summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp19
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp1377
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h441
3 files changed, 664 insertions, 1173 deletions
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 52855120c..067cafb85 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -60,22 +60,9 @@ std::string GetDriverVersion(const Device& device) {
return GetReadableVersion(version);
}
-std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_extensions) {
- std::sort(std::begin(available_extensions), std::end(available_extensions));
-
- static constexpr std::size_t AverageExtensionSize = 64;
- std::string separated_extensions;
- separated_extensions.reserve(available_extensions.size() * AverageExtensionSize);
-
- const auto end = std::end(available_extensions);
- for (auto extension = std::begin(available_extensions); extension != end; ++extension) {
- if (const bool is_last = extension + 1 == end; is_last) {
- separated_extensions += *extension;
- } else {
- separated_extensions += fmt::format("{},", *extension);
- }
- }
- return separated_extensions;
+std::string BuildCommaSeparatedExtensions(
+ const std::set<std::string, std::less<>>& available_extensions) {
+ return fmt::format("{}", fmt::join(available_extensions, ","));
}
} // Anonymous namespace
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index fd1c5a683..1458ec4c8 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -74,30 +74,6 @@ enum class NvidiaArchitecture {
VoltaOrOlder,
};
-constexpr std::array REQUIRED_EXTENSIONS{
- VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
- VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
-#ifdef _WIN32
- VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME,
-#endif
-#ifdef __unix__
- VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
-#endif
-};
-
-constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_2{
- VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME,
- VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
- VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
- VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME,
- VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME,
- VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
-};
-
-constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_3{
- VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME,
-};
-
template <typename T>
void SetNext(void**& next, T& data) {
*next = &data;
@@ -286,24 +262,9 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
return format_properties;
}
-std::vector<std::string> GetSupportedExtensions(vk::PhysicalDevice physical) {
- const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
- std::vector<std::string> supported_extensions;
- supported_extensions.reserve(extensions.size());
- for (const auto& extension : extensions) {
- supported_extensions.emplace_back(extension.extensionName);
- }
- return supported_extensions;
-}
-
-bool IsExtensionSupported(std::span<const std::string> supported_extensions,
- std::string_view extension) {
- return std::ranges::find(supported_extensions, extension) != supported_extensions.end();
-}
-
NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
- std::span<const std::string> exts) {
- if (IsExtensionSupported(exts, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
+ const std::set<std::string, std::less<>>& exts) {
+ if (exts.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{};
shading_rate_props.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR;
@@ -316,423 +277,39 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
return NvidiaArchitecture::AmpereOrNewer;
}
}
- if (IsExtensionSupported(exts, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) {
+ if (exts.contains(VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) {
return NvidiaArchitecture::Turing;
}
return NvidiaArchitecture::VoltaOrOlder;
}
+
+std::vector<const char*> ExtensionListForVulkan(
+ const std::set<std::string, std::less<>>& extensions) {
+ std::vector<const char*> output;
+ for (const auto& extension : extensions) {
+ output.push_back(extension.c_str());
+ }
+ return output;
+}
+
} // Anonymous namespace
Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld_)
- : instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
- instance_version{properties.apiVersion}, supported_extensions{GetSupportedExtensions(
- physical)},
+ : instance{instance_}, dld{dld_}, physical{physical_},
format_properties(GetFormatProperties(physical)) {
- CheckSuitability(surface != nullptr);
+ if (!GetSuitability(surface != nullptr)) {
+ throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER);
+ }
SetupFamilies(surface);
- SetupFeatures();
- SetupProperties();
-
const auto queue_cis = GetDeviceQueueCreateInfos();
- const std::vector extensions = LoadExtensions(surface != nullptr);
-
- VkPhysicalDeviceFeatures2 features2{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
- .pNext = nullptr,
- .features{
- .robustBufferAccess = true,
- .fullDrawIndexUint32 = false,
- .imageCubeArray = true,
- .independentBlend = true,
- .geometryShader = true,
- .tessellationShader = true,
- .sampleRateShading = true,
- .dualSrcBlend = true,
- .logicOp = true,
- .multiDrawIndirect = true,
- .drawIndirectFirstInstance = true,
- .depthClamp = true,
- .depthBiasClamp = true,
- .fillModeNonSolid = true,
- .depthBounds = is_depth_bounds_supported,
- .wideLines = true,
- .largePoints = true,
- .alphaToOne = false,
- .multiViewport = true,
- .samplerAnisotropy = true,
- .textureCompressionETC2 = false,
- .textureCompressionASTC_LDR = is_optimal_astc_supported,
- .textureCompressionBC = false,
- .occlusionQueryPrecise = true,
- .pipelineStatisticsQuery = false,
- .vertexPipelineStoresAndAtomics = true,
- .fragmentStoresAndAtomics = true,
- .shaderTessellationAndGeometryPointSize = false,
- .shaderImageGatherExtended = true,
- .shaderStorageImageExtendedFormats = false,
- .shaderStorageImageMultisample = is_shader_storage_image_multisample,
- .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
- .shaderStorageImageWriteWithoutFormat = true,
- .shaderUniformBufferArrayDynamicIndexing = false,
- .shaderSampledImageArrayDynamicIndexing = false,
- .shaderStorageBufferArrayDynamicIndexing = false,
- .shaderStorageImageArrayDynamicIndexing = false,
- .shaderClipDistance = true,
- .shaderCullDistance = true,
- .shaderFloat64 = is_shader_float64_supported,
- .shaderInt64 = is_shader_int64_supported,
- .shaderInt16 = is_shader_int16_supported,
- .shaderResourceResidency = false,
- .shaderResourceMinLod = false,
- .sparseBinding = false,
- .sparseResidencyBuffer = false,
- .sparseResidencyImage2D = false,
- .sparseResidencyImage3D = false,
- .sparseResidency2Samples = false,
- .sparseResidency4Samples = false,
- .sparseResidency8Samples = false,
- .sparseResidency16Samples = false,
- .sparseResidencyAliased = false,
- .variableMultisampleRate = false,
- .inheritedQueries = false,
- },
- };
- const void* first_next = &features2;
- void** next = &features2.pNext;
-
- VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
- .pNext = nullptr,
- .timelineSemaphore = true,
- };
- SetNext(next, timeline_semaphore);
-
- VkPhysicalDevice16BitStorageFeatures bit16_storage{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
- .pNext = nullptr,
- .storageBuffer16BitAccess = true,
- .uniformAndStorageBuffer16BitAccess = true,
- .storagePushConstant16 = false,
- .storageInputOutput16 = false,
- };
- SetNext(next, bit16_storage);
-
- VkPhysicalDevice8BitStorageFeatures bit8_storage{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
- .pNext = nullptr,
- .storageBuffer8BitAccess = true,
- .uniformAndStorageBuffer8BitAccess = true,
- .storagePushConstant8 = false,
- };
- SetNext(next, bit8_storage);
-
- VkPhysicalDeviceRobustness2FeaturesEXT robustness2{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT,
- .pNext = nullptr,
- .robustBufferAccess2 = true,
- .robustImageAccess2 = true,
- .nullDescriptor = true,
- };
- SetNext(next, robustness2);
-
- VkPhysicalDeviceHostQueryResetFeatures host_query_reset{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES,
- .pNext = nullptr,
- .hostQueryReset = true,
- };
- SetNext(next, host_query_reset);
-
- VkPhysicalDeviceVariablePointerFeatures variable_pointers{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
- .pNext = nullptr,
- .variablePointersStorageBuffer = VK_TRUE,
- .variablePointers = VK_TRUE,
- };
- SetNext(next, variable_pointers);
-
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES,
- .pNext = nullptr,
- .shaderDemoteToHelperInvocation = true,
- };
- SetNext(next, demote);
-
- VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES,
- .pNext = nullptr,
- .shaderDrawParameters = true,
- };
- SetNext(next, draw_parameters);
-
- VkPhysicalDeviceShaderFloat16Int8Features float16_int8;
- if (is_int8_supported || is_float16_supported) {
- float16_int8 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
- .pNext = nullptr,
- .shaderFloat16 = is_float16_supported,
- .shaderInt8 = is_int8_supported,
- };
- SetNext(next, float16_int8);
- }
- if (!is_float16_supported) {
- LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
- }
- if (!is_int8_supported) {
- LOG_INFO(Render_Vulkan, "Device doesn't support int8 natively");
- }
-
- if (!nv_viewport_swizzle) {
- LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles");
- }
-
- if (!nv_viewport_array2) {
- LOG_INFO(Render_Vulkan, "Device doesn't support viewport masks");
- }
-
- if (!nv_geometry_shader_passthrough) {
- LOG_INFO(Render_Vulkan, "Device doesn't support passthrough geometry shaders");
- }
-
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures std430_layout;
- if (khr_uniform_buffer_standard_layout) {
- std430_layout = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES,
- .pNext = nullptr,
- .uniformBufferStandardLayout = true,
- };
- SetNext(next, std430_layout);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
- }
-
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
- if (ext_index_type_uint8) {
- index_type_uint8 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
- .pNext = nullptr,
- .indexTypeUint8 = true,
- };
- SetNext(next, index_type_uint8);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
- }
-
- VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart;
- if (is_topology_list_restart_supported || is_patch_list_restart_supported) {
- primitive_topology_list_restart = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT,
- .pNext = nullptr,
- .primitiveTopologyListRestart = is_topology_list_restart_supported,
- .primitiveTopologyPatchListRestart = is_patch_list_restart_supported,
- };
- SetNext(next, primitive_topology_list_restart);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support list topology primitive restart");
