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-rw-r--r--src/common/logging/backend.cpp4
-rw-r--r--src/core/CMakeLists.txt4
-rw-r--r--src/core/crypto/key_manager.cpp1
-rw-r--r--src/core/file_sys/registered_cache.cpp53
-rw-r--r--src/core/file_sys/savedata_factory.cpp8
-rw-r--r--src/core/file_sys/savedata_factory.h4
-rw-r--r--src/core/file_sys/system_archive/ng_word.cpp81
-rw-r--r--src/core/file_sys/system_archive/ng_word.h14
-rw-r--r--src/core/file_sys/system_archive/system_archive.cpp90
-rw-r--r--src/core/file_sys/system_archive/system_archive.h14
-rw-r--r--src/core/file_sys/vfs_vector.cpp1
-rw-r--r--src/core/file_sys/vfs_vector.h53
-rw-r--r--src/core/hle/kernel/handle_table.cpp5
-rw-r--r--src/core/hle/kernel/handle_table.h1
-rw-r--r--src/core/hle/kernel/object.cpp5
-rw-r--r--src/core/hle/kernel/object.h3
-rw-r--r--src/core/hle/kernel/process.cpp47
-rw-r--r--src/core/hle/kernel/process.h39
-rw-r--r--src/core/hle/kernel/readable_event.cpp12
-rw-r--r--src/core/hle/kernel/readable_event.h13
-rw-r--r--src/core/hle/kernel/shared_memory.cpp8
-rw-r--r--src/core/hle/kernel/svc.cpp279
-rw-r--r--src/core/hle/kernel/svc_wrap.h13
-rw-r--r--src/core/hle/kernel/vm_manager.cpp4
-rw-r--r--src/core/hle/kernel/vm_manager.h26
-rw-r--r--src/core/hle/kernel/writable_event.h2
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp21
-rw-r--r--src/core/hle/service/ldr/ldr.cpp19
-rw-r--r--src/core/hle/service/service.cpp19
-rw-r--r--src/core/hle/service/sm/sm.cpp8
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp3
-rw-r--r--src/core/loader/deconstructed_rom_directory.h2
-rw-r--r--src/core/loader/elf.h2
-rw-r--r--src/core/loader/loader.h2
-rw-r--r--src/core/loader/nax.cpp2
-rw-r--r--src/core/loader/nax.h2
-rw-r--r--src/core/loader/nca.h2
-rw-r--r--src/core/loader/nro.cpp15
-rw-r--r--src/core/loader/nro.h10
-rw-r--r--src/core/loader/nso.cpp8
-rw-r--r--src/core/loader/nso.h10
-rw-r--r--src/core/loader/nsp.h2
-rw-r--r--src/core/loader/xci.h2
-rw-r--r--src/core/memory.cpp19
-rw-r--r--src/core/telemetry_session.cpp12
-rw-r--r--src/video_core/command_processor.cpp142
-rw-r--r--src/video_core/engines/shader_bytecode.h3
-rw-r--r--src/video_core/gpu.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp116
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp45
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp722
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h3
-rw-r--r--src/video_core/surface.h552
-rw-r--r--src/yuzu/configuration/config.cpp81
-rw-r--r--src/yuzu/debugger/wait_tree.cpp2
-rw-r--r--src/yuzu/game_list_worker.cpp121
59 files changed, 1602 insertions, 1150 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 5753b871a..12f6d0114 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -13,7 +13,7 @@
#include <vector>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
-#include <windows.h> // For OutputDebugStringA
+#include <windows.h> // For OutputDebugStringW
#else
#define _SH_DENYWR 0
#endif
@@ -148,7 +148,7 @@ void FileBackend::Write(const Entry& entry) {
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
- ::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str());
+ ::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 73aec8ab0..882c9ab59 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -63,6 +63,10 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/submission_package.cpp
file_sys/submission_package.h
+ file_sys/system_archive/ng_word.cpp
+ file_sys/system_archive/ng_word.h
+ file_sys/system_archive/system_archive.cpp
+ file_sys/system_archive/system_archive.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index ed231927b..ca12fb4ab 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -246,7 +246,6 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
}
std::vector<TicketRaw> out;
- u32 magic{};
for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) {
if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 &&
buffer[offset + 3] == 0x0) {
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 07c3af64a..128199063 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -107,42 +107,41 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
const auto file = dir->GetFileRelative(path);
- if (file != nullptr)
+ if (file != nullptr) {
return file;
+ }
const auto nca_dir = dir->GetDirectoryRelative(path);
- if (nca_dir != nullptr) {
- const auto nca_dir = dir->GetDirectoryRelative(path);
- VirtualFile file = nullptr;
+ if (nca_dir == nullptr) {
+ return nullptr;
+ }
- const auto files = nca_dir->GetFiles();
- if (files.size() == 1 && files[0]->GetName() == "00") {
- file = files[0];
+ const auto files = nca_dir->GetFiles();
+ if (files.size() == 1 && files[0]->GetName() == "00") {
+ return files[0];
+ }
+
+ std::vector<VirtualFile> concat;
+ // Since the files are a two-digit hex number, max is FF.
+ for (std::size_t i = 0; i < 0x100; ++i) {
+ auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
+ if (next != nullptr) {
+ concat.push_back(std::move(next));
} else {
- std::vector<VirtualFile> concat;
- // Since the files are a two-digit hex number, max is FF.
- for (std::size_t i = 0; i < 0x100; ++i) {
- auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
- if (next != nullptr) {
- concat.push_back(std::move(next));
- } else {
- next = nca_dir->GetFile(fmt::format("{:02x}", i));
- if (next != nullptr)
- concat.push_back(std::move(next));
- else
- break;
- }
+ next = nca_dir->GetFile(fmt::format("{:02x}", i));
+ if (next != nullptr) {
+ concat.push_back(std::move(next));
+ } else {
+ break;
}
-
- if (concat.empty())
- return nullptr;
-
- file = ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
}
+ }
- return file;
+ if (concat.empty()) {
+ return nullptr;
}
- return nullptr;
+
+ return ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
}
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index 5434f2149..bd50fedc7 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -18,7 +18,11 @@ std::string SaveDataDescriptor::DebugInfo() const {
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
}
-SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {}
+SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
+ // Delete all temporary storages
+ // On hardware, it is expected that temporary storage be empty at first use.
+ dir->DeleteSubdirectoryRecursive("temp");
+}
SaveDataFactory::~SaveDataFactory() = default;
@@ -120,6 +124,8 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
case SaveDataType::TemporaryStorage:
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
title_id);
+ case SaveDataType::CacheStorage:
+ return fmt::format("{}save/cache/{:016X}", out, title_id);
default:
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
}
diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h
index 2a0088040..bd4919610 100644
--- a/src/core/file_sys/savedata_factory.h
+++ b/src/core/file_sys/savedata_factory.h
@@ -17,8 +17,10 @@ namespace FileSys {
enum class SaveDataSpaceId : u8 {
NandSystem = 0,
NandUser = 1,
- SdCard = 2,
+ SdCardSystem = 2,
TemporaryStorage = 3,
+ SdCardUser = 4,
+ ProperSystem = 100,
};
enum class SaveDataType : u8 {
diff --git a/src/core/file_sys/system_archive/ng_word.cpp b/src/core/file_sys/system_archive/ng_word.cpp
new file mode 100644
index 000000000..f4443784d
--- /dev/null
+++ b/src/core/file_sys/system_archive/ng_word.cpp
@@ -0,0 +1,81 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <fmt/format.h>
+#include "common/common_types.h"
+#include "core/file_sys/system_archive/ng_word.h"
+#include "core/file_sys/vfs_vector.h"
+
+namespace FileSys::SystemArchive {
+
+namespace NgWord1Data {
+
+constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10;
+
+// Should this archive replacement mysteriously not work on a future game, consider updating.
+constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version
+
+constexpr std::array<u8, 30> WORD_TXT{
+ 0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00,
+ 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A,
+}; // "^verybadword$" in UTF-16
+
+} // namespace NgWord1Data
+
+VirtualDir NgWord1() {
+ std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES);
+
+ for (std::size_t i = 0; i < files.size(); ++i) {
+ files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
+ NgWord1Data::WORD_TXT, fmt::format("{}.txt", i));
+ }
+
+ files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
+ NgWord1Data::WORD_TXT, "common.txt"));
+ files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>(
+ NgWord1Data::VERSION_DAT, "version.dat"));
+
+ return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
+}
+
+namespace NgWord2Data {
+
+constexpr std::size_t NUMBER_AC_NX_FILES = 0x10;
+
+// Should this archive replacement mysteriously not work on a future game, consider updating.
+constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x15}; // 5.1.0 System Version
+
+constexpr std::array<u8, 0x2C> AC_NX_DATA{
+ 0x1F, 0x8B, 0x08, 0x08, 0xD5, 0x2C, 0x09, 0x5C, 0x04, 0x00, 0x61, 0x63, 0x72, 0x61, 0x77,
+ 0x00, 0xED, 0xC1, 0x01, 0x0D, 0x00, 0x00, 0x00, 0xC2, 0x20, 0xFB, 0xA7, 0xB6, 0xC7, 0x07,
+ 0x0C, 0x00, 0x00, 0x00, 0xC8, 0x3B, 0x11, 0x00, 0x1C, 0xC7, 0x00, 0x10, 0x00, 0x00,
+}; // Deserializes to no bad words
+
+} // namespace NgWord2Data
+
+VirtualDir NgWord2() {
+ std::vector<VirtualFile> files(NgWord2Data::NUMBER_AC_NX_FILES * 3);
+
+ for (std::size_t i = 0; i < NgWord2Data::NUMBER_AC_NX_FILES; ++i) {
+ files[3 * i] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
+ NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i));
+ files[3 * i + 1] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
+ NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i));
+ files[3 * i + 2] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
+ NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i));
+ }
+
+ files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
+ NgWord2Data::AC_NX_DATA, "ac_common_b1_nx"));
+ files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
+ NgWord2Data::AC_NX_DATA, "ac_common_b2_nx"));
+ files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
+ NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx"));
+ files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::VERSION_DAT.size()>>(
+ NgWord2Data::VERSION_DAT, "version.dat"));
+
+ return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
+}
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/ng_word.h b/src/core/file_sys/system_archive/ng_word.h
new file mode 100644
index 000000000..cd81e0abb
--- /dev/null
+++ b/src/core/file_sys/system_archive/ng_word.h
@@ -0,0 +1,14 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/file_sys/vfs_types.h"
+
+namespace FileSys::SystemArchive {
+
+VirtualDir NgWord1();
+VirtualDir NgWord2();
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/system_archive.cpp b/src/core/file_sys/system_archive/system_archive.cpp
new file mode 100644
index 000000000..e3e79f40a
--- /dev/null
+++ b/src/core/file_sys/system_archive/system_archive.cpp
@@ -0,0 +1,90 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/logging/log.h"
+#include "core/file_sys/romfs.h"
+#include "core/file_sys/system_archive/ng_word.h"
+#include "core/file_sys/system_archive/system_archive.h"
+
+namespace FileSys::SystemArchive {
+
+constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
+constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
+
+using SystemArchiveSupplier = VirtualDir (*)();
+
+struct SystemArchiveDescriptor {
+ u64 title_id;
+ const char* name;
+ SystemArchiveSupplier supplier;
+};
+
+constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
+ {0x0100000000000800, "CertStore", nullptr},
+ {0x0100000000000801, "ErrorMessage", nullptr},
+ {0x0100000000000802, "MiiModel", nullptr},
+ {0x0100000000000803, "BrowserDll", nullptr},
+ {0x0100000000000804, "Help", nullptr},
+ {0x0100000000000805, "SharedFont", nullptr},
+ {0x0100000000000806, "NgWord", &NgWord1},
+ {0x0100000000000807, "SsidList", nullptr},
+ {0x0100000000000808, "Dictionary", nullptr},
+ {0x0100000000000809, "SystemVersion", nullptr},
+ {0x010000000000080A, "AvatarImage", nullptr},
+ {0x010000000000080B, "LocalNews", nullptr},
+ {0x010000000000080C, "Eula", nullptr},
+ {0x010000000000080D, "UrlBlackList", nullptr},
+ {0x010000000000080E, "TimeZoneBinary", nullptr},
+ {0x010000000000080F, "CertStoreCruiser", nullptr},
+ {0x0100000000000810, "FontNintendoExtension", nullptr},
+ {0x0100000000000811, "FontStandard", nullptr},
+ {0x0100000000000812, "FontKorean", nullptr},
+ {0x0100000000000813, "FontChineseTraditional", nullptr},
+ {0x0100000000000814, "FontChineseSimple", nullptr},
+ {0x0100000000000815, "FontBfcpx", nullptr},
+ {0x0100000000000816, "SystemUpdate", nullptr},
+ {0x0100000000000817, "0100000000000817", nullptr},
+ {0x0100000000000818, "FirmwareDebugSettings", nullptr},
+ {0x0100000000000819, "BootImagePackage", nullptr},
+ {0x010000000000081A, "BootImagePackageSafe", nullptr},
+ {0x010000000000081B, "BootImagePackageExFat", nullptr},
+ {0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
+ {0x010000000000081D, "FatalMessage", nullptr},
+ {0x010000000000081E, "ControllerIcon", nullptr},
+ {0x010000000000081F, "PlatformConfigIcosa", nullptr},
+ {0x0100000000000820, "PlatformConfigCopper", nullptr},
+ {0x0100000000000821, "PlatformConfigHoag", nullptr},
+ {0x0100000000000822, "ControllerFirmware", nullptr},
+ {0x0100000000000823, "NgWord2", &NgWord2},
+ {0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
+ {0x0100000000000825, "ApplicationBlackList", nullptr},
+ {0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
+ {0x0100000000000827, "ContentActionTable", nullptr},
+}};
+
+VirtualFile SynthesizeSystemArchive(const u64 title_id) {
+ if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
+ return nullptr;
+
+ const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
+
+ LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
+
+ if (desc.supplier == nullptr)
+ return nullptr;
+
+ const auto dir = desc.supplier();
+
+ if (dir == nullptr)
+ return nullptr;
+
+ const auto romfs = CreateRomFS(dir);
+
+ if (romfs == nullptr)
+ return nullptr;
+
+ LOG_INFO(Service_FS, " - System archive generation successful!");
+ return romfs;
+}
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/system_archive.h b/src/core/file_sys/system_archive/system_archive.h
new file mode 100644
index 000000000..724a8eb17
--- /dev/null
+++ b/src/core/file_sys/system_archive/system_archive.h
@@ -0,0 +1,14 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/file_sys/vfs_types.h"
+
+namespace FileSys::SystemArchive {
+
+VirtualFile SynthesizeSystemArchive(u64 title_id);
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
index 808f31e81..515626658 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <cstring>
#include <utility>
#include "core/file_sys/vfs_vector.h"
diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h
index 3e3f790c3..ac36cb2ee 100644
--- a/src/core/file_sys/vfs_vector.h
+++ b/src/core/file_sys/vfs_vector.h
@@ -4,10 +4,63 @@
#pragma once
+#include <cstring>
#include "core/file_sys/vfs.h"
namespace FileSys {
+// An implementation of VfsFile that is backed by a statically-sized array
+template <std::size_t size>
+class ArrayVfsFile : public VfsFile {
+public:
+ ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr)
+ : data(data), name(std::move(name)), parent(std::move(parent)) {}
+
+ std::string GetName() const override {
+ return name;
+ }
+
+ std::size_t GetSize() const override {
+ return size;
+ }
+
+ bool Resize(std::size_t new_size) override {
+ return false;
+ }
+
+ std::shared_ptr<VfsDirectory> GetContainingDirectory() const override {
+ return parent;
+ }
+
+ bool IsWritable() const override {
+ return false;
+ }
+
+ bool IsReadable() const override {
+ return true;
+ }
+
+ std::size_t Read(u8* data_, std::size_t length, std::size_t offset) const override {
+ const auto read = std::min(length, size - offset);
+ std::memcpy(data_, data.data() + offset, read);
+ return read;
+ }
+
+ std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override {
+ return 0;
+ }
+
+ bool Rename(std::string_view name) override {
+ this->name = name;
+ return true;
+ }
+
+private:
+ std::array<u8, size> data;
+ std::string name;
+ VirtualDir parent;
+};
+
// An implementation of VfsFile that is backed by a vector optionally supplied upon construction
class VectorVfsFile : public VfsFile {
public:
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index 1bf79b692..c8acde5b1 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -42,9 +42,10 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
u16 generation = next_generation++;
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
- // CTR-OS doesn't use generation 0, so skip straight to 1.
