summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--.gitmodules3
-rw-r--r--externals/CMakeLists.txt5
m---------externals/sirit0
-rw-r--r--src/common/lz4_compression.h2
-rw-r--r--src/common/scope_exit.h2
-rw-r--r--src/common/swap.h96
-rw-r--r--src/common/zstd_compression.h2
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp17
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.h10
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp37
-rw-r--r--src/core/arm/unicorn/arm_unicorn.h12
-rw-r--r--src/core/core_cpu.cpp6
-rw-r--r--src/core/frontend/emu_window.h39
-rw-r--r--src/core/hle/kernel/client_port.h2
-rw-r--r--src/core/hle/kernel/client_session.h2
-rw-r--r--src/core/hle/kernel/process.h2
-rw-r--r--src/core/hle/kernel/readable_event.h2
-rw-r--r--src/core/hle/kernel/resource_limit.h2
-rw-r--r--src/core/hle/kernel/server_port.h2
-rw-r--r--src/core/hle/kernel/server_session.h2
-rw-r--r--src/core/hle/kernel/shared_memory.h2
-rw-r--r--src/core/hle/kernel/svc.cpp477
-rw-r--r--src/core/hle/kernel/svc.h6
-rw-r--r--src/core/hle/kernel/svc_wrap.h359
-rw-r--r--src/core/hle/kernel/thread.cpp5
-rw-r--r--src/core/hle/kernel/thread.h8
-rw-r--r--src/core/hle/kernel/vm_manager.cpp80
-rw-r--r--src/core/hle/kernel/vm_manager.h49
-rw-r--r--src/core/hle/kernel/writable_event.h2
-rw-r--r--src/core/hle/service/acc/acc.cpp4
-rw-r--r--src/core/hle/service/acc/acc_su.cpp6
-rw-r--r--src/core/hle/service/acc/acc_u0.cpp8
-rw-r--r--src/core/hle/service/acc/acc_u1.cpp6
-rw-r--r--src/core/hle/service/am/am.cpp16
-rw-r--r--src/core/hle/service/am/applet_ae.cpp8
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp4
-rw-r--r--src/core/hle/service/apm/interface.cpp2
-rw-r--r--src/core/hle/service/audio/audin_u.cpp1
-rw-r--r--src/core/hle/service/audio/audout_u.cpp5
-rw-r--r--src/core/hle/service/btdrv/btdrv.cpp3
-rw-r--r--src/core/hle/service/caps/caps.cpp89
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp22
-rw-r--r--src/core/hle/service/friend/friend.cpp5
-rw-r--r--src/core/hle/service/hid/hid.cpp15
-rw-r--r--src/core/hle/service/ldn/ldn.cpp54
-rw-r--r--src/core/hle/service/ldr/ldr.cpp151
-rw-r--r--src/core/hle/service/nifm/nifm.cpp4
-rw-r--r--src/core/hle/service/npns/npns.cpp3
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp16
-rw-r--r--src/core/hle/service/pctl/module.cpp7
-rw-r--r--src/core/hle/service/pm/pm.cpp21
-rw-r--r--src/core/hle/service/set/set.cpp4
-rw-r--r--src/core/hle/service/set/set_cal.cpp2
-rw-r--r--src/core/hle/service/set/set_sys.cpp27
-rw-r--r--src/core/hle/service/sockets/bsd.cpp5
-rw-r--r--src/core/hle/service/ssl/ssl.cpp2
-rw-r--r--src/core/hle/service/time/interface.cpp10
-rw-r--r--src/core/settings.h1
-rw-r--r--src/video_core/CMakeLists.txt9
-rw-r--r--src/video_core/engines/shader_bytecode.h6
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.cpp42
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.h16
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp34
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp36
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h15
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp34
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h61
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp1381
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.h80
-rw-r--r--src/video_core/shader/decode/memory.cpp109
-rw-r--r--src/video_core/shader/shader_ir.h16
-rw-r--r--src/video_core/surface.cpp2
-rw-r--r--src/video_core/texture_cache.cpp386
-rw-r--r--src/video_core/texture_cache.h586
-rw-r--r--src/yuzu/CMakeLists.txt6
-rw-r--r--src/yuzu/bootmanager.cpp208
-rw-r--r--src/yuzu/bootmanager.h29
-rw-r--r--src/yuzu/configuration/config.cpp10
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp2
-rw-r--r--src/yuzu/configuration/configure_general.cpp4
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp3
-rw-r--r--src/yuzu/configuration/configure_graphics.ui7
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp19
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h3
-rw-r--r--src/yuzu/game_list.cpp5
-rw-r--r--src/yuzu/game_list_p.h2
-rw-r--r--src/yuzu/main.cpp39
-rw-r--r--src/yuzu/main.h4
-rw-r--r--src/yuzu/ui_settings.h4
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp37
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h2
94 files changed, 4108 insertions, 844 deletions
diff --git a/.gitmodules b/.gitmodules
index 26b4e5272..3a49c4874 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -43,3 +43,6 @@
[submodule "externals/zstd"]
path = externals/zstd
url = https://github.com/facebook/zstd
+[submodule "sirit"]
+ path = externals/sirit
+ url = https://github.com/ReinUsesLisp/sirit
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index aa3319eb1..3f8b6cda8 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -72,6 +72,11 @@ if (USE_DISCORD_PRESENCE)
target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
endif()
+# Sirit
+if (ENABLE_VULKAN)
+ add_subdirectory(sirit)
+endif()
+
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
diff --git a/externals/sirit b/externals/sirit
new file mode 160000
+Subproject f7c4b07a7e14edb1dcd93bc9879c823423705c2
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h
index fe2231a6c..4c16f6e03 100644
--- a/src/common/lz4_compression.h
+++ b/src/common/lz4_compression.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <vector>
#include "common/common_types.h"
diff --git a/src/common/scope_exit.h b/src/common/scope_exit.h
index baf1f1c9e..1176a72b1 100644
--- a/src/common/scope_exit.h
+++ b/src/common/scope_exit.h
@@ -20,7 +20,7 @@ struct ScopeExitHelper {
template <typename Func>
ScopeExitHelper<Func> ScopeExit(Func&& func) {
- return ScopeExitHelper<Func>(std::move(func));
+ return ScopeExitHelper<Func>(std::forward<Func>(func));
}
} // namespace detail
diff --git a/src/common/swap.h b/src/common/swap.h
index b3eab1324..71932c2bb 100644
--- a/src/common/swap.h
+++ b/src/common/swap.h
@@ -21,11 +21,6 @@
#if defined(_MSC_VER)
#include <cstdlib>
-#elif defined(__linux__)
-#include <byteswap.h>
-#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || \
- defined(__NetBSD__) || defined(__OpenBSD__)
-#include <sys/endian.h>
#endif
#include <cstring>
#include "common/common_types.h"
@@ -62,86 +57,49 @@
namespace Common {
#ifdef _MSC_VER
-inline u16 swap16(u16 _data) {
- return _byteswap_ushort(_data);
+[[nodiscard]] inline u16 swap16(u16 data) noexcept {
+ return _byteswap_ushort(data);
}
-inline u32 swap32(u32 _data) {
- return _byteswap_ulong(_data);
+[[nodiscard]] inline u32 swap32(u32 data) noexcept {
+ return _byteswap_ulong(data);
}
-inline u64 swap64(u64 _data) {
- return _byteswap_uint64(_data);
+[[nodiscard]] inline u64 swap64(u64 data) noexcept {
+ return _byteswap_uint64(data);
}
-#elif defined(ARCHITECTURE_ARM) && (__ARM_ARCH >= 6)
-inline u16 swap16(u16 _data) {
- u32 data = _data;
- __asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
- return (u16)data;
-}
-inline u32 swap32(u32 _data) {
- __asm__("rev %0, %1\n" : "=l"(_data) : "l"(_data));
- return _data;
-}
-inline u64 swap64(u64 _data) {
- return ((u64)swap32(_data) << 32) | swap32(_data >> 32);
-}
-#elif __linux__
-inline u16 swap16(u16 _data) {
- return bswap_16(_data);
-}
-inline u32 swap32(u32 _data) {
- return bswap_32(_data);
-}
-inline u64 swap64(u64 _data) {
- return bswap_64(_data);
-}
-#elif __APPLE__
-inline __attribute__((always_inline)) u16 swap16(u16 _data) {
- return (_data >> 8) | (_data << 8);
-}
-inline __attribute__((always_inline)) u32 swap32(u32 _data) {
- return __builtin_bswap32(_data);
-}
-inline __attribute__((always_inline)) u64 swap64(u64 _data) {
- return __builtin_bswap64(_data);
-}
-#elif defined(__Bitrig__) || defined(__OpenBSD__)
+#elif defined(__clang__) || defined(__GNUC__)
+#if defined(__Bitrig__) || defined(__OpenBSD__)
// redefine swap16, swap32, swap64 as inline functions
#undef swap16
#undef swap32
#undef swap64
-inline u16 swap16(u16 _data) {
- return __swap16(_data);
-}
-inline u32 swap32(u32 _data) {
- return __swap32(_data);
-}
-inline u64 swap64(u64 _data) {
- return __swap64(_data);
-}
-#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
-inline u16 swap16(u16 _data) {
- return bswap16(_data);
+#endif
+[[nodiscard]] inline u16 swap16(u16 data) noexcept {
+ return __builtin_bswap16(data);
}
-inline u32 swap32(u32 _data) {
- return bswap32(_data);
+[[nodiscard]] inline u32 swap32(u32 data) noexcept {
+ return __builtin_bswap32(data);
}
-inline u64 swap64(u64 _data) {
- return bswap64(_data);
+[[nodiscard]] inline u64 swap64(u64 data) noexcept {
+ return __builtin_bswap64(data);
}
#else
-// Slow generic implementation.
-inline u16 swap16(u16 data) {
+// Generic implementation.
+[[nodiscard]] inline u16 swap16(u16 data) noexcept {
return (data >> 8) | (data << 8);
}
-inline u32 swap32(u32 data) {
- return (swap16(data) << 16) | swap16(data >> 16);
+[[nodiscard]] inline u32 swap32(u32 data) noexcept {
+ return ((data & 0xFF000000U) >> 24) | ((data & 0x00FF0000U) >> 8) |
+ ((data & 0x0000FF00U) << 8) | ((data & 0x000000FFU) << 24);
}
-inline u64 swap64(u64 data) {
- return ((u64)swap32(data) << 32) | swap32(data >> 32);
+[[nodiscard]] inline u64 swap64(u64 data) noexcept {
+ return ((data & 0xFF00000000000000ULL) >> 56) | ((data & 0x00FF000000000000ULL) >> 40) |
+ ((data & 0x0000FF0000000000ULL) >> 24) | ((data & 0x000000FF00000000ULL) >> 8) |
+ ((data & 0x00000000FF000000ULL) << 8) | ((data & 0x0000000000FF0000ULL) << 24) |
+ ((data & 0x000000000000FF00ULL) << 40) | ((data & 0x00000000000000FFULL) << 56);
}
#endif
-inline float swapf(float f) {
+[[nodiscard]] inline float swapf(float f) noexcept {
static_assert(sizeof(u32) == sizeof(float), "float must be the same size as uint32_t.");
u32 value;
@@ -153,7 +111,7 @@ inline float swapf(float f) {
return f;
}
-inline double swapd(double f) {
+[[nodiscard]] inline double swapd(double f) noexcept {
static_assert(sizeof(u64) == sizeof(double), "double must be the same size as uint64_t.");
u64 value;
diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h
index e0a64b035..e9de941c8 100644
--- a/src/common/zstd_compression.h
+++ b/src/common/zstd_compression.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <vector>
#include "common/common_types.h"
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 49145911b..dc96e35d5 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -14,6 +14,7 @@
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/vm_manager.h"
@@ -99,7 +100,7 @@ public:
}
void CallSVC(u32 swi) override {
- Kernel::CallSVC(swi);
+ Kernel::CallSVC(parent.system, swi);
}
void AddTicks(u64 ticks) override {
@@ -112,14 +113,14 @@ public:
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
- parent.core_timing.AddTicks(amortized_ticks);
+ parent.system.CoreTiming().AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
- return std::max(parent.core_timing.GetDowncount(), 0);
+ return std::max(parent.system.CoreTiming().GetDowncount(), 0);
}
u64 GetCNTPCT() override {
- return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks());
+ return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
}
ARM_Dynarmic& parent;
@@ -129,7 +130,7 @@ public:
};
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
- auto* current_process = Core::CurrentProcess();
+ auto* current_process = system.Kernel().CurrentProcess();
auto** const page_table = current_process->VMManager().page_table.pointers.data();
Dynarmic::A64::UserConfig config;
@@ -171,10 +172,10 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
-ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
+ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
- : cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
- core_index{core_index}, core_timing{core_timing},
+ : cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
+ core_index{core_index}, system{system},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
ThreadContext ctx{};
inner_unicorn.SaveContext(ctx);
diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h
index d867c2a50..c1db254e8 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.h
+++ b/src/core/arm/dynarmic/arm_dynarmic.h
@@ -12,19 +12,15 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
-namespace Core::Timing {
-class CoreTiming;
-}
-
namespace Core {
class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor;
+class System;
class ARM_Dynarmic final : public ARM_Interface {
public:
- ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
- std::size_t core_index);
+ ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@@ -63,7 +59,7 @@ private:
ARM_Unicorn inner_unicorn;
std::size_t core_index;
- Timing::CoreTiming& core_timing;
+ System& system;
DynarmicExclusiveMonitor& exclusive_monitor;
};
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
index 27309280c..4e07fe8b5 100644
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ b/src/core/arm/unicorn/arm_unicorn.cpp
@@ -10,7 +10,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/svc.h"
-#include "core/memory.h"
namespace Core {
@@ -49,20 +48,6 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
}
}
-static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
- u32 esr{};
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
-
- auto ec = esr >> 26;
- auto iss = esr & 0xFFFFFF;
-
- switch (ec) {
- case 0x15: // SVC
- Kernel::CallSVC(iss);
- break;
- }
-}
-
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
void* user_data) {
ARM_Interface::ThreadContext ctx{};
@@ -72,7 +57,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return {};
}
-ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
+ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
auto fpv = 3 << 20;
@@ -177,7 +162,7 @@ void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
} else {
- ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
+ ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
}
}
@@ -190,7 +175,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
- core_timing.AddTicks(num_instructions);
+ system.CoreTiming().AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
@@ -273,4 +258,20 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
last_bkpt_hit = true;
}
+void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
+ u32 esr{};
+ CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
+
+ const auto ec = esr >> 26;
+ const auto iss = esr & 0xFFFFFF;
+
+ auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
+
+ switch (ec) {
+ case 0x15: // SVC
+ Kernel::CallSVC(arm_instance->system, iss);
+ break;
+ }
+}
+
} // namespace Core
diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h
index 1e44f0736..209fc16ad 100644
--- a/src/core/arm/unicorn/arm_unicorn.h
+++ b/src/core/arm/unicorn/arm_unicorn.h
@@ -9,15 +9,13 @@
#include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h"
-namespace Core::Timing {
-class CoreTiming;
-}
-
namespace Core {
+class System;
+
class ARM_Unicorn final : public ARM_Interface {
public:
- explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
+ explicit ARM_Unicorn(System& system);
~ARM_Unicorn() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@@ -47,8 +45,10 @@ public:
void RecordBreak(GDBStub::BreakpointAddress bkpt);
private:
+ static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
+
uc_engine* uc{};
- Timing::CoreTiming& core_timing;
+ System& system;
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit = false;
};
diff --git a/src/core/core_cpu.cpp b/src/core/core_cpu.cpp
index e75741db0..ba63c3e61 100644
--- a/src/core/core_cpu.cpp
+++ b/src/core/core_cpu.cpp
@@ -55,13 +55,13 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
- arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
+ arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
- arm_interface = std::make_unique<ARM_Unicorn>();
+ arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
- arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
+ arm_interface = std::make_unique<ARM_Unicorn>(system);
}
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index d0bcb4660..70a522556 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -13,6 +13,23 @@
namespace Core::Frontend {
/**
+ * Represents a graphics context that can be used for background computation or drawing. If the
+ * graphics backend doesn't require the context, then the implementation of these methods can be
+ * stubs
+ */
+class GraphicsContext {
+public:
+ /// Makes the graphics context current for the caller thread
+ virtual void MakeCurrent() = 0;
+
+ /// Releases (dunno if this is the "right" word) the context from the caller thread
+ virtual void DoneCurrent() = 0;
+
+ /// Swap buffers to display the next frame
+ virtual void SwapBuffers() = 0;
+};
+
+/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
*
@@ -30,7 +47,7 @@ namespace Core::Frontend {
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
* re-read the upper points again and think about it if you don't see this.
*/
-class EmuWindow {
+class EmuWindow : public GraphicsContext {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
@@ -40,17 +57,21 @@ public:
std::pair<unsigned, unsigned> min_client_area_size;
};
- /// Swap buffers to display the next frame
- virtual void SwapBuffers() = 0;
-
/// Polls window events
virtual void PollEvents() = 0;
- /// Makes the graphics context current for the caller thread
- virtual void MakeCurrent() = 0;
-
- /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
- virtual void DoneCurrent() = 0;
+ /**
+ * Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
+ * context can be used from other threads for background graphics computation. If the frontend
+ * is using a graphics backend that doesn't need anything specific to run on a different thread,
+ * then it can use a stubbed implemenation for GraphicsContext.
+ *
+ * If the return value is null, then the core should assume that the frontend cannot provide a
+ * Shared Context
+ */
+ virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
+ return nullptr;
+ }
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
diff --git a/src/core/hle/kernel/client_port.h b/src/core/hle/kernel/client_port.h
index 6cd607206..4921ad4f0 100644
--- a/src/core/hle/kernel/client_port.h
+++ b/src/core/hle/kernel/client_port.h
@@ -25,7 +25,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::ClientPort;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ClientPort;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index b1f39aad7..09cdff588 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -29,7 +29,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::ClientSession;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ClientSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index f060f2a3b..dda52f4c0 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -85,7 +85,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::Process;
+ static constexpr HandleType HANDLE_TYPE = HandleType::Process;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
index 2eb9dcbb7..84215f572 100644
--- a/src/core/hle/kernel/readable_event.h
+++ b/src/core/hle/kernel/readable_event.h
@@ -31,7 +31,7 @@ public:
return reset_type;
}
- static const HandleType HANDLE_TYPE = HandleType::ReadableEvent;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
index 70e09858a..2613a6bb5 100644
--- a/src/core/hle/kernel/resource_limit.h
+++ b/src/core/hle/kernel/resource_limit.h
@@ -41,7 +41,7 @@ public:
return GetTypeName();
}
- static const HandleType HANDLE_TYPE = HandleType::ResourceLimit;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index fef573b71..dc88a1ebd 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -43,7 +43,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::ServerPort;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ServerPort;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 09b835ff8..738df30f8 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -46,7 +46,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::ServerSession;
+ static constexpr HandleType HANDLE_TYPE = HandleType::ServerSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 37e18c443..c2b6155e1 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -76,7 +76,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::SharedMemory;
+ static constexpr HandleType HANDLE_TYPE = HandleType::SharedMemory;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 2fd07ab34..d48a2203a 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -131,16 +131,15 @@ enum class ResourceLimitValueType {
LimitValue,
};
-ResultVal<s64> RetrieveResourceLimitValue(Handle resource_limit, u32 resource_type,
- ResourceLimitValueType value_type) {
+ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_limit,
+ u32 resource_type, ResourceLimitValueType value_type) {
const auto type = static_cast<ResourceType>(resource_type);
if (!IsValidResourceType(type)) {
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
return ERR_INVALID_ENUM_VALUE;
}
- const auto& kernel = Core::System::GetInstance().Kernel();
- const auto* const current_process = kernel.CurrentProcess();
+ const auto* const current_process = system.Kernel().CurrentProcess();
ASSERT(current_process != nullptr);
const auto resource_limit_object =
@@ -160,7 +159,7 @@ ResultVal<s64> RetrieveResourceLimitValue(Handle resource_limit, u32 resource_ty
} // Anonymous namespace
/// Set the process heap to a given Size. It can both extend and shrink the heap.
-static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
+static ResultCode SetHeapSize(Core::System& system, VAddr* heap_addr, u64 heap_size) {
LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size);
// Size must be a multiple of 0x200000 (2MB) and be equal to or less than 8GB.
@@ -175,7 +174,7 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
return ERR_INVALID_SIZE;
}
- auto& vm_manager = Core::System::GetInstance().Kernel().CurrentProcess()->VMManager();
+ auto& vm_manager = system.Kernel().CurrentProcess()->VMManager();
const auto alloc_result = vm_manager.SetHeapSize(heap_size);
if (alloc_result.Failed()) {
return alloc_result.Code();
@@ -185,7 +184,7 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
return RESULT_SUCCESS;
}
-static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
+static ResultCode SetMemoryPermission(Core::System& system, VAddr addr, u64 size, u32 prot) {
LOG_TRACE(Kernel_SVC, "called, addr=0x{:X}, size=0x{:X}, prot=0x{:X}", addr, size, prot);
if (!Common::Is4KBAligned(addr)) {
@@ -217,7 +216,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
return ERR_INVALID_MEMORY_PERMISSIONS;
}
- auto* const current_process = Core::CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinAddressSpace(addr, size)) {
@@ -242,7 +241,8 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
return vm_manager.ReprotectRange(addr, size, converted_permissions);
}
-static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attribute) {
+static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 size, u32 mask,
+ u32 attribute) {
LOG_DEBUG(Kernel_SVC,
"called, address=0x{:016X}, size=0x{:X}, mask=0x{:08X}, attribute=0x{:08X}", address,
size, mask, attribute);
@@ -280,7 +280,7 @@ static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attr
return ERR_INVALID_COMBINATION;
}
- auto& vm_manager = Core::CurrentProcess()->VMManager();
+ auto& vm_manager = system.Kernel().CurrentProcess()->VMManager();
if (!vm_manager.IsWithinAddressSpace(address, size)) {
LOG_ERROR(Kernel_SVC,
"Given address (0x{:016X}) is outside the bounds of the address space.", address);
@@ -291,11 +291,11 @@ static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attr
}
/// Maps a memory range into a different range.
-static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
+static ResultCode MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
- auto& vm_manager = Core::CurrentProcess()->VMManager();
+ auto& vm_manager = system.Kernel().CurrentProcess()->VMManager();
const auto result = MapUnmapMemorySanityChecks(vm_manager, dst_addr, src_addr, size);
if (result.IsError()) {
@@ -306,11 +306,11 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
}
/// Unmaps a region that was previously mapped with svcMapMemory
-static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
+static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
- auto& vm_manager = Core::CurrentProcess()->VMManager();
+ auto& vm_manager = system.Kernel().CurrentProcess()->VMManager();
const auto result = MapUnmapMemorySanityChecks(vm_manager, dst_addr, src_addr, size);
if (result.IsError()) {
@@ -321,7 +321,8 @@ static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
}
/// Connect to an OS service given the port name, returns the handle to the port to out
-static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address) {
+static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
+ VAddr port_name_address) {
if (!Memory::IsValidVirtualAddress(port_name_address)) {
LOG_ERROR(Kernel_SVC,
"Port Name Address is not a valid virtual address, port_name_address=0x{:016X}",
@@ -340,8 +341,8 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
- auto& kernel = Core::System::GetInstance().Kernel();
- auto it = kernel.FindNamedPort(port_name);
+ auto& kernel = system.Kernel();
+ const auto it = kernel.FindNamedPort(port_name);
if (!kernel.IsValidNamedPort(it)) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
return ERR_NOT_FOUND;
@@ -353,14 +354,14 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
CASCADE_RESULT(*out_handle, handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
-static ResultCode SendSyncRequest(Handle handle) {
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
@@ -369,18 +370,18 @@ static ResultCode SendSyncRequest(Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
- Core::System::GetInstance().PrepareReschedule();
+ system.PrepareReschedule();
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
- return session->SendSyncRequest(GetCurrentThread());
+ return session->SendSyncRequest(system.CurrentScheduler().GetCurrentThread());
}
/// Get the ID for the specified thread.
-static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
+static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
@@ -392,10 +393,10 @@ static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
}
/// Gets the ID of the specified process or a specified thread's owning process.
-static ResultCode GetProcessId(u64* process_id, Handle handle) {
+static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Process> process = handle_table.Get<Process>(handle);
if (process) {
*process_id = process->GetProcessID();
@@ -437,8 +438,8 @@ static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thr
};
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
-static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
- s64 nano_seconds) {
+static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address,
+ u64 handle_count, s64 nano_seconds) {
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
@@ -457,11 +458,11 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
return ERR_OUT_OF_RANGE;
}
- auto* const thread = GetCurrentThread();
+ auto* const thread = system.CurrentScheduler().GetCurrentThread();
using ObjectPtr = Thread::ThreadWaitObjects::value_type;
Thread::ThreadWaitObjects objects(handle_count);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
@@ -507,16 +508,16 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
thread->WakeAfterDelay(nano_seconds);
thread->SetWakeupCallback(DefaultThreadWakeupCallback);
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_TIMEOUT;
}
/// Resumes a thread waiting on WaitSynchronization
-static ResultCode CancelSynchronization(Handle thread_handle) {
+static ResultCode CancelSynchronization(Core::System& system, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
@@ -531,8 +532,8 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
}
/// Attempts to locks a mutex, creating it if it does not already exist
-static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
- Handle requesting_thread_handle) {
+static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_handle,
+ VAddr mutex_addr, Handle requesting_thread_handle) {
LOG_TRACE(Kernel_SVC,
"called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
"requesting_current_thread_handle=0x{:08X}",
@@ -549,13 +550,13 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
- auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
requesting_thread_handle);
}
/// Unlock a mutex
-static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
+static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
if (Memory::IsKernelVirtualAddress(mutex_addr)) {
@@ -569,7 +570,7 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return ERR_INVALID_ADDRESS;
}
- auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
return current_process->GetMutex().Release(mutex_addr);
}
@@ -592,7 +593,7 @@ struct BreakReason {
};
/// Break program execution
-static void Break(u32 reason, u64 info1, u64 info2) {
+static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
BreakReason break_reason{reason};
bool has_dumped_buffer{};
@@ -670,22 +671,24 @@ static void Break(u32 reason, u64 info1, u64 info2) {
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
+
handle_debug_buffer(info1, info2);
- Core::System::GetInstance()
- .ArmInterface(static_cast<std::size_t>(GetCurrentThread()->GetProcessorID()))
- .LogBacktrace();
+
+ auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ const auto thread_processor_id = current_thread->GetProcessorID();
+ system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
ASSERT(false);
- Core::CurrentProcess()->PrepareForTermination();
+ system.Kernel().CurrentProcess()->PrepareForTermination();
// Kill the current thread
- GetCurrentThread()->Stop();
- Core::System::GetInstance().PrepareReschedule();
+ current_thread->Stop();
+ system.PrepareReschedule();
}
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
-static void OutputDebugString(VAddr address, u64 len) {
+static void OutputDebugString([[maybe_unused]] Core::System& system, VAddr address, u64 len) {
if (len == 0) {
return;
}
@@ -696,7 +699,8 @@ static void OutputDebugString(VAddr address, u64 len) {
}
/// Gets system/memory information for the current process
-static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) {
+static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 handle,
+ u64 info_sub_id) {
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
@@ -754,7 +758,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_ENUM_VALUE;
}
- const auto& current_process_handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& current_process_handle_table =
+ system.Kernel().CurrentProcess()->GetHandleTable();
const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle));
if (!process) {
return ERR_INVALID_HANDLE;
@@ -844,7 +849,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
- Process* const current_process = Core::CurrentProcess();
+ Process* const current_process = system.Kernel().CurrentProcess();
HandleTable& handle_table = current_process->GetHandleTable();
const auto resource_limit = current_process->GetResourceLimit();
if (!resource_limit) {
@@ -875,7 +880,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
- *result = Core::CurrentProcess()->GetRandomEntropy(info_sub_id);
+ *result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
return RESULT_SUCCESS;
case GetInfoType::PrivilegedProcessId:
@@ -892,15 +897,14 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_COMBINATION;
}
- const auto thread =
- Core::CurrentProcess()->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
+ const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<Thread>(
+ static_cast<Handle>(handle));
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
return ERR_INVALID_HANDLE;
}
- const auto& system = Core::System::GetInstance();
const auto& core_timing = system.CoreTiming();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
@@ -927,13 +931,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
/// Sets the thread activity
-static ResultCode SetThreadActivity(Handle handle, u32 activity) {
+static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
if (activity > static_cast<u32>(ThreadActivity::Paused)) {
return ERR_INVALID_ENUM_VALUE;
}
- const auto* current_process = Core::CurrentProcess();
+ const auto* current_process = system.Kernel().CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
@@ -950,7 +954,7 @@ static ResultCode SetThreadActivity(Handle handle, u32 activity) {
return ERR_INVALID_HANDLE;
}
- if (thread == GetCurrentThread()) {
+ if (thread == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@@ -960,10 +964,10 @@ static ResultCode SetThreadActivity(Handle handle, u32 activity) {
}
/// Gets the thread context
-static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
+static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
- const auto* current_process = Core::CurrentProcess();
+ const auto* current_process = system.Kernel().CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
@@ -980,7 +984,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
return ERR_INVALID_HANDLE;
}
- if (thread == GetCurrentThread()) {
+ if (thread == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@@ -1001,10 +1005,10 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
}
/// Gets the priority for the specified thread
-static ResultCode GetThreadPriority(u32* priority, Handle handle) {
+static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle handle) {
LOG_TRACE(Kernel_SVC, "called");
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
@@ -1016,7 +1020,7 @@ static ResultCode GetThreadPriority(u32* priority, Handle handle) {
}
/// Sets the priority for the specified thread
-static ResultCode SetThreadPriority(Handle handle, u32 priority) {
+static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 priority) {
LOG_TRACE(Kernel_SVC, "called");
if (priority > THREADPRIO_LOWEST) {
@@ -1027,7 +1031,7 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
return ERR_INVALID_THREAD_PRIORITY;
}
- const auto* const current_process = Core::CurrentProcess();
+ const auto* const current_process = system.Kernel().CurrentProcess();
SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
@@ -1037,18 +1041,18 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
thread->SetPriority(priority);
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
/// Get which CPU core is executing the current thread
-static u32 GetCurrentProcessorNumber() {
+static u32 GetCurrentProcessorNumber(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
- return GetCurrentThread()->GetProcessorID();
+ return system.CurrentScheduler().GetCurrentThread()->GetProcessorID();
}
-static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
- u32 permissions) {
+static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_handle, VAddr addr,
+ u64 size, u32 permissions) {
LOG_TRACE(Kernel_SVC,
"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
shared_memory_handle, addr, size, permissions);
@@ -1082,7 +1086,7 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return ERR_INVALID_MEMORY_PERMISSIONS;
}
- auto* const current_process = Core::CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
LOG_ERROR(Kernel_SVC, "Shared memory does not exist, shared_memory_handle=0x{:08X}",
@@ -1100,7 +1104,8 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return shared_memory->Map(*current_process, addr, permissions_type, MemoryPermission::DontCare);
}
-static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
+static ResultCode UnmapSharedMemory(Core::System& system, Handle shared_memory_handle, VAddr addr,
+ u64 size) {
LOG_WARNING(Kernel_SVC, "called, shared_memory_handle=0x{:08X}, addr=0x{:X}, size=0x{:X}",
shared_memory_handle, addr, size);
@@ -1125,7 +1130,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_ADDRESS_STATE;
}
- auto* const current_process = Core::CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
LOG_ERROR(Kernel_SVC, "Shared memory does not exist, shared_memory_handle=0x{:08X}",
@@ -1143,10 +1148,11 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return shared_memory->Unmap(*current_process, addr, size);
}
-static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
- Handle process_handle, VAddr address) {
+static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
+ VAddr page_info_address, Handle process_handle,
+ VAddr address) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
@@ -1172,20 +1178,156 @@ static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_
return RESULT_SUCCESS;
}
-static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address,
- VAddr query_address) {
+static ResultCode QueryMemory(Core::System& system, VAddr memory_info_address,
+ VAddr page_info_address, VAddr query_address) {
LOG_TRACE(Kernel_SVC,
"called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, "
"query_address=0x{:016X}",
memory_info_address, page_info_address, query_address);
- return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess,
+ return QueryProcessMemory(system, memory_info_address, page_info_address, CurrentProcess,
query_address);
}
+static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
+ u64 src_address, u64 size) {
+ LOG_DEBUG(Kernel_SVC,
+ "called. process_handle=0x{:08X}, dst_address=0x{:016X}, "
+ "src_address=0x{:016X}, size=0x{:016X}",
+ process_handle, dst_address, src_address, size);
+
+ if (!Common::Is4KBAligned(src_address)) {
+ LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).",
+ src_address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (!Common::Is4KBAligned(dst_address)) {
+ LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).",
+ dst_address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0 || !Common::Is4KBAligned(size)) {
+ LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X})", size);
+ return ERR_INVALID_SIZE;
+ }
+
+ if (!IsValidAddressRange(dst_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Destination address range overflows the address space (dst_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ dst_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!IsValidAddressRange(src_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Source address range overflows the address space (src_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ src_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ auto process = handle_table.Get<Process>(process_handle);
+ if (!process) {
+ LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).",
+ process_handle);
+ return ERR_INVALID_HANDLE;
+ }
+
+ auto& vm_manager = process->VMManager();
+ if (!vm_manager.IsWithinAddressSpace(src_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Source address range is not within the address space (src_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ src_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!vm_manager.IsWithinASLRRegion(dst_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Destination address range is not within the ASLR region (dst_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ dst_address, size);
+ return ERR_INVALID_MEMORY_RANGE;
+ }
+
+ return vm_manager.MapCodeMemory(dst_address, src_address, size);
+}
+
+ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
+ u64 src_address, u64 size) {
+ LOG_DEBUG(Kernel_SVC,
+ "called. process_handle=0x{:08X}, dst_address=0x{:016X}, src_address=0x{:016X}, "
+ "size=0x{:016X}",
+ process_handle, dst_address, src_address, size);
+
+ if (!Common::Is4KBAligned(dst_address)) {
+ LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).",
+ dst_address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (!Common::Is4KBAligned(src_address)) {
+ LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).",
+ src_address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0 || Common::Is4KBAligned(size)) {
+ LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X}).", size);
+ return ERR_INVALID_SIZE;
+ }
+
+ if (!IsValidAddressRange(dst_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Destination address range overflows the address space (dst_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ dst_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!IsValidAddressRange(src_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Source address range overflows the address space (src_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ src_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ auto process = handle_table.Get<Process>(process_handle);
+ if (!process) {
+ LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).",
+ process_handle);
+ return ERR_INVALID_HANDLE;
+ }
+
+ auto& vm_manager = process->VMManager();
+ if (!vm_manager.IsWithinAddressSpace(src_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Source address range is not within the address space (src_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ src_address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!vm_manager.IsWithinASLRRegion(dst_address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Destination address range is not within the ASLR region (dst_address=0x{:016X}, "
+ "size=0x{:016X}).",
+ dst_address, size);
+ return ERR_INVALID_MEMORY_RANGE;
+ }
+
+ return vm_manager.UnmapCodeMemory(dst_address, src_address, size);
+}
+
/// Exits the current process
-static void ExitProcess() {
- auto* current_process = Core::CurrentProcess();
+static void ExitProcess(Core::System& system) {
+ auto* current_process = system.Kernel().CurrentProcess();
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
@@ -1194,20 +1336,20 @@ static void ExitProcess() {
current_process->PrepareForTermination();
// Kill the current thread
- GetCurrentThread()->Stop();
+ system.CurrentScheduler().GetCurrentThread()->Stop();
- Core::System::GetInstance().PrepareReschedule();
+ system.PrepareReschedule();
}
/// Creates a new thread
-static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
- u32 priority, s32 processor_id) {
+static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
+ VAddr stack_top, u32 priority, s32 processor_id) {
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, arg, stack_top, priority, processor_id, *out_handle);
- auto* const current_process = Core::CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
if (processor_id == THREADPROCESSORID_IDEAL) {
// Set the target CPU to the one specified by the process.