- }
-
- VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
- if (ext_transform_feedback) {
- transform_feedback = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT,
- .pNext = nullptr,
- .transformFeedback = true,
- .geometryStreams = true,
- };
- SetNext(next, transform_feedback);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
- }
-
- VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border;
- if (ext_custom_border_color) {
- custom_border = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT,
- .pNext = nullptr,
- .customBorderColors = VK_TRUE,
- .customBorderColorWithoutFormat = VK_TRUE,
- };
- SetNext(next, custom_border);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
- }
-
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
- if (ext_extended_dynamic_state) {
- dynamic_state = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT,
- .pNext = nullptr,
- .extendedDynamicState = VK_TRUE,
- };
- SetNext(next, dynamic_state);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
- }
-
- VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2;
- if (ext_extended_dynamic_state_2) {
- dynamic_state_2 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT,
- .pNext = nullptr,
- .extendedDynamicState2 = VK_TRUE,
- .extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE,
- .extendedDynamicState2PatchControlPoints = VK_FALSE,
- };
- SetNext(next, dynamic_state_2);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2");
- }
- VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3;
- if (ext_extended_dynamic_state_3) {
- dynamic_state_3 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
- .pNext = nullptr,
- .extendedDynamicState3TessellationDomainOrigin = VK_FALSE,
- .extendedDynamicState3DepthClampEnable =
- ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3PolygonMode = VK_FALSE,
- .extendedDynamicState3RasterizationSamples = VK_FALSE,
- .extendedDynamicState3SampleMask = VK_FALSE,
- .extendedDynamicState3AlphaToCoverageEnable = VK_FALSE,
- .extendedDynamicState3AlphaToOneEnable = VK_FALSE,
- .extendedDynamicState3LogicOpEnable =
- ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3ColorBlendEnable =
- ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3ColorBlendEquation =
- ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3ColorWriteMask =
- ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3RasterizationStream = VK_FALSE,
- .extendedDynamicState3ConservativeRasterizationMode = VK_FALSE,
- .extendedDynamicState3ExtraPrimitiveOverestimationSize = VK_FALSE,
- .extendedDynamicState3DepthClipEnable = VK_FALSE,
- .extendedDynamicState3SampleLocationsEnable = VK_FALSE,
- .extendedDynamicState3ColorBlendAdvanced = VK_FALSE,
- .extendedDynamicState3ProvokingVertexMode = VK_FALSE,
- .extendedDynamicState3LineRasterizationMode = VK_FALSE,
- .extendedDynamicState3LineStippleEnable = VK_FALSE,
- .extendedDynamicState3DepthClipNegativeOneToOne = VK_FALSE,
- .extendedDynamicState3ViewportWScalingEnable = VK_FALSE,
- .extendedDynamicState3ViewportSwizzle = VK_FALSE,
- .extendedDynamicState3CoverageToColorEnable = VK_FALSE,
- .extendedDynamicState3CoverageToColorLocation = VK_FALSE,
- .extendedDynamicState3CoverageModulationMode = VK_FALSE,
- .extendedDynamicState3CoverageModulationTableEnable = VK_FALSE,
- .extendedDynamicState3CoverageModulationTable = VK_FALSE,
- .extendedDynamicState3CoverageReductionMode = VK_FALSE,
- .extendedDynamicState3RepresentativeFragmentTestEnable = VK_FALSE,
- .extendedDynamicState3ShadingRateImageEnable = VK_FALSE,
- };
- SetNext(next, dynamic_state_3);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3");
- }
-
- VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
- if (ext_line_rasterization) {
- line_raster = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT,
- .pNext = nullptr,
- .rectangularLines = VK_TRUE,
- .bresenhamLines = VK_FALSE,
- .smoothLines = VK_TRUE,
- .stippledRectangularLines = VK_FALSE,
- .stippledBresenhamLines = VK_FALSE,
- .stippledSmoothLines = VK_FALSE,
- };
- SetNext(next, line_raster);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support smooth lines");
- }
-
- if (!ext_conservative_rasterization) {
- LOG_INFO(Render_Vulkan, "Device doesn't support conservative rasterization");
- }
-
- VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
- if (ext_provoking_vertex) {
- provoking_vertex = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT,
- .pNext = nullptr,
- .provokingVertexLast = VK_TRUE,
- .transformFeedbackPreservesProvokingVertex = VK_TRUE,
- };
- SetNext(next, provoking_vertex);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support provoking vertex last");
- }
-
- VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT vertex_input_dynamic;
- if (ext_vertex_input_dynamic_state) {
- vertex_input_dynamic = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT,
- .pNext = nullptr,
- .vertexInputDynamicState = VK_TRUE,
- };
- SetNext(next, vertex_input_dynamic);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support vertex input dynamic state");
- }
-
- VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
- if (ext_shader_atomic_int64) {
- atomic_int64 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES,
- .pNext = nullptr,
- .shaderBufferInt64Atomics = VK_TRUE,
- .shaderSharedInt64Atomics = VK_TRUE,
- };
- SetNext(next, atomic_int64);
- }
-
- VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR workgroup_layout;
- if (khr_workgroup_memory_explicit_layout && is_shader_int16_supported) {
- workgroup_layout = {
- .sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR,
- .pNext = nullptr,
- .workgroupMemoryExplicitLayout = VK_TRUE,
- .workgroupMemoryExplicitLayoutScalarBlockLayout = VK_TRUE,
- .workgroupMemoryExplicitLayout8BitAccess = VK_TRUE,
- .workgroupMemoryExplicitLayout16BitAccess = VK_TRUE,
- };
- SetNext(next, workgroup_layout);
- } else if (khr_workgroup_memory_explicit_layout) {
- // TODO(lat9nq): Find a proper fix for this
- LOG_WARNING(Render_Vulkan, "Disabling VK_KHR_workgroup_memory_explicit_layout due to a "
- "yuzu bug when host driver does not support 16-bit integers");
- khr_workgroup_memory_explicit_layout = false;
- }
-
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties;
- if (khr_pipeline_executable_properties) {
- LOG_INFO(Render_Vulkan, "Enabling shader feedback, expect slower shader build times");
- executable_properties = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR,
- .pNext = nullptr,
- .pipelineExecutableInfo = VK_TRUE,
- };
- SetNext(next, executable_properties);
- }
-
- if (!ext_depth_range_unrestricted) {
- LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
- }
-
- VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features;
- if (ext_depth_clip_control) {
- depth_clip_control_features = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT,
- .pNext = nullptr,
- .depthClipControl = VK_TRUE,
- };
- SetNext(next, depth_clip_control_features);
- }
+ // GetSuitability has already configured the linked list of features for us.
+ // Reuse it here.
+ const void* first_next = &features2;
- VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
- if (Settings::values.enable_nsight_aftermath && nv_device_diagnostics_config) {
+ VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv{};
+ if (Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config) {
nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>();
diagnostics_nv = {
@@ -744,33 +321,48 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
};
first_next = &diagnostics_nv;
}
- logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
- is_integrated = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
- is_virtual = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU;
- is_non_gpu = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER ||
- properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU;
+ is_blit_depth_stencil_supported = TestDepthStencilBlits();
+ is_optimal_astc_supported = ComputeIsOptimalAstcSupported();
+ is_warp_potentially_bigger = !extensions.subgroup_size_control ||
+ properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize;
+
+ is_integrated = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
+ is_virtual = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU;
+ is_non_gpu = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER ||
+ properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU;
+
+ supports_d24_depth =
+ IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
CollectPhysicalMemoryInfo();
- CollectTelemetryParameters();
CollectToolingInfo();
- if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) {
- const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff;
+ const VkDriverId driver_id = properties.driver.driverID;
+ const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV;
+ const bool is_amd_driver =
+ driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
+ const bool is_amd = is_amd_driver || is_radv;
+ const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
+ const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
+ const bool is_nvidia = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY;
+ if (is_nvidia) {
+ const u32 nv_major_version = (properties.properties.driverVersion >> 22) & 0x3ff;
const auto arch = GetNvidiaArchitecture(physical, supported_extensions);
switch (arch) {
case NvidiaArchitecture::AmpereOrNewer:
- LOG_WARNING(Render_Vulkan, "Blacklisting Ampere devices from float16 math");
- is_float16_supported = false;
+ LOG_WARNING(Render_Vulkan, "Ampere and newer have broken float16 math");
+ features.shader_float16_int8.shaderFloat16 = false;
break;
case NvidiaArchitecture::Turing:
break;
case NvidiaArchitecture::VoltaOrOlder:
if (nv_major_version < 527) {
- LOG_WARNING(Render_Vulkan,
- "Blacklisting Volta and older from VK_KHR_push_descriptor");
- khr_push_descriptor = false;
+ LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor");
+ extensions.push_descriptor = false;
+ loaded_extensions.erase(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
break;
}
@@ -779,75 +371,75 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
cant_blit_msaa = true;
}
}
- const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV;
- if (ext_extended_dynamic_state && is_radv) {
+ if (extensions.extended_dynamic_state && is_radv) {
// Mask driver version variant
- const u32 version = (properties.driverVersion << 3) >> 3;
+ const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 21, 2, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV versions older than 21.2 have broken VK_EXT_extended_dynamic_state");
- ext_extended_dynamic_state = false;
+ extensions.extended_dynamic_state = false;
