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-rw-r--r--src/audio_core/audio_core.cpp19
-rw-r--r--src/audio_core/audio_core.h13
-rw-r--r--src/audio_core/hle/dsp.cpp14
-rw-r--r--src/audio_core/hle/dsp.h21
-rw-r--r--src/citra/default_ini.h6
-rw-r--r--src/citra_qt/CMakeLists.txt6
-rw-r--r--src/citra_qt/configuration/config.cpp2
-rw-r--r--src/citra_qt/configuration/configure_input.cpp8
-rw-r--r--src/citra_qt/configuration/configure_system.cpp30
-rw-r--r--src/citra_qt/configuration/configure_system.h1
-rw-r--r--src/citra_qt/configuration/configure_system.ui23
-rw-r--r--src/citra_qt/debugger/callstack.cpp85
-rw-r--r--src/citra_qt/debugger/callstack.h28
-rw-r--r--src/citra_qt/debugger/callstack.ui39
-rw-r--r--src/citra_qt/debugger/disassembler.cpp272
-rw-r--r--src/citra_qt/debugger/disassembler.h76
-rw-r--r--src/citra_qt/debugger/disassembler.ui81
-rw-r--r--src/citra_qt/game_list.cpp278
-rw-r--r--src/citra_qt/game_list.h52
-rw-r--r--src/citra_qt/game_list_p.h8
-rw-r--r--src/citra_qt/main.cpp62
-rw-r--r--src/citra_qt/main.h8
-rw-r--r--src/citra_qt/main.ui10
-rw-r--r--src/citra_qt/ui_settings.h1
-rw-r--r--src/common/CMakeLists.txt2
-rw-r--r--src/common/symbols.cpp46
-rw-r--r--src/common/symbols.h30
-rw-r--r--src/core/CMakeLists.txt6
-rw-r--r--src/core/arm/disassembler/arm_disasm.cpp1344
-rw-r--r--src/core/arm/disassembler/arm_disasm.h238
-rw-r--r--src/core/arm/disassembler/load_symbol_map.cpp31
-rw-r--r--src/core/arm/disassembler/load_symbol_map.h13
-rw-r--r--src/core/arm/dyncom/arm_dyncom_dec.cpp2
-rw-r--r--src/core/arm/dyncom/arm_dyncom_dec.h2
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp15
-rw-r--r--src/core/arm/skyeye_common/vfp/vfp_helper.h4
-rw-r--r--src/core/arm/skyeye_common/vfp/vfpdouble.cpp42
-rw-r--r--src/core/arm/skyeye_common/vfp/vfpsingle.cpp43
-rw-r--r--src/core/core.cpp5
-rw-r--r--src/core/hle/kernel/memory.cpp112
-rw-r--r--src/core/hle/kernel/memory.h10
-rw-r--r--src/core/hle/kernel/process.cpp23
-rw-r--r--src/core/hle/kernel/process.h2
-rw-r--r--src/core/hle/service/cfg/cfg.cpp55
-rw-r--r--src/core/hle/service/cfg/cfg.h21
-rw-r--r--src/core/hle/service/dsp_dsp.cpp18
-rw-r--r--src/core/hle/service/hid/hid.cpp19
-rw-r--r--src/core/hle/service/hid/hid.h10
-rw-r--r--src/core/hle/service/ir/extra_hid.cpp231
-rw-r--r--src/core/hle/service/ir/extra_hid.h48
-rw-r--r--src/core/hle/service/ir/ir.cpp5
-rw-r--r--src/core/hle/service/ir/ir.h3
-rw-r--r--src/core/hle/service/ir/ir_rst.cpp186
-rw-r--r--src/core/hle/service/ir/ir_rst.h3
-rw-r--r--src/core/hle/service/ir/ir_user.cpp489
-rw-r--r--src/core/hle/service/ir/ir_user.h33
-rw-r--r--src/core/hle/service/ldr_ro/ldr_ro.cpp331
-rw-r--r--src/core/hle/service/ptm/ptm.cpp66
-rw-r--r--src/core/hle/service/ptm/ptm.h8
-rw-r--r--src/core/hle/service/ptm/ptm_u.cpp2
-rw-r--r--src/core/hle/svc.cpp10
-rw-r--r--src/core/loader/elf.cpp32
-rw-r--r--src/core/memory.cpp8
-rw-r--r--src/core/memory.h10
-rw-r--r--src/core/settings.cpp2
-rw-r--r--src/input_common/sdl/sdl.cpp57
-rw-r--r--src/video_core/command_processor.cpp212
-rw-r--r--src/video_core/regs.h2
-rw-r--r--src/video_core/regs_framebuffer.h7
-rw-r--r--src/video_core/regs_pipeline.h8
-rw-r--r--src/video_core/regs_rasterizer.h8
-rw-r--r--src/video_core/regs_texturing.h33
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h201
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp142
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h123
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h11
-rw-r--r--src/video_core/shader/shader.h7
-rw-r--r--src/video_core/shader/shader_interpreter.cpp2
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp2
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.cpp4
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.h14
-rw-r--r--src/video_core/swrasterizer/rasterizer.cpp29
-rw-r--r--src/video_core/swrasterizer/texturing.cpp3
84 files changed, 2356 insertions, 3219 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index 84f9c03a7..9c2e6ed88 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <memory>
#include <string>
#include "audio_core/audio_core.h"
@@ -10,8 +11,8 @@
#include "audio_core/null_sink.h"
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
+#include "common/common_types.h"
#include "core/core_timing.h"
-#include "core/hle/kernel/vm_manager.h"
#include "core/hle/service/dsp_dsp.h"
namespace AudioCore {
@@ -39,20 +40,8 @@ void Init() {
CoreTiming::ScheduleEvent(audio_frame_ticks, tick_event);
}
-void AddAddressSpace(Kernel::VMManager& address_space) {
- auto r0_vma = address_space
- .MapBackingMemory(DSP::HLE::region0_base,
- reinterpret_cast<u8*>(&DSP::HLE::g_regions[0]),
- sizeof(DSP::HLE::SharedMemory), Kernel::MemoryState::IO)
- .MoveFrom();
- address_space.Reprotect(r0_vma, Kernel::VMAPermission::ReadWrite);
-
- auto r1_vma = address_space
- .MapBackingMemory(DSP::HLE::region1_base,
- reinterpret_cast<u8*>(&DSP::HLE::g_regions[1]),
- sizeof(DSP::HLE::SharedMemory), Kernel::MemoryState::IO)
- .MoveFrom();
- address_space.Reprotect(r1_vma, Kernel::VMAPermission::ReadWrite);
+std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() {
+ return DSP::HLE::g_dsp_memory.raw_memory;
}
void SelectSink(std::string sink_id) {
diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h
index 0edf6dd15..ab323ce1f 100644
--- a/src/audio_core/audio_core.h
+++ b/src/audio_core/audio_core.h
@@ -4,11 +4,10 @@
#pragma once
+#include <array>
#include <string>
-
-namespace Kernel {
-class VMManager;
-}
+#include "common/common_types.h"
+#include "core/memory.h"
namespace AudioCore {
@@ -17,8 +16,8 @@ constexpr int native_sample_rate = 32728; ///< 32kHz
/// Initialise Audio Core
void Init();
-/// Add DSP address spaces to a Process.
-void AddAddressSpace(Kernel::VMManager& vm_manager);
+/// Returns a reference to the array backing DSP memory
+std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory();
/// Select the sink to use based on sink id.
void SelectSink(std::string sink_id);
@@ -29,4 +28,4 @@ void EnableStretching(bool enable);
/// Shutdown Audio Core
void Shutdown();
-} // namespace
+} // namespace AudioCore
diff --git a/src/audio_core/hle/dsp.cpp b/src/audio_core/hle/dsp.cpp
index 31421fdc6..260b182ed 100644
--- a/src/audio_core/hle/dsp.cpp
+++ b/src/audio_core/hle/dsp.cpp
@@ -16,31 +16,33 @@ namespace HLE {
// Region management
-std::array<SharedMemory, 2> g_regions;
+DspMemory g_dsp_memory;
static size_t CurrentRegionIndex() {
// The region with the higher frame counter is chosen unless there is wraparound.
// This function only returns a 0 or 1.
+ u16 frame_counter_0 = g_dsp_memory.region_0.frame_counter;
+ u16 frame_counter_1 = g_dsp_memory.region_1.frame_counter;
- if (g_regions[0].frame_counter == 0xFFFFu && g_regions[1].frame_counter != 0xFFFEu) {
+ if (frame_counter_0 == 0xFFFFu && frame_counter_1 != 0xFFFEu) {
// Wraparound has occurred.
return 1;
}
- if (g_regions[1].frame_counter == 0xFFFFu && g_regions[0].frame_counter != 0xFFFEu) {
+ if (frame_counter_1 == 0xFFFFu && frame_counter_0 != 0xFFFEu) {
// Wraparound has occurred.
return 0;
}
- return (g_regions[0].frame_counter > g_regions[1].frame_counter) ? 0 : 1;
+ return (frame_counter_0 > frame_counter_1) ? 0 : 1;
}
static SharedMemory& ReadRegion() {
- return g_regions[CurrentRegionIndex()];
+ return CurrentRegionIndex() == 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1;
}
static SharedMemory& WriteRegion() {
- return g_regions[1 - CurrentRegionIndex()];
+ return CurrentRegionIndex() != 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1;
}
// Audio processing and mixing
diff --git a/src/audio_core/hle/dsp.h b/src/audio_core/hle/dsp.h
index 0a0f60ac1..94ce48863 100644
--- a/src/audio_core/hle/dsp.h
+++ b/src/audio_core/hle/dsp.h
@@ -31,8 +31,8 @@ namespace HLE {
// double-buffer. The frame counter is located as the very last u16 of each region and is
// incremented each audio tick.
-constexpr VAddr region0_base = 0x1FF50000;
-constexpr VAddr region1_base = 0x1FF70000;
+constexpr u32 region0_offset = 0x50000;
+constexpr u32 region1_offset = 0x70000;
/**
* The DSP is native 16-bit. The DSP also appears to be big-endian. When reading 32-bit numbers from
@@ -512,7 +512,22 @@ struct SharedMemory {
};
ASSERT_DSP_STRUCT(SharedMemory, 0x8000);
-extern std::array<SharedMemory, 2> g_regions;
+union DspMemory {
+ std::array<u8, 0x80000> raw_memory;
+ struct {
+ u8 unused_0[0x50000];
+ SharedMemory region_0;
+ u8 unused_1[0x18000];
+ SharedMemory region_1;
+ u8 unused_2[0x8000];
+ };
+};
+static_assert(offsetof(DspMemory, region_0) == region0_offset,
+ "DSP region 0 is at the wrong offset");
+static_assert(offsetof(DspMemory, region_1) == region1_offset,
+ "DSP region 1 is at the wrong offset");
+
+extern DspMemory g_dsp_memory;
// Structures must have an offset that is a multiple of two.
static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0,
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index 084372df4..d8a8fe44f 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -19,7 +19,13 @@ const char* sdl2_config_file = R"(
# - "joystick": the index of the joystick to bind
# - "button"(optional): the index of the button to bind
# - "hat"(optional): the index of the hat to bind as direction buttons
+# - "axis"(optional): the index of the axis to bind
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
+# - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
+# triggered if the axis value crosses
+# - "direction"(only used for axis): "+" means the button is triggered when the axis value
+# is greater than the threshold; "-" means the button is triggered when the axis value
+# is smaller than the threshold
button_a=
button_b=
button_x=
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index 3e6106f0a..4e837668e 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -11,8 +11,6 @@ set(SRCS
configuration/configure_graphics.cpp
configuration/configure_input.cpp
configuration/configure_system.cpp
- debugger/callstack.cpp
- debugger/disassembler.cpp
debugger/graphics/graphics.cpp
debugger/graphics/graphics_breakpoint_observer.cpp
debugger/graphics/graphics_breakpoints.cpp
@@ -43,8 +41,6 @@ set(HEADERS
configuration/configure_graphics.h
configuration/configure_input.h
configuration/configure_system.h
- debugger/callstack.h
- debugger/disassembler.h
debugger/graphics/graphics.h
debugger/graphics/graphics_breakpoint_observer.h
debugger/graphics/graphics_breakpoints.h
@@ -74,8 +70,6 @@ set(UIS
configuration/configure_graphics.ui
configuration/configure_input.ui
configuration/configure_system.ui
- debugger/callstack.ui
- debugger/disassembler.ui
debugger/registers.ui
hotkeys.ui
main.ui
diff --git a/src/citra_qt/configuration/config.cpp b/src/citra_qt/configuration/config.cpp
index 0b9b73f9e..2b99447ec 100644
--- a/src/citra_qt/configuration/config.cpp
+++ b/src/citra_qt/configuration/config.cpp
@@ -177,6 +177,7 @@ void Config::ReadValues() {
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
+ UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
@@ -295,6 +296,7 @@ void Config::SaveValues() {
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
+ qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
qt_config->setValue("firstStart", UISettings::values.first_start);
diff --git a/src/citra_qt/configuration/configure_input.cpp b/src/citra_qt/configuration/configure_input.cpp
index daac9b63a..116a6330f 100644
--- a/src/citra_qt/configuration/configure_input.cpp
+++ b/src/citra_qt/configuration/configure_input.cpp
@@ -102,14 +102,8 @@ ConfigureInput::ConfigureInput(QWidget* parent)
this->loadConfiguration();
- // TODO(wwylele): enable these when the input emulation for them is implemented
- ui->buttonZL->setEnabled(false);
- ui->buttonZR->setEnabled(false);
+ // TODO(wwylele): enable this when we actually emulate it
ui->buttonHome->setEnabled(false);
- ui->buttonCStickUp->setEnabled(false);
- ui->buttonCStickDown->setEnabled(false);
- ui->buttonCStickLeft->setEnabled(false);
- ui->buttonCStickRight->setEnabled(false);
}
void ConfigureInput::applyConfiguration() {
diff --git a/src/citra_qt/configuration/configure_system.cpp b/src/citra_qt/configuration/configure_system.cpp
index a3a9015a4..9b1e6711d 100644
--- a/src/citra_qt/configuration/configure_system.cpp
+++ b/src/citra_qt/configuration/configure_system.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QMessageBox>
#include "citra_qt/configuration/configure_system.h"
#include "citra_qt/ui_settings.h"
#include "core/core.h"
@@ -15,8 +16,11 @@ static const std::array<int, 12> days_in_month = {{
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
ui->setupUi(this);
- connect(ui->combo_birthmonth, SIGNAL(currentIndexChanged(int)),
- SLOT(updateBirthdayComboBox(int)));
+ connect(ui->combo_birthmonth,
+ static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
+ &ConfigureSystem::updateBirthdayComboBox);
+ connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
+ &ConfigureSystem::refreshConsoleID);
this->setConfiguration();
}
@@ -71,6 +75,10 @@ void ConfigureSystem::ReadSystemSettings() {
// set sound output mode
sound_index = Service::CFG::GetSoundOutputMode();
ui->combo_sound->setCurrentIndex(sound_index);
+
+ // set the console id
+ u64 console_id = Service::CFG::GetConsoleUniqueId();
+ ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
}
void ConfigureSystem::applyConfiguration() {
@@ -140,3 +148,21 @@ void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) {
// restore the day selection
ui->combo_birthday->setCurrentIndex(birthday_index);
}
+
+void ConfigureSystem::refreshConsoleID() {
+ QMessageBox::StandardButton reply;
+ QString warning_text = tr("This will replace your current virtual 3DS with a new one. "
+ "Your current virtual 3DS will not be recoverable. "
+ "This might have unexpected effects in games. This might fail, "
+ "if you use an outdated config savegame. Continue?");
+ reply = QMessageBox::critical(this, tr("Warning"), warning_text,
+ QMessageBox::No | QMessageBox::Yes);
+ if (reply == QMessageBox::No)
+ return;
+ u32 random_number;
+ u64 console_id;
+ Service::CFG::GenerateConsoleUniqueId(random_number, console_id);
+ Service::CFG::SetConsoleUniqueId(random_number, console_id);
+ Service::CFG::UpdateConfigNANDSavegame();
+ ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
+}
diff --git a/src/citra_qt/configuration/configure_system.h b/src/citra_qt/configuration/configure_system.h
index db0ead13c..f13de17d4 100644
--- a/src/citra_qt/configuration/configure_system.h
+++ b/src/citra_qt/configuration/configure_system.h
@@ -23,6 +23,7 @@ public:
public slots:
void updateBirthdayComboBox(int birthmonth_index);
+ void refreshConsoleID();
private:
void ReadSystemSettings();
diff --git a/src/citra_qt/configuration/configure_system.ui b/src/citra_qt/configuration/configure_system.ui
index cc54fa37f..8caf49623 100644
--- a/src/citra_qt/configuration/configure_system.ui
+++ b/src/citra_qt/configuration/configure_system.ui
@@ -220,6 +220,29 @@
</item>
</widget>
</item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="label_console_id">
+ <property name="text">
+ <string>Console ID:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QPushButton" name="button_regenerate_console_id">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
+ </property>
+ <property name="text">
+ <string>Regenerate</string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/citra_qt/debugger/callstack.cpp b/src/citra_qt/debugger/callstack.cpp
deleted file mode 100644
index 08d2e7a22..000000000
--- a/src/citra_qt/debugger/callstack.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <QStandardItemModel>
-#include "citra_qt/debugger/callstack.h"
-#include "common/common_types.h"
-#include "common/symbols.h"
-#include "core/arm/arm_interface.h"
-#include "core/arm/disassembler/arm_disasm.h"
-#include "core/core.h"
-#include "core/memory.h"
-
-CallstackWidget::CallstackWidget(QWidget* parent) : QDockWidget(parent) {
- ui.setupUi(this);
-
- callstack_model = new QStandardItemModel(this);
- callstack_model->setColumnCount(4);
- callstack_model->setHeaderData(0, Qt::Horizontal, "Stack Pointer");
- callstack_model->setHeaderData(2, Qt::Horizontal, "Return Address");
- callstack_model->setHeaderData(1, Qt::Horizontal, "Call Address");
- callstack_model->setHeaderData(3, Qt::Horizontal, "Function");
- ui.treeView->setModel(callstack_model);
-}
-
-void CallstackWidget::OnDebugModeEntered() {
- // Stack pointer
- const u32 sp = Core::CPU().GetReg(13);
-
- Clear();
-
- int counter = 0;
- for (u32 addr = 0x10000000; addr >= sp; addr -= 4) {
- if (!Memory::IsValidVirtualAddress(addr))
- break;
-
- const u32 ret_addr = Memory::Read32(addr);
- const u32 call_addr = ret_addr - 4; // get call address???
-
- if (!Memory::IsValidVirtualAddress(call_addr))
- break;
-
- /* TODO (mattvail) clean me, move to debugger interface */
- u32 insn = Memory::Read32(call_addr);
- if (ARM_Disasm::Decode(insn) == OP_BL) {
- std::string name;
- // ripped from disasm
- u32 i_offset = insn & 0xffffff;
- // Sign-extend the 24-bit offset
- if ((i_offset >> 23) & 1)
- i_offset |= 0xff000000;
-
- // Pre-compute the left-shift and the prefetch offset
- i_offset <<= 2;
- i_offset += 8;
- const u32 func_addr = call_addr + i_offset;
-
- callstack_model->setItem(
- counter, 0, new QStandardItem(QString("0x%1").arg(addr, 8, 16, QLatin1Char('0'))));
- callstack_model->setItem(counter, 1, new QStandardItem(QString("0x%1").arg(
- ret_addr, 8, 16, QLatin1Char('0'))));
- callstack_model->setItem(counter, 2, new QStandardItem(QString("0x%1").arg(
- call_addr, 8, 16, QLatin1Char('0'))));
-
- name = Symbols::HasSymbol(func_addr) ? Symbols::GetSymbol(func_addr).name : "unknown";
- callstack_model->setItem(
- counter, 3, new QStandardItem(
- QString("%1_%2")
- .arg(QString::fromStdString(name))
- .arg(QString("0x%1").arg(func_addr, 8, 16, QLatin1Char('0')))));
-
- counter++;
- }
- }
-}
-
-void CallstackWidget::OnDebugModeLeft() {}
-
-void CallstackWidget::Clear() {
- for (int row = 0; row < callstack_model->rowCount(); row++) {
- for (int column = 0; column < callstack_model->columnCount(); column++) {
- callstack_model->setItem(row, column, new QStandardItem());
- }
- }
-}
diff --git a/src/citra_qt/debugger/callstack.h b/src/citra_qt/debugger/callstack.h
deleted file mode 100644
index f04ab9c7e..000000000
--- a/src/citra_qt/debugger/callstack.h
+++ /dev/null
@@ -1,28 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <QDockWidget>
-#include "ui_callstack.h"
-
-class QStandardItemModel;
-
-class CallstackWidget : public QDockWidget {
- Q_OBJECT
-
-public:
- explicit CallstackWidget(QWidget* parent = nullptr);
-
-public slots:
- void OnDebugModeEntered();
- void OnDebugModeLeft();
-
-private:
- Ui::CallStack ui;
- QStandardItemModel* callstack_model;
-
- /// Clears the callstack widget while keeping the column widths the same
- void Clear();
-};
diff --git a/src/citra_qt/debugger/callstack.ui b/src/citra_qt/debugger/callstack.ui
deleted file mode 100644
index 248ea3dd7..000000000
--- a/src/citra_qt/debugger/callstack.ui
+++ /dev/null
@@ -1,39 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>CallStack</class>
- <widget class="QDockWidget" name="CallStack">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>400</width>
- <height>300</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Call Stack</string>
- </property>
- <widget class="QWidget" name="dockWidgetContents">
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <widget class="QTreeView" name="treeView">
- <property name="editTriggers">
- <set>QAbstractItemView::NoEditTriggers</set>
- </property>
- <property name="alternatingRowColors">
- <bool>true</bool>
- </property>
- <property name="rootIsDecorated">
- <bool>false</bool>
- </property>
- <property name="itemsExpandable">
- <bool>false</bool>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </widget>
- <resources/>
- <connections/>
-</ui>
diff --git a/src/citra_qt/debugger/disassembler.cpp b/src/citra_qt/debugger/disassembler.cpp
deleted file mode 100644
index e9c8ad858..000000000
--- a/src/citra_qt/debugger/disassembler.cpp
+++ /dev/null
@@ -1,272 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <QShortcut>
-#include "citra_qt/bootmanager.h"
-#include "citra_qt/debugger/disassembler.h"
-#include "citra_qt/hotkeys.h"
-#include "citra_qt/util/util.h"
-#include "common/break_points.h"
-#include "common/symbols.h"
-#include "core/arm/arm_interface.h"
-#include "core/arm/disassembler/arm_disasm.h"
-#include "core/core.h"
-#include "core/memory.h"
-
-DisassemblerModel::DisassemblerModel(QObject* parent)
- : QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0),
- selection(QModelIndex()) {}
-
-int DisassemblerModel::columnCount(const QModelIndex& parent) const {
- return 3;
-}
-
-int DisassemblerModel::rowCount(const QModelIndex& parent) const {
- return code_size;
-}
-
-QVariant DisassemblerModel::data(const QModelIndex& index, int role) const {
- switch (role) {
- case Qt::DisplayRole: {
- u32 address = base_address + index.row() * 4;
- u32 instr = Memory::Read32(address);
- std::string disassembly = ARM_Disasm::Disassemble(address, instr);
-
- if (index.column() == 0) {
- return QString("0x%1").arg((uint)(address), 8, 16, QLatin1Char('0'));
- } else if (index.column() == 1) {
- return QString::fromStdString(disassembly);
- } else if (index.column() == 2) {
- if (Symbols::HasSymbol(address)) {
- TSymbol symbol = Symbols::GetSymbol(address);
- return QString("%1 - Size:%2")
- .arg(QString::fromStdString(symbol.name))
- .arg(symbol.size / 4); // divide by 4 to get instruction count
- } else if (ARM_Disasm::Decode(instr) == OP_BL) {
- u32 offset = instr & 0xFFFFFF;
-
- // Sign-extend the 24-bit offset
- if ((offset >> 23) & 1)
- offset |= 0xFF000000;
-
- // Pre-compute the left-shift and the prefetch offset
- offset <<= 2;
- offset += 8;
-
- TSymbol symbol = Symbols::GetSymbol(address + offset);
- return QString(" --> %1").arg(QString::fromStdString(symbol.name));
- }
- }
-
- break;
- }
-
- case Qt::BackgroundRole: {
- unsigned int address = base_address + 4 * index.row();
-
- if (breakpoints.IsAddressBreakPoint(address))
- return QBrush(QColor(0xFF, 0xC0, 0xC0));
- else if (address == program_counter)
- return QBrush(QColor(0xC0, 0xC0, 0xFF));
-
- break;
- }
-
- case Qt::FontRole: {
- if (index.column() == 0 || index.column() == 1) { // 2 is the symbols column
- return GetMonospaceFont();
- }
- break;
- }
-
- default:
- break;
- }
-
- return QVariant();
-}
-
-QModelIndex DisassemblerModel::IndexFromAbsoluteAddress(unsigned int address) const {
- return index((address - base_address) / 4, 0);
-}
-
-const BreakPoints& DisassemblerModel::GetBreakPoints() const {
- return breakpoints;
-}
-
-void DisassemblerModel::ParseFromAddress(unsigned int address) {
-
- // NOTE: A too large value causes lagging when scrolling the disassembly
- const unsigned int chunk_size = 1000 * 500;
-
- // If we haven't loaded anything yet, initialize base address to the parameter address
- if (code_size == 0)
- base_address = address;
-
- // If the new area is already loaded, just continue
- if (base_address + code_size > address + chunk_size && base_address <= address)
- return;
-
- // Insert rows before currently loaded data
- if (base_address > address) {
- unsigned int num_rows = (address - base_address) / 4;
-
- beginInsertRows(QModelIndex(), 0, num_rows);
- code_size += num_rows;
- base_address = address;
-
- endInsertRows();
- }
-
- // Insert rows after currently loaded data
- if (base_address + code_size < address + chunk_size) {
- unsigned int num_rows = (base_address + chunk_size - code_size - address) / 4;
-
- beginInsertRows(QModelIndex(), 0, num_rows);
- code_size += num_rows;
- endInsertRows();
- }
-
- SetNextInstruction(address);
-}
-
-void DisassemblerModel::OnSelectionChanged(const QModelIndex& new_selection) {
- selection = new_selection;
-}
-
-void DisassemblerModel::OnSetOrUnsetBreakpoint() {
- if (!selection.isValid())
- return;
-
- unsigned int address = base_address + selection.row() * 4;
-
- if (breakpoints.IsAddressBreakPoint(address)) {
- breakpoints.Remove(address);
- } else {
- breakpoints.Add(address);
- }
-
- emit dataChanged(selection, selection);
-}
-
-void DisassemblerModel::SetNextInstruction(unsigned int address) {
- QModelIndex cur_index = IndexFromAbsoluteAddress(program_counter);
- QModelIndex prev_index = IndexFromAbsoluteAddress(address);
-
- program_counter = address;
-
- emit dataChanged(cur_index, cur_index);
- emit dataChanged(prev_index, prev_index);
-}
-
-DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread* emu_thread)
- : QDockWidget(parent), base_addr(0), emu_thread(emu_thread) {
-
- disasm_ui.setupUi(this);
-
- RegisterHotkey("Disassembler", "Start/Stop", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
- RegisterHotkey("Disassembler", "Step", QKeySequence(Qt::Key_F10), Qt::ApplicationShortcut);
- RegisterHotkey("Disassembler", "Step into", QKeySequence(Qt::Key_F11), Qt::ApplicationShortcut);
- RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9),
- Qt::ApplicationShortcut);
-
- connect(disasm_ui.button_step, SIGNAL(clicked()), this, SLOT(OnStep()));
- connect(disasm_ui.button_pause, SIGNAL(clicked()), this, SLOT(OnPause()));
- connect(disasm_ui.button_continue, SIGNAL(clicked()), this, SLOT(OnContinue()));
-
- connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this,
- SLOT(OnToggleStartStop()));
- connect(GetHotkey("Disassembler", "Step", this), SIGNAL(activated()), this, SLOT(OnStep()));
- connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this,
- SLOT(OnStepInto()));
-
- setEnabled(false);
-}
-
-void DisassemblerWidget::Init() {
- model->ParseFromAddress(Core::CPU().GetPC());
-
- disasm_ui.treeView->resizeColumnToContents(0);
- disasm_ui.treeView->resizeColumnToContents(1);
- disasm_ui.treeView->resizeColumnToContents(2);
-
- QModelIndex model_index = model->IndexFromAbsoluteAddress(Core::CPU().GetPC());
- disasm_ui.treeView->scrollTo(model_index);
- disasm_ui.treeView->selectionModel()->setCurrentIndex(
- model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
-}
-
-void DisassemblerWidget::OnContinue() {
- emu_thread->SetRunning(true);
-}
-
-void DisassemblerWidget::OnStep() {
- OnStepInto(); // change later
-}
-
-void DisassemblerWidget::OnStepInto() {
- emu_thread->SetRunning(false);
- emu_thread->ExecStep();
-}
-
-void DisassemblerWidget::OnPause() {
- emu_thread->SetRunning(false);
-
- // TODO: By now, the CPU might not have actually stopped...