@@ -1239,7 +1381,7 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
}
const std::string name = fmt::format("thread-{:X}", entry_point);
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
CASCADE_RESULT(SharedPtr<Thread> thread,
Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
*current_process));
@@ -1253,16 +1395,16 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
thread->SetGuestHandle(*new_guest_handle);
*out_handle = *new_guest_handle;
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
/// Starts the thread for the provided handle
-static ResultCode StartThread(Handle thread_handle) {
+static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
@@ -1275,16 +1417,14 @@ static ResultCode StartThread(Handle thread_handle) {
thread->ResumeFromWait();
if (thread->GetStatus() == ThreadStatus::Ready) {
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
}
return RESULT_SUCCESS;
}
/// Called when a thread exits
-static void ExitThread() {
- auto& system = Core::System::GetInstance();
-
+static void ExitThread(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC());
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
@@ -1294,7 +1434,7 @@ static void ExitThread() {
}
/// Sleep the current thread
-static void SleepThread(s64 nanoseconds) {
+static void SleepThread(Core::System& system, s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
enum class SleepType : s64 {
@@ -1303,7 +1443,6 @@ static void SleepThread(s64 nanoseconds) {
YieldAndWaitForLoadBalancing = -2,
};
- auto& system = Core::System::GetInstance();
auto& scheduler = system.CurrentScheduler();
auto* const current_thread = scheduler.GetCurrentThread();
@@ -1332,8 +1471,9 @@ static void SleepThread(s64 nanoseconds) {
}
/// Wait process wide key atomic
-static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
- Handle thread_handle, s64 nano_seconds) {
+static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_addr,
+ VAddr condition_variable_addr, Handle thread_handle,
+ s64 nano_seconds) {
LOG_TRACE(
Kernel_SVC,
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
@@ -1353,7 +1493,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
return ERR_INVALID_ADDRESS;
}
- auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
@@ -1363,7 +1503,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
return release_result;
}
- SharedPtr<Thread> current_thread = GetCurrentThread();
+ SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
@@ -1374,19 +1514,20 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
// Note: Deliberately don't attempt to inherit the lock owner's priority.
- Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}
/// Signal process wide key
-static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target) {
+static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr,
+ s32 target) {
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
condition_variable_addr, target);
- const auto RetrieveWaitingThreads = [](std::size_t core_index,
- std::vector<SharedPtr<Thread>>& waiting_threads,
- VAddr condvar_addr) {
- const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
+ const auto RetrieveWaitingThreads = [&system](std::size_t core_index,
+ std::vector<SharedPtr<Thread>>& waiting_threads,
+ VAddr condvar_addr) {
+ const auto& scheduler = system.Scheduler(core_index);
const auto& thread_list = scheduler.GetThreadList();
for (const auto& thread : thread_list) {
@@ -1425,9 +1566,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// liberate Cond Var Thread.
thread->SetCondVarWaitAddress(0);
- std::size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
-
- auto& monitor = Core::System::GetInstance().Monitor();
+ const std::size_t current_core = system.CurrentCoreIndex();
+ auto& monitor = system.Monitor();
// Atomically read the value of the mutex.
u32 mutex_val = 0;
@@ -1456,7 +1596,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->SetLockOwner(nullptr);
thread->SetMutexWaitAddress(0);
thread->SetWaitHandle(0);
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
+ system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
} else {
// Atomically signal that the mutex now has a waiting thread.
do {
@@ -1472,7 +1612,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// The mutex is already owned by some other thread, make this thread wait on it.
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
@@ -1487,14 +1627,17 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
}
// Wait for an address (via Address Arbiter)
-static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout) {
+static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value,
+ s64 timeout) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
address, type, value, timeout);
+
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
return ERR_INVALID_ADDRESS_STATE;
}
+
// If the address is not properly aligned to 4 bytes, return invalid address.
if (!Common::IsWordAligned(address)) {
LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address);
@@ -1502,20 +1645,22 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
}
const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
- auto& address_arbiter =
- Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
+ auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
return address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
}
// Signals to an address (via Address Arbiter)
-static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
+static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, s32 value,
+ s32 num_to_wake) {
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
address, type, value, num_to_wake);
+
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
return ERR_INVALID_ADDRESS_STATE;
}
+
// If the address is not properly aligned to 4 bytes, return invalid address.
if (!Common::IsWordAligned(address)) {
LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address);
@@ -1523,16 +1668,15 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
}
const auto signal_type = static_cast<AddressArbiter::SignalType>(type);
- auto& address_arbiter =
- Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
+ auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
-static u64 GetSystemTick() {
+static u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
- auto& core_timing = Core::System::GetInstance().CoreTiming();
+ auto& core_timing = system.CoreTiming();
const u64 result{core_timing.GetTicks()};
// Advance time to defeat dumb games that busy-wait for the frame to end.
@@ -1542,18 +1686,18 @@ static u64 GetSystemTick() {
}
/// Close a handle
-static ResultCode CloseHandle(Handle handle) {
+static ResultCode CloseHandle(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
return handle_table.Close(handle);
}
/// Clears the signaled state of an event or process.
-static ResultCode ResetSignal(Handle handle) {
+static ResultCode ResetSignal(Core::System& system, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<ReadableEvent>(handle);
if (event) {
@@ -1570,7 +1714,8 @@ static ResultCode ResetSignal(Handle handle) {
}
/// Creates a TransferMemory object
-static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
+static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAddr addr, u64 size,
+ u32 permissions) {
LOG_DEBUG(Kernel_SVC, "called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size,
permissions);
@@ -1598,7 +1743,7 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
return ERR_INVALID_MEMORY_PERMISSIONS;
}
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
@@ -1611,7 +1756,8 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
return RESULT_SUCCESS;
}
-static ResultCode MapTransferMemory(Handle handle, VAddr address, u64 size, u32 permission_raw) {
+static ResultCode MapTransferMemory(Core::System& system, Handle handle, VAddr address, u64 size,
+ u32 permission_raw) {
LOG_DEBUG(Kernel_SVC,
"called. handle=0x{:08X}, address=0x{:016X}, size=0x{:016X}, permissions=0x{:08X}",
handle, address, size, permission_raw);
@@ -1645,7 +1791,7 @@ static ResultCode MapTransferMemory(Handle handle, VAddr address, u64 size, u32
return ERR_INVALID_STATE;
}
- const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto& kernel = system.Kernel();
const auto* const current_process = kernel.CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
@@ -1667,7 +1813,8 @@ static ResultCode MapTransferMemory(Handle handle, VAddr address, u64 size, u32
return transfer_memory->MapMemory(address, size, permissions);
}
-static ResultCode UnmapTransferMemory(Handle handle, VAddr address, u64 size) {
+static ResultCode UnmapTransferMemory(Core::System& system, Handle handle, VAddr address,
+ u64 size) {
LOG_DEBUG(Kernel_SVC, "called. handle=0x{:08X}, address=0x{:016X}, size=0x{:016X}", handle,
address, size);
@@ -1692,7 +1839,7 @@ static ResultCode UnmapTransferMemory(Handle handle, VAddr address, u64 size) {
return ERR_INVALID_ADDRESS_STATE;
}
- const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto& kernel = system.Kernel();
const auto* const current_process = kernel.CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
@@ -1714,10 +1861,11 @@ static ResultCode UnmapTransferMemory(Handle handle, VAddr address, u64 size) {
return transfer_memory->UnmapMemory(address, size);
}
-static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
+static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, u32* core,
+ u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
@@ -1731,11 +1879,12 @@ static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask)
return RESULT_SUCCESS;
}
-static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
+static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, u32 core,
+ u64 mask) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:016X}, core=0x{:X}", thread_handle,
mask, core);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
@@ -1780,8 +1929,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
return RESULT_SUCCESS;
}
-static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permissions,
- u32 remote_permissions) {
+static ResultCode CreateSharedMemory(Core::System& system, Handle* handle, u64 size,
+ u32 local_permissions, u32 remote_permissions) {
LOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size,
local_permissions, remote_permissions);
if (size == 0) {
@@ -1817,7 +1966,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
return ERR_INVALID_MEMORY_PERMISSIONS;
}
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
auto process = kernel.CurrentProcess();
auto& handle_table = process->GetHandleTable();
auto shared_mem_handle = SharedMemory::Create(kernel, process, size, local_perms, remote_perms);
@@ -1826,10 +1975,10 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
return RESULT_SUCCESS;
}
-static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) {
+static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle* read_handle) {
LOG_DEBUG(Kernel_SVC, "called");
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
const auto [readable_event, writable_event] =
WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent");
@@ -1854,10 +2003,10 @@ static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) {
return RESULT_SUCCESS;
}
-static ResultCode ClearEvent(Handle handle) {
+static ResultCode ClearEvent(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
auto writable_event = handle_table.Get<WritableEvent>(handle);
if (writable_event) {
@@ -1875,10 +2024,10 @@ static ResultCode ClearEvent(Handle handle) {
return ERR_INVALID_HANDLE;
}
-static ResultCode SignalEvent(Handle handle) {
+static ResultCode SignalEvent(Core::System& system, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle);
- HandleTable& handle_table = Core::CurrentProcess()->GetHandleTable();
+ HandleTable& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
auto writable_event = handle_table.Get<WritableEvent>(handle);
if (!writable_event) {
@@ -1890,7 +2039,7 @@ static ResultCode SignalEvent(Handle handle) {
return RESULT_SUCCESS;
}
-static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
+static ResultCode GetProcessInfo(Core::System& system, u64* out, Handle process_handle, u32 type) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, type=0x{:X}", process_handle, type);
// This function currently only allows retrieving a process' status.
@@ -1898,7 +2047,7 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
Status,
};
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const auto process = handle_table.Get<Process>(process_handle);
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
@@ -1916,10 +2065,10 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
return RESULT_SUCCESS;
}
-static ResultCode CreateResourceLimit(Handle* out_handle) {
+static ResultCode CreateResourceLimit(Core::System& system, Handle* out_handle) {
LOG_DEBUG(Kernel_SVC, "called");
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system.Kernel();
auto resource_limit = ResourceLimit::Create(kernel);
auto* const current_process = kernel.CurrentProcess();
@@ -1934,11 +2083,11 @@ static ResultCode CreateResourceLimit(Handle* out_handle) {
return RESULT_SUCCESS;
}
-static ResultCode GetResourceLimitLimitValue(u64* out_value, Handle resource_limit,
- u32 resource_type) {
+static ResultCode GetResourceLimitLimitValue(Core::System& system, u64* out_value,
+ Handle resource_limit, u32 resource_type) {
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type);
- const auto limit_value = RetrieveResourceLimitValue(resource_limit, resource_type,
+ const auto limit_value = RetrieveResourceLimitValue(system, resource_limit, resource_type,
ResourceLimitValueType::LimitValue);
if (limit_value.Failed()) {
return limit_value.Code();
@@ -1948,11 +2097,11 @@ static ResultCode GetResourceLimitLimitValue(u64* out_value, Handle resource_lim
return RESULT_SUCCESS;
}
-static ResultCode GetResourceLimitCurrentValue(u64* out_value, Handle resource_limit,
- u32 resource_type) {
+static ResultCode GetResourceLimitCurrentValue(Core::System& system, u64* out_value,
+ Handle resource_limit, u32 resource_type) {
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type);
- const auto current_value = RetrieveResourceLimitValue(resource_limit, resource_type,
+ const auto current_value = RetrieveResourceLimitValue(system, resource_limit, resource_type,
ResourceLimitValueType::CurrentValue);
if (current_value.Failed()) {
return current_value.Code();
@@ -1962,7 +2111,8 @@ static ResultCode GetResourceLimitCurrentValue(u64* out_value, Handle resource_l
return RESULT_SUCCESS;
}
-static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource_type, u64 value) {
+static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resource_limit,
+ u32 resource_type, u64 value) {
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}, Value={}", resource_limit,
resource_type, value);
@@ -1972,8 +2122,7 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
return ERR_INVALID_ENUM_VALUE;
}
- auto& kernel = Core::System::GetInstance().Kernel();
- auto* const current_process = kernel.CurrentProcess();
+ auto* const current_process = system.Kernel().CurrentProcess();
ASSERT(current_process != nullptr);
auto resource_limit_object =
@@ -1997,8 +2146,8 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
return RESULT_SUCCESS;
}
-static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
- u32 out_process_ids_size) {
+static ResultCode GetProcessList(Core::System& system, u32* out_num_processes,
+ VAddr out_process_ids, u32 out_process_ids_size) {
LOG_DEBUG(Kernel_SVC, "called. out_process_ids=0x{:016X}, out_process_ids_size={}",
out_process_ids, out_process_ids_size);
@@ -2010,7 +2159,7 @@ static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
return ERR_OUT_OF_RANGE;
}
- const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto& kernel = system.Kernel();
const auto& vm_manager = kernel.CurrentProcess()->VMManager();
const auto total_copy_size = out_process_ids_size * sizeof(u64);
@@ -2034,8 +2183,8 @@ static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
return RESULT_SUCCESS;
}
-ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thread_ids_size,
- Handle debug_handle) {
+ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAddr out_thread_ids,
+ u32 out_thread_ids_size, Handle debug_handle) {
// TODO: Handle this case when debug events are supported.
UNIMPLEMENTED_IF(debug_handle != InvalidHandle);
@@ -2049,7 +2198,7 @@ ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thr
return ERR_OUT_OF_RANGE;
}
- const auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ const auto* const current_process = system.Kernel().CurrentProcess();
const auto& vm_manager = current_process->VMManager();
const auto total_copy_size = out_thread_ids_size * sizeof(u64);
@@ -2076,7 +2225,7 @@ ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thr
namespace {
struct FunctionDef {
- using Func = void();
+ using Func = void(Core::System&);
u32 id;
Func* func;
@@ -2204,8 +2353,8 @@ static const FunctionDef SVC_Table[] = {
{0x74, nullptr, "MapProcessMemory"},
{0x75, nullptr, "UnmapProcessMemory"},
{0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"},
- {0x77, nullptr, "MapProcessCodeMemory"},
- {0x78, nullptr, "UnmapProcessCodeMemory"},
+ {0x77, SvcWrap<MapProcessCodeMemory>, "MapProcessCodeMemory"},
+ {0x78, SvcWrap<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"},
{0x79, nullptr, "CreateProcess"},
{0x7A, nullptr, "StartProcess"},
{0x7B, nullptr, "TerminateProcess"},
@@ -2225,7 +2374,7 @@ static const FunctionDef* GetSVCInfo(u32 func_num) {
MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
-void CallSVC(u32 immediate) {
+void CallSVC(Core::System& system, u32 immediate) {
MICROPROFILE_SCOPE(Kernel_SVC);
// Lock the global kernel mutex when we enter the kernel HLE.
@@ -2234,7 +2383,7 @@ void CallSVC(u32 immediate) {
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
if (info->func) {
- info->func();
+ info->func(system);
} else {
LOG_CRITICAL(Kernel_SVC, "Unimplemented SVC function {}(..)", info->name);
}
diff --git a/src/core/hle/kernel/svc.h b/src/core/hle/kernel/svc.h
index c37ae0f98..c5539ac1c 100644
--- a/src/core/hle/kernel/svc.h
+++ b/src/core/hle/kernel/svc.h
@@ -6,8 +6,12 @@
#include "common/common_types.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
-void CallSVC(u32 immediate);
+void CallSVC(Core::System& system, u32 immediate);
} // namespace Kernel
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index b3733680f..865473c6f 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -11,278 +11,319 @@
namespace Kernel {
-static inline u64 Param(int n) {
- return Core::CurrentArmInterface().GetReg(n);
+static inline u64 Param(const Core::System& system, int n) {
+ return system.CurrentArmInterface().GetReg(n);
}
/**
* HLE a function return from the current ARM userland process
- * @param res Result to return
+ * @param system System context
+ * @param result Result to return
*/
-static inline void FuncReturn(u64 res) {
- Core::CurrentArmInterface().SetReg(0, res);
+static inline void FuncReturn(Core::System& system, u64 result) {
+ system.CurrentArmInterface().SetReg(0, result);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type ResultCode
-template <ResultCode func(u64)>
-void SvcWrap() {
- FuncReturn(func(Param(0)).raw);
+template <ResultCode func(Core::System&, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0)).raw);
}
-template <ResultCode func(u32)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0))).raw);
+template <ResultCode func(Core::System&, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
}
-template <ResultCode func(u32, u32)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
+template <ResultCode func(Core::System&, u32, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(
+ system,
+ func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
+}
+
+template <ResultCode func(Core::System&, u32, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
+ Param(system, 2), Param(system, 3))
+ .raw);
}
-template <ResultCode func(u32*)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*)>
+void SvcWrap(Core::System& system) {
u32 param = 0;
- const u32 retval = func(&param).raw;
- Core::CurrentArmInterface().SetReg(1, param);
- FuncReturn(retval);
+ const u32 retval = func(system, &param).raw;
+ system.CurrentArmInterface().SetReg(1, param);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- u32 retval = func(&param_1, static_cast<u32>(Param(1))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1))).raw;
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u32*)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u32*)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
u32 param_2 = 0;
- const u32 retval = func(&param_1, &param_2).raw;
+ const u32 retval = func(system, &param_1, &param_2).raw;
- auto& arm_interface = Core::CurrentArmInterface();
+ auto& arm_interface = system.CurrentArmInterface();
arm_interface.SetReg(1, param_1);
arm_interface.SetReg(2, param_2);
- FuncReturn(retval);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u64)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u64)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- const u32 retval = func(&param_1, Param(1)).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1)).raw;
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u64, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u64, u32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- const u32 retval = func(&param_1, Param(1), static_cast<u32>(Param(2))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval =
+ func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64*, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64*, u32)>
+void SvcWrap(Core::System& system) {
u64 param_1 = 0;
- const u32 retval = func(&param_1, static_cast<u32>(Param(1))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1))).raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64, s32)>
-void SvcWrap() {
- FuncReturn(func(Param(0), static_cast<s32>(Param(1))).raw);
+template <ResultCode func(Core::System&, u64, s32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
}
-template <ResultCode func(u64, u32)>
-void SvcWrap() {
- FuncReturn(func(Param(0), static_cast<u32>(Param(1))).raw);
+template <ResultCode func(Core::System&, u64, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
}
-template <ResultCode func(u64*, u64)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64*, u64)>
+void SvcWrap(Core::System& system) {
u64 param_1 = 0;
- u32 retval = func(&param_1, Param(1)).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1)).raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64*, u32, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64*, u32, u32)>
+void SvcWrap(Core::System& system) {
u64 param_1 = 0;
- u32 retval = func(&param_1, static_cast<u32>(Param(1)), static_cast<u32>(Param(2))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1)),
+ static_cast<u32>(Param(system, 2)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32, u64)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), Param(1)).raw);
+template <ResultCode func(Core::System&, u32, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
}
-template <ResultCode func(u32, u32, u64)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1)), Param(2)).raw);
+template <ResultCode func(Core::System&, u32, u32, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
+ static_cast<u32>(Param(system, 1)), Param(system, 2))
+ .raw);
}
-template <ResultCode func(u32, u32*, u64*)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32, u32*, u64*)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
u64 param_2 = 0;
- ResultCode retval = func(static_cast<u32>(Param(2)), &param_1, &param_2);
- Core::CurrentArmInterface().SetReg(1, param_1);
- Core::CurrentArmInterface().SetReg(2, param_2);
- FuncReturn(retval.raw);
-}
+ const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), &param_1, &param_2);
-template <ResultCode func(u64, u64, u32, u32)>
-void SvcWrap() {
- FuncReturn(
- func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
+ system.CurrentArmInterface().SetReg(1, param_1);
+ system.CurrentArmInterface().SetReg(2, param_2);
+ FuncReturn(system, retval.raw);
}
-template <ResultCode func(u64, u64, u32, u64)>
-void SvcWrap() {
- FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
+template <ResultCode func(Core::System&, u64, u64, u32, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
+ static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(u32, u64, u32)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), Param(1), static_cast<u32>(Param(2))).raw);
+template <ResultCode func(Core::System&, u64, u64, u32, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
+ static_cast<u32>(Param(system, 2)), Param(system, 3))
+ .raw);
}
-template <ResultCode func(u64, u64, u64)>
-void SvcWrap() {
- FuncReturn(func(Param(0), Param(1), Param(2)).raw);
+template <ResultCode func(Core::System&, u32, u64, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
+ static_cast<u32>(Param(system, 2)))
+ .raw);
}
-template <ResultCode func(u64, u64, u32)>
-void SvcWrap() {
- FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
+template <ResultCode func(Core::System&, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
}
-template <ResultCode func(u32, u64, u64, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64, u64, u32)>
+void SvcWrap(Core::System& system) {
FuncReturn(
- func(static_cast<u32>(Param(0)), Param(1), Param(2), static_cast<u32>(Param(3))).raw);
+ system,
+ func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
}
-template <ResultCode func(u32, u64, u64)>
-void SvcWrap() {
- FuncReturn(func(static_cast<u32>(Param(0)), Param(1), Param(2)).raw);
+template <ResultCode func(Core::System&, u32, u64, u64, u32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
+ Param(system, 2), static_cast<u32>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(u32*, u64, u64, s64)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32, u64, u64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(
+ system,
+ func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
+}
+
+template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- ResultCode retval =
- func(&param_1, Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3)));
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval.raw);
+ const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
+ static_cast<s64>(Param(system, 3)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64, u64, u32, s64)>
-void SvcWrap() {
- FuncReturn(
- func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3))).raw);
+template <ResultCode func(Core::System&, u64, u64, u32, s64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
+ static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(u64*, u64, u64, u64)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u64*, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
u64 param_1 = 0;
- u32 retval = func(&param_1, Param(1), Param(2), Param(3)).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval =
+ func(system, &param_1, Param(system, 1), Param(system, 2), Param(system, 3)).raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u64, u64, u64, u32, s32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u64, u64, u64, u32, s32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- u32 retval = func(&param_1, Param(1), Param(2), Param(3), static_cast<u32>(Param(4)),
- static_cast<s32>(Param(5)))
- .raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2), Param(system, 3),
+ static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u32*, u64, u64, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, u32*, u64, u64, u32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- u32 retval = func(&param_1, Param(1), Param(2), static_cast<u32>(Param(3))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2),
+ static_cast<u32>(Param(system, 3)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(Handle*, u64, u32, u32)>
-void SvcWrap() {
+template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
+void SvcWrap(Core::System& system) {
u32 param_1 = 0;
- u32 retval =
- func(&param_1, Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw;
- Core::CurrentArmInterface().SetReg(1, param_1);
- FuncReturn(retval);
+ const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
+ static_cast<u32>(Param(system, 3)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
}
-template <ResultCode func(u64, u32, s32, s64)>
-void SvcWrap() {
- FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
- static_cast<s64>(Param(3)))
- .raw);
+template <ResultCode func(Core::System&, u64, u32, s32, s64)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
+ static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(u64, u32, s32, s32)>
-void SvcWrap() {
- FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
- static_cast<s32>(Param(3)))
- .raw);
+template <ResultCode func(Core::System&, u64, u32, s32, s32)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
+ static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
+ .raw);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32
-template <u32 func()>
-void SvcWrap() {
- FuncReturn(func());
+template <u32 func(Core::System&)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u64
-template <u64 func()>
-void SvcWrap() {
- FuncReturn(func());
+template <u64 func(Core::System&)>
+void SvcWrap(Core::System& system) {
+ FuncReturn(system, func(system));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Function wrappers that return type void
-template <void func()>
-void SvcWrap() {
- func();
+template <void func(Core::System&)>
+void SvcWrap(Core::System& system) {
+ func(system);
}
-template <void func(s64)>
-void SvcWrap() {
- func(static_cast<s64>(Param(0)));
+template <void func(Core::System&, s64)>
+void SvcWrap(Core::System& system) {
+ func(system, static_cast<s64>(Param(system, 0)));
}
-template <void func(u64, u64 len)>
-void SvcWrap() {
- func(Param(0), Param(1));
+template <void func(Core::System&, u64, u64)>
+void SvcWrap(Core::System& system) {
+ func(system, Param(system, 0), Param(system, 1));
}
-template <void func(u64, u64, u64)>
-void SvcWrap() {
- func(Param(0), Param(1), Param(2));
+template <void func(Core::System&, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
+ func(system, Param(system, 0), Param(system, 1), Param(system, 2));
}
-template <void func(u32, u64, u64)>
-void SvcWrap() {
- func(static_cast<u32>(Param(0)), Param(1), Param(2));
+template <void func(Core::System&, u32, u64, u64)>
+void SvcWrap(Core::System& system) {
+ func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 1b891f632..ca52267b2 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -220,11 +220,6 @@ void Thread::SetPriority(u32 priority) {
UpdatePriority();
}
-void Thread::BoostPriority(u32 priority) {
- scheduler->SetThreadPriority(this, priority);
- current_priority = priority;
-}
-
void Thread::SetWaitSynchronizationResult(ResultCode result) {
context.cpu_registers[0] = result.raw;
}
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 73e5d1bb4..32026d7f0 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -106,7 +106,7 @@ public:
return "Thread";
}
- static const HandleType HANDLE_TYPE = HandleType::Thread;
+ static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
@@ -136,12 +136,6 @@ public:
*/
void SetPriority(u32 priority);
- /**
- * Temporarily boosts the thread's priority until the next time it is scheduled
- * @param priority The new priority
- */
- void BoostPriority(u32 priority);
-
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
void AddMutexWaiter(SharedPtr<Thread> thread);
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index ec0a480ce..f0c0c12fc 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -302,6 +302,86 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
return MakeResult<VAddr>(heap_region_base);
}
+ResultCode VMManager::MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) {
+ constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped;
+ const auto src_check_result = CheckRangeState(
+ src_address, size, MemoryState::All, MemoryState::Heap, VMAPermission::All,
+ VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute);
+
+ if (src_check_result.Failed()) {
+ return src_check_result.Code();
+ }
+
+ const auto mirror_result =
+ MirrorMemory(dst_address, src_address, size, MemoryState::ModuleCode);
+ if (mirror_result.IsError()) {
+ return mirror_result;
+ }
+
+ // Ensure we lock the source memory region.
