost::intrusive::rbtree<KAutoObjectWithList>;
public:
class ListAccessor : public KScopedLightLock {
diff --git a/src/core/hle/kernel/k_client_port.cpp b/src/core/hle/kernel/k_client_port.cpp
index 23d830d1f..50606bd91 100644
--- a/src/core/hle/kernel/k_client_port.cpp
+++ b/src/core/hle/kernel/k_client_port.cpp
@@ -16,11 +16,11 @@ namespace Kernel {
KClientPort::KClientPort(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
KClientPort::~KClientPort() = default;
-void KClientPort::Initialize(KPort* parent_, s32 max_sessions_, std::string&& name_) {
+void KClientPort::Initialize(KPort* parent_port_, s32 max_sessions_, std::string&& name_) {
// Set member variables.
num_sessions = 0;
peak_sessions = 0;
- parent = parent_;
+ parent = parent_port_;
max_sessions = max_sessions_;
name = std::move(name_);
}
@@ -56,7 +56,8 @@ bool KClientPort::IsSignaled() const {
return num_sessions < max_sessions;
}
-ResultCode KClientPort::CreateSession(KClientSession** out) {
+ResultCode KClientPort::CreateSession(KClientSession** out,
+ std::shared_ptr<SessionRequestManager> session_manager) {
// Reserve a new session from the resource limit.
KScopedResourceReservation session_reservation(kernel.CurrentProcess()->GetResourceLimit(),
LimitableResource::Sessions);
@@ -101,7 +102,7 @@ ResultCode KClientPort::CreateSession(KClientSession** out) {
}
// Initialize the session.
- session->Initialize(this, parent->GetName());
+ session->Initialize(this, parent->GetName(), session_manager);
// Commit the session reservation.
session_reservation.Commit();
diff --git a/src/core/hle/kernel/k_client_port.h b/src/core/hle/kernel/k_client_port.h
index f2fff3b01..54bb05e20 100644
--- a/src/core/hle/kernel/k_client_port.h
+++ b/src/core/hle/kernel/k_client_port.h
@@ -16,6 +16,7 @@ namespace Kernel {
class KClientSession;
class KernelCore;
class KPort;
+class SessionRequestManager;
class KClientPort final : public KSynchronizationObject {
KERNEL_AUTOOBJECT_TRAITS(KClientPort, KSynchronizationObject);
@@ -52,7 +53,8 @@ public:
void Destroy() override;
bool IsSignaled() const override;
- ResultCode CreateSession(KClientSession** out);
+ ResultCode CreateSession(KClientSession** out,
+ std::shared_ptr<SessionRequestManager> session_manager = nullptr);
private:
std::atomic<s32> num_sessions{};
diff --git a/src/core/hle/kernel/k_client_session.h b/src/core/hle/kernel/k_client_session.h
index b11d5b4e3..230e3b6b8 100644
--- a/src/core/hle/kernel/k_client_session.h
+++ b/src/core/hle/kernel/k_client_session.h
@@ -36,9 +36,9 @@ public:
explicit KClientSession(KernelCore& kernel_);
~KClientSession() override;
- void Initialize(KSession* parent_, std::string&& name_) {
+ void Initialize(KSession* parent_session_, std::string&& name_) {
// Set member variables.
- parent = parent_;
+ parent = parent_session_;
name = std::move(name_);
}
diff --git a/src/core/hle/kernel/k_readable_event.h b/src/core/hle/kernel/k_readable_event.h
index b2850ac7b..149fa78dd 100644
--- a/src/core/hle/kernel/k_readable_event.h
+++ b/src/core/hle/kernel/k_readable_event.h
@@ -21,9 +21,9 @@ public:
explicit KReadableEvent(KernelCore& kernel_);
~KReadableEvent() override;
- void Initialize(KEvent* parent_, std::string&& name_) {
+ void Initialize(KEvent* parent_event_, std::string&& name_) {
is_signaled = false;
- parent = parent_;
+ parent = parent_event_;
name = std::move(name_);
}
diff --git a/src/core/hle/kernel/k_server_port.cpp b/src/core/hle/kernel/k_server_port.cpp
index 8cbde177a..c5dc58387 100644
--- a/src/core/hle/kernel/k_server_port.cpp
+++ b/src/core/hle/kernel/k_server_port.cpp
@@ -17,9 +17,9 @@ namespace Kernel {
KServerPort::KServerPort(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
KServerPort::~KServerPort() = default;
-void KServerPort::Initialize(KPort* parent_, std::string&& name_) {
+void KServerPort::Initialize(KPort* parent_port_, std::string&& name_) {
// Set member variables.