- if (Core::System::GetInstance().IsPoweredOn()) {
- model->SetNextInstruction(Core::CPU().GetPC());
- }
-}
-
-void DisassemblerWidget::OnToggleStartStop() {
- emu_thread->SetRunning(!emu_thread->IsRunning());
-}
-
-void DisassemblerWidget::OnDebugModeEntered() {
- u32 next_instr = Core::CPU().GetPC();
-
- if (model->GetBreakPoints().IsAddressBreakPoint(next_instr))
- emu_thread->SetRunning(false);
-
- model->SetNextInstruction(next_instr);
-
- QModelIndex model_index = model->IndexFromAbsoluteAddress(next_instr);
- disasm_ui.treeView->scrollTo(model_index);
- disasm_ui.treeView->selectionModel()->setCurrentIndex(
- model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
-}
-
-void DisassemblerWidget::OnDebugModeLeft() {}
-
-int DisassemblerWidget::SelectedRow() {
- QModelIndex index = disasm_ui.treeView->selectionModel()->currentIndex();
- if (!index.isValid())
- return -1;
-
- return disasm_ui.treeView->selectionModel()->currentIndex().row();
-}
-
-void DisassemblerWidget::OnEmulationStarting(EmuThread* emu_thread) {
- this->emu_thread = emu_thread;
-
- model = new DisassemblerModel(this);
- disasm_ui.treeView->setModel(model);
-
- connect(disasm_ui.treeView->selectionModel(),
- SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), model,
- SLOT(OnSelectionChanged(const QModelIndex&)));
- connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint()));
- connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model,
- SLOT(OnSetOrUnsetBreakpoint()));
-
- Init();
- setEnabled(true);
-}
-
-void DisassemblerWidget::OnEmulationStopping() {
- disasm_ui.treeView->setModel(nullptr);
- delete model;
- emu_thread = nullptr;
- setEnabled(false);
-}
diff --git a/src/citra_qt/debugger/disassembler.h b/src/citra_qt/debugger/disassembler.h
deleted file mode 100644
index a6e59515c..000000000
--- a/src/citra_qt/debugger/disassembler.h
+++ /dev/null
@@ -1,76 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <QAbstractListModel>
-#include <QDockWidget>
-#include "common/break_points.h"
-#include "common/common_types.h"
-#include "ui_disassembler.h"
-
-class QAction;
-class EmuThread;
-
-class DisassemblerModel : public QAbstractListModel {
- Q_OBJECT
-
-public:
- explicit DisassemblerModel(QObject* parent);
-
- int columnCount(const QModelIndex& parent = QModelIndex()) const override;
- int rowCount(const QModelIndex& parent = QModelIndex()) const override;
- QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
-
- QModelIndex IndexFromAbsoluteAddress(unsigned int address) const;
- const BreakPoints& GetBreakPoints() const;
-
-public slots:
- void ParseFromAddress(unsigned int address);
- void OnSelectionChanged(const QModelIndex&);
- void OnSetOrUnsetBreakpoint();
- void SetNextInstruction(unsigned int address);
-
-private:
- unsigned int base_address;
- unsigned int code_size;
- unsigned int program_counter;
-
- QModelIndex selection;
- BreakPoints breakpoints;
-};
-
-class DisassemblerWidget : public QDockWidget {
- Q_OBJECT
-
-public:
- DisassemblerWidget(QWidget* parent, EmuThread* emu_thread);
-
- void Init();
-
-public slots:
- void OnContinue();
- void OnStep();
- void OnStepInto();
- void OnPause();
- void OnToggleStartStop();
-
- void OnDebugModeEntered();
- void OnDebugModeLeft();
-
- void OnEmulationStarting(EmuThread* emu_thread);
- void OnEmulationStopping();
-
-private:
- // returns -1 if no row is selected
- int SelectedRow();
-
- Ui::DockWidget disasm_ui;
-
- DisassemblerModel* model;
-
- u32 base_addr;
-
- EmuThread* emu_thread;
-};
diff --git a/src/citra_qt/debugger/disassembler.ui b/src/citra_qt/debugger/disassembler.ui
deleted file mode 100644
index 5ca6dc5d2..000000000
--- a/src/citra_qt/debugger/disassembler.ui
+++ /dev/null
@@ -1,81 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>DockWidget</class>
- <widget class="QDockWidget" name="DockWidget">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>430</width>
- <height>401</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Disassembly</string>
- </property>
- <widget class="QWidget" name="dockWidgetContents">
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout">
- <item>
- <widget class="QPushButton" name="button_step">
- <property name="text">
- <string>Step</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="button_pause">
- <property name="text">
- <string>Pause</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="button_continue">
- <property name="text">
- <string>Continue</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="pushButton">
- <property name="text">
- <string>Step Into</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="button_breakpoint">
- <property name="text">
- <string>Set Breakpoint</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QTreeView" name="treeView">
- <property name="alternatingRowColors">
- <bool>true</bool>
- </property>
- <property name="indentation">
- <number>20</number>
- </property>
- <property name="rootIsDecorated">
- <bool>false</bool>
- </property>
- <property name="uniformRowHeights">
- <bool>true</bool>
- </property>
- <attribute name="headerVisible">
- <bool>false</bool>
- </attribute>
- </widget>
- </item>
- </layout>
- </widget>
- </widget>
- <resources/>
- <connections/>
-</ui>
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index a9ec9e830..a8e3541cd 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -2,11 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QApplication>
#include <QFileInfo>
#include <QHeaderView>
+#include <QKeyEvent>
#include <QMenu>
#include <QThreadPool>
-#include <QVBoxLayout>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -15,10 +16,192 @@
#include "game_list_p.h"
#include "ui_settings.h"
-GameList::GameList(QWidget* parent) : QWidget{parent} {
- QVBoxLayout* layout = new QVBoxLayout;
+GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) {
+ this->gamelist = gamelist;
+ edit_filter_text_old = "";
+}
+
+// EventFilter in order to process systemkeys while editing the searchfield
+bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
+ // If it isn't a KeyRelease event then continue with standard event processing
+ if (event->type() != QEvent::KeyRelease)
+ return QObject::eventFilter(obj, event);
+
+ QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
+ int rowCount = gamelist->tree_view->model()->rowCount();
+ QString edit_filter_text = gamelist->search_field->edit_filter->text().toLower();
+
+ // If the searchfield's text hasn't changed special function keys get checked
+ // If no function key changes the searchfield's text the filter doesn't need to get reloaded
+ if (edit_filter_text == edit_filter_text_old) {
+ switch (keyEvent->key()) {
+ // Escape: Resets the searchfield
+ case Qt::Key_Escape: {
+ if (edit_filter_text_old.isEmpty()) {
+ return QObject::eventFilter(obj, event);
+ } else {
+ gamelist->search_field->edit_filter->clear();
+ edit_filter_text = "";
+ }
+ break;
+ }
+ // Return and Enter
+ // If the enter key gets pressed first checks how many and which entry is visible
+ // If there is only one result launch this game
+ case Qt::Key_Return:
+ case Qt::Key_Enter: {
+ QStandardItemModel* item_model = new QStandardItemModel(gamelist->tree_view);
+ QModelIndex root_index = item_model->invisibleRootItem()->index();
+ QStandardItem* child_file;
+ QString file_path;
+ int resultCount = 0;
+ for (int i = 0; i < rowCount; ++i) {
+ if (!gamelist->tree_view->isRowHidden(i, root_index)) {
+ ++resultCount;
+ child_file = gamelist->item_model->item(i, 0);
+ file_path = child_file->data(GameListItemPath::FullPathRole).toString();
+ }
+ }
+ if (resultCount == 1) {
+ // To avoid loading error dialog loops while confirming them using enter
+ // Also users usually want to run a diffrent game after closing one
+ gamelist->search_field->edit_filter->setText("");
+ edit_filter_text = "";
+ emit gamelist->GameChosen(file_path);
+ } else {
+ return QObject::eventFilter(obj, event);
+ }
+ break;
+ }
+ default:
+ return QObject::eventFilter(obj, event);
+ }
+ }
+ edit_filter_text_old = edit_filter_text;
+ return QObject::eventFilter(obj, event);
+}
+
+void GameList::SearchField::setFilterResult(int visible, int total) {
+ QString result_of_text = tr("of");
+ QString result_text;
+ if (total == 1) {
+ result_text = tr("result");
+ } else {
+ result_text = tr("results");
+ }
+ label_filter_result->setText(
+ QString("%1 %2 %3 %4").arg(visible).arg(result_of_text).arg(total).arg(result_text));
+}
+
+void GameList::SearchField::clear() {
+ edit_filter->setText("");
+}
+
+void GameList::SearchField::setFocus() {
+ if (edit_filter->isVisible()) {
+ edit_filter->setFocus();
+ }
+}
+
+GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} {
+ KeyReleaseEater* keyReleaseEater = new KeyReleaseEater(parent);
+ layout_filter = new QHBoxLayout;
+ layout_filter->setMargin(8);
+ label_filter = new QLabel;
+ label_filter->setText(tr("Filter:"));
+ edit_filter = new QLineEdit;
+ edit_filter->setText("");
+ edit_filter->setPlaceholderText(tr("Enter pattern to filter"));
+ edit_filter->installEventFilter(keyReleaseEater);
+ edit_filter->setClearButtonEnabled(true);
+ connect(edit_filter, SIGNAL(textChanged(const QString&)), parent,
+ SLOT(onTextChanged(const QString&)));
+ label_filter_result = new QLabel;
+ button_filter_close = new QToolButton(this);
+ button_filter_close->setText("X");
+ button_filter_close->setCursor(Qt::ArrowCursor);
+ button_filter_close->setStyleSheet("QToolButton{ border: none; padding: 0px; color: "
+ "#000000; font-weight: bold; background: #F0F0F0; }"
+ "QToolButton:hover{ border: none; padding: 0px; color: "
+ "#EEEEEE; font-weight: bold; background: #E81123}");
+ connect(button_filter_close, SIGNAL(clicked()), parent, SLOT(onFilterCloseClicked()));
+ layout_filter->setSpacing(10);
+ layout_filter->addWidget(label_filter);
+ layout_filter->addWidget(edit_filter);
+ layout_filter->addWidget(label_filter_result);
+ layout_filter->addWidget(button_filter_close);
+ setLayout(layout_filter);
+}
+
+/**
+ * Checks if all words separated by spaces are contained in another string
+ * This offers a word order insensitive search function
+ *
+ * @param String that gets checked if it contains all words of the userinput string
+ * @param String containing all words getting checked
+ * @return true if the haystack contains all words of userinput
+ */
+bool GameList::containsAllWords(QString haystack, QString userinput) {
+ QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts);
+ return std::all_of(userinput_split.begin(), userinput_split.end(),
+ [haystack](QString s) { return haystack.contains(s); });
+}
+
+// Event in order to filter the gamelist after editing the searchfield
+void GameList::onTextChanged(const QString& newText) {
+ int rowCount = tree_view->model()->rowCount();
+ QString edit_filter_text = newText.toLower();
+
+ QModelIndex root_index = item_model->invisibleRootItem()->index();
+
+ // If the searchfield is empty every item is visible
+ // Otherwise the filter gets applied
+ if (edit_filter_text.isEmpty()) {
+ for (int i = 0; i < rowCount; ++i) {
+ tree_view->setRowHidden(i, root_index, false);
+ }
+ search_field->setFilterResult(rowCount, rowCount);
+ } else {
+ QStandardItem* child_file;
+ QString file_path, file_name, file_title, file_programmid;
+ int result_count = 0;
+ for (int i = 0; i < rowCount; ++i) {
+ child_file = item_model->item(i, 0);
+ file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower();
+ file_name = file_path.mid(file_path.lastIndexOf("/") + 1);
+ file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower();
+ file_programmid =
+ child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
+
+ // Only items which filename in combination with its title contains all words
+ // that are in the searchfiel will be visible in the gamelist
+ // The search is case insensitive because of toLower()
+ // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
+ // multiple conversions of edit_filter_text for each game in the gamelist
+ if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) ||
+ (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) {
+ tree_view->setRowHidden(i, root_index, false);
+ ++result_count;
+ } else {
+ tree_view->setRowHidden(i, root_index, true);
+ }
+ search_field->setFilterResult(result_count, rowCount);
+ }
+ }
+}
+
+void GameList::onFilterCloseClicked() {
+ main_window->filterBarSetChecked(false);
+}
+GameList::GameList(GMainWindow* parent) : QWidget{parent} {
+ watcher = new QFileSystemWatcher(this);
+ connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
+
+ this->main_window = parent;
+ layout = new QVBoxLayout;
tree_view = new QTreeView;
+ search_field = new SearchField(this);
item_model = new QStandardItemModel(tree_view);
tree_view->setModel(item_model);
@@ -39,14 +222,15 @@ GameList::GameList(QWidget* parent) : QWidget{parent} {
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
- connect(&watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrells of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
layout->setContentsMargins(0, 0, 0, 0);
+ layout->setSpacing(0);
layout->addWidget(tree_view);
+ layout->addWidget(search_field);
setLayout(layout);
}
@@ -54,6 +238,20 @@ GameList::~GameList() {
emit ShouldCancelWorker();
}
+void GameList::setFilterFocus() {
+ if (tree_view->model()->rowCount() > 0) {
+ search_field->setFocus();
+ }
+}
+
+void GameList::setFilterVisible(bool visibility) {
+ search_field->setVisible(visibility);
+}
+
+void GameList::clearFilter() {
+ search_field->clear();
+}
+
void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
}
@@ -69,11 +267,33 @@ void GameList::ValidateEntry(const QModelIndex& item) {
std::string std_file_path(file_path.toStdString());
if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path))
return;
+ // Users usually want to run a diffrent game after closing one
+ search_field->clear();
emit GameChosen(file_path);
}
-void GameList::DonePopulating() {
+void GameList::DonePopulating(QStringList watch_list) {
+ // Clear out the old directories to watch for changes and add the new ones
+ auto watch_dirs = watcher->directories();
+ if (!watch_dirs.isEmpty()) {
+ watcher->removePaths(watch_dirs);
+ }
+ // Workaround: Add the watch paths in chunks to allow the gui to refresh
+ // This prevents the UI from stalling when a large number of watch paths are added
+ // Also artificially caps the watcher to a certain number of directories
+ constexpr int LIMIT_WATCH_DIRECTORIES = 5000;
+ constexpr int SLICE_SIZE = 25;
+ int len = std::min(watch_list.length(), LIMIT_WATCH_DIRECTORIES);
+ for (int i = 0; i < len; i += SLICE_SIZE) {
+ watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE));
+ QCoreApplication::processEvents();
+ }
tree_view->setEnabled(true);
+ int rowCount = tree_view->model()->rowCount();
+ search_field->setFilterResult(rowCount, rowCount);
+ if (rowCount > 0) {
+ search_field->setFocus();
+ }
}
void GameList::PopupContextMenu(const QPoint& menu_location) {
@@ -97,6 +317,7 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
if (!FileUtil::Exists(dir_path.toStdString()) ||
!FileUtil::IsDirectory(dir_path.toStdString())) {
LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data());
+ search_field->setFilterResult(0, 0);
return;
}
@@ -106,11 +327,6 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
emit ShouldCancelWorker();
- auto watch_dirs = watcher.directories();
- if (!watch_dirs.isEmpty()) {
- watcher.removePaths(watch_dirs);
- }
- UpdateWatcherList(dir_path.toStdString(), deep_scan ? 256 : 0);
GameListWorker* worker = new GameListWorker(dir_path, deep_scan);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
@@ -151,42 +367,11 @@ static bool HasSupportedFileExtension(const std::string& file_name) {
void GameList::RefreshGameDirectory() {
if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
+ search_field->clear();
PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
}
}
-/**
- * Adds the game list folder to the QFileSystemWatcher to check for updates.
- *
- * The file watcher will fire off an update to the game list when a change is detected in the game
- * list folder.
- *
- * Notice: This method is run on the UI thread because QFileSystemWatcher is not thread safe and
- * this function is fast enough to not stall the UI thread. If performance is an issue, it should
- * be moved to another thread and properly locked to prevent concurrency issues.
- *
- * @param dir folder to check for changes in
- * @param recursion 0 if recursion is disabled. Any positive number passed to this will add each
- * directory recursively to the watcher and will update the file list if any of the folders
- * change. The number determines how deep the recursion should traverse.
- */
-void GameList::UpdateWatcherList(const std::string& dir, unsigned int recursion) {
- const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
- std::string physical_name = directory + DIR_SEP + virtual_name;
-
- if (FileUtil::IsDirectory(physical_name)) {
- UpdateWatcherList(physical_name, recursion - 1);
- }
- return true;
- };
-
- watcher.addPath(QString::fromStdString(dir));
- if (recursion > 0) {
- FileUtil::ForeachDirectoryEntry(nullptr, dir, callback);
- }
-}
-
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
@@ -195,7 +380,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
if (stop_processing)
return false; // Breaks the callback loop.
- if (!FileUtil::IsDirectory(physical_name) && HasSupportedFileExtension(physical_name)) {
+ bool is_dir = FileUtil::IsDirectory(physical_name);
+ if (!is_dir && HasSupportedFileExtension(physical_name)) {
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
if (!loader)
return true;
@@ -212,7 +398,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
- } else if (recursion > 0) {
+ } else if (is_dir && recursion > 0) {
+ watch_list.append(QString::fromStdString(physical_name));
AddFstEntriesToGameList(physical_name, recursion - 1);
}
@@ -224,8 +411,9 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
void GameListWorker::run() {
stop_processing = false;
+ watch_list.append(dir_path);
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
- emit Finished();
+ emit Finished(watch_list);
}
void GameListWorker::Cancel() {
diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h
index b141fa3a5..4823a1296 100644
--- a/src/citra_qt/game_list.h
+++ b/src/citra_qt/game_list.h
@@ -5,13 +5,19 @@
#pragma once
#include <QFileSystemWatcher>
+#include <QHBoxLayout>
+#include <QLabel>
+#include <QLineEdit>
#include <QModelIndex>
#include <QSettings>
#include <QStandardItem>
#include <QStandardItemModel>
#include <QString>
+#include <QToolButton>
#include <QTreeView>
+#include <QVBoxLayout>
#include <QWidget>
+#include "main.h"
class GameListWorker;
@@ -26,9 +32,40 @@ public:
COLUMN_COUNT, // Number of columns
};
- explicit GameList(QWidget* parent = nullptr);
+ class SearchField : public QWidget {
+ public:
+ void setFilterResult(int visible, int total);
+ void clear();
+ void setFocus();
+ explicit SearchField(GameList* parent = nullptr);
+
+ private:
+ class KeyReleaseEater : public QObject {
+ public:
+ explicit KeyReleaseEater(GameList* gamelist);
+
+ private:
+ GameList* gamelist = nullptr;
+ QString edit_filter_text_old;
+
+ protected:
+ bool eventFilter(QObject* obj, QEvent* event);
+ };
+ QHBoxLayout* layout_filter = nullptr;
+ QTreeView* tree_view = nullptr;
+ QLabel* label_filter = nullptr;
+ QLineEdit* edit_filter = nullptr;
+ QLabel* label_filter_result = nullptr;
+ QToolButton* button_filter_close = nullptr;
+ };
+
+ explicit GameList(GMainWindow* parent = nullptr);
~GameList() override;
+ void clearFilter();
+ void setFilterFocus();
+ void setFilterVisible(bool visibility);
+
void PopulateAsync(const QString& dir_path, bool deep_scan);
void SaveInterfaceLayout();
@@ -41,17 +78,24 @@ signals:
void ShouldCancelWorker();
void OpenSaveFolderRequested(u64 program_id);
+private slots:
+ void onTextChanged(const QString& newText);
+ void onFilterCloseClicked();
+
private:
void AddEntry(const QList<QStandardItem*>& entry_items);
void ValidateEntry(const QModelIndex& item);
- void DonePopulating();
+ void DonePopulating(QStringList watch_list);
void PopupContextMenu(const QPoint& menu_location);
- void UpdateWatcherList(const std::string& path, unsigned int recursion);
void RefreshGameDirectory();
+ bool containsAllWords(QString haystack, QString userinput);
+ SearchField* search_field;
+ GMainWindow* main_window = nullptr;
+ QVBoxLayout* layout = nullptr;
QTreeView* tree_view = nullptr;
QStandardItemModel* item_model = nullptr;
GameListWorker* current_worker = nullptr;
- QFileSystemWatcher watcher;
+ QFileSystemWatcher* watcher = nullptr;
};
diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h
index 3c11b6dd1..d1118ff7f 100644
--- a/src/citra_qt/game_list_p.h
+++ b/src/citra_qt/game_list_p.h
@@ -170,9 +170,15 @@ signals:
* @param entry_items a list with `QStandardItem`s that make up the columns of the new entry.
*/
void EntryReady(QList<QStandardItem*> entry_items);
- void Finished();
+
+ /**
+ * After the worker has traversed the game directory looking for entries, this signal is emmited
+ * with a list of folders that should be watched for changes as well.
+ */
+ void Finished(QStringList watch_list);
private:
+ QStringList watch_list;
QString dir_path;
bool deep_scan;
std::atomic_bool stop_processing;
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index 73b4dd34f..d7fad555f 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -16,8 +16,6 @@
#include "citra_qt/bootmanager.h"
#include "citra_qt/configuration/config.h"
#include "citra_qt/configuration/configure_dialog.h"
-#include "citra_qt/debugger/callstack.h"
-#include "citra_qt/debugger/disassembler.h"
#include "citra_qt/debugger/graphics/graphics.h"
#include "citra_qt/debugger/graphics/graphics_breakpoints.h"
#include "citra_qt/debugger/graphics/graphics_cmdlists.h"
@@ -40,7 +38,6 @@
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
-#include "core/arm/disassembler/load_symbol_map.h"
#include "core/core.h"
#include "core/file_sys/archive_source_sd_savedata.h"
#include "core/gdbstub/gdbstub.h"
@@ -93,7 +90,7 @@ void GMainWindow::InitializeWidgets() {
render_window = new GRenderWindow(this, emu_thread.get());
render_window->hide();
- game_list = new GameList();
+ game_list = new GameList(this);
ui.horizontalLayout->addWidget(game_list);
// Create status bar
@@ -115,6 +112,7 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
statusBar()->setVisible(true);
+ setStyleSheet("QStatusBar::item{border: none;}");
}
void GMainWindow::InitializeDebugWidgets() {
@@ -129,15 +127,6 @@ void GMainWindow::InitializeDebugWidgets() {
debug_menu->addAction(microProfileDialog->toggleViewAction());
#endif
- disasmWidget = new DisassemblerWidget(this, emu_thread.get());
- addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
- disasmWidget->hide();
- debug_menu->addAction(disasmWidget->toggleViewAction());
- connect(this, &GMainWindow::EmulationStarting, disasmWidget,
- &DisassemblerWidget::OnEmulationStarting);
- connect(this, &GMainWindow::EmulationStopping, disasmWidget,
- &DisassemblerWidget::OnEmulationStopping);
-
registersWidget = new RegistersWidget(this);
addDockWidget(Qt::RightDockWidgetArea, registersWidget);
registersWidget->hide();
@@ -147,11 +136,6 @@ void GMainWindow::InitializeDebugWidgets() {
connect(this, &GMainWindow::EmulationStopping, registersWidget,
&RegistersWidget::OnEmulationStopping);
- callstackWidget = new CallstackWidget(this);
- addDockWidget(Qt::RightDockWidgetArea, callstackWidget);
- callstackWidget->hide();
- debug_menu->addAction(callstackWidget->toggleViewAction());
-
graphicsWidget = new GPUCommandStreamWidget(this);
addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
graphicsWidget->hide();
@@ -246,6 +230,9 @@ void GMainWindow::RestoreUIState() {
ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
+ ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar);
+ game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+
ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar);
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
}
@@ -265,8 +252,6 @@ void GMainWindow::ConnectWidgetEvents() {
void GMainWindow::ConnectMenuEvents() {
// File
connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
- connect(ui.action_Load_Symbol_Map, &QAction::triggered, this,
- &GMainWindow::OnMenuLoadSymbolMap);
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
&GMainWindow::OnMenuSelectGameListRoot);
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
@@ -282,6 +267,8 @@ void GMainWindow::ConnectMenuEvents() {
&GMainWindow::ToggleWindowMode);
connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
&GMainWindow::OnDisplayTitleBars);
+ ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F"));
+ connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
}
@@ -385,26 +372,17 @@ void GMainWindow::BootGame(const QString& filename) {
connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
// before the CPU continues
- connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()),
- Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget,
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
- connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget,
- SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget,
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
- connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()),
- Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()),
Qt::BlockingQueuedConnection);
- connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()),
- Qt::BlockingQueuedConnection);
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()),
Qt::BlockingQueuedConnection);
// Update the GUI
registersWidget->OnDebugModeEntered();
- callstackWidget->OnDebugModeEntered();
if (ui.action_Single_Window_Mode->isChecked()) {
game_list->hide();
}
@@ -443,6 +421,7 @@ void GMainWindow::ShutdownGame() {
ui.action_Stop->setEnabled(false);
render_window->hide();
game_list->show();
+ game_list->setFilterFocus();
// Disable status bar updates
status_bar_update_timer.stop();
@@ -524,16 +503,6 @@ void GMainWindow::OnMenuLoadFile() {
}
}
-void GMainWindow::OnMenuLoadSymbolMap() {
- QString filename = QFileDialog::getOpenFileName(
- this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)"));
- if (!filename.isEmpty()) {
- UISettings::values.symbols_path = QFileInfo(filename).path();
-
- LoadSymbolMap(filename.toStdString());
- }
-}
-
void GMainWindow::OnMenuSelectGameListRoot() {
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {
@@ -616,6 +585,15 @@ void GMainWindow::OnConfigure() {
}
}
+void GMainWindow::OnToggleFilterBar() {
+ game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+ if (ui.action_Show_Filter_Bar->isChecked()) {
+ game_list->setFilterFocus();
+ } else {
+ game_list->clearFilter();
+ }
+}
+
void GMainWindow::OnSwapScreens() {
Settings::values.swap_screen = !Settings::values.swap_screen;
Settings::Apply();
@@ -670,6 +648,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
#endif
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
+ UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
UISettings::values.first_start = false;
@@ -719,6 +698,11 @@ bool GMainWindow::ConfirmChangeGame() {
return answer != QMessageBox::No;
}
+void GMainWindow::filterBarSetChecked(bool state) {
+ ui.action_Show_Filter_Bar->setChecked(state);
+ emit(OnToggleFilterBar());
+}
+
#ifdef main
#undef main
#endif
diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h
index ec841eaa5..cb2e87cbd 100644
--- a/src/citra_qt/main.h
+++ b/src/citra_qt/main.h
@@ -7,11 +7,10 @@
#include <memory>
#include <QMainWindow>
+#include <QTimer>
#include "ui_main.h"
-class CallstackWidget;
class Config;
-class DisassemblerWidget;
class EmuThread;
class GameList;
class GImageInfo;
@@ -41,6 +40,7 @@ class GMainWindow : public QMainWindow {
};
public:
+ void filterBarSetChecked(bool state);
GMainWindow();
~GMainWindow();
@@ -116,12 +116,12 @@ private slots:
void OnGameListLoadFile(QString game_path);
void OnGameListOpenSaveFolder(u64 program_id);
void OnMenuLoadFile();
- void OnMenuLoadSymbolMap();
/// Called whenever a user selects the "File->Select Game List Root" menu item
void OnMenuSelectGameListRoot();
void OnMenuRecentFile();
void OnSwapScreens();
void OnConfigure();
+ void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
void ToggleWindowMode();
void OnCreateGraphicsSurfaceViewer();
@@ -149,9 +149,7 @@ private:
// Debugger panes
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
- DisassemblerWidget* disasmWidget;
RegistersWidget* registersWidget;
- CallstackWidget* callstackWidget;
GPUCommandStreamWidget* graphicsWidget;
GPUCommandListWidget* graphicsCommandsWidget;
GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui
index 47dbb6ef7..b13d578f5 100644
--- a/src/citra_qt/main.ui
+++ b/src/citra_qt/main.ui
@@ -58,7 +58,6 @@
</property>
</widget>
<addaction name="action_Load_File"/>
- <addaction name="action_Load_Symbol_Map"/>
<addaction name="separator"/>
<addaction name="action_Select_Game_List_Root"/>
<addaction name="menu_recent_files"/>
@@ -88,6 +87,7 @@
</widget>
<addaction name="action_Single_Window_Mode"/>
<addaction name="action_Display_Dock_Widget_Headers"/>
+ <addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/>
<addaction name="menu_View_Debugging"/>
</widget>
@@ -167,6 +167,14 @@
<string>Display Dock Widget Headers</string>
</property>
</action>
+ <action name="action_Show_Filter_Bar">
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Show Filter Bar</string>
+ </property>
+ </action>
<action name="action_Show_Status_Bar">
<property name="checkable">
<bool>true</bool>
diff --git a/src/citra_qt/ui_settings.h b/src/citra_qt/ui_settings.h
index 6408ece2b..bc37f81c5 100644
--- a/src/citra_qt/ui_settings.h
+++ b/src/citra_qt/ui_settings.h
@@ -27,6 +27,7 @@ struct Values {
bool single_window_mode;
bool display_titlebar;
+ bool show_filter_bar;
bool show_status_bar;
bool confirm_before_closing;
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 13277a5c2..4b30185f1 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -38,7 +38,6 @@ set(SRCS
param_package.cpp
scm_rev.cpp
string_util.cpp
- symbols.cpp
thread.cpp
timer.cpp
)
@@ -74,7 +73,6 @@ set(HEADERS
scope_exit.h
string_util.h
swap.h
- symbols.h
synchronized_wrapper.h
thread.h
thread_queue_list.h
diff --git a/src/common/symbols.cpp b/src/common/symbols.cpp
deleted file mode 100644
index c4d16af85..000000000
--- a/src/common/symbols.cpp
+++ /dev/null
@@ -1,46 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/symbols.h"
-
-TSymbolsMap g_symbols;
-
-namespace Symbols {
-bool HasSymbol(u32 address) {
- return g_symbols.find(address) != g_symbols.end();
-}
-
-void Add(u32 address, const std::string& name, u32 size, u32 type) {
- if (!HasSymbol(address)) {
- TSymbol symbol;
- symbol.address = address;
- symbol.name = name;
- symbol.size = size;
- symbol.type = type;
-
- g_symbols.emplace(address, symbol);
- }
-}
-
-TSymbol GetSymbol(u32 address) {
- const auto iter = g_symbols.find(address);
-
- if (iter != g_symbols.end())
- return iter->second;
-
- return {};
-}
-
-const std::string GetName(u32 address) {
- return GetSymbol(address).name;
-}
-
-void Remove(u32 address) {
- g_symbols.erase(address);
-}
-
-void Clear() {
- g_symbols.clear();
-}
-}
diff --git a/src/common/symbols.h b/src/common/symbols.h
deleted file mode 100644
index f5a48e05a..000000000
--- a/src/common/symbols.h
+++ /dev/null
@@ -1,30 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <map>
-#include <string>
-#include <utility>
-#include "common/common_types.h"
-
-struct TSymbol {
- u32 address = 0;
- std::string name;
- u32 size = 0;
- u32 type = 0;
-};
-
-typedef std::map<u32, TSymbol> TSymbolsMap;
-typedef std::pair<u32, TSymbol> TSymbolsPair;
-
-namespace Symbols {
-bool HasSymbol(u32 address);
-
-void Add(u32 address, const std::string& name, u32 size, u32 type);
-TSymbol GetSymbol(u32 address);
-const std::string GetName(u32 address);
-void Remove(u32 address);
-void Clear();
-}
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index ee03567e0..b894564b6 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -1,6 +1,4 @@
set(SRCS
- arm/disassembler/arm_disasm.cpp
- arm/disassembler/load_symbol_map.cpp
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic_cp15.cpp
arm/dyncom/arm_dyncom.cpp
@@ -109,6 +107,7 @@ set(SRCS
hle/service/hid/hid_spvr.cpp
hle/service/hid/hid_user.cpp
hle/service/http_c.cpp
+ hle/service/ir/extra_hid.cpp
hle/service/ir/ir.cpp
hle/service/ir/ir_rst.cpp
hle/service/ir/ir_u.cpp
@@ -179,8 +178,6 @@ set(SRCS
set(HEADERS
arm/arm_interface.h
- arm/disassembler/arm_disasm.h
- arm/disassembler/load_symbol_map.h
arm/dynarmic/arm_dynarmic.h
arm/dynarmic/arm_dynarmic_cp15.h
arm/dyncom/arm_dyncom.h
@@ -298,6 +295,7 @@ set(HEADERS
hle/service/hid/hid_spvr.h
hle/service/hid/hid_user.h
hle/service/http_c.h
+ hle/service/ir/extra_hid.h
hle/service/ir/ir.h
hle/service/ir/ir_rst.h
hle/service/ir/ir_u.h
diff --git a/src/core/arm/disassembler/arm_disasm.cpp b/src/core/arm/disassembler/arm_disasm.cpp
deleted file mode 100644
index 05d6ed1fb..000000000
--- a/src/core/arm/disassembler/arm_disasm.cpp
+++ /dev/null
@@ -1,1344 +0,0 @@
-// Copyright 2006 The Android Open Source Project
-
-#include <string>
-#include <unordered_set>
-#include "common/common_types.h"
-#include "common/string_util.h"
-#include "core/arm/disassembler/arm_disasm.h"
-#include "core/arm/skyeye_common/armsupp.h"
-
-static const char* cond_names[] = {"eq", "ne", "cs", "cc", "mi", "pl", "vs", "vc",
- "hi", "ls", "ge", "lt", "gt", "le", "", "RESERVED"};
-
-static const char* opcode_names[] = {
- "invalid", "undefined", "adc", "add", "and", "b", "bl", "bic",
- "bkpt", "blx", "bx", "cdp", "clrex", "clz", "cmn", "cmp",
- "eor", "ldc", "ldm", "ldr", "ldrb", "ldrbt", "ldrex", "ldrexb",
- "ldrexd", "ldrexh", "ldrh", "ldrsb", "ldrsh", "ldrt", "mcr", "mla",
- "mov", "mrc", "mrs", "msr", "mul", "mvn", "nop", "orr",
- "pkh", "pld", "qadd16", "qadd8", "qasx", "qsax", "qsub16", "qsub8",
- "rev", "rev16", "revsh", "rsb", "rsc", "sadd16", "sadd8", "sasx",
- "sbc", "sel", "sev", "shadd16", "shadd8", "shasx", "shsax", "shsub16",
- "shsub8", "smlad", "smlal", "smlald", "smlsd", "smlsld", "smmla", "smmls",
- "smmul", "smuad", "smull", "smusd", "ssat", "ssat16", "ssax", "ssub16",
- "ssub8", "stc", "stm", "str", "strb", "strbt", "strex", "strexb",
- "strexd", "strexh", "strh", "strt", "sub", "swi", "swp", "swpb",
- "sxtab", "sxtab16", "sxtah", "sxtb", "sxtb16", "sxth", "teq", "tst",
- "uadd16", "uadd8", "uasx", "uhadd16", "uhadd8", "uhasx", "uhsax", "uhsub16",
- "uhsub8", "umlal", "umull", "uqadd16", "uqadd8", "uqasx", "uqsax", "uqsub16",
- "uqsub8", "usad8", "usada8", "usat", "usat16", "usax", "usub16", "usub8",
- "uxtab", "uxtab16", "uxtah", "uxtb", "uxtb16", "uxth", "wfe", "wfi",
- "yield",
-
- "undefined", "adc", "add", "and", "asr", "b", "bic", "bkpt",
- "bl", "blx", "bx", "cmn", "cmp", "eor", "ldmia", "ldr",
- "ldrb", "ldrh", "ldrsb", "ldrsh", "lsl", "lsr", "mov", "mul",
- "mvn", "neg", "orr", "pop", "push", "ror", "sbc", "stmia",
- "str", "strb", "strh", "sub", "swi", "tst",
-
- nullptr};
-
-// Indexed by the shift type (bits 6-5)
-static const char* shift_names[] = {"LSL", "LSR", "ASR", "ROR"};
-
-static const char* cond_to_str(u32 cond) {
- return cond_names[cond];
-}
-
-std::string ARM_Disasm::Disassemble(u32 addr, u32 insn) {
- Opcode opcode = Decode(insn);
- switch (opcode) {
- case OP_INVALID:
- return "Invalid";
- case OP_UNDEFINED:
- return "Undefined";
- case OP_ADC:
- case OP_ADD:
- case OP_AND:
- case OP_BIC:
- case OP_CMN:
- case OP_CMP:
- case OP_EOR:
- case OP_MOV:
- case OP_MVN:
- case OP_ORR:
- case OP_RSB:
- case OP_RSC:
- case OP_SBC:
- case OP_SUB:
- case OP_TEQ:
- case OP_TST:
- return DisassembleALU(opcode, insn);
- case OP_B:
- case OP_BL:
- return DisassembleBranch(addr, opcode, insn);
- case OP_BKPT:
- return DisassembleBKPT(insn);
- case OP_BLX:
- // not supported yet
- break;
- case OP_BX:
- return DisassembleBX(insn);
- case OP_CDP:
- return "cdp";
- case OP_CLREX:
- return "clrex";
- case OP_CLZ:
- return DisassembleCLZ(insn);
- case OP_LDC:
- return "ldc";
- case OP_LDM:
- case OP_STM:
- return DisassembleMemblock(opcode, insn);
- case OP_LDR:
- case OP_LDRB:
- case OP_LDRBT:
- case OP_LDRT:
- case OP_STR:
- case OP_STRB:
- case OP_STRBT:
- case OP_STRT:
- return DisassembleMem(insn);
- case OP_LDREX:
- case OP_LDREXB:
- case OP_LDREXD:
- case OP_LDREXH:
- case OP_STREX:
- case OP_STREXB:
- case OP_STREXD:
- case OP_STREXH:
- return DisassembleREX(opcode, insn);
- case OP_LDRH:
- case OP_LDRSB:
- case OP_LDRSH:
- case OP_STRH:
- return DisassembleMemHalf(insn);
- case OP_MCR:
- case OP_MRC:
- return DisassembleMCR(opcode, insn);
- case OP_MLA:
- return DisassembleMLA(opcode, insn);
- case OP_MRS:
- return DisassembleMRS(insn);
- case OP_MSR:
- return DisassembleMSR(insn);
- case OP_MUL:
- return DisassembleMUL(opcode, insn);
- case OP_NOP:
- case OP_SEV:
- case OP_WFE:
- case OP_WFI:
- case OP_YIELD:
- return DisassembleNoOperands(opcode, insn);
- case OP_PKH:
- return DisassemblePKH(insn);
- case OP_PLD:
- return DisassemblePLD(insn);
- case OP_QADD16:
- case OP_QADD8:
- case OP_QASX:
- case OP_QSAX:
- case OP_QSUB16:
- case OP_QSUB8:
- case OP_SADD16:
- case OP_SADD8:
- case OP_SASX:
- case OP_SHADD16:
- case OP_SHADD8:
- case OP_SHASX:
- case OP_SHSAX:
- case OP_SHSUB16:
- case OP_SHSUB8:
- case OP_SSAX:
- case OP_SSUB16:
- case OP_SSUB8:
- case OP_UADD16:
- case OP_UADD8:
- case OP_UASX:
- case OP_UHADD16:
- case OP_UHADD8:
- case OP_UHASX:
- case OP_UHSAX:
- case OP_UHSUB16:
- case OP_UHSUB8:
- case OP_UQADD16:
- case OP_UQADD8:
- case OP_UQASX:
- case OP_UQSAX:
- case OP_UQSUB16:
- case OP_UQSUB8:
- case OP_USAX:
- case OP_USUB16:
- case OP_USUB8:
- return DisassembleParallelAddSub(opcode, insn);
- case OP_REV:
- case OP_REV16:
- case OP_REVSH:
- return DisassembleREV(opcode, insn);
- case OP_SEL:
- return DisassembleSEL(insn);
- case OP_SMLAD:
- case OP_SMLALD:
- case OP_SMLSD:
- case OP_SMLSLD:
- case OP_SMMLA:
- case OP_SMMLS:
- case OP_SMMUL:
- case OP_SMUAD:
- case OP_SMUSD:
- case OP_USAD8:
- case OP_USADA8:
- return DisassembleMediaMulDiv(opcode, insn);
- case OP_SSAT:
- case OP_SSAT16:
- case OP_USAT:
- case OP_USAT16:
- return DisassembleSAT(opcode, insn);
- case OP_STC:
- return "stc";
- case OP_SWI:
- return DisassembleSWI(insn);
- case OP_SWP:
- case OP_SWPB:
- return DisassembleSWP(opcode, insn);
- case OP_SXTAB:
- case OP_SXTAB16:
- case OP_SXTAH:
- case OP_SXTB:
- case OP_SXTB16:
- case OP_SXTH:
- case OP_UXTAB:
- case OP_UXTAB16:
- case OP_UXTAH:
- case OP_UXTB:
- case OP_UXTB16:
- case OP_UXTH:
- return DisassembleXT(opcode, insn);
- case OP_UMLAL:
- case OP_UMULL:
- case OP_SMLAL:
- case OP_SMULL:
- return DisassembleUMLAL(opcode, insn);
- default:
- return "Error";
- }
- return nullptr;
-}
-
-std::string ARM_Disasm::DisassembleALU(Opcode opcode, u32 insn) {
- static const u8 kNoOperand1 = 1;
- static const u8 kNoDest = 2;
- static const u8 kNoSbit = 4;
-
- std::string rn_str;
- std::string rd_str;
-
- u8 flags = 0;
- u8 cond = (insn >> 28) & 0xf;
- u8 is_immed = (insn >> 25) & 0x1;
- u8 bit_s = (insn >> 20) & 1;
- u8 rn = (insn >> 16) & 0xf;
- u8 rd = (insn >> 12) & 0xf;
- u8 immed = insn & 0xff;
-
- const char* opname = opcode_names[opcode];
- switch (opcode) {
- case OP_CMN:
- case OP_CMP:
- case OP_TEQ:
- case OP_TST:
- flags = kNoDest | kNoSbit;
- break;
- case OP_MOV:
- case OP_MVN:
- flags = kNoOperand1;
- break;
- default:
- break;
- }
-
- // The "mov" instruction ignores the first operand (rn).