+ const auto src_vma_result = CarveVMARange(src_address, size);
+ if (src_vma_result.Failed()) {
+ return src_vma_result.Code();
+ }
+ auto src_vma_iter = *src_vma_result;
+ src_vma_iter->second.attribute = MemoryAttribute::Locked;
+ Reprotect(src_vma_iter, VMAPermission::Read);
+
+ // The destination memory region is fine as is, however we need to make it read-only.
+ return ReprotectRange(dst_address, size, VMAPermission::Read);
+}
+
+ResultCode VMManager::UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) {
+ constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped;
+ const auto src_check_result = CheckRangeState(
+ src_address, size, MemoryState::All, MemoryState::Heap, VMAPermission::None,
+ VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked, ignore_attribute);
+
+ if (src_check_result.Failed()) {
+ return src_check_result.Code();
+ }
+
+ // Yes, the kernel only checks the first page of the region.
+ const auto dst_check_result =
+ CheckRangeState(dst_address, Memory::PAGE_SIZE, MemoryState::FlagModule,
+ MemoryState::FlagModule, VMAPermission::None, VMAPermission::None,
+ MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute);
+
+ if (dst_check_result.Failed()) {
+ return dst_check_result.Code();
+ }
+
+ const auto dst_memory_state = std::get<MemoryState>(*dst_check_result);
+ const auto dst_contiguous_check_result = CheckRangeState(
+ dst_address, size, MemoryState::All, dst_memory_state, VMAPermission::None,
+ VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute);
+
+ if (dst_contiguous_check_result.Failed()) {
+ return dst_contiguous_check_result.Code();
+ }
+
+ const auto unmap_result = UnmapRange(dst_address, size);
+ if (unmap_result.IsError()) {
+ return unmap_result;
+ }
+
+ // With the mirrored portion unmapped, restore the original region's traits.
+ const auto src_vma_result = CarveVMARange(src_address, size);
+ if (src_vma_result.Failed()) {
+ return src_vma_result.Code();
+ }
+ auto src_vma_iter = *src_vma_result;
+ src_vma_iter->second.state = MemoryState::Heap;
+ src_vma_iter->second.attribute = MemoryAttribute::None;
+ Reprotect(src_vma_iter, VMAPermission::ReadWrite);
+
+ if (dst_memory_state == MemoryState::ModuleCode) {
+ Core::System::GetInstance().InvalidateCpuInstructionCaches();
+ }
+
+ return unmap_result;
+}
+
MemoryInfo VMManager::QueryMemory(VAddr address) const {
const auto vma = FindVMA(address);
MemoryInfo memory_info{};
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index 6f484b7bf..288eb9450 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -43,6 +43,9 @@ enum class VMAPermission : u8 {
ReadExecute = Read | Execute,
WriteExecute = Write | Execute,
ReadWriteExecute = Read | Write | Execute,
+
+ // Used as a wildcard when checking permissions across memory ranges
+ All = 0xFF,
};
constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) {
@@ -152,6 +155,9 @@ enum class MemoryState : u32 {
FlagUncached = 1U << 24,
FlagCodeMemory = 1U << 25,
+ // Wildcard used in range checking to indicate all states.
+ All = 0xFFFFFFFF,
+
// Convenience flag sets to reduce repetition
IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
@@ -415,6 +421,49 @@ public:
///
ResultVal<VAddr> SetHeapSize(u64 size);
+ /// Maps a region of memory as code memory.
+ ///
+ /// @param dst_address The base address of the region to create the aliasing memory region.
+ /// @param src_address The base address of the region to be aliased.
+ /// @param size The total amount of memory to map in bytes.
+ ///
+ /// @pre Both memory regions lie within the actual addressable address space.
+ ///
+ /// @post After this function finishes execution, assuming success, then the address range
+ /// [dst_address, dst_address+size) will alias the memory region,
+ /// [src_address, src_address+size).
+ /// <p>
+ /// What this also entails is as follows:
+ /// 1. The aliased region gains the Locked memory attribute.
+ /// 2. The aliased region becomes read-only.
+ /// 3. The aliasing region becomes read-only.
+ /// 4. The aliasing region is created with a memory state of MemoryState::CodeModule.
+ ///
+ ResultCode MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size);
+
+ /// Unmaps a region of memory designated as code module memory.
+ ///
+ /// @param dst_address The base address of the memory region aliasing the source memory region.
+ /// @param src_address The base address of the memory region being aliased.
+ /// @param size The size of the memory region to unmap in bytes.
+ ///
+ /// @pre Both memory ranges lie within the actual addressable address space.
+ ///
+ /// @pre The memory region being unmapped has been previously been mapped
+ /// by a call to MapCodeMemory.
+ ///
+ /// @post After execution of the function, if successful. the aliasing memory region
+ /// will be unmapped and the aliased region will have various traits about it
+ /// restored to what they were prior to the original mapping call preceding
+ /// this function call.
+ /// <p>
+ /// What this also entails is as follows:
+ /// 1. The state of the memory region will now indicate a general heap region.
+ /// 2. All memory attributes for the memory region are cleared.
+ /// 3. Memory permissions for the region are restored to user read/write.
+ ///
+ ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64 size);
+
/// Queries the memory manager for information about the given address.
///
/// @param address The address to query the memory manager about for information.
diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h
index c9068dd3d..d00c92a6b 100644
--- a/src/core/hle/kernel/writable_event.h
+++ b/src/core/hle/kernel/writable_event.h
@@ -37,7 +37,7 @@ public:
return name;
}
- static const HandleType HANDLE_TYPE = HandleType::WritableEvent;
+ static constexpr HandleType HANDLE_TYPE = HandleType::WritableEvent;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 1f8ed265e..ba7d7acbd 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -137,6 +137,7 @@ private:
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
@@ -145,7 +146,10 @@ public:
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, nullptr, "StoreOpenContext"},
+ {170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp
index 5e2030355..d66233cad 100644
--- a/src/core/hle/service/acc/acc_su.cpp
+++ b/src/core/hle/service/acc/acc_su.cpp
@@ -8,6 +8,7 @@ namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:su") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
@@ -19,6 +20,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
+ {99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
@@ -29,6 +31,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
+ {130, nullptr, "ActivateOpenContextRetention"},
+ {140, nullptr, "ListQualifiedUsers"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{200, nullptr, "BeginUserRegistration"},
@@ -48,6 +52,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp
index a4d705b45..182f7c7e5 100644
--- a/src/core/hle/service/acc/acc_u0.cpp
+++ b/src/core/hle/service/acc/acc_u0.cpp
@@ -8,6 +8,7 @@ namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:u0") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
@@ -19,6 +20,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
+ {99, nullptr, "DebugActivateOpenContextRetention"},
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
{102, nullptr, "AuthenticateApplicationAsync"},
@@ -27,7 +29,13 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, nullptr, "LoadOpenContext"},
+ {131, nullptr, "ListOpenContextStoredUsers"},
+ {140, nullptr, "InitializeApplicationInfo"},
+ {141, nullptr, "ListQualifiedUsers"},
+ {150, nullptr, "IsUserAccountSwitchLocked"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp
index 8fffc93b5..2dd17d935 100644
--- a/src/core/hle/service/acc/acc_u1.cpp
+++ b/src/core/hle/service/acc/acc_u1.cpp
@@ -8,6 +8,7 @@ namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:u1") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
@@ -19,6 +20,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
+ {99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
@@ -29,12 +31,16 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
+ {130, nullptr, "ActivateOpenContextRetention"},
+ {140, nullptr, "ListQualifiedUsers"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 85271d418..1aa4ce1ac 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -224,6 +224,7 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
{20, nullptr, "InvalidateTransitionLayer"},
{30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"},
{40, nullptr, "GetAppletResourceUsageInfo"},
+ {41, nullptr, "SetCpuBoostModeForApplet"},
};
// clang-format on
@@ -256,6 +257,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
+ {43, nullptr, "GetSystemSharedBufferHandle"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
@@ -269,9 +271,11 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{68, nullptr, "SetAutoSleepDisabled"},
{69, nullptr, "IsAutoSleepDisabled"},
{70, nullptr, "ReportMultimediaError"},
+ {71, nullptr, "GetCurrentIlluminanceEx"},
{80, nullptr, "SetWirelessPriorityMode"},
{90, nullptr, "GetAccumulatedSuspendedTickValue"},
{91, nullptr, "GetAccumulatedSuspendedTickChangedEvent"},
+ {100, nullptr, "SetAlbumImageTakenNotificationEnabled"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
@@ -516,11 +520,20 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q
{50, nullptr, "IsVrModeEnabled"},
{51, nullptr, "SetVrModeEnabled"},
{52, nullptr, "SwitchLcdBacklight"},
+ {53, nullptr, "BeginVrModeEx"},
+ {54, nullptr, "EndVrModeEx"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, &ICommonStateGetter::GetDefaultDisplayResolution, "GetDefaultDisplayResolution"},
{61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent, "GetDefaultDisplayResolutionChangeEvent"},
{62, nullptr, "GetHdcpAuthenticationState"},
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
+ {64, nullptr, "SetTvPowerStateMatchingMode"},
+ {65, nullptr, "GetApplicationIdByContentActionName"},
+ {66, nullptr, "SetCpuBoostMode"},
+ {80, nullptr, "PerformSystemButtonPressingIfInFocus"},
+ {90, nullptr, "SetPerformanceConfigurationChangedNotification"},
+ {91, nullptr, "GetCurrentPerformanceConfiguration"},
+ {200, nullptr, "GetOperationModeSystemInfo"},
};
// clang-format on
@@ -960,6 +973,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
{12, nullptr, "CreateApplicationAndRequestToStart"},
{13, &IApplicationFunctions::CreateApplicationAndRequestToStartForQuest, "CreateApplicationAndRequestToStartForQuest"},
+ {14, nullptr, "CreateApplicationWithAttributeAndPushAndRequestToStartForQuest"},
+ {15, nullptr, "CreateApplicationWithAttributeAndRequestToStartForQuest"},
{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
@@ -1233,6 +1248,7 @@ IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStat
{2, nullptr, "StartSleepSequence"},
{3, nullptr, "StartShutdownSequence"},
{4, nullptr, "StartRebootSequence"},
+ {9, nullptr, "IsAutoPowerDownRequested"},
{10, nullptr, "LoadAndApplyIdlePolicySettings"},
{11, nullptr, "NotifyCecSettingsChanged"},
{12, nullptr, "SetDefaultHomeButtonLongPressTime"},
diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp
index b888f861d..488add8e7 100644
--- a/src/core/hle/service/am/applet_ae.cpp
+++ b/src/core/hle/service/am/applet_ae.cpp
@@ -16,6 +16,7 @@ public:
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ILibraryAppletProxy::GetSelfController, "GetSelfController"},
@@ -25,8 +26,11 @@ public:
{10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"},
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
+ {21, nullptr, "GetAppletCommonFunctions"},
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
@@ -113,6 +117,7 @@ public:
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ISystemAppletProxy::GetSelfController, "GetSelfController"},
@@ -124,8 +129,11 @@ public:
{20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"},
{21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"},
{22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"},
+ {23, nullptr, "GetAppletCommonFunctions"},
{1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index 2d768d9fc..51d8c26b4 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -50,6 +50,7 @@ static std::vector<u64> AccumulateAOCTitleIDs() {
}
AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs()) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CountAddOnContentByApplicationId"},
{1, nullptr, "ListAddOnContentByApplicationId"},
@@ -60,7 +61,10 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs
{6, nullptr, "PrepareAddOnContentByApplicationId"},
{7, &AOC_U::PrepareAddOnContent, "PrepareAddOnContent"},
{8, &AOC_U::GetAddOnContentListChangedEvent, "GetAddOnContentListChangedEvent"},
+ {100, nullptr, "CreateEcPurchasedEventManager"},
};
+ // clang-format on
+
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
diff --git a/src/core/hle/service/apm/interface.cpp b/src/core/hle/service/apm/interface.cpp
index fcacbab72..d058c0245 100644
--- a/src/core/hle/service/apm/interface.cpp
+++ b/src/core/hle/service/apm/interface.cpp
@@ -87,6 +87,8 @@ APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
{3, nullptr, "GetLastThrottlingState"},
{4, nullptr, "ClearLastThrottlingState"},
{5, nullptr, "LoadAndApplySettings"},
+ {6, nullptr, "SetCpuBoostMode"},
+ {7, nullptr, "GetCurrentPerformanceConfiguration"},
};
// clang-format on
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index e5daefdde..d7f1d348d 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -25,6 +25,7 @@ public:
{11, nullptr, "GetAudioInBufferCount"},
{12, nullptr, "SetAudioInDeviceGain"},
{13, nullptr, "GetAudioInDeviceGain"},
+ {14, nullptr, "FlushAudioInBuffers"},
};
// clang-format on
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 39acb7b23..12875fb42 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -44,7 +44,7 @@ public:
std::string&& unique_name)
: ServiceFramework("IAudioOut"), audio_core(audio_core),
device_name(std::move(device_name)), audio_params(audio_params) {
-
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
@@ -58,7 +58,10 @@ public:
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{11, nullptr, "FlushAudioOutBuffers"},
+ {12, nullptr, "SetAudioOutVolume"},
+ {13, nullptr, "GetAudioOutVolume"},
};
+ // clang-format on
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp
index 59ef603e1..974ff8e1a 100644
--- a/src/core/hle/service/btdrv/btdrv.cpp
+++ b/src/core/hle/service/btdrv/btdrv.cpp
@@ -154,7 +154,8 @@ public:
{96, nullptr, "GetLeHidEventInfo"},
{97, nullptr, "RegisterBleHidEvent"},
{98, nullptr, "SetLeScanParameter"},
- {256, nullptr, "GetIsManufacturingMode"}
+ {256, nullptr, "GetIsManufacturingMode"},
+ {257, nullptr, "EmulateBluetoothCrash"},
};
// clang-format on
diff --git a/src/core/hle/service/caps/caps.cpp b/src/core/hle/service/caps/caps.cpp
index ae7b0720b..907f464ab 100644
--- a/src/core/hle/service/caps/caps.cpp
+++ b/src/core/hle/service/caps/caps.cpp
@@ -15,32 +15,41 @@ public:
explicit CAPS_A() : ServiceFramework{"caps:a"} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, nullptr, "Unknown1"},
- {1, nullptr, "Unknown2"},
- {2, nullptr, "Unknown3"},
- {3, nullptr, "Unknown4"},
- {4, nullptr, "Unknown5"},
- {5, nullptr, "Unknown6"},
- {6, nullptr, "Unknown7"},
- {7, nullptr, "Unknown8"},
- {8, nullptr, "Unknown9"},
- {9, nullptr, "Unknown10"},
- {10, nullptr, "Unknown11"},
- {11, nullptr, "Unknown12"},
- {12, nullptr, "Unknown13"},
- {13, nullptr, "Unknown14"},
- {14, nullptr, "Unknown15"},
- {301, nullptr, "Unknown16"},
- {401, nullptr, "Unknown17"},
- {501, nullptr, "Unknown18"},
- {1001, nullptr, "Unknown19"},
- {1002, nullptr, "Unknown20"},
- {8001, nullptr, "Unknown21"},
- {8002, nullptr, "Unknown22"},
- {8011, nullptr, "Unknown23"},
- {8012, nullptr, "Unknown24"},
- {8021, nullptr, "Unknown25"},
- {10011, nullptr, "Unknown26"},
+ {0, nullptr, "GetAlbumFileCount"},
+ {1, nullptr, "GetAlbumFileList"},
+ {2, nullptr, "LoadAlbumFile"},
+ {3, nullptr, "DeleteAlbumFile"},
+ {4, nullptr, "StorageCopyAlbumFile"},
+ {5, nullptr, "IsAlbumMounted"},
+ {6, nullptr, "GetAlbumUsage"},
+ {7, nullptr, "GetAlbumFileSize"},
+ {8, nullptr, "LoadAlbumFileThumbnail"},
+ {9, nullptr, "LoadAlbumScreenShotImage"},
+ {10, nullptr, "LoadAlbumScreenShotThumbnailImage"},
+ {11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"},
+ {12, nullptr, "Unknown12"},
+ {13, nullptr, "Unknown13"},
+ {14, nullptr, "Unknown14"},
+ {15, nullptr, "Unknown15"},
+ {16, nullptr, "Unknown16"},
+ {17, nullptr, "Unknown17"},
+ {18, nullptr, "Unknown18"},
+ {202, nullptr, "SaveEditedScreenShot"},
+ {301, nullptr, "GetLastThumbnail"},
+ {401, nullptr, "GetAutoSavingStorage"},
+ {501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"},
+ {1001, nullptr, "Unknown1001"},
+ {1002, nullptr, "Unknown1002"},
+ {1003, nullptr, "Unknown1003"},
+ {8001, nullptr, "ForceAlbumUnmounted"},
+ {8002, nullptr, "ResetAlbumMountStatus"},
+ {8011, nullptr, "RefreshAlbumCache"},
+ {8012, nullptr, "GetAlbumCache"},
+ {8013, nullptr, "Unknown8013"},
+ {8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
+ {10011, nullptr, "SetInternalErrorConversionEnabled"},
+ {50000, nullptr, "Unknown50000"},
+ {60002, nullptr, "Unknown60002"},
};
// clang-format on
@@ -53,16 +62,17 @@ public:
explicit CAPS_C() : ServiceFramework{"caps:c"} {
// clang-format off
static const FunctionInfo functions[] = {
- {2001, nullptr, "Unknown1"},
- {2002, nullptr, "Unknown2"},
- {2011, nullptr, "Unknown3"},
- {2012, nullptr, "Unknown4"},
- {2013, nullptr, "Unknown5"},
- {2014, nullptr, "Unknown6"},
- {2101, nullptr, "Unknown7"},
- {2102, nullptr, "Unknown8"},
- {2201, nullptr, "Unknown9"},
- {2301, nullptr, "Unknown10"},
+ {33, nullptr, "Unknown33"},
+ {2001, nullptr, "Unknown2001"},
+ {2002, nullptr, "Unknown2002"},
+ {2011, nullptr, "Unknown2011"},
+ {2012, nullptr, "Unknown2012"},
+ {2013, nullptr, "Unknown2013"},
+ {2014, nullptr, "Unknown2014"},
+ {2101, nullptr, "Unknown2101"},
+ {2102, nullptr, "Unknown2102"},
+ {2201, nullptr, "Unknown2201"},
+ {2301, nullptr, "Unknown2301"},
};
// clang-format on
@@ -127,11 +137,18 @@ public:
explicit CAPS_U() : ServiceFramework{"caps:u"} {
// clang-format off
static const FunctionInfo functions[] = {
+ {32, nullptr, "SetShimLibraryVersion"},
{102, nullptr, "GetAlbumFileListByAruid"},
{103, nullptr, "DeleteAlbumFileByAruid"},
{104, nullptr, "GetAlbumFileSizeByAruid"},
+ {105, nullptr, "DeleteAlbumFileByAruidForDebug"},
{110, nullptr, "LoadAlbumScreenShotImageByAruid"},
{120, nullptr, "LoadAlbumScreenShotThumbnailImageByAruid"},
+ {130, nullptr, "PrecheckToCreateContentsByAruid"},
+ {140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
+ {141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
+ {142, nullptr, "GetAlbumFileList3AaeAruid"},
+ {143, nullptr, "GetAlbumFileList4AaeUidAruid"},
{60002, nullptr, "OpenAccessorSessionForApplication"},
};
// clang-format on
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 657baddb8..e7df8fd98 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -115,11 +115,12 @@ private:
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const u64 unk = rp.Pop<u64>();
+ const u64 option = rp.Pop<u64>();
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
- LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
+ LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset,
+ length);
// Error checking
if (length < 0) {
@@ -148,11 +149,12 @@ private:
void Write(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const u64 unk = rp.Pop<u64>();
+ const u64 option = rp.Pop<u64>();
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
- LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
+ LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset,
+ length);
// Error checking
if (length < 0) {
@@ -250,10 +252,7 @@ private:
u64 next_entry_index = 0;
void Read(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u64 unk = rp.Pop<u64>();
-
- LOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
+ LOG_DEBUG(Service_FS, "called.");
// Calculate how many entries we can fit in the output buffer
const u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
@@ -665,10 +664,13 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{100, nullptr, "OpenImageDirectoryFileSystem"},
{110, nullptr, "OpenContentStorageFileSystem"},
{120, nullptr, "OpenCloudBackupWorkStorageFileSystem"},
+ {130, nullptr, "OpenCustomStorageFileSystem"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
{201, nullptr, "OpenDataStorageByProgramId"},
{202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"},
{203, &FSP_SRV::OpenPatchDataStorageByCurrentProcess, "OpenPatchDataStorageByCurrentProcess"},
+ {204, nullptr, "OpenDataFileSystemByProgramIndex"},
+ {205, nullptr, "OpenDataStorageByProgramIndex"},
{400, nullptr, "OpenDeviceOperator"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
{501, nullptr, "OpenGameCardDetectionEventNotifier"},
@@ -692,6 +694,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{614, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId"},
{615, nullptr, "QuerySaveDataInternalStorageTotalSize"},
{616, nullptr, "GetSaveDataCommitId"},
+ {617, nullptr, "UnregisterExternalKey"},
{620, nullptr, "SetSdCardEncryptionSeed"},
{630, nullptr, "SetSdCardAccessibility"},
{631, nullptr, "IsSdCardAccessible"},
@@ -702,6 +705,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{710, nullptr, "ResolveAccessFailure"},
{720, nullptr, "AbandonAccessFailure"},
{800, nullptr, "GetAndClearFileSystemProxyErrorInfo"},
+ {810, nullptr, "RegisterProgramIndexMapInfo"},
{1000, nullptr, "SetBisRootForHost"},
{1001, nullptr, "SetSaveDataSize"},
{1002, nullptr, "SetSaveDataRootPath"},
@@ -712,6 +716,8 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{1007, nullptr, "RegisterUpdatePartition"},
{1008, nullptr, "OpenRegisteredUpdatePartition"},
{1009, nullptr, "GetAndClearMemoryReportInfo"},
+ {1010, nullptr, "SetDataStorageRedirectTarget"},
+ {1011, nullptr, "OutputAccessLogToSdCard2"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, nullptr, "OpenMultiCommitManager"},
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index d9225d624..5100e376c 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -12,6 +12,7 @@ namespace Service::Friend {
class IFriendService final : public ServiceFramework<IFriendService> {
public:
IFriendService() : ServiceFramework("IFriendService") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetCompletionEvent"},
{1, nullptr, "Cancel"},
@@ -24,8 +25,7 @@ public:
{10400, nullptr, "GetBlockedUserListIds"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
- {10601, &IFriendService::DeclareCloseOnlinePlaySession,
- "DeclareCloseOnlinePlaySession"},
+ {10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
{10700, nullptr, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
@@ -88,6 +88,7 @@ public:
{30830, nullptr, "ClearPlayLog"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
};
+ // clang-format on
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 63b55758b..a4ad95d96 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -210,6 +210,7 @@ Hid::Hid() : ServiceFramework("hid") {
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
+ {134, nullptr, "SetNpadAnalogStickUseCenterClamp"},
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
@@ -221,6 +222,7 @@ Hid::Hid() : ServiceFramework("hid") {
{208, nullptr, "GetActualVibrationGcErmCommand"},
{209, &Hid::BeginPermitVibrationSession, "BeginPermitVibrationSession"},
{210, &Hid::EndPermitVibrationSession, "EndPermitVibrationSession"},
+ {211, nullptr, "IsVibrationDeviceMounted"},
{300, &Hid::ActivateConsoleSixAxisSensor, "ActivateConsoleSixAxisSensor"},
{301, &Hid::StartConsoleSixAxisSensor, "StartConsoleSixAxisSensor"},
{302, nullptr, "StopConsoleSixAxisSensor"},
@@ -265,6 +267,7 @@ Hid::Hid() : ServiceFramework("hid") {
{523, nullptr, "SetIsPalmaPairedConnectable"},
{524, nullptr, "PairPalma"},
{525, &Hid::SetPalmaBoostMode, "SetPalmaBoostMode"},
+ {526, nullptr, "CancelWritePalmaWaveEntry"},
{1000, nullptr, "SetNpadCommunicationMode"},
{1001, nullptr, "GetNpadCommunicationMode"},
};
@@ -797,12 +800,22 @@ public:
{232, nullptr, "EnableShipmentMode"},
{233, nullptr, "ClearPairingInfo"},
{234, nullptr, "GetUniquePadDeviceTypeSetInternal"},
+ {235, nullptr, "EnableAnalogStickPower"},
{301, nullptr, "GetAbstractedPadHandles"},
{302, nullptr, "GetAbstractedPadState"},
{303, nullptr, "GetAbstractedPadsState"},
{321, nullptr, "SetAutoPilotVirtualPadState"},
{322, nullptr, "UnsetAutoPilotVirtualPadState"},
{323, nullptr, "UnsetAllAutoPilotVirtualPadState"},
+ {324, nullptr, "AttachHdlsWorkBuffer"},
+ {325, nullptr, "ReleaseHdlsWorkBuffer"},
+ {326, nullptr, "DumpHdlsNpadAssignmentState"},
+ {327, nullptr, "DumpHdlsStates"},
+ {328, nullptr, "ApplyHdlsNpadAssignmentState"},
+ {329, nullptr, "ApplyHdlsStateList"},
+ {330, nullptr, "AttachHdlsVirtualDevice"},
+ {331, nullptr, "DetachHdlsVirtualDevice"},
+ {332, nullptr, "SetHdlsState"},
{350, nullptr, "AddRegisteredDevice"},
{400, nullptr, "DisableExternalMcuOnNxDevice"},
{401, nullptr, "DisableRailDeviceFiltering"},
@@ -825,6 +838,7 @@ public:
{131, nullptr, "ActivateSleepButton"},
{141, nullptr, "AcquireCaptureButtonEventHandle"},
{151, nullptr, "ActivateCaptureButton"},
+ {161, nullptr, "GetPlatformConfig"},
{210, nullptr, "AcquireNfcDeviceUpdateEventHandle"},
{211, nullptr, "GetNpadsWithNfc"},
{212, nullptr, "AcquireNfcActivateEventHandle"},
@@ -894,6 +908,7 @@ public:
{827, nullptr, "IsAnalogStickButtonPressed"},
{828, nullptr, "IsAnalogStickInReleasePosition"},
{829, nullptr, "IsAnalogStickInCircumference"},
+ {830, nullptr, "SetNotificationLedPattern"},
{850, nullptr, "IsUsbFullKeyControllerEnabled"},
{851, nullptr, "EnableUsbFullKeyController"},
{852, nullptr, "IsUsbConnected"},
diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp
index e250595e3..ed5059047 100644
--- a/src/core/hle/service/ldn/ldn.cpp
+++ b/src/core/hle/service/ldn/ldn.cpp
@@ -52,9 +52,11 @@ public:
}
};
-class ILocalCommunicationService final : public ServiceFramework<ILocalCommunicationService> {
+class ISystemLocalCommunicationService final
+ : public ServiceFramework<ISystemLocalCommunicationService> {
public:
- explicit ILocalCommunicationService(const char* name) : ServiceFramework{name} {
+ explicit ISystemLocalCommunicationService()
+ : ServiceFramework{"ISystemLocalCommunicationService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetState"},
@@ -84,6 +86,50 @@ public:
{304, nullptr, "Disconnect"},
{400, nullptr, "InitializeSystem"},
{401, nullptr, "FinalizeSystem"},
+ {402, nullptr, "SetOperationMode"},
+ {403, nullptr, "InitializeSystem2"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+class IUserLocalCommunicationService final
+ : public ServiceFramework<IUserLocalCommunicationService> {
+public:
+ explicit IUserLocalCommunicationService() : ServiceFramework{"IUserLocalCommunicationService"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetState"},
+ {1, nullptr, "GetNetworkInfo"},
+ {2, nullptr, "GetIpv4Address"},
+ {3, nullptr, "GetDisconnectReason"},
+ {4, nullptr, "GetSecurityParameter"},
+ {5, nullptr, "GetNetworkConfig"},
+ {100, nullptr, "AttachStateChangeEvent"},
+ {101, nullptr, "GetNetworkInfoLatestUpdate"},
+ {102, nullptr, "Scan"},
+ {103, nullptr, "ScanPrivate"},
+ {104, nullptr, "SetWirelessControllerRestriction"},
+ {200, nullptr, "OpenAccessPoint"},
+ {201, nullptr, "CloseAccessPoint"},
+ {202, nullptr, "CreateNetwork"},
+ {203, nullptr, "CreateNetworkPrivate"},
+ {204, nullptr, "DestroyNetwork"},
+ {205, nullptr, "Reject"},
+ {206, nullptr, "SetAdvertiseData"},
+ {207, nullptr, "SetStationAcceptPolicy"},
+ {208, nullptr, "AddAcceptFilterEntry"},
+ {209, nullptr, "ClearAcceptFilter"},
+ {300, nullptr, "OpenStation"},
+ {301, nullptr, "CloseStation"},
+ {302, nullptr, "Connect"},
+ {303, nullptr, "ConnectPrivate"},
+ {304, nullptr, "Disconnect"},
+ {400, nullptr, "Initialize"},
+ {401, nullptr, "Finalize"},
+ {402, nullptr, "SetOperationMode"},
};
// clang-format on
@@ -108,7 +154,7 @@ public:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILocalCommunicationService>("ISystemLocalCommunicationService");
+ rb.PushIpcInterface<ISystemLocalCommunicationService>();
}
};
@@ -129,7 +175,7 @@ public:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILocalCommunicationService>("IUserLocalCommunicationService");
+ rb.PushIpcInterface<IUserLocalCommunicationService>();
}
};
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index d65693fc7..5af925515 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -86,6 +86,7 @@ public:
{2, &RelocatableObject::LoadNrr, "LoadNrr"},
{3, &RelocatableObject::UnloadNrr, "UnloadNrr"},