- parent = parent_;
+ parent = parent_port_;
name = std::move(name_);
}
diff --git a/src/core/hle/kernel/k_server_port.h b/src/core/hle/kernel/k_server_port.h
index 55481d63f..67a36da40 100644
--- a/src/core/hle/kernel/k_server_port.h
+++ b/src/core/hle/kernel/k_server_port.h
@@ -29,7 +29,7 @@ public:
explicit KServerPort(KernelCore& kernel_);
~KServerPort() override;
- void Initialize(KPort* parent_, std::string&& name_);
+ void Initialize(KPort* parent_port_, std::string&& name_);
/// Whether or not this server port has an HLE handler available.
bool HasSessionRequestHandler() const {
diff --git a/src/core/hle/kernel/k_server_session.cpp b/src/core/hle/kernel/k_server_session.cpp
index dbf03b462..528ca8614 100644
--- a/src/core/hle/kernel/k_server_session.cpp
+++ b/src/core/hle/kernel/k_server_session.cpp
@@ -13,8 +13,10 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_handle_table.h"
+#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_thread.h"
@@ -23,18 +25,21 @@
namespace Kernel {
-KServerSession::KServerSession(KernelCore& kernel_)
- : KSynchronizationObject{kernel_}, manager{std::make_shared<SessionRequestManager>()} {}
+KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
-KServerSession::~KServerSession() {
- kernel.ReleaseServiceThread(service_thread);
-}
+KServerSession::~KServerSession() {}
-void KServerSession::Initialize(KSession* parent_, std::string&& name_) {
+void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
+ std::shared_ptr<SessionRequestManager> manager_) {
// Set member variables.
- parent = parent_;
+ parent = parent_session_;
name = std::move(name_);
- service_thread = kernel.CreateServiceThread(name);
+
+ if (manager_) {
+ manager = manager_;
+ } else {
+ manager = std::make_shared<SessionRequestManager>(kernel);
+ }
}
void KServerSession::Destroy() {
@@ -114,9 +119,11 @@ ResultCode KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memor
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
- if (auto strong_ptr = service_thread.lock()) {
+ if (auto strong_ptr = manager->GetServiceThread(); strong_ptr) {
strong_ptr->QueueSyncRequest(*parent, std::move(context));
return ResultSuccess;
+ } else {
+ ASSERT_MSG(false, "strong_ptr was nullptr!");
}
return ResultSuccess;
diff --git a/src/core/hle/kernel/k_server_session.h b/src/core/hle/kernel/k_server_session.h
index 27b757ad2..9efd400bc 100644
--- a/src/core/hle/kernel/k_server_session.h
+++ b/src/core/hle/kernel/k_server_session.h
@@ -32,6 +32,7 @@ class HLERequestContext;
class KernelCore;
class KSession;
class SessionRequestHandler;
+class SessionRequestManager;
class KThread;
class KServerSession final : public KSynchronizationObject,
@@ -46,7 +47,8 @@ public:
void Destroy() override;
- void Initialize(KSession* parent_, std::string&& name_);
+ void Initialize(KSession* parent_session_, std::string&& name_,
+ std::shared_ptr<SessionRequestManager> manager_);
KSession* GetParent() {
return parent;
@@ -104,16 +106,6 @@ public:
return manager;
}
- /// Gets the session request manager, which forwards requests to the underlying service
- const std::shared_ptr<SessionRequestManager>& GetSessionRequestManager() const {
- return manager;
- }
-
- /// Sets the session request manager, which forwards requests to the underlying service
- void SetSessionRequestManager(std::shared_ptr<SessionRequestManager> manager_) {
- manager = std::move(manager_);
- }
-
private:
/// Queues a sync request from the emulated application.
ResultCode QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory);
@@ -131,9 +123,6 @@ private:
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
- /// Thread to dispatch service requests
- std::weak_ptr<ServiceThread> service_thread;
-
/// KSession that owns this KServerSession
KSession* parent{};
};
diff --git a/src/core/hle/kernel/k_session.cpp b/src/core/hle/kernel/k_session.cpp
index 025b8b555..940878e03 100644
--- a/src/core/hle/kernel/k_session.cpp
+++ b/src/core/hle/kernel/k_session.cpp
@@ -15,7 +15,8 @@ KSession::KSession(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, server{kernel_}, client{kernel_} {}
KSession::~KSession() = default;
-void KSession::Initialize(KClientPort* port_, const std::string& name_) {
+void KSession::Initialize(KClientPort* port_, const std::string& name_,
+ std::shared_ptr<SessionRequestManager> manager_) {
// Increment reference count.
// Because reference count is one on creation, this will result
// in a reference count of two. Thus, when both server and client are closed
@@ -27,7 +28,7 @@ void KSession::Initialize(KClientPort* port_, const std::string& name_) {
KAutoObject::Create(std::addressof(client));
// Initialize our sub sessions.
- server.Initialize(this, name_ + ":Server");
+ server.Initialize(this, name_ + ":Server", manager_);
client.Initialize(this, name_ + ":Client");
// Set state and name.