- if (next_generation >= (1 << 15))
+ // Horizon OS uses zero to represent an invalid handle, so skip to 1.
+ if (next_generation >= (1 << 15)) {
next_generation = 1;
+ }
generations[slot] = generation;
objects[slot] = std::move(obj);
diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h
index e3f3e3fb8..6b7927fd8 100644
--- a/src/core/hle/kernel/handle_table.h
+++ b/src/core/hle/kernel/handle_table.h
@@ -13,6 +13,7 @@
namespace Kernel {
enum KernelHandle : Handle {
+ InvalidHandle = 0,
CurrentThread = 0xFFFF8000,
CurrentProcess = 0xFFFF8001,
};
diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp
index d87a62bb9..0ea851a74 100644
--- a/src/core/hle/kernel/object.cpp
+++ b/src/core/hle/kernel/object.cpp
@@ -13,16 +13,17 @@ Object::~Object() = default;
bool Object::IsWaitable() const {
switch (GetHandleType()) {
- case HandleType::Event:
+ case HandleType::ReadableEvent:
case HandleType::Thread:
+ case HandleType::Process:
case HandleType::Timer:
case HandleType::ServerPort:
case HandleType::ServerSession:
return true;
case HandleType::Unknown:
+ case HandleType::WritableEvent:
case HandleType::SharedMemory:
- case HandleType::Process:
case HandleType::AddressArbiter:
case HandleType::ResourceLimit:
case HandleType::ClientPort:
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index 69082ce3e..f1606a204 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -19,7 +19,8 @@ using Handle = u32;
enum class HandleType : u32 {
Unknown,
- Event,
+ WritableEvent,
+ ReadableEvent,
SharedMemory,
Thread,
Process,
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 7ca538401..c817fb449 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -9,6 +9,7 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
+#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -44,8 +45,28 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
return process;
}
+SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
+ return resource_limit;
+}
+
+ResultCode Process::ClearSignalState() {
+ if (status == ProcessStatus::Exited) {
+ LOG_ERROR(Kernel, "called on a terminated process instance.");
+ return ERR_INVALID_STATE;
+ }
+
+ if (!is_signaled) {
+ LOG_ERROR(Kernel, "called on a process instance that isn't signaled.");
+ return ERR_INVALID_STATE;
+ }
+
+ is_signaled = false;
+ return RESULT_SUCCESS;
+}
+
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
program_id = metadata.GetTitleID();
+ ideal_processor = metadata.GetMainThreadCore();
is_64bit_process = metadata.Is64BitProgram();
vm_manager.Reset(metadata.GetAddressSpaceType());
}
@@ -133,13 +154,13 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
.Unwrap();
vm_manager.LogLayout();
- status = ProcessStatus::Running;
+ ChangeStatus(ProcessStatus::Running);
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
}
void Process::PrepareForTermination() {
- status = ProcessStatus::Exited;
+ ChangeStatus(ProcessStatus::Exiting);
const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
for (auto& thread : thread_list) {
@@ -163,6 +184,8 @@ void Process::PrepareForTermination() {
stop_threads(system.Scheduler(1).GetThreadList());
stop_threads(system.Scheduler(2).GetThreadList());
stop_threads(system.Scheduler(3).GetThreadList());
+
+ ChangeStatus(ProcessStatus::Exited);
}
/**
@@ -261,7 +284,25 @@ ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) {
return vm_manager.UnmapRange(dst_addr, size);
}
-Kernel::Process::Process(KernelCore& kernel) : Object{kernel} {}
+Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
Kernel::Process::~Process() {}
+void Process::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
+}
+
+bool Process::ShouldWait(Thread* thread) const {
+ return !is_signaled;
+}
+
+void Process::ChangeStatus(ProcessStatus new_status) {
+ if (status == new_status) {
+ return;
+ }
+
+ status = new_status;
+ is_signaled = true;
+ WakeupAllWaitingThreads();
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index ada845c7f..bcb9ac4b8 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -14,9 +14,10 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
+#include "core/hle/kernel/wait_object.h"
+#include "core/hle/result.h"
namespace FileSys {
class ProgramMetadata;
@@ -117,7 +118,7 @@ struct CodeSet final {
VAddr entrypoint = 0;
};
-class Process final : public Object {
+class Process final : public WaitObject {
public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
@@ -171,14 +172,7 @@ public:
}
/// Gets the resource limit descriptor for this process
- ResourceLimit& GetResourceLimit() {
- return *resource_limit;
- }
-
- /// Gets the resource limit descriptor for this process
- const ResourceLimit& GetResourceLimit() const {
- return *resource_limit;
- }
+ SharedPtr<ResourceLimit> GetResourceLimit() const;
/// Gets the default CPU ID for this process
u8 GetDefaultProcessorID() const {
@@ -219,6 +213,16 @@ public:
return random_entropy.at(index);
}
+ /// Clears the signaled state of the process if and only if it's signaled.
+ ///
+ /// @pre The process must not be already terminated. If this is called on a
+ /// terminated process, then ERR_INVALID_STATE will be returned.
+ ///
+ /// @pre The process must be in a signaled state. If this is called on a
+ /// process instance that is not signaled, ERR_INVALID_STATE will be
+ /// returned.
+ ResultCode ClearSignalState();
+
/**
* Loads process-specifics configuration info with metadata provided
* by an executable.
@@ -267,6 +271,17 @@ private:
explicit Process(KernelCore& kernel);
~Process() override;
+ /// Checks if the specified thread should wait until this process is available.
+ bool ShouldWait(Thread* thread) const override;
+
+ /// Acquires/locks this process for the specified thread if it's available.
+ void Acquire(Thread* thread) override;
+
+ /// Changes the process status. If the status is different
+ /// from the current process status, then this will trigger
+ /// a process signal.
+ void ChangeStatus(ProcessStatus new_status);
+
/// Memory manager for this process.
Kernel::VMManager vm_manager;
@@ -312,6 +327,10 @@ private:
/// specified by metadata provided to the process during loading.
bool is_64bit_process = true;
+ /// Whether or not this process is signaled. This occurs
+ /// upon the process changing to a different state.
+ bool is_signaled = false;
+
/// Total running time for the process in ticks.
u64 total_process_running_time_ticks = 0;
diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp
index 92e16b4e6..ba01f495c 100644
--- a/src/core/hle/kernel/readable_event.cpp
+++ b/src/core/hle/kernel/readable_event.cpp
@@ -4,10 +4,10 @@
#include <algorithm>
#include "common/assert.h"
+#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/writable_event.h"
namespace Kernel {
@@ -34,6 +34,16 @@ void ReadableEvent::Clear() {
signaled = false;
}
+ResultCode ReadableEvent::Reset() {
+ if (!signaled) {
+ return ERR_INVALID_STATE;
+ }
+
+ Clear();
+
+ return RESULT_SUCCESS;
+}
+
void ReadableEvent::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
index b1f1f4871..80b3b0aba 100644
--- a/src/core/hle/kernel/readable_event.h
+++ b/src/core/hle/kernel/readable_event.h
@@ -7,6 +7,8 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
+union ResultCode;
+
namespace Kernel {
class KernelCore;
@@ -29,7 +31,7 @@ public:
return reset_type;
}
- static const HandleType HANDLE_TYPE = HandleType::Event;
+ static const HandleType HANDLE_TYPE = HandleType::ReadableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
@@ -39,8 +41,17 @@ public:
void WakeupAllWaitingThreads() override;
+ /// Unconditionally clears the readable event's state.
void Clear();
+ /// Clears the readable event's state if and only if it
+ /// has already been signaled.
+ ///
+ /// @pre The event must be in a signaled state. If this event
+ /// is in an unsignaled state and this function is called,
+ /// then ERR_INVALID_STATE will be returned.
+ ResultCode Reset();
+
private:
explicit ReadableEvent(KernelCore& kernel);
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index 0494581f5..d1ca60125 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -39,15 +39,15 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce
shared_memory->backing_block.get());
}
} else {
- auto& vm_manager = shared_memory->owner_process->VMManager();
+ const auto& vm_manager = shared_memory->owner_process->VMManager();
// The memory is already available and mapped in the owner process.
- auto vma = vm_manager.FindVMA(address);
- ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
+ const auto vma = vm_manager.FindVMA(address);
+ ASSERT_MSG(vm_manager.IsValidHandle(vma), "Invalid memory address");
ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
// The returned VMA might be a bigger one encompassing the desired address.