+ loaded_extensions.erase(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
}
}
- if (ext_vertex_input_dynamic_state && is_radv) {
+ if (extensions.extended_dynamic_state2 && is_radv) {
+ const u32 version = (properties.properties.driverVersion << 3) >> 3;
+ if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
+ LOG_WARNING(
+ Render_Vulkan,
+ "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2");
+ features.extended_dynamic_state2.extendedDynamicState2 = false;
+ features.extended_dynamic_state2.extendedDynamicState2LogicOp = false;
+ features.extended_dynamic_state2.extendedDynamicState2PatchControlPoints = false;
+ extensions.extended_dynamic_state2 = false;
+ loaded_extensions.erase(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
+ }
+ }
+ if (extensions.vertex_input_dynamic_state && is_radv) {
// TODO(ameerj): Blacklist only offending driver versions
// TODO(ameerj): Confirm if RDNA1 is affected
const bool is_rdna2 =
- IsExtensionSupported(supported_extensions, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME);
+ supported_extensions.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME);
if (is_rdna2) {
LOG_WARNING(Render_Vulkan,
"RADV has broken VK_EXT_vertex_input_dynamic_state on RDNA2 hardware");
- ext_vertex_input_dynamic_state = false;
+ extensions.vertex_input_dynamic_state = false;
+ loaded_extensions.erase(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
- if (ext_extended_dynamic_state_2 && is_radv) {
- const u32 version = (properties.driverVersion << 3) >> 3;
- if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
- LOG_WARNING(
- Render_Vulkan,
- "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2");
- ext_extended_dynamic_state_2 = false;
- ext_extended_dynamic_state_2_extra = false;
- }
- }
- sets_per_pool = 64;
- const bool is_amd =
- driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
- if (is_amd) {
+ sets_per_pool = 64;
+ if (is_amd_driver) {
// AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
sets_per_pool = 96;
// Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
- if (!is_float16_supported) {
- LOG_WARNING(
- Render_Vulkan,
- "AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
+ if (!features.shader_float16_int8.shaderFloat16) {
+ LOG_WARNING(Render_Vulkan,
+ "AMD GCN4 and earlier have broken VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
has_broken_cube_compatibility = true;
}
}
- const bool is_amd_or_radv = is_amd || is_radv;
- if (ext_sampler_filter_minmax && is_amd_or_radv) {
+ if (extensions.sampler_filter_minmax && is_amd) {
// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
- if (!is_float16_supported) {
+ if (!features.shader_float16_int8.shaderFloat16) {
LOG_WARNING(Render_Vulkan,
- "Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax");
- ext_sampler_filter_minmax = false;
+ "AMD GCN4 and earlier have broken VK_EXT_sampler_filter_minmax");
+ extensions.sampler_filter_minmax = false;
+ loaded_extensions.erase(VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME);
}
}
- const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
- const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
- if (ext_vertex_input_dynamic_state && is_intel_windows) {
- const u32 version = (properties.driverVersion << 3) >> 3;
+ if (extensions.vertex_input_dynamic_state && is_intel_windows) {
+ const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
- LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
- ext_vertex_input_dynamic_state = false;
+ LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state");
+ extensions.vertex_input_dynamic_state = false;
+ loaded_extensions.erase(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
- if (is_float16_supported && is_intel_windows) {
+ if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) {
// Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
- LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math");
- is_float16_supported = false;
+ LOG_WARNING(Render_Vulkan, "Intel has broken float16 math");
+ features.shader_float16_int8.shaderFloat16 = false;
}
if (is_intel_windows) {
LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits");
@@ -858,9 +450,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
must_emulate_bgr565 = true;
}
- supports_d24_depth =
- IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
- VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
+ logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions),
+ first_next, dld);
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
@@ -915,7 +506,7 @@ void Device::SaveShader(std::span<const u32> spirv) const {
}
}
-bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
+bool Device::ComputeIsOptimalAstcSupported() const {
// Disable for now to avoid converting ASTC twice.
static constexpr std::array astc_formats = {
VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
@@ -933,7 +524,7 @@ bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) co
VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
};
- if (!features.textureCompressionASTC_LDR) {
+ if (!features.features.textureCompressionASTC_LDR) {
return false;
}
const auto format_feature_usage{
@@ -971,7 +562,7 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want
}
std::string Device::GetDriverName() const {
- switch (driver_id) {
+ switch (properties.driver.driverID) {
case VK_DRIVER_ID_AMD_PROPRIETARY:
return "AMD";
case VK_DRIVER_ID_AMD_OPEN_SOURCE:
@@ -987,522 +578,336 @@ std::string Device::GetDriverName() const {
case VK_DRIVER_ID_MESA_LLVMPIPE:
return "LAVAPIPE";
default:
- return vendor_name;
+ return properties.driver.driverName;
}
}
bool Device::ShouldBoostClocks() const {
+ const auto driver_id = properties.driver.driverID;
+ const auto vendor_id = properties.properties.vendorID;
+ const auto device_id = properties.properties.deviceID;
+
const bool validated_driver =
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE ||
driver_id == VK_DRIVER_ID_MESA_RADV || driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY ||
driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS ||
driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
- const bool is_steam_deck = properties.vendorID == 0x1002 && properties.deviceID == 0x163F;
+ const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F;
return validated_driver && !is_steam_deck;
}
-static std::vector<const char*> ExtensionsRequiredForInstanceVersion(u32 available_version) {
- std::vector<const char*> extensions{REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()};
+bool Device::GetSuitability(bool requires_swapchain) {
+ // Assume we will be suitable.
+ bool suitable = true;
- if (available_version < VK_API_VERSION_1_2) {
- extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_2.begin(),
- REQUIRED_EXTENSIONS_BEFORE_1_2.end());
- }
-
- if (available_version < VK_API_VERSION_1_3) {
- extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_3.begin(),
- REQUIRED_EXTENSIONS_BEFORE_1_3.end());
- }
-
- return extensions;
-}
+ // Configure properties.
+ properties.properties = physical.GetProperties();
-void Device::CheckSuitability(bool requires_swapchain) const {
- std::vector<const char*> required_extensions =
- ExtensionsRequiredForInstanceVersion(instance_version);
- std::vector<const char*> available_extensions;
+ // Set instance version.
+ instance_version = properties.properties.apiVersion;
- if (requires_swapchain) {
- required_extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
- }
+ // Minimum of API version 1.1 is required. (This is well-supported.)
+ ASSERT(instance_version >= VK_API_VERSION_1_1);
+ // Get available extensions.
auto extension_properties = physical.EnumerateDeviceExtensionProperties();
+ // Get the set of supported extensions.
+ supported_extensions.clear();
for (const VkExtensionProperties& property : extension_properties) {
- available_extensions.push_back(property.extensionName);
+ supported_extensions.insert(property.extensionName);
}
- bool has_all_required_extensions = true;
- for (const char* requirement_name : required_extensions) {
- const bool found =
- std::ranges::any_of(available_extensions, [&](const char* extension_name) {
- return std::strcmp(requirement_name, extension_name) == 0;
- });
+ // Generate list of extensions to load.
+ loaded_extensions.clear();
- if (!found) {
- LOG_ERROR(Render_Vulkan, "Missing required extension: {}", requirement_name);
- has_all_required_extensions = false;
- }
+#define EXTENSION(prefix, macro_name, var_name) \
+ if (supported_extensions.contains(VK_##prefix##_##macro_name##_EXTENSION_NAME)) { \
+ loaded_extensions.insert(VK_##prefix##_##macro_name##_EXTENSION_NAME); \
+ extensions.var_name = true; \
}
-
- if (!has_all_required_extensions) {
- throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
+#define FEATURE_EXTENSION(prefix, struct_name, macro_name, var_name) \
+ if (supported_extensions.contains(VK_##prefix##_##macro_name##_EXTENSION_NAME)) { \
+ loaded_extensions.insert(VK_##prefix##_##macro_name##_EXTENSION_NAME); \
+ extensions.var_name = true; \
}
- struct LimitTuple {
- u32 minimum;
- u32 value;
- const char* name;
- };
- const VkPhysicalDeviceLimits& limits{properties.limits};
- const std::array limits_report{
- LimitTuple{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"},
- LimitTuple{16, limits.maxViewports, "maxViewports"},
- LimitTuple{8, limits.maxColorAttachments, "maxColorAttachments"},
- LimitTuple{8, limits.maxClipDistances, "maxClipDistances"},
- };
- for (const auto& tuple : limits_report) {
- if (tuple.value < tuple.minimum) {
- LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", tuple.name,
- tuple.minimum, tuple.value);
- throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
- }
+ if (instance_version < VK_API_VERSION_1_2) {
+ FOR_EACH_VK_FEATURE_1_2(FEATURE_EXTENSION);
+ }
+ if (instance_version < VK_API_VERSION_1_3) {
+ FOR_EACH_VK_FEATURE_1_3(FEATURE_EXTENSION);
}
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{};
- demote.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES;
- demote.pNext = nullptr;
- VkPhysicalDeviceVariablePointerFeatures variable_pointers{};
- variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES;
- variable_pointers.pNext = &demote;
+ FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION);
+ FOR_EACH_VK_EXTENSION(EXTENSION);
+#ifdef _WIN32
+ FOR_EACH_VK_EXTENSION_WIN32(EXTENSION);
+#endif
- VkPhysicalDeviceRobustness2FeaturesEXT robustness2{};
- robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT;
- robustness2.pNext = &variable_pointers;
+#undef FEATURE_EXTENSION
+#undef EXTENSION
- VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{};
- timeline_semaphore.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES;
- timeline_semaphore.pNext = &robustness2;
+ // Some extensions are mandatory. Check those.