- rn_str[0] = 0;
- if ((flags & kNoOperand1) == 0) {
- rn_str = Common::StringFromFormat("r%d, ", rn);
- }
-
- // The following instructions do not write the result register (rd):
- // tst, teq, cmp, cmn.
- rd_str[0] = 0;
- if ((flags & kNoDest) == 0) {
- rd_str = Common::StringFromFormat("r%d, ", rd);
- }
-
- const char* sbit_str = "";
- if (bit_s && !(flags & kNoSbit))
- sbit_str = "s";
-
- if (is_immed) {
- return Common::StringFromFormat("%s%s%s\t%s%s#%u ; 0x%x", opname, cond_to_str(cond),
- sbit_str, rd_str.c_str(), rn_str.c_str(), immed, immed);
- }
-
- u8 shift_is_reg = (insn >> 4) & 1;
- u8 rotate = (insn >> 8) & 0xf;
- u8 rm = insn & 0xf;
- u8 shift_type = (insn >> 5) & 0x3;
- u8 rs = (insn >> 8) & 0xf;
- u8 shift_amount = (insn >> 7) & 0x1f;
- u32 rotated_val = immed;
- u8 rotate2 = rotate << 1;
- rotated_val = (rotated_val >> rotate2) | (rotated_val << (32 - rotate2));
-
- if (!shift_is_reg && shift_type == 0 && shift_amount == 0) {
- return Common::StringFromFormat("%s%s%s\t%s%sr%d", opname, cond_to_str(cond), sbit_str,
- rd_str.c_str(), rn_str.c_str(), rm);
- }
-
- const char* shift_name = shift_names[shift_type];
- if (shift_is_reg) {
- return Common::StringFromFormat("%s%s%s\t%s%sr%d, %s r%d", opname, cond_to_str(cond),
- sbit_str, rd_str.c_str(), rn_str.c_str(), rm, shift_name,
- rs);
- }
- if (shift_amount == 0) {
- if (shift_type == 3) {
- return Common::StringFromFormat("%s%s%s\t%s%sr%d, RRX", opname, cond_to_str(cond),
- sbit_str, rd_str.c_str(), rn_str.c_str(), rm);
- }
- shift_amount = 32;
- }
- return Common::StringFromFormat("%s%s%s\t%s%sr%d, %s #%u", opname, cond_to_str(cond), sbit_str,
- rd_str.c_str(), rn_str.c_str(), rm, shift_name, shift_amount);
-}
-
-std::string ARM_Disasm::DisassembleBranch(u32 addr, Opcode opcode, u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u32 offset = insn & 0xffffff;
- // Sign-extend the 24-bit offset
- if ((offset >> 23) & 1)
- offset |= 0xff000000;
-
- // Pre-compute the left-shift and the prefetch offset
- offset <<= 2;
- offset += 8;
- addr += offset;
- const char* opname = opcode_names[opcode];
- return Common::StringFromFormat("%s%s\t0x%x", opname, cond_to_str(cond), addr);
-}
-
-std::string ARM_Disasm::DisassembleBX(u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 rn = insn & 0xf;
- return Common::StringFromFormat("bx%s\tr%d", cond_to_str(cond), rn);
-}
-
-std::string ARM_Disasm::DisassembleBKPT(u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u32 immed = (((insn >> 8) & 0xfff) << 4) | (insn & 0xf);
- return Common::StringFromFormat("bkpt%s\t#%d", cond_to_str(cond), immed);
-}
-
-std::string ARM_Disasm::DisassembleCLZ(u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 rd = (insn >> 12) & 0xf;
- u8 rm = insn & 0xf;
- return Common::StringFromFormat("clz%s\tr%d, r%d", cond_to_str(cond), rd, rm);
-}
-
-std::string ARM_Disasm::DisassembleMediaMulDiv(Opcode opcode, u32 insn) {
- u32 cond = BITS(insn, 28, 31);
- u32 rd = BITS(insn, 16, 19);
- u32 ra = BITS(insn, 12, 15);
- u32 rm = BITS(insn, 8, 11);
- u32 m = BIT(insn, 5);
- u32 rn = BITS(insn, 0, 3);
-
- std::string cross = "";
- if (m) {
- if (opcode == OP_SMMLA || opcode == OP_SMMUL || opcode == OP_SMMLS)
- cross = "r";
- else
- cross = "x";
- }
-
- std::string ext_reg = "";
- std::unordered_set<Opcode, std::hash<int>> with_ext_reg = {OP_SMLAD, OP_SMLSD, OP_SMMLA,
- OP_SMMLS, OP_USADA8};
- if (with_ext_reg.find(opcode) != with_ext_reg.end())
- ext_reg = Common::StringFromFormat(", r%u", ra);
-
- std::string rd_low = "";
- if (opcode == OP_SMLALD || opcode == OP_SMLSLD)
- rd_low = Common::StringFromFormat("r%u, ", ra);
-
- return Common::StringFromFormat("%s%s%s\t%sr%u, r%u, r%u%s", opcode_names[opcode],
- cross.c_str(), cond_to_str(cond), rd_low.c_str(), rd, rn, rm,
- ext_reg.c_str());
-}
-
-std::string ARM_Disasm::DisassembleMemblock(Opcode opcode, u32 insn) {
- std::string tmp_list;
-
- u8 cond = (insn >> 28) & 0xf;
- u8 write_back = (insn >> 21) & 0x1;
- u8 bit_s = (insn >> 22) & 0x1;
- u8 is_up = (insn >> 23) & 0x1;
- u8 is_pre = (insn >> 24) & 0x1;
- u8 rn = (insn >> 16) & 0xf;
- u16 reg_list = insn & 0xffff;
-
- const char* opname = opcode_names[opcode];
-
- const char* bang = "";
- if (write_back)
- bang = "!";
-
- const char* carret = "";
- if (bit_s)
- carret = "^";
-
- const char* comma = "";
- tmp_list[0] = 0;
- for (int ii = 0; ii < 16; ++ii) {
- if (reg_list & (1 << ii)) {
- tmp_list += Common::StringFromFormat("%sr%d", comma, ii);
- comma = ",";
- }
- }
-
- const char* addr_mode = "";
- if (is_pre) {
- if (is_up) {
- addr_mode = "ib";
- } else {
- addr_mode = "db";
- }
- } else {
- if (is_up) {
- addr_mode = "ia";
- } else {
- addr_mode = "da";
- }
- }
-
- return Common::StringFromFormat("%s%s%s\tr%d%s, {%s}%s", opname, cond_to_str(cond), addr_mode,
- rn, bang, tmp_list.c_str(), carret);
-}
-
-std::string ARM_Disasm::DisassembleMem(u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 is_reg = (insn >> 25) & 0x1;
- u8 is_load = (insn >> 20) & 0x1;
- u8 write_back = (insn >> 21) & 0x1;
- u8 is_byte = (insn >> 22) & 0x1;
- u8 is_up = (insn >> 23) & 0x1;
- u8 is_pre = (insn >> 24) & 0x1;
- u8 rn = (insn >> 16) & 0xf;
- u8 rd = (insn >> 12) & 0xf;
- u16 offset = insn & 0xfff;
-
- const char* opname = "ldr";
- if (!is_load)
- opname = "str";
-
- const char* bang = "";
- if (write_back)
- bang = "!";
-
- const char* minus = "";
- if (is_up == 0)
- minus = "-";
-
- const char* byte = "";
- if (is_byte)
- byte = "b";
-
- if (is_reg == 0) {
- if (is_pre) {
- if (offset == 0) {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d]", opname, cond_to_str(cond),
- byte, rd, rn);
- } else {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d, #%s%u]%s", opname,
- cond_to_str(cond), byte, rd, rn, minus, offset,
- bang);
- }
- } else {
- const char* transfer = "";
- if (write_back)
- transfer = "t";
-
- return Common::StringFromFormat("%s%s%s%s\tr%d, [r%d], #%s%u", opname,
- cond_to_str(cond), byte, transfer, rd, rn, minus,
- offset);
- }
- }
-
- u8 rm = insn & 0xf;
- u8 shift_type = (insn >> 5) & 0x3;
- u8 shift_amount = (insn >> 7) & 0x1f;
-
- const char* shift_name = shift_names[shift_type];
-
- if (is_pre) {
- if (shift_amount == 0) {
- if (shift_type == 0) {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d, %sr%d]%s", opname,
- cond_to_str(cond), byte, rd, rn, minus, rm, bang);
- }
- if (shift_type == 3) {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d, %sr%d, RRX]%s", opname,
- cond_to_str(cond), byte, rd, rn, minus, rm, bang);
- }
- shift_amount = 32;
- }
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d, %sr%d, %s #%u]%s", opname,
- cond_to_str(cond), byte, rd, rn, minus, rm, shift_name,
- shift_amount, bang);
- }
-
- const char* transfer = "";
- if (write_back)
- transfer = "t";
-
- if (shift_amount == 0) {
- if (shift_type == 0) {
- return Common::StringFromFormat("%s%s%s%s\tr%d, [r%d], %sr%d", opname,
- cond_to_str(cond), byte, transfer, rd, rn, minus, rm);
- }
- if (shift_type == 3) {
- return Common::StringFromFormat("%s%s%s%s\tr%d, [r%d], %sr%d, RRX", opname,
- cond_to_str(cond), byte, transfer, rd, rn, minus, rm);
- }
- shift_amount = 32;
- }
-
- return Common::StringFromFormat("%s%s%s%s\tr%d, [r%d], %sr%d, %s #%u", opname,
- cond_to_str(cond), byte, transfer, rd, rn, minus, rm,
- shift_name, shift_amount);
-}
-
-std::string ARM_Disasm::DisassembleMemHalf(u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 is_load = (insn >> 20) & 0x1;
- u8 write_back = (insn >> 21) & 0x1;
- u8 is_immed = (insn >> 22) & 0x1;
- u8 is_up = (insn >> 23) & 0x1;
- u8 is_pre = (insn >> 24) & 0x1;
- u8 rn = (insn >> 16) & 0xf;
- u8 rd = (insn >> 12) & 0xf;
- u8 bits_65 = (insn >> 5) & 0x3;
- u8 rm = insn & 0xf;
- u8 offset = (((insn >> 8) & 0xf) << 4) | (insn & 0xf);
-
- const char* opname = "ldr";
- if (is_load == 0)
- opname = "str";
-
- const char* width = "";
- if (bits_65 == 1)
- width = "h";
- else if (bits_65 == 2)
- width = "sb";
- else
- width = "sh";
-
- const char* bang = "";
- if (write_back)
- bang = "!";
- const char* minus = "";
- if (is_up == 0)
- minus = "-";
-
- if (is_immed) {
- if (is_pre) {
- if (offset == 0) {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d]", opname, cond_to_str(cond),
- width, rd, rn);
- } else {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d, #%s%u]%s", opname,
- cond_to_str(cond), width, rd, rn, minus, offset,
- bang);
- }
- } else {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d], #%s%u", opname, cond_to_str(cond),
- width, rd, rn, minus, offset);
- }
- }
-
- if (is_pre) {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d, %sr%d]%s", opname, cond_to_str(cond),
- width, rd, rn, minus, rm, bang);
- } else {
- return Common::StringFromFormat("%s%s%s\tr%d, [r%d], %sr%d", opname, cond_to_str(cond),
- width, rd, rn, minus, rm);
- }
-}
-
-std::string ARM_Disasm::DisassembleMCR(Opcode opcode, u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 crn = (insn >> 16) & 0xf;
- u8 crd = (insn >> 12) & 0xf;
- u8 cpnum = (insn >> 8) & 0xf;
- u8 opcode2 = (insn >> 5) & 0x7;
- u8 crm = insn & 0xf;
-
- const char* opname = opcode_names[opcode];
- return Common::StringFromFormat("%s%s\t%d, 0, r%d, cr%d, cr%d, {%d}", opname, cond_to_str(cond),
- cpnum, crd, crn, crm, opcode2);
-}
-
-std::string ARM_Disasm::DisassembleMLA(Opcode opcode, u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 rd = (insn >> 16) & 0xf;
- u8 rn = (insn >> 12) & 0xf;
- u8 rs = (insn >> 8) & 0xf;
- u8 rm = insn & 0xf;
- u8 bit_s = (insn >> 20) & 1;
-
- const char* opname = opcode_names[opcode];
- return Common::StringFromFormat("%s%s%s\tr%d, r%d, r%d, r%d", opname, cond_to_str(cond),
- bit_s ? "s" : "", rd, rm, rs, rn);
-}
-
-std::string ARM_Disasm::DisassembleUMLAL(Opcode opcode, u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 rdhi = (insn >> 16) & 0xf;
- u8 rdlo = (insn >> 12) & 0xf;
- u8 rs = (insn >> 8) & 0xf;
- u8 rm = insn & 0xf;
- u8 bit_s = (insn >> 20) & 1;
-
- const char* opname = opcode_names[opcode];
- return Common::StringFromFormat("%s%s%s\tr%d, r%d, r%d, r%d", opname, cond_to_str(cond),
- bit_s ? "s" : "", rdlo, rdhi, rm, rs);
-}
-
-std::string ARM_Disasm::DisassembleMUL(Opcode opcode, u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 rd = (insn >> 16) & 0xf;
- u8 rs = (insn >> 8) & 0xf;
- u8 rm = insn & 0xf;
- u8 bit_s = (insn >> 20) & 1;
-
- const char* opname = opcode_names[opcode];
- return Common::StringFromFormat("%s%s%s\tr%d, r%d, r%d", opname, cond_to_str(cond),
- bit_s ? "s" : "", rd, rm, rs);
-}
-
-std::string ARM_Disasm::DisassembleMRS(u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 rd = (insn >> 12) & 0xf;
- u8 ps = (insn >> 22) & 1;
-
- return Common::StringFromFormat("mrs%s\tr%d, %s", cond_to_str(cond), rd, ps ? "spsr" : "cpsr");
-}
-
-std::string ARM_Disasm::DisassembleMSR(u32 insn) {
- char flags[8];
- int flag_index = 0;
- u8 cond = (insn >> 28) & 0xf;
- u8 is_immed = (insn >> 25) & 0x1;
- u8 pd = (insn >> 22) & 1;
- u8 mask = (insn >> 16) & 0xf;
-
- if (mask & 1)
- flags[flag_index++] = 'c';
- if (mask & 2)
- flags[flag_index++] = 'x';
- if (mask & 4)
- flags[flag_index++] = 's';
- if (mask & 8)
- flags[flag_index++] = 'f';
- flags[flag_index] = 0;
-
- if (is_immed) {
- u32 immed = insn & 0xff;
- u8 rotate = (insn >> 8) & 0xf;
- u8 rotate2 = rotate << 1;
- u32 rotated_val = (immed >> rotate2) | (immed << (32 - rotate2));
- return Common::StringFromFormat("msr%s\t%s_%s, #0x%x", cond_to_str(cond),
- pd ? "spsr" : "cpsr", flags, rotated_val);
- }
-
- u8 rm = insn & 0xf;
-
- return Common::StringFromFormat("msr%s\t%s_%s, r%d", cond_to_str(cond), pd ? "spsr" : "cpsr",
- flags, rm);
-}
-
-std::string ARM_Disasm::DisassembleNoOperands(Opcode opcode, u32 insn) {
- u32 cond = BITS(insn, 28, 31);
- return Common::StringFromFormat("%s%s", opcode_names[opcode], cond_to_str(cond));
-}
-
-std::string ARM_Disasm::DisassembleParallelAddSub(Opcode opcode, u32 insn) {
- u32 cond = BITS(insn, 28, 31);
- u32 rn = BITS(insn, 16, 19);
- u32 rd = BITS(insn, 12, 15);
- u32 rm = BITS(insn, 0, 3);
-
- return Common::StringFromFormat("%s%s\tr%u, r%u, r%u", opcode_names[opcode], cond_to_str(cond),
- rd, rn, rm);
-}
-
-std::string ARM_Disasm::DisassemblePKH(u32 insn) {
- u32 cond = BITS(insn, 28, 31);
- u32 rn = BITS(insn, 16, 19);
- u32 rd = BITS(insn, 12, 15);
- u32 imm5 = BITS(insn, 7, 11);
- u32 tb = BIT(insn, 6);
- u32 rm = BITS(insn, 0, 3);
-
- std::string suffix = tb ? "tb" : "bt";
- std::string shift = "";
-
- if (tb && imm5 == 0)
- imm5 = 32;
-
- if (imm5 > 0) {
- shift = tb ? ", ASR" : ", LSL";
- shift += " #" + std::to_string(imm5);
- }
-
- return Common::StringFromFormat("pkh%s%s\tr%u, r%u, r%u%s", suffix.c_str(), cond_to_str(cond),
- rd, rn, rm, shift.c_str());
-}
-
-std::string ARM_Disasm::DisassemblePLD(u32 insn) {
- u8 is_reg = (insn >> 25) & 0x1;
- u8 is_up = (insn >> 23) & 0x1;
- u8 rn = (insn >> 16) & 0xf;
-
- const char* minus = "";
- if (is_up == 0)
- minus = "-";
-
- if (is_reg) {
- u8 rm = insn & 0xf;
- return Common::StringFromFormat("pld\t[r%d, %sr%d]", rn, minus, rm);
- }
-
- u16 offset = insn & 0xfff;
- if (offset == 0) {
- return Common::StringFromFormat("pld\t[r%d]", rn);
- } else {
- return Common::StringFromFormat("pld\t[r%d, #%s%u]", rn, minus, offset);
- }
-}
-
-std::string ARM_Disasm::DisassembleREV(Opcode opcode, u32 insn) {
- u32 cond = BITS(insn, 28, 31);
- u32 rd = BITS(insn, 12, 15);
- u32 rm = BITS(insn, 0, 3);
-
- return Common::StringFromFormat("%s%s\tr%u, r%u", opcode_names[opcode], cond_to_str(cond), rd,
- rm);
-}
-
-std::string ARM_Disasm::DisassembleREX(Opcode opcode, u32 insn) {
- u32 rn = BITS(insn, 16, 19);
- u32 rd = BITS(insn, 12, 15);
- u32 rt = BITS(insn, 0, 3);
- u32 cond = BITS(insn, 28, 31);
-
- switch (opcode) {
- case OP_STREX:
- case OP_STREXB:
- case OP_STREXH:
- return Common::StringFromFormat("%s%s\tr%d, r%d, [r%d]", opcode_names[opcode],
- cond_to_str(cond), rd, rt, rn);
- case OP_STREXD:
- return Common::StringFromFormat("%s%s\tr%d, r%d, r%d, [r%d]", opcode_names[opcode],
- cond_to_str(cond), rd, rt, rt + 1, rn);
-
- // for LDREX instructions, rd corresponds to Rt from reference manual
- case OP_LDREX:
- case OP_LDREXB:
- case OP_LDREXH:
- return Common::StringFromFormat("%s%s\tr%d, [r%d]", opcode_names[opcode], cond_to_str(cond),
- rd, rn);
- case OP_LDREXD:
- return Common::StringFromFormat("%s%s\tr%d, r%d, [r%d]", opcode_names[opcode],
- cond_to_str(cond), rd, rd + 1, rn);
- default:
- return opcode_names[OP_UNDEFINED];
- }
-}
-
-std::string ARM_Disasm::DisassembleSAT(Opcode opcode, u32 insn) {
- u32 cond = BITS(insn, 28, 31);
- u32 sat_imm = BITS(insn, 16, 20);
- u32 rd = BITS(insn, 12, 15);
- u32 imm5 = BITS(insn, 7, 11);
- u32 sh = BIT(insn, 6);
- u32 rn = BITS(insn, 0, 3);
-
- std::string shift_part = "";
- bool opcode_has_shift = (opcode == OP_SSAT) || (opcode == OP_USAT);
- if (opcode_has_shift && !(sh == 0 && imm5 == 0)) {
- if (sh == 0)
- shift_part += ", LSL #";
- else
- shift_part += ", ASR #";
-
- if (imm5 == 0)
- imm5 = 32;
- shift_part += std::to_string(imm5);
- }
-
- if (opcode == OP_SSAT || opcode == OP_SSAT16)
- sat_imm++;
-
- return Common::StringFromFormat("%s%s\tr%u, #%u, r%u%s", opcode_names[opcode],
- cond_to_str(cond), rd, sat_imm, rn, shift_part.c_str());
-}
-
-std::string ARM_Disasm::DisassembleSEL(u32 insn) {
- u32 cond = BITS(insn, 28, 31);
- u32 rn = BITS(insn, 16, 19);
- u32 rd = BITS(insn, 12, 15);
- u32 rm = BITS(insn, 0, 3);
-
- return Common::StringFromFormat("%s%s\tr%u, r%u, r%u", opcode_names[OP_SEL], cond_to_str(cond),
- rd, rn, rm);
-}
-
-std::string ARM_Disasm::DisassembleSWI(u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u32 sysnum = insn & 0x00ffffff;
-
- return Common::StringFromFormat("swi%s 0x%x", cond_to_str(cond), sysnum);
-}
-
-std::string ARM_Disasm::DisassembleSWP(Opcode opcode, u32 insn) {
- u8 cond = (insn >> 28) & 0xf;
- u8 rn = (insn >> 16) & 0xf;
- u8 rd = (insn >> 12) & 0xf;
- u8 rm = insn & 0xf;
-
- const char* opname = opcode_names[opcode];
- return Common::StringFromFormat("%s%s\tr%d, r%d, [r%d]", opname, cond_to_str(cond), rd, rm, rn);
-}
-
-std::string ARM_Disasm::DisassembleXT(Opcode opcode, u32 insn) {
- u32 cond = BITS(insn, 28, 31);
- u32 rn = BITS(insn, 16, 19);
- u32 rd = BITS(insn, 12, 15);
- u32 rotate = BITS(insn, 10, 11);
- u32 rm = BITS(insn, 0, 3);
-
- std::string rn_part = "";
- static std::unordered_set<Opcode, std::hash<int>> extend_with_add = {
- OP_SXTAB, OP_SXTAB16, OP_SXTAH, OP_UXTAB, OP_UXTAB16, OP_UXTAH};
- if (extend_with_add.find(opcode) != extend_with_add.end())
- rn_part = ", r" + std::to_string(rn);
-
- std::string rotate_part = "";
- if (rotate != 0)
- rotate_part = ", ROR #" + std::to_string(rotate << 3);
-
- return Common::StringFromFormat("%s%s\tr%u%s, r%u%s", opcode_names[opcode], cond_to_str(cond),
- rd, rn_part.c_str(), rm, rotate_part.c_str());
-}
-
-Opcode ARM_Disasm::Decode(u32 insn) {
- u32 bits27_26 = (insn >> 26) & 0x3;
- switch (bits27_26) {
- case 0x0:
- return Decode00(insn);
- case 0x1:
- return Decode01(insn);
- case 0x2:
- return Decode10(insn);
- case 0x3:
- return Decode11(insn);
- }
- return OP_INVALID;
-}
-
-Opcode ARM_Disasm::Decode00(u32 insn) {
- u8 bit25 = (insn >> 25) & 0x1;
- u8 bit4 = (insn >> 4) & 0x1;
- if (bit25 == 0 && bit4 == 1) {
- if ((insn & 0x0ffffff0) == 0x012fff10) {
- // Bx instruction
- return OP_BX;
- }
- if ((insn & 0x0ff000f0) == 0x01600010) {
- // Clz instruction
- return OP_CLZ;
- }
- if ((insn & 0xfff000f0) == 0xe1200070) {
- // Bkpt instruction
- return OP_BKPT;
- }
- u32 bits7_4 = (insn >> 4) & 0xf;
- if (bits7_4 == 0x9) {
- u32 bit24 = BIT(insn, 24);
- if (bit24) {
- return DecodeSyncPrimitive(insn);
- }
- // One of the multiply instructions
- return DecodeMUL(insn);
- }
-
- u8 bit7 = (insn >> 7) & 0x1;
- if (bit7 == 1) {
- // One of the load/store halfword/byte instructions
- return DecodeLDRH(insn);
- }
- }
-
- u32 op1 = BITS(insn, 20, 24);
- if (bit25 && (op1 == 0x12 || op1 == 0x16)) {
- // One of the MSR (immediate) and hints instructions
- return DecodeMSRImmAndHints(insn);
- }
-
- // One of the data processing instructions
- return DecodeALU(insn);
-}
-
-Opcode ARM_Disasm::Decode01(u32 insn) {
- u8 is_reg = (insn >> 25) & 0x1;
- u8 bit4 = (insn >> 4) & 0x1;
- if (is_reg == 1 && bit4 == 1)
- return DecodeMedia(insn);
- u8 is_load = (insn >> 20) & 0x1;
- u8 is_byte = (insn >> 22) & 0x1;
- if ((insn & 0xfd70f000) == 0xf550f000) {
- // Pre-load
- return OP_PLD;
- }
- if (insn == 0xf57ff01f) {
- // Clear-Exclusive
- return OP_CLREX;
- }
- if (is_load) {
- if (is_byte) {
- // Load byte
- return OP_LDRB;
- }
- // Load word
- return OP_LDR;
- }
- if (is_byte) {
- // Store byte
- return OP_STRB;
- }
- // Store word
- return OP_STR;
-}
-
-Opcode ARM_Disasm::Decode10(u32 insn) {
- u8 bit25 = (insn >> 25) & 0x1;
- if (bit25 == 0) {
- // LDM/STM
- u8 is_load = (insn >> 20) & 0x1;
- if (is_load)
- return OP_LDM;
- return OP_STM;
- }
-
- // Branch with link
- if ((insn >> 24) & 1)
- return OP_BL;
-
- return OP_B;
-}
-
-Opcode ARM_Disasm::Decode11(u32 insn) {
- u8 bit25 = (insn >> 25) & 0x1;
- if (bit25 == 0) {
- // LDC, SDC
- u8 is_load = (insn >> 20) & 0x1;
- if (is_load) {
- // LDC
- return OP_LDC;
- }
- // STC
- return OP_STC;
- }
-
- u8 bit24 = (insn >> 24) & 0x1;
- if (bit24 == 0x1) {
- // SWI
- return OP_SWI;
- }
-
- u8 bit4 = (insn >> 4) & 0x1;
- u8 cpnum = (insn >> 8) & 0xf;
-
- if (cpnum == 15) {
- // Special case for coprocessor 15
- u8 opcode = (insn >> 21) & 0x7;
- if (bit4 == 0 || opcode != 0) {
- // This is an unexpected bit pattern. Create an undefined
- // instruction in case this is ever executed.