- auto vma_offset = address - vma->first;
+ const auto vma_offset = address - vma->first;
ASSERT_MSG(vma_offset + size <= vma->second.size,
"Shared memory exceeds bounds of mapped block");
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 051b09d00..f43c7201c 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -35,7 +35,6 @@
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
-#include "core/settings.h"
namespace Kernel {
namespace {
@@ -240,7 +239,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
}
const VMManager::VMAHandle iter = vm_manager.FindVMA(addr);
- if (iter == vm_manager.vma_map.end()) {
+ if (!vm_manager.IsValidHandle(iter)) {
LOG_ERROR(Kernel_SVC, "Unable to find VMA for address=0x{:016X}", addr);
return ERR_INVALID_ADDRESS_STATE;
}
@@ -663,7 +662,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
TotalMemoryUsage = 6,
TotalHeapUsage = 7,
IsCurrentProcessBeingDebugged = 8,
- ResourceHandleLimit = 9,
+ RegisterResourceLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
PerformanceCounter = 0xF0000002,
@@ -683,37 +682,137 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
ThreadTickCount = 0xF0000002,
};
- const auto* current_process = Core::CurrentProcess();
- const auto& vm_manager = current_process->VMManager();
+ const auto info_id_type = static_cast<GetInfoType>(info_id);
- switch (static_cast<GetInfoType>(info_id)) {
+ switch (info_id_type) {
case GetInfoType::AllowedCpuIdBitmask:
- *result = current_process->GetAllowedProcessorMask();
- break;
case GetInfoType::AllowedThreadPrioBitmask:
- *result = current_process->GetAllowedThreadPriorityMask();
- break;
case GetInfoType::MapRegionBaseAddr:
- *result = vm_manager.GetMapRegionBaseAddress();
- break;
case GetInfoType::MapRegionSize:
- *result = vm_manager.GetMapRegionSize();
- break;
case GetInfoType::HeapRegionBaseAddr:
- *result = vm_manager.GetHeapRegionBaseAddress();
- break;
case GetInfoType::HeapRegionSize:
- *result = vm_manager.GetHeapRegionSize();
- break;
+ case GetInfoType::ASLRRegionBaseAddr:
+ case GetInfoType::ASLRRegionSize:
+ case GetInfoType::NewMapRegionBaseAddr:
+ case GetInfoType::NewMapRegionSize:
case GetInfoType::TotalMemoryUsage:
- *result = vm_manager.GetTotalMemoryUsage();
- break;
case GetInfoType::TotalHeapUsage:
- *result = vm_manager.GetTotalHeapUsage();
- break;
+ case GetInfoType::IsVirtualAddressMemoryEnabled:
+ case GetInfoType::PersonalMmHeapUsage:
+ case GetInfoType::TitleId:
+ case GetInfoType::UserExceptionContextAddr: {
+ if (info_sub_id != 0) {
+ return ERR_INVALID_ENUM_VALUE;
+ }
+
+ const auto& current_process_handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle));
+ if (!process) {
+ return ERR_INVALID_HANDLE;
+ }
+
+ switch (info_id_type) {
+ case GetInfoType::AllowedCpuIdBitmask:
+ *result = process->GetAllowedProcessorMask();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::AllowedThreadPrioBitmask:
+ *result = process->GetAllowedThreadPriorityMask();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::MapRegionBaseAddr:
+ *result = process->VMManager().GetMapRegionBaseAddress();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::MapRegionSize:
+ *result = process->VMManager().GetMapRegionSize();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::HeapRegionBaseAddr:
+ *result = process->VMManager().GetHeapRegionBaseAddress();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::HeapRegionSize:
+ *result = process->VMManager().GetHeapRegionSize();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::ASLRRegionBaseAddr:
+ *result = process->VMManager().GetASLRRegionBaseAddress();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::ASLRRegionSize:
+ *result = process->VMManager().GetASLRRegionSize();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::NewMapRegionBaseAddr:
+ *result = process->VMManager().GetNewMapRegionBaseAddress();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::NewMapRegionSize:
+ *result = process->VMManager().GetNewMapRegionSize();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::TotalMemoryUsage:
+ *result = process->VMManager().GetTotalMemoryUsage();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::TotalHeapUsage:
+ *result = process->VMManager().GetTotalHeapUsage();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::IsVirtualAddressMemoryEnabled:
+ *result = process->IsVirtualMemoryEnabled();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::TitleId:
+ *result = process->GetTitleID();
+ return RESULT_SUCCESS;
+
+ case GetInfoType::UserExceptionContextAddr:
+ LOG_WARNING(Kernel_SVC,
+ "(STUBBED) Attempted to query user exception context address, returned 0");
+ *result = 0;
+ return RESULT_SUCCESS;
+
+ default:
+ break;
+ }
+
+ LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
+ return ERR_INVALID_ENUM_VALUE;
+ }
+
case GetInfoType::IsCurrentProcessBeingDebugged:
*result = 0;
- break;
+ return RESULT_SUCCESS;
+
+ case GetInfoType::RegisterResourceLimit: {
+ if (handle != 0) {
+ return ERR_INVALID_HANDLE;
+ }
+
+ if (info_sub_id != 0) {
+ return ERR_INVALID_COMBINATION;
+ }
+
+ Process* const current_process = Core::CurrentProcess();
+ HandleTable& handle_table = current_process->GetHandleTable();
+ const auto resource_limit = current_process->GetResourceLimit();
+ if (!resource_limit) {
+ *result = KernelHandle::InvalidHandle;
+ // Yes, the kernel considers this a successful operation.
+ return RESULT_SUCCESS;
+ }
+
+ const auto table_result = handle_table.Create(resource_limit);
+ if (table_result.Failed()) {
+ return table_result.Code();
+ }
+
+ *result = *table_result;
+ return RESULT_SUCCESS;
+ }
+
case GetInfoType::RandomEntropy:
if (handle != 0) {
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
@@ -727,37 +826,15 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
- *result = current_process->GetRandomEntropy(info_sub_id);
+ *result = Core::CurrentProcess()->GetRandomEntropy(info_sub_id);
return RESULT_SUCCESS;
- break;
- case GetInfoType::ASLRRegionBaseAddr:
- *result = vm_manager.GetASLRRegionBaseAddress();
- break;
- case GetInfoType::ASLRRegionSize:
- *result = vm_manager.GetASLRRegionSize();
- break;
- case GetInfoType::NewMapRegionBaseAddr:
- *result = vm_manager.GetNewMapRegionBaseAddress();
- break;
- case GetInfoType::NewMapRegionSize:
- *result = vm_manager.GetNewMapRegionSize();
- break;
- case GetInfoType::IsVirtualAddressMemoryEnabled:
- *result = current_process->IsVirtualMemoryEnabled();
- break;
- case GetInfoType::TitleId:
- *result = current_process->GetTitleID();
- break;
+
case GetInfoType::PrivilegedProcessId:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
- break;
- case GetInfoType::UserExceptionContextAddr:
- LOG_WARNING(Kernel_SVC,
- "(STUBBED) Attempted to query user exception context address, returned 0");
- *result = 0;
- break;
+ return RESULT_SUCCESS;
+
case GetInfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
@@ -767,7 +844,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
const auto thread =
- current_process->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
+ Core::CurrentProcess()->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
@@ -790,14 +867,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
*result = out_ticks;
- break;
+ return RESULT_SUCCESS;
}
+
default:
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ERR_INVALID_ENUM_VALUE;
}
-
- return RESULT_SUCCESS;
}
/// Sets the thread activity
@@ -1001,19 +1077,23 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
process_handle);
return ERR_INVALID_HANDLE;
}
- auto vma = process->VMManager().FindVMA(addr);
+
+ const auto& vm_manager = process->VMManager();
+ const auto vma = vm_manager.FindVMA(addr);
+
memory_info->attributes = 0;
- if (vma == process->VMManager().vma_map.end()) {
- memory_info->base_address = 0;
- memory_info->permission = static_cast<u32>(VMAPermission::None);
- memory_info->size = 0;
- memory_info->type = static_cast<u32>(MemoryState::Unmapped);
- } else {
+ if (vm_manager.IsValidHandle(vma)) {
memory_info->base_address = vma->second.base;
memory_info->permission = static_cast<u32>(vma->second.permissions);
memory_info->size = vma->second.size;
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
+ } else {
+ memory_info->base_address = 0;
+ memory_info->permission = static_cast<u32>(VMAPermission::None);
+ memory_info->size = 0;
+ memory_info->type = static_cast<u32>(MemoryState::Unmapped);
}
+
return RESULT_SUCCESS;
}
@@ -1043,7 +1123,7 @@ static void ExitProcess() {
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
LOG_TRACE(Kernel_SVC,
- "called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
+ "called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, arg, stack_top, priority, processor_id, *out_handle);
@@ -1357,17 +1437,24 @@ static ResultCode CloseHandle(Handle handle) {
return handle_table.Close(handle);
}
-/// Reset an event
+/// Clears the signaled state of an event or process.
static ResultCode ResetSignal(Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+
auto event = handle_table.Get<ReadableEvent>(handle);
+ if (event) {
+ return event->Reset();
+ }
- ASSERT(event != nullptr);
+ auto process = handle_table.Get<Process>(handle);
+ if (process) {
+ return process->ClearSignalState();
+ }
- event->Clear();
- return RESULT_SUCCESS;
+ LOG_ERROR(Kernel_SVC, "Invalid handle (0x{:08X})", handle);
+ return ERR_INVALID_HANDLE;
}
/// Creates a TransferMemory object
@@ -1521,17 +1608,67 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
return RESULT_SUCCESS;
}
+static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) {
+ LOG_DEBUG(Kernel_SVC, "called");
+
+ auto& kernel = Core::System::GetInstance().Kernel();
+ const auto [readable_event, writable_event] =
+ WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent");
+
+ HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
+
+ const auto write_create_result = handle_table.Create(writable_event);
+ if (write_create_result.Failed()) {
+ return write_create_result.Code();
+ }
+ *write_handle = *write_create_result;
+
+ const auto read_create_result = handle_table.Create(readable_event);
+ if (read_create_result.Failed()) {
+ handle_table.Close(*write_create_result);
+ return read_create_result.Code();
+ }
+ *read_handle = *read_create_result;
+
+ LOG_DEBUG(Kernel_SVC,
+ "successful. Writable event handle=0x{:08X}, Readable event handle=0x{:08X}",
+ *write_create_result, *read_create_result);
+ return RESULT_SUCCESS;
+}
+
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- SharedPtr<ReadableEvent> evt = handle_table.Get<ReadableEvent>(handle);
- if (evt == nullptr) {
- LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
+
+ auto writable_event = handle_table.Get<WritableEvent>(handle);
+ if (writable_event) {
+ writable_event->Clear();
+ return RESULT_SUCCESS;
+ }
+
+ auto readable_event = handle_table.Get<ReadableEvent>(handle);
+ if (readable_event) {
+ readable_event->Clear();
+ return RESULT_SUCCESS;
+ }
+
+ LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
+ return ERR_INVALID_HANDLE;
+}
+
+static ResultCode SignalEvent(Handle handle) {
+ LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle);
+
+ HandleTable& handle_table = Core::CurrentProcess()->GetHandleTable();
+ auto writable_event = handle_table.Get<WritableEvent>(handle);
+
+ if (!writable_event) {
+ LOG_ERROR(Kernel_SVC, "Non-existent writable event handle used (0x{:08X})", handle);
return ERR_INVALID_HANDLE;
}
- evt->Clear();
+ writable_event->Signal();
return RESULT_SUCCESS;
}
@@ -1670,7 +1807,7 @@ static const FunctionDef SVC_Table[] = {
{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
- {0x11, nullptr, "SignalEvent"},
+ {0x11, SvcWrap<SignalEvent>, "SignalEvent"},
{0x12, SvcWrap<ClearEvent>, "ClearEvent"},
{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
{0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"},
@@ -1722,7 +1859,7 @@ static const FunctionDef SVC_Table[] = {
{0x42, nullptr, "ReplyAndReceiveLight"},
{0x43, nullptr, "ReplyAndReceive"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
- {0x45, nullptr, "CreateEvent"},
+ {0x45, SvcWrap<CreateEvent>, "CreateEvent"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index fa1116624..24aef46c9 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -59,6 +59,19 @@ void SvcWrap() {
FuncReturn(retval);
}
+template <ResultCode func(u32*, u32*)>
+void SvcWrap() {
+ u32 param_1 = 0;
+ u32 param_2 = 0;
+ const u32 retval = func(&param_1, &param_2).raw;
+
+ auto& arm_interface = Core::CurrentArmInterface();
+ arm_interface.SetReg(1, param_1);
+ arm_interface.SetReg(2, param_2);
+
+ FuncReturn(retval);
+}
+
template <ResultCode func(u32*, u64)>
void SvcWrap() {
u32 param_1 = 0;
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 100f8f6bf..6187993ce 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -87,6 +87,10 @@ VMManager::VMAHandle VMManager::FindVMA(VAddr target) const {
}
}
+bool VMManager::IsValidHandle(VMAHandle handle) const {
+ return handle != vma_map.cend();
+}
+
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
std::shared_ptr<std::vector<u8>> block,
std::size_t offset, u64 size,
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index d522404fe..a12419d1e 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -113,16 +113,10 @@ struct VirtualMemoryArea {
* - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
*/
class VMManager final {
+ using VMAMap = std::map<VAddr, VirtualMemoryArea>;
+
public:
- /**
- * A map covering the entirety of the managed address space, keyed by the `base` field of each
- * VMA. It must always be modified by splitting or merging VMAs, so that the invariant
- * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
- * merged when possible so that no two similar and adjacent regions exist that have not been
- * merged.
- */
- std::map<VAddr, VirtualMemoryArea> vma_map;
- using VMAHandle = decltype(vma_map)::const_iterator;
+ using VMAHandle = VMAMap::const_iterator;
VMManager();
~VMManager();
@@ -133,6 +127,9 @@ public:
/// Finds the VMA in which the given address is included in, or `vma_map.end()`.
VMAHandle FindVMA(VAddr target) const;
+ /// Indicates whether or not the given handle is within the VMA map.
+ bool IsValidHandle(VMAHandle handle) const;
+
// TODO(yuriks): Should these functions actually return the handle?
/**
@@ -281,7 +278,7 @@ public:
Memory::PageTable page_table;
private:
- using VMAIter = decltype(vma_map)::iterator;
+ using VMAIter = VMAMap::iterator;
/// Converts a VMAHandle to a mutable VMAIter.
VMAIter StripIterConstness(const VMAHandle& iter);
@@ -328,6 +325,15 @@ private:
/// Clears out the page table
void ClearPageTable();
+ /**
+ * A map covering the entirety of the managed address space, keyed by the `base` field of each
+ * VMA. It must always be modified by splitting or merging VMAs, so that the invariant
+ * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
+ * merged when possible so that no two similar and adjacent regions exist that have not been
+ * merged.
+ */
+ VMAMap vma_map;
+
u32 address_space_width = 0;
VAddr address_space_base = 0;
VAddr address_space_end = 0;
diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h
index fc57d18d7..8fa8d68ee 100644
--- a/src/core/hle/kernel/writable_event.h
+++ b/src/core/hle/kernel/writable_event.h
@@ -39,7 +39,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::Event;
+ static const HandleType HANDLE_TYPE = HandleType::WritableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 694ec40ec..63fa48133 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -20,6 +20,7 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
+#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
@@ -795,9 +796,18 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
+ enum class LogMode : u32 {
+ Off,
+ Log,
+ RedirectToSdCard,
+ LogToSdCard = Log | RedirectToSdCard,
+ };
+
+ // Given we always want to receive logging information,
+ // we always specify logging as enabled.