+#define CHECK_EXTENSION(extension_name) \
+ if (!loaded_extensions.contains(extension_name)) { \
+ LOG_ERROR(Render_Vulkan, "Missing required extension {}", extension_name); \
+ suitable = false; \
+ }
- VkPhysicalDevice16BitStorageFeatures bit16_storage{};
- bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES;
- bit16_storage.pNext = &timeline_semaphore;
+#define LOG_EXTENSION(extension_name) \
+ if (!loaded_extensions.contains(extension_name)) { \
+ LOG_INFO(Render_Vulkan, "Device doesn't support extension {}", extension_name); \
+ }
- VkPhysicalDevice8BitStorageFeatures bit8_storage{};
- bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES;
- bit8_storage.pNext = &bit16_storage;
+ FOR_EACH_VK_RECOMMENDED_EXTENSION(LOG_EXTENSION);
+ FOR_EACH_VK_MANDATORY_EXTENSION(CHECK_EXTENSION);
+#ifdef _WIN32
+ FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(CHECK_EXTENSION);
+#else
+ FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(CHECK_EXTENSION);
+#endif
- VkPhysicalDeviceHostQueryResetFeatures host_query_reset{};
- host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES;
- host_query_reset.pNext = &bit8_storage;
+ if (requires_swapchain) {
+ CHECK_EXTENSION(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+ }
- VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{};
- draw_parameters.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES;
- draw_parameters.pNext = &host_query_reset;
+#undef LOG_EXTENSION
+#undef CHECK_EXTENSION
- VkPhysicalDeviceFeatures2 features2{};
+ // Generate the linked list of features to test.
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
- features2.pNext = &draw_parameters;
- physical.GetFeatures2(features2);
+ // Set next pointer.
+ void** next = &features2.pNext;
- const VkPhysicalDeviceFeatures& features{features2.features};
- std::array feature_report{
- std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
- std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
- std::make_pair(features.imageCubeArray, "imageCubeArray"),
- std::make_pair(features.independentBlend, "independentBlend"),
- std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"),
- std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"),
- std::make_pair(features.depthClamp, "depthClamp"),
- std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
- std::make_pair(features.largePoints, "largePoints"),
- std::make_pair(features.multiViewport, "multiViewport"),
- std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
- std::make_pair(features.fillModeNonSolid, "fillModeNonSolid"),
- std::make_pair(features.wideLines, "wideLines"),
- std::make_pair(features.geometryShader, "geometryShader"),
- std::make_pair(features.tessellationShader, "tessellationShader"),
- std::make_pair(features.sampleRateShading, "sampleRateShading"),
- std::make_pair(features.dualSrcBlend, "dualSrcBlend"),
- std::make_pair(features.logicOp, "logicOp"),
- std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
- std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
- std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
- std::make_pair(features.shaderStorageImageWriteWithoutFormat,
- "shaderStorageImageWriteWithoutFormat"),
- std::make_pair(features.shaderClipDistance, "shaderClipDistance"),
- std::make_pair(features.shaderCullDistance, "shaderCullDistance"),
- std::make_pair(variable_pointers.variablePointers, "variablePointers"),
- std::make_pair(variable_pointers.variablePointersStorageBuffer,
- "variablePointersStorageBuffer"),
- std::make_pair(robustness2.robustBufferAccess2, "robustBufferAccess2"),
- std::make_pair(robustness2.robustImageAccess2, "robustImageAccess2"),
- std::make_pair(robustness2.nullDescriptor, "nullDescriptor"),
- std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"),
- std::make_pair(timeline_semaphore.timelineSemaphore, "timelineSemaphore"),
- std::make_pair(bit16_storage.storageBuffer16BitAccess, "storageBuffer16BitAccess"),
- std::make_pair(bit16_storage.uniformAndStorageBuffer16BitAccess,
- "uniformAndStorageBuffer16BitAccess"),
- std::make_pair(bit8_storage.storageBuffer8BitAccess, "storageBuffer8BitAccess"),
- std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess,
- "uniformAndStorageBuffer8BitAccess"),
- std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"),
- std::make_pair(draw_parameters.shaderDrawParameters, "shaderDrawParameters"),
- };
+ // Test all features we know about. If the feature is not available in core at our
+ // current API version, and was not enabled by an extension, skip testing the feature.
+ // We set the structure sType explicitly here as it is zeroed by the constructor.
+#define FEATURE(prefix, struct_name, macro_name, var_name) \
+ features.var_name.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES; \
+ SetNext(next, features.var_name);
- bool has_all_required_features = true;
- for (const auto& [is_supported, name] : feature_report) {
- if (!is_supported) {
- LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name);
- has_all_required_features = false;
- }
+#define EXT_FEATURE(prefix, struct_name, macro_name, var_name) \
+ if (extensions.var_name) { \
+ features.var_name.sType = \
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES_##prefix; \
+ SetNext(next, features.var_name); \
}
- if (!has_all_required_features) {
- throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
+ FOR_EACH_VK_FEATURE_1_1(FEATURE);
+ FOR_EACH_VK_FEATURE_EXT(EXT_FEATURE);
+ if (instance_version >= VK_API_VERSION_1_2) {
+ FOR_EACH_VK_FEATURE_1_2(FEATURE);
+ } else {
+ FOR_EACH_VK_FEATURE_1_2(EXT_FEATURE);
}
-}
-
-std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
- std::vector<const char*> extensions = ExtensionsRequiredForInstanceVersion(instance_version);
- if (requires_surface) {
- extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+ if (instance_version >= VK_API_VERSION_1_3) {
+ FOR_EACH_VK_FEATURE_1_3(FEATURE);
+ } else {
+ FOR_EACH_VK_FEATURE_1_3(EXT_FEATURE);
}
- bool has_khr_shader_float16_int8{};
- bool has_khr_workgroup_memory_explicit_layout{};
- bool has_khr_pipeline_executable_properties{};
- bool has_khr_image_format_list{};
- bool has_khr_swapchain_mutable_format{};
- bool has_ext_subgroup_size_control{};
- bool has_ext_transform_feedback{};
- bool has_ext_custom_border_color{};
- bool has_ext_extended_dynamic_state{};
- bool has_ext_extended_dynamic_state_2{};
- bool has_ext_extended_dynamic_state_3{};
- bool has_ext_shader_atomic_int64{};
- bool has_ext_provoking_vertex{};
- bool has_ext_vertex_input_dynamic_state{};
- bool has_ext_line_rasterization{};
- bool has_ext_primitive_topology_list_restart{};
- bool has_ext_depth_clip_control{};
- for (const std::string& extension : supported_extensions) {
- const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
- bool push) {
- if (extension != name) {
- return;
- }
- if (push) {
- extensions.push_back(name);
- }
- if (status) {
- status->get() = true;
- }
- };
- test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
- test(nv_viewport_array2, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME, true);
- test(nv_geometry_shader_passthrough, VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME,
- true);
- test(khr_uniform_buffer_standard_layout,
- VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
- test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true);
- test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true);
- test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
- test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true);
- test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
- test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
- test(has_ext_primitive_topology_list_restart,
- VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME, true);
- test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true);
- test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME,
- true);
- test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true);
- test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true);
- test(ext_conservative_rasterization, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME,
- true);
- test(has_ext_depth_clip_control, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME, false);
- test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
- test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
- test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
- test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
- false);
- test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
- false);
- test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true);
- test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
- test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME,
- false);
- test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false);
- test(has_khr_workgroup_memory_explicit_layout,
- VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false);
- test(has_khr_image_format_list, VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, false);
- test(has_khr_swapchain_mutable_format, VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME,
- false);
- test(has_ext_line_rasterization, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, false);
- test(ext_memory_budget, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME, true);
- if (Settings::values.enable_nsight_aftermath) {
- test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
- true);
- }
- if (Settings::values.renderer_shader_feedback) {
- test(has_khr_pipeline_executable_properties,
- VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false);
- }
- }
- VkPhysicalDeviceFeatures2 features{};
- features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
-
- VkPhysicalDeviceProperties2 physical_properties{};
- physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
-
- if (has_khr_shader_float16_int8) {
- VkPhysicalDeviceShaderFloat16Int8Features float16_int8_features;
- float16_int8_features.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES;
- float16_int8_features.pNext = nullptr;
- features.pNext = &float16_int8_features;
-
- physical.GetFeatures2(features);
- is_float16_supported = float16_int8_features.shaderFloat16;
- is_int8_supported = float16_int8_features.shaderInt8;
- extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
- }
- if (has_ext_subgroup_size_control) {
- VkPhysicalDeviceSubgroupSizeControlFeatures subgroup_features;
- subgroup_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES;
- subgroup_features.pNext = nullptr;
- features.pNext = &subgroup_features;
- physical.GetFeatures2(features);
-
- VkPhysicalDeviceSubgroupSizeControlProperties subgroup_properties;
- subgroup_properties.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES;
- subgroup_properties.pNext = nullptr;
- physical_properties.pNext = &subgroup_properties;
- physical.GetProperties2(physical_properties);
+#undef EXT_FEATURE
+#undef FEATURE
- is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize;
+ // Perform the feature test.
+ physical.GetFeatures2(features2);
+ features.features = features2.features;
- if (subgroup_features.subgroupSizeControl &&
- subgroup_properties.minSubgroupSize <= GuestWarpSize &&
- subgroup_properties.maxSubgroupSize >= GuestWarpSize) {
- extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
- guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages;
- ext_subgroup_size_control = true;
- }
- } else {
- is_warp_potentially_bigger = true;
- }
- if (has_ext_provoking_vertex) {
- VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
- provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT;
- provoking_vertex.pNext = nullptr;
- features.pNext = &provoking_vertex;
- physical.GetFeatures2(features);
-
- if (provoking_vertex.provokingVertexLast &&
- provoking_vertex.transformFeedbackPreservesProvokingVertex) {
- extensions.push_back(VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
- ext_provoking_vertex = true;
- }
+ // Some features are mandatory. Check those.