- return OP_UNDEFINED;
- }
-
- // MRC, MCR
- u8 is_mrc = (insn >> 20) & 0x1;
- if (is_mrc)
- return OP_MRC;
- return OP_MCR;
- }
-
- if (bit4 == 0) {
- // CDP
- return OP_CDP;
- }
- // MRC, MCR
- u8 is_mrc = (insn >> 20) & 0x1;
- if (is_mrc)
- return OP_MRC;
- return OP_MCR;
-}
-
-Opcode ARM_Disasm::DecodeSyncPrimitive(u32 insn) {
- u32 op = BITS(insn, 20, 23);
- u32 bit22 = BIT(insn, 22);
- switch (op) {
- case 0x0:
- if (bit22)
- return OP_SWPB;
- return OP_SWP;
- case 0x8:
- return OP_STREX;
- case 0x9:
- return OP_LDREX;
- case 0xA:
- return OP_STREXD;
- case 0xB:
- return OP_LDREXD;
- case 0xC:
- return OP_STREXB;
- case 0xD:
- return OP_LDREXB;
- case 0xE:
- return OP_STREXH;
- case 0xF:
- return OP_LDREXH;
- default:
- return OP_UNDEFINED;
- }
-}
-
-Opcode ARM_Disasm::DecodeParallelAddSub(u32 insn) {
- u32 op1 = BITS(insn, 20, 21);
- u32 op2 = BITS(insn, 5, 7);
- u32 is_unsigned = BIT(insn, 22);
-
- if (op1 == 0x0 || op2 == 0x5 || op2 == 0x6)
- return OP_UNDEFINED;
-
- // change op1 range from [1, 3] to range [0, 2]
- op1--;
-
- // change op2 range from [0, 4] U {7} to range [0, 5]
- if (op2 == 0x7)
- op2 = 0x5;
-
- static std::vector<Opcode> opcodes = {
- // op1 = 0
- OP_SADD16, OP_UADD16, OP_SASX, OP_UASX, OP_SSAX, OP_USAX, OP_SSUB16, OP_USUB16, OP_SADD8,
- OP_UADD8, OP_SSUB8, OP_USUB8,
- // op1 = 1
- OP_QADD16, OP_UQADD16, OP_QASX, OP_UQASX, OP_QSAX, OP_UQSAX, OP_QSUB16, OP_UQSUB16,
- OP_QADD8, OP_UQADD8, OP_QSUB8, OP_UQSUB8,
- // op1 = 2
- OP_SHADD16, OP_UHADD16, OP_SHASX, OP_UHASX, OP_SHSAX, OP_UHSAX, OP_SHSUB16, OP_UHSUB16,
- OP_SHADD8, OP_UHADD8, OP_SHSUB8, OP_UHSUB8};
-
- u32 opcode_index = op1 * 12 + op2 * 2 + is_unsigned;
- return opcodes[opcode_index];
-}
-
-Opcode ARM_Disasm::DecodePackingSaturationReversal(u32 insn) {
- u32 op1 = BITS(insn, 20, 22);
- u32 a = BITS(insn, 16, 19);
- u32 op2 = BITS(insn, 5, 7);
-
- switch (op1) {
- case 0x0:
- if (BIT(op2, 0) == 0)
- return OP_PKH;
- if (op2 == 0x3 && a != 0xf)
- return OP_SXTAB16;
- if (op2 == 0x3 && a == 0xf)
- return OP_SXTB16;
- if (op2 == 0x5)
- return OP_SEL;
- break;
- case 0x2:
- if (BIT(op2, 0) == 0)
- return OP_SSAT;
- if (op2 == 0x1)
- return OP_SSAT16;
- if (op2 == 0x3 && a != 0xf)
- return OP_SXTAB;
- if (op2 == 0x3 && a == 0xf)
- return OP_SXTB;
- break;
- case 0x3:
- if (op2 == 0x1)
- return OP_REV;
- if (BIT(op2, 0) == 0)
- return OP_SSAT;
- if (op2 == 0x3 && a != 0xf)
- return OP_SXTAH;
- if (op2 == 0x3 && a == 0xf)
- return OP_SXTH;
- if (op2 == 0x5)
- return OP_REV16;
- break;
- case 0x4:
- if (op2 == 0x3 && a != 0xf)
- return OP_UXTAB16;
- if (op2 == 0x3 && a == 0xf)
- return OP_UXTB16;
- break;
- case 0x6:
- if (BIT(op2, 0) == 0)
- return OP_USAT;
- if (op2 == 0x1)
- return OP_USAT16;
- if (op2 == 0x3 && a != 0xf)
- return OP_UXTAB;
- if (op2 == 0x3 && a == 0xf)
- return OP_UXTB;
- break;
- case 0x7:
- if (BIT(op2, 0) == 0)
- return OP_USAT;
- if (op2 == 0x3 && a != 0xf)
- return OP_UXTAH;
- if (op2 == 0x3 && a == 0xf)
- return OP_UXTH;
- if (op2 == 0x5)
- return OP_REVSH;
- break;
- default:
- break;
- }
-
- return OP_UNDEFINED;
-}
-
-Opcode ARM_Disasm::DecodeMUL(u32 insn) {
- u8 bit24 = (insn >> 24) & 0x1;
- if (bit24 != 0) {
- // This is an unexpected bit pattern. Create an undefined
- // instruction in case this is ever executed.
- return OP_UNDEFINED;
- }
- u8 bit23 = (insn >> 23) & 0x1;
- u8 bit22_U = (insn >> 22) & 0x1;
- u8 bit21_A = (insn >> 21) & 0x1;
- if (bit23 == 0) {
- // 32-bit multiply
- if (bit22_U != 0) {
- // This is an unexpected bit pattern. Create an undefined
- // instruction in case this is ever executed.
- return OP_UNDEFINED;
- }
- if (bit21_A == 0)
- return OP_MUL;
- return OP_MLA;
- }
- // 64-bit multiply
- if (bit22_U == 0) {
- // Unsigned multiply long
- if (bit21_A == 0)
- return OP_UMULL;
- return OP_UMLAL;
- }
- // Signed multiply long
- if (bit21_A == 0)
- return OP_SMULL;
- return OP_SMLAL;
-}
-
-Opcode ARM_Disasm::DecodeMSRImmAndHints(u32 insn) {
- u32 op = BIT(insn, 22);
- u32 op1 = BITS(insn, 16, 19);
- u32 op2 = BITS(insn, 0, 7);
-
- if (op == 0 && op1 == 0) {
- switch (op2) {
- case 0x0:
- return OP_NOP;
- case 0x1:
- return OP_YIELD;
- case 0x2:
- return OP_WFE;
- case 0x3:
- return OP_WFI;
- case 0x4:
- return OP_SEV;
- default:
- return OP_UNDEFINED;
- }
- }
-
- return OP_MSR;
-}
-
-Opcode ARM_Disasm::DecodeMediaMulDiv(u32 insn) {
- u32 op1 = BITS(insn, 20, 22);
- u32 op2_h = BITS(insn, 6, 7);
- u32 a = BITS(insn, 12, 15);
-
- switch (op1) {
- case 0x0:
- if (op2_h == 0x0) {
- if (a != 0xf)
- return OP_SMLAD;
- else
- return OP_SMUAD;
- } else if (op2_h == 0x1) {
- if (a != 0xf)
- return OP_SMLSD;
- else
- return OP_SMUSD;
- }
- break;
- case 0x4:
- if (op2_h == 0x0)
- return OP_SMLALD;
- else if (op2_h == 0x1)
- return OP_SMLSLD;
- break;
- case 0x5:
- if (op2_h == 0x0) {
- if (a != 0xf)
- return OP_SMMLA;
- else
- return OP_SMMUL;
- } else if (op2_h == 0x3) {
- return OP_SMMLS;
- }
- break;
- default:
- break;
- }
-
- return OP_UNDEFINED;
-}
-
-Opcode ARM_Disasm::DecodeMedia(u32 insn) {
- u32 op1 = BITS(insn, 20, 24);
- u32 rd = BITS(insn, 12, 15);
- u32 op2 = BITS(insn, 5, 7);
-
- switch (BITS(op1, 3, 4)) {
- case 0x0:
- // unsigned and signed parallel addition and subtraction
- return DecodeParallelAddSub(insn);
- case 0x1:
- // Packing, unpacking, saturation, and reversal
- return DecodePackingSaturationReversal(insn);
- case 0x2:
- // Signed multiply, signed and unsigned divide
- return DecodeMediaMulDiv(insn);
- case 0x3:
- if (op2 == 0 && rd == 0xf)
- return OP_USAD8;
- if (op2 == 0 && rd != 0xf)
- return OP_USADA8;
- break;
- default:
- break;
- }
-
- return OP_UNDEFINED;
-}
-
-Opcode ARM_Disasm::DecodeLDRH(u32 insn) {
- u8 is_load = (insn >> 20) & 0x1;
- u8 bits_65 = (insn >> 5) & 0x3;
- if (is_load) {
- if (bits_65 == 0x1) {
- // Load unsigned halfword
- return OP_LDRH;
- } else if (bits_65 == 0x2) {
- // Load signed byte
- return OP_LDRSB;
- }
- // Signed halfword
- if (bits_65 != 0x3) {
- // This is an unexpected bit pattern. Create an undefined
- // instruction in case this is ever executed.
- return OP_UNDEFINED;
- }
- // Load signed halfword
- return OP_LDRSH;
- }
- // Store halfword
- if (bits_65 != 0x1) {
- // This is an unexpected bit pattern. Create an undefined
- // instruction in case this is ever executed.
- return OP_UNDEFINED;
- }
- // Store halfword
- return OP_STRH;
-}
-
-Opcode ARM_Disasm::DecodeALU(u32 insn) {
- u8 is_immed = (insn >> 25) & 0x1;
- u8 opcode = (insn >> 21) & 0xf;
- u8 bit_s = (insn >> 20) & 1;
- u8 shift_is_reg = (insn >> 4) & 1;
- u8 bit7 = (insn >> 7) & 1;
- if (!is_immed && shift_is_reg && (bit7 != 0)) {
- // This is an unexpected bit pattern. Create an undefined
- // instruction in case this is ever executed.
- return OP_UNDEFINED;
- }
- switch (opcode) {
- case 0x0:
- return OP_AND;
- case 0x1:
- return OP_EOR;
- case 0x2:
- return OP_SUB;
- case 0x3:
- return OP_RSB;
- case 0x4:
- return OP_ADD;
- case 0x5:
- return OP_ADC;
- case 0x6:
- return OP_SBC;
- case 0x7:
- return OP_RSC;
- case 0x8:
- if (bit_s)
- return OP_TST;
- return OP_MRS;
- case 0x9:
- if (bit_s)
- return OP_TEQ;
- return OP_MSR;
- case 0xa:
- if (bit_s)
- return OP_CMP;
- return OP_MRS;
- case 0xb:
- if (bit_s)
- return OP_CMN;
- return OP_MSR;
- case 0xc:
- return OP_ORR;
- case 0xd:
- return OP_MOV;
- case 0xe:
- return OP_BIC;
- case 0xf:
- return OP_MVN;
- }
- // Unreachable
- return OP_INVALID;
-}
diff --git a/src/core/arm/disassembler/arm_disasm.h b/src/core/arm/disassembler/arm_disasm.h
deleted file mode 100644
index 300e228ed..000000000
--- a/src/core/arm/disassembler/arm_disasm.h
+++ /dev/null
@@ -1,238 +0,0 @@
-// Copyright 2006 The Android Open Source Project
-
-#pragma once
-
-#include <string>
-#include "common/common_types.h"
-
-// Note: this list of opcodes must match the list used to initialize
-// the opflags[] array in opcode.cpp.
-enum Opcode {
- OP_INVALID,
- OP_UNDEFINED,
- OP_ADC,
- OP_ADD,
- OP_AND,
- OP_B,
- OP_BL,
- OP_BIC,
- OP_BKPT,
- OP_BLX,
- OP_BX,
- OP_CDP,
- OP_CLREX,
- OP_CLZ,
- OP_CMN,
- OP_CMP,
- OP_EOR,
- OP_LDC,
- OP_LDM,
- OP_LDR,
- OP_LDRB,
- OP_LDRBT,
- OP_LDREX,
- OP_LDREXB,
- OP_LDREXD,
- OP_LDREXH,
- OP_LDRH,
- OP_LDRSB,
- OP_LDRSH,
- OP_LDRT,
- OP_MCR,
- OP_MLA,
- OP_MOV,
- OP_MRC,
- OP_MRS,
- OP_MSR,
- OP_MUL,
- OP_MVN,
- OP_NOP,
- OP_ORR,
- OP_PKH,
- OP_PLD,
- OP_QADD16,
- OP_QADD8,
- OP_QASX,
- OP_QSAX,
- OP_QSUB16,
- OP_QSUB8,
- OP_REV,
- OP_REV16,
- OP_REVSH,
- OP_RSB,
- OP_RSC,
- OP_SADD16,
- OP_SADD8,
- OP_SASX,
- OP_SBC,
- OP_SEL,
- OP_SEV,
- OP_SHADD16,
- OP_SHADD8,
- OP_SHASX,
- OP_SHSAX,
- OP_SHSUB16,
- OP_SHSUB8,
- OP_SMLAD,
- OP_SMLAL,
- OP_SMLALD,
- OP_SMLSD,
- OP_SMLSLD,
- OP_SMMLA,
- OP_SMMLS,
- OP_SMMUL,
- OP_SMUAD,
- OP_SMULL,
- OP_SMUSD,
- OP_SSAT,
- OP_SSAT16,
- OP_SSAX,
- OP_SSUB16,
- OP_SSUB8,
- OP_STC,
- OP_STM,
- OP_STR,
- OP_STRB,
- OP_STRBT,
- OP_STREX,
- OP_STREXB,
- OP_STREXD,
- OP_STREXH,
- OP_STRH,
- OP_STRT,
- OP_SUB,
- OP_SWI,
- OP_SWP,
- OP_SWPB,
- OP_SXTAB,
- OP_SXTAB16,
- OP_SXTAH,
- OP_SXTB,
- OP_SXTB16,
- OP_SXTH,
- OP_TEQ,
- OP_TST,
- OP_UADD16,
- OP_UADD8,
- OP_UASX,
- OP_UHADD16,
- OP_UHADD8,
- OP_UHASX,
- OP_UHSAX,
- OP_UHSUB16,
- OP_UHSUB8,
- OP_UMLAL,
- OP_UMULL,
- OP_UQADD16,
- OP_UQADD8,
- OP_UQASX,
- OP_UQSAX,
- OP_UQSUB16,
- OP_UQSUB8,
- OP_USAD8,
- OP_USADA8,
- OP_USAT,
- OP_USAT16,
- OP_USAX,
- OP_USUB16,
- OP_USUB8,
- OP_UXTAB,
- OP_UXTAB16,
- OP_UXTAH,
- OP_UXTB,
- OP_UXTB16,
- OP_UXTH,
- OP_WFE,
- OP_WFI,
- OP_YIELD,
-
- // Define thumb opcodes
- OP_THUMB_UNDEFINED,
- OP_THUMB_ADC,
- OP_THUMB_ADD,
- OP_THUMB_AND,
- OP_THUMB_ASR,
- OP_THUMB_B,
- OP_THUMB_BIC,
- OP_THUMB_BKPT,
- OP_THUMB_BL,
- OP_THUMB_BLX,
- OP_THUMB_BX,
- OP_THUMB_CMN,
- OP_THUMB_CMP,
- OP_THUMB_EOR,
- OP_THUMB_LDMIA,
- OP_THUMB_LDR,
- OP_THUMB_LDRB,
- OP_THUMB_LDRH,
- OP_THUMB_LDRSB,
- OP_THUMB_LDRSH,
- OP_THUMB_LSL,
- OP_THUMB_LSR,
- OP_THUMB_MOV,
- OP_THUMB_MUL,
- OP_THUMB_MVN,
- OP_THUMB_NEG,
- OP_THUMB_ORR,
- OP_THUMB_POP,
- OP_THUMB_PUSH,
- OP_THUMB_ROR,
- OP_THUMB_SBC,
- OP_THUMB_STMIA,
- OP_THUMB_STR,
- OP_THUMB_STRB,
- OP_THUMB_STRH,
- OP_THUMB_SUB,
- OP_THUMB_SWI,
- OP_THUMB_TST,
-
- OP_END // must be last
-};
-
-class ARM_Disasm {
-public:
- static std::string Disassemble(u32 addr, u32 insn);
- static Opcode Decode(u32 insn);
-
-private:
- static Opcode Decode00(u32 insn);
- static Opcode Decode01(u32 insn);
- static Opcode Decode10(u32 insn);
- static Opcode Decode11(u32 insn);
- static Opcode DecodeSyncPrimitive(u32 insn);
- static Opcode DecodeParallelAddSub(u32 insn);
- static Opcode DecodePackingSaturationReversal(u32 insn);
- static Opcode DecodeMUL(u32 insn);
- static Opcode DecodeMSRImmAndHints(u32 insn);
- static Opcode DecodeMediaMulDiv(u32 insn);
- static Opcode DecodeMedia(u32 insn);
- static Opcode DecodeLDRH(u32 insn);
- static Opcode DecodeALU(u32 insn);
-
- static std::string DisassembleALU(Opcode opcode, u32 insn);
- static std::string DisassembleBranch(u32 addr, Opcode opcode, u32 insn);
- static std::string DisassembleBX(u32 insn);
- static std::string DisassembleBKPT(u32 insn);
- static std::string DisassembleCLZ(u32 insn);
- static std::string DisassembleMediaMulDiv(Opcode opcode, u32 insn);
- static std::string DisassembleMemblock(Opcode opcode, u32 insn);
- static std::string DisassembleMem(u32 insn);
- static std::string DisassembleMemHalf(u32 insn);
- static std::string DisassembleMCR(Opcode opcode, u32 insn);
- static std::string DisassembleMLA(Opcode opcode, u32 insn);
- static std::string DisassembleUMLAL(Opcode opcode, u32 insn);
- static std::string DisassembleMUL(Opcode opcode, u32 insn);
- static std::string DisassembleMRS(u32 insn);
- static std::string DisassembleMSR(u32 insn);
- static std::string DisassembleNoOperands(Opcode opcode, u32 insn);
- static std::string DisassembleParallelAddSub(Opcode opcode, u32 insn);
- static std::string DisassemblePKH(u32 insn);
- static std::string DisassemblePLD(u32 insn);
- static std::string DisassembleREV(Opcode opcode, u32 insn);
- static std::string DisassembleREX(Opcode opcode, u32 insn);
- static std::string DisassembleSAT(Opcode opcode, u32 insn);
- static std::string DisassembleSEL(u32 insn);
- static std::string DisassembleSWI(u32 insn);
- static std::string DisassembleSWP(Opcode opcode, u32 insn);
- static std::string DisassembleXT(Opcode opcode, u32 insn);
-};
diff --git a/src/core/arm/disassembler/load_symbol_map.cpp b/src/core/arm/disassembler/load_symbol_map.cpp
deleted file mode 100644
index 6863c103a..000000000
--- a/src/core/arm/disassembler/load_symbol_map.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <sstream>
-#include <string>
-#include <vector>
-#include "common/file_util.h"
-#include "common/symbols.h"
-#include "core/arm/disassembler/load_symbol_map.h"
-
-/*
- * Loads a symbol map file for use with the disassembler
- * @param filename String filename path of symbol map file
- */
-void LoadSymbolMap(std::string filename) {
- std::ifstream infile(filename);
-
- std::string address_str, function_name, line;
- u32 size;
-
- while (std::getline(infile, line)) {
- std::istringstream iss(line);
- if (!(iss >> address_str >> size >> function_name)) {
- break; // Error parsing
- }
- u32 address = std::stoul(address_str, nullptr, 16);
-
- Symbols::Add(address, function_name, size, 2);
- }
-}
diff --git a/src/core/arm/disassembler/load_symbol_map.h b/src/core/arm/disassembler/load_symbol_map.h
deleted file mode 100644
index d28c551c3..000000000
--- a/src/core/arm/disassembler/load_symbol_map.h
+++ /dev/null
@@ -1,13 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string>
-
-/*
- * Loads a symbol map file for use with the disassembler
- * @param filename String filename path of symbol map file
- */
-void LoadSymbolMap(std::string filename);
diff --git a/src/core/arm/dyncom/arm_dyncom_dec.cpp b/src/core/arm/dyncom/arm_dyncom_dec.cpp
index 64dcaae08..dcfcd6561 100644
--- a/src/core/arm/dyncom/arm_dyncom_dec.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_dec.cpp
@@ -415,7 +415,7 @@ const InstructionSetEncodingItem arm_exclusion_code[] = {
};
// clang-format on
-ARMDecodeStatus DecodeARMInstruction(u32 instr, s32* idx) {
+ARMDecodeStatus DecodeARMInstruction(u32 instr, int* idx) {
int n = 0;
int base = 0;
int instr_slots = sizeof(arm_instruction) / sizeof(InstructionSetEncodingItem);
diff --git a/src/core/arm/dyncom/arm_dyncom_dec.h b/src/core/arm/dyncom/arm_dyncom_dec.h
index 2fb7ac37c..1dcf7ecd1 100644
--- a/src/core/arm/dyncom/arm_dyncom_dec.h
+++ b/src/core/arm/dyncom/arm_dyncom_dec.h
@@ -8,7 +8,7 @@
enum class ARMDecodeStatus { SUCCESS, FAILURE };
-ARMDecodeStatus DecodeARMInstruction(u32 instr, s32* idx);
+ARMDecodeStatus DecodeARMInstruction(u32 instr, int* idx);
struct InstructionSetEncodingItem {
const char* name;
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index 273bc8167..f4fbb8d04 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -5,11 +5,11 @@
#define CITRA_IGNORE_EXIT(x)
#include <algorithm>
+#include <cinttypes>
#include <cstdio>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
-#include "core/arm/disassembler/arm_disasm.h"
#include "core/arm/dyncom/arm_dyncom_dec.h"
#include "core/arm/dyncom/arm_dyncom_interpreter.h"
#include "core/arm/dyncom/arm_dyncom_run.h"
@@ -808,8 +808,8 @@ MICROPROFILE_DEFINE(DynCom_Decode, "DynCom", "Decode", MP_RGB(255, 64, 64));
static unsigned int InterpreterTranslateInstruction(const ARMul_State* cpu, const u32 phys_addr,
ARM_INST_PTR& inst_base) {
- unsigned int inst_size = 4;
- unsigned int inst = Memory::Read32(phys_addr & 0xFFFFFFFC);
+ u32 inst_size = 4;
+ u32 inst = Memory::Read32(phys_addr & 0xFFFFFFFC);
// If we are in Thumb mode, we'll translate one Thumb instruction to the corresponding ARM
// instruction
@@ -827,11 +827,10 @@ static unsigned int InterpreterTranslateInstruction(const ARMul_State* cpu, cons
int idx;
if (DecodeARMInstruction(inst, &idx) == ARMDecodeStatus::FAILURE) {
- std::string disasm = ARM_Disasm::Disassemble(phys_addr, inst);
- LOG_ERROR(Core_ARM11, "Decode failure.\tPC : [0x%x]\tInstruction : %s [%x]", phys_addr,
- disasm.c_str(), inst);
- LOG_ERROR(Core_ARM11, "cpsr=0x%x, cpu->TFlag=%d, r15=0x%x", cpu->Cpsr, cpu->TFlag,
- cpu->Reg[15]);
+ LOG_ERROR(Core_ARM11, "Decode failure.\tPC: [0x%08" PRIX32 "]\tInstruction: %08" PRIX32,
+ phys_addr, inst);
+ LOG_ERROR(Core_ARM11, "cpsr=0x%" PRIX32 ", cpu->TFlag=%d, r15=0x%08" PRIX32, cpu->Cpsr,
+ cpu->TFlag, cpu->Reg[15]);
CITRA_IGNORE_EXIT(-1);
}
inst_base = arm_instruction_trans[idx](inst, idx);
diff --git a/src/core/arm/skyeye_common/vfp/vfp_helper.h b/src/core/arm/skyeye_common/vfp/vfp_helper.h
index 5e14345ce..1eba71b48 100644
--- a/src/core/arm/skyeye_common/vfp/vfp_helper.h
+++ b/src/core/arm/skyeye_common/vfp/vfp_helper.h
@@ -291,7 +291,7 @@ inline s32 vfp_single_pack(const vfp_single* s) {
return (s32)val;
}
-u32 vfp_single_normaliseround(ARMul_State* state, int sd, vfp_single* vs, u32 fpscr,
+u32 vfp_single_normaliseround(ARMul_State* state, int sd, vfp_single* vs, u32 fpscr, u32 exceptions,
const char* func);
// Double-precision
@@ -429,5 +429,5 @@ inline u32 fls(u32 x) {
u32 vfp_double_multiply(vfp_double* vdd, vfp_double* vdn, vfp_double* vdm, u32 fpscr);
u32 vfp_double_add(vfp_double* vdd, vfp_double* vdn, vfp_double* vdm, u32 fpscr);
-u32 vfp_double_normaliseround(ARMul_State* state, int dd, vfp_double* vd, u32 fpscr,
+u32 vfp_double_normaliseround(ARMul_State* state, int dd, vfp_double* vd, u32 fpscr, u32 exceptions,
const char* func);
diff --git a/src/core/arm/skyeye_common/vfp/vfpdouble.cpp b/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
index 2886f351f..7b035f56a 100644
--- a/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
@@ -82,11 +82,10 @@ static void vfp_double_normalise_denormal(struct vfp_double* vd) {
}
u32 vfp_double_normaliseround(ARMul_State* state, int dd, struct vfp_double* vd, u32 fpscr,
- const char* func) {
+ u32 exceptions, const char* func) {
u64 significand, incr;
int exponent, shift, underflow;
u32 rmode;
- u32 exceptions = 0;
vfp_double_dump("pack: in", vd);
@@ -360,7 +359,8 @@ static u32 vfp_double_fsqrt(ARMul_State* state, int dd, int unused, int dm, u32
}
vdd.significand = vfp_shiftright64jamming(vdd.significand, 1);
- exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, "fsqrt");
+ exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, 0, "fsqrt");
+
return exceptions;
}
@@ -492,8 +492,7 @@ static u32 vfp_double_fcvts(ARMul_State* state, int sd, int unused, int dm, u32
else
vsd.exponent = vdm.exponent - (1023 - 127);
- exceptions |= vfp_single_normaliseround(state, sd, &vsd, fpscr, "fcvts");
- return exceptions;
+ return vfp_single_normaliseround(state, sd, &vsd, fpscr, exceptions, "fcvts");
pack_nan:
vfp_put_float(state, vfp_single_pack(&vsd), sd);
@@ -502,7 +501,6 @@ pack_nan:
static u32 vfp_double_fuito(ARMul_State* state, int dd, int unused, int dm, u32 fpscr) {
struct vfp_double vdm;
- u32 exceptions = 0;
u32 m = vfp_get_float(state, dm);
LOG_TRACE(Core_ARM11, "In %s", __FUNCTION__);
@@ -510,13 +508,11 @@ static u32 vfp_double_fuito(ARMul_State* state, int dd, int unused, int dm, u32
vdm.exponent = 1023 + 63 - 1;
vdm.significand = (u64)m;
- exceptions |= vfp_double_normaliseround(state, dd, &vdm, fpscr, "fuito");
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdm, fpscr, 0, "fuito");
}
static u32 vfp_double_fsito(ARMul_State* state, int dd, int unused, int dm, u32 fpscr) {
struct vfp_double vdm;
- u32 exceptions = 0;
u32 m = vfp_get_float(state, dm);
LOG_TRACE(Core_ARM11, "In %s", __FUNCTION__);
@@ -524,8 +520,7 @@ static u32 vfp_double_fsito(ARMul_State* state, int dd, int unused, int dm, u32
vdm.exponent = 1023 + 63 - 1;
vdm.significand = vdm.sign ? (~m + 1) : m;
- exceptions |= vfp_double_normaliseround(state, dd, &vdm, fpscr, "fsito");
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdm, fpscr, 0, "fsito");
}
static u32 vfp_double_ftoui(ARMul_State* state, int sd, int unused, int dm, u32 fpscr) {
@@ -912,8 +907,7 @@ static u32 vfp_double_multiply_accumulate(ARMul_State* state, int dd, int dn, in
exceptions |= vfp_double_add(&vdd, &vdn, &vdp, fpscr);
- exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, func);
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdd, fpscr, exceptions, func);
}
/*
@@ -970,9 +964,7 @@ static u32 vfp_double_fmul(ARMul_State* state, int dd, int dn, int dm, u32 fpscr
vfp_double_normalise_denormal(&vdm);
exceptions |= vfp_double_multiply(&vdd, &vdn, &vdm, fpscr);
-
- exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, "fmul");
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdd, fpscr, exceptions, "fmul");
}
/*
@@ -994,8 +986,7 @@ static u32 vfp_double_fnmul(ARMul_State* state, int dd, int dn, int dm, u32 fpsc
exceptions |= vfp_double_multiply(&vdd, &vdn, &vdm, fpscr);
vdd.sign = vfp_sign_negate(vdd.sign);
- exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, "fnmul");
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdd, fpscr, exceptions, "fnmul");
}
/*
@@ -1016,8 +1007,7 @@ static u32 vfp_double_fadd(ARMul_State* state, int dd, int dn, int dm, u32 fpscr
exceptions |= vfp_double_add(&vdd, &vdn, &vdm, fpscr);
- exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, "fadd");
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdd, fpscr, exceptions, "fadd");
}
/*
@@ -1043,8 +1033,7 @@ static u32 vfp_double_fsub(ARMul_State* state, int dd, int dn, int dm, u32 fpscr
exceptions |= vfp_double_add(&vdd, &vdn, &vdm, fpscr);
- exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, "fsub");
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdd, fpscr, exceptions, "fsub");
}
/*
@@ -1126,9 +1115,7 @@ static u32 vfp_double_fdiv(ARMul_State* state, int dd, int dn, int dm, u32 fpscr
}
vdd.significand |= (reml != 0);
}
-
- exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, "fdiv");
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdd, fpscr, 0, "fdiv");
vdn_nan:
exceptions |= vfp_propagate_nan(&vdd, &vdn, &vdm, fpscr);
@@ -1154,8 +1141,7 @@ infinity:
invalid:
vfp_put_double(state, vfp_double_pack(&vfp_double_default_qnan), dd);
- exceptions |= FPSCR_IOC;
- return exceptions;
+ return FPSCR_IOC;
}
static struct op fops[] = {
@@ -1230,7 +1216,7 @@ u32 vfp_double_cpdo(ARMul_State* state, u32 inst, u32 fpscr) {
except = fop->fn(state, dest, dn, dm, fpscr);
LOG_TRACE(Core_ARM11, "VFP: itr%d: exceptions=%08x", vecitr >> FPSCR_LENGTH_BIT, except);
- exceptions |= except;
+ exceptions |= except & ~VFP_NAN_FLAG;
/*
* CHECK: It appears to be undefined whether we stop when
diff --git a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