diff --git a/src/core/hle/kernel/k_session.h b/src/core/hle/kernel/k_session.h
index 4ddd080d2..62c328a68 100644
--- a/src/core/hle/kernel/k_session.h
+++ b/src/core/hle/kernel/k_session.h
@@ -13,6 +13,8 @@
namespace Kernel {
+class SessionRequestManager;
+
class KSession final : public KAutoObjectWithSlabHeapAndContainer<KSession, KAutoObjectWithList> {
KERNEL_AUTOOBJECT_TRAITS(KSession, KAutoObject);
@@ -20,7 +22,8 @@ public:
explicit KSession(KernelCore& kernel_);
~KSession() override;
- void Initialize(KClientPort* port_, const std::string& name_);
+ void Initialize(KClientPort* port_, const std::string& name_,
+ std::shared_ptr<SessionRequestManager> manager_ = nullptr);
void Finalize() override;
diff --git a/src/core/hle/kernel/k_writable_event.cpp b/src/core/hle/kernel/k_writable_event.cpp
index b7b83c151..bdb1db6d5 100644
--- a/src/core/hle/kernel/k_writable_event.cpp
+++ b/src/core/hle/kernel/k_writable_event.cpp
@@ -13,8 +13,8 @@ KWritableEvent::KWritableEvent(KernelCore& kernel_)
KWritableEvent::~KWritableEvent() = default;
-void KWritableEvent::Initialize(KEvent* parent_, std::string&& name_) {
- parent = parent_;
+void KWritableEvent::Initialize(KEvent* parent_event_, std::string&& name_) {
+ parent = parent_event_;
name = std::move(name_);
parent->GetReadableEvent().Open();
}
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 605236552..a755008d5 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -124,21 +124,21 @@ union ResultCode {
constexpr ResultCode(ErrorModule module_, u32 description_)
: raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
- constexpr bool IsSuccess() const {
+ [[nodiscard]] constexpr bool IsSuccess() const {
return raw == 0;
}
- constexpr bool IsError() const {
- return raw != 0;
+ [[nodiscard]] constexpr bool IsError() const {
+ return !IsSuccess();
}
};
-constexpr bool operator==(const ResultCode& a, const ResultCode& b) {
+[[nodiscard]] constexpr bool operator==(const ResultCode& a, const ResultCode& b) {
return a.raw == b.raw;
}
-constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
- return a.raw != b.raw;
+[[nodiscard]] constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
+ return !operator==(a, b);
}
// Convenience functions for creating some common kinds of errors:
@@ -200,7 +200,7 @@ public:
* specify the success code. `success_code` must not be an error code.
*/
template <typename... Args>
- static ResultVal WithCode(ResultCode success_code, Args&&... args) {
+ [[nodiscard]] static ResultVal WithCode(ResultCode success_code, Args&&... args) {
ResultVal<T> result;
result.emplace(success_code, std::forward<Args>(args)...);
return result;
@@ -259,49 +259,49 @@ public:
}
/// Returns true if the `ResultVal` contains an error code and no value.
- bool empty() const {
+ [[nodiscard]] bool empty() const {
return result_code.IsError();
}
/// Returns true if the `ResultVal` contains a return value.
- bool Succeeded() const {
+ [[nodiscard]] bool Succeeded() const {
return result_code.IsSuccess();
}
/// Returns true if the `ResultVal` contains an error code and no value.
- bool Failed() const {
+ [[nodiscard]] bool Failed() const {
return empty();
}
- ResultCode Code() const {
+ [[nodiscard]] ResultCode Code() const {
return result_code;
}
- const T& operator*() const {
+ [[nodiscard]] const T& operator*() const {
return object;
}
- T& operator*() {
+ [[nodiscard]] T& operator*() {
return object;
}
- const T* operator->() const {
+ [[nodiscard]] const T* operator->() const {
return &object;
}
- T* operator->() {
+ [[nodiscard]] T* operator->() {
return &object;
}
/// Returns the value contained in this `ResultVal`, or the supplied default if it is missing.
template <typename U>
- T ValueOr(U&& value) const {
+ [[nodiscard]] T ValueOr(U&& value) const {
return !empty() ? object : std::move(value);
}
/// Asserts that the result succeeded and returns a reference to it.
- T& Unwrap() & {
+ [[nodiscard]] T& Unwrap() & {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return **this;
}
- T&& Unwrap() && {
+ [[nodiscard]] T&& Unwrap() && {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return std::move(**this);
}
@@ -320,7 +320,7 @@ private:
* `T` with and creates a success `ResultVal` contained the constructed value.
*/
template <typename T, typename... Args>
-ResultVal<T> MakeResult(Args&&... args) {
+[[nodiscard]] ResultVal<T> MakeResult(Args&&... args) {
return ResultVal<T>::WithCode(ResultSuccess, std::forward<Args>(args)...);
}
@@ -329,7 +329,7 @@ ResultVal<T> MakeResult(Args&&... args) {
* copy or move constructing.
*/
template <typename Arg>
-ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
+[[nodiscard]] ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
return ResultVal<std::remove_reference_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg));
}
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp
index 6e5ba26a3..74cc45f1e 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/pl_u.cpp
@@ -254,8 +254,6 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
// Create shared font memory object
- auto& kernel = system.Kernel();
-
std::memcpy(kernel.GetFontSharedMem().GetPointer(), impl->shared_font->data(),
impl->shared_font->size());
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 7a15eeba0..4e1541630 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -93,8 +93,8 @@ namespace Service {
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
u32 max_sessions_, InvokerFn* handler_invoker_)
- : system{system_}, service_name{service_name_}, max_sessions{max_sessions_},
- handler_invoker{handler_invoker_} {}
+ : SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
+ service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
// Wait for other threads to release access before destroying
@@ -111,7 +111,7 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager)
port_installed = true;
}
-Kernel::KClientPort& ServiceFrameworkBase::CreatePort(Kernel::KernelCore& kernel) {
+Kernel::KClientPort& ServiceFrameworkBase::CreatePort() {
const auto guard = LockService();
ASSERT(!port_installed);
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 4c048173b..ec757753c 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -23,6 +23,7 @@ namespace Kernel {
class HLERequestContext;
class KClientPort;
class KServerSession;
+class ServiceThread;
} // namespace Kernel
namespace Service {
@@ -41,7 +42,7 @@ class ServiceManager;
static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters)
/// Arbitrary default number of maximum connections to an HLE service.