+#define CHECK_FEATURE(feature, name) \
+ if (!features.feature.name) { \
+ LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \
+ suitable = false; \
}
- if (has_ext_vertex_input_dynamic_state) {
- VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT vertex_input;
- vertex_input.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT;
- vertex_input.pNext = nullptr;
- features.pNext = &vertex_input;
- physical.GetFeatures2(features);
-
- if (vertex_input.vertexInputDynamicState) {
- extensions.push_back(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
- ext_vertex_input_dynamic_state = true;
- }
- }
- if (has_ext_shader_atomic_int64) {
- VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
- atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES;
- atomic_int64.pNext = nullptr;
- features.pNext = &atomic_int64;
- physical.GetFeatures2(features);
-
- if (atomic_int64.shaderBufferInt64Atomics && atomic_int64.shaderSharedInt64Atomics) {
- extensions.push_back(VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
- ext_shader_atomic_int64 = true;
- }
- }
- if (has_ext_transform_feedback) {
- VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features;
- tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
- tfb_features.pNext = nullptr;
- features.pNext = &tfb_features;
- physical.GetFeatures2(features);
-
- VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties;
- tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
- tfb_properties.pNext = nullptr;
- physical_properties.pNext = &tfb_properties;
- physical.GetProperties2(physical_properties);
- if (tfb_features.transformFeedback && tfb_features.geometryStreams &&
- tfb_properties.maxTransformFeedbackStreams >= 4 &&
- tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries &&
- tfb_properties.transformFeedbackDraw) {
- extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
- ext_transform_feedback = true;
- }
- }
- if (has_ext_custom_border_color) {
- VkPhysicalDeviceCustomBorderColorFeaturesEXT border_features;
- border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
- border_features.pNext = nullptr;
- features.pNext = &border_features;
- physical.GetFeatures2(features);
-
- if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) {
- extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
- ext_custom_border_color = true;
- }
- }
- if (has_ext_extended_dynamic_state) {
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT extended_dynamic_state;
- extended_dynamic_state.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
- extended_dynamic_state.pNext = nullptr;
- features.pNext = &extended_dynamic_state;
- physical.GetFeatures2(features);
-
- if (extended_dynamic_state.extendedDynamicState) {
- extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
- ext_extended_dynamic_state = true;
- }
- }
- if (has_ext_extended_dynamic_state_2) {
- VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2;
- extended_dynamic_state_2.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT;
- extended_dynamic_state_2.pNext = nullptr;
- features.pNext = &extended_dynamic_state_2;
- physical.GetFeatures2(features);
-
- if (extended_dynamic_state_2.extendedDynamicState2) {
- extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
- ext_extended_dynamic_state_2 = true;
- ext_extended_dynamic_state_2_extra =
- extended_dynamic_state_2.extendedDynamicState2LogicOp;
- }
+#define LOG_FEATURE(feature, name) \
+ if (!features.feature.name) { \
+ LOG_INFO(Render_Vulkan, "Device doesn't support feature {}", #name); \
}
- if (has_ext_extended_dynamic_state_3) {
- VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3;
- extended_dynamic_state_3.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT;
- extended_dynamic_state_3.pNext = nullptr;
- features.pNext = &extended_dynamic_state_3;
- physical.GetFeatures2(features);
-
- ext_extended_dynamic_state_3_blend =
- extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable &&
- extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation &&
- extended_dynamic_state_3.extendedDynamicState3ColorWriteMask;
-
- ext_extended_dynamic_state_3_enables =
- extended_dynamic_state_3.extendedDynamicState3DepthClampEnable &&
- extended_dynamic_state_3.extendedDynamicState3LogicOpEnable;
-
- ext_extended_dynamic_state_3 =
- ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables;
- if (ext_extended_dynamic_state_3) {
- extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
- }
+
+ FOR_EACH_VK_RECOMMENDED_FEATURE(LOG_FEATURE);
+ FOR_EACH_VK_MANDATORY_FEATURE(CHECK_FEATURE);
+
+#undef LOG_FEATURE
+#undef CHECK_FEATURE
+
+ // Generate linked list of properties.
+ properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
+
+ // Set next pointer.
+ next = &properties2.pNext;
+
+ // Get driver info.
+ properties.driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES;
+ SetNext(next, properties.driver);
+
+ // Retrieve relevant extension properties.
+ if (extensions.shader_float_controls) {
+ properties.float_controls.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES;
+ SetNext(next, properties.float_controls);
}
- if (has_ext_line_rasterization) {
- VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
- line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT;
- line_raster.pNext = nullptr;
- features.pNext = &line_raster;
- physical.GetFeatures2(features);
- if (line_raster.rectangularLines && line_raster.smoothLines) {
- extensions.push_back(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME);
- ext_line_rasterization = true;
- }
+ if (extensions.push_descriptor) {
+ properties.push_descriptor.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
+ SetNext(next, properties.push_descriptor);
}
- if (has_ext_depth_clip_control) {
- VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features;
- depth_clip_control_features.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT;
- depth_clip_control_features.pNext = nullptr;
- features.pNext = &depth_clip_control_features;
- physical.GetFeatures2(features);
-
- if (depth_clip_control_features.depthClipControl) {
- extensions.push_back(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
- ext_depth_clip_control = true;
- }
+ if (extensions.subgroup_size_control) {
+ properties.subgroup_size_control.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES;
+ SetNext(next, properties.subgroup_size_control);
}
- if (has_khr_workgroup_memory_explicit_layout) {
- VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR layout;
- layout.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR;
- layout.pNext = nullptr;
- features.pNext = &layout;
- physical.GetFeatures2(features);
-
- if (layout.workgroupMemoryExplicitLayout &&
- layout.workgroupMemoryExplicitLayout8BitAccess &&
- layout.workgroupMemoryExplicitLayout16BitAccess &&
- layout.workgroupMemoryExplicitLayoutScalarBlockLayout) {
- extensions.push_back(VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
- khr_workgroup_memory_explicit_layout = true;
- }
+ if (extensions.transform_feedback) {
+ properties.transform_feedback.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
+ SetNext(next, properties.transform_feedback);
}
- if (has_khr_pipeline_executable_properties) {
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties;
- executable_properties.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR;
- executable_properties.pNext = nullptr;
- features.pNext = &executable_properties;
- physical.GetFeatures2(features);
-
- if (executable_properties.pipelineExecutableInfo) {
- extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
- khr_pipeline_executable_properties = true;
+
+ // Perform the property fetch.
+ physical.GetProperties2(properties2);
+ properties.properties = properties2.properties;
+
+ // Unload extensions if feature support is insufficient.
+ RemoveUnsuitableExtensions();
+
+ // Check limits.
+ struct Limit {
+ u32 minimum;
+ u32 value;
+ const char* name;
+ };
+
+ const VkPhysicalDeviceLimits& limits{properties.properties.limits};
+ const std::array limits_report{
+ Limit{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"},
+ Limit{16, limits.maxViewports, "maxViewports"},
+ Limit{8, limits.maxColorAttachments, "maxColorAttachments"},
+ Limit{8, limits.maxClipDistances, "maxClipDistances"},
+ };
+
+ for (const auto& [min, value, name] : limits_report) {
+ if (value < min) {
+ LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", name, min, value);
+ suitable = false;
}
}
- if (has_ext_primitive_topology_list_restart) {
- VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart{};
- primitive_topology_list_restart.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT;
- primitive_topology_list_restart.pNext = nullptr;
- features.pNext = &primitive_topology_list_restart;
- physical.GetFeatures2(features);
-
- is_topology_list_restart_supported =
- primitive_topology_list_restart.primitiveTopologyListRestart;
- is_patch_list_restart_supported =
- primitive_topology_list_restart.primitiveTopologyPatchListRestart;
- }
- if (requires_surface && has_khr_image_format_list && has_khr_swapchain_mutable_format) {
- extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME);
- extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME);
- khr_swapchain_mutable_format = true;
- }
- if (khr_push_descriptor) {
- VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor;
- push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
- push_descriptor.pNext = nullptr;
- physical_properties.pNext = &push_descriptor;
- physical.GetProperties2(physical_properties);
+ // Return whether we were suitable.