index 1590d89a4..ae5b325f0 100644
--- a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
@@ -83,10 +83,9 @@ static void vfp_single_normalise_denormal(struct vfp_single* vs) {
}
u32 vfp_single_normaliseround(ARMul_State* state, int sd, struct vfp_single* vs, u32 fpscr,
- const char* func) {
+ u32 exceptions, const char* func) {
u32 significand, incr, rmode;
int exponent, shift, underflow;
- u32 exceptions = 0;
vfp_single_dump("pack: in", vs);
@@ -394,7 +393,8 @@ static u32 vfp_single_fsqrt(ARMul_State* state, int sd, int unused, s32 m, u32 f
}
vsd.significand = vfp_shiftright32jamming(vsd.significand, 1);
- exceptions |= vfp_single_normaliseround(state, sd, &vsd, fpscr, "fsqrt");
+ exceptions |= vfp_single_normaliseround(state, sd, &vsd, fpscr, 0, "fsqrt");
+
return exceptions;
}
@@ -515,8 +515,7 @@ static u32 vfp_single_fcvtd(ARMul_State* state, int dd, int unused, s32 m, u32 f
else
vdd.exponent = vsm.exponent + (1023 - 127);
- exceptions |= vfp_double_normaliseround(state, dd, &vdd, fpscr, "fcvtd");
- return exceptions;
+ return vfp_double_normaliseround(state, dd, &vdd, fpscr, exceptions, "fcvtd");
pack_nan:
vfp_put_double(state, vfp_double_pack(&vdd), dd);
@@ -525,26 +524,22 @@ pack_nan:
static u32 vfp_single_fuito(ARMul_State* state, int sd, int unused, s32 m, u32 fpscr) {
struct vfp_single vs;
- u32 exceptions = 0;
vs.sign = 0;
vs.exponent = 127 + 31 - 1;
vs.significand = (u32)m;
- exceptions |= vfp_single_normaliseround(state, sd, &vs, fpscr, "fuito");
- return exceptions;
+ return vfp_single_normaliseround(state, sd, &vs, fpscr, 0, "fuito");
}
static u32 vfp_single_fsito(ARMul_State* state, int sd, int unused, s32 m, u32 fpscr) {
struct vfp_single vs;
- u32 exceptions = 0;
vs.sign = (m & 0x80000000) >> 16;
vs.exponent = 127 + 31 - 1;
vs.significand = vs.sign ? -m : m;
- exceptions |= vfp_single_normaliseround(state, sd, &vs, fpscr, "fsito");
- return exceptions;
+ return vfp_single_normaliseround(state, sd, &vs, fpscr, 0, "fsito");
}
static u32 vfp_single_ftoui(ARMul_State* state, int sd, int unused, s32 m, u32 fpscr) {
@@ -936,8 +931,7 @@ static u32 vfp_single_multiply_accumulate(ARMul_State* state, int sd, int sn, s3
exceptions |= vfp_single_add(&vsd, &vsn, &vsp, fpscr);
- exceptions |= vfp_single_normaliseround(state, sd, &vsd, fpscr, func);
- return exceptions;
+ return vfp_single_normaliseround(state, sd, &vsd, fpscr, exceptions, func);
}
/*
@@ -948,10 +942,8 @@ static u32 vfp_single_multiply_accumulate(ARMul_State* state, int sd, int sn, s3
* sd = sd + (sn * sm)
*/
static u32 vfp_single_fmac(ARMul_State* state, int sd, int sn, s32 m, u32 fpscr) {
- u32 exceptions = 0;
LOG_TRACE(Core_ARM11, "s%u = %08x", sn, sd);
- exceptions |= vfp_single_multiply_accumulate(state, sd, sn, m, fpscr, 0, "fmac");
- return exceptions;
+ return vfp_single_multiply_accumulate(state, sd, sn, m, fpscr, 0, "fmac");
}
/*
@@ -999,9 +991,7 @@ static u32 vfp_single_fmul(ARMul_State* state, int sd, int sn, s32 m, u32 fpscr)
vfp_single_normalise_denormal(&vsm);
exceptions |= vfp_single_multiply(&vsd, &vsn, &vsm, fpscr);
-
- exceptions |= vfp_single_normaliseround(state, sd, &vsd, fpscr, "fmul");
- return exceptions;
+ return vfp_single_normaliseround(state, sd, &vsd, fpscr, exceptions, "fmul");
}
/*
@@ -1024,9 +1014,7 @@ static u32 vfp_single_fnmul(ARMul_State* state, int sd, int sn, s32 m, u32 fpscr
exceptions |= vfp_single_multiply(&vsd, &vsn, &vsm, fpscr);
vsd.sign = vfp_sign_negate(vsd.sign);
-
- exceptions |= vfp_single_normaliseround(state, sd, &vsd, fpscr, "fnmul");
- return exceptions;
+ return vfp_single_normaliseround(state, sd, &vsd, fpscr, exceptions, "fnmul");
}
/*
@@ -1052,8 +1040,7 @@ static u32 vfp_single_fadd(ARMul_State* state, int sd, int sn, s32 m, u32 fpscr)
exceptions |= vfp_single_add(&vsd, &vsn, &vsm, fpscr);
- exceptions |= vfp_single_normaliseround(state, sd, &vsd, fpscr, "fadd");
- return exceptions;
+ return vfp_single_normaliseround(state, sd, &vsd, fpscr, exceptions, "fadd");
}
/*
@@ -1148,8 +1135,7 @@ static u32 vfp_single_fdiv(ARMul_State* state, int sd, int sn, s32 m, u32 fpscr)
if ((vsd.significand & 0x3f) == 0)
vsd.significand |= ((u64)vsm.significand * vsd.significand != (u64)vsn.significand << 32);
- exceptions |= vfp_single_normaliseround(state, sd, &vsd, fpscr, "fdiv");
- return exceptions;
+ return vfp_single_normaliseround(state, sd, &vsd, fpscr, 0, "fdiv");
vsn_nan:
exceptions |= vfp_propagate_nan(&vsd, &vsn, &vsm, fpscr);
@@ -1175,8 +1161,7 @@ infinity:
invalid:
vfp_put_float(state, vfp_single_pack(&vfp_single_default_qnan), sd);
- exceptions |= FPSCR_IOC;
- return exceptions;
+ return FPSCR_IOC;
}
static struct op fops[] = {
@@ -1246,7 +1231,7 @@ u32 vfp_single_cpdo(ARMul_State* state, u32 inst, u32 fpscr) {
except = fop->fn(state, dest, sn, m, fpscr);
LOG_TRACE(Core_ARM11, "itr%d: exceptions=%08x", vecitr >> FPSCR_LENGTH_BIT, except);
- exceptions |= except;
+ exceptions |= except & ~VFP_NAN_FLAG;
/*
* CHECK: It appears to be undefined whether we stop when
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 140ff6451..881f1e93c 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -13,11 +13,11 @@
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/service.h"
#include "core/hw/hw.h"
#include "core/loader/loader.h"
+#include "core/memory_setup.h"
#include "core/settings.h"
#include "video_core/video_core.h"
@@ -123,7 +123,8 @@ void System::Reschedule() {
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
- Memory::Init();
+ Memory::InitMemoryMap();
+ LOG_DEBUG(HW_Memory, "initialized OK");
if (Settings::values.use_cpu_jit) {
cpu_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp
index 33c165197..8250a90b5 100644
--- a/src/core/hle/kernel/memory.cpp
+++ b/src/core/hle/kernel/memory.cpp
@@ -2,11 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
#include <map>
#include <memory>
#include <utility>
#include <vector>
#include "audio_core/audio_core.h"
+#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/config_mem.h"
@@ -92,52 +94,96 @@ MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
UNREACHABLE();
}
}
-}
-
-namespace Memory {
-namespace {
+std::array<u8, Memory::VRAM_SIZE> vram;
+std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
+
+void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
+ using namespace Memory;
+
+ struct MemoryArea {
+ VAddr vaddr_base;
+ PAddr paddr_base;
+ u32 size;
+ };
+
+ // The order of entries in this array is important. The VRAM and IO VAddr ranges overlap, and
+ // VRAM must be tried first.
+ static constexpr MemoryArea memory_areas[] = {
+ {VRAM_VADDR, VRAM_PADDR, VRAM_SIZE},
+ {IO_AREA_VADDR, IO_AREA_PADDR, IO_AREA_SIZE},
+ {DSP_RAM_VADDR, DSP_RAM_PADDR, DSP_RAM_SIZE},
+ {N3DS_EXTRA_RAM_VADDR, N3DS_EXTRA_RAM_PADDR, N3DS_EXTRA_RAM_SIZE - 0x20000},
+ };
+
+ VAddr mapping_limit = mapping.address + mapping.size;
+ if (mapping_limit < mapping.address) {
+ LOG_CRITICAL(Loader, "Mapping size overflowed: address=0x%08" PRIX32 " size=0x%" PRIX32,
+ mapping.address, mapping.size);
+ return;
+ }
-struct MemoryArea {
- u32 base;
- u32 size;
- const char* name;
-};
+ auto area =
+ std::find_if(std::begin(memory_areas), std::end(memory_areas), [&](const auto& area) {
+ return mapping.address >= area.vaddr_base &&
+ mapping_limit <= area.vaddr_base + area.size;
+ });
+ if (area == std::end(memory_areas)) {
+ LOG_ERROR(Loader, "Unhandled special mapping: address=0x%08" PRIX32 " size=0x%" PRIX32
+ " read_only=%d unk_flag=%d",
+ mapping.address, mapping.size, mapping.read_only, mapping.unk_flag);
+ return;
+ }
-// We don't declare the IO regions in here since its handled by other means.
-static MemoryArea memory_areas[] = {
- {VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM)
-};
-}
+ u32 offset_into_region = mapping.address - area->vaddr_base;
+ if (area->paddr_base == IO_AREA_PADDR) {
+ LOG_ERROR(Loader, "MMIO mappings are not supported yet. phys_addr=0x%08" PRIX32,
+ area->paddr_base + offset_into_region);
+ return;
+ }
-void Init() {
- InitMemoryMap();
- LOG_DEBUG(HW_Memory, "initialized OK");
-}
+ // TODO(yuriks): Use GetPhysicalPointer when that becomes independent of the virtual
+ // mappings.
+ u8* target_pointer = nullptr;
+ switch (area->paddr_base) {
+ case VRAM_PADDR:
+ target_pointer = vram.data();
+ break;
+ case DSP_RAM_PADDR:
+ target_pointer = AudioCore::GetDspMemory().data();
+ break;
+ case N3DS_EXTRA_RAM_PADDR:
+ target_pointer = n3ds_extra_ram.data();
+ break;
+ default:
+ UNREACHABLE();
+ }
-void InitLegacyAddressSpace(Kernel::VMManager& address_space) {
- using namespace Kernel;
+ // TODO(yuriks): This flag seems to have some other effect, but it's unknown what
+ MemoryState memory_state = mapping.unk_flag ? MemoryState::Static : MemoryState::IO;
- for (MemoryArea& area : memory_areas) {
- auto block = std::make_shared<std::vector<u8>>(area.size);
- address_space
- .MapMemoryBlock(area.base, std::move(block), 0, area.size, MemoryState::Private)
- .Unwrap();
- }
+ auto vma = address_space
+ .MapBackingMemory(mapping.address, target_pointer + offset_into_region,
+ mapping.size, memory_state)
+ .MoveFrom();
+ address_space.Reprotect(vma,
+ mapping.read_only ? VMAPermission::Read : VMAPermission::ReadWrite);
+}
+void MapSharedPages(VMManager& address_space) {
auto cfg_mem_vma = address_space
- .MapBackingMemory(CONFIG_MEMORY_VADDR, (u8*)&ConfigMem::config_mem,
- CONFIG_MEMORY_SIZE, MemoryState::Shared)
+ .MapBackingMemory(Memory::CONFIG_MEMORY_VADDR,
+ reinterpret_cast<u8*>(&ConfigMem::config_mem),
+ Memory::CONFIG_MEMORY_SIZE, MemoryState::Shared)
.MoveFrom();
address_space.Reprotect(cfg_mem_vma, VMAPermission::Read);
auto shared_page_vma = address_space
- .MapBackingMemory(SHARED_PAGE_VADDR, (u8*)&SharedPage::shared_page,
- SHARED_PAGE_SIZE, MemoryState::Shared)
+ .MapBackingMemory(Memory::SHARED_PAGE_VADDR,
+ reinterpret_cast<u8*>(&SharedPage::shared_page),
+ Memory::SHARED_PAGE_SIZE, MemoryState::Shared)
.MoveFrom();
address_space.Reprotect(shared_page_vma, VMAPermission::Read);
-
- AudioCore::AddAddressSpace(address_space);
}
-} // namespace
+} // namespace Kernel
diff --git a/src/core/hle/kernel/memory.h b/src/core/hle/kernel/memory.h
index 4e1856a41..08c1a9989 100644
--- a/src/core/hle/kernel/memory.h
+++ b/src/core/hle/kernel/memory.h
@@ -23,11 +23,7 @@ struct MemoryRegionInfo {
void MemoryInit(u32 mem_type);
void MemoryShutdown();
MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
-}
-namespace Memory {
-
-void Init();
-void InitLegacyAddressSpace(Kernel::VMManager& address_space);
-
-} // namespace
+void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping);
+void MapSharedPages(VMManager& address_space);
+} // namespace Kernel
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index ba80fe7f8..32cb25fb7 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -35,7 +35,6 @@ SharedPtr<Process> Process::Create(SharedPtr<CodeSet> code_set) {
process->codeset = std::move(code_set);
process->flags.raw = 0;
process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
- Memory::InitLegacyAddressSpace(process->vm_manager);
return process;
}
@@ -78,8 +77,15 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
AddressMapping mapping;
mapping.address = descriptor << 12;
- mapping.size = (end_desc << 12) - mapping.address;
- mapping.writable = (descriptor & (1 << 20)) != 0;
+ VAddr end_address = end_desc << 12;
+
+ if (mapping.address < end_address) {
+ mapping.size = end_address - mapping.address;
+ } else {
+ mapping.size = 0;
+ }
+
+ mapping.read_only = (descriptor & (1 << 20)) != 0;
mapping.unk_flag = (end_desc & (1 << 20)) != 0;
address_mappings.push_back(mapping);
@@ -88,8 +94,10 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
AddressMapping mapping;
mapping.address = descriptor << 12;
mapping.size = Memory::PAGE_SIZE;
- mapping.writable = true; // TODO: Not sure if correct
+ mapping.read_only = false;
mapping.unk_flag = false;
+
+ address_mappings.push_back(mapping);
} else if ((type & 0xFE0) == 0xFC0) { // 0x01FF
// Kernel version
kernel_version = descriptor & 0xFFFF;
@@ -131,6 +139,12 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
misc_memory_used += stack_size;
memory_region->used += stack_size;
+ // Map special address mappings
+ MapSharedPages(vm_manager);
+ for (const auto& mapping : address_mappings) {
+ HandleSpecialMapping(vm_manager, mapping);
+ }
+
vm_manager.LogLayout(Log::Level::Debug);
Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority);
}
@@ -138,6 +152,7 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
VAddr Process::GetLinearHeapAreaAddress() const {
return kernel_version < 0x22C ? Memory::LINEAR_HEAP_VADDR : Memory::NEW_LINEAR_HEAP_VADDR;
}
+
VAddr Process::GetLinearHeapBase() const {
return GetLinearHeapAreaAddress() + memory_region->base;
}
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index b566950b0..b52211d2a 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -20,7 +20,7 @@ struct AddressMapping {
// Address and size must be page-aligned
VAddr address;
u32 size;
- bool writable;
+ bool read_only;
bool unk_flag;
};
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 4ddb1bc90..8c8c1ec77 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <array>
+#include <cryptopp/osrng.h>
#include <cryptopp/sha.h>
#include "common/file_util.h"
#include "common/logging/log.h"
@@ -50,6 +51,7 @@ enum ConfigBlockID {
SoundOutputModeBlockID = 0x00070001,
ConsoleUniqueID1BlockID = 0x00090000,
ConsoleUniqueID2BlockID = 0x00090001,
+ ConsoleUniqueID3BlockID = 0x00090002,
UsernameBlockID = 0x000A0000,
BirthdayBlockID = 0x000A0001,
LanguageBlockID = 0x000A0002,
@@ -86,7 +88,6 @@ struct ConsoleCountryInfo {
static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
}
-static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
static const ConsoleModelInfo CONSOLE_MODEL = {NINTENDO_3DS_XL, {0, 0, 0}};
static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
static const UsernameBlock CONSOLE_USERNAME_BLOCK = {u"CITRA", 0, 0};
@@ -438,13 +439,22 @@ ResultCode FormatConfig() {
if (!res.IsSuccess())
return res;
- res = CreateConfigInfoBlk(ConsoleUniqueID1BlockID, sizeof(CONSOLE_UNIQUE_ID), 0xE,
- &CONSOLE_UNIQUE_ID);
+ u32 random_number;
+ u64 console_id;
+ GenerateConsoleUniqueId(random_number, console_id);
+
+ u64_le console_id_le = console_id;
+ res = CreateConfigInfoBlk(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le);
if (!res.IsSuccess())
return res;
- res = CreateConfigInfoBlk(ConsoleUniqueID2BlockID, sizeof(CONSOLE_UNIQUE_ID), 0xE,
- &CONSOLE_UNIQUE_ID);
+ res = CreateConfigInfoBlk(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le);
+ if (!res.IsSuccess())
+ return res;
+
+ u32_le random_number_le = random_number;
+ res = CreateConfigInfoBlk(ConsoleUniqueID3BlockID, sizeof(random_number_le), 0xE,
+ &random_number_le);
if (!res.IsSuccess())
return res;
@@ -663,5 +673,40 @@ SoundOutputMode GetSoundOutputMode() {
return static_cast<SoundOutputMode>(block);
}
+void GenerateConsoleUniqueId(u32& random_number, u64& console_id) {
+ CryptoPP::AutoSeededRandomPool rng;
+ random_number = rng.GenerateWord32(0, 0xFFFF);
+ u64_le local_friend_code_seed;
+ rng.GenerateBlock(reinterpret_cast<byte*>(&local_friend_code_seed),
+ sizeof(local_friend_code_seed));
+ console_id = (local_friend_code_seed & 0x3FFFFFFFF) | (static_cast<u64>(random_number) << 48);
+}
+
+ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id) {
+ u64_le console_id_le = console_id;
+ ResultCode res =
+ SetConfigInfoBlock(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le);
+ if (!res.IsSuccess())
+ return res;
+
+ res = SetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le);
+ if (!res.IsSuccess())
+ return res;
+
+ u32_le random_number_le = random_number;
+ res = SetConfigInfoBlock(ConsoleUniqueID3BlockID, sizeof(random_number_le), 0xE,
+ &random_number_le);
+ if (!res.IsSuccess())
+ return res;
+
+ return RESULT_SUCCESS;
+}
+
+u64 GetConsoleUniqueId() {
+ u64_le console_id_le;
+ GetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le);
+ return console_id_le;
+}
+
} // namespace CFG
} // namespace Service
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h
index 618c9647e..1659ebf32 100644
--- a/src/core/hle/service/cfg/cfg.h
+++ b/src/core/hle/service/cfg/cfg.h
@@ -342,5 +342,26 @@ void SetSoundOutputMode(SoundOutputMode mode);
*/
SoundOutputMode GetSoundOutputMode();
+/**
+ * Generates a new random console unique id.
+ * @param random_number a random generated 16bit number stored at 0x90002, used for generating the
+ * console_id
+ * @param console_id the randomly created console id
+ */
+void GenerateConsoleUniqueId(u32& random_number, u64& console_id);
+
+/**
+ * Sets the random_number and the console unique id in the config savegame.
+ * @param random_number the random_number to set
+ * @param console_id the console id to set
+ */
+ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id);
+
+/**
+ * Gets the console unique id from config savegame.
+ * @returns the console unique id
+ */
+u64 GetConsoleUniqueId();
+
} // namespace CFG
} // namespace Service
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp
index fe8a6c2d6..39711ea97 100644
--- a/src/core/hle/service/dsp_dsp.cpp
+++ b/src/core/hle/service/dsp_dsp.cpp
@@ -303,6 +303,24 @@ static void WriteProcessPipe(Service::Interface* self) {
message[i] = Memory::Read8(buffer + i);
}
+ // This behaviour was confirmed by RE.
+ // The likely reason for this is that games tend to pass in garbage at these bytes
+ // because they read random bytes off the stack.
+ switch (pipe) {
+ case DSP::HLE::DspPipe::Audio:
+ ASSERT(message.size() >= 4);
+ message[2] = 0;
+ message[3] = 0;
+ break;
+ case DSP::HLE::DspPipe::Binary:
+ ASSERT(message.size() >= 8);
+ message[4] = 1;
+ message[5] = 0;
+ message[6] = 0;
+ message[7] = 0;
+ break;
+ }
+
DSP::HLE::PipeWrite(pipe, message);
cmd_buff[0] = IPC::MakeHeader(0xD, 1, 0);
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index b19e831fe..64d01cdd7 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -53,30 +53,29 @@ static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::
buttons;
static std::unique_ptr<Input::AnalogDevice> circle_pad;
-static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
+DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
// 30 degree and 60 degree are angular thresholds for directions
constexpr float TAN30 = 0.577350269f;
constexpr float TAN60 = 1 / TAN30;
// a circle pad radius greater than 40 will trigger circle pad direction
constexpr int CIRCLE_PAD_THRESHOLD_SQUARE = 40 * 40;
- PadState state;
- state.hex = 0;
+ DirectionState state{false, false, false, false};
if (circle_pad_x * circle_pad_x + circle_pad_y * circle_pad_y > CIRCLE_PAD_THRESHOLD_SQUARE) {
float t = std::abs(static_cast<float>(circle_pad_y) / circle_pad_x);
if (circle_pad_x != 0 && t < TAN60) {
if (circle_pad_x > 0)
- state.circle_right.Assign(1);
+ state.right = true;
else
- state.circle_left.Assign(1);
+ state.left = true;
}
if (circle_pad_x == 0 || t > TAN30) {
if (circle_pad_y > 0)
- state.circle_up.Assign(1);
+ state.up = true;
else
- state.circle_down.Assign(1);
+ state.down = true;
}
}
@@ -125,7 +124,11 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) {
constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
s16 circle_pad_x = static_cast<s16>(circle_pad_x_f * MAX_CIRCLEPAD_POS);
s16 circle_pad_y = static_cast<s16>(circle_pad_y_f * MAX_CIRCLEPAD_POS);
- state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex;
+ const DirectionState direction = GetStickDirectionState(circle_pad_x, circle_pad_y);
+ state.circle_up.Assign(direction.up);
+ state.circle_down.Assign(direction.down);
+ state.circle_left.Assign(direction.left);
+ state.circle_right.Assign(direction.right);
mem->pad.current_state.hex = state.hex;
mem->pad.index = next_pad_index;
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index b505cdcd5..1ef972e70 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -176,6 +176,16 @@ ASSERT_REG_POSITION(touch.index_reset_ticks, 0x2A);
#undef ASSERT_REG_POSITION
#endif // !defined(_MSC_VER)
+struct DirectionState {
+ bool up;
+ bool down;
+ bool left;
+ bool right;
+};
+
+/// Translates analog stick axes to directions. This is exposed for ir_rst module to use.
+DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y);
+
/**
* HID::GetIPCHandles service function
* Inputs:
diff --git a/src/core/hle/service/ir/extra_hid.cpp b/src/core/hle/service/ir/extra_hid.cpp
new file mode 100644
index 000000000..e7acc17a5
--- /dev/null
+++ b/src/core/hle/service/ir/extra_hid.cpp
@@ -0,0 +1,231 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/alignment.h"
+#include "common/bit_field.h"
+#include "common/string_util.h"
+#include "core/core_timing.h"
+#include "core/hle/service/ir/extra_hid.h"
+#include "core/settings.h"
+
+namespace Service {
+namespace IR {
+
+enum class RequestID : u8 {
+ /**
+ * ConfigureHIDPolling request
+ * Starts HID input polling, or changes the polling interval if it is already started.
+ * Inputs:
+ * byte 0: request ID
+ * byte 1: polling interval in ms
+ * byte 2: unknown
+ */
+ ConfigureHIDPolling = 1,
+
+ /**
+ * ReadCalibrationData request
+ * Reads the calibration data stored in circle pad pro.
+ * Inputs:
+ * byte 0: request ID
+ * byte 1: expected response time in ms?
+ * byte 2-3: data offset (aligned to 0x10)
+ * byte 4-5: data size (aligned to 0x10)
+ */
+ ReadCalibrationData = 2,
+
+ // TODO(wwylele): there are three more request types (id = 3, 4 and 5)
+};
+
+enum class ResponseID : u8 {
+
+ /**
+ * PollHID response
+ * Sends current HID status
+ * Output:
+ * byte 0: response ID
+ * byte 1-3: Right circle pad position. This three bytes are two little-endian 12-bit
+ * fields. The first one is for x-axis and the second one is for y-axis.
+ * byte 4: bit[0:4] battery level; bit[5] ZL button; bit[6] ZR button; bit[7] R button
+ * Note that for the three button fields, the bit is set when the button is NOT pressed.
+ * byte 5: unknown
+ */
+ PollHID = 0x10,
+
+ /**
+ * ReadCalibrationData response
+ * Sends the calibration data reads from circle pad pro.
+ * Output:
+ * byte 0: resonse ID
+ * byte 1-2: data offset (aligned to 0x10)
+ * byte 3-4: data size (aligned to 0x10)
+ * byte 5-...: calibration data
+ */
+ ReadCalibrationData = 0x11,
+};
+
+ExtraHID::ExtraHID(SendFunc send_func) : IRDevice(send_func) {
+ LoadInputDevices();
+
+ // The data below was retrieved from a New 3DS
+ // TODO(wwylele): this data is probably writable (via request 3?) and thus should be saved to
+ // and loaded from somewhere.