-static const u32 DefaultMaxSessions = 10;
+static const u32 DefaultMaxSessions = 64;
/**
* This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it
@@ -74,7 +75,7 @@ public:
void InvokeRequestTipc(Kernel::HLERequestContext& ctx);
/// Creates a port pair and registers it on the kernel's global port registry.
- Kernel::KClientPort& CreatePort(Kernel::KernelCore& kernel);
+ Kernel::KClientPort& CreatePort();
/// Handles a synchronization request for the service.
ResultCode HandleSyncRequest(Kernel::KServerSession& session,
diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp
index 5fa5e0512..8b9418e0f 100644
--- a/src/core/hle/service/sm/controller.cpp
+++ b/src/core/hle/service/sm/controller.cpp
@@ -28,42 +28,25 @@ void Controller::ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx) {
}
void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) {
- // TODO(bunnei): This is just creating a new handle to the same Session. I assume this is wrong
- // and that we probably want to actually make an entirely new Session, but we still need to
- // verify this on hardware.
-
LOG_DEBUG(Service, "called");
- auto& kernel = system.Kernel();
- auto* session = ctx.Session()->GetParent();
- auto* port = session->GetParent()->GetParent();
+ auto& parent_session = *ctx.Session()->GetParent();
+ auto& parent_port = parent_session.GetParent()->GetParent()->GetClientPort();
+ auto& session_manager = parent_session.GetServerSession().GetSessionRequestManager();
- // Reserve a new session from the process resource limit.
- Kernel::KScopedResourceReservation session_reservation(
- kernel.CurrentProcess()->GetResourceLimit(), Kernel::LimitableResource::Sessions);
- if (!session_reservation.Succeeded()) {
+ // Create a session.
+ Kernel::KClientSession* session{};
+ const ResultCode result = parent_port.CreateSession(std::addressof(session), session_manager);
+ if (result.IsError()) {
+ LOG_CRITICAL(Service, "CreateSession failed with error 0x{:08X}", result.raw);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(Kernel::ResultLimitReached);
+ rb.Push(result);
}
- // Create a new session.
- auto* clone = Kernel::KSession::Create(kernel);
- clone->Initialize(&port->GetClientPort(), session->GetName());
-
- // Commit the session reservation.
- session_reservation.Commit();
-
- // Enqueue the session with the named port.
- port->EnqueueSession(&clone->GetServerSession());
-
- // Set the session request manager.
- clone->GetServerSession().SetSessionRequestManager(
- session->GetServerSession().GetSessionRequestManager());
-
// We succeeded.
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(ResultSuccess);
- rb.PushMoveObjects(clone->GetClientSession());
+ rb.PushMoveObjects(session);
}
void Controller::CloneCurrentObjectEx(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index d8b20a3f2..bffa9ffcb 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -46,7 +46,7 @@ Kernel::KClientPort& ServiceManager::InterfaceFactory(ServiceManager& self, Core
self.sm_interface = sm;
self.controller_interface = std::make_unique<Controller>(system);
- return sm->CreatePort(system.Kernel());
+ return sm->CreatePort();
}
ResultVal<Kernel::KServerPort*> ServiceManager::RegisterService(std::string name,
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp
index f8ec179d0..100138d11 100755
--- a/src/input_common/analog_from_button.cpp
+++ b/src/input_common/analog_from_button.cpp
@@ -21,104 +21,153 @@ public:
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
- update_thread_running.store(true);
- update_thread = std::thread(&Analog::UpdateStatus, this);
+ Input::InputCallback<bool> callbacks{
+ [this]([[maybe_unused]] bool status) { UpdateStatus(); }};
+ up->SetCallback(callbacks);
+ down->SetCallback(callbacks);
+ left->SetCallback(callbacks);
+ right->SetCallback(callbacks);
}
- ~Analog() override {
- if (update_thread_running.load()) {
- update_thread_running.store(false);
- if (update_thread.joinable()) {
- update_thread.join();
- }
- }
+ bool IsAngleGreater(float old_angle, float new_angle) const {
+ constexpr float TAU = Common::PI * 2.0f;
+ // Use wider angle to ease the transition.
+ constexpr float aperture = TAU * 0.15f;
+ const float top_limit = new_angle + aperture;
+ return (old_angle > new_angle && old_angle <= top_limit) ||
+ (old_angle + TAU > new_angle && old_angle + TAU <= top_limit);
}
- void MoveToDirection(bool enable, float to_angle) {
- if (!enable) {
- return;
- }
+ bool IsAngleSmaller(float old_angle, float new_angle) const {
constexpr float TAU = Common::PI * 2.0f;
// Use wider angle to ease the transition.