{4, &RelocatableObject::Initialize, "Initialize"},
+ {10, nullptr, "LoadNrrEx"},
};
// clang-format on
@@ -93,12 +94,18 @@ public:
}
void LoadNrr(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ u64_le process_id;
+ u64_le nrr_address;
+ u64_le nrr_size;
+ };
+
IPC::RequestParser rp{ctx};
- rp.Skip(2, false);
- const VAddr nrr_addr{rp.Pop<VAddr>()};
- const u64 nrr_size{rp.Pop<u64>()};
- LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}, nrr_size={:016X}", nrr_addr,
- nrr_size);
+ const auto [process_id, nrr_address, nrr_size] = rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_LDR,
+ "called with process_id={:016X}, nrr_address={:016X}, nrr_size={:016X}",
+ process_id, nrr_address, nrr_size);
if (!initialized) {
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
@@ -116,24 +123,26 @@ public:
}
// NRR Address does not fall on 0x1000 byte boundary
- if (!Common::Is4KBAligned(nrr_addr)) {
- LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr);
+ if (!Common::Is4KBAligned(nrr_address)) {
+ LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!",
+ nrr_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ALIGNMENT);
return;
}
// NRR Size is zero or causes overflow
- if (nrr_addr + nrr_size <= nrr_addr || nrr_size == 0 || !Common::Is4KBAligned(nrr_size)) {
+ if (nrr_address + nrr_size <= nrr_address || nrr_size == 0 ||
+ !Common::Is4KBAligned(nrr_size)) {
LOG_ERROR(Service_LDR, "NRR Size is invalid! (nrr_address={:016X}, nrr_size={:016X})",
- nrr_addr, nrr_size);
+ nrr_address, nrr_size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_SIZE);
return;
}
// Read NRR data from memory
std::vector<u8> nrr_data(nrr_size);
- Memory::ReadBlock(nrr_addr, nrr_data.data(), nrr_size);
+ Memory::ReadBlock(nrr_address, nrr_data.data(), nrr_size);
NRRHeader header;
std::memcpy(&header, nrr_data.data(), sizeof(NRRHeader));
@@ -174,7 +183,7 @@ public:
hashes.emplace_back(hash);
}
- nrr.insert_or_assign(nrr_addr, std::move(hashes));
+ nrr.insert_or_assign(nrr_address, std::move(hashes));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -188,23 +197,30 @@ public:
return;
}
+ struct Parameters {
+ u64_le process_id;
+ u64_le nrr_address;
+ };
+
IPC::RequestParser rp{ctx};
- rp.Skip(2, false);
- const auto nrr_addr{rp.Pop<VAddr>()};
- LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}", nrr_addr);
+ const auto [process_id, nrr_address] = rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_LDR, "called with process_id={:016X}, nrr_addr={:016X}", process_id,
+ nrr_address);
- if (!Common::Is4KBAligned(nrr_addr)) {
- LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr);
+ if (!Common::Is4KBAligned(nrr_address)) {
+ LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!",
+ nrr_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ALIGNMENT);
return;
}
- const auto iter = nrr.find(nrr_addr);
+ const auto iter = nrr.find(nrr_address);
if (iter == nrr.end()) {
LOG_ERROR(Service_LDR,
"Attempting to unload NRR which has not been loaded! (addr={:016X})",
- nrr_addr);
+ nrr_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_NRR_ADDRESS);
return;
@@ -216,16 +232,22 @@ public:
}
void LoadNro(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ u64_le process_id;
+ u64_le image_address;
+ u64_le image_size;
+ u64_le bss_address;
+ u64_le bss_size;
+ };
+
IPC::RequestParser rp{ctx};
- rp.Skip(2, false);
- const VAddr nro_addr{rp.Pop<VAddr>()};
- const u64 nro_size{rp.Pop<u64>()};
- const VAddr bss_addr{rp.Pop<VAddr>()};
- const u64 bss_size{rp.Pop<u64>()};
- LOG_DEBUG(
- Service_LDR,
- "called with nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, bss_size={:016X}",
- nro_addr, nro_size, bss_addr, bss_size);
+ const auto [process_id, nro_address, nro_size, bss_address, bss_size] =
+ rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_LDR,
+ "called with pid={:016X}, nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, "
+ "bss_size={:016X}",
+ process_id, nro_address, nro_size, bss_address, bss_size);
if (!initialized) {
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
@@ -243,8 +265,9 @@ public:
}
// NRO Address does not fall on 0x1000 byte boundary
- if (!Common::Is4KBAligned(nro_addr)) {
- LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!", nro_addr);
+ if (!Common::Is4KBAligned(nro_address)) {
+ LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!",
+ nro_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ALIGNMENT);
return;
@@ -252,15 +275,15 @@ public:
// NRO Size or BSS Size is zero or causes overflow
const auto nro_size_valid =
- nro_size != 0 && nro_addr + nro_size > nro_addr && Common::Is4KBAligned(nro_size);
- const auto bss_size_valid =
- nro_size + bss_size >= nro_size && (bss_size == 0 || bss_addr + bss_size > bss_addr);
+ nro_size != 0 && nro_address + nro_size > nro_address && Common::Is4KBAligned(nro_size);
+ const auto bss_size_valid = nro_size + bss_size >= nro_size &&
+ (bss_size == 0 || bss_address + bss_size > bss_address);
if (!nro_size_valid || !bss_size_valid) {
LOG_ERROR(Service_LDR,
"NRO Size or BSS Size is invalid! (nro_address={:016X}, nro_size={:016X}, "
"bss_address={:016X}, bss_size={:016X})",
- nro_addr, nro_size, bss_addr, bss_size);
+ nro_address, nro_size, bss_address, bss_size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_SIZE);
return;
@@ -268,7 +291,7 @@ public:
// Read NRO data from memory
std::vector<u8> nro_data(nro_size);
- Memory::ReadBlock(nro_addr, nro_data.data(), nro_size);
+ Memory::ReadBlock(nro_address, nro_data.data(), nro_size);
SHA256Hash hash{};
mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0);
@@ -318,17 +341,18 @@ public:
return;
}
- ASSERT(vm_manager
- .MirrorMemory(*map_address, nro_addr, nro_size, Kernel::MemoryState::ModuleCode)
- .IsSuccess());
- ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess());
+ ASSERT(
+ vm_manager
+ .MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode)
+ .IsSuccess());
+ ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
if (bss_size > 0) {
ASSERT(vm_manager
- .MirrorMemory(*map_address + nro_size, bss_addr, bss_size,
+ .MirrorMemory(*map_address + nro_size, bss_address, bss_size,
Kernel::MemoryState::ModuleCode)
.IsSuccess());
- ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess());
+ ASSERT(vm_manager.UnmapRange(bss_address, bss_size).IsSuccess());
}
vm_manager.ReprotectRange(*map_address, header.text_size,
@@ -348,13 +372,6 @@ public:
}
void UnloadNro(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- rp.Skip(2, false);
- const VAddr mapped_addr{rp.PopRaw<VAddr>()};
- const VAddr heap_addr{rp.PopRaw<VAddr>()};
- LOG_DEBUG(Service_LDR, "called with mapped_addr={:016X}, heap_addr={:016X}", mapped_addr,
- heap_addr);
-
if (!initialized) {
LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!");
IPC::ResponseBuilder rb{ctx, 2};
@@ -362,22 +379,30 @@ public:
return;
}
- if (!Common::Is4KBAligned(mapped_addr) || !Common::Is4KBAligned(heap_addr)) {
- LOG_ERROR(Service_LDR,
- "NRO/BSS Address has invalid alignment (actual nro_addr={:016X}, "
- "bss_addr={:016X})!",
- mapped_addr, heap_addr);
+ struct Parameters {
+ u64_le process_id;
+ u64_le nro_address;
+ };
+
+ IPC::RequestParser rp{ctx};
+ const auto [process_id, nro_address] = rp.PopRaw<Parameters>();
+ LOG_DEBUG(Service_LDR, "called with process_id={:016X}, nro_address=0x{:016X}", process_id,
+ nro_address);
+
+ if (!Common::Is4KBAligned(nro_address)) {
+ LOG_ERROR(Service_LDR, "NRO address has invalid alignment (nro_address=0x{:016X})",
+ nro_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ALIGNMENT);
return;
}
- const auto iter = nro.find(mapped_addr);
+ const auto iter = nro.find(nro_address);
if (iter == nro.end()) {
LOG_ERROR(Service_LDR,
- "The NRO attempting to unmap was not mapped or has an invalid address "
- "(actual {:016X})!",
- mapped_addr);
+ "The NRO attempting to be unmapped was not mapped or has an invalid address "
+ "(nro_address=0x{:016X})!",
+ nro_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_NRO_ADDRESS);
return;
@@ -386,10 +411,7 @@ public:
auto& vm_manager = Core::CurrentProcess()->VMManager();
const auto& nro_size = iter->second.size;
- ASSERT(vm_manager
- .MirrorMemory(heap_addr, mapped_addr, nro_size, Kernel::MemoryState::ModuleCode)
- .IsSuccess());
- ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess());
+ ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
@@ -459,11 +481,10 @@ private:
std::map<VAddr, NROInfo> nro;
std::map<VAddr, std::vector<SHA256Hash>> nrr;
- bool IsValidNROHash(const SHA256Hash& hash) {
- return std::any_of(
- nrr.begin(), nrr.end(), [&hash](const std::pair<VAddr, std::vector<SHA256Hash>>& p) {
- return std::find(p.second.begin(), p.second.end(), hash) != p.second.end();
- });
+ bool IsValidNROHash(const SHA256Hash& hash) const {
+ return std::any_of(nrr.begin(), nrr.end(), [&hash](const auto& p) {
+ return std::find(p.second.begin(), p.second.end(), hash) != p.second.end();
+ });
}
static bool IsValidNRO(const NROHeader& header, u64 nro_size, u64 bss_size) {
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index 60479bb45..f92571008 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -15,12 +15,16 @@ namespace Service::NIFM {
class IScanRequest final : public ServiceFramework<IScanRequest> {
public:
explicit IScanRequest() : ServiceFramework("IScanRequest") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Submit"},
{1, nullptr, "IsProcessing"},
{2, nullptr, "GetResult"},
{3, nullptr, "GetSystemEventReadableHandle"},
+ {4, nullptr, "SetChannels"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
};
diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp
index ccb6f9da9..8751522ca 100644
--- a/src/core/hle/service/npns/npns.cpp
+++ b/src/core/hle/service/npns/npns.cpp
@@ -45,7 +45,7 @@ public:
{114, nullptr, "AttachJid"},
{115, nullptr, "DetachJid"},
{201, nullptr, "RequestChangeStateForceTimed"},
- {102, nullptr, "RequestChangeStateForceAsync"},
+ {202, nullptr, "RequestChangeStateForceAsync"},
};
// clang-format on
@@ -73,6 +73,7 @@ public:
{103, nullptr, "GetState"},
{104, nullptr, "GetStatistics"},
{111, nullptr, "GetJid"},
+ {120, nullptr, "CreateNotificationReceiver"},
};
// clang-format on
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index c7f5bbf28..3c5c53e24 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -21,12 +21,13 @@
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/perf_stats.h"
+#include "core/settings.h"
#include "video_core/renderer_base.h"
namespace Service::NVFlinger {
-constexpr std::size_t SCREEN_REFRESH_RATE = 60;
-constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
+constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
+constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30);
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
displays.emplace_back(0, "Default");
@@ -36,13 +37,15 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_t
displays.emplace_back(4, "Null");
// Schedule the screen composition events
- composition_event =
- core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, s64 cycles_late) {
+ const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : frame_ticks;
+
+ composition_event = core_timing.RegisterEvent(
+ "ScreenComposition", [this, ticks](u64 userdata, s64 cycles_late) {
Compose();
- this->core_timing.ScheduleEvent(frame_ticks - cycles_late, composition_event);
+ this->core_timing.ScheduleEvent(ticks - cycles_late, composition_event);
});
- core_timing.ScheduleEvent(frame_ticks, composition_event);
+ core_timing.ScheduleEvent(ticks, composition_event);
}
NVFlinger::~NVFlinger() {
@@ -62,6 +65,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
const auto itr =
std::find_if(displays.begin(), displays.end(),
[&](const VI::Display& display) { return display.GetName() == name; });
+
if (itr == displays.end()) {
return {};
}
diff --git a/src/core/hle/service/pctl/module.cpp b/src/core/hle/service/pctl/module.cpp
index 6081f41e1..c75b4ee34 100644
--- a/src/core/hle/service/pctl/module.cpp
+++ b/src/core/hle/service/pctl/module.cpp
@@ -12,10 +12,10 @@ namespace Service::PCTL {
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
IParentalControlService() : ServiceFramework("IParentalControlService") {
+ // clang-format off
static const FunctionInfo functions[] = {
{1, &IParentalControlService::Initialize, "Initialize"},
- {1001, &IParentalControlService::CheckFreeCommunicationPermission,
- "CheckFreeCommunicationPermission"},
+ {1001, &IParentalControlService::CheckFreeCommunicationPermission, "CheckFreeCommunicationPermission"},
{1002, nullptr, "ConfirmLaunchApplicationPermission"},
{1003, nullptr, "ConfirmResumeApplicationPermission"},
{1004, nullptr, "ConfirmSnsPostPermission"},
@@ -30,6 +30,7 @@ public:
{1013, nullptr, "ConfirmStereoVisionPermission"},
{1014, nullptr, "ConfirmPlayableApplicationVideoOld"},
{1015, nullptr, "ConfirmPlayableApplicationVideo"},
+ {1016, nullptr, "ConfirmShowNewsPermission"},
{1031, nullptr, "IsRestrictionEnabled"},
{1032, nullptr, "GetSafetyLevel"},
{1033, nullptr, "SetSafetyLevel"},
@@ -45,6 +46,7 @@ public:
{1045, nullptr, "UpdateFreeCommunicationApplicationList"},
{1046, nullptr, "DisableFeaturesForReset"},
{1047, nullptr, "NotifyApplicationDownloadStarted"},
+ {1048, nullptr, "NotifyNetworkProfileCreated"},
{1061, nullptr, "ConfirmStereoVisionRestrictionConfigurable"},
{1062, nullptr, "GetStereoVisionRestriction"},
{1063, nullptr, "SetStereoVisionRestriction"},
@@ -63,6 +65,7 @@ public:
{1411, nullptr, "GetPairingAccountInfo"},
{1421, nullptr, "GetAccountNickname"},
{1424, nullptr, "GetAccountState"},
+ {1425, nullptr, "RequestPostEvents"},
{1432, nullptr, "GetSynchronizationEvent"},
{1451, nullptr, "StartPlayTimer"},
{1452, nullptr, "StopPlayTimer"},
diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp
index 6b27dc4a3..ebcc41a43 100644
--- a/src/core/hle/service/pm/pm.cpp
+++ b/src/core/hle/service/pm/pm.cpp
@@ -42,15 +42,18 @@ private:
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} {
+ // clang-format off
static const FunctionInfo functions[] = {
- {0, nullptr, "IsDebugMode"},
- {1, nullptr, "GetDebugProcesses"},
- {2, nullptr, "StartDebugProcess"},
- {3, nullptr, "GetTitlePid"},
- {4, nullptr, "EnableDebugForTitleId"},
- {5, nullptr, "GetApplicationPid"},
- {6, nullptr, "EnableDebugForApplication"},
+ {0, nullptr, "GetDebugProcesses"},
+ {1, nullptr, "StartDebugProcess"},
+ {2, nullptr, "GetTitlePid"},
+ {3, nullptr, "EnableDebugForTitleId"},
+ {4, nullptr, "GetApplicationPid"},
+ {5, nullptr, "EnableDebugForApplication"},
+ {6, nullptr, "DisableDebug"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
};
@@ -68,6 +71,7 @@ public:
class Shell final : public ServiceFramework<Shell> {
public:
explicit Shell() : ServiceFramework{"pm:shell"} {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProcess"},
{1, nullptr, "TerminateProcessByPid"},
@@ -77,7 +81,10 @@ public:
{5, nullptr, "NotifyBootFinished"},
{6, nullptr, "GetApplicationPid"},
{7, nullptr, "BoostSystemMemoryResourceLimit"},
+ {8, nullptr, "EnableAdditionalSystemThreads"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
};
diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp
index 1afc43f75..4ecb6bcef 100644
--- a/src/core/hle/service/set/set.cpp
+++ b/src/core/hle/service/set/set.cpp
@@ -116,6 +116,7 @@ void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
}
SET::SET() : ServiceFramework("set") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &SET::GetLanguageCode, "GetLanguageCode"},
{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
@@ -126,7 +127,10 @@ SET::SET() : ServiceFramework("set") {
{6, &SET::GetAvailableLanguageCodeCount2, "GetAvailableLanguageCodeCount2"},
{7, nullptr, "GetKeyCodeMap"},
{8, nullptr, "GetQuestFlag"},
+ {9, nullptr, "GetKeyCodeMap2"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/set/set_cal.cpp b/src/core/hle/service/set/set_cal.cpp
index 34654bb07..5981c575c 100644
--- a/src/core/hle/service/set/set_cal.cpp
+++ b/src/core/hle/service/set/set_cal.cpp
@@ -40,7 +40,7 @@ SET_CAL::SET_CAL() : ServiceFramework("set:cal") {
{30, nullptr, "GetAmiiboEcqvBlsCertificate"},
{31, nullptr, "GetAmiiboEcqvBlsRootCertificate"},
{32, nullptr, "GetUsbTypeCPowerSourceCircuitVersion"},
- {33, nullptr, "GetBatteryVersion"},
+ {41, nullptr, "GetBatteryVersion"},
};
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index ecee554bf..98d0cfdfd 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -104,6 +104,7 @@ void SET_SYS::SetColorSetId(Kernel::HLERequestContext& ctx) {
}
SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetLanguageCode"},
{1, nullptr, "SetNetworkSettings"},
@@ -252,7 +253,33 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{147, nullptr, "GetConsoleSixAxisSensorAngularAcceleration"},
{148, nullptr, "SetConsoleSixAxisSensorAngularAcceleration"},
{149, nullptr, "GetRebootlessSystemUpdateVersion"},
+ {150, nullptr, "GetDeviceTimeZoneLocationUpdatedTime"},
+ {151, nullptr, "SetDeviceTimeZoneLocationUpdatedTime"},
+ {152, nullptr, "GetUserSystemClockAutomaticCorrectionUpdatedTime"},
+ {153, nullptr, "SetUserSystemClockAutomaticCorrectionUpdatedTime"},
+ {154, nullptr, "GetAccountOnlineStorageSettings"},
+ {155, nullptr, "SetAccountOnlineStorageSettings"},
+ {156, nullptr, "GetPctlReadyFlag"},
+ {157, nullptr, "SetPctlReadyFlag"},
+ {162, nullptr, "GetPtmBatteryVersion"},
+ {163, nullptr, "SetPtmBatteryVersion"},
+ {164, nullptr, "GetUsb30HostEnableFlag"},
+ {165, nullptr, "SetUsb30HostEnableFlag"},
+ {166, nullptr, "GetUsb30DeviceEnableFlag"},
+ {167, nullptr, "SetUsb30DeviceEnableFlag"},
+ {168, nullptr, "GetThemeId"},
+ {169, nullptr, "SetThemeId"},
+ {170, nullptr, "GetChineseTraditionalInputMethod"},
+ {171, nullptr, "SetChineseTraditionalInputMethod"},
+ {172, nullptr, "GetPtmCycleCountReliability"},
+ {173, nullptr, "SetPtmCycleCountReliability"},
+ {175, nullptr, "GetThemeSettings"},
+ {176, nullptr, "SetThemeSettings"},
+ {177, nullptr, "GetThemeKey"},
+ {178, nullptr, "SetThemeKey"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index 4342f3b2d..884ad173b 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -73,6 +73,7 @@ void BSD::Close(Kernel::HLERequestContext& ctx) {
}
BSD::BSD(const char* name) : ServiceFramework(name) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
{1, &BSD::StartMonitoring, "StartMonitoring"},
@@ -105,7 +106,11 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
{28, nullptr, "GetResourceStatistics"},
{29, nullptr, "RecvMMsg"},
{30, nullptr, "SendMMsg"},
+ {31, nullptr, "EventFd"},
+ {32, nullptr, "RegisterResourceStatisticsName"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp
index f7f87a958..65040c077 100644
--- a/src/core/hle/service/ssl/ssl.cpp
+++ b/src/core/hle/service/ssl/ssl.cpp
@@ -103,6 +103,8 @@ public:
{4, nullptr, "DebugIoctl"},
{5, &SSL::SetInterfaceVersion, "SetInterfaceVersion"},
{6, nullptr, "FlushSessionCache"},
+ {7, nullptr, "SetDebugOption"},
+ {8, nullptr, "GetDebugOption"},
};
// clang-format on
diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp
index b3a196f65..8d122ae33 100644
--- a/src/core/hle/service/time/interface.cpp
+++ b/src/core/hle/service/time/interface.cpp
@@ -8,6 +8,7 @@ namespace Service::Time {
Time::Time(std::shared_ptr<Module> time, const char* name)
: Module::Interface(std::move(time), name) {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
@@ -15,18 +16,23 @@ Time::Time(std::shared_ptr<Module> time, const char* name)
{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
+ {20, nullptr, "GetSharedMemoryNativeHandle"},
+ {30, nullptr, "GetStandardNetworkClockOperationEventReadableHandle"},
+ {31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
+ {201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
- {500, &Time::CalculateStandardUserSystemClockDifferenceByUser,
- "CalculateStandardUserSystemClockDifferenceByUser"},
+ {500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
diff --git a/src/core/settings.h b/src/core/settings.h
index d543eb32f..b84390745 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -393,6 +393,7 @@ struct Values {
bool use_disk_shader_cache;
bool use_accurate_gpu_emulation;
bool use_asynchronous_gpu_emulation;
+ bool force_30fps_mode;
float bg_red;
float bg_green;
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 242a0d1cd..114bed20d 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -106,6 +106,8 @@ add_library(video_core STATIC
textures/decoders.cpp
textures/decoders.h
textures/texture.h
+ texture_cache.cpp
+ texture_cache.h
video_core.cpp
video_core.h
)
@@ -127,12 +129,14 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_sampler_cache.h
renderer_vulkan/vk_scheduler.cpp
renderer_vulkan/vk_scheduler.h
+ renderer_vulkan/vk_shader_decompiler.cpp
+ renderer_vulkan/vk_shader_decompiler.h
renderer_vulkan/vk_stream_buffer.cpp
renderer_vulkan/vk_stream_buffer.h
renderer_vulkan/vk_swapchain.cpp
renderer_vulkan/vk_swapchain.h)
- target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
+ target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
endif()
@@ -140,3 +144,6 @@ create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad)
+if (ENABLE_VULKAN)
+ target_link_libraries(video_core PRIVATE sirit)
+endif()
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 2e1e96c81..acf475289 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -792,6 +792,12 @@ union Instruction {
} ldg;
union {
+ BitField<48, 3, UniformType> type;
+ BitField<46, 2, u64> cache_mode;
+ BitField<20, 24, s64> immediate_offset;
+ } stg;
+
+ union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
BitField<7, 1, u64> abs_a;
diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp
index 8d9ee81f1..ea4a593af 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_global_cache.cpp
@@ -14,28 +14,28 @@
namespace OpenGL {
-CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr)
- : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size} {
+CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size)
+ : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, host_ptr{host_ptr}, size{size},
+ max_size{max_size} {
buffer.Create();
- // Bind and unbind the buffer so it gets allocated by the driver
- glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
- glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
LabelGLObject(GL_BUFFER, buffer.handle, cpu_addr, "GlobalMemory");
}
-void CachedGlobalRegion::Reload(u32 size_) {
- constexpr auto max_size = static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize);
+CachedGlobalRegion::~CachedGlobalRegion() = default;
+void CachedGlobalRegion::Reload(u32 size_) {
size = size_;
if (size > max_size) {
size = max_size;
- LOG_CRITICAL(HW_GPU, "Global region size {} exceeded the expected size {}!", size_,
+ LOG_CRITICAL(HW_GPU, "Global region size {} exceeded the supported size {}!", size_,
max_size);
}
+ glNamedBufferData(buffer.handle, size, host_ptr, GL_STREAM_DRAW);
+}
- // TODO(Rodrigo): Get rid of Memory::GetPointer with a staging buffer
- glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
- glBufferData(GL_SHADER_STORAGE_BUFFER, size, GetHostPtr(), GL_DYNAMIC_DRAW);
+void CachedGlobalRegion::Flush() {
+ LOG_DEBUG(Render_OpenGL, "Flushing {} bytes to CPU memory address 0x{:16}", size, cpu_addr);
+ glGetNamedBufferSubData(buffer.handle, 0, static_cast<GLsizeiptr>(size), host_ptr);
}
GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const {
@@ -46,14 +46,16 @@ GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr,
return search->second;
}
-GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u32 size,
- u8* host_ptr) {
+GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr,
+ u32 size) {
GlobalRegion region{TryGetReservedGlobalRegion(ToCacheAddr(host_ptr), size)};
if (!region) {
// No reserved surface available, create a new one and reserve it
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
- const auto cpu_addr = *memory_manager.GpuToCpuAddress(addr);
- region = std::make_shared<CachedGlobalRegion>(cpu_addr, size, host_ptr);
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(addr)};
+ ASSERT(cpu_addr);
+
+ region = std::make_shared<CachedGlobalRegion>(*cpu_addr, host_ptr, size, max_ssbo_size);
ReserveGlobalRegion(region);
}
region->Reload(size);
@@ -65,7 +67,11 @@ void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) {
}
GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
- : RasterizerCache{rasterizer} {}
+ : RasterizerCache{rasterizer} {
+ GLint max_ssbo_size_;
+ glGetIntegerv(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &max_ssbo_size_);
+ max_ssbo_size = static_cast<u32>(max_ssbo_size_);
+}
GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
const GLShader::GlobalMemoryEntry& global_region,
@@ -73,7 +79,7 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
auto& gpu{Core::System::GetInstance().GPU()};
auto& memory_manager{gpu.MemoryManager()};
- const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<u64>(stage)]};
+ const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<std::size_t>(stage)]};
const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address +
global_region.GetCbufOffset()};
const auto actual_addr{memory_manager.Read<u64>(addr)};
@@ -85,7 +91,7 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
if (!region) {
// No global region found - create a new one
- region = GetUncachedGlobalRegion(actual_addr, size, host_ptr);
+ region = GetUncachedGlobalRegion(actual_addr, host_ptr, size);
Register(region);
}
diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h
index 5a21ab66f..196e6e278 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.h
+++ b/src/video_core/renderer_opengl/gl_global_cache.h
@@ -19,7 +19,7 @@ namespace OpenGL {
namespace GLShader {
class GlobalMemoryEntry;
-} // namespace GLShader
+}
class RasterizerOpenGL;
class CachedGlobalRegion;
@@ -27,7 +27,8 @@ using GlobalRegion = std::shared_ptr<CachedGlobalRegion>;
class CachedGlobalRegion final : public RasterizerCacheObject {
public:
- explicit CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr);
+ explicit CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size);
+ ~CachedGlobalRegion();
VAddr GetCpuAddr() const override {
return cpu_addr;
@@ -45,14 +46,14 @@ public:
/// Reloads the global region from guest memory
void Reload(u32 size_);
- // TODO(Rodrigo): When global memory is written (STG), implement flushing
- void Flush() override {
- UNIMPLEMENTED();
- }
+ void Flush() override;
private:
VAddr cpu_addr{};
+ u8* host_ptr{};
u32 size{};
+ u32 max_size{};
+
OGLBuffer buffer;
};
@@ -66,10 +67,11 @@ public:
private:
GlobalRegion TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const;
- GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u32 size, u8* host_ptr);
+ GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr, u32 size);
void ReserveGlobalRegion(GlobalRegion region);
std::unordered_map<CacheAddr, GlobalRegion> reserve;
+ u32 max_ssbo_size{};
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 8cc21aa49..0b1fe3494 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -756,6 +756,7 @@ void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
return;
}
res_cache.FlushRegion(addr, size);
+ global_cache.FlushRegion(addr, size);
}
void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
@@ -953,6 +954,9 @@ void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::Shade
for (std::size_t bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry{entries[bindpoint]};
const auto& region{global_cache.GetGlobalRegion(entry, stage)};
+ if (entry.IsWritten()) {
+ region->MarkAsModified(true, global_cache);
+ }
bind_ssbo_pushbuffer.Push(region->GetBufferHandle(), 0,
static_cast<GLsizeiptr>(region->GetSizeInBytes()));
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index e4c64ae71..d4c2cf80e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -71,10 +71,6 @@ public:
static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,
"The maximum size of a constbuffer must be a multiple of the size of GLvec4");
- static constexpr std::size_t MaxGlobalMemorySize = 0x10000;
- static_assert(MaxGlobalMemorySize % sizeof(float) == 0,
- "The maximum size of a global memory must be a multiple of the size of float");
-
private:
class SamplerInfo {
public:
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index aa6da1944..7a68b8738 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -112,11 +112,26 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
params.srgb_conversion);
- if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
+ if (config.tsc.depth_compare_enabled) {
// Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
// then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
// causes GetFormatType to properly return 'Depth' below).
