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-rw-r--r--src/core/file_sys/patch_manager.cpp4
-rw-r--r--src/core/file_sys/romfs.cpp19
-rw-r--r--src/core/file_sys/romfs_factory.cpp2
-rw-r--r--src/core/loader/nca.cpp6
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp76
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h1
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp17
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp14
-rw-r--r--src/yuzu/configuration/qt_config.cpp3
-rw-r--r--src/yuzu/main.cpp5
13 files changed, 68 insertions, 90 deletions
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 0bca05587..cc7af2ea3 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -429,10 +429,6 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
LOG_DEBUG(Loader, "{}", log_string);
}
- if (base_romfs == nullptr) {
- return base_romfs;
- }
-
auto romfs = base_romfs;
// Game Updates
diff --git a/src/core/file_sys/romfs.cpp b/src/core/file_sys/romfs.cpp
index 1eb1f439a..6de2103a0 100644
--- a/src/core/file_sys/romfs.cpp
+++ b/src/core/file_sys/romfs.cpp
@@ -3,6 +3,7 @@
#include <memory>
+#include "common/assert.h"
#include "common/common_types.h"
#include "common/string_util.h"
#include "common/swap.h"
@@ -101,24 +102,30 @@ void ProcessDirectory(const VirtualFile& file, std::size_t dir_offset, std::size
} // Anonymous namespace
VirtualDir ExtractRomFS(VirtualFile file) {
+ auto root_container = std::make_shared<VectorVfsDirectory>();
+ if (!file) {
+ return root_container;
+ }
+
RomFSHeader header{};
- if (file->ReadObject(&header) != sizeof(RomFSHeader))
- return nullptr;
+ if (file->ReadObject(&header) != sizeof(RomFSHeader)) {
+ return root_container;
+ }
- if (header.header_size != sizeof(RomFSHeader))
- return nullptr;
+ if (header.header_size != sizeof(RomFSHeader)) {
+ return root_container;
+ }
const u64 file_offset = header.file_meta.offset;
const u64 dir_offset = header.directory_meta.offset;
- auto root_container = std::make_shared<VectorVfsDirectory>();
-
ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root_container);
if (auto root = root_container->GetSubdirectory(""); root) {
return std::make_shared<CachedVfsDirectory>(std::move(root));
}
+ ASSERT(false);
return nullptr;
}
diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp
index 1bc07dae5..35e149905 100644
--- a/src/core/file_sys/romfs_factory.cpp
+++ b/src/core/file_sys/romfs_factory.cpp
@@ -22,7 +22,7 @@ RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader, ContentProvider& provi
: content_provider{provider}, filesystem_controller{controller} {
// Load the RomFS from the app
if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
- LOG_ERROR(Service_FS, "Unable to read RomFS!");
+ LOG_WARNING(Service_FS, "Unable to read base RomFS");
}
updatable = app_loader.IsRomFSUpdatable();
diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp
index 4feb6968a..814407535 100644
--- a/src/core/loader/nca.cpp
+++ b/src/core/loader/nca.cpp
@@ -74,10 +74,8 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::KProcess& process, Core::S
return load_result;
}
- if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
- system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(
- *this, system.GetContentProvider(), system.GetFileSystemController()));
- }
+ system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(
+ *this, system.GetContentProvider(), system.GetFileSystemController()));
is_loaded = true;
return load_result;
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index fd9a99449..b2ceeefc4 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "common/div_ceil.h"
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
@@ -431,9 +432,11 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) {
}
for (const auto& desc : info.constant_buffer_descriptors) {
const auto cbuf_type{profile.has_gl_cbuf_ftou_bug ? "uvec4" : "vec4"};
+ const u32 cbuf_used_size{Common::DivCeil(info.constant_buffer_used_sizes[desc.index], 16U)};
+ const u32 cbuf_binding_size{info.uses_global_memory ? 0x1000U : cbuf_used_size};
header += fmt::format("layout(std140,binding={}) uniform {}_cbuf_{}{{{} {}_cbuf{}[{}];}};",
bindings.uniform_buffer, stage_name, desc.index, cbuf_type,
- stage_name, desc.index, 4 * 1024);
+ stage_name, desc.index, cbuf_binding_size);
bindings.uniform_buffer += desc.count;
}
}
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index ed188b435..e6c70fb34 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -53,13 +53,11 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rast
VAddr cpu_addr_, u64 size_bytes_)
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_) {
buffer.Create();
- const std::string name = fmt::format("Buffer 0x{:x}", CpuAddr());
- glObjectLabel(GL_BUFFER, buffer.handle, static_cast<GLsizei>(name.size()), name.data());
- glNamedBufferData(buffer.handle, SizeBytes(), nullptr, GL_DYNAMIC_DRAW);
-
- if (runtime.has_unified_vertex_buffers) {
- glGetNamedBufferParameterui64vNV(buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &address);