constexpr float aperture = TAU * 0.15f;
- const float top_limit = to_angle + aperture;
- const float bottom_limit = to_angle - aperture;
-
- if ((angle > to_angle && angle <= top_limit) ||
- (angle + TAU > to_angle && angle + TAU <= top_limit)) {
- angle -= modifier_angle;
- if (angle < 0) {
- angle += TAU;
+ const float bottom_limit = new_angle - aperture;
+ return (old_angle >= bottom_limit && old_angle < new_angle) ||
+ (old_angle - TAU >= bottom_limit && old_angle - TAU < new_angle);
+ }
+
+ float GetAngle(std::chrono::time_point<std::chrono::steady_clock> now) const {
+ constexpr float TAU = Common::PI * 2.0f;
+ float new_angle = angle;
+
+ auto time_difference = static_cast<float>(
+ std::chrono::duration_cast<std::chrono::microseconds>(now - last_update).count());
+ time_difference /= 1000.0f * 1000.0f;
+ if (time_difference > 0.5f) {
+ time_difference = 0.5f;
+ }
+
+ if (IsAngleGreater(new_angle, goal_angle)) {
+ new_angle -= modifier_angle * time_difference;
+ if (new_angle < 0) {
+ new_angle += TAU;
+ }
+ if (!IsAngleGreater(new_angle, goal_angle)) {
+ return goal_angle;
}
- } else if ((angle >= bottom_limit && angle < to_angle) ||
- (angle - TAU >= bottom_limit && angle - TAU < to_angle)) {
- angle += modifier_angle;
- if (angle >= TAU) {
- angle -= TAU;
+ } else if (IsAngleSmaller(new_angle, goal_angle)) {
+ new_angle += modifier_angle * time_difference;
+ if (new_angle >= TAU) {
+ new_angle -= TAU;
+ }
+ if (!IsAngleSmaller(new_angle, goal_angle)) {
+ return goal_angle;
}
} else {
- angle = to_angle;
+ return goal_angle;
}
+ return new_angle;
}
- void UpdateStatus() {
- while (update_thread_running.load()) {
- const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
-
- bool r = right->GetStatus();
- bool l = left->GetStatus();
- bool u = up->GetStatus();
- bool d = down->GetStatus();
-
- // Eliminate contradictory movements
- if (r && l) {
- r = false;
- l = false;
- }
- if (u && d) {
- u = false;
- d = false;
- }
+ void SetGoalAngle(bool r, bool l, bool u, bool d) {
+ // Move to the right
+ if (r && !u && !d) {
+ goal_angle = 0.0f;
+ }
+
+ // Move to the upper right
+ if (r && u && !d) {
+ goal_angle = Common::PI * 0.25f;
+ }
- // Move to the right
- MoveToDirection(r && !u && !d, 0.0f);
+ // Move up
+ if (u && !l && !r) {
+ goal_angle = Common::PI * 0.5f;
+ }
- // Move to the upper right
- MoveToDirection(r && u && !d, Common::PI * 0.25f);
+ // Move to the upper left
+ if (l && u && !d) {
+ goal_angle = Common::PI * 0.75f;
+ }
- // Move up
- MoveToDirection(u && !l && !r, Common::PI * 0.5f);
+ // Move to the left
+ if (l && !u && !d) {
+ goal_angle = Common::PI;
+ }
- // Move to the upper left
- MoveToDirection(l && u && !d, Common::PI * 0.75f);
+ // Move to the bottom left
+ if (l && !u && d) {
+ goal_angle = Common::PI * 1.25f;
+ }
- // Move to the left
- MoveToDirection(l && !u && !d, Common::PI);
+ // Move down
+ if (d && !l && !r) {
+ goal_angle = Common::PI * 1.5f;
+ }
- // Move to the bottom left
- MoveToDirection(l && !u && d, Common::PI * 1.25f);
+ // Move to the bottom right
+ if (r && !u && d) {
+ goal_angle = Common::PI * 1.75f;
+ }
+ }
- // Move down
- MoveToDirection(d && !l && !r, Common::PI * 1.5f);
+ void UpdateStatus() {
+ const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
- // Move to the bottom right
- MoveToDirection(r && !u && d, Common::PI * 1.75f);
+ bool r = right->GetStatus();
+ bool l = left->GetStatus();
+ bool u = up->GetStatus();
+ bool d = down->GetStatus();
- // Move if a key is pressed
- if (r || l || u || d) {
- amplitude = coef;
- } else {
- amplitude = 0;
- }
+ // Eliminate contradictory movements
+ if (r && l) {
+ r = false;
+ l = false;
+ }
+ if (u && d) {
+ u = false;
+ d = false;
+ }
- // Delay the update rate to 100hz
- std::this_thread::sleep_for(std::chrono::milliseconds(10));
+ // Move if a key is pressed
+ if (r || l || u || d) {
+ amplitude = coef;
+ } else {
+ amplitude = 0;
}
+
+ const auto now = std::chrono::steady_clock::now();
+ const auto time_difference = static_cast<u64>(
+ std::chrono::duration_cast<std::chrono::milliseconds>(now - last_update).count());
+
+ if (time_difference < 10) {
+ // Disable analog mode if inputs are too fast
+ SetGoalAngle(r, l, u, d);
+ angle = goal_angle;
+ } else {
+ angle = GetAngle(now);
+ SetGoalAngle(r, l, u, d);
+ }
+
+ last_update = now;
}
std::tuple<float, float> GetStatus() const override {
if (Settings::values.emulate_analog_keyboard) {
- return std::make_tuple(std::cos(angle) * amplitude, std::sin(angle) * amplitude);
+ const auto now = std::chrono::steady_clock::now();
+ float angle_ = GetAngle(now);
+ return std::make_tuple(std::cos(angle_) * amplitude, std::sin(angle_) * amplitude);
}
constexpr float SQRT_HALF = 0.707106781f;
int x = 0, y = 0;
@@ -166,9 +215,9 @@ private:
float modifier_scale;
float modifier_angle;
float angle{};
+ float goal_angle{};
float amplitude{};
- std::thread update_thread;
- std::atomic<bool> update_thread_running{};