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(5);
+ rb.PushEnum(LogMode::Log);
}
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
@@ -831,6 +841,15 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
+ const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
+
+ if (archive != nullptr) {
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface(std::make_shared<IStorage>(archive));
+ return;
+ }
+
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index ca119dd3a..13bcefe07 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -335,10 +335,7 @@ public:
vm_manager.ReprotectRange(*map_address + header.rw_offset, header.rw_size,
Kernel::VMAPermission::ReadWrite);
- Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
+ Core::System::GetInstance().InvalidateCpuInstructionCaches();
nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size});
@@ -391,10 +388,7 @@ public:
Kernel::MemoryState::ModuleCodeStatic) == RESULT_SUCCESS);
ASSERT(process->UnmapMemory(mapped_addr, 0, nro_size) == RESULT_SUCCESS);
- Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
+ Core::System::GetInstance().InvalidateCpuInstructionCaches();
nro.erase(iter);
IPC::ResponseBuilder rb{ctx, 2};
@@ -414,13 +408,13 @@ private:
using SHA256Hash = std::array<u8, 0x20>;
struct NROHeader {
- u32_le entrypoint_insn;
+ INSERT_PADDING_WORDS(1);
u32_le mod_offset;
INSERT_PADDING_WORDS(2);
u32_le magic;
- INSERT_PADDING_WORDS(1);
+ u32_le version;
u32_le nro_size;
- INSERT_PADDING_WORDS(1);
+ u32_le flags;
u32_le text_offset;
u32_le text_size;
u32_le ro_offset;
@@ -436,9 +430,10 @@ private:
struct NRRHeader {
u32_le magic;
- INSERT_PADDING_BYTES(0x1C);
+ INSERT_PADDING_BYTES(12);
u64_le title_id_mask;
u64_le title_id_pattern;
+ INSERT_PADDING_BYTES(16);
std::array<u8, 0x100> modulus;
std::array<u8, 0x100> signature_1;
std::array<u8, 0x100> signature_2;
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 1ec340466..d41df3732 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -70,10 +70,6 @@
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/wlan/wlan.h"
-using Kernel::ClientPort;
-using Kernel::ServerPort;
-using Kernel::SharedPtr;
-
namespace Service {
/**
@@ -110,10 +106,8 @@ void ServiceFrameworkBase::InstallAsNamedPort() {
ASSERT(port == nullptr);
auto& kernel = Core::System::GetInstance().Kernel();
- SharedPtr<ServerPort> server_port;
- SharedPtr<ClientPort> client_port;
- std::tie(server_port, client_port) =
- ServerPort::CreatePortPair(kernel, max_sessions, service_name);
+ auto [server_port, client_port] =
+ Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
server_port->SetHleHandler(shared_from_this());
kernel.AddNamedPort(service_name, std::move(client_port));
}
@@ -122,11 +116,9 @@ Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
ASSERT(port == nullptr);
auto& kernel = Core::System::GetInstance().Kernel();
- Kernel::SharedPtr<Kernel::ServerPort> server_port;
- Kernel::SharedPtr<Kernel::ClientPort> client_port;
- std::tie(server_port, client_port) =
+ auto [server_port, client_port] =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
- port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap();
+ port = MakeResult(std::move(server_port)).Unwrap();
port->SetHleHandler(shared_from_this());
return client_port;
}
@@ -152,8 +144,7 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
}
buf.push_back('}');
- LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf));
- UNIMPLEMENTED();
+ UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf));
}
void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index 0d0f63a78..d73530086 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -54,13 +54,11 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
return ERR_ALREADY_REGISTERED;
auto& kernel = Core::System::GetInstance().Kernel();
- Kernel::SharedPtr<Kernel::ServerPort> server_port;
- Kernel::SharedPtr<Kernel::ClientPort> client_port;
- std::tie(server_port, client_port) =
+ auto [server_port, client_port] =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name);
registered_services.emplace(std::move(name), std::move(client_port));
- return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
+ return MakeResult(std::move(server_port));
}
ResultCode ServiceManager::UnregisterService(const std::string& name) {
@@ -83,7 +81,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
return ERR_SERVICE_NOT_REGISTERED;
}
- return MakeResult<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
+ return MakeResult(it->second);
}
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService(
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index 8518dddcb..ac04d72d7 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -7,7 +7,6 @@
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
-#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -146,7 +145,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
const VAddr load_addr = next_load_addr;
const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
const auto tentative_next_load_addr =
- AppLoader_NSO::LoadModule(*module_file, load_addr, should_pass_arguments, pm);
+ AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm);
if (!tentative_next_load_addr) {
return ResultStatus::ErrorLoadingNSO;
}
diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h
index d109ed2b5..1615cb5a8 100644
--- a/src/core/loader/deconstructed_rom_directory.h
+++ b/src/core/loader/deconstructed_rom_directory.h
@@ -33,7 +33,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
index 6af76441c..a2d33021c 100644
--- a/src/core/loader/elf.h
+++ b/src/core/loader/elf.h
@@ -22,7 +22,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index c589b3bd1..0838e303b 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -132,7 +132,7 @@ public:
* Returns the type of this file
* @return FileType corresponding to the loaded file
*/
- virtual FileType GetFileType() = 0;
+ virtual FileType GetFileType() const = 0;
/**
* Load the application and return the created Process instance
diff --git a/src/core/loader/nax.cpp b/src/core/loader/nax.cpp
index 42f4a777b..a093e3d36 100644
--- a/src/core/loader/nax.cpp
+++ b/src/core/loader/nax.cpp
@@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
return IdentifyTypeImpl(nax);
}
-FileType AppLoader_NAX::GetFileType() {
+FileType AppLoader_NAX::GetFileType() const {
return IdentifyTypeImpl(*nax);
}
diff --git a/src/core/loader/nax.h b/src/core/loader/nax.h
index b4d93bd01..0a97511b8 100644
--- a/src/core/loader/nax.h
+++ b/src/core/loader/nax.h
@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override;
+ FileType GetFileType() const override;
ResultStatus Load(Kernel::Process& process) override;
diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h
index 95d9b73a1..cbbe701d2 100644
--- a/src/core/loader/nca.h
+++ b/src/core/loader/nca.h
@@ -29,7 +29,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index fbbd6b0de..4fad0c0dd 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -10,7 +10,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
-#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
@@ -129,9 +128,8 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
-/*static*/ bool AppLoader_NRO::LoadNro(const std::vector<u8>& data, const std::string& name,
- VAddr load_base) {
-
+static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
+ const std::string& name, VAddr load_base) {
if (data.size() < sizeof(NroHeader)) {
return {};
}
@@ -189,7 +187,7 @@ static constexpr u32 PageAlignSize(u32 size) {
// Load codeset for current process
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
- Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
+ process.LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
GDBStub::RegisterModule(name, load_base, load_base);
@@ -197,8 +195,9 @@ static constexpr u32 PageAlignSize(u32 size) {
return true;
}
-bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
- return AppLoader_NRO::LoadNro(file.ReadAllBytes(), file.GetName(), load_base);
+bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& file,
+ VAddr load_base) {
+ return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base);
}
ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
@@ -209,7 +208,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
// Load NRO
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
- if (!LoadNro(*file, base_address)) {
+ if (!LoadNro(process, *file, base_address)) {
return ResultStatus::ErrorLoadingNRO;
}
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index 3e6959302..013d629c0 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -14,6 +14,10 @@ namespace FileSys {
class NACP;
}
+namespace Kernel {
+class Process;
+}
+
namespace Loader {
/// Loads an NRO file
@@ -29,7 +33,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
@@ -41,10 +45,8 @@ public:
ResultStatus ReadTitle(std::string& title) override;
bool IsRomFSUpdatable() const override;
- static bool LoadNro(const std::vector<u8>& data, const std::string& name, VAddr load_base);
-
private:
- bool LoadNro(const FileSys::VfsFile& file, VAddr load_base);
+ bool LoadNro(Kernel::Process& process, const FileSys::VfsFile& file, VAddr load_base);
std::vector<u8> icon_data;
std::unique_ptr<FileSys::NACP> nacp;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index aaf006309..6ded0b707 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -9,7 +9,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
-#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
@@ -93,7 +92,8 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
-std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAddr load_base,
+std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
+ const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm) {
if (file.GetSize() < sizeof(NsoHeader))
@@ -166,7 +166,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAd
// Load codeset for current process
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
- Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
+ process.LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
GDBStub::RegisterModule(file.GetName(), load_base, load_base);
@@ -181,7 +181,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::Process& process) {
// Load module
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
- if (!LoadModule(*file, base_address, true)) {
+ if (!LoadModule(process, *file, base_address, true)) {
return ResultStatus::ErrorLoadingNSO;
}
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index 433306139..135b6ea5a 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -10,6 +10,10 @@
#include "core/loader/linker.h"
#include "core/loader/loader.h"
+namespace Kernel {
+class Process;
+}
+
namespace Loader {
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
@@ -33,12 +37,12 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
- static std::optional<VAddr> LoadModule(const FileSys::VfsFile& file, VAddr load_base,
- bool should_pass_arguments,
+ static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file,
+ VAddr load_base, bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm = {});
ResultStatus Load(Kernel::Process& process) override;
diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h
index 842327a49..2b1e0719b 100644
--- a/src/core/loader/nsp.h
+++ b/src/core/loader/nsp.h
@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h
index f3b5a3936..15d1b1a23 100644
--- a/src/core/loader/xci.h
+++ b/src/core/loader/xci.h
@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 70abd856a..643afdee8 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -53,6 +53,14 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) {
pointers.resize(num_page_table_entries);
attributes.resize(num_page_table_entries);
+
+ // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
+ // vector size is subsequently decreased (via resize), the vector might not automatically
+ // actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
+ // 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
+
+ pointers.shrink_to_fit();
+ attributes.shrink_to_fit();
}
static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) {
@@ -117,14 +125,13 @@ void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPoin
* using a VMA from the current process
*/
static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) {
- u8* direct_pointer = nullptr;
+ const auto& vm_manager = process.VMManager();
- auto& vm_manager = process.VMManager();
+ const auto it = vm_manager.FindVMA(vaddr);
+ DEBUG_ASSERT(vm_manager.IsValidHandle(it));
- auto it = vm_manager.FindVMA(vaddr);
- ASSERT(it != vm_manager.vma_map.end());
-
- auto& vma = it->second;
+ u8* direct_pointer = nullptr;
+ const auto& vma = it->second;
switch (vma.type) {
case Kernel::VMAType::AllocatedMemoryBlock:
direct_pointer = vma.backing_block->data() + vma.offset;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index a3b08c740..09ed74d78 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -103,13 +103,8 @@ bool VerifyLogin(const std::string& username, const std::string& token) {
TelemetrySession::TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
- if (Settings::values.enable_telemetry) {
- backend = std::make_unique<WebService::TelemetryJson>(Settings::values.web_api_url,
- Settings::values.yuzu_username,
- Settings::values.yuzu_token);
- } else {
- backend = std::make_unique<Telemetry::NullVisitor>();
- }
+ backend = std::make_unique<WebService::TelemetryJson>(
+ Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
#else
backend = std::make_unique<Telemetry::NullVisitor>();
#endif
@@ -180,7 +175,8 @@ TelemetrySession::~TelemetrySession() {
// This is just a placeholder to wrap up the session once the core completes and this is
// destroyed. This will be moved elsewhere once we are actually doing real I/O with the service.
field_collection.Accept(*backend);
- backend->Complete();
+ if (Settings::values.enable_telemetry)
+ backend->Complete();
backend = nullptr;
}
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
deleted file mode 100644
index 8b9c548cc..000000000
--- a/src/video_core/command_processor.cpp
+++ /dev/null
@@ -1,142 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-#include <cstddef>
-#include <memory>
-#include <utility>
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "common/microprofile.h"
-#include "common/vector_math.h"
-#include "core/memory.h"
-#include "core/tracer/recorder.h"
-#include "video_core/command_processor.h"
-#include "video_core/engines/fermi_2d.h"
-#include "video_core/engines/kepler_memory.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/engines/maxwell_compute.h"
-#include "video_core/engines/maxwell_dma.h"
-#include "video_core/gpu.h"
-#include "video_core/renderer_base.h"
-#include "video_core/video_core.h"
-
-namespace Tegra {
-
-enum class BufferMethods {
- BindObject = 0,
- CountBufferMethods = 0x40,
-};
-
-MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
-
-void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
- MICROPROFILE_SCOPE(ProcessCommandLists);
-
- // On entering GPU code, assume all memory may be touched by the ARM core.
- maxwell_3d->dirty_flags.OnMemoryWrite();
-
- auto WriteReg = [this](u32 method, u32 subchannel, u32 value, u32 remaining_params) {
- LOG_TRACE(HW_GPU,
- "Processing method {:08X} on subchannel {} value "
- "{:08X} remaining params {}",
- method, subchannel, value, remaining_params);
-
- ASSERT(subchannel < bound_engines.size());
-
- if (method == static_cast<u32>(BufferMethods::BindObject)) {
- // Bind the current subchannel to the desired engine id.
- LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
- bound_engines[subchannel] = static_cast<EngineID>(value);
- return;
- }
-
- if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
- // TODO(Subv): Research and implement these methods.
- LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
- return;
- }
-
- const EngineID engine = bound_engines[subchannel];
-
- switch (engine) {
- case EngineID::FERMI_TWOD_A:
- fermi_2d->WriteReg(method, value);
- break;
- case EngineID::MAXWELL_B:
- maxwell_3d->WriteReg(method, value, remaining_params);
- break;
- case EngineID::MAXWELL_COMPUTE_B:
- maxwell_compute->WriteReg(method, value);
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- maxwell_dma->WriteReg(method, value);
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- kepler_memory->WriteReg(method, value);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine");
- }
- };
-
- for (auto entry : commands) {
- Tegra::GPUVAddr address = entry.Address();
- u32 size = entry.sz;
- const std::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
- VAddr current_addr = *head_address;
- while (current_addr < *head_address + size * sizeof(CommandHeader)) {
- const CommandHeader header = {Memory::Read32(current_addr)};
- current_addr += sizeof(u32);
-
- switch (header.mode.Value()) {
- case SubmissionMode::IncreasingOld:
- case SubmissionMode::Increasing: {
- // Increase the method value with each argument.
- for (unsigned i = 0; i < header.arg_count; ++i) {
- WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr),
- header.arg_count - i - 1);
- current_addr += sizeof(u32);
- }
- break;
- }
- case SubmissionMode::NonIncreasingOld:
- case SubmissionMode::NonIncreasing: {
- // Use the same method value for all arguments.
- for (unsigned i = 0; i < header.arg_count; ++i) {
- WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
- header.arg_count - i - 1);
- current_addr += sizeof(u32);
- }
- break;
- }
- case SubmissionMode::IncreaseOnce: {
- ASSERT(header.arg_count.Value() >= 1);
-
- // Use the original method for the first argument and then the next method for all
- // other arguments.
- WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
- header.arg_count - 1);
- current_addr += sizeof(u32);
-
- for (unsigned i = 1; i < header.arg_count; ++i) {
- WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr),
- header.arg_count - i - 1);
- current_addr += sizeof(u32);
- }
- break;
- }
- case SubmissionMode::Inline: {
- // The register value is stored in the bits 16-28 as an immediate
- WriteReg(header.method, header.subchannel, header.inline_data, 0);
- break;
- }
- default:
- UNIMPLEMENTED();
- }
- }
- }
-}
-
-} // namespace Tegra
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index b9faaf8e0..5ea094e64 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1049,6 +1049,7 @@ union Instruction {
BitField<49, 1, u64> nodep_flag;
BitField<50, 3, u64> component_mask_selector;
BitField<53, 4, u64> texture_info;
+ BitField<60, 1, u64> fp32_flag;
TextureType GetTextureType() const {
// The TEXS instruction has a weird encoding for the texture type.
@@ -1549,7 +1550,7 @@ private:
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
INST("1101111101001---", Id::TXQ, Type::Memory, "TXQ"),
- INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
+ INST("1101-00---------", Id::TEXS, Type::Memory, "TEXS"),
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"),
INST("1101111100------", Id::TLD4S, Type::Memory, "TLD4S"),
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index fd1242333..88c45a423 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -141,6 +141,12 @@ void GPU::CallMethod(const MethodCall& method_call) {
return;
}
+ if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
+ // TODO(Subv): Research and implement these methods.
+ LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
+ return;
+ }
+
const EngineID engine = bound_engines[method_call.subchannel];
switch (engine) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 9e93bd609..2b29fc45f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -79,6 +79,26 @@ struct DrawParameters {
}
};
+struct FramebufferCacheKey {
+ bool is_single_buffer = false;
+ bool stencil_enable = false;
+
+ std::array<GLenum, Maxwell::NumRenderTargets> color_attachments{};
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors{};
+ u32 colors_count = 0;
+
+ GLuint zeta = 0;
+
+ auto Tie() const {
+ return std::tie(is_single_buffer, stencil_enable, color_attachments, colors, colors_count,
+ zeta);
+ }
+
+ bool operator<(const FramebufferCacheKey& rhs) const {
+ return Tie() < rhs.Tie();
+ }
+};
+
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
: res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info},
buffer_cache(*this, STREAM_BUFFER_SIZE) {
@@ -90,9 +110,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
OpenGLState::ApplyDefaultState();
- // Create render framebuffer
- framebuffer.Create();
-
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
state.draw.shader_program = 0;
state.Apply();
@@ -361,6 +378,44 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
SyncClipEnabled(clip_distances);
}
+void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey,
+ OpenGLState& current_state) {
+ const auto [entry, is_cache_miss] = framebuffer_cache.try_emplace(fbkey);
+ auto& framebuffer = entry->second;
+
+ if (is_cache_miss)
+ framebuffer.Create();
+
+ current_state.draw.draw_framebuffer = framebuffer.handle;
+ current_state.ApplyFramebufferState();
+
+ if (!is_cache_miss)
+ return;
+
+ if (fbkey.is_single_buffer) {
+ if (fbkey.color_attachments[0] != GL_NONE) {
+ glFramebufferTexture(GL_DRAW_FRAMEBUFFER, fbkey.color_attachments[0], fbkey.colors[0],
+ 0);
+ }
+ glDrawBuffer(fbkey.color_attachments[0]);
+ } else {
+ for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
+ if (fbkey.colors[index]) {
+ glFramebufferTexture(GL_DRAW_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
+ fbkey.colors[index], 0);
+ }
+ }
+ glDrawBuffers(fbkey.colors_count, fbkey.color_attachments.data());
+ }
+
+ if (fbkey.zeta) {
+ GLenum zeta_attachment =
+ fbkey.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT;
+ glFramebufferTexture(GL_DRAW_FRAMEBUFFER, zeta_attachment, fbkey.zeta, 0);
+ }
+}
+
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
@@ -444,10 +499,10 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0);
// Bind the framebuffer surfaces
- current_state.draw.draw_framebuffer = framebuffer.handle;
- current_state.ApplyFramebufferState();
current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
+ FramebufferCacheKey fbkey;
+
if (using_color_fb) {
if (single_color_target) {
// Used when just a single color attachment is enabled, e.g. for clearing a color buffer
@@ -463,14 +518,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
state.framebuffer_srgb.enabled |= color_surface->GetSurfaceParams().srgb_conversion;
}
- glFramebufferTexture2D(
- GL_DRAW_FRAMEBUFFER,
- GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target), GL_TEXTURE_2D,
- color_surface != nullptr ? color_surface->Texture().handle : 0, 0);
- glDrawBuffer(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target));
+ fbkey.is_single_buffer = true;
+ fbkey.color_attachments[0] =
+ GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target);
+ fbkey.colors[0] = color_surface != nullptr ? color_surface->Texture().handle : 0;
} else {
// Multiple color attachments are enabled
- std::array<GLenum, Maxwell::NumRenderTargets> buffers;
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
Surface color_surface = res_cache.GetColorBufferSurface(index, preserve_contents);
@@ -485,22 +538,17 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
color_surface->GetSurfaceParams().srgb_conversion;
}
- buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
- glFramebufferTexture2D(
- GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
- GL_TEXTURE_2D, color_surface != nullptr ? color_surface->Texture().handle : 0,
- 0);
+ fbkey.color_attachments[index] =
+ GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
+ fbkey.colors[index] =
+ color_surface != nullptr ? color_surface->Texture().handle : 0;
}
- glDrawBuffers(regs.rt_control.count, buffers.data());
+ fbkey.is_single_buffer = false;
+ fbkey.colors_count = regs.rt_control.count;
}
} else {
- // No color attachments are enabled - zero out all of them
- for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER,
- GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), GL_TEXTURE_2D,
- 0, 0);
- }
- glDrawBuffer(GL_NONE);
+ // No color attachments are enabled - leave them as zero
+ fbkey.is_single_buffer = true;
}
if (depth_surface) {
@@ -508,22 +556,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
// the shader doesn't actually write to it.
depth_surface->MarkAsModified(true, res_cache);
- if (regs.stencil_enable) {
- // Attach both depth and stencil
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
- depth_surface->Texture().handle, 0);
- } else {
- // Attach depth
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
- depth_surface->Texture().handle, 0);
- // Clear stencil attachment
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
- }
- } else {
- // Clear both depth and stencil attachment
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
- 0);
+ fbkey.zeta = depth_surface->Texture().handle;
+ fbkey.stencil_enable = regs.stencil_enable;
}
+
+ SetupCachedFramebuffer(fbkey, current_state);
+
SyncViewport(current_state);
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 988fa3e27..8a891ffc7 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -40,6 +40,7 @@ namespace OpenGL {
struct ScreenInfo;
struct DrawParameters;
+struct FramebufferCacheKey;
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
@@ -195,11 +196,12 @@ private:
OGLVertexArray>
vertex_array_cache;
+ std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache;
+
std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
OGLBufferCache buffer_cache;
- OGLFramebuffer framebuffer;
PrimitiveAssembler primitive_assembler{buffer_cache};
GLint uniform_buffer_alignment;
@@ -214,6 +216,8 @@ private:
void SetupShaders(GLenum primitive_mode);
+ void SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, OpenGLState& current_state);
+
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 038b25c75..a4265f498 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <boost/functional/hash.hpp>
#include "common/assert.h"
+#include "common/hash.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
@@ -66,14 +68,17 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
// stage here.
setup.SetProgramB(GetShaderCode(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
case Maxwell::ShaderProgram::VertexB:
+ CalculateProperties();
program_result = GLShader::GenerateVertexShader(setup);
gl_type = GL_VERTEX_SHADER;
break;
case Maxwell::ShaderProgram::Geometry:
+ CalculateProperties();
program_result = GLShader::GenerateGeometryShader(setup);
gl_type = GL_GEOMETRY_SHADER;
break;
case Maxwell::ShaderProgram::Fragment:
+ CalculateProperties();
program_result = GLShader::GenerateFragmentShader(setup);
gl_type = GL_FRAGMENT_SHADER;
break;
@@ -140,6 +145,46 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
return target_program.handle;
};
+static bool IsSchedInstruction(u32 offset, u32 main_offset) {
+ // sched instructions appear once every 4 instructions.
+ static constexpr std::size_t SchedPeriod = 4;
+ const std::size_t absolute_offset = offset - main_offset;
+ return (absolute_offset % SchedPeriod) == 0;
+}
+
+static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
+ const std::size_t start_offset = 10;
+ std::size_t offset = start_offset;
+ std::size_t size = start_offset * sizeof(u64);
+ while (offset < program.size()) {
+ const u64 inst = program[offset];
+ if (!IsSchedInstruction(offset, start_offset)) {
+ if (inst == 0 || (inst >> 52) == 0x50b) {
+ break;
+ }
+ }
+ size += 8;
+ offset++;
+ }
+ return size;
+}
+
+void CachedShader::CalculateProperties() {
+ setup.program.real_size = CalculateProgramSize(setup.program.code);
+ setup.program.real_size_b = 0;
+ setup.program.unique_identifier = Common::CityHash64(
+ reinterpret_cast<const char*>(setup.program.code.data()), setup.program.real_size);
+ if (program_type == Maxwell::ShaderProgram::VertexA) {
+ std::size_t seed = 0;
+ boost::hash_combine(seed, setup.program.unique_identifier);
+ setup.program.real_size_b = CalculateProgramSize(setup.program.code_b);
+ const u64 identifier_b = Common::CityHash64(
+ reinterpret_cast<const char*>(setup.program.code_b.data()), setup.program.real_size_b);
+ boost::hash_combine(seed, identifier_b);
+ setup.program.unique_identifier = static_cast<u64>(seed);
+ }
+}
+
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 08f470de3..b4ef6030d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -81,6 +81,8 @@ private:
GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology,
u32 max_vertices, const std::string& debug_name);
+ void CalculateProperties();
+
VAddr addr;
std::size_t shader_length;
Maxwell::ShaderProgram program_type;
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index d235bfcd4..e7057a9cb 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -50,6 +50,14 @@ public:
using std::runtime_error::runtime_error;
};
+/// Generates code to use for a swizzle operation.
+static std::string GetSwizzle(u64 elem) {
+ ASSERT(elem <= 3);
+ std::string swizzle = ".";
+ swizzle += "xyzw"[elem];
+ return swizzle;
+}
+
/// Translate topology
static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
switch (topology) {
@@ -1004,14 +1012,6 @@ private:
}
}
- /// Generates code to use for a swizzle operation.
- static std::string GetSwizzle(u64 elem) {
- ASSERT(elem <= 3);
- std::string swizzle = ".";
- swizzle += "xyzw"[elem];
- return swizzle;
- }
-
ShaderWriter& shader;
ShaderWriter& declarations;
std::vector<GLSLRegister> regs;
@@ -1343,7 +1343,7 @@ private:
regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
}
- void WriteTexsInstruction(const Instruction& instr, const std::string& texture) {
+ void WriteTexsInstructionFloat(const Instruction& instr, const std::string& texture) {
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
@@ -1368,6 +1368,38 @@ private:
}
}
+ void WriteTexsInstructionHalfFloat(const Instruction& instr, const std::string& texture) {
+ // TEXS.F16 destionation registers are packed in two registers in pairs (just like any half
+ // float instruction).