- params.pixel_format = PixelFormat::Z16;
+ if (GetFormatType(params.pixel_format) == SurfaceType::ColorTexture) {
+ switch (params.pixel_format) {
+ case PixelFormat::R16S:
+ case PixelFormat::R16U:
+ case PixelFormat::R16F:
+ params.pixel_format = PixelFormat::Z16;
+ break;
+ case PixelFormat::R32F:
+ params.pixel_format = PixelFormat::Z32F;
+ break;
+ default:
+ LOG_WARNING(HW_GPU, "Color texture format being used with depth compare: {}",
+ static_cast<u32>(params.pixel_format));
+ break;
+ }
+ }
}
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
@@ -266,6 +281,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
+ params.pitch = config.pitch;
params.height = config.height;
params.unaligned_height = config.height;
params.target = SurfaceTarget::Texture2D;
@@ -1175,10 +1191,16 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
return new_surface;
}
+ const bool old_compressed =
+ GetFormatTuple(old_params.pixel_format, old_params.component_type).compressed;
+ const bool new_compressed =
+ GetFormatTuple(new_params.pixel_format, new_params.component_type).compressed;
+ const bool compatible_formats =
+ GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format) &&
+ !(old_compressed || new_compressed);
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
- if (old_params.target == new_params.target && old_params.type == new_params.type &&
- old_params.depth == new_params.depth && old_params.depth == 1 &&
- GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) {
+ if (old_params.target == new_params.target && old_params.depth == new_params.depth &&
+ old_params.depth == 1 && compatible_formats) {
FastCopySurface(old_surface, new_surface);
return new_surface;
}
@@ -1193,7 +1215,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
case SurfaceTarget::TextureCubemap:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubeArray:
- if (old_params.pixel_format == new_params.pixel_format)
+ if (compatible_formats)
FastLayeredCopySurface(old_surface, new_surface);
else {
AccurateCopySurface(old_surface, new_surface);
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 28e490b3c..445048daf 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -45,8 +45,6 @@ using TextureIR = std::variant<TextureAoffi, TextureArgument>;
enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float));
-constexpr u32 MAX_GLOBALMEMORY_ELEMENTS =
- static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize) / sizeof(float);
class ShaderWriter {
public:
@@ -208,8 +206,10 @@ public:
for (const auto& sampler : ir.GetSamplers()) {
entries.samplers.emplace_back(sampler);
}
- for (const auto& gmem : ir.GetGlobalMemoryBases()) {
- entries.global_memory_entries.emplace_back(gmem.cbuf_index, gmem.cbuf_offset);
+ for (const auto& gmem_pair : ir.GetGlobalMemory()) {
+ const auto& [base, usage] = gmem_pair;
+ entries.global_memory_entries.emplace_back(base.cbuf_index, base.cbuf_offset,
+ usage.is_read, usage.is_written);
}
entries.clip_distances = ir.GetClipDistances();
entries.shader_length = ir.GetLength();
@@ -380,12 +380,22 @@ private:
}
void DeclareGlobalMemory() {
- for (const auto& entry : ir.GetGlobalMemoryBases()) {
+ for (const auto& gmem : ir.GetGlobalMemory()) {
+ const auto& [base, usage] = gmem;
+
+ // Since we don't know how the shader will use the shader, hint the driver to disable as
+ // much optimizations as possible
+ std::string qualifier = "coherent volatile";
+ if (usage.is_read && !usage.is_written)
+ qualifier += " readonly";
+ else if (usage.is_written && !usage.is_read)
+ qualifier += " writeonly";
+
const std::string binding =
- fmt::format("GMEM_BINDING_{}_{}", entry.cbuf_index, entry.cbuf_offset);
- code.AddLine("layout (std430, binding = " + binding + ") buffer " +
- GetGlobalMemoryBlock(entry) + " {");
- code.AddLine(" float " + GetGlobalMemory(entry) + "[MAX_GLOBALMEMORY_ELEMENTS];");
+ fmt::format("GMEM_BINDING_{}_{}", base.cbuf_index, base.cbuf_offset);
+ code.AddLine("layout (std430, binding = " + binding + ") " + qualifier + " buffer " +
+ GetGlobalMemoryBlock(base) + " {");
+ code.AddLine(" float " + GetGlobalMemory(base) + "[];");
code.AddLine("};");
code.AddNewLine();
}
@@ -868,6 +878,12 @@ private:
} else if (const auto lmem = std::get_if<LmemNode>(dest)) {
target = GetLocalMemory() + "[ftou(" + Visit(lmem->GetAddress()) + ") / 4]";
+ } else if (const auto gmem = std::get_if<GmemNode>(dest)) {
+ const std::string real = Visit(gmem->GetRealAddress());
+ const std::string base = Visit(gmem->GetBaseAddress());
+ const std::string final_offset = "(ftou(" + real + ") - ftou(" + base + ")) / 4";
+ target = fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset);
+
} else {
UNREACHABLE_MSG("Assign called without a proper target");
}
@@ -1621,9 +1637,7 @@ private:
std::string GetCommonDeclarations() {
const auto cbuf = std::to_string(MAX_CONSTBUFFER_ELEMENTS);
- const auto gmem = std::to_string(MAX_GLOBALMEMORY_ELEMENTS);
return "#define MAX_CONSTBUFFER_ELEMENTS " + cbuf + "\n" +
- "#define MAX_GLOBALMEMORY_ELEMENTS " + gmem + "\n" +
"#define ftoi floatBitsToInt\n"
"#define ftou floatBitsToUint\n"
"#define itof intBitsToFloat\n"
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index 4e04ab2f8..55b3d4d7b 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -39,8 +39,9 @@ private:
class GlobalMemoryEntry {
public:
- explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset)
- : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {}
+ explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, bool is_read, bool is_written)
+ : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, is_read{is_read}, is_written{
+ is_written} {}
u32 GetCbufIndex() const {
return cbuf_index;
@@ -50,9 +51,19 @@ public:
return cbuf_offset;
}
+ bool IsRead() const {
+ return is_read;
+ }
+
+ bool IsWritten() const {
+ return is_written;
+ }
+
private:
u32 cbuf_index{};
u32 cbuf_offset{};
+ bool is_read{};
+ bool is_written{};
};
struct ShaderEntries {
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 8a43eb157..d5890a375 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -337,11 +337,16 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
for (u32 i = 0; i < global_memory_count; ++i) {
u32 cbuf_index{};
u32 cbuf_offset{};
+ u8 is_read{};
+ u8 is_written{};
if (file.ReadBytes(&cbuf_index, sizeof(u32)) != sizeof(u32) ||
- file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32)) {
+ file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32) ||
+ file.ReadBytes(&is_read, sizeof(u8)) != sizeof(u8) ||
+ file.ReadBytes(&is_written, sizeof(u8)) != sizeof(u8)) {
return {};
}
- entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset);
+ entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset, is_read != 0,
+ is_written != 0);
}
for (auto& clip_distance : entry.entries.clip_distances) {
@@ -397,7 +402,9 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 uniqu
return false;
for (const auto& gmem : entries.global_memory_entries) {
if (file.WriteObject(static_cast<u32>(gmem.GetCbufIndex())) != 1 ||
- file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1) {
+ file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1 ||
+ file.WriteObject(static_cast<u8>(gmem.IsRead() ? 1 : 0)) != 1 ||
+ file.WriteObject(static_cast<u8>(gmem.IsWritten() ? 1 : 0)) != 1) {
return false;
}
}
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index eaf3e03a0..05ab01dcb 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -2,12 +2,44 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/common_types.h"
+#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
namespace OpenGL::GLShader {
using Tegra::Engines::Maxwell3D;
+ProgramManager::ProgramManager() {
+ pipeline.Create();
+}
+
+ProgramManager::~ProgramManager() = default;
+
+void ProgramManager::ApplyTo(OpenGLState& state) {
+ UpdatePipeline();
+ state.draw.shader_program = 0;
+ state.draw.program_pipeline = pipeline.handle;
+}
+
+void ProgramManager::UpdatePipeline() {
+ // Avoid updating the pipeline when values have no changed
+ if (old_state == current_state) {
+ return;
+ }
+
+ // Workaround for AMD bug
+ constexpr GLenum all_used_stages{GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT |
+ GL_FRAGMENT_SHADER_BIT};
+ glUseProgramStages(pipeline.handle, all_used_stages, 0);
+
+ glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, current_state.vertex_shader);
+ glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, current_state.geometry_shader);
+ glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, current_state.fragment_shader);
+
+ old_state = current_state;
+}
+
void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
const auto& regs = maxwell.regs;
const auto& state = maxwell.state;
@@ -16,7 +48,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shade
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
- u32 func = static_cast<u32>(regs.alpha_test_func);
+ auto func{static_cast<u32>(regs.alpha_test_func)};
// Normalize the gl variants of opCompare to be the same as the normal variants
const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never);
if (func >= op_gl_variant_base) {
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 37dcfefdb..cec18a832 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -4,6 +4,8 @@
#pragma once
+#include <cstddef>
+
#include <glad/glad.h>
#include "video_core/renderer_opengl/gl_resource_manager.h"
@@ -38,55 +40,48 @@ static_assert(sizeof(MaxwellUniformData) < 16384,
class ProgramManager {
public:
- ProgramManager() {
- pipeline.Create();
- }
+ explicit ProgramManager();
+ ~ProgramManager();
+
+ void ApplyTo(OpenGLState& state);
void UseProgrammableVertexShader(GLuint program) {
- vs = program;
+ current_state.vertex_shader = program;
}
void UseProgrammableGeometryShader(GLuint program) {
- gs = program;
+ current_state.geometry_shader = program;
}
void UseProgrammableFragmentShader(GLuint program) {
- fs = program;
+ current_state.fragment_shader = program;
}
void UseTrivialGeometryShader() {
- gs = 0;
- }
-
- void ApplyTo(OpenGLState& state) {
- UpdatePipeline();
- state.draw.shader_program = 0;
- state.draw.program_pipeline = pipeline.handle;
+ current_state.geometry_shader = 0;
}
private:
- void UpdatePipeline() {
- // Avoid updating the pipeline when values have no changed
- if (old_vs == vs && old_fs == fs && old_gs == gs)
- return;
- // Workaround for AMD bug
- glUseProgramStages(pipeline.handle,
- GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT,
- 0);
-
- glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vs);
- glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, gs);
- glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs);
-
- // Update the old values
- old_vs = vs;
- old_fs = fs;
- old_gs = gs;
- }
+ struct PipelineState {
+ bool operator==(const PipelineState& rhs) const {
+ return vertex_shader == rhs.vertex_shader && fragment_shader == rhs.fragment_shader &&
+ geometry_shader == rhs.geometry_shader;
+ }
+
+ bool operator!=(const PipelineState& rhs) const {
+ return !operator==(rhs);
+ }
+
+ GLuint vertex_shader{};
+ GLuint fragment_shader{};
+ GLuint geometry_shader{};
+ };
+
+ void UpdatePipeline();
OGLPipeline pipeline;
- GLuint vs{}, fs{}, gs{};
- GLuint old_vs{}, old_fs{}, old_gs{};
+ PipelineState current_state;
+ PipelineState old_state;
};
} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
new file mode 100644
index 000000000..25500f9a3
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -0,0 +1,1381 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <functional>
+#include <map>
+#include <set>
+
+#include <fmt/format.h>
+
+#include <sirit/sirit.h>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/engines/shader_bytecode.h"
+#include "video_core/engines/shader_header.h"
+#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace Vulkan::VKShader {
+
+using Sirit::Id;
+using Tegra::Shader::Attribute;
+using Tegra::Shader::AttributeUse;
+using Tegra::Shader::Register;
+using namespace VideoCommon::Shader;
+
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage;
+using Operation = const OperationNode&;
+
+// TODO(Rodrigo): Use rasterizer's value
+constexpr u32 MAX_CONSTBUFFER_ELEMENTS = 0x1000;
+constexpr u32 STAGE_BINDING_STRIDE = 0x100;
+
+enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
+
+struct SamplerImage {
+ Id image_type;
+ Id sampled_image_type;
+ Id sampler;
+};
+
+namespace {
+
+spv::Dim GetSamplerDim(const Sampler& sampler) {
+ switch (sampler.GetType()) {
+ case Tegra::Shader::TextureType::Texture1D:
+ return spv::Dim::Dim1D;
+ case Tegra::Shader::TextureType::Texture2D:
+ return spv::Dim::Dim2D;
+ case Tegra::Shader::TextureType::Texture3D:
+ return spv::Dim::Dim3D;
+ case Tegra::Shader::TextureType::TextureCube:
+ return spv::Dim::Cube;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented sampler type={}", static_cast<u32>(sampler.GetType()));
+ return spv::Dim::Dim2D;
+ }
+}
+
+/// Returns true if an attribute index is one of the 32 generic attributes
+constexpr bool IsGenericAttribute(Attribute::Index attribute) {
+ return attribute >= Attribute::Index::Attribute_0 &&
+ attribute <= Attribute::Index::Attribute_31;
+}
+
+/// Returns the location of a generic attribute
+constexpr u32 GetGenericAttributeLocation(Attribute::Index attribute) {
+ ASSERT(IsGenericAttribute(attribute));
+ return static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0);
+}
+
+/// Returns true if an object has to be treated as precise
+bool IsPrecise(Operation operand) {
+ const auto& meta = operand.GetMeta();
+
+ if (std::holds_alternative<MetaArithmetic>(meta)) {
+ return std::get<MetaArithmetic>(meta).precise;
+ }
+ if (std::holds_alternative<MetaHalfArithmetic>(meta)) {
+ return std::get<MetaHalfArithmetic>(meta).precise;
+ }
+ return false;
+}
+
+} // namespace
+
+class SPIRVDecompiler : public Sirit::Module {
+public:
+ explicit SPIRVDecompiler(const ShaderIR& ir, ShaderStage stage)
+ : Module(0x00010300), ir{ir}, stage{stage}, header{ir.GetHeader()} {
+ AddCapability(spv::Capability::Shader);
+ AddExtension("SPV_KHR_storage_buffer_storage_class");
+ AddExtension("SPV_KHR_variable_pointers");
+ }
+
+ void Decompile() {
+ AllocateBindings();
+ AllocateLabels();
+
+ DeclareVertex();
+ DeclareGeometry();
+ DeclareFragment();
+ DeclareRegisters();
+ DeclarePredicates();
+ DeclareLocalMemory();
+ DeclareInternalFlags();
+ DeclareInputAttributes();
+ DeclareOutputAttributes();
+ DeclareConstantBuffers();
+ DeclareGlobalBuffers();
+ DeclareSamplers();
+
+ execute_function =
+ Emit(OpFunction(t_void, spv::FunctionControlMask::Inline, TypeFunction(t_void)));
+ Emit(OpLabel());
+
+ const u32 first_address = ir.GetBasicBlocks().begin()->first;
+ const Id loop_label = OpLabel("loop");
+ const Id merge_label = OpLabel("merge");
+ const Id dummy_label = OpLabel();
+ const Id jump_label = OpLabel();
+ continue_label = OpLabel("continue");
+
+ std::vector<Sirit::Literal> literals;
+ std::vector<Id> branch_labels;
+ for (const auto& pair : labels) {
+ const auto [literal, label] = pair;
+ literals.push_back(literal);
+ branch_labels.push_back(label);
+ }
+
+ // TODO(Rodrigo): Figure out the actual depth of the flow stack, for now it seems unlikely
+ // that shaders will use 20 nested SSYs and PBKs.
+ constexpr u32 FLOW_STACK_SIZE = 20;
+ const Id flow_stack_type = TypeArray(t_uint, Constant(t_uint, FLOW_STACK_SIZE));
+ jmp_to = Emit(OpVariable(TypePointer(spv::StorageClass::Function, t_uint),
+ spv::StorageClass::Function, Constant(t_uint, first_address)));
+ flow_stack = Emit(OpVariable(TypePointer(spv::StorageClass::Function, flow_stack_type),
+ spv::StorageClass::Function, ConstantNull(flow_stack_type)));
+ flow_stack_top =
+ Emit(OpVariable(t_func_uint, spv::StorageClass::Function, Constant(t_uint, 0)));
+
+ Name(jmp_to, "jmp_to");
+ Name(flow_stack, "flow_stack");
+ Name(flow_stack_top, "flow_stack_top");
+
+ Emit(OpBranch(loop_label));
+ Emit(loop_label);
+ Emit(OpLoopMerge(merge_label, continue_label, spv::LoopControlMask::Unroll));
+ Emit(OpBranch(dummy_label));
+
+ Emit(dummy_label);
+ const Id default_branch = OpLabel();
+ const Id jmp_to_load = Emit(OpLoad(t_uint, jmp_to));
+ Emit(OpSelectionMerge(jump_label, spv::SelectionControlMask::MaskNone));
+ Emit(OpSwitch(jmp_to_load, default_branch, literals, branch_labels));
+
+ Emit(default_branch);
+ Emit(OpReturn());
+
+ for (const auto& pair : ir.GetBasicBlocks()) {
+ const auto& [address, bb] = pair;
+ Emit(labels.at(address));
+
+ VisitBasicBlock(bb);
+
+ const auto next_it = labels.lower_bound(address + 1);
+ const Id next_label = next_it != labels.end() ? next_it->second : default_branch;
+ Emit(OpBranch(next_label));
+ }
+
+ Emit(jump_label);
+ Emit(OpBranch(continue_label));
+ Emit(continue_label);
+ Emit(OpBranch(loop_label));
+ Emit(merge_label);
+ Emit(OpReturn());
+ Emit(OpFunctionEnd());
+ }
+
+ ShaderEntries GetShaderEntries() const {
+ ShaderEntries entries;
+ entries.const_buffers_base_binding = const_buffers_base_binding;
+ entries.global_buffers_base_binding = global_buffers_base_binding;
+ entries.samplers_base_binding = samplers_base_binding;
+ for (const auto& cbuf : ir.GetConstantBuffers()) {
+ entries.const_buffers.emplace_back(cbuf.second, cbuf.first);
+ }
+ for (const auto& gmem_pair : ir.GetGlobalMemory()) {
+ const auto& [base, usage] = gmem_pair;
+ entries.global_buffers.emplace_back(base.cbuf_index, base.cbuf_offset);
+ }
+ for (const auto& sampler : ir.GetSamplers()) {
+ entries.samplers.emplace_back(sampler);
+ }
+ for (const auto& attr : ir.GetInputAttributes()) {
+ entries.attributes.insert(GetGenericAttributeLocation(attr.first));
+ }
+ entries.clip_distances = ir.GetClipDistances();
+ entries.shader_length = ir.GetLength();
+ entries.entry_function = execute_function;
+ entries.interfaces = interfaces;
+ return entries;
+ }
+
+private:
+ using OperationDecompilerFn = Id (SPIRVDecompiler::*)(Operation);
+ using OperationDecompilersArray =
+ std::array<OperationDecompilerFn, static_cast<std::size_t>(OperationCode::Amount)>;
+
+ static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
+ static constexpr u32 CBUF_STRIDE = 16;
+
+ void AllocateBindings() {
+ const u32 binding_base = static_cast<u32>(stage) * STAGE_BINDING_STRIDE;
+ u32 binding_iterator = binding_base;
+
+ const auto Allocate = [&binding_iterator](std::size_t count) {
+ const u32 current_binding = binding_iterator;
+ binding_iterator += static_cast<u32>(count);
+ return current_binding;
+ };
+ const_buffers_base_binding = Allocate(ir.GetConstantBuffers().size());
+ global_buffers_base_binding = Allocate(ir.GetGlobalMemory().size());
+ samplers_base_binding = Allocate(ir.GetSamplers().size());
+
+ ASSERT_MSG(binding_iterator - binding_base < STAGE_BINDING_STRIDE,
+ "Stage binding stride is too small");
+ }
+
+ void AllocateLabels() {
+ for (const auto& pair : ir.GetBasicBlocks()) {
+ const u32 address = pair.first;
+ labels.emplace(address, OpLabel(fmt::format("label_0x{:x}", address)));
+ }
+ }
+
+ void DeclareVertex() {
+ if (stage != ShaderStage::Vertex)
+ return;
+
+ DeclareVertexRedeclarations();
+ }
+
+ void DeclareGeometry() {
+ if (stage != ShaderStage::Geometry)
+ return;
+
+ UNIMPLEMENTED();
+ }
+
+ void DeclareFragment() {
+ if (stage != ShaderStage::Fragment)
+ return;
+
+ for (u32 rt = 0; rt < static_cast<u32>(frag_colors.size()); ++rt) {
+ if (!IsRenderTargetUsed(rt)) {
+ continue;
+ }
+
+ const Id id = AddGlobalVariable(OpVariable(t_out_float4, spv::StorageClass::Output));
+ Name(id, fmt::format("frag_color{}", rt));
+ Decorate(id, spv::Decoration::Location, rt);
+
+ frag_colors[rt] = id;
+ interfaces.push_back(id);
+ }
+
+ if (header.ps.omap.depth) {
+ frag_depth = AddGlobalVariable(OpVariable(t_out_float, spv::StorageClass::Output));
+ Name(frag_depth, "frag_depth");
+ Decorate(frag_depth, spv::Decoration::BuiltIn,
+ static_cast<u32>(spv::BuiltIn::FragDepth));
+
+ interfaces.push_back(frag_depth);
+ }
+
+ frag_coord = DeclareBuiltIn(spv::BuiltIn::FragCoord, spv::StorageClass::Input, t_in_float4,
+ "frag_coord");
+ front_facing = DeclareBuiltIn(spv::BuiltIn::FrontFacing, spv::StorageClass::Input,
+ t_in_bool, "front_facing");
+ }
+
+ void DeclareRegisters() {
+ for (const u32 gpr : ir.GetRegisters()) {
+ const Id id = OpVariable(t_prv_float, spv::StorageClass::Private, v_float_zero);
+ Name(id, fmt::format("gpr_{}", gpr));
+ registers.emplace(gpr, AddGlobalVariable(id));
+ }
+ }
+
+ void DeclarePredicates() {
+ for (const auto pred : ir.GetPredicates()) {
+ const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
+ Name(id, fmt::format("pred_{}", static_cast<u32>(pred)));
+ predicates.emplace(pred, AddGlobalVariable(id));
+ }
+ }
+
+ void DeclareLocalMemory() {
+ if (const u64 local_memory_size = header.GetLocalMemorySize(); local_memory_size > 0) {
+ const auto element_count = static_cast<u32>(Common::AlignUp(local_memory_size, 4) / 4);
+ const Id type_array = TypeArray(t_float, Constant(t_uint, element_count));
+ const Id type_pointer = TypePointer(spv::StorageClass::Private, type_array);
+ Name(type_pointer, "LocalMemory");
+
+ local_memory =
+ OpVariable(type_pointer, spv::StorageClass::Private, ConstantNull(type_array));
+ AddGlobalVariable(Name(local_memory, "local_memory"));
+ }
+ }
+
+ void DeclareInternalFlags() {
+ constexpr std::array<const char*, INTERNAL_FLAGS_COUNT> names = {"zero", "sign", "carry",
+ "overflow"};
+ for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
+ const auto flag_code = static_cast<InternalFlag>(flag);
+ const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
+ internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
+ }
+ }
+
+ void DeclareInputAttributes() {
+ for (const auto element : ir.GetInputAttributes()) {
+ const Attribute::Index index = element.first;
+ if (!IsGenericAttribute(index)) {
+ continue;
+ }
+
+ UNIMPLEMENTED_IF(stage == ShaderStage::Geometry);
+
+ const u32 location = GetGenericAttributeLocation(index);
+ const Id id = OpVariable(t_in_float4, spv::StorageClass::Input);
+ Name(AddGlobalVariable(id), fmt::format("in_attr{}", location));
+ input_attributes.emplace(index, id);
+ interfaces.push_back(id);
+
+ Decorate(id, spv::Decoration::Location, location);
+
+ if (stage != ShaderStage::Fragment) {
+ continue;
+ }
+ switch (header.ps.GetAttributeUse(location)) {
+ case AttributeUse::Constant:
+ Decorate(id, spv::Decoration::Flat);
+ break;
+ case AttributeUse::ScreenLinear:
+ Decorate(id, spv::Decoration::NoPerspective);
+ break;
+ case AttributeUse::Perspective:
+ // Default
+ break;
+ default:
+ UNREACHABLE_MSG("Unused attribute being fetched");
+ }
+ }
+ }
+
+ void DeclareOutputAttributes() {
+ for (const auto index : ir.GetOutputAttributes()) {
+ if (!IsGenericAttribute(index)) {
+ continue;
+ }
+ const auto location = GetGenericAttributeLocation(index);
+ const Id id = OpVariable(t_out_float4, spv::StorageClass::Output);
+ Name(AddGlobalVariable(id), fmt::format("out_attr{}", location));
+ output_attributes.emplace(index, id);
+ interfaces.push_back(id);
+
+ Decorate(id, spv::Decoration::Location, location);
+ }
+ }
+
+ void DeclareConstantBuffers() {
+ u32 binding = const_buffers_base_binding;
+ for (const auto& entry : ir.GetConstantBuffers()) {
+ const auto [index, size] = entry;
+ const Id id = OpVariable(t_cbuf_ubo, spv::StorageClass::Uniform);
+ AddGlobalVariable(Name(id, fmt::format("cbuf_{}", index)));
+
+ Decorate(id, spv::Decoration::Binding, binding++);
+ Decorate(id, spv::Decoration::DescriptorSet, DESCRIPTOR_SET);
+ constant_buffers.emplace(index, id);
+ }
+ }
+
+ void DeclareGlobalBuffers() {
+ u32 binding = global_buffers_base_binding;
+ for (const auto& entry : ir.GetGlobalMemory()) {
+ const auto [base, usage] = entry;
+ const Id id = OpVariable(t_gmem_ssbo, spv::StorageClass::StorageBuffer);
+ AddGlobalVariable(
+ Name(id, fmt::format("gmem_{}_{}", base.cbuf_index, base.cbuf_offset)));
+
+ Decorate(id, spv::Decoration::Binding, binding++);
+ Decorate(id, spv::Decoration::DescriptorSet, DESCRIPTOR_SET);
+ global_buffers.emplace(base, id);
+ }
+ }
+
+ void DeclareSamplers() {
+ u32 binding = samplers_base_binding;
+ for (const auto& sampler : ir.GetSamplers()) {
+ const auto dim = GetSamplerDim(sampler);
+ const int depth = sampler.IsShadow() ? 1 : 0;
+ const int arrayed = sampler.IsArray() ? 1 : 0;
+ // TODO(Rodrigo): Sampled 1 indicates that the image will be used with a sampler. When
+ // SULD and SUST instructions are implemented, replace this value.
+ const int sampled = 1;
+ const Id image_type =
+ TypeImage(t_float, dim, depth, arrayed, false, sampled, spv::ImageFormat::Unknown);
+ const Id sampled_image_type = TypeSampledImage(image_type);
+ const Id pointer_type =
+ TypePointer(spv::StorageClass::UniformConstant, sampled_image_type);
+ const Id id = OpVariable(pointer_type, spv::StorageClass::UniformConstant);
+ AddGlobalVariable(Name(id, fmt::format("sampler_{}", sampler.GetIndex())));
+
+ sampler_images.insert(
+ {static_cast<u32>(sampler.GetIndex()), {image_type, sampled_image_type, id}});
+
+ Decorate(id, spv::Decoration::Binding, binding++);
+ Decorate(id, spv::Decoration::DescriptorSet, DESCRIPTOR_SET);
+ }
+ }
+
+ void DeclareVertexRedeclarations() {
+ vertex_index = DeclareBuiltIn(spv::BuiltIn::VertexIndex, spv::StorageClass::Input,
+ t_in_uint, "vertex_index");
+ instance_index = DeclareBuiltIn(spv::BuiltIn::InstanceIndex, spv::StorageClass::Input,
+ t_in_uint, "instance_index");
+
+ bool is_point_size_declared = false;
+ bool is_clip_distances_declared = false;
+ for (const auto index : ir.GetOutputAttributes()) {
+ if (index == Attribute::Index::PointSize) {
+ is_point_size_declared = true;
+ } else if (index == Attribute::Index::ClipDistances0123 ||
+ index == Attribute::Index::ClipDistances4567) {
+ is_clip_distances_declared = true;
+ }
+ }
+
+ std::vector<Id> members;
+ members.push_back(t_float4);
+ if (is_point_size_declared) {
+ members.push_back(t_float);
+ }
+ if (is_clip_distances_declared) {
+ members.push_back(TypeArray(t_float, Constant(t_uint, 8)));
+ }
+
+ const Id gl_per_vertex_struct = Name(TypeStruct(members), "PerVertex");
+ Decorate(gl_per_vertex_struct, spv::Decoration::Block);
+
+ u32 declaration_index = 0;
+ const auto MemberDecorateBuiltIn = [&](spv::BuiltIn builtin, std::string name,
+ bool condition) {
+ if (!condition)
+ return u32{};
+ MemberName(gl_per_vertex_struct, declaration_index, name);
+ MemberDecorate(gl_per_vertex_struct, declaration_index, spv::Decoration::BuiltIn,
+ static_cast<u32>(builtin));
+ return declaration_index++;
+ };
+
+ position_index = MemberDecorateBuiltIn(spv::BuiltIn::Position, "position", true);
+ point_size_index =
+ MemberDecorateBuiltIn(spv::BuiltIn::PointSize, "point_size", is_point_size_declared);
+ clip_distances_index = MemberDecorateBuiltIn(spv::BuiltIn::ClipDistance, "clip_distances",
+ is_clip_distances_declared);
+
+ const Id type_pointer = TypePointer(spv::StorageClass::Output, gl_per_vertex_struct);
+ per_vertex = OpVariable(type_pointer, spv::StorageClass::Output);
+ AddGlobalVariable(Name(per_vertex, "per_vertex"));
+ interfaces.push_back(per_vertex);
+ }
+
+ void VisitBasicBlock(const NodeBlock& bb) {
+ for (const Node node : bb) {
+ static_cast<void>(Visit(node));
+ }
+ }
+
+ Id Visit(Node node) {
+ if (const auto operation = std::get_if<OperationNode>(node)) {
+ const auto operation_index = static_cast<std::size_t>(operation->GetCode());
+ const auto decompiler = operation_decompilers[operation_index];
+ if (decompiler == nullptr) {
+ UNREACHABLE_MSG("Operation decompiler {} not defined", operation_index);
+ }
+ return (this->*decompiler)(*operation);
+
+ } else if (const auto gpr = std::get_if<GprNode>(node)) {
+ const u32 index = gpr->GetIndex();
+ if (index == Register::ZeroIndex) {
+ return Constant(t_float, 0.0f);
+ }
+ return Emit(OpLoad(t_float, registers.at(index)));
+
+ } else if (const auto immediate = std::get_if<ImmediateNode>(node)) {
+ return BitcastTo<Type::Float>(Constant(t_uint, immediate->GetValue()));
+
+ } else if (const auto predicate = std::get_if<PredicateNode>(node)) {
+ const auto value = [&]() -> Id {
+ switch (const auto index = predicate->GetIndex(); index) {
+ case Tegra::Shader::Pred::UnusedIndex:
+ return v_true;
+ case Tegra::Shader::Pred::NeverExecute:
+ return v_false;
+ default:
+ return Emit(OpLoad(t_bool, predicates.at(index)));
+ }
+ }();
+ if (predicate->IsNegated()) {
+ return Emit(OpLogicalNot(t_bool, value));
+ }
+ return value;
+
+ } else if (const auto abuf = std::get_if<AbufNode>(node)) {
+ const auto attribute = abuf->GetIndex();
+ const auto element = abuf->GetElement();
+
+ switch (attribute) {
+ case Attribute::Index::Position:
+ if (stage != ShaderStage::Fragment) {
+ UNIMPLEMENTED();
+ break;
+ } else {
+ if (element == 3) {
+ return Constant(t_float, 1.0f);
+ }
+ return Emit(OpLoad(t_float, AccessElement(t_in_float, frag_coord, element)));
+ }
+ case Attribute::Index::TessCoordInstanceIDVertexID:
+ // TODO(Subv): Find out what the values are for the first two elements when inside a
+ // vertex shader, and what's the value of the fourth element when inside a Tess Eval
+ // shader.