+ std::chrono::time_point<std::chrono::steady_clock> last_update;
};
std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
@@ -179,7 +228,7 @@ std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::Para
auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine));
auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
- auto modifier_angle = params.Get("modifier_angle", 0.035f);
+ auto modifier_angle = params.Get("modifier_angle", 5.5f);
return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left),
std::move(right), std::move(modifier), modifier_scale,
modifier_angle);
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index c467ff4c5..8261e76fd 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -75,6 +75,7 @@ public:
} else {
pair.key_button->UnlockButton();
}
+ pair.key_button->TriggerOnChange();
}
}
}
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 9e6b87960..d371b842f 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -110,6 +110,8 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size);
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index);
+
void UpdateGraphicsBuffers(bool is_indexed);
void UpdateComputeBuffers();
@@ -419,10 +421,6 @@ template <class P>
void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) {
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
- uniform_buffers[stage][index] = NULL_BINDING;
- return;
- }
const Binding binding{
.cpu_addr = *cpu_addr,
.size = size,
@@ -432,6 +430,11 @@ void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr
}
template <class P>
+void BufferCache<P>::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ uniform_buffers[stage][index] = NULL_BINDING;
+}
+
+template <class P>
void BufferCache<P>::UpdateGraphicsBuffers(bool is_indexed) {
MICROPROFILE_SCOPE(GPU_PrepareBuffers);
do {
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 75517a4f7..aab6b8f7a 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -578,8 +578,12 @@ void Maxwell3D::ProcessCBBind(size_t stage_index) {
buffer.size = regs.const_buffer.cb_size;
const bool is_enabled = bind_data.valid.Value() != 0;
- const GPUVAddr gpu_addr = is_enabled ? regs.const_buffer.BufferAddress() : 0;
- const u32 size = is_enabled ? regs.const_buffer.cb_size : 0;
+ if (!is_enabled) {
+ rasterizer->DisableGraphicsUniformBuffer(stage_index, bind_data.index);
+ return;
+ }
+ const GPUVAddr gpu_addr = regs.const_buffer.BufferAddress();
+ const u32 size = regs.const_buffer.cb_size;
rasterizer->BindGraphicsUniformBuffer(stage_index, bind_data.index, gpu_addr, size);
}
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index eb58ac6b6..7124c755c 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -163,6 +163,9 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
+ if (gpu_addr == 0) {
+ return std::nullopt;
+ }
const auto page_entry{GetPageEntry(gpu_addr)};
if (!page_entry.IsValid()) {
return std::nullopt;
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 50491b758..f968b5b16 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -54,6 +54,9 @@ public:
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) = 0;
+ /// Signal disabling of a uniform buffer
+ virtual void DisableGraphicsUniformBuffer(size_t stage, u32 index) = 0;
+
/// Signal a GPU based semaphore as a fence
virtual void SignalSemaphore(GPUVAddr addr, u32 value) = 0;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a5dbb9adf..f87bb269b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -526,6 +526,10 @@ void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAd
buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
}
+void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ buffer_cache.DisableGraphicsUniformBuffer(stage, index);
+}
+
void RasterizerOpenGL::FlushAll() {}
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 3745cf637..76298517f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -72,6 +72,7 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index e9a0e7811..1c9120170 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -476,6 +476,10 @@ void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAd
buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
}
+void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ buffer_cache.DisableGraphicsUniformBuffer(stage, index);
+}
+
void RasterizerVulkan::FlushAll() {}
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 235afc6f3..cb8c5c279 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -64,6 +64,7 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 3a463d5db..f1f523ad1 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -63,6 +63,14 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
const u32 unswizzled_offset =
slice * pitch * height + line * pitch + column * bytes_per_pixel;
+ if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset);
+ offset >= input.size()) {
+ // TODO(Rodrigo): This is an out of bounds access that should never happen. To
+ // avoid crashing the emulator, break.