+
+ std::array<std::string, 4> components;
+ u32 written_components = 0;
+
+ for (u32 component = 0; component < 4; ++component) {
+ if (!instr.texs.IsComponentEnabled(component))
+ continue;
+ components[written_components++] = texture + GetSwizzle(component);
+ }
+ if (written_components == 0)
+ return;
+
+ const auto BuildComponent = [&](std::string low, std::string high, bool high_enabled) {
+ return "vec2(" + low + ", " + (high_enabled ? high : "0") + ')';
+ };
+
+ regs.SetRegisterToHalfFloat(
+ instr.gpr0, 0, BuildComponent(components[0], components[1], written_components > 1),
+ Tegra::Shader::HalfMerge::H0_H1, 1, 1);
+
+ if (written_components > 2) {
+ ASSERT(instr.texs.HasTwoDestinations());
+ regs.SetRegisterToHalfFloat(
+ instr.gpr28, 0,
+ BuildComponent(components[2], components[3], written_components > 3),
+ Tegra::Shader::HalfMerge::H0_H1, 1, 1);
+ }
+ }
+
static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) {
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D:
@@ -1515,6 +1547,254 @@ private:
}
}
+ std::pair<size_t, std::string> ValidateAndGetCoordinateElement(
+ const Tegra::Shader::TextureType texture_type, const bool depth_compare,
+ const bool is_array, const bool lod_bias_enabled, size_t max_coords, size_t max_inputs) {
+ const size_t coord_count = TextureCoordinates(texture_type);
+
+ size_t total_coord_count = coord_count + (is_array ? 1 : 0) + (depth_compare ? 1 : 0);
+ const size_t total_reg_count = total_coord_count + (lod_bias_enabled ? 1 : 0);
+ if (total_coord_count > max_coords || total_reg_count > max_inputs) {
+ UNIMPLEMENTED_MSG("Unsupported Texture operation");
+ total_coord_count = std::min(total_coord_count, max_coords);
+ }
+ // 1D.DC opengl is using a vec3 but 2nd component is ignored later.
+ total_coord_count +=
+ (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D)
+ ? 1
+ : 0;
+
+ constexpr std::array<const char*, 5> coord_container{
+ {"", "float coord = (", "vec2 coord = vec2(", "vec3 coord = vec3(",
+ "vec4 coord = vec4("}};
+
+ return std::pair<size_t, std::string>(coord_count, coord_container[total_coord_count]);
+ }
+
+ std::string GetTextureCode(const Tegra::Shader::Instruction& instr,
+ const Tegra::Shader::TextureType texture_type,
+ const Tegra::Shader::TextureProcessMode process_mode,
+ const bool depth_compare, const bool is_array,
+ const size_t bias_offset) {
+
+ if ((texture_type == Tegra::Shader::TextureType::Texture3D &&
+ (is_array || depth_compare)) ||
+ (texture_type == Tegra::Shader::TextureType::TextureCube && is_array &&
+ depth_compare)) {
+ UNIMPLEMENTED_MSG("This method is not supported.");
+ }
+
+ const std::string sampler =
+ GetSampler(instr.sampler, texture_type, is_array, depth_compare);
+
+ const bool lod_needed = process_mode == Tegra::Shader::TextureProcessMode::LZ ||
+ process_mode == Tegra::Shader::TextureProcessMode::LL ||
+ process_mode == Tegra::Shader::TextureProcessMode::LLA;
+
+ const bool gl_lod_supported = !(
+ (texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) ||
+ (texture_type == Tegra::Shader::TextureType::TextureCube && !is_array &&
+ depth_compare));
+
+ const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture(";
+ std::string texture = read_method + sampler + ", coord";
+
+ if (process_mode != Tegra::Shader::TextureProcessMode::None) {
+ if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
+ if (gl_lod_supported) {
+ texture += ", 0";
+ } else {
+ // Lod 0 is emulated by a big negative bias
+ // in scenarios that are not supported by glsl
+ texture += ", -1000";
+ }
+ } else {
+ // If present, lod or bias are always stored in the register indexed by the
+ // gpr20
+ // field with an offset depending on the usage of the other registers
+ texture += ',' + regs.GetRegisterAsFloat(instr.gpr20.Value() + bias_offset);
+ }
+ }
+ texture += ")";
+ return texture;
+ }
+
+ std::pair<std::string, std::string> GetTEXCode(
+ const Instruction& instr, const Tegra::Shader::TextureType texture_type,
+ const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare,
+ const bool is_array) {
+ const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None &&
+ process_mode != Tegra::Shader::TextureProcessMode::LZ);
+
+ const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement(
+ texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5);
+ // If enabled arrays index is always stored in the gpr8 field
+ const u64 array_register = instr.gpr8.Value();
+ // First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
+ const u64 coord_register = array_register + (is_array ? 1 : 0);
+
+ std::string coord = coord_dcl;
+ for (size_t i = 0; i < coord_count;) {
+ coord += regs.GetRegisterAsFloat(coord_register + i);
+ ++i;
+ if (i != coord_count) {
+ coord += ',';
+ }
+ }
+ // 1D.DC in opengl the 2nd component is ignored.
+ if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) {
+ coord += ",0.0";
+ }
+ if (depth_compare) {
+ // Depth is always stored in the register signaled by gpr20
+ // or in the next register if lod or bias are used
+ const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
+ coord += ',' + regs.GetRegisterAsFloat(depth_register);
+ }
+ if (is_array) {
+ coord += ',' + regs.GetRegisterAsInteger(array_register);
+ }
+ coord += ");";
+ return std::make_pair(
+ coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0));
+ }
+
+ std::pair<std::string, std::string> GetTEXSCode(
+ const Instruction& instr, const Tegra::Shader::TextureType texture_type,
+ const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare,
+ const bool is_array) {
+ const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None &&
+ process_mode != Tegra::Shader::TextureProcessMode::LZ);
+
+ const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement(
+ texture_type, depth_compare, is_array, lod_bias_enabled, 4, 4);
+ // If enabled arrays index is always stored in the gpr8 field
+ const u64 array_register = instr.gpr8.Value();
+ // First coordinate index is stored in gpr8 field or (gpr8 + 1) when arrays are used
+ const u64 coord_register = array_register + (is_array ? 1 : 0);
+ const u64 last_coord_register =
+ (is_array || !(lod_bias_enabled || depth_compare) || (coord_count > 2))
+ ? static_cast<u64>(instr.gpr20.Value())
+ : coord_register + 1;
+
+ std::string coord = coord_dcl;
+ for (size_t i = 0; i < coord_count; ++i) {
+ const bool last = (i == (coord_count - 1)) && (coord_count > 1);
+ coord += regs.GetRegisterAsFloat(last ? last_coord_register : coord_register + i);
+ if (i < coord_count - 1) {
+ coord += ',';
+ }
+ }
+
+ if (depth_compare) {
+ // Depth is always stored in the register signaled by gpr20
+ // or in the next register if lod or bias are used
+ const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
+ coord += ',' + regs.GetRegisterAsFloat(depth_register);
+ }
+ if (is_array) {
+ coord += ',' + regs.GetRegisterAsInteger(array_register);
+ }
+ coord += ");";
+
+ return std::make_pair(coord,
+ GetTextureCode(instr, texture_type, process_mode, depth_compare,
+ is_array, (coord_count > 2 ? 1 : 0)));
+ }
+
+ std::pair<std::string, std::string> GetTLD4Code(const Instruction& instr,
+ const Tegra::Shader::TextureType texture_type,
+ const bool depth_compare, const bool is_array) {
+
+ const size_t coord_count = TextureCoordinates(texture_type);
+ const size_t total_coord_count = coord_count + (is_array ? 1 : 0);
+ const size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0);
+
+ constexpr std::array<const char*, 5> coord_container{
+ {"", "", "vec2 coord = vec2(", "vec3 coord = vec3(", "vec4 coord = vec4("}};
+
+ // If enabled arrays index is always stored in the gpr8 field
+ const u64 array_register = instr.gpr8.Value();
+ // First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
+ const u64 coord_register = array_register + (is_array ? 1 : 0);
+
+ std::string coord = coord_container[total_coord_count];
+ for (size_t i = 0; i < coord_count;) {
+ coord += regs.GetRegisterAsFloat(coord_register + i);
+ ++i;
+ if (i != coord_count) {
+ coord += ',';
+ }
+ }
+
+ if (is_array) {
+ coord += ',' + regs.GetRegisterAsInteger(array_register);
+ }
+ coord += ");";
+
+ const std::string sampler =
+ GetSampler(instr.sampler, texture_type, is_array, depth_compare);
+
+ std::string texture = "textureGather(" + sampler + ", coord, ";
+ if (depth_compare) {
+ // Depth is always stored in the register signaled by gpr20
+ texture += regs.GetRegisterAsFloat(instr.gpr20.Value()) + ')';
+ } else {
+ texture += std::to_string(instr.tld4.component) + ')';
+ }
+ return std::make_pair(coord, texture);
+ }
+
+ std::pair<std::string, std::string> GetTLDSCode(const Instruction& instr,
+ const Tegra::Shader::TextureType texture_type,
+ const bool is_array) {
+
+ const size_t coord_count = TextureCoordinates(texture_type);
+ const size_t total_coord_count = coord_count + (is_array ? 1 : 0);
+ const bool lod_enabled =
+ instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL;
+
+ constexpr std::array<const char*, 4> coord_container{
+ {"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}};
+
+ std::string coord = coord_container[total_coord_count];
+
+ // If enabled arrays index is always stored in the gpr8 field
+ const u64 array_register = instr.gpr8.Value();
+
+ // if is array gpr20 is used
+ const u64 coord_register = is_array ? instr.gpr20.Value() : instr.gpr8.Value();
+
+ const u64 last_coord_register =
+ ((coord_count > 2) || (coord_count == 2 && !lod_enabled)) && !is_array
+ ? static_cast<u64>(instr.gpr20.Value())
+ : coord_register + 1;
+
+ for (size_t i = 0; i < coord_count; ++i) {
+ const bool last = (i == (coord_count - 1)) && (coord_count > 1);
+ coord += regs.GetRegisterAsInteger(last ? last_coord_register : coord_register + i);
+ if (i < coord_count - 1) {
+ coord += ',';
+ }
+ }
+ if (is_array) {
+ coord += ',' + regs.GetRegisterAsInteger(array_register);
+ }
+ coord += ");";
+
+ const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false);
+
+ std::string texture = "texelFetch(" + sampler + ", coords";
+
+ if (lod_enabled) {
+ // When lod is used always is in grp20
+ texture += ", " + regs.GetRegisterAsInteger(instr.gpr20) + ')';
+ } else {
+ texture += ", 0)";
+ }
+ return std::make_pair(coord, texture);
+ }
+
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -2574,168 +2854,32 @@ private:
case OpCode::Id::TEX: {
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
const bool is_array = instr.tex.array != 0;
-
+ const bool depth_compare =
+ instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
+ const auto process_mode = instr.tex.GetTextureProcessMode();
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
- const bool depth_compare =
- instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
- u32 num_coordinates = TextureCoordinates(texture_type);
- u32 start_index = 0;
- std::string array_elem;
- if (is_array) {
- array_elem = regs.GetRegisterAsInteger(instr.gpr8);
- start_index = 1;
- }
- const auto process_mode = instr.tex.GetTextureProcessMode();
- u32 start_index_b = 0;
- std::string lod_value;
- if (process_mode != Tegra::Shader::TextureProcessMode::LZ &&
- process_mode != Tegra::Shader::TextureProcessMode::None) {
- start_index_b = 1;
- lod_value = regs.GetRegisterAsFloat(instr.gpr20);
- }
-
- std::string depth_value;
- if (depth_compare) {
- depth_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + start_index_b);
- }
-
- bool depth_compare_extra = false;
+ const auto [coord, texture] =
+ GetTEXCode(instr, texture_type, process_mode, depth_compare, is_array);
const auto scope = shader.Scope();
-
- switch (num_coordinates) {
- case 1: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
- if (is_array) {
- if (depth_compare) {
- shader.AddLine("vec3 coords = vec3(" + x + ", " + depth_value + ", " +
- array_elem + ");");
- } else {
- shader.AddLine("vec2 coords = vec2(" + x + ", " + array_elem + ");");
- }
- } else {
- if (depth_compare) {
- shader.AddLine("vec2 coords = vec2(" + x + ", " + depth_value + ");");
- } else {
- shader.AddLine("float coords = " + x + ';');
- }
- }
- break;
- }
- case 2: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
- const std::string y =
- regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
- if (is_array) {
- if (depth_compare) {
- shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " +
- depth_value + ", " + array_elem + ");");
- } else {
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " +
- array_elem + ");");
- }
- } else {
- if (depth_compare) {
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " +
- depth_value + ");");
- } else {
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- }
- }
- break;
- }
- case 3: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
- const std::string y =
- regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
- const std::string z =
- regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 2);
- if (is_array) {
- depth_compare_extra = depth_compare;
- shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
- array_elem + ");");
- } else {
- if (depth_compare) {
- shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
- depth_value + ");");
- } else {
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
- }
- }
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
- static_cast<u32>(num_coordinates));
-
- // Fallback to interpreting as a 2D texture for now
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- texture_type = Tegra::Shader::TextureType::Texture2D;
- }
-
- const std::string sampler =
- GetSampler(instr.sampler, texture_type, is_array, depth_compare);
- // Add an extra scope and declare the texture coords inside to prevent
- // overwriting them in case they are used as outputs of the texs instruction.
-
- const std::string texture = [&]() {
- switch (instr.tex.GetTextureProcessMode()) {
- case Tegra::Shader::TextureProcessMode::None:
- if (depth_compare_extra) {
- return "texture(" + sampler + ", coords, " + depth_value + ')';
- }
- return "texture(" + sampler + ", coords)";
- case Tegra::Shader::TextureProcessMode::LZ:
- if (depth_compare_extra) {
- return "texture(" + sampler + ", coords, " + depth_value + ')';
- }
- return "textureLod(" + sampler + ", coords, 0.0)";
- case Tegra::Shader::TextureProcessMode::LB:
- case Tegra::Shader::TextureProcessMode::LBA:
- // TODO: Figure if A suffix changes the equation at all.