+ ASSERT(stage == ShaderStage::Vertex);
+ switch (element) {
+ case 2:
+ return BitcastFrom<Type::Uint>(Emit(OpLoad(t_uint, instance_index)));
+ case 3:
+ return BitcastFrom<Type::Uint>(Emit(OpLoad(t_uint, vertex_index)));
+ }
+ UNIMPLEMENTED_MSG("Unmanaged TessCoordInstanceIDVertexID element={}", element);
+ return Constant(t_float, 0);
+ case Attribute::Index::FrontFacing:
+ // TODO(Subv): Find out what the values are for the other elements.
+ ASSERT(stage == ShaderStage::Fragment);
+ if (element == 3) {
+ const Id is_front_facing = Emit(OpLoad(t_bool, front_facing));
+ const Id true_value =
+ BitcastTo<Type::Float>(Constant(t_int, static_cast<s32>(-1)));
+ const Id false_value = BitcastTo<Type::Float>(Constant(t_int, 0));
+ return Emit(OpSelect(t_float, is_front_facing, true_value, false_value));
+ }
+ UNIMPLEMENTED_MSG("Unmanaged FrontFacing element={}", element);
+ return Constant(t_float, 0.0f);
+ default:
+ if (IsGenericAttribute(attribute)) {
+ const Id pointer =
+ AccessElement(t_in_float, input_attributes.at(attribute), element);
+ return Emit(OpLoad(t_float, pointer));
+ }
+ break;
+ }
+ UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
+
+ } else if (const auto cbuf = std::get_if<CbufNode>(node)) {
+ const Node offset = cbuf->GetOffset();
+ const Id buffer_id = constant_buffers.at(cbuf->GetIndex());
+
+ Id buffer_index{};
+ Id buffer_element{};
+
+ if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
+ // Direct access
+ const u32 offset_imm = immediate->GetValue();
+ ASSERT(offset_imm % 4 == 0);
+ buffer_index = Constant(t_uint, offset_imm / 16);
+ buffer_element = Constant(t_uint, (offset_imm / 4) % 4);
+
+ } else if (std::holds_alternative<OperationNode>(*offset)) {
+ // Indirect access
+ // TODO(Rodrigo): Use a uniform buffer stride of 4 and drop this slow math (which
+ // emits sub-optimal code on GLSL from my testing).
+ const Id offset_id = BitcastTo<Type::Uint>(Visit(offset));
+ const Id unsafe_offset = Emit(OpUDiv(t_uint, offset_id, Constant(t_uint, 4)));
+ const Id final_offset = Emit(
+ OpUMod(t_uint, unsafe_offset, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS - 1)));
+ buffer_index = Emit(OpUDiv(t_uint, final_offset, Constant(t_uint, 4)));
+ buffer_element = Emit(OpUMod(t_uint, final_offset, Constant(t_uint, 4)));
+
+ } else {
+ UNREACHABLE_MSG("Unmanaged offset node type");
+ }
+
+ const Id pointer = Emit(OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0),
+ buffer_index, buffer_element));
+ return Emit(OpLoad(t_float, pointer));
+
+ } else if (const auto gmem = std::get_if<GmemNode>(node)) {
+ const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor());
+ const Id real = BitcastTo<Type::Uint>(Visit(gmem->GetRealAddress()));
+ const Id base = BitcastTo<Type::Uint>(Visit(gmem->GetBaseAddress()));
+
+ Id offset = Emit(OpISub(t_uint, real, base));
+ offset = Emit(OpUDiv(t_uint, offset, Constant(t_uint, 4u)));
+ return Emit(OpLoad(t_float, Emit(OpAccessChain(t_gmem_float, gmem_buffer,
+ Constant(t_uint, 0u), offset))));
+
+ } else if (const auto conditional = std::get_if<ConditionalNode>(node)) {
+ // It's invalid to call conditional on nested nodes, use an operation instead
+ const Id true_label = OpLabel();
+ const Id skip_label = OpLabel();
+ Emit(OpBranchConditional(Visit(conditional->GetCondition()), true_label, skip_label));
+ Emit(true_label);
+
+ VisitBasicBlock(conditional->GetCode());
+
+ Emit(OpBranch(skip_label));
+ Emit(skip_label);
+ return {};
+
+ } else if (const auto comment = std::get_if<CommentNode>(node)) {
+ Name(Emit(OpUndef(t_void)), comment->GetText());
+ return {};
+ }
+
+ UNREACHABLE();
+ return {};
+ }
+
+ template <Id (Module::*func)(Id, Id), Type result_type, Type type_a = result_type>
+ Id Unary(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+ const Id op_a = VisitOperand<type_a>(operation, 0);
+
+ const Id value = BitcastFrom<result_type>(Emit((this->*func)(type_def, op_a)));
+ if (IsPrecise(operation)) {
+ Decorate(value, spv::Decoration::NoContraction);
+ }
+ return value;
+ }
+
+ template <Id (Module::*func)(Id, Id, Id), Type result_type, Type type_a = result_type,
+ Type type_b = type_a>
+ Id Binary(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+ const Id op_a = VisitOperand<type_a>(operation, 0);
+ const Id op_b = VisitOperand<type_b>(operation, 1);
+
+ const Id value = BitcastFrom<result_type>(Emit((this->*func)(type_def, op_a, op_b)));
+ if (IsPrecise(operation)) {
+ Decorate(value, spv::Decoration::NoContraction);
+ }
+ return value;
+ }
+
+ template <Id (Module::*func)(Id, Id, Id, Id), Type result_type, Type type_a = result_type,
+ Type type_b = type_a, Type type_c = type_b>
+ Id Ternary(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+ const Id op_a = VisitOperand<type_a>(operation, 0);
+ const Id op_b = VisitOperand<type_b>(operation, 1);
+ const Id op_c = VisitOperand<type_c>(operation, 2);
+
+ const Id value = BitcastFrom<result_type>(Emit((this->*func)(type_def, op_a, op_b, op_c)));
+ if (IsPrecise(operation)) {
+ Decorate(value, spv::Decoration::NoContraction);
+ }
+ return value;
+ }
+
+ template <Id (Module::*func)(Id, Id, Id, Id, Id), Type result_type, Type type_a = result_type,
+ Type type_b = type_a, Type type_c = type_b, Type type_d = type_c>
+ Id Quaternary(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+ const Id op_a = VisitOperand<type_a>(operation, 0);
+ const Id op_b = VisitOperand<type_b>(operation, 1);
+ const Id op_c = VisitOperand<type_c>(operation, 2);
+ const Id op_d = VisitOperand<type_d>(operation, 3);
+
+ const Id value =
+ BitcastFrom<result_type>(Emit((this->*func)(type_def, op_a, op_b, op_c, op_d)));
+ if (IsPrecise(operation)) {
+ Decorate(value, spv::Decoration::NoContraction);
+ }
+ return value;
+ }
+
+ Id Assign(Operation operation) {
+ const Node dest = operation[0];
+ const Node src = operation[1];
+
+ Id target{};
+ if (const auto gpr = std::get_if<GprNode>(dest)) {
+ if (gpr->GetIndex() == Register::ZeroIndex) {
+ // Writing to Register::ZeroIndex is a no op
+ return {};
+ }
+ target = registers.at(gpr->GetIndex());
+
+ } else if (const auto abuf = std::get_if<AbufNode>(dest)) {
+ target = [&]() -> Id {
+ switch (const auto attribute = abuf->GetIndex(); attribute) {
+ case Attribute::Index::Position:
+ return AccessElement(t_out_float, per_vertex, position_index,
+ abuf->GetElement());
+ case Attribute::Index::PointSize:
+ return AccessElement(t_out_float, per_vertex, point_size_index);
+ case Attribute::Index::ClipDistances0123:
+ return AccessElement(t_out_float, per_vertex, clip_distances_index,
+ abuf->GetElement());
+ case Attribute::Index::ClipDistances4567:
+ return AccessElement(t_out_float, per_vertex, clip_distances_index,
+ abuf->GetElement() + 4);
+ default:
+ if (IsGenericAttribute(attribute)) {
+ return AccessElement(t_out_float, output_attributes.at(attribute),
+ abuf->GetElement());
+ }
+ UNIMPLEMENTED_MSG("Unhandled output attribute: {}",
+ static_cast<u32>(attribute));
+ return {};
+ }
+ }();
+
+ } else if (const auto lmem = std::get_if<LmemNode>(dest)) {
+ Id address = BitcastTo<Type::Uint>(Visit(lmem->GetAddress()));
+ address = Emit(OpUDiv(t_uint, address, Constant(t_uint, 4)));
+ target = Emit(OpAccessChain(t_prv_float, local_memory, {address}));
+ }
+
+ Emit(OpStore(target, Visit(src)));
+ return {};
+ }
+
+ Id HNegate(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HMergeF32(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HMergeH0(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HMergeH1(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id HPack2(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id LogicalAssign(Operation operation) {
+ const Node dest = operation[0];
+ const Node src = operation[1];
+
+ Id target{};
+ if (const auto pred = std::get_if<PredicateNode>(dest)) {
+ ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment");
+
+ const auto index = pred->GetIndex();
+ switch (index) {
+ case Tegra::Shader::Pred::NeverExecute:
+ case Tegra::Shader::Pred::UnusedIndex:
+ // Writing to these predicates is a no-op
+ return {};
+ }
+ target = predicates.at(index);
+
+ } else if (const auto flag = std::get_if<InternalFlagNode>(dest)) {
+ target = internal_flags.at(static_cast<u32>(flag->GetFlag()));
+ }
+
+ Emit(OpStore(target, Visit(src)));
+ return {};
+ }
+
+ Id LogicalPick2(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id LogicalAll2(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id LogicalAny2(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id GetTextureSampler(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const auto entry = sampler_images.at(static_cast<u32>(meta->sampler.GetIndex()));
+ return Emit(OpLoad(entry.sampled_image_type, entry.sampler));
+ }
+
+ Id GetTextureImage(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const auto entry = sampler_images.at(static_cast<u32>(meta->sampler.GetIndex()));
+ return Emit(OpImage(entry.image_type, GetTextureSampler(operation)));
+ }
+
+ Id GetTextureCoordinates(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ std::vector<Id> coords;
+ for (std::size_t i = 0; i < operation.GetOperandsCount(); ++i) {
+ coords.push_back(Visit(operation[i]));
+ }
+ if (meta->sampler.IsArray()) {
+ const Id array_integer = BitcastTo<Type::Int>(Visit(meta->array));
+ coords.push_back(Emit(OpConvertSToF(t_float, array_integer)));
+ }
+ if (meta->sampler.IsShadow()) {
+ coords.push_back(Visit(meta->depth_compare));
+ }
+
+ const std::array<Id, 4> t_float_lut = {nullptr, t_float2, t_float3, t_float4};
+ return coords.size() == 1
+ ? coords[0]
+ : Emit(OpCompositeConstruct(t_float_lut.at(coords.size() - 1), coords));
+ }
+
+ Id GetTextureElement(Operation operation, Id sample_value) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ ASSERT(meta);
+ return Emit(OpCompositeExtract(t_float, sample_value, meta->element));
+ }
+
+ Id Texture(Operation operation) {
+ const Id texture = Emit(OpImageSampleImplicitLod(t_float4, GetTextureSampler(operation),
+ GetTextureCoordinates(operation)));
+ return GetTextureElement(operation, texture);
+ }
+
+ Id TextureLod(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const Id texture = Emit(OpImageSampleExplicitLod(
+ t_float4, GetTextureSampler(operation), GetTextureCoordinates(operation),
+ spv::ImageOperandsMask::Lod, Visit(meta->lod)));
+ return GetTextureElement(operation, texture);
+ }
+
+ Id TextureGather(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const auto coords = GetTextureCoordinates(operation);
+
+ Id texture;
+ if (meta->sampler.IsShadow()) {
+ texture = Emit(OpImageDrefGather(t_float4, GetTextureSampler(operation), coords,
+ Visit(meta->component)));
+ } else {
+ u32 component_value = 0;
+ if (meta->component) {
+ const auto component = std::get_if<ImmediateNode>(meta->component);
+ ASSERT_MSG(component, "Component is not an immediate value");
+ component_value = component->GetValue();
+ }
+ texture = Emit(OpImageGather(t_float4, GetTextureSampler(operation), coords,
+ Constant(t_uint, component_value)));
+ }
+
+ return GetTextureElement(operation, texture);
+ }
+
+ Id TextureQueryDimensions(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ const auto image_id = GetTextureImage(operation);
+ AddCapability(spv::Capability::ImageQuery);
+
+ if (meta->element == 3) {
+ return BitcastTo<Type::Float>(Emit(OpImageQueryLevels(t_int, image_id)));
+ }
+
+ const Id lod = VisitOperand<Type::Uint>(operation, 0);
+ const std::size_t coords_count = [&]() {
+ switch (const auto type = meta->sampler.GetType(); type) {
+ case Tegra::Shader::TextureType::Texture1D:
+ return 1;
+ case Tegra::Shader::TextureType::Texture2D:
+ case Tegra::Shader::TextureType::TextureCube:
+ return 2;
+ case Tegra::Shader::TextureType::Texture3D:
+ return 3;
+ default:
+ UNREACHABLE_MSG("Invalid texture type={}", static_cast<u32>(type));
+ return 2;
+ }
+ }();
+
+ if (meta->element >= coords_count) {
+ return Constant(t_float, 0.0f);
+ }
+
+ const std::array<Id, 3> types = {t_int, t_int2, t_int3};
+ const Id sizes = Emit(OpImageQuerySizeLod(types.at(coords_count - 1), image_id, lod));
+ const Id size = Emit(OpCompositeExtract(t_int, sizes, meta->element));
+ return BitcastTo<Type::Float>(size);
+ }
+
+ Id TextureQueryLod(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id TexelFetch(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id Branch(Operation operation) {
+ const auto target = std::get_if<ImmediateNode>(operation[0]);
+ UNIMPLEMENTED_IF(!target);
+
+ Emit(OpStore(jmp_to, Constant(t_uint, target->GetValue())));
+ BranchingOp([&]() { Emit(OpBranch(continue_label)); });
+ return {};
+ }
+
+ Id PushFlowStack(Operation operation) {
+ const auto target = std::get_if<ImmediateNode>(operation[0]);
+ ASSERT(target);
+
+ const Id current = Emit(OpLoad(t_uint, flow_stack_top));
+ const Id next = Emit(OpIAdd(t_uint, current, Constant(t_uint, 1)));
+ const Id access = Emit(OpAccessChain(t_func_uint, flow_stack, current));
+
+ Emit(OpStore(access, Constant(t_uint, target->GetValue())));
+ Emit(OpStore(flow_stack_top, next));
+ return {};
+ }
+
+ Id PopFlowStack(Operation operation) {
+ const Id current = Emit(OpLoad(t_uint, flow_stack_top));
+ const Id previous = Emit(OpISub(t_uint, current, Constant(t_uint, 1)));
+ const Id access = Emit(OpAccessChain(t_func_uint, flow_stack, previous));
+ const Id target = Emit(OpLoad(t_uint, access));
+
+ Emit(OpStore(flow_stack_top, previous));
+ Emit(OpStore(jmp_to, target));
+ BranchingOp([&]() { Emit(OpBranch(continue_label)); });
+ return {};
+ }
+
+ Id Exit(Operation operation) {
+ switch (stage) {
+ case ShaderStage::Vertex: {
+ // TODO(Rodrigo): We should use VK_EXT_depth_range_unrestricted instead, but it doesn't
+ // seem to be working on Nvidia's drivers and Intel (mesa and blob) doesn't support it.
+ const Id position = AccessElement(t_float4, per_vertex, position_index);
+ Id depth = Emit(OpLoad(t_float, AccessElement(t_out_float, position, 2)));
+ depth = Emit(OpFAdd(t_float, depth, Constant(t_float, 1.0f)));
+ depth = Emit(OpFMul(t_float, depth, Constant(t_float, 0.5f)));
+ Emit(OpStore(AccessElement(t_out_float, position, 2), depth));
+ break;
+ }
+ case ShaderStage::Fragment: {
+ const auto SafeGetRegister = [&](u32 reg) {
+ // TODO(Rodrigo): Replace with contains once C++20 releases
+ if (const auto it = registers.find(reg); it != registers.end()) {
+ return Emit(OpLoad(t_float, it->second));
+ }
+ return Constant(t_float, 0.0f);
+ };
+
+ UNIMPLEMENTED_IF_MSG(header.ps.omap.sample_mask != 0,
+ "Sample mask write is unimplemented");
+
+ // TODO(Rodrigo): Alpha testing
+
+ // Write the color outputs using the data in the shader registers, disabled
+ // rendertargets/components are skipped in the register assignment.
+ u32 current_reg = 0;
+ for (u32 rt = 0; rt < Maxwell::NumRenderTargets; ++rt) {
+ // TODO(Subv): Figure out how dual-source blending is configured in the Switch.
+ for (u32 component = 0; component < 4; ++component) {
+ if (header.ps.IsColorComponentOutputEnabled(rt, component)) {
+ Emit(OpStore(AccessElement(t_out_float, frag_colors.at(rt), component),
+ SafeGetRegister(current_reg)));
+ ++current_reg;
+ }
+ }
+ }
+ if (header.ps.omap.depth) {
+ // The depth output is always 2 registers after the last color output, and
+ // current_reg already contains one past the last color register.
+ Emit(OpStore(frag_depth, SafeGetRegister(current_reg + 1)));
+ }
+ break;
+ }
+ }
+
+ BranchingOp([&]() { Emit(OpReturn()); });
+ return {};
+ }
+
+ Id Discard(Operation operation) {
+ BranchingOp([&]() { Emit(OpKill()); });
+ return {};
+ }
+
+ Id EmitVertex(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id EndPrimitive(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id YNegate(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
+ const std::string& name) {
+ const Id id = OpVariable(type, storage);
+ Decorate(id, spv::Decoration::BuiltIn, static_cast<u32>(builtin));
+ AddGlobalVariable(Name(id, name));
+ interfaces.push_back(id);
+ return id;
+ }
+
+ bool IsRenderTargetUsed(u32 rt) const {
+ for (u32 component = 0; component < 4; ++component) {
+ if (header.ps.IsColorComponentOutputEnabled(rt, component)) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ template <typename... Args>
+ Id AccessElement(Id pointer_type, Id composite, Args... elements_) {
+ std::vector<Id> members;
+ auto elements = {elements_...};
+ for (const auto element : elements) {
+ members.push_back(Constant(t_uint, element));
+ }
+
+ return Emit(OpAccessChain(pointer_type, composite, members));
+ }
+
+ template <Type type>
+ Id VisitOperand(Operation operation, std::size_t operand_index) {
+ const Id value = Visit(operation[operand_index]);
+
+ switch (type) {
+ case Type::Bool:
+ case Type::Bool2:
+ case Type::Float:
+ return value;
+ case Type::Int:
+ return Emit(OpBitcast(t_int, value));
+ case Type::Uint:
+ return Emit(OpBitcast(t_uint, value));
+ case Type::HalfFloat:
+ UNIMPLEMENTED();
+ }
+ UNREACHABLE();
+ return value;
+ }
+
+ template <Type type>
+ Id BitcastFrom(Id value) {
+ switch (type) {
+ case Type::Bool:
+ case Type::Bool2:
+ case Type::Float:
+ return value;
+ case Type::Int:
+ case Type::Uint:
+ return Emit(OpBitcast(t_float, value));
+ case Type::HalfFloat:
+ UNIMPLEMENTED();
+ }
+ UNREACHABLE();
+ return value;
+ }
+
+ template <Type type>
+ Id BitcastTo(Id value) {
+ switch (type) {
+ case Type::Bool:
+ case Type::Bool2:
+ UNREACHABLE();
+ case Type::Float:
+ return Emit(OpBitcast(t_float, value));
+ case Type::Int:
+ return Emit(OpBitcast(t_int, value));
+ case Type::Uint:
+ return Emit(OpBitcast(t_uint, value));
+ case Type::HalfFloat:
+ UNIMPLEMENTED();
+ }
+ UNREACHABLE();
+ return value;
+ }
+
+ Id GetTypeDefinition(Type type) {
+ switch (type) {
+ case Type::Bool:
+ return t_bool;
+ case Type::Bool2:
+ return t_bool2;
+ case Type::Float:
+ return t_float;
+ case Type::Int:
+ return t_int;
+ case Type::Uint:
+ return t_uint;
+ case Type::HalfFloat:
+ UNIMPLEMENTED();
+ }
+ UNREACHABLE();
+ return {};
+ }
+
+ void BranchingOp(std::function<void()> call) {
+ const Id true_label = OpLabel();
+ const Id skip_label = OpLabel();
+ Emit(OpSelectionMerge(skip_label, spv::SelectionControlMask::Flatten));
+ Emit(OpBranchConditional(v_true, true_label, skip_label, 1, 0));
+ Emit(true_label);
+ call();
+
+ Emit(skip_label);
+ }
+
+ static constexpr OperationDecompilersArray operation_decompilers = {
+ &SPIRVDecompiler::Assign,
+
+ &SPIRVDecompiler::Ternary<&Module::OpSelect, Type::Float, Type::Bool, Type::Float,
+ Type::Float>,
+
+ &SPIRVDecompiler::Binary<&Module::OpFAdd, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFMul, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFDiv, Type::Float>,
+ &SPIRVDecompiler::Ternary<&Module::OpFma, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpFNegate, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpFAbs, Type::Float>,
+ &SPIRVDecompiler::Ternary<&Module::OpFClamp, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFMin, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFMax, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpCos, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpSin, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpExp2, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpLog2, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpInverseSqrt, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpSqrt, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpRoundEven, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpFloor, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpCeil, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpTrunc, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpConvertSToF, Type::Float, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpConvertUToF, Type::Float, Type::Uint>,
+
+ &SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpIMul, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSDiv, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpSNegate, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpSAbs, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSMin, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSMax, Type::Int>,
+
+ &SPIRVDecompiler::Unary<&Module::OpConvertFToS, Type::Int, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpBitcast, Type::Int, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftLeftLogical, Type::Int, Type::Int, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftRightLogical, Type::Int, Type::Int, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftRightArithmetic, Type::Int, Type::Int, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseAnd, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseOr, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseXor, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpNot, Type::Int>,
+ &SPIRVDecompiler::Quaternary<&Module::OpBitFieldInsert, Type::Int>,
+ &SPIRVDecompiler::Ternary<&Module::OpBitFieldSExtract, Type::Int>,
+ &SPIRVDecompiler::Unary<&Module::OpBitCount, Type::Int>,
+
+ &SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpIMul, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUDiv, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUMin, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUMax, Type::Uint>,
+ &SPIRVDecompiler::Unary<&Module::OpConvertFToU, Type::Uint, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpBitcast, Type::Uint, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftLeftLogical, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftRightLogical, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpShiftRightArithmetic, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseAnd, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseOr, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpBitwiseXor, Type::Uint>,
+ &SPIRVDecompiler::Unary<&Module::OpNot, Type::Uint>,
+ &SPIRVDecompiler::Quaternary<&Module::OpBitFieldInsert, Type::Uint>,
+ &SPIRVDecompiler::Ternary<&Module::OpBitFieldUExtract, Type::Uint>,
+ &SPIRVDecompiler::Unary<&Module::OpBitCount, Type::Uint>,
+
+ &SPIRVDecompiler::Binary<&Module::OpFAdd, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFMul, Type::HalfFloat>,
+ &SPIRVDecompiler::Ternary<&Module::OpFma, Type::HalfFloat>,
+ &SPIRVDecompiler::Unary<&Module::OpFAbs, Type::HalfFloat>,
+ &SPIRVDecompiler::HNegate,
+ &SPIRVDecompiler::HMergeF32,
+ &SPIRVDecompiler::HMergeH0,
+ &SPIRVDecompiler::HMergeH1,
+ &SPIRVDecompiler::HPack2,
+
+ &SPIRVDecompiler::LogicalAssign,
+ &SPIRVDecompiler::Binary<&Module::OpLogicalAnd, Type::Bool>,
+ &SPIRVDecompiler::Binary<&Module::OpLogicalOr, Type::Bool>,
+ &SPIRVDecompiler::Binary<&Module::OpLogicalNotEqual, Type::Bool>,
+ &SPIRVDecompiler::Unary<&Module::OpLogicalNot, Type::Bool>,
+ &SPIRVDecompiler::LogicalPick2,
+ &SPIRVDecompiler::LogicalAll2,
+ &SPIRVDecompiler::LogicalAny2,
+
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThanEqual, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThan, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdNotEqual, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThanEqual, Type::Bool, Type::Float>,
+ &SPIRVDecompiler::Unary<&Module::OpIsNan, Type::Bool>,
+
+ &SPIRVDecompiler::Binary<&Module::OpSLessThan, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpIEqual, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSLessThanEqual, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSGreaterThan, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpINotEqual, Type::Bool, Type::Int>,
+ &SPIRVDecompiler::Binary<&Module::OpSGreaterThanEqual, Type::Bool, Type::Int>,
+
+ &SPIRVDecompiler::Binary<&Module::OpULessThan, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpIEqual, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpULessThanEqual, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUGreaterThan, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpINotEqual, Type::Bool, Type::Uint>,
+ &SPIRVDecompiler::Binary<&Module::OpUGreaterThanEqual, Type::Bool, Type::Uint>,
+
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdLessThanEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThan, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdNotEqual, Type::Bool, Type::HalfFloat>,
+ &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThanEqual, Type::Bool, Type::HalfFloat>,
+
+ &SPIRVDecompiler::Texture,
+ &SPIRVDecompiler::TextureLod,
+ &SPIRVDecompiler::TextureGather,
+ &SPIRVDecompiler::TextureQueryDimensions,
+ &SPIRVDecompiler::TextureQueryLod,
+ &SPIRVDecompiler::TexelFetch,
+
+ &SPIRVDecompiler::Branch,
+ &SPIRVDecompiler::PushFlowStack,
+ &SPIRVDecompiler::PopFlowStack,
+ &SPIRVDecompiler::Exit,
+ &SPIRVDecompiler::Discard,
+
+ &SPIRVDecompiler::EmitVertex,
+ &SPIRVDecompiler::EndPrimitive,
+
+ &SPIRVDecompiler::YNegate,
+ };
+
+ const ShaderIR& ir;
+ const ShaderStage stage;
+ const Tegra::Shader::Header header;
+
+ const Id t_void = Name(TypeVoid(), "void");
+
+ const Id t_bool = Name(TypeBool(), "bool");
+ const Id t_bool2 = Name(TypeVector(t_bool, 2), "bool2");
+
+ const Id t_int = Name(TypeInt(32, true), "int");
+ const Id t_int2 = Name(TypeVector(t_int, 2), "int2");
+ const Id t_int3 = Name(TypeVector(t_int, 3), "int3");
+ const Id t_int4 = Name(TypeVector(t_int, 4), "int4");
+
+ const Id t_uint = Name(TypeInt(32, false), "uint");
+ const Id t_uint2 = Name(TypeVector(t_uint, 2), "uint2");
+ const Id t_uint3 = Name(TypeVector(t_uint, 3), "uint3");
+ const Id t_uint4 = Name(TypeVector(t_uint, 4), "uint4");
+
+ const Id t_float = Name(TypeFloat(32), "float");
+ const Id t_float2 = Name(TypeVector(t_float, 2), "float2");
+ const Id t_float3 = Name(TypeVector(t_float, 3), "float3");
+ const Id t_float4 = Name(TypeVector(t_float, 4), "float4");
+
+ const Id t_prv_bool = Name(TypePointer(spv::StorageClass::Private, t_bool), "prv_bool");
+ const Id t_prv_float = Name(TypePointer(spv::StorageClass::Private, t_float), "prv_float");
+
+ const Id t_func_uint = Name(TypePointer(spv::StorageClass::Function, t_uint), "func_uint");
+
+ const Id t_in_bool = Name(TypePointer(spv::StorageClass::Input, t_bool), "in_bool");
+ const Id t_in_uint = Name(TypePointer(spv::StorageClass::Input, t_uint), "in_uint");
+ const Id t_in_float = Name(TypePointer(spv::StorageClass::Input, t_float), "in_float");
+ const Id t_in_float4 = Name(TypePointer(spv::StorageClass::Input, t_float4), "in_float4");
+
+ const Id t_out_float = Name(TypePointer(spv::StorageClass::Output, t_float), "out_float");
+ const Id t_out_float4 = Name(TypePointer(spv::StorageClass::Output, t_float4), "out_float4");
+
+ const Id t_cbuf_float = TypePointer(spv::StorageClass::Uniform, t_float);
+ const Id t_cbuf_array =
+ Decorate(Name(TypeArray(t_float4, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS)), "CbufArray"),
+ spv::Decoration::ArrayStride, CBUF_STRIDE);
+ const Id t_cbuf_struct = MemberDecorate(
+ Decorate(TypeStruct(t_cbuf_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
+ const Id t_cbuf_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_struct);
+
+ const Id t_gmem_float = TypePointer(spv::StorageClass::StorageBuffer, t_float);
+ const Id t_gmem_array =
+ Name(Decorate(TypeRuntimeArray(t_float), spv::Decoration::ArrayStride, 4u), "GmemArray");
+ const Id t_gmem_struct = MemberDecorate(
+ Decorate(TypeStruct(t_gmem_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
+ const Id t_gmem_ssbo = TypePointer(spv::StorageClass::StorageBuffer, t_gmem_struct);
+
+ const Id v_float_zero = Constant(t_float, 0.0f);
+ const Id v_true = ConstantTrue(t_bool);
+ const Id v_false = ConstantFalse(t_bool);
+
+ Id per_vertex{};
+ std::map<u32, Id> registers;
+ std::map<Tegra::Shader::Pred, Id> predicates;
+ Id local_memory{};
+ std::array<Id, INTERNAL_FLAGS_COUNT> internal_flags{};
+ std::map<Attribute::Index, Id> input_attributes;
+ std::map<Attribute::Index, Id> output_attributes;
+ std::map<u32, Id> constant_buffers;
+ std::map<GlobalMemoryBase, Id> global_buffers;
+ std::map<u32, SamplerImage> sampler_images;
+
+ Id instance_index{};
+ Id vertex_index{};
+ std::array<Id, Maxwell::NumRenderTargets> frag_colors{};
+ Id frag_depth{};
+ Id frag_coord{};
+ Id front_facing{};
+
+ u32 position_index{};
+ u32 point_size_index{};
+ u32 clip_distances_index{};
+
+ std::vector<Id> interfaces;
+
+ u32 const_buffers_base_binding{};
+ u32 global_buffers_base_binding{};