+ return suitable;
+}
- max_push_descriptors = push_descriptor.maxPushDescriptors;
+void Device::RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name) {
+ if (loaded_extensions.contains(extension_name) && !is_suitable) {
+ LOG_WARNING(Render_Vulkan, "Removing unsuitable extension {}", extension_name);
+ loaded_extensions.erase(extension_name);
}
+}
- has_null_descriptor = true;
-
- return extensions;
+void Device::RemoveUnsuitableExtensions() {
+ // VK_EXT_custom_border_color
+ extensions.custom_border_color = features.custom_border_color.customBorderColors &&
+ features.custom_border_color.customBorderColorWithoutFormat;
+ RemoveExtensionIfUnsuitable(extensions.custom_border_color,
+ VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
+
+ // VK_EXT_depth_clip_control
+ extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
+ RemoveExtensionIfUnsuitable(extensions.depth_clip_control,
+ VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
+
+ // VK_EXT_extended_dynamic_state
+ extensions.extended_dynamic_state = features.extended_dynamic_state.extendedDynamicState;
+ RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state,
+ VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
+
+ // VK_EXT_extended_dynamic_state2
+ extensions.extended_dynamic_state2 = features.extended_dynamic_state2.extendedDynamicState2;
+ RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state2,
+ VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
+
+ // VK_EXT_extended_dynamic_state3
+ dynamic_state3_blending =
+ features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
+ features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation &&
+ features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask;
+ dynamic_state3_enables =
+ features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable &&
+ features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable;
+
+ extensions.extended_dynamic_state3 = dynamic_state3_blending || dynamic_state3_enables;
+ dynamic_state3_blending = dynamic_state3_blending && extensions.extended_dynamic_state3;
+ dynamic_state3_enables = dynamic_state3_enables && extensions.extended_dynamic_state3;
+ RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state3,
+ VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
+
+ // VK_EXT_provoking_vertex
+ extensions.provoking_vertex =
+ features.provoking_vertex.provokingVertexLast &&
+ features.provoking_vertex.transformFeedbackPreservesProvokingVertex;
+ RemoveExtensionIfUnsuitable(extensions.provoking_vertex,
+ VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
+
+ // VK_KHR_shader_atomic_int64
+ extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics &&
+ features.shader_atomic_int64.shaderSharedInt64Atomics;
+ RemoveExtensionIfUnsuitable(extensions.shader_atomic_int64,
+ VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
+
+ // VK_EXT_shader_demote_to_helper_invocation
+ extensions.shader_demote_to_helper_invocation =
+ features.shader_demote_to_helper_invocation.shaderDemoteToHelperInvocation;
+ RemoveExtensionIfUnsuitable(extensions.shader_demote_to_helper_invocation,
+ VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME);
+
+ // VK_EXT_subgroup_size_control
+ extensions.subgroup_size_control =
+ features.subgroup_size_control.subgroupSizeControl &&
+ properties.subgroup_size_control.minSubgroupSize <= GuestWarpSize &&
+ properties.subgroup_size_control.maxSubgroupSize >= GuestWarpSize;
+ RemoveExtensionIfUnsuitable(extensions.subgroup_size_control,
+ VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
+
+ // VK_EXT_transform_feedback
+ extensions.transform_feedback =
+ features.transform_feedback.transformFeedback &&
+ features.transform_feedback.geometryStreams &&
+ properties.transform_feedback.maxTransformFeedbackStreams >= 4 &&
+ properties.transform_feedback.maxTransformFeedbackBuffers > 0 &&
+ properties.transform_feedback.transformFeedbackQueries &&
+ properties.transform_feedback.transformFeedbackDraw;
+ RemoveExtensionIfUnsuitable(extensions.transform_feedback,
+ VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
+
+ // VK_EXT_vertex_input_dynamic_state
+ extensions.vertex_input_dynamic_state =
+ features.vertex_input_dynamic_state.vertexInputDynamicState;
+ RemoveExtensionIfUnsuitable(extensions.vertex_input_dynamic_state,
+ VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
+
+ // VK_KHR_pipeline_executable_properties
+ if (Settings::values.renderer_shader_feedback.GetValue()) {
+ extensions.pipeline_executable_properties =
+ features.pipeline_executable_properties.pipelineExecutableInfo;
+ RemoveExtensionIfUnsuitable(extensions.pipeline_executable_properties,
+ VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
+ } else {
+ extensions.pipeline_executable_properties = false;
+ loaded_extensions.erase(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
+ }
+
+ // VK_KHR_workgroup_memory_explicit_layout
+ extensions.workgroup_memory_explicit_layout =
+ features.features.shaderInt16 &&
+ features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout &&
+ features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout8BitAccess &&
+ features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout16BitAccess &&
+ features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayoutScalarBlockLayout;
+ RemoveExtensionIfUnsuitable(extensions.workgroup_memory_explicit_layout,
+ VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
}
void Device::SetupFamilies(VkSurfaceKHR surface) {
@@ -1540,53 +945,6 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
}
}
-void Device::SetupFeatures() {
- const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
- is_depth_bounds_supported = features.depthBounds;
- is_formatless_image_load_supported = features.shaderStorageImageReadWithoutFormat;
- is_shader_float64_supported = features.shaderFloat64;
- is_shader_int64_supported = features.shaderInt64;
- is_shader_int16_supported = features.shaderInt16;
- is_shader_storage_image_multisample = features.shaderStorageImageMultisample;
- is_blit_depth_stencil_supported = TestDepthStencilBlits();
- is_optimal_astc_supported = IsOptimalAstcSupported(features);
-
- const VkPhysicalDeviceLimits& limits{properties.limits};
- max_vertex_input_attributes = limits.maxVertexInputAttributes;
- max_vertex_input_bindings = limits.maxVertexInputBindings;
-}
-
-void Device::SetupProperties() {
- float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES;
-
- VkPhysicalDeviceProperties2KHR properties2{};
- properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
- properties2.pNext = &float_controls;
-
- physical.GetProperties2(properties2);
-}
-
-void Device::CollectTelemetryParameters() {
- VkPhysicalDeviceDriverProperties driver{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
- .pNext = nullptr,
- .driverID = {},
- .driverName = {},
- .driverInfo = {},
- .conformanceVersion = {},
- };
-
- VkPhysicalDeviceProperties2 device_properties{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
- .pNext = &driver,
- .properties = {},
- };
- physical.GetProperties2(device_properties);
-
- driver_id = driver.driverID;
- vendor_name = driver.driverName;
-}
-
u64 Device::GetDeviceMemoryUsage() const {
VkPhysicalDeviceMemoryBudgetPropertiesEXT budget;
budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
@@ -1602,7 +960,8 @@ u64 Device::GetDeviceMemoryUsage() const {
void Device::CollectPhysicalMemoryInfo() {
VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{};
budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
- const auto mem_info = physical.GetMemoryProperties(ext_memory_budget ? &budget : nullptr);
+ const auto mem_info =
+ physical.GetMemoryProperties(extensions.memory_budget ? &budget : nullptr);
const auto& mem_properties = mem_info.memoryProperties;
const size_t num_properties = mem_properties.memoryHeapCount;
device_access_memory = 0;
@@ -1618,7 +977,7 @@ void Device::CollectPhysicalMemoryInfo() {
if (is_heap_local) {
local_memory += mem_properties.memoryHeaps[element].size;
}
- if (ext_memory_budget) {
+ if (extensions.memory_budget) {
device_initial_usage += budget.heapUsage[element];
device_access_memory += budget.heapBudget[element];
continue;
@@ -1634,7 +993,7 @@ void Device::CollectPhysicalMemoryInfo() {
}
void Device::CollectToolingInfo() {
- if (!ext_tooling_info) {
+ if (!extensions.tooling_info) {
return;
}
auto tools{physical.GetPhysicalDeviceToolProperties()};
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 4bc267163..4cfb20bc2 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -3,6 +3,7 @@
#pragma once
+#include <set>
#include <span>
#include <string>
#include <unordered_map>
@@ -11,6 +12,155 @@
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
+// Define all features which may be used by the implementation here.
+// Vulkan version in the macro describes the minimum version required for feature availability.
+// If the Vulkan version is lower than the required version, the named extension is required.
+#define FOR_EACH_VK_FEATURE_1_1(FEATURE) \
+ FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \
+ FEATURE(KHR, 16BitStorage, 16BIT_STORAGE, bit16_storage) \
+ FEATURE(KHR, ShaderAtomicInt64, SHADER_ATOMIC_INT64, shader_atomic_int64) \
+ FEATURE(KHR, ShaderDrawParameters, SHADER_DRAW_PARAMETERS, shader_draw_parameters) \
+ FEATURE(KHR, ShaderFloat16Int8, SHADER_FLOAT16_INT8, shader_float16_int8) \
+ FEATURE(KHR, UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, \
+ uniform_buffer_standard_layout) \
+ FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer)
+
+#define FOR_EACH_VK_FEATURE_1_2(FEATURE) \
+ FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \
+ FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \
+ FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
+
+#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \
+ FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \
+ shader_demote_to_helper_invocation)
+
+// Define all features which may be used by the implementation and require an extension here.
+#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
+ FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
+ FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
+ FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
+ FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
+ FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
+ FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
+ FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
+ FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
+ primitive_topology_list_restart) \
+ FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
+ FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
+ FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
+ FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
+ FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \
+ pipeline_executable_properties) \
+ FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \
+ workgroup_memory_explicit_layout)
+
+// Define miscellaneous extensions which may be used by the implementation here.
+#define FOR_EACH_VK_EXTENSION(EXTENSION) \
+ EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
+ EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
+ EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
+ EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
+ EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
+ EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
+ EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
+ EXTENSION(EXT, TOOLING_INFO, tooling_info) \
+ EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
+ EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \
+ EXTENSION(KHR, EXTERNAL_MEMORY_FD, external_memory_fd) \
+ EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \
+ EXTENSION(KHR, SAMPLER_MIRROR_CLAMP_TO_EDGE, sampler_mirror_clamp_to_edge) \
+ EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \
+ EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \
+ EXTENSION(KHR, SWAPCHAIN, swapchain) \
+ EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \
+ EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
+ EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
+ EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
+ EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle)
+
+#define FOR_EACH_VK_EXTENSION_WIN32(EXTENSION) \
+ EXTENSION(KHR, EXTERNAL_MEMORY_WIN32, external_memory_win32)
+
+// Define extensions which must be supported.
+#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME)
+
+#define FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME)
+
+#define FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME)
+
+// Define extensions where the absence of the extension may result in a degraded experience.
+#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME)
+
+// Define features which must be supported.