+ ASSERT_MSG(false, "offset {} exceeds input size {}!", offset, input.size());
+ break;
+ }
+
u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];
std::memcpy(dst, src, bytes_per_pixel);
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 6028135c5..371bc01b1 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -27,6 +27,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
ui->inputTab->Initialize(input_subsystem);
+ ui->generalTab->SetResetCallback([&] { this->close(); });
+
SetConfiguration();
PopulateSelectionList();
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 55a6a37bd..38edb4d8d 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -2,11 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <functional>
+#include <utility>
#include <QCheckBox>
+#include <QMessageBox>
#include <QSpinBox>
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_general.h"
+#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_general.h"
#include "yuzu/uisettings.h"
@@ -23,6 +27,9 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit,
[this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); });
}
+
+ connect(ui->button_reset_defaults, &QPushButton::clicked, this,
+ &ConfigureGeneral::ResetDefaults);
}
ConfigureGeneral::~ConfigureGeneral() = default;
@@ -41,6 +48,8 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());
+ ui->button_reset_defaults->setEnabled(runtime_lock);
+
if (Settings::IsConfiguringGlobal()) {
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());
} else {
@@ -49,6 +58,25 @@ void ConfigureGeneral::SetConfiguration() {
}
}
+// Called to set the callback when resetting settings to defaults
+void ConfigureGeneral::SetResetCallback(std::function<void()> callback) {
+ reset_callback = std::move(callback);
+}
+
+void ConfigureGeneral::ResetDefaults() {
+ QMessageBox::StandardButton answer = QMessageBox::question(
+ this, tr("yuzu"),
+ tr("This reset all settings and remove all per-game configurations. This will not delete "
+ "game directories, profiles, or input profiles. Proceed?"),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ if (answer == QMessageBox::No) {
+ return;
+ }
+ UISettings::values.reset_to_defaults = true;
+ UISettings::values.is_game_list_reload_pending.exchange(true);
+ reset_callback();
+}
+
void ConfigureGeneral::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
use_multi_core);
@@ -105,6 +133,8 @@ void ConfigureGeneral::SetupPerGameUI() {
ui->toggle_background_pause->setVisible(false);
ui->toggle_hide_mouse->setVisible(false);
+ ui->button_reset_defaults->setVisible(false);
+
ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit,
Settings::values.use_frame_limit, use_frame_limit);
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index 323ffbd8f..a0fd52492 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -4,9 +4,12 @@
#pragma once
+#include <functional>
#include <memory>
#include <QWidget>
+class ConfigureDialog;
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -24,6 +27,8 @@ public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral() override;
+ void SetResetCallback(std::function<void()> callback);
+ void ResetDefaults();
void ApplyConfiguration();
private:
@@ -34,6 +39,8 @@ private:
void SetupPerGameUI();
+ std::function<void()> reset_callback;
+
std::unique_ptr<Ui::ConfigureGeneral> ui;
ConfigurationShared::CheckState use_frame_limit;
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 2711116a2..bc7041090 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>300</width>
+ <width>329</width>
<height>407</height>
</rect>
</property>
@@ -104,6 +104,45 @@
</property>
</spacer>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="layout_reset">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="button_reset_defaults">
+ <property name="text">
+ <string>Reset All Settings</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="spacer_reset">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
</layout>
</item>
</layout>
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 61ba91cef..f50cda2f3 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -85,6 +85,8 @@ void PlayerControlPreview::SetConnectedStatus(bool checked) {
led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off;
led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off;
led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off;
+ is_enabled = checked;
+ ResetInputs();
}
void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) {
@@ -108,6 +110,7 @@ void PlayerControlPreview::EndMapping() {
analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
mapping_active = false;
blink_counter = 0;
+ ResetInputs();
}
void PlayerControlPreview::UpdateColors() {
@@ -156,7 +159,23 @@ void PlayerControlPreview::UpdateColors() {
// colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
}
+void PlayerControlPreview::ResetInputs() {
+ for (std::size_t index = 0; index < button_values.size(); ++index) {
+ button_values[index] = false;
+ }
+
+ for (std::size_t index = 0; index < axis_values.size(); ++index) {
+ axis_values[index].properties = {0, 1, 0};
+ axis_values[index].value = {0, 0};
+ axis_values[index].raw_value = {0, 0};
+ }
+ update();
+}
+
void PlayerControlPreview::UpdateInput() {
+ if (!is_enabled && !mapping_active) {
+ return;
+ }
bool input_changed = false;
const auto& button_state = buttons;
for (std::size_t index = 0; index < button_values.size(); ++index) {
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index 51bb84eb6..5fc16d8af 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -100,6 +100,7 @@ private:
static LedPattern GetColorPattern(std::size_t index, bool player_on);
void UpdateColors();
+ void ResetInputs();
// Draw controller functions
void DrawHandheldController(QPainter& p, QPointF center);
@@ -176,6 +177,7 @@ private:
using StickArray =
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+ bool is_enabled{};
bool mapping_active{};
int blink_counter{};
QColor button_color{};
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index d85408ac6..c1fc69578 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -28,6 +28,7 @@ ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog
// Configure focus so that widget is focusable and the dialog automatically forwards focus to
// it.