+ calibration_data = std::array<u8, 0x40>{{
+ // 0x00
+ 0x00, 0x00, 0x08, 0x80, 0x85, 0xEB, 0x11, 0x3F,
+ // 0x08
+ 0x85, 0xEB, 0x11, 0x3F, 0xFF, 0xFF, 0xFF, 0xF5,
+ // 0x10
+ 0xFF, 0x00, 0x08, 0x80, 0x85, 0xEB, 0x11, 0x3F,
+ // 0x18
+ 0x85, 0xEB, 0x11, 0x3F, 0xFF, 0xFF, 0xFF, 0x65,
+ // 0x20
+ 0xFF, 0x00, 0x08, 0x80, 0x85, 0xEB, 0x11, 0x3F,
+ // 0x28
+ 0x85, 0xEB, 0x11, 0x3F, 0xFF, 0xFF, 0xFF, 0x65,
+ // 0x30
+ 0xFF, 0x00, 0x08, 0x80, 0x85, 0xEB, 0x11, 0x3F,
+ // 0x38
+ 0x85, 0xEB, 0x11, 0x3F, 0xFF, 0xFF, 0xFF, 0x65,
+ }};
+
+ hid_polling_callback_id =
+ CoreTiming::RegisterEvent("ExtraHID::SendHIDStatus", [this](u64, int cycles_late) {
+ SendHIDStatus();
+ CoreTiming::ScheduleEvent(msToCycles(hid_period) - cycles_late,
+ hid_polling_callback_id);
+ });
+}
+
+ExtraHID::~ExtraHID() {
+ OnDisconnect();
+}
+
+void ExtraHID::OnConnect() {}
+
+void ExtraHID::OnDisconnect() {
+ CoreTiming::UnscheduleEvent(hid_polling_callback_id, 0);
+}
+
+void ExtraHID::HandleConfigureHIDPollingRequest(const std::vector<u8>& request) {
+ if (request.size() != 3) {
+ LOG_ERROR(Service_IR, "Wrong request size (%zu): %s", request.size(),
+ Common::ArrayToString(request.data(), request.size()).c_str());
+ return;
+ }
+
+ // Change HID input polling interval
+ CoreTiming::UnscheduleEvent(hid_polling_callback_id, 0);
+ hid_period = request[1];
+ CoreTiming::ScheduleEvent(msToCycles(hid_period), hid_polling_callback_id);
+}
+
+void ExtraHID::HandleReadCalibrationDataRequest(const std::vector<u8>& request_buf) {
+ struct ReadCalibrationDataRequest {
+ RequestID request_id;
+ u8 expected_response_time;
+ u16_le offset;
+ u16_le size;
+ };
+ static_assert(sizeof(ReadCalibrationDataRequest) == 6,
+ "ReadCalibrationDataRequest has wrong size");
+
+ if (request_buf.size() != sizeof(ReadCalibrationDataRequest)) {
+ LOG_ERROR(Service_IR, "Wrong request size (%zu): %s", request_buf.size(),
+ Common::ArrayToString(request_buf.data(), request_buf.size()).c_str());
+ return;
+ }
+
+ ReadCalibrationDataRequest request;
+ std::memcpy(&request, request_buf.data(), sizeof(request));
+
+ const u16 offset = Common::AlignDown(request.offset, 16);
+ const u16 size = Common::AlignDown(request.size, 16);
+
+ if (offset + size > calibration_data.size()) {
+ LOG_ERROR(Service_IR, "Read beyond the end of calibration data! (offset=%u, size=%u)",
+ offset, size);
+ return;
+ }
+
+ std::vector<u8> response(5);
+ response[0] = static_cast<u8>(ResponseID::ReadCalibrationData);
+ std::memcpy(&response[1], &request.offset, sizeof(request.offset));
+ std::memcpy(&response[3], &request.size, sizeof(request.size));
+ response.insert(response.end(), calibration_data.begin() + offset,
+ calibration_data.begin() + offset + size);
+ Send(response);
+}
+
+void ExtraHID::OnReceive(const std::vector<u8>& data) {
+ switch (static_cast<RequestID>(data[0])) {
+ case RequestID::ConfigureHIDPolling:
+ HandleConfigureHIDPollingRequest(data);
+ break;
+ case RequestID::ReadCalibrationData:
+ HandleReadCalibrationDataRequest(data);
+ break;
+ default:
+ LOG_ERROR(Service_IR, "Unknown request: %s",
+ Common::ArrayToString(data.data(), data.size()).c_str());
+ break;
+ }
+}
+
+void ExtraHID::SendHIDStatus() {
+ if (is_device_reload_pending.exchange(false))
+ LoadInputDevices();
+
+ struct {
+ union {
+ BitField<0, 8, u32_le> header;
+ BitField<8, 12, u32_le> c_stick_x;
+ BitField<20, 12, u32_le> c_stick_y;
+ } c_stick;
+ union {
+ BitField<0, 5, u8> battery_level;
+ BitField<5, 1, u8> zl_not_held;
+ BitField<6, 1, u8> zr_not_held;
+ BitField<7, 1, u8> r_not_held;
+ } buttons;
+ u8 unknown;
+ } response;
+ static_assert(sizeof(response) == 6, "HID status response has wrong size!");
+
+ constexpr int C_STICK_CENTER = 0x800;
+ // TODO(wwylele): this value is not accurately measured. We currently assume that the axis can
+ // take values in the whole range of a 12-bit integer.
+ constexpr int C_STICK_RADIUS = 0x7FF;
+
+ float x, y;
+ std::tie(x, y) = c_stick->GetStatus();
+
+ response.c_stick.header.Assign(static_cast<u8>(ResponseID::PollHID));
+ response.c_stick.c_stick_x.Assign(static_cast<u32>(C_STICK_CENTER + C_STICK_RADIUS * x));
+ response.c_stick.c_stick_y.Assign(static_cast<u32>(C_STICK_CENTER + C_STICK_RADIUS * y));
+ response.buttons.battery_level.Assign(0x1F);
+ response.buttons.zl_not_held.Assign(!zl->GetStatus());
+ response.buttons.zr_not_held.Assign(!zr->GetStatus());
+ response.buttons.r_not_held.Assign(1);
+ response.unknown = 0;
+
+ std::vector<u8> response_buffer(sizeof(response));
+ memcpy(response_buffer.data(), &response, sizeof(response));
+ Send(response_buffer);
+}
+
+void ExtraHID::RequestInputDevicesReload() {
+ is_device_reload_pending.store(true);
+}
+
+void ExtraHID::LoadInputDevices() {
+ zl = Input::CreateDevice<Input::ButtonDevice>(
+ Settings::values.buttons[Settings::NativeButton::ZL]);
+ zr = Input::CreateDevice<Input::ButtonDevice>(
+ Settings::values.buttons[Settings::NativeButton::ZR]);
+ c_stick = Input::CreateDevice<Input::AnalogDevice>(
+ Settings::values.analogs[Settings::NativeAnalog::CStick]);
+}
+
+} // namespace IR
+} // namespace Service
diff --git a/src/core/hle/service/ir/extra_hid.h b/src/core/hle/service/ir/extra_hid.h
new file mode 100644
index 000000000..a2459a73a
--- /dev/null
+++ b/src/core/hle/service/ir/extra_hid.h
@@ -0,0 +1,48 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <atomic>
+#include "core/frontend/input.h"
+#include "core/hle/service/ir/ir_user.h"
+
+namespace Service {
+namespace IR {
+
+/**
+ * An IRDevice emulating Circle Pad Pro or New 3DS additional HID hardware.
+ * This device sends periodic udates at a rate configured by the 3DS, and sends calibration data if
+ * requested.
+ */
+class ExtraHID final : public IRDevice {
+public:
+ explicit ExtraHID(SendFunc send_func);
+ ~ExtraHID();
+
+ void OnConnect() override;
+ void OnDisconnect() override;
+ void OnReceive(const std::vector<u8>& data) override;
+
+ /// Requests input devices reload from current settings. Called when the input settings change.
+ void RequestInputDevicesReload();
+
+private:
+ void SendHIDStatus();
+ void HandleConfigureHIDPollingRequest(const std::vector<u8>& request);
+ void HandleReadCalibrationDataRequest(const std::vector<u8>& request);
+ void LoadInputDevices();
+
+ u8 hid_period;
+ int hid_polling_callback_id;
+ std::array<u8, 0x40> calibration_data;
+ std::unique_ptr<Input::ButtonDevice> zl;
+ std::unique_ptr<Input::ButtonDevice> zr;
+ std::unique_ptr<Input::AnalogDevice> c_stick;
+ std::atomic<bool> is_device_reload_pending;
+};
+
+} // namespace IR
+} // namespace Service
diff --git a/src/core/hle/service/ir/ir.cpp b/src/core/hle/service/ir/ir.cpp
index 7ac34a990..f06dd552f 100644
--- a/src/core/hle/service/ir/ir.cpp
+++ b/src/core/hle/service/ir/ir.cpp
@@ -25,6 +25,11 @@ void Shutdown() {
ShutdownRST();
}
+void ReloadInputDevices() {
+ ReloadInputDevicesUser();
+ ReloadInputDevicesRST();
+}
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir.h b/src/core/hle/service/ir/ir.h
index c741498e2..6be3e950c 100644
--- a/src/core/hle/service/ir/ir.h
+++ b/src/core/hle/service/ir/ir.h
@@ -16,5 +16,8 @@ void Init();
/// Shutdown IR service
void Shutdown();
+/// Reload input devices. Used when input configuration changed
+void ReloadInputDevices();
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir_rst.cpp b/src/core/hle/service/ir/ir_rst.cpp
index 3f1275c53..53807cd91 100644
--- a/src/core/hle/service/ir/ir_rst.cpp
+++ b/src/core/hle/service/ir/ir_rst.cpp
@@ -2,16 +2,135 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <atomic>
+#include "common/bit_field.h"
+#include "core/core_timing.h"
+#include "core/frontend/input.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/service/hid/hid.h"
#include "core/hle/service/ir/ir.h"
#include "core/hle/service/ir/ir_rst.h"
+#include "core/settings.h"
namespace Service {
namespace IR {
-static Kernel::SharedPtr<Kernel::Event> handle_event;
+union PadState {
+ u32_le hex;
+
+ BitField<14, 1, u32_le> zl;
+ BitField<15, 1, u32_le> zr;
+
+ BitField<24, 1, u32_le> c_stick_right;
+ BitField<25, 1, u32_le> c_stick_left;
+ BitField<26, 1, u32_le> c_stick_up;
+ BitField<27, 1, u32_le> c_stick_down;
+};
+
+struct PadDataEntry {
+ PadState current_state;
+ PadState delta_additions;
+ PadState delta_removals;
+
+ s16_le c_stick_x;
+ s16_le c_stick_y;
+};
+
+struct SharedMem {
+ u64_le index_reset_ticks; ///< CPU tick count for when HID module updated entry index 0
+ u64_le index_reset_ticks_previous; ///< Previous `index_reset_ticks`
+ u32_le index;
+ INSERT_PADDING_WORDS(1);
+ std::array<PadDataEntry, 8> entries; ///< Last 8 pad entries
+};
+
+static_assert(sizeof(SharedMem) == 0x98, "SharedMem has wrong size!");
+
+static Kernel::SharedPtr<Kernel::Event> update_event;
static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
+static u32 next_pad_index;
+static int update_callback_id;
+static std::unique_ptr<Input::ButtonDevice> zl_button;
+static std::unique_ptr<Input::ButtonDevice> zr_button;
+static std::unique_ptr<Input::AnalogDevice> c_stick;
+static std::atomic<bool> is_device_reload_pending;
+static bool raw_c_stick;
+static int update_period;
+
+static void LoadInputDevices() {
+ zl_button = Input::CreateDevice<Input::ButtonDevice>(
+ Settings::values.buttons[Settings::NativeButton::ZL]);
+ zr_button = Input::CreateDevice<Input::ButtonDevice>(
+ Settings::values.buttons[Settings::NativeButton::ZR]);
+ c_stick = Input::CreateDevice<Input::AnalogDevice>(
+ Settings::values.analogs[Settings::NativeAnalog::CStick]);
+}
+
+static void UnloadInputDevices() {
+ zl_button = nullptr;
+ zr_button = nullptr;
+ c_stick = nullptr;
+}
+
+static void UpdateCallback(u64 userdata, int cycles_late) {
+ SharedMem* mem = reinterpret_cast<SharedMem*>(shared_memory->GetPointer());
+
+ if (is_device_reload_pending.exchange(false))
+ LoadInputDevices();
+
+ PadState state;
+ state.zl.Assign(zl_button->GetStatus());
+ state.zr.Assign(zr_button->GetStatus());
+
+ // Get current c-stick position and update c-stick direction
+ float c_stick_x_f, c_stick_y_f;
+ std::tie(c_stick_x_f, c_stick_y_f) = c_stick->GetStatus();
+ constexpr int MAX_CSTICK_RADIUS = 0x9C; // Max value for a c-stick radius
+ const s16 c_stick_x = static_cast<s16>(c_stick_x_f * MAX_CSTICK_RADIUS);
+ const s16 c_stick_y = static_cast<s16>(c_stick_y_f * MAX_CSTICK_RADIUS);
+
+ if (!raw_c_stick) {
+ const HID::DirectionState direction = HID::GetStickDirectionState(c_stick_x, c_stick_y);
+ state.c_stick_up.Assign(direction.up);
+ state.c_stick_down.Assign(direction.down);
+ state.c_stick_left.Assign(direction.left);
+ state.c_stick_right.Assign(direction.right);
+ }
+
+ // TODO (wwylele): implement raw C-stick data for raw_c_stick = true
+
+ const u32 last_entry_index = mem->index;
+ mem->index = next_pad_index;
+ next_pad_index = (next_pad_index + 1) % mem->entries.size();
+
+ // Get the previous Pad state
+ PadState old_state{mem->entries[last_entry_index].current_state};
+
+ // Compute bitmask with 1s for bits different from the old state
+ PadState changed = {state.hex ^ old_state.hex};
+
+ // Get the current Pad entry
+ PadDataEntry& pad_entry = mem->entries[mem->index];
+
+ // Update entry properties
+ pad_entry.current_state.hex = state.hex;
+ pad_entry.delta_additions.hex = changed.hex & state.hex;
+ pad_entry.delta_removals.hex = changed.hex & old_state.hex;
+ pad_entry.c_stick_x = c_stick_x;
+ pad_entry.c_stick_y = c_stick_y;
+
+ // If we just updated index 0, provide a new timestamp
+ if (mem->index == 0) {
+ mem->index_reset_ticks_previous = mem->index_reset_ticks;
+ mem->index_reset_ticks = CoreTiming::GetTicks();
+ }
+
+ update_event->Signal();
+
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(msToCycles(update_period) - cycles_late, update_callback_id);
+}
/**
* IR::GetHandles service function
@@ -22,18 +141,52 @@ static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
* 4 : Event handle
*/
static void GetHandles(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x01, 0, 0);
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 3);
+ rb.Push(RESULT_SUCCESS);
+ rb.PushMoveHandles(Kernel::g_handle_table.Create(Service::IR::shared_memory).MoveFrom(),
+ Kernel::g_handle_table.Create(Service::IR::update_event).MoveFrom());
+}
+
+/**
+ * IR::Initialize service function
+ * Inputs:
+ * 1 : pad state update period in ms
+ * 2 : bool output raw c-stick data
+ */
+static void Initialize(Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x02, 2, 0);
+ update_period = static_cast<int>(rp.Pop<u32>());
+ raw_c_stick = rp.Pop<bool>();
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0x4000000;
- cmd_buff[3] = Kernel::g_handle_table.Create(Service::IR::shared_memory).MoveFrom();
- cmd_buff[4] = Kernel::g_handle_table.Create(Service::IR::handle_event).MoveFrom();
+ if (raw_c_stick)
+ LOG_ERROR(Service_IR, "raw C-stick data is not implemented!");
+
+ next_pad_index = 0;
+ is_device_reload_pending.store(true);
+ CoreTiming::ScheduleEvent(msToCycles(update_period), update_callback_id);
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_DEBUG(Service_IR, "called. update_period=%d, raw_c_stick=%d", update_period, raw_c_stick);
+}
+
+static void Shutdown(Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x03, 1, 0);
+
+ CoreTiming::UnscheduleEvent(update_callback_id, 0);
+ UnloadInputDevices();
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
+ LOG_DEBUG(Service_IR, "called");
}
const Interface::FunctionInfo FunctionTable[] = {
{0x00010000, GetHandles, "GetHandles"},
- {0x00020080, nullptr, "Initialize"},
- {0x00030000, nullptr, "Shutdown"},
+ {0x00020080, Initialize, "Initialize"},
+ {0x00030000, Shutdown, "Shutdown"},
{0x00090000, nullptr, "WriteToTwoFields"},
};
@@ -43,17 +196,24 @@ IR_RST_Interface::IR_RST_Interface() {
void InitRST() {
using namespace Kernel;
-
+ // Note: these two kernel objects are even available before Initialize service function is
+ // called.
shared_memory =
- SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, 0, MemoryRegion::BASE, "IR:SharedMemory");
+ SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, MemoryPermission::Read,
+ 0, MemoryRegion::BASE, "IRRST:SharedMemory");
+ update_event = Event::Create(ResetType::OneShot, "IRRST:UpdateEvent");
- handle_event = Event::Create(ResetType::OneShot, "IR:HandleEvent");
+ update_callback_id = CoreTiming::RegisterEvent("IRRST:UpdateCallBack", UpdateCallback);
}
void ShutdownRST() {
shared_memory = nullptr;
- handle_event = nullptr;
+ update_event = nullptr;
+ UnloadInputDevices();
+}
+
+void ReloadInputDevicesRST() {
+ is_device_reload_pending.store(true);
}
} // namespace IR
diff --git a/src/core/hle/service/ir/ir_rst.h b/src/core/hle/service/ir/ir_rst.h
index 75b732627..d932bb7e5 100644
--- a/src/core/hle/service/ir/ir_rst.h
+++ b/src/core/hle/service/ir/ir_rst.h
@@ -21,5 +21,8 @@ public:
void InitRST();
void ShutdownRST();
+/// Reload input devices. Used when input configuration changed
+void ReloadInputDevicesRST();
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir_user.cpp b/src/core/hle/service/ir/ir_user.cpp
index b326d7fc7..226af0083 100644
--- a/src/core/hle/service/ir/ir_user.cpp
+++ b/src/core/hle/service/ir/ir_user.cpp
@@ -2,110 +2,481 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <memory>
+#include <boost/crc.hpp>
+#include <boost/optional.hpp>
+#include "common/string_util.h"
+#include "common/swap.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/service/ir/extra_hid.h"
#include "core/hle/service/ir/ir.h"
#include "core/hle/service/ir/ir_user.h"
namespace Service {
namespace IR {
-static Kernel::SharedPtr<Kernel::Event> conn_status_event;
-static Kernel::SharedPtr<Kernel::SharedMemory> transfer_shared_memory;
+// This is a header that will present in the ir:USER shared memory if it is initialized with
+// InitializeIrNopShared service function. Otherwise the shared memory doesn't have this header if
+// it is initialized with InitializeIrNop service function.
+struct SharedMemoryHeader {
+ u32_le latest_receive_error_result;
+ u32_le latest_send_error_result;
+ // TODO(wwylele): for these fields below, make them enum when the meaning of values is known.
+ u8 connection_status;
+ u8 trying_to_connect_status;
+ u8 connection_role;
+ u8 machine_id;
+ u8 connected;
+ u8 network_id;
+ u8 initialized;
+ u8 unknown;
+
+ // This is not the end of the shared memory. It is followed by a receive buffer and a send
+ // buffer. We handle receive buffer in the BufferManager class. For the send buffer, because
+ // games usually don't access it, we don't emulate it.
+};
+static_assert(sizeof(SharedMemoryHeader) == 16, "SharedMemoryHeader has wrong size!");
+
+/**
+ * A manager of the send/receive buffers in the shared memory. Currently it is only used for the
+ * receive buffer.
+ *
+ * A buffer consists of three parts:
+ * - BufferInfo: stores available count of packets, and their position in the PacketInfo
+ * circular queue.
+ * - PacketInfo circular queue: stores the position of each avaiable packets in the Packet data
+ * buffer. Each entry is a pair of {offset, size}.
+ * - Packet data circular buffer: stores the actual data of packets.
+ *
+ * IR packets can be put into and get from the buffer.
+ *
+ * When a new packet is put into the buffer, its data is put into the data circular buffer,
+ * following the end of previous packet data. A new entry is also added to the PacketInfo circular
+ * queue pointing to the added packet data. Then BufferInfo is updated.
+ *
+ * Packets can be released from the other end of the buffer. When releasing a packet, the front
+ * entry in thePacketInfo circular queue is removed, and as a result the corresponding memory in the
+ * data circular buffer is also released. BufferInfo is updated as well.
+ *
+ * The client application usually has a similar manager constructed over the same shared memory
+ * region, performing the same put/get/release operation. This way the client and the service
+ * communicate via a pair of manager of the same buffer.
+ *
+ * TODO(wwylele): implement Get function, which is used by ReceiveIrnop service function.
+ */
+class BufferManager {
+public:
+ BufferManager(Kernel::SharedPtr<Kernel::SharedMemory> shared_memory_, u32 info_offset_,
+ u32 buffer_offset_, u32 max_packet_count_, u32 buffer_size)
+ : shared_memory(shared_memory_), info_offset(info_offset_), buffer_offset(buffer_offset_),
+ max_packet_count(max_packet_count_),
+ max_data_size(buffer_size - sizeof(PacketInfo) * max_packet_count_) {
+ UpdateBufferInfo();
+ }
+
+ /**
+ * Puts a packet to the head of the buffer.
+ * @params packet The data of the packet to put.
+ * @returns whether the operation is successful.
+ */
+ bool Put(const std::vector<u8>& packet) {
+ if (info.packet_count == max_packet_count)
+ return false;
+
+ u32 write_offset;
+
+ // finds free space offset in data buffer
+ if (info.packet_count == 0) {
+ write_offset = 0;
+ if (packet.size() > max_data_size)
+ return false;
+ } else {
+ const u32 last_index = (info.end_index + max_packet_count - 1) % max_packet_count;
+ const PacketInfo first = GetPacketInfo(info.begin_index);
+ const PacketInfo last = GetPacketInfo(last_index);
+ write_offset = (last.offset + last.size) % max_data_size;
+ const u32 free_space = (first.offset + max_data_size - write_offset) % max_data_size;
+ if (packet.size() > free_space)
+ return false;
+ }
+
+ // writes packet info
+ PacketInfo packet_info{write_offset, static_cast<u32>(packet.size())};
+ SetPacketInfo(info.end_index, packet_info);
+
+ // writes packet data
+ for (size_t i = 0; i < packet.size(); ++i) {
+ *GetDataBufferPointer((write_offset + i) % max_data_size) = packet[i];
+ }
+
+ // updates buffer info
+ info.end_index++;
+ info.end_index %= max_packet_count;
+ info.packet_count++;
+ UpdateBufferInfo();
+ return true;
+ }
+
+ /**
+ * Release packets from the tail of the buffer
+ * @params count Numbers of packets to release.
+ * @returns whether the operation is successful.
+ */
+ bool Release(u32 count) {
+ if (info.packet_count < count)
+ return false;
+
+ info.packet_count -= count;
+ info.begin_index += count;
+ info.begin_index %= max_packet_count;
+ UpdateBufferInfo();
+ return true;
+ }
+
+private:
+ struct BufferInfo {
+ u32_le begin_index;
+ u32_le end_index;
+ u32_le packet_count;
+ u32_le unknown;
+ };
+ static_assert(sizeof(BufferInfo) == 16, "BufferInfo has wrong size!");
+
+ struct PacketInfo {
+ u32_le offset;
+ u32_le size;
+ };
+ static_assert(sizeof(PacketInfo) == 8, "PacketInfo has wrong size!");
+
+ u8* GetPacketInfoPointer(u32 index) {
+ return shared_memory->GetPointer(buffer_offset + sizeof(PacketInfo) * index);
+ }
+
+ void SetPacketInfo(u32 index, const PacketInfo& packet_info) {
+ memcpy(GetPacketInfoPointer(index), &packet_info, sizeof(PacketInfo));
+ }
+
+ PacketInfo GetPacketInfo(u32 index) {
+ PacketInfo packet_info;
+ memcpy(&packet_info, GetPacketInfoPointer(index), sizeof(PacketInfo));
+ return packet_info;
+ }
+
+ u8* GetDataBufferPointer(u32 offset) {
+ return shared_memory->GetPointer(buffer_offset + sizeof(PacketInfo) * max_packet_count +
+ offset);
+ }
+
+ void UpdateBufferInfo() {
+ if (info_offset) {
+ memcpy(shared_memory->GetPointer(info_offset), &info, sizeof(info));
+ }
+ }
+
+ BufferInfo info{0, 0, 0, 0};
+ Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
+ u32 info_offset;
+ u32 buffer_offset;
+ u32 max_packet_count;
+ u32 max_data_size;
+};
+
+static Kernel::SharedPtr<Kernel::Event> conn_status_event, send_event, receive_event;
+static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
+static std::unique_ptr<ExtraHID> extra_hid;
+static IRDevice* connected_device;
+static boost::optional<BufferManager> receive_buffer;
+
+/// Wraps the payload into packet and puts it to the receive buffer
+static void PutToReceive(const std::vector<u8>& payload) {
+ LOG_TRACE(Service_IR, "called, data=%s",
+ Common::ArrayToString(payload.data(), payload.size()).c_str());
+ size_t size = payload.size();
+
+ std::vector<u8> packet;
+
+ // Builds packet header. For the format info:
+ // https://www.3dbrew.org/wiki/IRUSER_Shared_Memory#Packet_structure
+
+ // fixed value
+ packet.push_back(0xA5);
+ // destination network ID
+ u8 network_id = *(shared_memory->GetPointer(offsetof(SharedMemoryHeader, network_id)));
+ packet.push_back(network_id);
+
+ // puts the size info.
+ // The highest bit of the first byte is unknown, which is set to zero here. The second highest
+ // bit is a flag that determines whether the size info is in extended form. If the packet size
+ // can be represent within 6 bits, the short form (1 byte) of size info is chosen, the size is
+ // put to the lower bits of this byte, and the flag is clear. If the packet size cannot be
+ // represent within 6 bits, the extended form (2 bytes) is chosen, the lower 8 bits of the size
+ // is put to the second byte, the higher bits of the size is put to the lower bits of the first
+ // byte, and the flag is set. Note that the packet size must be within 14 bits due to this
+ // format restriction, or it will overlap with the flag bit.
+ if (size < 0x40) {
+ packet.push_back(static_cast<u8>(size));
+ } else if (size < 0x4000) {
+ packet.push_back(static_cast<u8>(size >> 8) | 0x40);
+ packet.push_back(static_cast<u8>(size));
+ } else {
+ ASSERT(false);
+ }
+
+ // puts the payload
+ packet.insert(packet.end(), payload.begin(), payload.end());
+
+ // calculates CRC and puts to the end
+ packet.push_back(boost::crc<8, 0x07, 0, 0, false, false>(packet.data(), packet.size()));
+
+ if (receive_buffer->Put(packet)) {
+ receive_event->Signal();
+ } else {
+ LOG_ERROR(Service_IR, "receive buffer is full!");
+ }
+}
/**
* IR::InitializeIrNopShared service function
+ * Initializes ir:USER service with a user provided shared memory. The shared memory is configured
+ * to shared mode (with SharedMemoryHeader at the beginning of the shared memory).
* Inputs:
- * 1 : Size of transfer buffer
+ * 1 : Size of shared memory
* 2 : Recv buffer size
- * 3 : unknown
+ * 3 : Recv buffer packet count
* 4 : Send buffer size
- * 5 : unknown
+ * 5 : Send buffer packet count
* 6 : BaudRate (u8)
- * 7 : 0
- * 8 : Handle of transfer shared memory
+ * 7 : 0 (Handle descriptor)
+ * 8 : Handle of shared memory
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void InitializeIrNopShared(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x18, 6, 2);
+ const u32 shared_buff_size = rp.Pop<u32>();
+ const u32 recv_buff_size = rp.Pop<u32>();
+ const u32 recv_buff_packet_count = rp.Pop<u32>();
+ const u32 send_buff_size = rp.Pop<u32>();
+ const u32 send_buff_packet_count = rp.Pop<u32>();
+ const u8 baud_rate = rp.Pop<u8>();
+ const Kernel::Handle handle = rp.PopHandle();
- u32 transfer_buff_size = cmd_buff[1];
- u32 recv_buff_size = cmd_buff[2];
- u32 unk1 = cmd_buff[3];
- u32 send_buff_size = cmd_buff[4];
- u32 unk2 = cmd_buff[5];
- u8 baud_rate = cmd_buff[6] & 0xFF;
- Kernel::Handle handle = cmd_buff[8];
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- if (Kernel::g_handle_table.IsValid(handle)) {
- transfer_shared_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(handle);
- transfer_shared_memory->name = "IR:TransferSharedMemory";
+ shared_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(handle);
+ if (!shared_memory) {
+ LOG_CRITICAL(Service_IR, "invalid shared memory handle 0x%08X", handle);
+ rb.Push(ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS,
+ ErrorSummary::WrongArgument, ErrorLevel::Permanent));
+ return;
}
+ shared_memory->name = "IR_USER: shared memory";
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ receive_buffer =
+ BufferManager(shared_memory, 0x10, 0x20, recv_buff_packet_count, recv_buff_size);
+ SharedMemoryHeader shared_memory_init{};
+ shared_memory_init.initialized = 1;
+ std::memcpy(shared_memory->GetPointer(), &shared_memory_init, sizeof(SharedMemoryHeader));
- LOG_WARNING(Service_IR, "(STUBBED) called, transfer_buff_size=%d, recv_buff_size=%d, "
- "unk1=%d, send_buff_size=%d, unk2=%d, baud_rate=%u, handle=0x%08X",
- transfer_buff_size, recv_buff_size, unk1, send_buff_size, unk2, baud_rate, handle);
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_INFO(Service_IR, "called, shared_buff_size=%u, recv_buff_size=%u, "
+ "recv_buff_packet_count=%u, send_buff_size=%u, "
+ "send_buff_packet_count=%u, baud_rate=%u, handle=0x%08X",
+ shared_buff_size, recv_buff_size, recv_buff_packet_count, send_buff_size,
+ send_buff_packet_count, baud_rate, handle);
}
/**
* IR::RequireConnection service function
+ * Searches for an IR device and connects to it. After connecting to the device, applications can
+ * use SendIrNop function, ReceiveIrNop function (or read from the buffer directly) to communicate
+ * with the device.
* Inputs:
- * 1 : unknown (u8), looks like always 1
+ * 1 : device ID? always 1 for circle pad pro
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void RequireConnection(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x06, 1, 0);
+ const u8 device_id = rp.Pop<u8>();
+
+ u8* shared_memory_ptr = shared_memory->GetPointer();
+ if (device_id == 1) {
+ // These values are observed on a New 3DS. The meaning of them is unclear.
+ // TODO (wwylele): should assign network_id a (random?) number
+ shared_memory_ptr[offsetof(SharedMemoryHeader, connection_status)] = 2;
+ shared_memory_ptr[offsetof(SharedMemoryHeader, connection_role)] = 2;
+ shared_memory_ptr[offsetof(SharedMemoryHeader, connected)] = 1;
+
+ connected_device = extra_hid.get();
+ connected_device->OnConnect();
+ conn_status_event->Signal();
+ } else {
+ LOG_WARNING(Service_IR, "unknown device id %u. Won't connect.", device_id);
+ shared_memory_ptr[offsetof(SharedMemoryHeader, connection_status)] = 1;
+ shared_memory_ptr[offsetof(SharedMemoryHeader, trying_to_connect_status)] = 2;
+ }
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_INFO(Service_IR, "called, device_id = %u", device_id);
+}
+
+/**
+ * IR::GetReceiveEvent service function
+ * Gets an event that is signaled when a packet is received from the IR device.
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : 0 (Handle descriptor)
+ * 3 : Receive event handle
+ */
+void GetReceiveEvent(Interface* self) {
+ IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0A, 1, 2);
- conn_status_event->Signal();
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::receive_event).MoveFrom());
+
+ LOG_INFO(Service_IR, "called");
+}
+
+/**
+ * IR::GetSendEvent service function
+ * Gets an event that is signaled when the sending of a packet is complete
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : 0 (Handle descriptor)
+ * 3 : Send event handle
+ */
+void GetSendEvent(Interface* self) {
+ IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0B, 1, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::send_event).MoveFrom());
- LOG_WARNING(Service_IR, "(STUBBED) called");
+ LOG_INFO(Service_IR, "called");
}
/**
* IR::Disconnect service function
+ * Disconnects from the current connected IR device.