- if (depth_compare_extra) {
- LOG_WARNING(
- HW_GPU,
- "OpenGL Limitation: can't set bias value along depth compare");
- return "texture(" + sampler + ", coords, " + depth_value + ')';
- }
- return "texture(" + sampler + ", coords, " + lod_value + ')';
- case Tegra::Shader::TextureProcessMode::LL:
- case Tegra::Shader::TextureProcessMode::LLA:
- // TODO: Figure if A suffix changes the equation at all.
- if (depth_compare_extra) {
- LOG_WARNING(
- HW_GPU,
- "OpenGL Limitation: can't set lod value along depth compare");
- return "texture(" + sampler + ", coords, " + depth_value + ')';
- }
- return "textureLod(" + sampler + ", coords, " + lod_value + ')';
- default:
- UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
- static_cast<u32>(instr.tex.GetTextureProcessMode()));
- if (depth_compare_extra) {
- return "texture(" + sampler + ", coords, " + depth_value + ')';
- }
- return "texture(" + sampler + ", coords)";
- }
- }();
+ shader.AddLine(coord);
if (depth_compare) {
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
} else {
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
std::size_t dest_elem{};
for (std::size_t elem = 0; elem < 4; ++elem) {
if (!instr.tex.IsComponentEnabled(elem)) {
// Skip disabled components
continue;
}
- regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
+ regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
+ dest_elem);
++dest_elem;
}
}
@@ -2743,138 +2887,37 @@ private:
}
case OpCode::Id::TEXS: {
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
- bool is_array{instr.texs.IsArrayTexture()};
+ const bool is_array{instr.texs.IsArrayTexture()};
+ const bool depth_compare =
+ instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
+ const auto process_mode = instr.texs.GetTextureProcessMode();
UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
const auto scope = shader.Scope();
- const bool depth_compare =
- instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
- u32 num_coordinates = TextureCoordinates(texture_type);
- const auto process_mode = instr.texs.GetTextureProcessMode();
- u32 lod_offset = 0;
- if (process_mode == Tegra::Shader::TextureProcessMode::LL) {
- if (num_coordinates > 2) {
- shader.AddLine("float lod_value = " +
- regs.GetRegisterAsFloat(instr.gpr20.Value() + 1) + ';');
- lod_offset = 2;
- } else {
- shader.AddLine("float lod_value = " + regs.GetRegisterAsFloat(instr.gpr20) +
- ';');
- lod_offset = 1;
- }
- }
+ auto [coord, texture] =
+ GetTEXSCode(instr, texture_type, process_mode, depth_compare, is_array);
- switch (num_coordinates) {
- case 1: {
- shader.AddLine("float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';');
- break;
- }
- case 2: {
- if (is_array) {
- if (depth_compare) {
- const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
- shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
- index + ");");
- } else {
- const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + index +
- ");");
- }
- } else {
- if (lod_offset != 0) {
- if (depth_compare) {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y =
- regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string z =
- regs.GetRegisterAsFloat(instr.gpr20.Value() + lod_offset);
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z +
- ");");
- } else {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y =
- regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- }
- } else {
- if (depth_compare) {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y =
- regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z +
- ");");
- } else {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- }
- }
- }
- break;
- }
- case 3: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
- static_cast<u32>(num_coordinates));
+ shader.AddLine(coord);
- // Fallback to interpreting as a 2D texture for now
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- texture_type = Tegra::Shader::TextureType::Texture2D;
- is_array = false;
- }
- const std::string sampler =
- GetSampler(instr.sampler, texture_type, is_array, depth_compare);
-
- std::string texture = [&]() {
- switch (process_mode) {
- case Tegra::Shader::TextureProcessMode::None:
- return "texture(" + sampler + ", coords)";
- case Tegra::Shader::TextureProcessMode::LZ:
- if (depth_compare && is_array) {
- return "texture(" + sampler + ", coords)";
- } else {
- return "textureLod(" + sampler + ", coords, 0.0)";
- }
- break;
- case Tegra::Shader::TextureProcessMode::LL:
- return "textureLod(" + sampler + ", coords, lod_value)";
- default:
- UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
- static_cast<u32>(instr.texs.GetTextureProcessMode()));
- return "texture(" + sampler + ", coords)";
- }
- }();
if (depth_compare) {
texture = "vec4(" + texture + ')';
}
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
- WriteTexsInstruction(instr, texture);
+ if (instr.texs.fp32_flag) {
+ WriteTexsInstructionFloat(instr, "texture_tmp");
+ } else {
+ WriteTexsInstructionHalfFloat(instr, "texture_tmp");
+ }
break;
}
case OpCode::Id::TLDS: {
const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()};
const bool is_array{instr.tlds.IsArrayTexture()};
- ASSERT(texture_type == Tegra::Shader::TextureType::Texture2D);
- ASSERT(is_array == false);
-
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
@@ -2882,54 +2925,16 @@ private:
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
"MZ is not implemented");
- u32 extra_op_offset = 0;
+ const auto [coord, texture] = GetTLDSCode(instr, texture_type, is_array);
- ShaderScopedScope scope = shader.Scope();
-
- switch (texture_type) {
- case Tegra::Shader::TextureType::Texture1D: {
- const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
- shader.AddLine("float coords = " + x + ';');
- break;
- }
- case Tegra::Shader::TextureType::Texture2D: {
- UNIMPLEMENTED_IF_MSG(is_array, "Unhandled 2d array texture");
-
- const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
- const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
- // shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
- shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
- extra_op_offset = 1;
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<u32>(texture_type));
- }
- const std::string sampler =
- GetSampler(instr.sampler, texture_type, is_array, false);
-
- const std::string texture = [&]() {
- switch (instr.tlds.GetTextureProcessMode()) {
- case Tegra::Shader::TextureProcessMode::LZ:
- return "texelFetch(" + sampler + ", coords, 0)";
- case Tegra::Shader::TextureProcessMode::LL:
- shader.AddLine(
- "float lod = " +
- regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
- return "texelFetch(" + sampler + ", coords, lod)";
- default:
- UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
- static_cast<u32>(instr.tlds.GetTextureProcessMode()));
- return "texelFetch(" + sampler + ", coords, 0)";
- }
- }();
+ const auto scope = shader.Scope();
- WriteTexsInstruction(instr, texture);
+ shader.AddLine(coord);
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
+ WriteTexsInstructionFloat(instr, "texture_tmp");
break;
}
case OpCode::Id::TLD4: {
- ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D);
- ASSERT(instr.tld4.array == 0);
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
@@ -2939,56 +2944,29 @@ private:
"NDV is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP),
"PTP is not implemented");
+
+ auto texture_type = instr.tld4.texture_type.Value();
const bool depth_compare =
instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
- auto texture_type = instr.tld4.texture_type.Value();
- u32 num_coordinates = TextureCoordinates(texture_type);
- if (depth_compare)
- num_coordinates += 1;
-
- const auto scope = shader.Scope();
+ const bool is_array = instr.tld4.array != 0;
- switch (num_coordinates) {
- case 2: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- break;
- }
- case 3: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
- static_cast<u32>(num_coordinates));
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- texture_type = Tegra::Shader::TextureType::Texture2D;
- }
+ const auto [coord, texture] =
+ GetTLD4Code(instr, texture_type, depth_compare, is_array);
- const std::string sampler =
- GetSampler(instr.sampler, texture_type, false, depth_compare);
+ const auto scope = shader.Scope();
- const std::string texture = "textureGather(" + sampler + ", coords, " +
- std::to_string(instr.tld4.component) + ')';
+ shader.AddLine(coord);
+ std::size_t dest_elem{};
- if (depth_compare) {
- regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
- } else {
- std::size_t dest_elem{};
- for (std::size_t elem = 0; elem < 4; ++elem) {
- if (!instr.tex.IsComponentEnabled(elem)) {
- // Skip disabled components
- continue;
- }
- regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
- ++dest_elem;
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
+ for (std::size_t elem = 0; elem < 4; ++elem) {
+ if (!instr.tex.IsComponentEnabled(elem)) {
+ // Skip disabled components
+ continue;
}
+ regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
+ dest_elem);
+ ++dest_elem;
}
break;
}
@@ -3002,27 +2980,31 @@ private:
const auto scope = shader.Scope();
+ std::string coords;
+
const bool depth_compare =
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
- const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
- // TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
+
const std::string sampler = GetSampler(
instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare);
- if (depth_compare) {
- // Note: TLD4S coordinate encoding works just like TEXS's
- const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- shader.AddLine("vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");");
- } else {
- shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");");
- }
- std::string texture = "textureGather(" + sampler + ", coords, " +
- std::to_string(instr.tld4s.component) + ')';
- if (depth_compare) {
- texture = "vec4(" + texture + ')';
+ const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
+ coords = "vec2 coords = vec2(" + op_a + ", ";
+ std::string texture = "textureGather(" + sampler + ", coords, ";
+
+ if (!depth_compare) {
+ const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
+ coords += op_b + ");";
+ texture += std::to_string(instr.tld4s.component) + ')';
+ } else {
+ const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20);
+ coords += op_b + ");";
+ texture += op_c + ')';
}
- WriteTexsInstruction(instr, texture);
+ shader.AddLine(coords);
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
+ WriteTexsInstructionFloat(instr, "texture_tmp");
break;
}
case OpCode::Id::TXQ: {
@@ -3934,4 +3916,4 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
return {};
}
-} // namespace OpenGL::GLShader::Decompiler
+} // namespace OpenGL::GLShader::Decompiler \ No newline at end of file
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 23ed91e27..5d0819dc5 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <fmt/format.h>
#include "common/assert.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
@@ -16,6 +17,8 @@ static constexpr u32 PROGRAM_OFFSET{10};
ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
std::string out = "#version 430 core\n";
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
+ const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
+ out += "// Shader Unique Id: VS" + id + "\n\n";
out += Decompiler::GetCommonDeclarations();
out += R"(
@@ -84,6 +87,8 @@ void main() {
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
// Version is intentionally skipped in shader generation, it's added by the lazy compilation.