+ if (runtime.device.HasDebuggingToolAttached()) {
+ const std::string name = fmt::format("Buffer 0x{:x}", CpuAddr());
+ glObjectLabel(GL_BUFFER, buffer.handle, static_cast<GLsizei>(name.size()), name.data());
}
+ glNamedBufferData(buffer.handle, SizeBytes(), nullptr, GL_DYNAMIC_DRAW);
}
void Buffer::ImmediateUpload(size_t offset, std::span<const u8> data) noexcept {
@@ -111,7 +109,6 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
: device{device_}, staging_buffer_pool{staging_buffer_pool_},
has_fast_buffer_sub_data{device.HasFastBufferSubData()},
use_assembly_shaders{device.UseAssemblyShaders()},
- has_unified_vertex_buffers{device.HasVertexBufferUnifiedMemory()},
stream_buffer{has_fast_buffer_sub_data ? std::nullopt : std::make_optional<StreamBuffer>()} {
GLint gl_max_attributes;
glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &gl_max_attributes);
@@ -123,16 +120,18 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
GL_STREAM_DRAW);
}
}
- for (auto& stage_uniforms : copy_uniforms) {
- for (OGLBuffer& buffer : stage_uniforms) {
+ if (use_assembly_shaders) {
+ for (auto& stage_uniforms : copy_uniforms) {
+ for (OGLBuffer& buffer : stage_uniforms) {
+ buffer.Create();
+ glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY);
+ }
+ }
+ for (OGLBuffer& buffer : copy_compute_uniforms) {
buffer.Create();
glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY);
}
}
- for (OGLBuffer& buffer : copy_compute_uniforms) {
- buffer.Create();
- glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY);
- }
device_access_memory = [this]() -> u64 {
if (device.CanReportMemoryUsage()) {
@@ -211,14 +210,8 @@ void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t siz
}
void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
- if (has_unified_vertex_buffers) {
- buffer.MakeResident(GL_READ_ONLY);
- glBufferAddressRangeNV(GL_ELEMENT_ARRAY_ADDRESS_NV, 0, buffer.HostGpuAddr() + offset,
- static_cast<GLsizeiptr>(Common::AlignUp(size, 4)));
- } else {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle());
- index_buffer_offset = offset;
- }
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle());
+ index_buffer_offset = offset;
}
void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
@@ -226,24 +219,23 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
if (index >= max_attributes) {
return;
}
- if (has_unified_vertex_buffers) {
- buffer.MakeResident(GL_READ_ONLY);
- glBindVertexBuffer(index, 0, 0, static_cast<GLsizei>(stride));
- glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, index,
- buffer.HostGpuAddr() + offset, static_cast<GLsizeiptr>(size));
- } else {
- glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
- static_cast<GLsizei>(stride));
- }
+ glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
+ static_cast<GLsizei>(stride));
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
- for (u32 index = 0; index < bindings.buffers.size(); ++index) {
- BindVertexBuffer(bindings.min_index + index, *bindings.buffers[index],
- static_cast<u32>(bindings.offsets[index]),
- static_cast<u32>(bindings.sizes[index]),
- static_cast<u32>(bindings.strides[index]));
- }
+ // TODO: Should HostBindings provide the correct runtime types to avoid these transforms?
+ std::array<GLuint, 32> buffer_handles;
+ std::array<GLsizei, 32> buffer_strides;
+ std::ranges::transform(bindings.buffers, buffer_handles.begin(),
+ [](const Buffer* const buffer) { return buffer->Handle(); });
+ std::ranges::transform(bindings.strides, buffer_strides.begin(),
+ [](u64 stride) { return static_cast<GLsizei>(stride); });
+ const u32 count =
+ std::min(static_cast<u32>(bindings.buffers.size()), max_attributes - bindings.min_index);
+ glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count), buffer_handles.data(),
+ reinterpret_cast<const GLintptr*>(bindings.offsets.data()),
+ buffer_strides.data());
}
void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer,
@@ -335,11 +327,13 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer,
}
void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
- for (u32 index = 0; index < bindings.buffers.size(); ++index) {
- glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index, bindings.buffers[index]->Handle(),
- static_cast<GLintptr>(bindings.offsets[index]),
- static_cast<GLsizeiptr>(bindings.sizes[index]));
- }
+ std::array<GLuint, 4> buffer_handles;
+ std::ranges::transform(bindings.buffers, buffer_handles.begin(),
+ [](const Buffer* const buffer) { return buffer->Handle(); });
+ glBindBuffersRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0,
+ static_cast<GLsizei>(bindings.buffers.size()), buffer_handles.data(),
+ reinterpret_cast<const GLintptr*>(bindings.offsets.data()),
+ reinterpret_cast<const GLsizeiptr*>(bindings.strides.data()));
}
void BufferCacheRuntime::BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 1e8708f59..71cd45d35 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -209,7 +209,6 @@ private:
bool has_fast_buffer_sub_data = false;
bool use_assembly_shaders = false;
- bool has_unified_vertex_buffers = false;
bool use_storage_buffers = false;
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 993438a27..a6c93068f 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -200,7 +200,6 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
has_broken_texture_view_formats = is_amd || (!is_linux && is_intel);
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
has_derivative_control = GLAD_GL_ARB_derivative_control;
- has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
has_debugging_tool_attached = IsDebugToolAttached(extensions);
has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float");
has_geometry_shader_passthrough = GLAD_GL_NV_geometry_shader_passthrough;
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index a5a6bbbba..96034ea4a 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -72,10 +72,6 @@ public:
return has_texture_shadow_lod;
}
- bool HasVertexBufferUnifiedMemory() const {
- return has_vertex_buffer_unified_memory;
- }
-
bool HasASTC() const {
return has_astc;
}
@@ -215,7 +211,6 @@ private:
bool has_vertex_viewport_layer{};
bool has_image_load_formatted{};
bool has_texture_shadow_lod{};
- bool has_vertex_buffer_unified_memory{};
bool has_astc{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 6b8d4e554..6bfed08a1 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -168,15 +168,6 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
if (!GLAD_GL_ARB_seamless_cubemap_per_texture && !GLAD_GL_AMD_seamless_cubemap_per_texture) {
glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
}
- // Enable unified vertex attributes and query vertex buffer address when the driver supports it
- if (device.HasVertexBufferUnifiedMemory()) {
- glEnableClientState(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV);
- glEnableClientState(GL_ELEMENT_ARRAY_UNIFIED_NV);
-
- glMakeNamedBufferResidentNV(vertex_buffer.handle, GL_READ_ONLY);
- glGetNamedBufferParameterui64vNV(vertex_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV,
- &vertex_buffer_address);
- }
}
RendererOpenGL::~RendererOpenGL() = default;
@@ -680,13 +671,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
offsetof(ScreenRectVertex, tex_coord));
glVertexAttribBinding(PositionLocation, 0);
glVertexAttribBinding(TexCoordLocation, 0);
- if (device.HasVertexBufferUnifiedMemory()) {
- glBindVertexBuffer(0, 0, 0, sizeof(ScreenRectVertex));
- glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, 0, vertex_buffer_address,
- sizeof(vertices));
- } else {
- glBindVertexBuffer(0, vertex_buffer.handle, 0, sizeof(ScreenRectVertex));
- }
+ glBindVertexBuffer(0, vertex_buffer.handle, 0, sizeof(ScreenRectVertex));
if (Settings::values.scaling_filter.GetValue() != Settings::ScalingFilter::NearestNeighbor) {
glBindSampler(0, present_sampler.handle);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 07222e603..b6f52e017 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -75,14 +75,20 @@ VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t in
const float width = conv(src.scale_x * 2.0f);
float y = conv(src.translate_y - src.scale_y);
float height = conv(src.scale_y * 2.0f);
- bool y_negate = regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft;
- if (!device.IsNvViewportSwizzleSupported()) {
- y_negate = y_negate != (src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY);
+ const bool lower_left = regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft;
+ const bool y_negate = !device.IsNvViewportSwizzleSupported() &&
+ src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY;
+
+ if (lower_left) {
+ // Flip by surface clip height
+ y += conv(static_cast<f32>(regs.surface_clip.height));
+ height = -height;
}
if (y_negate) {
- y += conv(static_cast<f32>(regs.surface_clip.height));
+ // Flip by viewport height
+ y += height;
height = -height;
}
diff --git a/src/yuzu/configuration/qt_config.cpp b/src/yuzu/configuration/qt_config.cpp
index 5a8e69aa9..636c5e640 100644
--- a/src/yuzu/configuration/qt_config.cpp
+++ b/src/yuzu/configuration/qt_config.cpp
@@ -225,7 +225,8 @@ void QtConfig::ReadPathValues() {
UISettings::values.recent_files =
QString::fromStdString(ReadStringSetting(std::string("recentFiles")))
.split(QStringLiteral(", "), Qt::SkipEmptyParts, Qt::CaseSensitive);
- UISettings::values.language = ReadStringSetting(std::string("language"), std::string(""));
+ UISettings::values.language =
+ ReadStringSetting(std::string("language"), std::make_optional(std::string("")));
EndGroup();
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 10c788290..b056c3717 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2713,11 +2713,6 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
}
const auto base_romfs = base_nca->GetRomFS();
- if (!base_romfs) {
- failed();
- return;
- }
-
const auto dump_dir =
target == DumpRomFSTarget::Normal
? Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)