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void Disconnect(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ if (connected_device) {
+ connected_device->OnDisconnect();
+ connected_device = nullptr;
+ conn_status_event->Signal();
+ }
+
+ u8* shared_memory_ptr = shared_memory->GetPointer();
+ shared_memory_ptr[offsetof(SharedMemoryHeader, connection_status)] = 0;
+ shared_memory_ptr[offsetof(SharedMemoryHeader, connected)] = 0;
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x09, 1, 0);
+ rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_IR, "(STUBBED) called");
+ LOG_INFO(Service_IR, "called");
}
/**
* IR::GetConnectionStatusEvent service function
+ * Gets an event that is signaled when the connection status is changed
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
- * 2 : Connection Status Event handle
+ * 2 : 0 (Handle descriptor)
+ * 3 : Connection Status Event handle
*/
static void GetConnectionStatusEvent(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0C, 1, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[3] = Kernel::g_handle_table.Create(Service::IR::conn_status_event).MoveFrom();
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::conn_status_event).MoveFrom());
- LOG_WARNING(Service_IR, "(STUBBED) called");
+ LOG_INFO(Service_IR, "called");
}
/**
* IR::FinalizeIrNop service function
+ * Finalize ir:USER service.
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
static void FinalizeIrNop(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ if (connected_device) {
+ connected_device->OnDisconnect();
+ connected_device = nullptr;
+ }
+
+ shared_memory = nullptr;
+ receive_buffer = boost::none;
+
+ IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x02, 1, 0);
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_INFO(Service_IR, "called");
+}
+
+/**
+ * IR::SendIrNop service function
+ * Sends a packet to the connected IR device
+ * Inpus:
+ * 1 : Size of data to send
+ * 2 : 2 + (size << 14) (Static buffer descriptor)
+ * 3 : Data buffer address
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void SendIrNop(Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x0D, 1, 2);
+ const u32 size = rp.Pop<u32>();
+ const VAddr address = rp.PopStaticBuffer();
+
+ std::vector<u8> buffer(size);
+ Memory::ReadBlock(address, buffer.data(), size);
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ if (connected_device) {
+ connected_device->OnReceive(buffer);
+ send_event->Signal();
+ rb.Push(RESULT_SUCCESS);
+ } else {
+ LOG_ERROR(Service_IR, "not connected");
+ rb.Push(ResultCode(static_cast<ErrorDescription>(13), ErrorModule::IR,
+ ErrorSummary::InvalidState, ErrorLevel::Status));
+ }
+
+ LOG_TRACE(Service_IR, "called, data=%s", Common::ArrayToString(buffer.data(), size).c_str());
+}
+
+/**
+ * IR::ReleaseReceivedData function
+ * Release a specified amount of packet from the receive buffer. This is called after the
+ * application reads received packet from the buffer directly, to release the buffer space for
+ * future packets.
+ * Inpus:
+ * 1 : Number of packets to release
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void ReleaseReceivedData(Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x19, 1, 0);
+ u32 count = rp.Pop<u32>();
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ if (receive_buffer->Release(count)) {
+ rb.Push(RESULT_SUCCESS);
+ } else {
+ LOG_ERROR(Service_IR, "failed to release %u packets", count);
+ rb.Push(ResultCode(ErrorDescription::NoData, ErrorModule::IR, ErrorSummary::NotFound,
+ ErrorLevel::Status));
+ }
- LOG_WARNING(Service_IR, "(STUBBED) called");
+ LOG_TRACE(Service_IR, "called, count=%u", count);
}
const Interface::FunctionInfo FunctionTable[] = {
@@ -118,10 +489,10 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x000702C0, nullptr, "AutoConnection"},
{0x00080000, nullptr, "AnyConnection"},
{0x00090000, Disconnect, "Disconnect"},
- {0x000A0000, nullptr, "GetReceiveEvent"},
- {0x000B0000, nullptr, "GetSendEvent"},
+ {0x000A0000, GetReceiveEvent, "GetReceiveEvent"},
+ {0x000B0000, GetSendEvent, "GetSendEvent"},
{0x000C0000, GetConnectionStatusEvent, "GetConnectionStatusEvent"},
- {0x000D0042, nullptr, "SendIrNop"},
+ {0x000D0042, SendIrNop, "SendIrNop"},
{0x000E0042, nullptr, "SendIrNopLarge"},
{0x000F0040, nullptr, "ReceiveIrnop"},
{0x00100042, nullptr, "ReceiveIrnopLarge"},
@@ -133,7 +504,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00160000, nullptr, "GetSendSizeFreeAndUsed"},
{0x00170000, nullptr, "GetConnectionRole"},
{0x00180182, InitializeIrNopShared, "InitializeIrNopShared"},
- {0x00190040, nullptr, "ReleaseReceivedData"},
+ {0x00190040, ReleaseReceivedData, "ReleaseReceivedData"},
{0x001A0040, nullptr, "SetOwnMachineId"},
};
@@ -144,13 +515,43 @@ IR_User_Interface::IR_User_Interface() {
void InitUser() {
using namespace Kernel;
- transfer_shared_memory = nullptr;
+ shared_memory = nullptr;
+
conn_status_event = Event::Create(ResetType::OneShot, "IR:ConnectionStatusEvent");
+ send_event = Event::Create(ResetType::OneShot, "IR:SendEvent");
+ receive_event = Event::Create(ResetType::OneShot, "IR:ReceiveEvent");
+
+ receive_buffer = boost::none;
+
+ extra_hid = std::make_unique<ExtraHID>(PutToReceive);
+
+ connected_device = nullptr;
}
void ShutdownUser() {
- transfer_shared_memory = nullptr;
+ if (connected_device) {
+ connected_device->OnDisconnect();
+ connected_device = nullptr;
+ }
+
+ extra_hid = nullptr;
+ receive_buffer = boost::none;
+ shared_memory = nullptr;
conn_status_event = nullptr;
+ send_event = nullptr;
+ receive_event = nullptr;
+}
+
+void ReloadInputDevicesUser() {
+ if (extra_hid)
+ extra_hid->RequestInputDevicesReload();
+}
+
+IRDevice::IRDevice(SendFunc send_func_) : send_func(send_func_) {}
+IRDevice::~IRDevice() = default;
+
+void IRDevice::Send(const std::vector<u8>& data) {
+ send_func(data);
}
} // namespace IR
diff --git a/src/core/hle/service/ir/ir_user.h b/src/core/hle/service/ir/ir_user.h
index 3849bd923..930650406 100644
--- a/src/core/hle/service/ir/ir_user.h
+++ b/src/core/hle/service/ir/ir_user.h
@@ -4,11 +4,41 @@
#pragma once
+#include <functional>
#include "core/hle/service/service.h"
namespace Service {
namespace IR {
+/// An interface representing a device that can communicate with 3DS via ir:USER service
+class IRDevice {
+public:
+ /**
+ * A function object that implements the method to send data to the 3DS, which takes a vector of
+ * data to send.
+ */
+ using SendFunc = std::function<void(const std::vector<u8>& data)>;
+
+ explicit IRDevice(SendFunc send_func);
+ virtual ~IRDevice();
+
+ /// Called when connected with 3DS
+ virtual void OnConnect() = 0;
+
+ /// Called when disconnected from 3DS
+ virtual void OnDisconnect() = 0;
+
+ /// Called when data is received from the 3DS. This is invoked by the ir:USER send function.
+ virtual void OnReceive(const std::vector<u8>& data) = 0;
+
+protected:
+ /// Sends data to the 3DS. The actual sending method is specified in the constructor
+ void Send(const std::vector<u8>& data);
+
+private:
+ const SendFunc send_func;
+};
+
class IR_User_Interface : public Service::Interface {
public:
IR_User_Interface();
@@ -21,5 +51,8 @@ public:
void InitUser();
void ShutdownUser();
+/// Reload input devices. Used when input configuration changed
+void ReloadInputDevicesUser();
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ldr_ro/ldr_ro.cpp b/src/core/hle/service/ldr_ro/ldr_ro.cpp
index 7af76676b..d1e6d869f 100644
--- a/src/core/hle/service/ldr_ro/ldr_ro.cpp
+++ b/src/core/hle/service/ldr_ro/ldr_ro.cpp
@@ -40,9 +40,6 @@ static const ResultCode ERROR_INVALID_MEMORY_STATE = // 0xD8A12C08
static const ResultCode ERROR_NOT_LOADED = // 0xD8A12C0D
ResultCode(static_cast<ErrorDescription>(13), ErrorModule::RO, ErrorSummary::InvalidState,
ErrorLevel::Permanent);
-static const ResultCode ERROR_INVALID_DESCRIPTOR = // 0xD9001830
- ResultCode(ErrorDescription::OS_InvalidBufferDescriptor, ErrorModule::OS,
- ErrorSummary::WrongArgument, ErrorLevel::Permanent);
static MemorySynchronizer memory_synchronizer;
@@ -71,66 +68,61 @@ static bool VerifyBufferState(VAddr buffer_ptr, u32 size) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void Initialize(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- VAddr crs_buffer_ptr = cmd_buff[1];
- u32 crs_size = cmd_buff[2];
- VAddr crs_address = cmd_buff[3];
- u32 descriptor = cmd_buff[4];
- u32 process = cmd_buff[5];
-
- LOG_DEBUG(Service_LDR, "called, crs_buffer_ptr=0x%08X, crs_address=0x%08X, crs_size=0x%X, "
- "descriptor=0x%08X, process=0x%08X",
- crs_buffer_ptr, crs_address, crs_size, descriptor, process);
-
- if (descriptor != 0) {
- LOG_ERROR(Service_LDR, "IPC handle descriptor failed validation (0x%X)", descriptor);
- cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
- cmd_buff[1] = ERROR_INVALID_DESCRIPTOR.raw;
- return;
- }
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x01, 3, 2);
+ VAddr crs_buffer_ptr = rp.Pop<u32>();
+ u32 crs_size = rp.Pop<u32>();
+ VAddr crs_address = rp.Pop<u32>();
+ // TODO (wwylele): RO service checks the descriptor here and return error 0xD9001830 for
+ // incorrect descriptor. This error return should be probably built in IPC::RequestParser.
+ // All other service functions below have the same issue.
+ Kernel::Handle process = rp.PopHandle();
+
+ LOG_DEBUG(Service_LDR,
+ "called, crs_buffer_ptr=0x%08X, crs_address=0x%08X, crs_size=0x%X, process=0x%08X",
+ crs_buffer_ptr, crs_address, crs_size, process);
- cmd_buff[0] = IPC::MakeHeader(1, 1, 0);
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
if (loaded_crs != 0) {
LOG_ERROR(Service_LDR, "Already initialized");
- cmd_buff[1] = ERROR_ALREADY_INITIALIZED.raw;
+ rb.Push(ERROR_ALREADY_INITIALIZED);
return;
}
if (crs_size < CRO_HEADER_SIZE) {
LOG_ERROR(Service_LDR, "CRS is too small");
- cmd_buff[1] = ERROR_BUFFER_TOO_SMALL.raw;
+ rb.Push(ERROR_BUFFER_TOO_SMALL);
return;
}
if (crs_buffer_ptr & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRS original address is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_ADDRESS.raw;
+ rb.Push(ERROR_MISALIGNED_ADDRESS);
return;
}
if (crs_address & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRS mapping address is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_ADDRESS.raw;
+ rb.Push(ERROR_MISALIGNED_ADDRESS);
return;
}
if (crs_size & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRS size is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_SIZE.raw;
+ rb.Push(ERROR_MISALIGNED_SIZE);
return;
}
if (!VerifyBufferState(crs_buffer_ptr, crs_size)) {
LOG_ERROR(Service_LDR, "CRS original buffer is in invalid state");
- cmd_buff[1] = ERROR_INVALID_MEMORY_STATE.raw;
+ rb.Push(ERROR_INVALID_MEMORY_STATE);
return;
}
if (crs_address < Memory::PROCESS_IMAGE_VADDR ||
crs_address + crs_size > Memory::PROCESS_IMAGE_VADDR_END) {
LOG_ERROR(Service_LDR, "CRS mapping address is not in the process image region");
- cmd_buff[1] = ERROR_ILLEGAL_ADDRESS.raw;
+ rb.Push(ERROR_ILLEGAL_ADDRESS);
return;
}
@@ -145,7 +137,7 @@ static void Initialize(Interface* self) {
.Code();
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error mapping memory block %08X", result.raw);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
return;
}
@@ -153,7 +145,7 @@ static void Initialize(Interface* self) {
Kernel::VMAPermission::Read);
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error reprotecting memory block %08X", result.raw);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
return;
}
@@ -172,7 +164,7 @@ static void Initialize(Interface* self) {
result = crs.Rebase(0, crs_size, 0, 0, 0, 0, true);
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error rebasing CRS 0x%08X", result.raw);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
return;
}
@@ -180,7 +172,7 @@ static void Initialize(Interface* self) {
loaded_crs = crs_address;
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ rb.Push(RESULT_SUCCESS);
}
/**
@@ -196,25 +188,17 @@ static void Initialize(Interface* self) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void LoadCRR(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 crr_buffer_ptr = cmd_buff[1];
- u32 crr_size = cmd_buff[2];
- u32 descriptor = cmd_buff[3];
- u32 process = cmd_buff[4];
-
- if (descriptor != 0) {
- LOG_ERROR(Service_LDR, "IPC handle descriptor failed validation (0x%X)", descriptor);
- cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
- cmd_buff[1] = ERROR_INVALID_DESCRIPTOR.raw;
- return;
- }
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x02, 2, 2);
+ VAddr crr_buffer_ptr = rp.Pop<u32>();
+ u32 crr_size = rp.Pop<u32>();
+ Kernel::Handle process = rp.PopHandle();
- cmd_buff[0] = IPC::MakeHeader(2, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_LDR, "(STUBBED) called, crr_buffer_ptr=0x%08X, crr_size=0x%08X, "
- "descriptor=0x%08X, process=0x%08X",
- crr_buffer_ptr, crr_size, descriptor, process);
+ LOG_WARNING(Service_LDR,
+ "(STUBBED) called, crr_buffer_ptr=0x%08X, crr_size=0x%08X, process=0x%08X",
+ crr_buffer_ptr, crr_size, process);
}
/**
@@ -229,24 +213,15 @@ static void LoadCRR(Interface* self) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void UnloadCRR(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 crr_buffer_ptr = cmd_buff[1];
- u32 descriptor = cmd_buff[2];
- u32 process = cmd_buff[3];
-
- if (descriptor != 0) {
- LOG_ERROR(Service_LDR, "IPC handle descriptor failed validation (0x%X)", descriptor);
- cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
- cmd_buff[1] = ERROR_INVALID_DESCRIPTOR.raw;
- return;
- }
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x03, 1, 2);
+ u32 crr_buffer_ptr = rp.Pop<u32>();
+ Kernel::Handle process = rp.PopHandle();
- cmd_buff[0] = IPC::MakeHeader(3, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_LDR,
- "(STUBBED) called, crr_buffer_ptr=0x%08X, descriptor=0x%08X, process=0x%08X",
- crr_buffer_ptr, descriptor, process);
+ LOG_WARNING(Service_LDR, "(STUBBED) called, crr_buffer_ptr=0x%08X, process=0x%08X",
+ crr_buffer_ptr, process);
}
/**
@@ -276,87 +251,85 @@ static void UnloadCRR(Interface* self) {
* There is a dispatcher template below.
*/
static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- VAddr cro_buffer_ptr = cmd_buff[1];
- VAddr cro_address = cmd_buff[2];
- u32 cro_size = cmd_buff[3];
- VAddr data_segment_address = cmd_buff[4];
- u32 zero = cmd_buff[5];
- u32 data_segment_size = cmd_buff[6];
- u32 bss_segment_address = cmd_buff[7];
- u32 bss_segment_size = cmd_buff[8];
- bool auto_link = (cmd_buff[9] & 0xFF) != 0;
- u32 fix_level = cmd_buff[10];
- VAddr crr_address = cmd_buff[11];
- u32 descriptor = cmd_buff[12];
- u32 process = cmd_buff[13];
-
- LOG_DEBUG(Service_LDR,
- "called (%s), cro_buffer_ptr=0x%08X, cro_address=0x%08X, cro_size=0x%X, "
- "data_segment_address=0x%08X, zero=%d, data_segment_size=0x%X, "
- "bss_segment_address=0x%08X, bss_segment_size=0x%X, "
- "auto_link=%s, fix_level=%d, crr_address=0x%08X, descriptor=0x%08X, process=0x%08X",
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), link_on_load_bug_fix ? 0x09 : 0x04, 11, 2);
+ VAddr cro_buffer_ptr = rp.Pop<u32>();
+ VAddr cro_address = rp.Pop<u32>();
+ u32 cro_size = rp.Pop<u32>();
+ VAddr data_segment_address = rp.Pop<u32>();
+ u32 zero = rp.Pop<u32>();
+ u32 data_segment_size = rp.Pop<u32>();
+ u32 bss_segment_address = rp.Pop<u32>();
+ u32 bss_segment_size = rp.Pop<u32>();
+ bool auto_link = rp.Pop<bool>();
+ u32 fix_level = rp.Pop<u32>();
+ VAddr crr_address = rp.Pop<u32>();
+ Kernel::Handle process = rp.PopHandle();
+
+ LOG_DEBUG(Service_LDR, "called (%s), cro_buffer_ptr=0x%08X, cro_address=0x%08X, cro_size=0x%X, "
+ "data_segment_address=0x%08X, zero=%d, data_segment_size=0x%X, "
+ "bss_segment_address=0x%08X, bss_segment_size=0x%X, auto_link=%s, "
+ "fix_level=%d, crr_address=0x%08X, process=0x%08X",
link_on_load_bug_fix ? "new" : "old", cro_buffer_ptr, cro_address, cro_size,
data_segment_address, zero, data_segment_size, bss_segment_address, bss_segment_size,
- auto_link ? "true" : "false", fix_level, crr_address, descriptor, process);
-
- if (descriptor != 0) {
- LOG_ERROR(Service_LDR, "IPC handle descriptor failed validation (0x%X)", descriptor);
- cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
- cmd_buff[1] = ERROR_INVALID_DESCRIPTOR.raw;
- return;
- }
+ auto_link ? "true" : "false", fix_level, crr_address, process);
- cmd_buff[0] = IPC::MakeHeader(link_on_load_bug_fix ? 9 : 4, 2, 0);
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
if (loaded_crs == 0) {
LOG_ERROR(Service_LDR, "Not initialized");
- cmd_buff[1] = ERROR_NOT_INITIALIZED.raw;
+ rb.Push(ERROR_NOT_INITIALIZED);
+ rb.Push<u32>(0);
return;
}
if (cro_size < CRO_HEADER_SIZE) {
LOG_ERROR(Service_LDR, "CRO too small");
- cmd_buff[1] = ERROR_BUFFER_TOO_SMALL.raw;
+ rb.Push(ERROR_BUFFER_TOO_SMALL);
+ rb.Push<u32>(0);
return;
}
if (cro_buffer_ptr & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRO original address is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_ADDRESS.raw;
+ rb.Push(ERROR_MISALIGNED_ADDRESS);
+ rb.Push<u32>(0);
return;
}
if (cro_address & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRO mapping address is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_ADDRESS.raw;
+ rb.Push(ERROR_MISALIGNED_ADDRESS);
+ rb.Push<u32>(0);
return;
}
if (cro_size & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRO size is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_SIZE.raw;
+ rb.Push(ERROR_MISALIGNED_SIZE);
+ rb.Push<u32>(0);
return;
}
if (!VerifyBufferState(cro_buffer_ptr, cro_size)) {
LOG_ERROR(Service_LDR, "CRO original buffer is in invalid state");
- cmd_buff[1] = ERROR_INVALID_MEMORY_STATE.raw;
+ rb.Push(ERROR_INVALID_MEMORY_STATE);
+ rb.Push<u32>(0);
return;
}
if (cro_address < Memory::PROCESS_IMAGE_VADDR ||
cro_address + cro_size > Memory::PROCESS_IMAGE_VADDR_END) {
LOG_ERROR(Service_LDR, "CRO mapping address is not in the process image region");
- cmd_buff[1] = ERROR_ILLEGAL_ADDRESS.raw;
+ rb.Push(ERROR_ILLEGAL_ADDRESS);
+ rb.Push<u32>(0);
return;
}
if (zero) {
LOG_ERROR(Service_LDR, "Zero is not zero %d", zero);
- cmd_buff[1] = ResultCode(static_cast<ErrorDescription>(29), ErrorModule::RO,
- ErrorSummary::Internal, ErrorLevel::Usage)
- .raw;
+ rb.Push(ResultCode(static_cast<ErrorDescription>(29), ErrorModule::RO,
+ ErrorSummary::Internal, ErrorLevel::Usage));
+ rb.Push<u32>(0);
return;
}
@@ -371,7 +344,8 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
.Code();
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error mapping memory block %08X", result.raw);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
+ rb.Push<u32>(0);
return;
}
@@ -380,7 +354,8 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error reprotecting memory block %08X", result.raw);
Kernel::g_current_process->vm_manager.UnmapRange(cro_address, cro_size);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
+ rb.Push<u32>(0);
return;
}
@@ -400,7 +375,8 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error verifying CRO in CRR %08X", result.raw);
Kernel::g_current_process->vm_manager.UnmapRange(cro_address, cro_size);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
+ rb.Push<u32>(0);
return;
}
@@ -409,7 +385,8 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error rebasing CRO %08X", result.raw);
Kernel::g_current_process->vm_manager.UnmapRange(cro_address, cro_size);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
+ rb.Push<u32>(0);
return;
}
@@ -417,7 +394,8 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error linking CRO %08X", result.raw);
Kernel::g_current_process->vm_manager.UnmapRange(cro_address, cro_size);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
+ rb.Push<u32>(0);
return;
}
@@ -435,7 +413,8 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error unmapping memory block %08X", result.raw);
Kernel::g_current_process->vm_manager.UnmapRange(cro_address, cro_size);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
+ rb.Push<u32>(0);
return;
}
}
@@ -453,7 +432,8 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error reprotecting memory block %08X", result.raw);
Kernel::g_current_process->vm_manager.UnmapRange(cro_address, fix_size);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
+ rb.Push<u32>(0);
return;
}
}
@@ -463,8 +443,7 @@ static void LoadCRO(Interface* self, bool link_on_load_bug_fix) {
LOG_INFO(Service_LDR, "CRO \"%s\" loaded at 0x%08X, fixed_end=0x%08X", cro.ModuleName().data(),
cro_address, cro_address + fix_size);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = fix_size;
+ rb.Push(RESULT_SUCCESS, fix_size);
}
template <bool link_on_load_bug_fix>
@@ -486,43 +465,35 @@ static void LoadCRO(Interface* self) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void UnloadCRO(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- VAddr cro_address = cmd_buff[1];
- u32 zero = cmd_buff[2];
- VAddr cro_buffer_ptr = cmd_buff[3];
- u32 descriptor = cmd_buff[4];
- u32 process = cmd_buff[5];
-
- LOG_DEBUG(Service_LDR, "called, cro_address=0x%08X, zero=%d, cro_buffer_ptr=0x%08X, "
- "descriptor=0x%08X, process=0x%08X",
- cro_address, zero, cro_buffer_ptr, descriptor, process);
-
- if (descriptor != 0) {
- LOG_ERROR(Service_LDR, "IPC handle descriptor failed validation (0x%X)", descriptor);
- cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
- cmd_buff[1] = ERROR_INVALID_DESCRIPTOR.raw;
- return;
- }
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x05, 3, 2);
+ VAddr cro_address = rp.Pop<u32>();
+ u32 zero = rp.Pop<u32>();
+ VAddr cro_buffer_ptr = rp.Pop<u32>();
+ Kernel::Handle process = rp.PopHandle();
+
+ LOG_DEBUG(Service_LDR,
+ "called, cro_address=0x%08X, zero=%d, cro_buffer_ptr=0x%08X, process=0x%08X",
+ cro_address, zero, cro_buffer_ptr, process);
CROHelper cro(cro_address);
- cmd_buff[0] = IPC::MakeHeader(5, 1, 0);
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
if (loaded_crs == 0) {
LOG_ERROR(Service_LDR, "Not initialized");
- cmd_buff[1] = ERROR_NOT_INITIALIZED.raw;
+ rb.Push(ERROR_NOT_INITIALIZED);
return;
}
if (cro_address & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRO address is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_ADDRESS.raw;
+ rb.Push(ERROR_MISALIGNED_ADDRESS);
return;
}
if (!cro.IsLoaded()) {
LOG_ERROR(Service_LDR, "Invalid or not loaded CRO");
- cmd_buff[1] = ERROR_NOT_LOADED.raw;
+ rb.Push(ERROR_NOT_LOADED);
return;
}
@@ -535,7 +506,7 @@ static void UnloadCRO(Interface* self) {
ResultCode result = cro.Unlink(loaded_crs);
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error unlinking CRO %08X", result.raw);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
return;
}
@@ -545,7 +516,7 @@ static void UnloadCRO(Interface* self) {
result = cro.ClearRelocations();
if (result.IsError()) {
LOG_ERROR(Service_LDR, "Error clearing relocations %08X", result.raw);
- cmd_buff[1] = result.raw;
+ rb.Push(result);
return;
}
}
@@ -565,7 +536,7 @@ static void UnloadCRO(Interface* self) {
Core::CPU().ClearInstructionCache();
- cmd_buff[1] = result.raw;
+ rb.Push(result);
}
/**
@@ -580,40 +551,31 @@ static void UnloadCRO(Interface* self) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void LinkCRO(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- VAddr cro_address = cmd_buff[1];
- u32 descriptor = cmd_buff[2];
- u32 process = cmd_buff[3];
-
- LOG_DEBUG(Service_LDR, "called, cro_address=0x%08X, descriptor=0x%08X, process=0x%08X",
- cro_address, descriptor, process);
-
- if (descriptor != 0) {
- LOG_ERROR(Service_LDR, "IPC handle descriptor failed validation (0x%X)", descriptor);
- cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
- cmd_buff[1] = ERROR_INVALID_DESCRIPTOR.raw;
- return;
- }
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x06, 1, 2);
+ VAddr cro_address = rp.Pop<u32>();
+ Kernel::Handle process = rp.PopHandle();
+
+ LOG_DEBUG(Service_LDR, "called, cro_address=0x%08X, process=0x%08X", cro_address, process);
CROHelper cro(cro_address);
- cmd_buff[0] = IPC::MakeHeader(6, 1, 0);
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
if (loaded_crs == 0) {
LOG_ERROR(Service_LDR, "Not initialized");
- cmd_buff[1] = ERROR_NOT_INITIALIZED.raw;
+ rb.Push(ERROR_NOT_INITIALIZED);
return;
}
if (cro_address & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRO address is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_ADDRESS.raw;
+ rb.Push(ERROR_MISALIGNED_ADDRESS);
return;
}
if (!cro.IsLoaded()) {
LOG_ERROR(Service_LDR, "Invalid or not loaded CRO");
- cmd_buff[1] = ERROR_NOT_LOADED.raw;
+ rb.Push(ERROR_NOT_LOADED);
return;
}
@@ -627,7 +589,7 @@ static void LinkCRO(Interface* self) {
memory_synchronizer.SynchronizeOriginalMemory();
Core::CPU().ClearInstructionCache();
- cmd_buff[1] = result.raw;
+ rb.Push(result);
}
/**
@@ -642,40 +604,31 @@ static void LinkCRO(Interface* self) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void UnlinkCRO(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- VAddr cro_address = cmd_buff[1];
- u32 descriptor = cmd_buff[2];
- u32 process = cmd_buff[3];
-
- LOG_DEBUG(Service_LDR, "called, cro_address=0x%08X, descriptor=0x%08X, process=0x%08X",
- cro_address, descriptor, process);
-
- if (descriptor != 0) {
- LOG_ERROR(Service_LDR, "IPC handle descriptor failed validation (0x%X)", descriptor);
- cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
- cmd_buff[1] = ERROR_INVALID_DESCRIPTOR.raw;
- return;
- }
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x07, 1, 2);
+ VAddr cro_address = rp.Pop<u32>();
+ Kernel::Handle process = rp.PopHandle();
+
+ LOG_DEBUG(Service_LDR, "called, cro_address=0x%08X, process=0x%08X", cro_address, process);
CROHelper cro(cro_address);
- cmd_buff[0] = IPC::MakeHeader(7, 1, 0);
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
if (loaded_crs == 0) {
LOG_ERROR(Service_LDR, "Not initialized");
- cmd_buff[1] = ERROR_NOT_INITIALIZED.raw;
+ rb.Push(ERROR_NOT_INITIALIZED);
return;
}
if (cro_address & Memory::PAGE_MASK) {
LOG_ERROR(Service_LDR, "CRO address is not aligned");
- cmd_buff[1] = ERROR_MISALIGNED_ADDRESS.raw;
+ rb.Push(ERROR_MISALIGNED_ADDRESS);
return;
}
if (!cro.IsLoaded()) {
LOG_ERROR(Service_LDR, "Invalid or not loaded CRO");
- cmd_buff[1] = ERROR_NOT_LOADED.raw;
+ rb.Push(ERROR_NOT_LOADED);
return;
}
@@ -689,7 +642,7 @@ static void UnlinkCRO(Interface* self) {
memory_synchronizer.SynchronizeOriginalMemory();
Core::CPU().ClearInstructionCache();
- cmd_buff[1] = result.raw;
+ rb.Push(result);
}
/**
@@ -704,29 +657,21 @@ static void UnlinkCRO(Interface* self) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void Shutdown(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- VAddr crs_buffer_ptr = cmd_buff[1];
- u32 descriptor = cmd_buff[2];
- u32 process = cmd_buff[3];
-
- LOG_DEBUG(Service_LDR, "called, crs_buffer_ptr=0x%08X, descriptor=0x%08X, process=0x%08X",
- crs_buffer_ptr, descriptor, process);
-
- if (descriptor != 0) {
- LOG_ERROR(Service_LDR, "IPC handle descriptor failed validation (0x%X)", descriptor);
- cmd_buff[0] = IPC::MakeHeader(0, 1, 0);
- cmd_buff[1] = ERROR_INVALID_DESCRIPTOR.raw;
- return;
- }
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x08, 1, 2);
+ VAddr crs_buffer_ptr = rp.Pop<u32>();
+ Kernel::Handle process = rp.PopHandle();
+
+ LOG_DEBUG(Service_LDR, "called, crs_buffer_ptr=0x%08X, process=0x%08X", crs_buffer_ptr,
+ process);
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
if (loaded_crs == 0) {
LOG_ERROR(Service_LDR, "Not initialized");
- cmd_buff[1] = ERROR_NOT_INITIALIZED.raw;
+ rb.Push(ERROR_NOT_INITIALIZED);
return;
}
- cmd_buff[0] = IPC::MakeHeader(8, 1, 0);
-
CROHelper crs(loaded_crs);
crs.Unrebase(true);
@@ -744,7 +689,7 @@ static void Shutdown(Interface* self) {
}
loaded_crs = 0;
- cmd_buff[1] = result.raw;
+ rb.Push(result);
}
const Interface::FunctionInfo FunctionTable[] = {
diff --git a/src/core/hle/service/ptm/ptm.cpp b/src/core/hle/service/ptm/ptm.cpp
index e373ed47a..319e8c946 100644
--- a/src/core/hle/service/ptm/ptm.cpp
+++ b/src/core/hle/service/ptm/ptm.cpp
@@ -27,67 +27,72 @@ static bool shell_open;
static bool battery_is_charging;
-void GetAdapterState(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+static bool pedometer_is_counting;
- // TODO(purpasmart96): This function is only a stub,
- // it returns a valid result without implementing full functionality.