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
+ const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
+ out += "// Shader Unique Id: GS" + id + "\n\n";
out += Decompiler::GetCommonDeclarations();
out += "bool exec_geometry();\n";
@@ -117,6 +122,8 @@ void main() {
ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
std::string out = "#version 430 core\n";
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
+ const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
+ out += "// Shader Unique Id: FS" + id + "\n\n";
out += Decompiler::GetCommonDeclarations();
out += "bool exec_fragment();\n";
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index 4fa6d7612..fcc20d3b4 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -177,6 +177,9 @@ struct ShaderSetup {
struct {
ProgramCode code;
ProgramCode code_b; // Used for dual vertex shaders
+ u64 unique_identifier;
+ std::size_t real_size;
+ std::size_t real_size_b;
} program;
/// Used in scenarios where we have a dual vertex shaders
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 0dd3eb2e4..e23cfecbc 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -125,6 +125,75 @@ enum class SurfaceTarget {
TextureCubeArray,
};
+constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 4, // ASTC_2D_8X8
+ 4, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 4, // ASTC_2D_8X8_SRGB
+ 4, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 4, // ASTC_2D_5X5
+ 4, // ASTC_2D_5X5_SRGB
+ 4, // ASTC_2D_10X8
+ 4, // ASTC_2D_10X8_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+}};
+
/**
* Gets the compression factor for the specified PixelFormat. This applies to just the
* "compressed width" and "compressed height", not the overall compression factor of a
@@ -135,304 +204,237 @@ static constexpr u32 GetCompressionFactor(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
- constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // G8R8U
- 1, // G8R8S
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // R32UI
- 4, // ASTC_2D_8X8
- 4, // ASTC_2D_8X5
- 4, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 4, // ASTC_2D_8X8_SRGB
- 4, // ASTC_2D_8X5_SRGB
- 4, // ASTC_2D_5X4_SRGB
- 4, // ASTC_2D_5X5
- 4, // ASTC_2D_5X5_SRGB
- 4, // ASTC_2D_10X8
- 4, // ASTC_2D_10X8_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
- }};
-
ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
return compression_factor_table[static_cast<std::size_t>(format)];
}
+constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 8, // ASTC_2D_8X5
+ 5, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 8, // ASTC_2D_8X8_SRGB
+ 8, // ASTC_2D_8X5_SRGB
+ 5, // ASTC_2D_5X4_SRGB
+ 5, // ASTC_2D_5X5
+ 5, // ASTC_2D_5X5_SRGB
+ 10, // ASTC_2D_10X8
+ 10, // ASTC_2D_10X8_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+}};
+
static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
- constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // G8R8U
- 1, // G8R8S
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // R32UI
- 8, // ASTC_2D_8X8
- 8, // ASTC_2D_8X5
- 5, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 8, // ASTC_2D_8X8_SRGB
- 8, // ASTC_2D_8X5_SRGB
- 5, // ASTC_2D_5X4_SRGB
- 5, // ASTC_2D_5X5
- 5, // ASTC_2D_5X5_SRGB
- 10, // ASTC_2D_10X8
- 10, // ASTC_2D_10X8_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
- }};
+
ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
return block_width_table[static_cast<std::size_t>(format)];
}
+constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 5, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 8, // ASTC_2D_8X8_SRGB
+ 5, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 5, // ASTC_2D_5X5
+ 5, // ASTC_2D_5X5_SRGB
+ 8, // ASTC_2D_10X8
+ 8, // ASTC_2D_10X8_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+}};
+
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
- constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // G8R8U
- 1, // G8R8S
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // R32UI
- 8, // ASTC_2D_8X8
- 5, // ASTC_2D_8X5
- 4, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 8, // ASTC_2D_8X8_SRGB
- 5, // ASTC_2D_8X5_SRGB
- 4, // ASTC_2D_5X4_SRGB
- 5, // ASTC_2D_5X5
- 5, // ASTC_2D_5X5_SRGB
- 8, // ASTC_2D_10X8
- 8, // ASTC_2D_10X8_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
- }};
-
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
return block_height_table[static_cast<std::size_t>(format)];
}
+constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
+ 32, // ABGR8U
+ 32, // ABGR8S
+ 32, // ABGR8UI
+ 16, // B5G6R5U
+ 32, // A2B10G10R10U
+ 16, // A1B5G5R5U
+ 8, // R8U
+ 8, // R8UI
+ 64, // RGBA16F
+ 64, // RGBA16U
+ 64, // RGBA16UI
+ 32, // R11FG11FB10F
+ 128, // RGBA32UI
+ 64, // DXT1
+ 128, // DXT23
+ 128, // DXT45
+ 64, // DXN1
+ 128, // DXN2UNORM
+ 128, // DXN2SNORM
+ 128, // BC7U
+ 128, // BC6H_UF16
+ 128, // BC6H_SF16
+ 128, // ASTC_2D_4X4
+ 16, // G8R8U
+ 16, // G8R8S
+ 32, // BGRA8
+ 128, // RGBA32F
+ 64, // RG32F
+ 32, // R32F
+ 16, // R16F
+ 16, // R16U
+ 16, // R16S
+ 16, // R16UI
+ 16, // R16I
+ 32, // RG16
+ 32, // RG16F
+ 32, // RG16UI
+ 32, // RG16I
+ 32, // RG16S
+ 96, // RGB32F
+ 32, // RGBA8_SRGB
+ 16, // RG8U
+ 16, // RG8S
+ 64, // RG32UI
+ 32, // R32UI
+ 128, // ASTC_2D_8X8
+ 128, // ASTC_2D_8X5
+ 128, // ASTC_2D_5X4
+ 32, // BGRA8_SRGB
+ 64, // DXT1_SRGB
+ 128, // DXT23_SRGB
+ 128, // DXT45_SRGB
+ 128, // BC7U
+ 128, // ASTC_2D_4X4_SRGB
+ 128, // ASTC_2D_8X8_SRGB
+ 128, // ASTC_2D_8X5_SRGB
+ 128, // ASTC_2D_5X4_SRGB
+ 128, // ASTC_2D_5X5
+ 128, // ASTC_2D_5X5_SRGB
+ 128, // ASTC_2D_10X8
+ 128, // ASTC_2D_10X8_SRGB
+ 32, // Z32F
+ 16, // Z16
+ 32, // Z24S8
+ 32, // S8Z24
+ 64, // Z32FS8
+}};
+
static constexpr u32 GetFormatBpp(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
- constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
- 32, // ABGR8U
- 32, // ABGR8S
- 32, // ABGR8UI
- 16, // B5G6R5U
- 32, // A2B10G10R10U
- 16, // A1B5G5R5U
- 8, // R8U
- 8, // R8UI
- 64, // RGBA16F
- 64, // RGBA16U
- 64, // RGBA16UI
- 32, // R11FG11FB10F
- 128, // RGBA32UI
- 64, // DXT1
- 128, // DXT23
- 128, // DXT45
- 64, // DXN1
- 128, // DXN2UNORM
- 128, // DXN2SNORM
- 128, // BC7U
- 128, // BC6H_UF16
- 128, // BC6H_SF16
- 128, // ASTC_2D_4X4
- 16, // G8R8U
- 16, // G8R8S
- 32, // BGRA8
- 128, // RGBA32F
- 64, // RG32F
- 32, // R32F
- 16, // R16F
- 16, // R16U
- 16, // R16S
- 16, // R16UI
- 16, // R16I
- 32, // RG16
- 32, // RG16F
- 32, // RG16UI
- 32, // RG16I
- 32, // RG16S
- 96, // RGB32F
- 32, // RGBA8_SRGB
- 16, // RG8U
- 16, // RG8S
- 64, // RG32UI
- 32, // R32UI
- 128, // ASTC_2D_8X8
- 128, // ASTC_2D_8X5
- 128, // ASTC_2D_5X4
- 32, // BGRA8_SRGB
- 64, // DXT1_SRGB
- 128, // DXT23_SRGB
- 128, // DXT45_SRGB
- 128, // BC7U
- 128, // ASTC_2D_4X4_SRGB
- 128, // ASTC_2D_8X8_SRGB
- 128, // ASTC_2D_8X5_SRGB
- 128, // ASTC_2D_5X4_SRGB
- 128, // ASTC_2D_5X5
- 128, // ASTC_2D_5X5_SRGB
- 128, // ASTC_2D_10X8
- 128, // ASTC_2D_10X8_SRGB
- 32, // Z32F
- 16, // Z16
- 32, // Z24S8
- 32, // S8Z24
- 64, // Z32FS8
- }};
-
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
return bpp_table[static_cast<std::size_t>(format)];
}
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 97a1633b0..eb2077b0f 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -206,60 +206,57 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
void Config::ReadPlayerValues() {
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- Settings::values.players[p].connected =
- qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
+ auto& player = Settings::values.players[p];
- Settings::values.players[p].type = static_cast<Settings::ControllerType>(
+ player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
+
+ player.type = static_cast<Settings::ControllerType>(
qt_config
->value(QString("player_%1_type").arg(p),
static_cast<u8>(Settings::ControllerType::DualJoycon))
.toUInt());
- Settings::values.players[p].body_color_left =
- qt_config
- ->value(QString("player_%1_body_color_left").arg(p),
- Settings::JOYCON_BODY_NEON_BLUE)
- .toUInt();
- Settings::values.players[p].body_color_right =
- qt_config
- ->value(QString("player_%1_body_color_right").arg(p),
- Settings::JOYCON_BODY_NEON_RED)
- .toUInt();
- Settings::values.players[p].button_color_left =
- qt_config
- ->value(QString("player_%1_button_color_left").arg(p),
- Settings::JOYCON_BUTTONS_NEON_BLUE)
- .toUInt();
- Settings::values.players[p].button_color_right =
- qt_config
- ->value(QString("player_%1_button_color_right").arg(p),
- Settings::JOYCON_BUTTONS_NEON_RED)
- .toUInt();
+ player.body_color_left = qt_config
+ ->value(QString("player_%1_body_color_left").arg(p),
+ Settings::JOYCON_BODY_NEON_BLUE)
+ .toUInt();
+ player.body_color_right = qt_config
+ ->value(QString("player_%1_body_color_right").arg(p),
+ Settings::JOYCON_BODY_NEON_RED)
+ .toUInt();
+ player.button_color_left = qt_config
+ ->value(QString("player_%1_button_color_left").arg(p),
+ Settings::JOYCON_BUTTONS_NEON_BLUE)
+ .toUInt();
+ player.button_color_right = qt_config
+ ->value(QString("player_%1_button_color_right").arg(p),
+ Settings::JOYCON_BUTTONS_NEON_RED)
+ .toUInt();
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- Settings::values.players[p].buttons[i] =
+ player.buttons[i] =
qt_config
->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
- if (Settings::values.players[p].buttons[i].empty())
- Settings::values.players[p].buttons[i] = default_param;
+ if (player.buttons[i].empty())
+ player.buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
- Settings::values.players[p].analogs[i] =
+ player.analogs[i] =
qt_config
->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
- if (Settings::values.players[p].analogs[i].empty())
- Settings::values.players[p].analogs[i] = default_param;
+ if (player.analogs[i].empty())
+ player.analogs[i] = default_param;
}
}
@@ -526,30 +523,28 @@ void Config::ReadValues() {
}
void Config::SavePlayerValues() {
- for (int p = 0; p < Settings::values.players.size(); ++p) {
- qt_config->setValue(QString("player_%1_connected").arg(p),
- Settings::values.players[p].connected);
- qt_config->setValue(QString("player_%1_type").arg(p),
- static_cast<u8>(Settings::values.players[p].type));
-
- qt_config->setValue(QString("player_%1_body_color_left").arg(p),
- Settings::values.players[p].body_color_left);
- qt_config->setValue(QString("player_%1_body_color_right").arg(p),
- Settings::values.players[p].body_color_right);
+ for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ const auto& player = Settings::values.players[p];
+
+ qt_config->setValue(QString("player_%1_connected").arg(p), player.connected);
+ qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type));
+
+ qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left);
+ qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right);
qt_config->setValue(QString("player_%1_button_color_left").arg(p),
- Settings::values.players[p].button_color_left);
+ player.button_color_left);
qt_config->setValue(QString("player_%1_button_color_right").arg(p),
- Settings::values.players[p].button_color_right);
+ player.button_color_right);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
qt_config->setValue(QString("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(Settings::values.players[p].buttons[i]));
+ QString::fromStdString(player.buttons[i]));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
qt_config->setValue(QString("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(Settings::values.players[p].analogs[i]));
+ QString::fromStdString(player.analogs[i]));
}
}
}
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 96c57fe97..f9c18ede4 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -153,7 +153,7 @@ QString WaitTreeWaitObject::GetText() const {
std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
switch (object.GetHandleType()) {
- case Kernel::HandleType::Event:
+ case Kernel::HandleType::ReadableEvent:
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
case Kernel::HandleType::Timer:
return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 553269269..b37710f59 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -86,6 +86,37 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
out.chop(1);
return out;
}
+
+QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name,
+ const std::vector<u8>& icon, Loader::AppLoader& loader,
+ u64 program_id, const CompatibilityList& compatibility_list,
+ const FileSys::PatchManager& patch) {
+ const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
+
+ // The game list uses this as compatibility number for untested games
+ QString compatibility{"99"};
+ if (it != compatibility_list.end()) {
+ compatibility = it->second.first;
+ }
+
+ const auto file_type = loader.GetFileType();
+ const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type));
+
+ QList<QStandardItem*> list{
+ new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name),
+ file_type_string, program_id),
+ new GameListItemCompat(compatibility),
+ new GameListItem(file_type_string),
+ new GameListItemSize(FileUtil::GetSize(path)),
+ };
+
+ if (UISettings::values.show_add_ons) {
+ list.insert(
+ 2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable())));
+ }
+
+ return list;
+}
} // Anonymous namespace
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
@@ -116,29 +147,8 @@ void GameListWorker::AddInstalledTitlesToGameList() {
if (control != nullptr)
GetMetadataFromControlNCA(patch, *control, icon, name);
- auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
-
- // The game list uses this as compatibility number for untested games
- QString compatibility("99");
- if (it != compatibility_list.end())
- compatibility = it->second.first;
-
- QList<QStandardItem*> list{
- new GameListItemPath(
- FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
- program_id),
- new GameListItemCompat(compatibility),
- new GameListItem(
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
- new GameListItemSize(file->GetSize()),
- };
-
- if (UISettings::values.show_add_ons) {
- list.insert(2, new GameListItem(FormatPatchNameVersions(patch, *loader)));
- }
-
- emit EntryReady(list);
+ emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
+ compatibility_list, patch));
}
const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application,
@@ -155,14 +165,14 @@ void GameListWorker::AddInstalledTitlesToGameList() {
void GameListWorker::FillControlMap(const std::string& dir_path) {
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
- std::string physical_name = directory + DIR_SEP + virtual_name;
-
- if (stop_processing)
- return false; // Breaks the callback loop.
+ if (stop_processing) {
+ // Breaks the callback loop
+ return false;
+ }
- bool is_dir = FileUtil::IsDirectory(physical_name);
- QFileInfo file_info(physical_name.c_str());
- if (!is_dir && file_info.suffix().toStdString() == "nca") {
+ const std::string physical_name = directory + DIR_SEP + virtual_name;
+ const QFileInfo file_info(QString::fromStdString(physical_name));
+ if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) {
auto nca =
std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
if (nca->GetType() == FileSys::NCAContentType::Control) {
@@ -179,20 +189,25 @@ void GameListWorker::FillControlMap(const std::string& dir_path) {
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
- std::string physical_name = directory + DIR_SEP + virtual_name;
-
- if (stop_processing)
- return false; // Breaks the callback loop.
+ if (stop_processing) {
+ // Breaks the callback loop.
+ return false;
+ }
- bool is_dir = FileUtil::IsDirectory(physical_name);
+ const std::string physical_name = directory + DIR_SEP + virtual_name;
+ const bool is_dir = FileUtil::IsDirectory(physical_name);
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
- std::unique_ptr<Loader::AppLoader> loader =
- Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
- if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
- loader->GetFileType() == Loader::FileType::Error) &&
- !UISettings::values.show_unknown))
+ auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
+ if (!loader) {
return true;
+ }
+
+ const auto file_type = loader->GetFileType();
+ if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) &&
+ !UISettings::values.show_unknown) {
+ return true;
+ }
std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon);
@@ -214,30 +229,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
}
}
- auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
-
- // The game list uses this as compatibility number for untested games
- QString compatibility("99");
- if (it != compatibility_list.end())
- compatibility = it->second.first;
-
- QList<QStandardItem*> list{
- new GameListItemPath(
- FormatGameName(physical_name), icon, QString::fromStdString(name),
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
- program_id),
- new GameListItemCompat(compatibility),
- new GameListItem(
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
- new GameListItemSize(FileUtil::GetSize(physical_name)),
- };
-
- if (UISettings::values.show_add_ons) {
- list.insert(2, new GameListItem(FormatPatchNameVersions(
- patch, *loader, loader->IsRomFSUpdatable())));
- }
-
- emit EntryReady(std::move(list));
+ emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
+ compatibility_list, patch));
} else if (is_dir && recursion > 0) {
watch_list.append(QString::fromStdString(physical_name));
AddFstEntriesToGameList(physical_name, recursion - 1);