+#define FOR_EACH_VK_MANDATORY_FEATURE(FEATURE_NAME) \
+ FEATURE_NAME(bit16_storage, storageBuffer16BitAccess) \
+ FEATURE_NAME(bit16_storage, uniformAndStorageBuffer16BitAccess) \
+ FEATURE_NAME(bit8_storage, storageBuffer8BitAccess) \
+ FEATURE_NAME(bit8_storage, uniformAndStorageBuffer8BitAccess) \
+ FEATURE_NAME(features, depthBiasClamp) \
+ FEATURE_NAME(features, depthClamp) \
+ FEATURE_NAME(features, drawIndirectFirstInstance) \
+ FEATURE_NAME(features, dualSrcBlend) \
+ FEATURE_NAME(features, fillModeNonSolid) \
+ FEATURE_NAME(features, fragmentStoresAndAtomics) \
+ FEATURE_NAME(features, geometryShader) \
+ FEATURE_NAME(features, imageCubeArray) \
+ FEATURE_NAME(features, independentBlend) \
+ FEATURE_NAME(features, largePoints) \
+ FEATURE_NAME(features, logicOp) \
+ FEATURE_NAME(features, multiDrawIndirect) \
+ FEATURE_NAME(features, multiViewport) \
+ FEATURE_NAME(features, occlusionQueryPrecise) \
+ FEATURE_NAME(features, robustBufferAccess) \
+ FEATURE_NAME(features, samplerAnisotropy) \
+ FEATURE_NAME(features, sampleRateShading) \
+ FEATURE_NAME(features, shaderClipDistance) \
+ FEATURE_NAME(features, shaderCullDistance) \
+ FEATURE_NAME(features, shaderImageGatherExtended) \
+ FEATURE_NAME(features, shaderStorageImageWriteWithoutFormat) \
+ FEATURE_NAME(features, tessellationShader) \
+ FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \
+ FEATURE_NAME(features, wideLines) \
+ FEATURE_NAME(host_query_reset, hostQueryReset) \
+ FEATURE_NAME(robustness2, nullDescriptor) \
+ FEATURE_NAME(robustness2, robustBufferAccess2) \
+ FEATURE_NAME(robustness2, robustImageAccess2) \
+ FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \
+ FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \
+ FEATURE_NAME(timeline_semaphore, timelineSemaphore) \
+ FEATURE_NAME(variable_pointer, variablePointers) \
+ FEATURE_NAME(variable_pointer, variablePointersStorageBuffer)
+
+// Define features where the absence of the feature may result in a degraded experience.
+#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
+ FEATURE_NAME(custom_border_color, customBorderColors) \
+ FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
+ FEATURE_NAME(index_type_uint8, indexTypeUint8) \
+ FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
+ FEATURE_NAME(provoking_vertex, provokingVertexLast) \
+ FEATURE_NAME(shader_float16_int8, shaderFloat16) \
+ FEATURE_NAME(shader_float16_int8, shaderInt8) \
+ FEATURE_NAME(transform_feedback, transformFeedback) \
+ FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \
+ FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState)
+
namespace Vulkan {
class NsightAftermathTracker;
@@ -88,69 +238,69 @@ public:
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
u32 ApiVersion() const {
- return properties.apiVersion;
+ return properties.properties.apiVersion;
}
/// Returns the current driver version provided in Vulkan-formatted version numbers.
u32 GetDriverVersion() const {
- return properties.driverVersion;
+ return properties.properties.driverVersion;
}
/// Returns the device name.
std::string_view GetModelName() const {
- return properties.deviceName;
+ return properties.properties.deviceName;
}
/// Returns the driver ID.
VkDriverIdKHR GetDriverID() const {
- return driver_id;
+ return properties.driver.driverID;
}
bool ShouldBoostClocks() const;
/// Returns uniform buffer alignment requeriment.
VkDeviceSize GetUniformBufferAlignment() const {
- return properties.limits.minUniformBufferOffsetAlignment;
+ return properties.properties.limits.minUniformBufferOffsetAlignment;
}
/// Returns storage alignment requeriment.
VkDeviceSize GetStorageBufferAlignment() const {
- return properties.limits.minStorageBufferOffsetAlignment;
+ return properties.properties.limits.minStorageBufferOffsetAlignment;
}
/// Returns the maximum range for storage buffers.
VkDeviceSize GetMaxStorageBufferRange() const {
- return properties.limits.maxStorageBufferRange;
+ return properties.properties.limits.maxStorageBufferRange;
}
/// Returns the maximum size for push constants.
VkDeviceSize GetMaxPushConstantsSize() const {
- return properties.limits.maxPushConstantsSize;
+ return properties.properties.limits.maxPushConstantsSize;
}
/// Returns the maximum size for shared memory.
u32 GetMaxComputeSharedMemorySize() const {
- return properties.limits.maxComputeSharedMemorySize;
+ return properties.properties.limits.maxComputeSharedMemorySize;
}
/// Returns float control properties of the device.
const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
- return float_controls;
+ return properties.float_controls;
}
/// Returns true if ASTC is natively supported.
bool IsOptimalAstcSupported() const {
- return is_optimal_astc_supported;
+ return features.features.textureCompressionASTC_LDR;
}
/// Returns true if the device supports float16 natively.
bool IsFloat16Supported() const {
- return is_float16_supported;
+ return features.shader_float16_int8.shaderFloat16;
}
/// Returns true if the device supports int8 natively.
bool IsInt8Supported() const {
- return is_int8_supported;
+ return features.shader_float16_int8.shaderInt8;
}
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
@@ -160,32 +310,32 @@ public:
/// Returns true if the device can be forced to use the guest warp size.
bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
- return guest_warp_stages & stage;
+ return properties.subgroup_size_control.requiredSubgroupSizeStages & stage;
}
/// Returns the maximum number of push descriptors.
u32 MaxPushDescriptors() const {
- return max_push_descriptors;
+ return properties.push_descriptor.maxPushDescriptors;
}
/// Returns true if formatless image load is supported.
bool IsFormatlessImageLoadSupported() const {
- return is_formatless_image_load_supported;
+ return features.features.shaderStorageImageReadWithoutFormat;
}
/// Returns true if shader int64 is supported.
bool IsShaderInt64Supported() const {
- return is_shader_int64_supported;
+ return features.features.shaderInt64;
}
/// Returns true if shader int16 is supported.
bool IsShaderInt16Supported() const {
- return is_shader_int16_supported;
+ return features.features.shaderInt16;
}
// Returns true if depth bounds is supported.
bool IsDepthBoundsSupported() const {
- return is_depth_bounds_supported;
+ return features.features.depthBounds;
}
/// Returns true when blitting from and to depth stencil images is supported.
@@ -195,151 +345,151 @@ public:
/// Returns true if the device supports VK_NV_viewport_swizzle.
bool IsNvViewportSwizzleSupported() const {
- return nv_viewport_swizzle;
+ return extensions.viewport_swizzle;
}
/// Returns true if the device supports VK_NV_viewport_array2.
bool IsNvViewportArray2Supported() const {
- return nv_viewport_array2;
+ return extensions.viewport_array2;
}
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
bool IsNvGeometryShaderPassthroughSupported() const {
- return nv_geometry_shader_passthrough;
+ return extensions.geometry_shader_passthrough;
}
/// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout.
bool IsKhrUniformBufferStandardLayoutSupported() const {
- return khr_uniform_buffer_standard_layout;
+ return extensions.uniform_buffer_standard_layout;
}
/// Returns true if the device supports VK_KHR_push_descriptor.
bool IsKhrPushDescriptorSupported() const {
- return khr_push_descriptor;
+ return extensions.push_descriptor;
}
/// Returns true if VK_KHR_pipeline_executable_properties is enabled.
bool IsKhrPipelineExecutablePropertiesEnabled() const {
- return khr_pipeline_executable_properties;
+ return extensions.pipeline_executable_properties;
}
/// Returns true if VK_KHR_swapchain_mutable_format is enabled.
bool IsKhrSwapchainMutableFormatEnabled() const {
- return khr_swapchain_mutable_format;
+ return extensions.swapchain_mutable_format;
}
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
- return khr_workgroup_memory_explicit_layout;
+ return extensions.workgroup_memory_explicit_layout;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsTopologyListPrimitiveRestartSupported() const {
- return is_topology_list_restart_supported;
+ return features.primitive_topology_list_restart.primitiveTopologyListRestart;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsPatchListPrimitiveRestartSupported() const {
- return is_patch_list_restart_supported;
+ return features.primitive_topology_list_restart.primitiveTopologyPatchListRestart;
}
/// Returns true if the device supports VK_EXT_index_type_uint8.
bool IsExtIndexTypeUint8Supported() const {
- return ext_index_type_uint8;
+ return extensions.index_type_uint8;
}
/// Returns true if the device supports VK_EXT_sampler_filter_minmax.
bool IsExtSamplerFilterMinmaxSupported() const {
- return ext_sampler_filter_minmax;
+ return extensions.sampler_filter_minmax;
}
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
bool IsExtDepthRangeUnrestrictedSupported() const {
- return ext_depth_range_unrestricted;
+ return extensions.depth_range_unrestricted;
}
/// Returns true if the device supports VK_EXT_depth_clip_control.
bool IsExtDepthClipControlSupported() const {
- return ext_depth_clip_control;
+ return extensions.depth_clip_control;
}
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
bool IsExtShaderViewportIndexLayerSupported() const {
- return ext_shader_viewport_index_layer;
+ return extensions.shader_viewport_index_layer;
}
/// Returns true if the device supports VK_EXT_subgroup_size_control.
bool IsExtSubgroupSizeControlSupported() const {
- return ext_subgroup_size_control;
+ return extensions.subgroup_size_control;
}
/// Returns true if the device supports VK_EXT_transform_feedback.
bool IsExtTransformFeedbackSupported() const {
- return ext_transform_feedback;
+ return extensions.transform_feedback;
}
/// Returns true if the device supports VK_EXT_custom_border_color.