+ u32 samplers_base_binding{};
+
+ Id execute_function{};
+ Id jmp_to{};
+ Id flow_stack_top{};
+ Id flow_stack{};
+ Id continue_label{};
+ std::map<u32, Id> labels;
+};
+
+DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage) {
+ auto decompiler = std::make_unique<SPIRVDecompiler>(ir, stage);
+ decompiler->Decompile();
+ return {std::move(decompiler), decompiler->GetShaderEntries()};
+}
+
+} // namespace Vulkan::VKShader
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
new file mode 100644
index 000000000..329d8fa38
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
@@ -0,0 +1,80 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <set>
+#include <utility>
+#include <vector>
+
+#include <sirit/sirit.h>
+
+#include "common/common_types.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace VideoCommon::Shader {
+class ShaderIR;
+}
+
+namespace Vulkan::VKShader {
+
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+
+using SamplerEntry = VideoCommon::Shader::Sampler;
+
+constexpr u32 DESCRIPTOR_SET = 0;
+
+class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
+public:
+ explicit constexpr ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry, u32 index)
+ : VideoCommon::Shader::ConstBuffer{entry}, index{index} {}
+
+ constexpr u32 GetIndex() const {
+ return index;
+ }
+
+private:
+ u32 index{};
+};
+
+class GlobalBufferEntry {
+public:
+ explicit GlobalBufferEntry(u32 cbuf_index, u32 cbuf_offset)
+ : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {}
+
+ u32 GetCbufIndex() const {
+ return cbuf_index;
+ }
+
+ u32 GetCbufOffset() const {
+ return cbuf_offset;
+ }
+
+private:
+ u32 cbuf_index{};
+ u32 cbuf_offset{};
+};
+
+struct ShaderEntries {
+ u32 const_buffers_base_binding{};
+ u32 global_buffers_base_binding{};
+ u32 samplers_base_binding{};
+ std::vector<ConstBufferEntry> const_buffers;
+ std::vector<GlobalBufferEntry> global_buffers;
+ std::vector<SamplerEntry> samplers;
+ std::set<u32> attributes;
+ std::array<bool, Maxwell::NumClipDistances> clip_distances{};
+ std::size_t shader_length{};
+ Sirit::Id entry_function{};
+ std::vector<Sirit::Id> interfaces;
+};
+
+using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>;
+
+DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage);
+
+} // namespace Vulkan::VKShader
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index ea3c71eed..ff19ada55 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -18,6 +18,23 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Register;
+namespace {
+u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) {
+ switch (uniform_type) {
+ case Tegra::Shader::UniformType::Single:
+ return 1;
+ case Tegra::Shader::UniformType::Double:
+ return 2;
+ case Tegra::Shader::UniformType::Quad:
+ case Tegra::Shader::UniformType::UnsignedQuad:
+ return 4;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented size={}!", static_cast<u32>(uniform_type));
+ return 1;
+ }
+}
+} // namespace
+
u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -126,45 +143,15 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::LDG: {
- const u32 count = [&]() {
- switch (instr.ldg.type) {
- case Tegra::Shader::UniformType::Single:
- return 1;
- case Tegra::Shader::UniformType::Double:
- return 2;
- case Tegra::Shader::UniformType::Quad:
- case Tegra::Shader::UniformType::UnsignedQuad:
- return 4;
- default:
- UNIMPLEMENTED_MSG("Unimplemented LDG size!");
- return 1;
- }
- }();
-
- const Node addr_register = GetRegister(instr.gpr8);
- const Node base_address =
- TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()));
- const auto cbuf = std::get_if<CbufNode>(base_address);
- ASSERT(cbuf != nullptr);
- const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
- ASSERT(cbuf_offset_imm != nullptr);
- const auto cbuf_offset = cbuf_offset_imm->GetValue();
-
- bb.push_back(Comment(
- fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));
-
- const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset};
- used_global_memory_bases.insert(descriptor);
-
- const Node immediate_offset =
- Immediate(static_cast<u32>(instr.ldg.immediate_offset.Value()));
- const Node base_real_address =
- Operation(OperationCode::UAdd, NO_PRECISE, immediate_offset, addr_register);
+ const auto [real_address_base, base_address, descriptor] =
+ TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
+ static_cast<u32>(instr.ldg.immediate_offset.Value()), false);
+ const u32 count = GetUniformTypeElementsCount(instr.ldg.type);
for (u32 i = 0; i < count; ++i) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
- Operation(OperationCode::UAdd, NO_PRECISE, base_real_address, it_offset);
+ Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
SetTemporal(bb, i, gmem);
@@ -174,6 +161,28 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
+ case OpCode::Id::STG: {
+ const auto [real_address_base, base_address, descriptor] =
+ TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
+ static_cast<u32>(instr.stg.immediate_offset.Value()), true);
+
+ // Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
+ SetTemporal(bb, 0, real_address_base);
+
+ const u32 count = GetUniformTypeElementsCount(instr.stg.type);
+ for (u32 i = 0; i < count; ++i) {
+ SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
+ }
+ for (u32 i = 0; i < count; ++i) {
+ const Node it_offset = Immediate(i * 4);
+ const Node real_address =
+ Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
+ const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
+
+ bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
+ }
+ break;
+ }
case OpCode::Id::ST_A: {
UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex,
"Indirect attribute loads are not supported");
@@ -236,4 +245,34 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
return pc;
}
+std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb,
+ Node addr_register,
+ u32 immediate_offset,
+ bool is_write) {
+ const Node base_address{
+ TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))};
+ const auto cbuf = std::get_if<CbufNode>(base_address);
+ ASSERT(cbuf != nullptr);
+ const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
+ ASSERT(cbuf_offset_imm != nullptr);
+ const auto cbuf_offset = cbuf_offset_imm->GetValue();
+
+ bb.push_back(
+ Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));
+
+ const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset};
+ const auto& [entry, is_new] = used_global_memory.try_emplace(descriptor);
+ auto& usage = entry->second;
+ if (is_write) {
+ usage.is_written = true;
+ } else {
+ usage.is_read = true;
+ }
+
+ const auto real_address =
+ Operation(OperationCode::UAdd, NO_PRECISE, Immediate(immediate_offset), addr_register);
+
+ return {real_address, base_address, descriptor};
+}
+
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 4888998d3..1afab08c0 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -276,6 +276,11 @@ struct GlobalMemoryBase {
}
};
+struct GlobalMemoryUsage {
+ bool is_read{};
+ bool is_written{};
+};
+
struct MetaArithmetic {
bool precise{};
};
@@ -578,8 +583,8 @@ public:
return used_clip_distances;
}
- const std::set<GlobalMemoryBase>& GetGlobalMemoryBases() const {
- return used_global_memory_bases;
+ const std::map<GlobalMemoryBase, GlobalMemoryUsage>& GetGlobalMemory() const {
+ return used_global_memory;
}
std::size_t GetLength() const {
@@ -781,6 +786,11 @@ private:
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, s64 cursor);
+ std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(NodeBlock& bb,
+ Node addr_register,
+ u32 immediate_offset,
+ bool is_write);
+
template <typename... T>
Node Operation(OperationCode code, const T*... operands) {
return StoreNode(OperationNode(code, operands...));
@@ -834,7 +844,7 @@ private:
std::map<u32, ConstBuffer> used_cbufs;
std::set<Sampler> used_samplers;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
- std::set<GlobalMemoryBase> used_global_memory_bases;
+ std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
Tegra::Shader::Header header;
};
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index a7ac26d71..3b022a456 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -294,6 +294,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::Z16;
case Tegra::Texture::TextureFormat::Z24S8:
return PixelFormat::Z24S8;
+ case Tegra::Texture::TextureFormat::ZF32_X24S8:
+ return PixelFormat::Z32FS8;
case Tegra::Texture::TextureFormat::DXT1:
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23:
diff --git a/src/video_core/texture_cache.cpp b/src/video_core/texture_cache.cpp
new file mode 100644
index 000000000..e96eba7cc
--- /dev/null
+++ b/src/video_core/texture_cache.cpp
@@ -0,0 +1,386 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/cityhash.h"
+#include "common/common_types.h"
+#include "core/core.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache.h"
+#include "video_core/textures/decoders.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using VideoCore::Surface::SurfaceTarget;
+
+using VideoCore::Surface::ComponentTypeFromDepthFormat;
+using VideoCore::Surface::ComponentTypeFromRenderTarget;
+using VideoCore::Surface::ComponentTypeFromTexture;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using VideoCore::Surface::PixelFormatFromTextureFormat;
+using VideoCore::Surface::SurfaceTargetFromTextureType;
+
+constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
+ return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
+}
+
+SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
+ const Tegra::Texture::FullTextureInfo& config) {
+ SurfaceParams params;
+ params.is_tiled = config.tic.IsTiled();
+ params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
+ params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
+ params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
+ params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
+ params.pixel_format =
+ PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), false);
+ params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
+ params.type = GetFormatType(params.pixel_format);
+ params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
+ params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
+ params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
+ params.depth = config.tic.Depth();
+ if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
+ params.depth *= 6;
+ }
+ params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
+ params.unaligned_height = config.tic.Height();
+ params.num_levels = config.tic.max_mip_level + 1;
+
+ params.CalculateCachedValues();
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForDepthBuffer(
+ Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
+ u32 block_width, u32 block_height, u32 block_depth,
+ Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
+ SurfaceParams params;
+ params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
+ params.block_width = 1 << std::min(block_width, 5U);
+ params.block_height = 1 << std::min(block_height, 5U);
+ params.block_depth = 1 << std::min(block_depth, 5U);
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromDepthFormat(format);
+ params.component_type = ComponentTypeFromDepthFormat(format);
+ params.type = GetFormatType(params.pixel_format);
+ params.width = zeta_width;
+ params.height = zeta_height;
+ params.unaligned_height = zeta_height;
+ params.target = SurfaceTarget::Texture2D;
+ params.depth = 1;
+ params.num_levels = 1;
+
+ params.CalculateCachedValues();
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) {
+ const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
+ SurfaceParams params;
+ params.is_tiled =
+ config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
+ params.block_width = 1 << config.memory_layout.block_width;
+ params.block_height = 1 << config.memory_layout.block_height;
+ params.block_depth = 1 << config.memory_layout.block_depth;
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
+ params.component_type = ComponentTypeFromRenderTarget(config.format);
+ params.type = GetFormatType(params.pixel_format);
+ if (params.is_tiled) {
+ params.width = config.width;
+ } else {
+ const u32 bpp = GetFormatBpp(params.pixel_format) / CHAR_BIT;
+ params.pitch = config.width;
+ params.width = params.pitch / bpp;
+ }
+ params.height = config.height;
+ params.depth = 1;
+ params.unaligned_height = config.height;
+ params.target = SurfaceTarget::Texture2D;
+ params.num_levels = 1;
+
+ params.CalculateCachedValues();
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForFermiCopySurface(
+ const Tegra::Engines::Fermi2D::Regs::Surface& config) {
+ SurfaceParams params{};
+ params.is_tiled = !config.linear;
+ params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
+ params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
+ params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
+ params.component_type = ComponentTypeFromRenderTarget(config.format);
+ params.type = GetFormatType(params.pixel_format);
+ params.width = config.width;
+ params.height = config.height;
+ params.unaligned_height = config.height;
+ // TODO(Rodrigo): Try to guess the surface target from depth and layer parameters
+ params.target = SurfaceTarget::Texture2D;
+ params.depth = 1;
+ params.num_levels = 1;
+
+ params.CalculateCachedValues();
+ return params;
+}
+
+u32 SurfaceParams::GetMipWidth(u32 level) const {
+ return std::max(1U, width >> level);
+}
+
+u32 SurfaceParams::GetMipHeight(u32 level) const {
+ return std::max(1U, height >> level);
+}
+
+u32 SurfaceParams::GetMipDepth(u32 level) const {
+ return IsLayered() ? depth : std::max(1U, depth >> level);
+}
+
+bool SurfaceParams::IsLayered() const {
+ switch (target) {
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubeArray:
+ case SurfaceTarget::TextureCubemap:
+ return true;
+ default:
+ return false;
+ }
+}
+
+u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
+ // Auto block resizing algorithm from:
+ // https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
+ if (level == 0) {
+ return block_height;
+ }
+ const u32 height{GetMipHeight(level)};
+ const u32 default_block_height{GetDefaultBlockHeight(pixel_format)};
+ const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height};
+ u32 block_height = 16;
+ while (block_height > 1 && blocks_in_y <= block_height * 4) {
+ block_height >>= 1;
+ }
+ return block_height;
+}
+
+u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
+ if (level == 0)
+ return block_depth;
+ if (target != SurfaceTarget::Texture3D)
+ return 1;
+
+ const u32 depth{GetMipDepth(level)};
+ u32 block_depth = 32;
+ while (block_depth > 1 && depth * 2 <= block_depth) {
+ block_depth >>= 1;
+ }
+ if (block_depth == 32 && GetMipBlockHeight(level) >= 4) {
+ return 16;
+ }
+ return block_depth;
+}
+
+std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < level; i++) {
+ offset += GetInnerMipmapMemorySize(i, false, IsLayered(), false);
+ }
+ return offset;
+}
+
+std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < level; i++) {
+ offset += GetInnerMipmapMemorySize(i, true, false, false);
+ }
+ return offset;
+}
+
+std::size_t SurfaceParams::GetGuestLayerSize() const {
+ return GetInnerMemorySize(false, true, false);
+}
+
+std::size_t SurfaceParams::GetHostLayerSize(u32 level) const {
+ return GetInnerMipmapMemorySize(level, true, IsLayered(), false);
+}
+
+bool SurfaceParams::IsFamiliar(const SurfaceParams& view_params) const {
+ if (std::tie(is_tiled, tile_width_spacing, pixel_format, component_type, type) !=
+ std::tie(view_params.is_tiled, view_params.tile_width_spacing, view_params.pixel_format,
+ view_params.component_type, view_params.type)) {
+ return false;
+ }
+
+ const SurfaceTarget view_target{view_params.target};
+ if (view_target == target) {
+ return true;
+ }
+
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture3D:
+ return false;
+ case SurfaceTarget::Texture1DArray:
+ return view_target == SurfaceTarget::Texture1D;
+ case SurfaceTarget::Texture2DArray:
+ return view_target == SurfaceTarget::Texture2D;
+ case SurfaceTarget::TextureCubemap:
+ return view_target == SurfaceTarget::Texture2D ||
+ view_target == SurfaceTarget::Texture2DArray;
+ case SurfaceTarget::TextureCubeArray:
+ return view_target == SurfaceTarget::Texture2D ||
+ view_target == SurfaceTarget::Texture2DArray ||
+ view_target == SurfaceTarget::TextureCubemap;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented texture family={}", static_cast<u32>(target));
+ return false;
+ }
+}
+
+bool SurfaceParams::IsPixelFormatZeta() const {
+ return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
+ pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
+}
+
+void SurfaceParams::CalculateCachedValues() {
+ guest_size_in_bytes = GetInnerMemorySize(false, false, false);
+
+ // ASTC is uncompressed in software, in emulated as RGBA8
+ if (IsPixelFormatASTC(pixel_format)) {
+ host_size_in_bytes = width * height * depth * 4;
+ } else {
+ host_size_in_bytes = GetInnerMemorySize(true, false, false);
+ }
+
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture3D:
+ num_layers = 1;
+ break;
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubeArray:
+ num_layers = depth;
+ break;
+ default:
+ UNREACHABLE();
+ }
+}
+
+std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only,
+ bool uncompressed) const {
+ const bool tiled{as_host_size ? false : is_tiled};
+ const u32 tile_x{GetDefaultBlockWidth(pixel_format)};
+ const u32 tile_y{GetDefaultBlockHeight(pixel_format)};
+ const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), tile_x)};
+ const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), tile_y)};
+ const u32 depth{layer_only ? 1U : GetMipDepth(level)};
+ return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(pixel_format), width, height,
+ depth, GetMipBlockHeight(level), GetMipBlockDepth(level));
+}
+
+std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only,
+ bool uncompressed) const {
+ std::size_t size = 0;
+ for (u32 level = 0; level < num_levels; ++level) {
+ size += GetInnerMipmapMemorySize(level, as_host_size, layer_only, uncompressed);
+ }
+ if (!as_host_size && is_tiled) {
+ size = Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
+ }
+ return size;
+}
+
+std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const {
+ std::map<u64, std::pair<u32, u32>> view_offset_map;
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture3D: {
+ constexpr u32 layer = 0;
+ for (u32 level = 0; level < num_levels; ++level) {
+ const std::size_t offset{GetGuestMipmapLevelOffset(level)};
+ view_offset_map.insert({offset, {layer, level}});
+ }
+ break;
+ }
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubeArray: {
+ const std::size_t layer_size{GetGuestLayerSize()};
+ for (u32 level = 0; level < num_levels; ++level) {
+ const std::size_t level_offset{GetGuestMipmapLevelOffset(level)};
+ for (u32 layer = 0; layer < num_layers; ++layer) {
+ const auto layer_offset{static_cast<std::size_t>(layer_size * layer)};
+ const std::size_t offset{level_offset + layer_offset};
+ view_offset_map.insert({offset, {layer, level}});
+ }
+ }
+ break;
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented surface target {}", static_cast<u32>(target));
+ }
+ return view_offset_map;
+}
+
+bool SurfaceParams::IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const {
+ return IsDimensionValid(view_params, level) && IsDepthValid(view_params, level) &&
+ IsInBounds(view_params, layer, level);
+}
+
+bool SurfaceParams::IsDimensionValid(const SurfaceParams& view_params, u32 level) const {
+ return view_params.width == GetMipWidth(level) && view_params.height == GetMipHeight(level);
+}
+
+bool SurfaceParams::IsDepthValid(const SurfaceParams& view_params, u32 level) const {
+ if (view_params.target != SurfaceTarget::Texture3D) {
+ return true;
+ }
+ return view_params.depth == GetMipDepth(level);
+}
+
+bool SurfaceParams::IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const {
+ return layer + view_params.num_layers <= num_layers &&
+ level + view_params.num_levels <= num_levels;
+}
+
+std::size_t HasheableSurfaceParams::Hash() const {
+ return static_cast<std::size_t>(
+ Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
+}
+
+bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const {
+ return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
+ height, depth, pitch, unaligned_height, num_levels, pixel_format,
+ component_type, type, target) ==
+ std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
+ rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
+ rhs.unaligned_height, rhs.num_levels, rhs.pixel_format, rhs.component_type,
+ rhs.type, rhs.target);
+}
+
+std::size_t ViewKey::Hash() const {
+ return static_cast<std::size_t>(
+ Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
+}
+
+bool ViewKey::operator==(const ViewKey& rhs) const {
+ return std::tie(base_layer, num_layers, base_level, num_levels) ==
+ std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels);
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache.h b/src/video_core/texture_cache.h
new file mode 100644
index 000000000..041551691
--- /dev/null
+++ b/src/video_core/texture_cache.h
@@ -0,0 +1,586 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <list>
+#include <memory>
+#include <set>
+#include <tuple>
+#include <type_traits>
+#include <unordered_map>
+
+#include <boost/icl/interval_map.hpp>
+#include <boost/range/iterator_range.hpp>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/memory.h"
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/gpu.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/surface.h"
+
+namespace Core {
+class System;
+}
+
+namespace Tegra::Texture {
+struct FullTextureInfo;
+}
+
+namespace VideoCore {
+class RasterizerInterface;
+}
+
+namespace VideoCommon {
+
+class HasheableSurfaceParams {
+public:
+ std::size_t Hash() const;
+
+ bool operator==(const HasheableSurfaceParams& rhs) const;
+
+protected:
+ // Avoid creation outside of a managed environment.
+ HasheableSurfaceParams() = default;
+
+ bool is_tiled;
+ u32 block_width;
+ u32 block_height;
+ u32 block_depth;
+ u32 tile_width_spacing;
+ u32 width;
+ u32 height;
+ u32 depth;
+ u32 pitch;
+ u32 unaligned_height;
+ u32 num_levels;
+ VideoCore::Surface::PixelFormat pixel_format;
+ VideoCore::Surface::ComponentType component_type;
+ VideoCore::Surface::SurfaceType type;
+ VideoCore::Surface::SurfaceTarget target;
+};
+
+class SurfaceParams final : public HasheableSurfaceParams {
+public:
+ /// Creates SurfaceCachedParams from a texture configuration.
+ static SurfaceParams CreateForTexture(Core::System& system,
+ const Tegra::Texture::FullTextureInfo& config);
+
+ /// Creates SurfaceCachedParams for a depth buffer configuration.
+ static SurfaceParams CreateForDepthBuffer(
+ Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
+ u32 block_width, u32 block_height, u32 block_depth,
+ Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type);
+
+ /// Creates SurfaceCachedParams from a framebuffer configuration.
+ static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index);
+
+ /// Creates SurfaceCachedParams from a Fermi2D surface configuration.
+ static SurfaceParams CreateForFermiCopySurface(
+ const Tegra::Engines::Fermi2D::Regs::Surface& config);
+
+ bool IsTiled() const {
+ return is_tiled;
+ }
+
+ u32 GetBlockWidth() const {
+ return block_width;
+ }
+
+ u32 GetTileWidthSpacing() const {
+ return tile_width_spacing;
+ }
+
+ u32 GetWidth() const {
+ return width;
+ }
+
+ u32 GetHeight() const {
+ return height;
+ }
+
+ u32 GetDepth() const {
+ return depth;
+ }
+
+ u32 GetPitch() const {
+ return pitch;
+ }
+
+ u32 GetNumLevels() const {
+ return num_levels;
+ }
+
+ VideoCore::Surface::PixelFormat GetPixelFormat() const {
+ return pixel_format;
+ }
+
+ VideoCore::Surface::ComponentType GetComponentType() const {
+ return component_type;
+ }
+
+ VideoCore::Surface::SurfaceTarget GetTarget() const {
+ return target;
+ }
+
+ VideoCore::Surface::SurfaceType GetType() const {
+ return type;
+ }
+
+ std::size_t GetGuestSizeInBytes() const {
+ return guest_size_in_bytes;
+ }
+
+ std::size_t GetHostSizeInBytes() const {
+ return host_size_in_bytes;
+ }
+
+ u32 GetNumLayers() const {
+ return num_layers;
+ }
+
+ /// Returns the width of a given mipmap level.
+ u32 GetMipWidth(u32 level) const;
+
+ /// Returns the height of a given mipmap level.
+ u32 GetMipHeight(u32 level) const;
+
+ /// Returns the depth of a given mipmap level.
+ u32 GetMipDepth(u32 level) const;
+
+ /// Returns true if these parameters are from a layered surface.
+ bool IsLayered() const;
+
+ /// Returns the block height of a given mipmap level.
+ u32 GetMipBlockHeight(u32 level) const;
+
+ /// Returns the block depth of a given mipmap level.
+ u32 GetMipBlockDepth(u32 level) const;
+
+ /// Returns the offset in bytes in guest memory of a given mipmap level.
+ std::size_t GetGuestMipmapLevelOffset(u32 level) const;
+
+ /// Returns the offset in bytes in host memory (linear) of a given mipmap level.
+ std::size_t GetHostMipmapLevelOffset(u32 level) const;
+
+ /// Returns the size of a layer in bytes in guest memory.
+ std::size_t GetGuestLayerSize() const;
+
+ /// Returns the size of a layer in bytes in host memory for a given mipmap level.
+ std::size_t GetHostLayerSize(u32 level) const;
+
+ /// Returns true if another surface can be familiar with this. This is a loosely defined term
+ /// that reflects the possibility of these two surface parameters potentially being part of a
+ /// bigger superset.
+ bool IsFamiliar(const SurfaceParams& view_params) const;
+
+ /// Returns true if the pixel format is a depth and/or stencil format.
+ bool IsPixelFormatZeta() const;
+
+ /// Creates a map that redirects an address difference to a layer and mipmap level.
+ std::map<u64, std::pair<u32, u32>> CreateViewOffsetMap() const;
+
+ /// Returns true if the passed surface view parameters is equal or a valid subset of this.
+ bool IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const;
+
+private:
+ /// Calculates values that can be deduced from HasheableSurfaceParams.
+ void CalculateCachedValues();
+
+ /// Returns the size of a given mipmap level.
+ std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only,
+ bool uncompressed) const;
+
+ /// Returns the size of all mipmap levels and aligns as needed.
+ std::size_t GetInnerMemorySize(bool as_host_size, bool layer_only, bool uncompressed) const;
+
+ /// Returns true if the passed view width and height match the size of this params in a given
+ /// mipmap level.
+ bool IsDimensionValid(const SurfaceParams& view_params, u32 level) const;
+
+ /// Returns true if the passed view depth match the size of this params in a given mipmap level.
+ bool IsDepthValid(const SurfaceParams& view_params, u32 level) const;
+
+ /// Returns true if the passed view layers and mipmap levels are in bounds.
+ bool IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const;
+
+ std::size_t guest_size_in_bytes;
+ std::size_t host_size_in_bytes;
+ u32 num_layers;
+};
+
+struct ViewKey {
+ std::size_t Hash() const;
+
+ bool operator==(const ViewKey& rhs) const;
+
+ u32 base_layer{};
+ u32 num_layers{};
+ u32 base_level{};
+ u32 num_levels{};
+};
+
+} // namespace VideoCommon
+
+namespace std {
+
+template <>
+struct hash<VideoCommon::SurfaceParams> {
+ std::size_t operator()(const VideoCommon::SurfaceParams& k) const noexcept {
+ return k.Hash();
+ }
+};
+
+template <>
+struct hash<VideoCommon::ViewKey> {
+ std::size_t operator()(const VideoCommon::ViewKey& k) const noexcept {
+ return k.Hash();
+ }
+};
+
+} // namespace std
+
+namespace VideoCommon {
+
+template <typename TView, typename TExecutionContext>
+class SurfaceBase {
+ static_assert(std::is_trivially_copyable_v<TExecutionContext>);
+
+public:
+ virtual void LoadBuffer() = 0;
+
+ virtual TExecutionContext FlushBuffer(TExecutionContext exctx) = 0;
+
+ virtual TExecutionContext UploadTexture(TExecutionContext exctx) = 0;
+
+ TView* TryGetView(VAddr view_addr, const SurfaceParams& view_params) {
+ if (view_addr < cpu_addr || !params.IsFamiliar(view_params)) {
+ // It can't be a view if it's in a prior address.
+ return {};
+ }
+
+ const auto relative_offset{static_cast<u64>(view_addr - cpu_addr)};
+ const auto it{view_offset_map.find(relative_offset)};
+ if (it == view_offset_map.end()) {
+ // Couldn't find an aligned view.