setFocusProxy(widget);
+ widget->SetConnectedStatus(false);
widget->setFocusPolicy(Qt::StrongFocus);
widget->setFocus();
}
@@ -36,9 +37,8 @@ void ControllerDialog::refreshConfiguration() {
const auto& players = Settings::values.players.GetValue();
constexpr std::size_t player = 0;
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
- widget->SetConnectedStatus(players[player].connected);
widget->SetControllerType(players[player].controller_type);
- widget->repaint();
+ widget->SetConnectedStatus(players[player].connected);
}
QAction* ControllerDialog::toggleViewAction() {
@@ -56,6 +56,7 @@ void ControllerDialog::showEvent(QShowEvent* ev) {
if (toggle_view_action) {
toggle_view_action->setChecked(isVisible());
}
+ refreshConfiguration();
QWidget::showEvent(ev);
}
@@ -63,5 +64,6 @@ void ControllerDialog::hideEvent(QHideEvent* ev) {
if (toggle_view_action) {
toggle_view_action->setChecked(isVisible());
}
+ widget->SetConnectedStatus(false);
QWidget::hideEvent(ev);
}
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index c2e84ef79..9308cfef8 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -341,11 +341,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
connect(tree_view, &QTreeView::expanded, this, &GameList::OnItemExpanded);
connect(tree_view, &QTreeView::collapsed, this, &GameList::OnItemExpanded);
- connect(tree_view->header(), &QHeaderView::sectionResized, this,
- &GameList::SaveInterfaceLayout);
- connect(tree_view->header(), &QHeaderView::sectionMoved, this, &GameList::SaveInterfaceLayout);
- connect(tree_view->header(), &QHeaderView::sortIndicatorChanged, this,
- &GameList::SaveInterfaceLayout);
+
// We must register all custom types with the Qt Automoc system so that we are able to use
// it with signals/slots. In this case, QList falls under the umbrells of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 237e26829..e683fb920 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2596,13 +2596,53 @@ void GMainWindow::OnConfigure() {
&GMainWindow::OnLanguageChanged);
const auto result = configure_dialog.exec();
- if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
+ if (result != QDialog::Accepted && !UISettings::values.configuration_applied &&
+ !UISettings::values.reset_to_defaults) {
+ // Runs if the user hit Cancel or closed the window, and did not ever press the Apply button
+ // or `Reset to Defaults` button
return;
} else if (result == QDialog::Accepted) {
+ // Only apply new changes if user hit Okay
+ // This is here to avoid applying changes if the user hit Apply, made some changes, then hit
+ // Cancel
configure_dialog.ApplyConfiguration();
- controller_dialog->refreshConfiguration();
+ } else if (UISettings::values.reset_to_defaults) {
+ LOG_INFO(Frontend, "Resetting all settings to defaults");
+ if (!Common::FS::RemoveFile(config->GetConfigFilePath())) {
+ LOG_WARNING(Frontend, "Failed to remove configuration file");
+ }
+ if (!Common::FS::RemoveDirContentsRecursively(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom")) {
+ LOG_WARNING(Frontend, "Failed to remove custom configuration files");
+ }
+ if (!Common::FS::RemoveDirRecursively(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "game_list")) {
+ LOG_WARNING(Frontend, "Failed to remove game metadata cache files");
+ }
+
+ // Explicitly save the game directories, since reinitializing config does not explicitly do
+ // so.
+ QVector<UISettings::GameDir> old_game_dirs = std::move(UISettings::values.game_dirs);
+ QVector<u64> old_favorited_ids = std::move(UISettings::values.favorited_ids);
+
+ Settings::values.disabled_addons.clear();
+
+ config = std::make_unique<Config>();
+ UISettings::values.reset_to_defaults = false;
+
+ UISettings::values.game_dirs = std::move(old_game_dirs);
+ UISettings::values.favorited_ids = std::move(old_favorited_ids);
+
+ InitializeRecentFileMenuActions();
+
+ SetDefaultUIGeometry();
+ RestoreUIState();
+
+ ShowTelemetryCallout();
}
+ controller_dialog->refreshConfiguration();
InitializeHotkeys();
+
if (UISettings::values.theme != old_theme) {
UpdateUITheme();
}
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 49122ec32..cdcb83f9f 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -97,6 +97,7 @@ struct Values {
bool cache_game_list;
bool configuration_applied;
+ bool reset_to_defaults;
};
extern Values values;
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index a2ab69cdd..63f368fe5 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -317,6 +317,43 @@ void Config::ReadValues() {
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
Settings::values.touchscreen.diameter_y =
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
+
+ int num_touch_from_button_maps =
+ sdl2_config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
+ if (num_touch_from_button_maps > 0) {
+ for (int i = 0; i < num_touch_from_button_maps; ++i) {
+ Settings::TouchFromButtonMap map;
+ map.name = sdl2_config->Get("ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) +
+ std::string("_name"),
+ "default");
+ const int num_touch_maps = sdl2_config->GetInteger(
+ "ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
+ 0);
+ map.buttons.reserve(num_touch_maps);
+
+ for (int j = 0; j < num_touch_maps; ++j) {
+ std::string touch_mapping =
+ sdl2_config->Get("ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) +
+ std::string("_bind_") + std::to_string(j),
+ "");
+ map.buttons.emplace_back(std::move(touch_mapping));
+ }
+
+ Settings::values.touch_from_button_maps.emplace_back(std::move(map));
+ }
+ } else {
+ Settings::values.touch_from_button_maps.emplace_back(
+ Settings::TouchFromButtonMap{"default", {}});
+ num_touch_from_button_maps = 1;
+ }
+ Settings::values.use_touch_from_button =
+ sdl2_config->GetBoolean("ControlsGeneral", "use_touch_from_button", false);
+ Settings::values.touch_from_button_map_index =
+ std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1);
+
Settings::values.udp_input_servers =
sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_SRV);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 4ce8e08e4..8ce2967ac 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -7,7 +7,7 @@
namespace DefaultINI {
const char* sdl2_config_file = R"(
-[Controls]
+[ControlsGeneral]
# The input devices and parameters for each Switch native input
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
@@ -86,6 +86,18 @@ motion_device=
# - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system
touch_device=
+# Whether to enable or disable touch input from button
+# 0 (default): Disabled, 1: Enabled
+use_touch_from_button=
+
+# for mapping buttons to touch inputs.
+#touch_from_button_map=1
+#touch_from_button_maps_0_name=default
+#touch_from_button_maps_0_count=2
+#touch_from_button_maps_0_bind_0=foo
+#touch_from_button_maps_0_bind_1=bar
+# etc.
+
# Most desktop operating systems do not expose a way to poll the motion state of the controllers
# so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly
# from a controller device to the client program. Citra has a client that can connect and read