bool IsExtCustomBorderColorSupported() const {
- return ext_custom_border_color;
+ return extensions.custom_border_color;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
bool IsExtExtendedDynamicStateSupported() const {
- return ext_extended_dynamic_state;
+ return extensions.extended_dynamic_state;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
bool IsExtExtendedDynamicState2Supported() const {
- return ext_extended_dynamic_state_2;
+ return extensions.extended_dynamic_state2;
}
bool IsExtExtendedDynamicState2ExtrasSupported() const {
- return ext_extended_dynamic_state_2_extra;
+ return features.extended_dynamic_state2.extendedDynamicState2LogicOp;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3Supported() const {
- return ext_extended_dynamic_state_3;
+ return extensions.extended_dynamic_state3;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3BlendingSupported() const {
- return ext_extended_dynamic_state_3_blend;
+ return dynamic_state3_blending;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3EnablesSupported() const {
- return ext_extended_dynamic_state_3_enables;
+ return dynamic_state3_enables;
}
/// Returns true if the device supports VK_EXT_line_rasterization.
bool IsExtLineRasterizationSupported() const {
- return ext_line_rasterization;
+ return extensions.line_rasterization;
}
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
bool IsExtVertexInputDynamicStateSupported() const {
- return ext_vertex_input_dynamic_state;
+ return extensions.vertex_input_dynamic_state;
}
/// Returns true if the device supports VK_EXT_shader_stencil_export.
bool IsExtShaderStencilExportSupported() const {
- return ext_shader_stencil_export;
+ return extensions.shader_stencil_export;
}
/// Returns true if the device supports VK_EXT_conservative_rasterization.
bool IsExtConservativeRasterizationSupported() const {
- return ext_conservative_rasterization;
+ return extensions.conservative_rasterization;
}
/// Returns true if the device supports VK_EXT_provoking_vertex.
bool IsExtProvokingVertexSupported() const {
- return ext_provoking_vertex;
+ return extensions.provoking_vertex;
}
/// Returns true if the device supports VK_KHR_shader_atomic_int64.
bool IsExtShaderAtomicInt64Supported() const {
- return ext_shader_atomic_int64;
+ return extensions.shader_atomic_int64;
}
/// Returns the minimum supported version of SPIR-V.
@@ -347,7 +497,7 @@ public:
if (instance_version >= VK_API_VERSION_1_3) {
return 0x00010600U;
}
- if (khr_spirv_1_4) {
+ if (extensions.spirv_1_4) {
return 0x00010400U;
}
return 0x00010000U;
@@ -365,11 +515,11 @@ public:
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
- return vendor_name;
+ return properties.driver.driverName;
}
/// Returns the list of available extensions.
- const std::vector<std::string>& GetAvailableExtensions() const {
+ const std::set<std::string, std::less<>>& GetAvailableExtensions() const {
return supported_extensions;
}
@@ -378,7 +528,7 @@ public:
}
bool CanReportMemoryUsage() const {
- return ext_memory_budget;
+ return extensions.memory_budget;
}
u64 GetDeviceMemoryUsage() const;
@@ -400,36 +550,29 @@ public:
}
bool HasNullDescriptor() const {
- return has_null_descriptor;
+ return features.robustness2.nullDescriptor;
}
u32 GetMaxVertexInputAttributes() const {
- return max_vertex_input_attributes;
+ return properties.properties.limits.maxVertexInputAttributes;
}
u32 GetMaxVertexInputBindings() const {
- return max_vertex_input_bindings;
+ return properties.properties.limits.maxVertexInputBindings;
}
private:
- /// Checks if the physical device is suitable.
- void CheckSuitability(bool requires_swapchain) const;
+ /// Checks if the physical device is suitable and configures the object state
+ /// with all necessary info about its properties.
+ bool GetSuitability(bool requires_swapchain);
- /// Loads extensions into a vector and stores available ones in this object.
- std::vector<const char*> LoadExtensions(bool requires_surface);
+ // Remove extensions which have incomplete feature support.
+ void RemoveUnsuitableExtensions();
+ void RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name);
/// Sets up queue families.
void SetupFamilies(VkSurfaceKHR surface);
- /// Sets up device features.
- void SetupFeatures();
-
- /// Sets up device properties.
- void SetupProperties();
-
- /// Collects telemetry information from the device.
- void CollectTelemetryParameters();
-
/// Collects information about attached tools.
void CollectToolingInfo();
@@ -440,91 +583,93 @@ private:
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
/// Returns true if ASTC textures are natively supported.
- bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
+ bool ComputeIsOptimalAstcSupported() const;
/// Returns true if the device natively supports blitting depth stencil images.
bool TestDepthStencilBlits() const;
- VkInstance instance; ///< Vulkan instance.
- vk::DeviceDispatch dld; ///< Device function pointers.
- vk::PhysicalDevice physical; ///< Physical device.
- VkPhysicalDeviceProperties properties; ///< Device properties.
- VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties.
- vk::Device logical; ///< Logical device.
- vk::Queue graphics_queue; ///< Main graphics queue.
- vk::Queue present_queue; ///< Main present queue.
- u32 instance_version{}; ///< Vulkan onstance version.
- u32 graphics_family{}; ///< Main graphics queue family index.
- u32 present_family{}; ///< Main present queue family index.
- VkDriverIdKHR driver_id{}; ///< Driver ID.
- VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
- u64 device_access_memory{}; ///< Total size of device local memory in bytes.
- u32 max_push_descriptors{}; ///< Maximum number of push descriptors
- u32 sets_per_pool{}; ///< Sets per Description Pool
- bool is_optimal_astc_supported{}; ///< Support for native ASTC.
- bool is_float16_supported{}; ///< Support for float16 arithmetic.
- bool is_int8_supported{}; ///< Support for int8 arithmetic.
- bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
- bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
- bool is_depth_bounds_supported{}; ///< Support for depth bounds.
- bool is_shader_float64_supported{}; ///< Support for float64.
- bool is_shader_int64_supported{}; ///< Support for int64.
- bool is_shader_int16_supported{}; ///< Support for int16.
- bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
- bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
- bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
- ///< topologies.
- bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
- bool is_integrated{}; ///< Is GPU an iGPU.
- bool is_virtual{}; ///< Is GPU a virtual GPU.
- bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
- bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
- bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
- bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
- bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count.
- bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
- bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
- bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
- bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
- bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
- bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
- bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
- bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
- bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control
- bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
- bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
- bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
- bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
- bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
- bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
- bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
- bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
- bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
- bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
- bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
- bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
- bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
- bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
- bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
- bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
- bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
- bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
- bool has_renderdoc{}; ///< Has RenderDoc attached
- bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
- bool supports_d24_depth{}; ///< Supports D24 depth buffers.
- bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
- bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
- bool has_null_descriptor{}; ///< Has support for null descriptors.
- u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
- u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
+private:
+ VkInstance instance; ///< Vulkan instance.
+ vk::DeviceDispatch dld; ///< Device function pointers.
+ vk::PhysicalDevice physical; ///< Physical device.
+ vk::Device logical; ///< Logical device.
+ vk::Queue graphics_queue; ///< Main graphics queue.
+ vk::Queue present_queue; ///< Main present queue.
+ u32 instance_version{}; ///< Vulkan instance version.
+ u32 graphics_family{}; ///< Main graphics queue family index.
+ u32 present_family{}; ///< Main present queue family index.
+
+ struct Extensions {
+#define EXTENSION(prefix, macro_name, var_name) bool var_name{};
+#define FEATURE(prefix, struct_name, macro_name, var_name) bool var_name{};
+
+ FOR_EACH_VK_FEATURE_1_1(FEATURE);
+ FOR_EACH_VK_FEATURE_1_2(FEATURE);
+ FOR_EACH_VK_FEATURE_1_3(FEATURE);
+ FOR_EACH_VK_FEATURE_EXT(FEATURE);
+ FOR_EACH_VK_EXTENSION(EXTENSION);
+ FOR_EACH_VK_EXTENSION_WIN32(EXTENSION);
+
+#undef EXTENSION
+#undef FEATURE
+ };
+
+ struct Features {
+#define FEATURE_CORE(prefix, struct_name, macro_name, var_name) \
+ VkPhysicalDevice##struct_name##Features var_name{};
+#define FEATURE_EXT(prefix, struct_name, macro_name, var_name) \
+ VkPhysicalDevice##struct_name##Features##prefix var_name{};
+
+ FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT);
+
+#undef FEATURE_CORE
+#undef FEATURE_EXT
+
+ VkPhysicalDeviceFeatures features{};
+ };
+
+ struct Properties {
+ VkPhysicalDeviceDriverProperties driver{};
+ VkPhysicalDeviceFloatControlsProperties float_controls{};
+ VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{};
+ VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
+ VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
+
+ VkPhysicalDeviceProperties properties{};
+ };
+
+ Extensions extensions{};
+ Features features{};
+ Properties properties{};
+
+ VkPhysicalDeviceFeatures2 features2{};
+ VkPhysicalDeviceProperties2 properties2{};
+
+ // Misc features
+ bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
+ bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
+ bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
+ bool is_integrated{}; ///< Is GPU an iGPU.
+ bool is_virtual{}; ///< Is GPU a virtual GPU.
+ bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
+ bool has_renderdoc{}; ///< Has RenderDoc attached
+ bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+ bool supports_d24_depth{}; ///< Supports D24 depth buffers.
+ bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
+ bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
+ bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
+ bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
+ u64 device_access_memory{}; ///< Total size of device local memory in bytes.
+ u32 sets_per_pool{}; ///< Sets per Description Pool
// Telemetry parameters
- std::string vendor_name; ///< Device's driver name.
- std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions.
- std::vector<size_t> valid_heap_memory; ///< Heaps used.
+ std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.
+ std::set<std::string, std::less<>> loaded_extensions; ///< Loaded Vulkan extensions.
+ std::vector<size_t> valid_heap_memory; ///< Heaps used.
/// Format properties dictionary.
std::unordered_map<VkFormat, VkFormatProperties> format_properties;