+ return {};
+ }
+ const auto [layer, level] = it->second;
+
+ if (!params.IsViewValid(view_params, layer, level)) {
+ return {};
+ }
+
+ return GetView(layer, view_params.GetNumLayers(), level, view_params.GetNumLevels());
+ }
+
+ VAddr GetCpuAddr() const {
+ ASSERT(is_registered);
+ return cpu_addr;
+ }
+
+ u8* GetHostPtr() const {
+ ASSERT(is_registered);
+ return host_ptr;
+ }
+
+ CacheAddr GetCacheAddr() const {
+ ASSERT(is_registered);
+ return cache_addr;
+ }
+
+ std::size_t GetSizeInBytes() const {
+ return params.GetGuestSizeInBytes();
+ }
+
+ void MarkAsModified(bool is_modified_) {
+ is_modified = is_modified_;
+ }
+
+ const SurfaceParams& GetSurfaceParams() const {
+ return params;
+ }
+
+ TView* GetView(VAddr view_addr, const SurfaceParams& view_params) {
+ TView* view{TryGetView(view_addr, view_params)};
+ ASSERT(view != nullptr);
+ return view;
+ }
+
+ void Register(VAddr cpu_addr_, u8* host_ptr_) {
+ ASSERT(!is_registered);
+ is_registered = true;
+ cpu_addr = cpu_addr_;
+ host_ptr = host_ptr_;
+ cache_addr = ToCacheAddr(host_ptr_);
+ }
+
+ void Register(VAddr cpu_addr_) {
+ Register(cpu_addr_, Memory::GetPointer(cpu_addr_));
+ }
+
+ void Unregister() {
+ ASSERT(is_registered);
+ is_registered = false;
+ }
+
+ bool IsRegistered() const {
+ return is_registered;
+ }
+
+protected:
+ explicit SurfaceBase(const SurfaceParams& params)
+ : params{params}, view_offset_map{params.CreateViewOffsetMap()} {}
+
+ ~SurfaceBase() = default;
+
+ virtual std::unique_ptr<TView> CreateView(const ViewKey& view_key) = 0;
+
+ bool IsModified() const {
+ return is_modified;
+ }
+
+ const SurfaceParams params;
+
+private:
+ TView* GetView(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels) {
+ const ViewKey key{base_layer, num_layers, base_level, num_levels};
+ const auto [entry, is_cache_miss] = views.try_emplace(key);
+ auto& view{entry->second};
+ if (is_cache_miss) {
+ view = CreateView(key);
+ }
+ return view.get();
+ }
+
+ const std::map<u64, std::pair<u32, u32>> view_offset_map;
+
+ VAddr cpu_addr{};
+ u8* host_ptr{};
+ CacheAddr cache_addr{};
+ bool is_modified{};
+ bool is_registered{};
+ std::unordered_map<ViewKey, std::unique_ptr<TView>> views;
+};
+
+template <typename TSurface, typename TView, typename TExecutionContext>
+class TextureCache {
+ static_assert(std::is_trivially_copyable_v<TExecutionContext>);
+ using ResultType = std::tuple<TView*, TExecutionContext>;
+ using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<TSurface*>>;
+ using IntervalType = typename IntervalMap::interval_type;
+
+public:
+ void InvalidateRegion(CacheAddr addr, std::size_t size) {
+ for (TSurface* surface : GetSurfacesInRegion(addr, size)) {
+ if (!surface->IsRegistered()) {
+ // Skip duplicates
+ continue;
+ }
+ Unregister(surface);
+ }
+ }
+
+ ResultType GetTextureSurface(TExecutionContext exctx,
+ const Tegra::Texture::FullTextureInfo& config) {
+ auto& memory_manager{system.GPU().MemoryManager()};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(config.tic.Address())};
+ if (!cpu_addr) {
+ return {{}, exctx};
+ }
+ const auto params{SurfaceParams::CreateForTexture(system, config)};
+ return GetSurfaceView(exctx, *cpu_addr, params, true);
+ }
+
+ ResultType GetDepthBufferSurface(TExecutionContext exctx, bool preserve_contents) {
+ const auto& regs{system.GPU().Maxwell3D().regs};
+ if (!regs.zeta.Address() || !regs.zeta_enable) {
+ return {{}, exctx};
+ }
+
+ auto& memory_manager{system.GPU().MemoryManager()};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(regs.zeta.Address())};
+ if (!cpu_addr) {
+ return {{}, exctx};
+ }
+
+ const auto depth_params{SurfaceParams::CreateForDepthBuffer(
+ system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
+ regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
+ regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
+ return GetSurfaceView(exctx, *cpu_addr, depth_params, preserve_contents);
+ }
+
+ ResultType GetColorBufferSurface(TExecutionContext exctx, std::size_t index,
+ bool preserve_contents) {
+ ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);
+
+ const auto& regs{system.GPU().Maxwell3D().regs};
+ if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 ||
+ regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
+ return {{}, exctx};
+ }
+
+ auto& memory_manager{system.GPU().MemoryManager()};
+ const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(
+ config.Address() + config.base_layer * config.layer_stride * sizeof(u32))};
+ if (!cpu_addr) {
+ return {{}, exctx};
+ }
+
+ return GetSurfaceView(exctx, *cpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
+ preserve_contents);
+ }
+
+ ResultType GetFermiSurface(TExecutionContext exctx,
+ const Tegra::Engines::Fermi2D::Regs::Surface& config) {
+ const auto cpu_addr{system.GPU().MemoryManager().GpuToCpuAddress(config.Address())};
+ ASSERT(cpu_addr);
+ return GetSurfaceView(exctx, *cpu_addr, SurfaceParams::CreateForFermiCopySurface(config),
+ true);
+ }
+
+ TSurface* TryFindFramebufferSurface(const u8* host_ptr) const {
+ const auto it{registered_surfaces.find(ToCacheAddr(host_ptr))};
+ return it != registered_surfaces.end() ? *it->second.begin() : nullptr;
+ }
+
+protected:
+ TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
+ : system{system}, rasterizer{rasterizer} {}
+
+ ~TextureCache() = default;
+
+ virtual ResultType TryFastGetSurfaceView(TExecutionContext exctx, VAddr cpu_addr, u8* host_ptr,
+ const SurfaceParams& params, bool preserve_contents,
+ const std::vector<TSurface*>& overlaps) = 0;
+
+ virtual std::unique_ptr<TSurface> CreateSurface(const SurfaceParams& params) = 0;
+
+ void Register(TSurface* surface, VAddr cpu_addr, u8* host_ptr) {
+ surface->Register(cpu_addr, host_ptr);
+ registered_surfaces.add({GetSurfaceInterval(surface), {surface}});
+ rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), 1);
+ }
+
+ void Unregister(TSurface* surface) {
+ registered_surfaces.subtract({GetSurfaceInterval(surface), {surface}});
+ rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), -1);
+ surface->Unregister();
+ }
+
+ TSurface* GetUncachedSurface(const SurfaceParams& params) {
+ if (TSurface* surface = TryGetReservedSurface(params); surface)
+ return surface;
+ // No reserved surface available, create a new one and reserve it
+ auto new_surface{CreateSurface(params)};
+ TSurface* surface{new_surface.get()};
+ ReserveSurface(params, std::move(new_surface));
+ return surface;
+ }
+
+ Core::System& system;
+
+private:
+ ResultType GetSurfaceView(TExecutionContext exctx, VAddr cpu_addr, const SurfaceParams& params,
+ bool preserve_contents) {
+ const auto host_ptr{Memory::GetPointer(cpu_addr)};
+ const auto cache_addr{ToCacheAddr(host_ptr)};
+ const auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
+ if (overlaps.empty()) {
+ return LoadSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents);
+ }
+
+ if (overlaps.size() == 1) {
+ if (TView* view = overlaps[0]->TryGetView(cpu_addr, params); view)
+ return {view, exctx};
+ }
+
+ TView* fast_view;
+ std::tie(fast_view, exctx) =
+ TryFastGetSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents, overlaps);
+
+ for (TSurface* surface : overlaps) {
+ if (!fast_view) {
+ // Flush even when we don't care about the contents, to preserve memory not written
+ // by the new surface.
+ exctx = surface->FlushBuffer(exctx);
+ }
+ Unregister(surface);
+ }
+
+ if (fast_view) {
+ return {fast_view, exctx};
+ }
+
+ return LoadSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents);
+ }
+
+ ResultType LoadSurfaceView(TExecutionContext exctx, VAddr cpu_addr, u8* host_ptr,
+ const SurfaceParams& params, bool preserve_contents) {
+ TSurface* new_surface{GetUncachedSurface(params)};
+ Register(new_surface, cpu_addr, host_ptr);
+ if (preserve_contents) {
+ exctx = LoadSurface(exctx, new_surface);
+ }
+ return {new_surface->GetView(cpu_addr, params), exctx};
+ }
+
+ TExecutionContext LoadSurface(TExecutionContext exctx, TSurface* surface) {
+ surface->LoadBuffer();
+ exctx = surface->UploadTexture(exctx);
+ surface->MarkAsModified(false);
+ return exctx;
+ }
+
+ std::vector<TSurface*> GetSurfacesInRegion(CacheAddr cache_addr, std::size_t size) const {
+ if (size == 0) {
+ return {};
+ }
+ const IntervalType interval{cache_addr, cache_addr + size};
+
+ std::vector<TSurface*> surfaces;
+ for (auto& pair : boost::make_iterator_range(registered_surfaces.equal_range(interval))) {
+ surfaces.push_back(*pair.second.begin());
+ }
+ return surfaces;
+ }
+
+ void ReserveSurface(const SurfaceParams& params, std::unique_ptr<TSurface> surface) {
+ surface_reserve[params].push_back(std::move(surface));
+ }
+
+ TSurface* TryGetReservedSurface(const SurfaceParams& params) {
+ auto search{surface_reserve.find(params)};
+ if (search == surface_reserve.end()) {
+ return {};
+ }
+ for (auto& surface : search->second) {
+ if (!surface->IsRegistered()) {
+ return surface.get();
+ }
+ }
+ return {};
+ }
+
+ IntervalType GetSurfaceInterval(TSurface* surface) const {
+ return IntervalType::right_open(surface->GetCacheAddr(),
+ surface->GetCacheAddr() + surface->GetSizeInBytes());
+ }
+
+ VideoCore::RasterizerInterface& rasterizer;
+
+ IntervalMap registered_surfaces;
+
+ /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
+ /// previously been used. This is to prevent surfaces from being constantly created and
+ /// destroyed when used with different surface parameters.
+ std::unordered_map<SurfaceParams, std::list<std::unique_ptr<TSurface>>> surface_reserve;
+};
+
+} // namespace VideoCommon
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 2eb86d6e5..31b65c04c 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -151,6 +151,12 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
+target_compile_definitions(yuzu PRIVATE
+ # Use QStringBuilder for string concatenation to reduce
+ # the overall number of temporary strings created.
+ -DQT_USE_QSTRINGBUILDER
+)
+
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
endif()
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 7438fbc0a..c29f2d2dc 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -1,6 +1,13 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
#include <QApplication>
#include <QHBoxLayout>
#include <QKeyEvent>
+#include <QOffscreenSurface>
+#include <QOpenGLWindow>
+#include <QPainter>
#include <QScreen>
#include <QWindow>
#include <fmt/format.h>
@@ -82,13 +89,36 @@ void EmuThread::run() {
render_window->moveContext();
}
+class GGLContext : public Core::Frontend::GraphicsContext {
+public:
+ explicit GGLContext(QOpenGLContext* shared_context) : surface() {
+ context = std::make_unique<QOpenGLContext>(shared_context);
+ surface.setFormat(shared_context->format());
+ surface.create();
+ }
+
+ void MakeCurrent() override {
+ context->makeCurrent(&surface);
+ }
+
+ void DoneCurrent() override {
+ context->doneCurrent();
+ }
+
+ void SwapBuffers() override {}
+
+private:
+ std::unique_ptr<QOpenGLContext> context;
+ QOffscreenSurface surface;
+};
+
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
// context.
// The corresponding functionality is handled in EmuThread instead
-class GGLWidgetInternal : public QGLWidget {
+class GGLWidgetInternal : public QOpenGLWindow {
public:
- GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
- : QGLWidget(fmt, parent), parent(parent) {}
+ GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
+ : QOpenGLWindow(shared_context), parent(parent) {}
void paintEvent(QPaintEvent* ev) override {
if (do_painting) {
@@ -101,9 +131,51 @@ public:
parent->OnFramebufferSizeChanged();
}
+ void keyPressEvent(QKeyEvent* event) override {
+ InputCommon::GetKeyboard()->PressKey(event->key());
+ }
+
+ void keyReleaseEvent(QKeyEvent* event) override {
+ InputCommon::GetKeyboard()->ReleaseKey(event->key());
+ }
+
+ void mousePressEvent(QMouseEvent* event) override {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchBeginEvent
+
+ const auto pos{event->pos()};
+ if (event->button() == Qt::LeftButton) {
+ const auto [x, y] = parent->ScaleTouch(pos);
+ parent->TouchPressed(x, y);
+ } else if (event->button() == Qt::RightButton) {
+ InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
+ }
+ }
+
+ void mouseMoveEvent(QMouseEvent* event) override {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchUpdateEvent
+
+ const auto pos{event->pos()};
+ const auto [x, y] = parent->ScaleTouch(pos);
+ parent->TouchMoved(x, y);
+ InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
+ }
+
+ void mouseReleaseEvent(QMouseEvent* event) override {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchEndEvent
+
+ if (event->button() == Qt::LeftButton)
+ parent->TouchReleased();
+ else if (event->button() == Qt::RightButton)
+ InputCommon::GetMotionEmu()->EndTilt();
+ }
+
void DisablePainting() {
do_painting = false;
}
+
void EnablePainting() {
do_painting = true;
}
@@ -114,7 +186,7 @@ private:
};
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
- : QWidget(parent), child(nullptr), emu_thread(emu_thread) {
+ : QWidget(parent), child(nullptr), context(nullptr), emu_thread(emu_thread) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
@@ -137,19 +209,19 @@ void GRenderWindow::moveContext() {
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
? emu_thread
: qApp->thread();
- child->context()->moveToThread(thread);
+ context->moveToThread(thread);
}
void GRenderWindow::SwapBuffers() {
- // In our multi-threaded QGLWidget use case we shouldn't need to call `makeCurrent`,
+ // In our multi-threaded QWidget use case we shouldn't need to call `makeCurrent`,
// since we never call `doneCurrent` in this thread.
// However:
// - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called
// since the last time `swapBuffers` was executed;
// - On macOS, if `makeCurrent` isn't called explicitely, resizing the buffer breaks.
- child->makeCurrent();
+ context->makeCurrent(child);
- child->swapBuffers();
+ context->swapBuffers(child);
if (!first_frame) {
emit FirstFrameDisplayed();
first_frame = true;
@@ -157,11 +229,11 @@ void GRenderWindow::SwapBuffers() {
}
void GRenderWindow::MakeCurrent() {
- child->makeCurrent();
+ context->makeCurrent(child);
}
void GRenderWindow::DoneCurrent() {
- child->doneCurrent();
+ context->doneCurrent();
}
void GRenderWindow::PollEvents() {}
@@ -174,14 +246,26 @@ void GRenderWindow::PollEvents() {}
void GRenderWindow::OnFramebufferSizeChanged() {
// Screen changes potentially incur a change in screen DPI, hence we should update the
// framebuffer size
- qreal pixelRatio = windowPixelRatio();
+ qreal pixelRatio = GetWindowPixelRatio();
unsigned width = child->QPaintDevice::width() * pixelRatio;
unsigned height = child->QPaintDevice::height() * pixelRatio;
UpdateCurrentFramebufferLayout(width, height);
}
+void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
+ if (child) {
+ child->keyPressEvent(event);
+ }
+}
+
+void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
+ if (child) {
+ child->keyReleaseEvent(event);
+ }
+}
+
void GRenderWindow::BackupGeometry() {
- geometry = ((QGLWidget*)this)->saveGeometry();
+ geometry = ((QWidget*)this)->saveGeometry();
}
void GRenderWindow::RestoreGeometry() {
@@ -199,18 +283,18 @@ QByteArray GRenderWindow::saveGeometry() {
// If we are a top-level widget, store the current geometry
// otherwise, store the last backup
if (parent() == nullptr)
- return ((QGLWidget*)this)->saveGeometry();
+ return ((QWidget*)this)->saveGeometry();
else
return geometry;
}
-qreal GRenderWindow::windowPixelRatio() const {
+qreal GRenderWindow::GetWindowPixelRatio() const {
// windowHandle() might not be accessible until the window is displayed to screen.
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
}
std::pair<unsigned, unsigned> GRenderWindow::ScaleTouch(const QPointF pos) const {
- const qreal pixel_ratio = windowPixelRatio();
+ const qreal pixel_ratio = GetWindowPixelRatio();
return {static_cast<unsigned>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
static_cast<unsigned>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
}
@@ -220,47 +304,6 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
-void GRenderWindow::keyPressEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->PressKey(event->key());
-}
-
-void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->ReleaseKey(event->key());
-}
-
-void GRenderWindow::mousePressEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchBeginEvent
-
- auto pos = event->pos();
- if (event->button() == Qt::LeftButton) {
- const auto [x, y] = ScaleTouch(pos);
- this->TouchPressed(x, y);
- } else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
- }
-}
-
-void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchUpdateEvent
-
- auto pos = event->pos();
- const auto [x, y] = ScaleTouch(pos);
- this->TouchMoved(x, y);
- InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
-}
-
-void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchEndEvent
-
- if (event->button() == Qt::LeftButton)
- this->TouchReleased();
- else if (event->button() == Qt::RightButton)
- InputCommon::GetMotionEmu()->EndTilt();
-}
-
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
// TouchBegin always has exactly one touch point, so take the .first()
const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
@@ -313,35 +356,60 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
NotifyClientAreaSizeChanged(std::make_pair(width, height));
}
+std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
+ return std::make_unique<GGLContext>(shared_context.get());
+}
+
void GRenderWindow::InitRenderTarget() {
- if (child) {
- delete child;
- }
+ shared_context.reset();
+ context.reset();
- if (layout()) {
- delete layout();
- }
+ delete child;
+ child = nullptr;
+
+ delete container;
+ container = nullptr;
+
+ delete layout();
first_frame = false;
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
- QGLFormat fmt;
+ QSurfaceFormat fmt;
fmt.setVersion(4, 3);
- fmt.setProfile(QGLFormat::CoreProfile);
+ fmt.setProfile(QSurfaceFormat::CoreProfile);
+ // TODO: expose a setting for buffer value (ie default/single/double/triple)
+ fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
+ shared_context = std::make_unique<QOpenGLContext>();
+ shared_context->setFormat(fmt);
+ shared_context->create();
+ context = std::make_unique<QOpenGLContext>();
+ context->setShareContext(shared_context.get());
+ context->setFormat(fmt);
+ context->create();
fmt.setSwapInterval(false);
- // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
- fmt.setOption(QGL::NoDeprecatedFunctions);
+ child = new GGLWidgetInternal(this, shared_context.get());
+ container = QWidget::createWindowContainer(child, this);
- child = new GGLWidgetInternal(fmt, this);
QBoxLayout* layout = new QHBoxLayout(this);
-
- resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- layout->addWidget(child);
+ layout->addWidget(container);
layout->setMargin(0);
setLayout(layout);
+ // Reset minimum size to avoid unwanted resizes when this function is called for a second time.
+ setMinimumSize(1, 1);
+
+ // Show causes the window to actually be created and the OpenGL context as well, but we don't
+ // want the widget to be shown yet, so immediately hide it.
+ show();
+ hide();
+
+ resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
OnFramebufferSizeChanged();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 3183621bc..9608b959f 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -7,9 +7,9 @@
#include <atomic>
#include <condition_variable>
#include <mutex>
-#include <QGLWidget>
#include <QImage>
#include <QThread>
+#include <QWidget>
#include "common/thread.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
@@ -21,6 +21,8 @@ class QTouchEvent;
class GGLWidgetInternal;
class GMainWindow;
class GRenderWindow;
+class QSurface;
+class QOpenGLContext;
namespace VideoCore {
enum class LoadCallbackStage;
@@ -121,25 +123,21 @@ public:
void MakeCurrent() override;
void DoneCurrent() override;
void PollEvents() override;
+ std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
+
+ void ForwardKeyPressEvent(QKeyEvent* event);
+ void ForwardKeyReleaseEvent(QKeyEvent* event);
void BackupGeometry();
void RestoreGeometry();
void restoreGeometry(const QByteArray& geometry); // overridden
QByteArray saveGeometry(); // overridden
- qreal windowPixelRatio() const;
+ qreal GetWindowPixelRatio() const;
+ std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
void closeEvent(QCloseEvent* event) override;
-
- void keyPressEvent(QKeyEvent* event) override;
- void keyReleaseEvent(QKeyEvent* event) override;
-
- void mousePressEvent(QMouseEvent* event) override;
- void mouseMoveEvent(QMouseEvent* event) override;
- void mouseReleaseEvent(QMouseEvent* event) override;
-
bool event(QEvent* event) override;
-
void focusOutEvent(QFocusEvent* event) override;
void OnClientAreaResized(unsigned width, unsigned height);
@@ -161,7 +159,6 @@ signals:
void FirstFrameDisplayed();
private:
- std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
void TouchBeginEvent(const QTouchEvent* event);
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
@@ -169,11 +166,17 @@ private:
void OnMinimalClientAreaChangeRequest(
const std::pair<unsigned, unsigned>& minimal_size) override;
- GGLWidgetInternal* child;
+ QWidget* container = nullptr;
+ GGLWidgetInternal* child = nullptr;
QByteArray geometry;
EmuThread* emu_thread;
+ // Context that backs the GGLWidgetInternal (and will be used by core to render)
+ std::unique_ptr<QOpenGLContext> context;
+ // Context that will be shared between all newly created contexts. This should never be made
+ // current
+ std::unique_ptr<QOpenGLContext> shared_context;
/// Temporary storage of the screenshot taken
QImage screenshot_image;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 802db3945..8725a78dc 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -394,6 +394,7 @@ void Config::ReadValues() {
ReadSetting("use_accurate_gpu_emulation", false).toBool();
Settings::values.use_asynchronous_gpu_emulation =
ReadSetting("use_asynchronous_gpu_emulation", false).toBool();
+ Settings::values.force_30fps_mode = ReadSetting("force_30fps_mode", false).toBool();
Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat();
Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat();
@@ -523,8 +524,8 @@ void Config::ReadValues() {
qt_config->beginGroup("Paths");
UISettings::values.roms_path = ReadSetting("romsPath").toString();
UISettings::values.symbols_path = ReadSetting("symbolsPath").toString();
- UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString();
- UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool();
+ UISettings::values.game_directory_path = ReadSetting("gameListRootDir", ".").toString();
+ UISettings::values.game_directory_deepscan = ReadSetting("gameListDeepScan", false).toBool();
UISettings::values.recent_files = ReadSetting("recentFiles").toStringList();
qt_config->endGroup();
@@ -664,6 +665,7 @@ void Config::SaveValues() {
WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false);
WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation,
false);
+ WriteSetting("force_30fps_mode", Settings::values.force_30fps_mode, false);
// Cast to double because Qt's written float values are not human-readable
WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0);
@@ -768,8 +770,8 @@ void Config::SaveValues() {
WriteSetting("romsPath", UISettings::values.roms_path);
WriteSetting("symbolsPath", UISettings::values.symbols_path);
WriteSetting("screenshotPath", UISettings::values.screenshot_path);
- WriteSetting("gameListRootDir", UISettings::values.gamedir, ".");
- WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false);
+ WriteSetting("gameListRootDir", UISettings::values.game_directory_path, ".");
+ WriteSetting("gameListDeepScan", UISettings::values.game_directory_deepscan, false);
WriteSetting("recentFiles", UISettings::values.recent_files);
qt_config->endGroup();
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 51bd1f121..a5218b051 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -12,7 +12,7 @@
#include "yuzu/hotkeys.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
- : QDialog(parent), registry(registry), ui(new Ui::ConfigureDialog) {
+ : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
ui->setupUi(this);
ui->hotkeysTab->Populate(registry);
this->setConfiguration();
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index eeb038afb..e48f4f5a3 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -28,7 +28,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::setConfiguration() {
- ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
+ ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
@@ -36,7 +36,7 @@ void ConfigureGeneral::setConfiguration() {
}
void ConfigureGeneral::applyConfiguration() {
- UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
+ UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.theme =
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index dd1d67488..0a9883d37 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -77,6 +77,8 @@ void ConfigureGraphics::setConfiguration() {
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
+ ui->force_30fps_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue));
}
@@ -90,6 +92,7 @@ void ConfigureGraphics::applyConfiguration() {
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
Settings::values.use_asynchronous_gpu_emulation =
ui->use_asynchronous_gpu_emulation->isChecked();
+ Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();
Settings::values.bg_red = static_cast<float>(bg_color.redF());
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index c6767e0ca..15ab18ecd 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -71,6 +71,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="force_30fps_mode">
+ <property name="text">
+ <string>Force 30 FPS mode</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index bfb562535..a7a8752e5 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -66,20 +66,21 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
}
void ConfigureHotkeys::Configure(QModelIndex index) {
- if (index.parent() == QModelIndex())
+ if (!index.parent().isValid()) {
return;
+ }
index = index.sibling(index.row(), 1);
- auto* model = ui->hotkey_list->model();
- auto previous_key = model->data(index);
-
- auto* hotkey_dialog = new SequenceDialog;
- int return_code = hotkey_dialog->exec();
+ auto* const model = ui->hotkey_list->model();
+ const auto previous_key = model->data(index);
- auto key_sequence = hotkey_dialog->GetSequence();
+ SequenceDialog hotkey_dialog{this};
- if (return_code == QDialog::Rejected || key_sequence.isEmpty())
+ const int return_code = hotkey_dialog.exec();
+ const auto key_sequence = hotkey_dialog.GetSequence();
+ if (return_code == QDialog::Rejected || key_sequence.isEmpty()) {
return;
+ }
if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {
QMessageBox::critical(this, tr("Error in inputted key"),
@@ -90,7 +91,7 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
}
}
-bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) {
+bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
return GetUsedKeyList().contains(key_sequence);
}
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
index cd203aad6..73fb8a175 100644
--- a/src/yuzu/configuration/configure_hotkeys.h
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -6,7 +6,6 @@
#include <memory>
#include <QWidget>
-#include "core/settings.h"
namespace Ui {
class ConfigureHotkeys;
@@ -39,7 +38,7 @@ signals:
private:
void Configure(QModelIndex index);
- bool IsUsedKey(QKeySequence key_sequence);
+ bool IsUsedKey(QKeySequence key_sequence) const;
QList<QKeySequence> GetUsedKeyList() const;
std::unique_ptr<Ui::ConfigureHotkeys> ui;
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 4b67656ac..b0ca766ec 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -467,9 +467,10 @@ void GameList::LoadInterfaceLayout() {
const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci", "nsp"};
void GameList::RefreshGameDirectory() {
- if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
+ if (!UISettings::values.game_directory_path.isEmpty() && current_worker != nullptr) {
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
search_field->clear();
- PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
}
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 3db0e90da..2cf5c58a0 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -95,7 +95,7 @@ public:
if (row2.isEmpty())
return row1;
- return row1 + "\n " + row2;
+ return QString(row1 + "\n " + row2);
}
return GameListItem::data(role);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index ca231d710..bdee44b04 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -213,7 +213,8 @@ GMainWindow::GMainWindow()
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
game_list->LoadCompatibilityList();
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
// Show one-time "callout" messages to the user
ShowTelemetryCallout();
@@ -1278,8 +1279,8 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
- game_list->PopulateAsync(UISettings::values.gamedir,
- UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
config->Save();
@@ -1367,7 +1368,8 @@ void GMainWindow::OnMenuInstallToNAND() {
const auto success = [this]() {
QMessageBox::information(this, tr("Successfully Installed"),
tr("The file was successfully installed."));
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
};
const auto failed = [this]() {
@@ -1494,8 +1496,8 @@ void GMainWindow::OnMenuInstallToNAND() {
void GMainWindow::OnMenuSelectGameListRoot() {
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {
- UISettings::values.gamedir = dir_path;
- game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
+ UISettings::values.game_directory_path = dir_path;
+ game_list->PopulateAsync(dir_path, UISettings::values.game_directory_deepscan);
}
}
@@ -1517,7 +1519,8 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target)
: FileUtil::UserPath::NANDDir,
dir_path.toStdString());
Service::FileSystem::CreateFactories(*vfs);
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
}
@@ -1669,8 +1672,8 @@ void GMainWindow::OnConfigure() {
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
- game_list->PopulateAsync(UISettings::values.gamedir,
- UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
config->Save();
@@ -1920,7 +1923,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
Service::FileSystem::CreateFactories(*vfs);
if (behavior == ReinitializeKeyBehavior::Warning) {
- game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
}
}
@@ -2027,6 +2031,18 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
event->acceptProposedAction();
}
+void GMainWindow::keyPressEvent(QKeyEvent* event) {
+ if (render_window) {
+ render_window->ForwardKeyPressEvent(event);
+ }
+}
+
+void GMainWindow::keyReleaseEvent(QKeyEvent* event) {
+ if (render_window) {
+ render_window->ForwardKeyReleaseEvent(event);
+ }
+}
+
bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr)
return true;
@@ -2094,7 +2110,8 @@ int main(int argc, char* argv[]) {
QCoreApplication::setOrganizationName("yuzu team");
QCoreApplication::setApplicationName("yuzu");
- QApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
+ // Enables the core to make the qt created contexts current on std::threads
+ QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
// Qt changes the locale and causes issues in float conversion using std::to_string() when
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 85e3810f2..ce5045819 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -252,4 +252,8 @@ protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
+
+ // Overrides used to forward signals to the render window when the focus moves out.
+ void keyPressEvent(QKeyEvent* event) override;
+ void keyReleaseEvent(QKeyEvent* event) override;
};
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
index 45e705b61..dbd318e20 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/ui_settings.h
@@ -55,8 +55,8 @@ struct Values {
QString roms_path;
QString symbols_path;
QString screenshot_path;
- QString gamedir;
- bool gamedir_deepscan;
+ QString game_directory_path;
+ bool game_directory_deepscan;
QStringList recent_files;
QString theme;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index de7a26e14..68a176032 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -19,6 +19,37 @@
#include "input_common/sdl/sdl.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+class SDLGLContext : public Core::Frontend::GraphicsContext {
+public:
+ explicit SDLGLContext() {
+ // create a hidden window to make the shared context against
+ window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, // x position
+ SDL_WINDOWPOS_UNDEFINED, // y position
+ Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
+ SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
+ context = SDL_GL_CreateContext(window);
+ }
+
+ ~SDLGLContext() {
+ SDL_GL_DeleteContext(context);
+ SDL_DestroyWindow(window);
+ }
+
+ void MakeCurrent() override {
+ SDL_GL_MakeCurrent(window, context);
+ }
+
+ void DoneCurrent() override {
+ SDL_GL_MakeCurrent(window, nullptr);
+ }
+
+ void SwapBuffers() override {}
+
+private:
+ SDL_Window* window;
+ SDL_GLContext context;
+};
+
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
InputCommon::GetMotionEmu()->Tilt(x, y);
@@ -153,6 +184,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
+ SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
@@ -171,7 +203,6 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
if (fullscreen) {
Fullscreen();
}
-
gl_context = SDL_GL_CreateContext(render_window);
if (gl_context == nullptr) {
@@ -278,3 +309,7 @@ void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(
SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
}
+
+std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2::CreateSharedContext() const {
+ return std::make_unique<SDLGLContext>();
+}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index b0d4116cc..17e98227f 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -27,6 +27,8 @@ public:
/// Releases the GL context from the caller thread
void DoneCurrent() override;
+ std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
+
/// Whether the window is still open, and a close request hasn't yet been sent
bool IsOpen() const;