+void GetAdapterState(Service::Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x5, 0, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = battery_is_charging ? 1 : 0;
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(battery_is_charging);
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
void GetShellState(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x6, 0, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = shell_open ? 1 : 0;
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(shell_open);
}
void GetBatteryLevel(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x7, 0, 0);
- // TODO(purpasmart96): This function is only a stub,
- // it returns a valid result without implementing full functionality.
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] =
- static_cast<u32>(ChargeLevels::CompletelyFull); // Set to a completely full battery
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(static_cast<u32>(ChargeLevels::CompletelyFull)); // Set to a completely full battery
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
void GetBatteryChargeState(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x8, 0, 0);
- // TODO(purpasmart96): This function is only a stub,
- // it returns a valid result without implementing full functionality.
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(battery_is_charging);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = battery_is_charging ? 1 : 0;
+ LOG_WARNING(Service_PTM, "(STUBBED) called");
+}
+
+void GetPedometerState(Service::Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x9, 0, 0);
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(pedometer_is_counting);
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
void GetTotalStepCount(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0xC, 0, 0);
- // TODO: This function is only a stub,
- // it returns 0 as the total step count
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0;
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0);
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
void GetSoftwareClosedFlag(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x80F, 0, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0;
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(false);
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
@@ -121,6 +126,7 @@ void Init() {
shell_open = true;
battery_is_charging = true;
+ pedometer_is_counting = false;
// Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't
// exist
diff --git a/src/core/hle/service/ptm/ptm.h b/src/core/hle/service/ptm/ptm.h
index 683fb445b..e17e59835 100644
--- a/src/core/hle/service/ptm/ptm.h
+++ b/src/core/hle/service/ptm/ptm.h
@@ -75,6 +75,14 @@ void GetBatteryLevel(Interface* self);
void GetBatteryChargeState(Interface* self);
/**
+ * PTM::GetPedometerState service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Output of function, 0 = not counting steps, 1 = counting steps.
+ */
+void GetPedometerState(Interface* self);
+
+/**
* PTM::GetTotalStepCount service function
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
diff --git a/src/core/hle/service/ptm/ptm_u.cpp b/src/core/hle/service/ptm/ptm_u.cpp
index e0b65ba89..696a58a36 100644
--- a/src/core/hle/service/ptm/ptm_u.cpp
+++ b/src/core/hle/service/ptm/ptm_u.cpp
@@ -17,7 +17,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00060000, GetShellState, "GetShellState"},
{0x00070000, GetBatteryLevel, "GetBatteryLevel"},
{0x00080000, GetBatteryChargeState, "GetBatteryChargeState"},
- {0x00090000, nullptr, "GetPedometerState"},
+ {0x00090000, GetPedometerState, "GetPedometerState"},
{0x000A0042, nullptr, "GetStepHistoryEntry"},
{0x000B00C2, nullptr, "GetStepHistory"},
{0x000C0000, GetTotalStepCount, "GetTotalStepCount"},
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 2db823c61..8538cfc9d 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -2,12 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
#include <map>
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
-#include "common/symbols.h"
#include "core/arm/arm_interface.h"
#include "core/core_timing.h"
#include "core/hle/function_wrappers.h"
@@ -524,13 +524,7 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, s32 priority, u32 ent
u32 stack_top, s32 processor_id) {
using Kernel::Thread;
- std::string name;
- if (Symbols::HasSymbol(entry_point)) {
- TSymbol symbol = Symbols::GetSymbol(entry_point);
- name = symbol.name;
- } else {
- name = Common::StringFromFormat("unknown-%08x", entry_point);
- }
+ std::string name = Common::StringFromFormat("unknown-%08" PRIX32, entry_point);
if (priority > THREADPRIO_LOWEST) {
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS,
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index 8eb5200ab..cfcde9167 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -8,7 +8,6 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
-#include "common/symbols.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/elf.h"
@@ -210,7 +209,6 @@ public:
return (u32)(header->e_flags);
}
SharedPtr<CodeSet> LoadInto(u32 vaddr);
- bool LoadSymbols();
int GetNumSegments() const {
return (int)(header->e_phnum);
@@ -258,8 +256,6 @@ ElfReader::ElfReader(void* ptr) {
sections = (Elf32_Shdr*)(base + header->e_shoff);
entryPoint = header->e_entry;
-
- LoadSymbols();
}
const char* ElfReader::GetSectionName(int section) const {
@@ -362,34 +358,6 @@ SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const
return -1;
}
-bool ElfReader::LoadSymbols() {
- bool hasSymbols = false;
- SectionID sec = GetSectionByName(".symtab");
- if (sec != -1) {
- int stringSection = sections[sec].sh_link;
- const char* stringBase = reinterpret_cast<const char*>(GetSectionDataPtr(stringSection));
-
- // We have a symbol table!
- const Elf32_Sym* symtab = reinterpret_cast<const Elf32_Sym*>(GetSectionDataPtr(sec));
- unsigned int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
- for (unsigned sym = 0; sym < numSymbols; sym++) {
- int size = symtab[sym].st_size;
- if (size == 0)
- continue;
-
- int type = symtab[sym].st_info & 0xF;
-
- const char* name = stringBase + symtab[sym].st_name;
-
- Symbols::Add(symtab[sym].st_value, name, size, type);
-
- hasSymbols = true;
- }
- }
-
- return hasSymbols;
-}
-
////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 65e4bba85..b8438e490 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -672,12 +672,14 @@ PAddr VirtualToPhysicalAddress(const VAddr addr) {
return addr - VRAM_VADDR + VRAM_PADDR;
} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
+ } else if (addr >= NEW_LINEAR_HEAP_VADDR && addr < NEW_LINEAR_HEAP_VADDR_END) {
+ return addr - NEW_LINEAR_HEAP_VADDR + FCRAM_PADDR;
} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
- } else if (addr >= NEW_LINEAR_HEAP_VADDR && addr < NEW_LINEAR_HEAP_VADDR_END) {
- return addr - NEW_LINEAR_HEAP_VADDR + FCRAM_PADDR;
+ } else if (addr >= N3DS_EXTRA_RAM_VADDR && addr < N3DS_EXTRA_RAM_VADDR_END) {
+ return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR;
}
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08X", addr);
@@ -696,6 +698,8 @@ VAddr PhysicalToVirtualAddress(const PAddr addr) {
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
+ } else if (addr >= N3DS_EXTRA_RAM_PADDR && addr < N3DS_EXTRA_RAM_PADDR_END) {
+ return addr - N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_VADDR;
}
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08X", addr);
diff --git a/src/core/memory.h b/src/core/memory.h
index 903b58a22..802aa465e 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -37,6 +37,12 @@ enum : PAddr {
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
+ /// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
+ /// applications and system modules if mapped via the ExHeader.
+ N3DS_EXTRA_RAM_PADDR = 0x1F000000,
+ N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
+ N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
+
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
@@ -81,6 +87,10 @@ enum : VAddr {
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
+ /// Maps 1:1 to New 3DS additional memory
+ N3DS_EXTRA_RAM_VADDR = 0x1E800000,
+ N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
+
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index a598f9f2f..d2e7c6b97 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -5,6 +5,7 @@
#include "audio_core/audio_core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/ir/ir.h"
#include "settings.h"
#include "video_core/video_core.h"
@@ -32,6 +33,7 @@ void Apply() {
AudioCore::EnableStretching(values.enable_audio_stretching);
Service::HID::ReloadInputDevices();
+ Service::IR::ReloadInputDevices();
}
} // namespace
diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp
index ae0206909..756ee58b7 100644
--- a/src/input_common/sdl/sdl.cpp
+++ b/src/input_common/sdl/sdl.cpp
@@ -8,6 +8,7 @@
#include <tuple>
#include <unordered_map>
#include <SDL.h>
+#include "common/logging/log.h"
#include "common/math_util.h"
#include "input_common/sdl/sdl.h"
@@ -40,12 +41,16 @@ public:
return SDL_JoystickGetButton(joystick.get(), button) == 1;
}
- std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
+ float GetAxis(int axis) const {
if (!joystick)
return {};
SDL_JoystickUpdate();
- float x = SDL_JoystickGetAxis(joystick.get(), axis_x) / 32767.0f;
- float y = SDL_JoystickGetAxis(joystick.get(), axis_y) / 32767.0f;
+ return SDL_JoystickGetAxis(joystick.get(), axis) / 32767.0f;
+ }
+
+ std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
+ float x = GetAxis(axis_x);
+ float y = GetAxis(axis_y);
y = -y; // 3DS uses an y-axis inverse from SDL
// Make sure the coordinates are in the unit circle,
@@ -97,6 +102,27 @@ private:
Uint8 direction;
};
+class SDLAxisButton final : public Input::ButtonDevice {
+public:
+ explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
+ bool trigger_if_greater_)
+ : joystick(joystick_), axis(axis_), threshold(threshold_),
+ trigger_if_greater(trigger_if_greater_) {}
+
+ bool GetStatus() const override {
+ float axis_value = joystick->GetAxis(axis);
+ if (trigger_if_greater)
+ return axis_value > threshold;
+ return axis_value < threshold;
+ }
+
+private:
+ std::shared_ptr<SDLJoystick> joystick;
+ int axis;
+ float threshold;
+ bool trigger_if_greater;
+};
+
class SDLAnalog final : public Input::AnalogDevice {
public:
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
@@ -130,8 +156,14 @@ public:
* - "joystick": the index of the joystick to bind
* - "button"(optional): the index of the button to bind
* - "hat"(optional): the index of the hat to bind as direction buttons
+ * - "axis"(optional): the index of the axis to bind
* - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
- * "down", "left" or "right"
+ * "down", "left" or "right"
+ * - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
+ * triggered if the axis value crosses
+ * - "direction"(only used for axis): "+" means the button is triggered when the axis value
+ * is greater than the threshold; "-" means the button is triggered when the axis value
+ * is smaller than the threshold
*/
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
const int joystick_index = params.Get("joystick", 0);
@@ -155,6 +187,23 @@ public:
direction);
}
+ if (params.Has("axis")) {
+ const int axis = params.Get("axis", 0);
+ const float threshold = params.Get("threshold", 0.5f);
+ const std::string direction_name = params.Get("direction", "");
+ bool trigger_if_greater;
+ if (direction_name == "+") {
+ trigger_if_greater = true;
+ } else if (direction_name == "-") {
+ trigger_if_greater = false;
+ } else {
+ trigger_if_greater = true;
+ LOG_ERROR(Input, "Unknown direction %s", direction_name.c_str());
+ }
+ return std::make_unique<SDLAxisButton>(GetJoystick(joystick_index), axis, threshold,
+ trigger_if_greater);
+ }
+
const int button = params.Get("button", 0);
return std::make_unique<SDLButton>(GetJoystick(joystick_index), button);
}
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 2e32ff905..8d3f76bde 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -32,12 +32,13 @@ namespace Pica {
namespace CommandProcessor {
-static int float_regs_counter = 0;
+static int vs_float_regs_counter = 0;
+static u32 vs_uniform_write_buffer[4];
-static u32 uniform_write_buffer[4];
+static int gs_float_regs_counter = 0;
+static u32 gs_uniform_write_buffer[4];
static int default_attr_counter = 0;
-
static u32 default_attr_write_buffer[3];
// Expand a 4-bit mask to 4-byte mask, e.g. 0b0101 -> 0x00FF00FF
@@ -48,6 +49,97 @@ static const u32 expand_bits_to_bytes[] = {
MICROPROFILE_DEFINE(GPU_Drawing, "GPU", "Drawing", MP_RGB(50, 50, 240));
+static const char* GetShaderSetupTypeName(Shader::ShaderSetup& setup) {
+ if (&setup == &g_state.vs) {
+ return "vertex shader";
+ }
+ if (&setup == &g_state.gs) {
+ return "geometry shader";
+ }
+ return "unknown shader";
+}
+
+static void WriteUniformBoolReg(Shader::ShaderSetup& setup, u32 value) {
+ for (unsigned i = 0; i < setup.uniforms.b.size(); ++i)
+ setup.uniforms.b[i] = (value & (1 << i)) != 0;
+}
+
+static void WriteUniformIntReg(Shader::ShaderSetup& setup, unsigned index,
+ const Math::Vec4<u8>& values) {
+ ASSERT(index < setup.uniforms.i.size());
+ setup.uniforms.i[index] = values;
+ LOG_TRACE(HW_GPU, "Set %s integer uniform %d to %02x %02x %02x %02x",
+ GetShaderSetupTypeName(setup), index, values.x, values.y, values.z, values.w);
+}
+
+static void WriteUniformFloatReg(ShaderRegs& config, Shader::ShaderSetup& setup,
+ int& float_regs_counter, u32 uniform_write_buffer[4], u32 value) {
+ auto& uniform_setup = config.uniform_setup;
+
+ // TODO: Does actual hardware indeed keep an intermediate buffer or does
+ // it directly write the values?
+ uniform_write_buffer[float_regs_counter++] = value;
+
+ // Uniforms are written in a packed format such that four float24 values are encoded in
+ // three 32-bit numbers. We write to internal memory once a full such vector is
+ // written.
+ if ((float_regs_counter >= 4 && uniform_setup.IsFloat32()) ||
+ (float_regs_counter >= 3 && !uniform_setup.IsFloat32())) {
+ float_regs_counter = 0;
+
+ auto& uniform = setup.uniforms.f[uniform_setup.index];
+
+ if (uniform_setup.index >= 96) {
+ LOG_ERROR(HW_GPU, "Invalid %s float uniform index %d", GetShaderSetupTypeName(setup),
+ (int)uniform_setup.index);
+ } else {
+
+ // NOTE: The destination component order indeed is "backwards"
+ if (uniform_setup.IsFloat32()) {
+ for (auto i : {0, 1, 2, 3})
+ uniform[3 - i] = float24::FromFloat32(*(float*)(&uniform_write_buffer[i]));
+ } else {
+ // TODO: Untested
+ uniform.w = float24::FromRaw(uniform_write_buffer[0] >> 8);
+ uniform.z = float24::FromRaw(((uniform_write_buffer[0] & 0xFF) << 16) |
+ ((uniform_write_buffer[1] >> 16) & 0xFFFF));
+ uniform.y = float24::FromRaw(((uniform_write_buffer[1] & 0xFFFF) << 8) |
+ ((uniform_write_buffer[2] >> 24) & 0xFF));
+ uniform.x = float24::FromRaw(uniform_write_buffer[2] & 0xFFFFFF);
+ }
+
+ LOG_TRACE(HW_GPU, "Set %s float uniform %x to (%f %f %f %f)",
+ GetShaderSetupTypeName(setup), (int)uniform_setup.index,
+ uniform.x.ToFloat32(), uniform.y.ToFloat32(), uniform.z.ToFloat32(),
+ uniform.w.ToFloat32());
+
+ // TODO: Verify that this actually modifies the register!
+ uniform_setup.index.Assign(uniform_setup.index + 1);
+ }
+ }
+}
+
+static void WriteProgramCode(ShaderRegs& config, Shader::ShaderSetup& setup,
+ unsigned max_program_code_length, u32 value) {
+ if (config.program.offset >= max_program_code_length) {
+ LOG_ERROR(HW_GPU, "Invalid %s program offset %d", GetShaderSetupTypeName(setup),
+ (int)config.program.offset);
+ } else {
+ setup.program_code[config.program.offset] = value;
+ config.program.offset++;
+ }
+}
+
+static void WriteSwizzlePatterns(ShaderRegs& config, Shader::ShaderSetup& setup, u32 value) {
+ if (config.swizzle_patterns.offset >= setup.swizzle_data.size()) {
+ LOG_ERROR(HW_GPU, "Invalid %s swizzle pattern offset %d", GetShaderSetupTypeName(setup),
+ (int)config.swizzle_patterns.offset);
+ } else {
+ setup.swizzle_data[config.swizzle_patterns.offset] = value;
+ config.swizzle_patterns.offset++;
+ }
+}
+
static void WritePicaReg(u32 id, u32 value, u32 mask) {
auto& regs = g_state.regs;
@@ -330,21 +422,70 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
break;
}
- case PICA_REG_INDEX(vs.bool_uniforms):
- for (unsigned i = 0; i < 16; ++i)
- g_state.vs.uniforms.b[i] = (regs.vs.bool_uniforms.Value() & (1 << i)) != 0;
+ case PICA_REG_INDEX(gs.bool_uniforms):
+ WriteUniformBoolReg(g_state.gs, g_state.regs.gs.bool_uniforms.Value());
+ break;
+ case PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[0], 0x281):
+ case PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[1], 0x282):
+ case PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[2], 0x283):
+ case PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[3], 0x284): {
+ unsigned index = (id - PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[0], 0x281));
+ auto values = regs.gs.int_uniforms[index];
+ WriteUniformIntReg(g_state.gs, index,
+ Math::Vec4<u8>(values.x, values.y, values.z, values.w));
+ break;
+ }
+
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[0], 0x291):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[1], 0x292):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[2], 0x293):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[3], 0x294):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[4], 0x295):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[5], 0x296):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[6], 0x297):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[7], 0x298): {
+ WriteUniformFloatReg(g_state.regs.gs, g_state.gs, gs_float_regs_counter,
+ gs_uniform_write_buffer, value);
+ break;
+ }
+
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[0], 0x29c):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[1], 0x29d):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[2], 0x29e):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[3], 0x29f):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[4], 0x2a0):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[5], 0x2a1):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[6], 0x2a2):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[7], 0x2a3): {
+ WriteProgramCode(g_state.regs.gs, g_state.gs, 4096, value);
+ break;
+ }
+
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[0], 0x2a6):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[1], 0x2a7):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[2], 0x2a8):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[3], 0x2a9):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[4], 0x2aa):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[5], 0x2ab):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[6], 0x2ac):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[7], 0x2ad): {
+ WriteSwizzlePatterns(g_state.regs.gs, g_state.gs, value);
+ break;
+ }
+
+ case PICA_REG_INDEX(vs.bool_uniforms):
+ WriteUniformBoolReg(g_state.vs, g_state.regs.vs.bool_uniforms.Value());
break;
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[0], 0x2b1):
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[1], 0x2b2):
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[2], 0x2b3):
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[3], 0x2b4): {
- int index = (id - PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[0], 0x2b1));
+ unsigned index = (id - PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[0], 0x2b1));
auto values = regs.vs.int_uniforms[index];
- g_state.vs.uniforms.i[index] = Math::Vec4<u8>(values.x, values.y, values.z, values.w);
- LOG_TRACE(HW_GPU, "Set integer uniform %d to %02x %02x %02x %02x", index, values.x.Value(),
- values.y.Value(), values.z.Value(), values.w.Value());
+ WriteUniformIntReg(g_state.vs, index,
+ Math::Vec4<u8>(values.x, values.y, values.z, values.w));
break;
}
@@ -356,51 +497,11 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[5], 0x2c6):
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[6], 0x2c7):
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[7], 0x2c8): {
- auto& uniform_setup = regs.vs.uniform_setup;
-
- // TODO: Does actual hardware indeed keep an intermediate buffer or does
- // it directly write the values?
- uniform_write_buffer[float_regs_counter++] = value;
-
- // Uniforms are written in a packed format such that four float24 values are encoded in
- // three 32-bit numbers. We write to internal memory once a full such vector is
- // written.
- if ((float_regs_counter >= 4 && uniform_setup.IsFloat32()) ||
- (float_regs_counter >= 3 && !uniform_setup.IsFloat32())) {
- float_regs_counter = 0;
-
- auto& uniform = g_state.vs.uniforms.f[uniform_setup.index];
-
- if (uniform_setup.index > 95) {
- LOG_ERROR(HW_GPU, "Invalid VS uniform index %d", (int)uniform_setup.index);
- break;
- }
-
- // NOTE: The destination component order indeed is "backwards"
- if (uniform_setup.IsFloat32()) {
- for (auto i : {0, 1, 2, 3})
- uniform[3 - i] = float24::FromFloat32(*(float*)(&uniform_write_buffer[i]));
- } else {
- // TODO: Untested
- uniform.w = float24::FromRaw(uniform_write_buffer[0] >> 8);
- uniform.z = float24::FromRaw(((uniform_write_buffer[0] & 0xFF) << 16) |
- ((uniform_write_buffer[1] >> 16) & 0xFFFF));
- uniform.y = float24::FromRaw(((uniform_write_buffer[1] & 0xFFFF) << 8) |
- ((uniform_write_buffer[2] >> 24) & 0xFF));
- uniform.x = float24::FromRaw(uniform_write_buffer[2] & 0xFFFFFF);
- }
-
- LOG_TRACE(HW_GPU, "Set uniform %x to (%f %f %f %f)", (int)uniform_setup.index,
- uniform.x.ToFloat32(), uniform.y.ToFloat32(), uniform.z.ToFloat32(),
- uniform.w.ToFloat32());
-
- // TODO: Verify that this actually modifies the register!
- uniform_setup.index.Assign(uniform_setup.index + 1);
- }
+ WriteUniformFloatReg(g_state.regs.vs, g_state.vs, vs_float_regs_counter,
+ vs_uniform_write_buffer, value);
break;
}
- // Load shader program code
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[0], 0x2cc):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[1], 0x2cd):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[2], 0x2ce):
@@ -409,12 +510,10 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[5], 0x2d1):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[6], 0x2d2):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[7], 0x2d3): {
- g_state.vs.program_code[regs.vs.program.offset] = value;
- regs.vs.program.offset++;
+ WriteProgramCode(g_state.regs.vs, g_state.vs, 512, value);
break;
}
- // Load swizzle pattern data
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[0], 0x2d6):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[1], 0x2d7):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[2], 0x2d8):
@@ -423,8 +522,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[5], 0x2db):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[6], 0x2dc):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[7], 0x2dd): {
- g_state.vs.swizzle_data[regs.vs.swizzle_patterns.offset] = value;
- regs.vs.swizzle_patterns.offset++;
+ WriteSwizzlePatterns(g_state.regs.vs, g_state.vs, value);
break;
}
diff --git a/src/video_core/regs.h b/src/video_core/regs.h
index 86826088b..1776dad89 100644
--- a/src/video_core/regs.h
+++ b/src/video_core/regs.h
@@ -93,7 +93,7 @@ ASSERT_REG_POSITION(rasterizer.viewport_corner, 0x68);
ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D);
ASSERT_REG_POSITION(texturing, 0x80);
-ASSERT_REG_POSITION(texturing.texture0_enable, 0x80);
+ASSERT_REG_POSITION(texturing.main_config, 0x80);
ASSERT_REG_POSITION(texturing.texture0, 0x81);
ASSERT_REG_POSITION(texturing.texture0_format, 0x8e);
ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f);
diff --git a/src/video_core/regs_framebuffer.h b/src/video_core/regs_framebuffer.h
index 9ddc79243..a50bd4111 100644
--- a/src/video_core/regs_framebuffer.h
+++ b/src/video_core/regs_framebuffer.h
@@ -211,13 +211,14 @@ struct FramebufferRegs {
BitField<0, 2, u32> allow_depth_stencil_write; // 0 = disable, else enable
};
- DepthFormat depth_format; // TODO: Should be a BitField!
+ BitField<0, 2, DepthFormat> depth_format;
+
BitField<16, 3, ColorFormat> color_format;
INSERT_PADDING_WORDS(0x4);
- u32 depth_buffer_address;
- u32 color_buffer_address;
+ BitField<0, 28, u32> depth_buffer_address;
+ BitField<0, 28, u32> color_buffer_address;
union {
// Apparently, the framebuffer width is stored as expected,
diff --git a/src/video_core/regs_pipeline.h b/src/video_core/regs_pipeline.h
index 0a4ec6e1e..31c747d77 100644
--- a/src/video_core/regs_pipeline.h
+++ b/src/video_core/regs_pipeline.h
@@ -22,10 +22,10 @@ struct PipelineRegs {
};
struct {
- BitField<0, 29, u32> base_address;
+ BitField<1, 28, u32> base_address;
PAddr GetPhysicalBaseAddress() const {
- return base_address * 8;
+ return base_address * 16;
}
// Descriptor for internal vertex attributes
@@ -99,7 +99,7 @@ struct PipelineRegs {
// This e.g. allows to load different attributes from different memory locations
struct {
// Source attribute data offset from the base address
- u32 data_offset;
+ BitField<0, 28, u32> data_offset;
union {
BitField<0, 4, u32> comp0;
@@ -180,6 +180,8 @@ struct PipelineRegs {
// kicked off.
// 2) Games can configure these registers to provide a command list subroutine mechanism.
+ // TODO: verify the bit length of these two fields
+ // According to 3dbrew, the bit length of them are 21 and 29, respectively
BitField<0, 20, u32> size[2]; ///< Size (in bytes / 8) of each channel's command buffer
BitField<0, 28, u32> addr[2]; ///< Physical address / 8 of each channel's command buffer
u32 trigger[2]; ///< Triggers execution of the channel's command buffer when written to
diff --git a/src/video_core/regs_rasterizer.h b/src/video_core/regs_rasterizer.h
index a471a3b38..2874fd127 100644
--- a/src/video_core/regs_rasterizer.h
+++ b/src/video_core/regs_rasterizer.h
@@ -92,13 +92,13 @@ struct RasterizerRegs {
BitField<0, 2, ScissorMode> mode;
union {
- BitField<0, 16, u32> x1;
- BitField<16, 16, u32> y1;
+ BitField<0, 10, u32> x1;
+ BitField<16, 10, u32> y1;
};
union {
- BitField<0, 16, u32> x2;
- BitField<16, 16, u32> y2;
+ BitField<0, 10, u32> x2;
+ BitField<16, 10, u32> y2;
};
} scissor_test;
diff --git a/src/video_core/regs_texturing.h b/src/video_core/regs_texturing.h
index be8bc6826..3318812da 100644
--- a/src/video_core/regs_texturing.h
+++ b/src/video_core/regs_texturing.h
@@ -29,6 +29,11 @@ struct TexturingRegs {
ClampToBorder = 1,
Repeat = 2,
MirroredRepeat = 3,
+ // Mode 4-7 produces some weird result and may be just invalid:
+ // 4: Positive coord: clamp to edge; negative coord: repeat
+ // 5: Positive coord: clamp to border; negative coord: repeat
+ // 6: Repeat
+ // 7: Repeat
};
enum TextureFilter : u32 {
@@ -45,22 +50,22 @@ struct TexturingRegs {
} border_color;
union {
- BitField<0, 16, u32> height;
- BitField<16, 16, u32> width;
+ BitField<0, 11, u32> height;
+ BitField<16, 11, u32> width;
};
union {
BitField<1, 1, TextureFilter> mag_filter;
BitField<2, 1, TextureFilter> min_filter;
- BitField<8, 2, WrapMode> wrap_t;
- BitField<12, 2, WrapMode> wrap_s;
- BitField<28, 2, TextureType>
- type; ///< @note Only valid for texture 0 according to 3DBrew.
+ BitField<8, 3, WrapMode> wrap_t;
+ BitField<12, 3, WrapMode> wrap_s;
+ /// @note Only valid for texture 0 according to 3DBrew.
+ BitField<28, 3, TextureType> type;
};
INSERT_PADDING_WORDS(0x1);
- u32 address;
+ BitField<0, 28, u32> address;
PAddr GetPhysicalAddress() const {
return address * 8;
@@ -122,7 +127,11 @@ struct TexturingRegs {
BitField<0, 1, u32> texture0_enable;
BitField<1, 1, u32> texture1_enable;
BitField<2, 1, u32> texture2_enable;
- };
+ BitField<8, 2, u32> texture3_coordinates; // TODO: unimplemented
+ BitField<10, 1, u32> texture3_enable; // TODO: unimplemented
+ BitField<13, 1, u32> texture2_use_coord1;
+ BitField<16, 1, u32> clear_texture_cache; // TODO: unimplemented
+ } main_config;
TextureConfig texture0;
INSERT_PADDING_WORDS(0x8);
BitField<0, 4, TextureFormat> texture0_format;
@@ -142,9 +151,9 @@ struct TexturingRegs {
};
const std::array<FullTextureConfig, 3> GetTextures() const {
return {{
- {texture0_enable.ToBool(), texture0, texture0_format},
- {texture1_enable.ToBool(), texture1, texture1_format},
- {texture2_enable.ToBool(), texture2, texture2_format},
+ {main_config.texture0_enable.ToBool(), texture0, texture0_format},
+ {main_config.texture1_enable.ToBool(), texture1, texture1_format},
+ {main_config.texture2_enable.ToBool(), texture2, texture2_format},
}};
}
@@ -199,7 +208,7 @@ struct TexturingRegs {
Lerp = 4,
Subtract = 5,
Dot3_RGB = 6,
-
+ Dot3_RGBA = 7,
MultiplyThenAdd = 8,
AddThenMultiply = 9,
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index de1d5eba7..12ac9bbd9 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -20,7 +20,6 @@
#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
-#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
@@ -403,6 +402,10 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
SyncLogicOp();
break;
+ case PICA_REG_INDEX(texturing.main_config):
+ shader_dirty = true;
+ break;
+
// Texture 0 type
case PICA_REG_INDEX(texturing.texture0.type):
shader_dirty = true;
@@ -1005,7 +1008,7 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(
}
void RasterizerOpenGL::SetShader() {
- PicaShaderConfig config = PicaShaderConfig::CurrentConfig();
+ auto config = GLShader::PicaShaderConfig::BuildFromRegs(Pica::g_state.regs);
std::unique_ptr<PicaShader> shader = std::make_unique<PicaShader>();
// Find (or generate) the GLSL shader for the current TEV state
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index ecf737438..3e1770d77 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -25,210 +25,13 @@
#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/shader/shader.h"
struct ScreenInfo;
-/**
- * This struct contains all state used to generate the GLSL shader program that emulates the current
- * Pica register configuration. This struct is used as a cache key for generated GLSL shader
- * programs. The functions in gl_shader_gen.cpp should retrieve state from this struct only, not by
- * directly accessing Pica registers. This should reduce the risk of bugs in shader generation where
- * Pica state is not being captured in the shader cache key, thereby resulting in (what should be)
- * two separate shaders sharing the same key.
- *
- * We use a union because "implicitly-defined copy/move constructor for a union X copies the object
- * representation of X." and "implicitly-defined copy assignment operator for a union X copies the
- * object representation (3.9) of X." = Bytewise copy instead of memberwise copy. This is important
- * because the padding bytes are included in the hash and comparison between objects.
- */
-union PicaShaderConfig {
-
- /// Construct a PicaShaderConfig with the current Pica register configuration.
- static PicaShaderConfig CurrentConfig() {
- PicaShaderConfig res;
-
- auto& state = res.state;
- std::memset(&state, 0, sizeof(PicaShaderConfig::State));
-
- const auto& regs = Pica::g_state.regs;
-
- state.scissor_test_mode = regs.rasterizer.scissor_test.mode;
-
- state.depthmap_enable = regs.rasterizer.depthmap_enable;
-
- state.alpha_test_func = regs.framebuffer.output_merger.alpha_test.enable
- ? regs.framebuffer.output_merger.alpha_test.func.Value()
- : Pica::FramebufferRegs::CompareFunc::Always;
-
- state.texture0_type = regs.texturing.texture0.type;
-
- // Copy relevant tev stages fields.
- // We don't sync const_color here because of the high variance, it is a
- // shader uniform instead.
- const auto& tev_stages = regs.texturing.GetTevStages();
- DEBUG_ASSERT(state.tev_stages.size() == tev_stages.size());
- for (size_t i = 0; i < tev_stages.size(); i++) {
- const auto& tev_stage = tev_stages[i];
- state.tev_stages[i].sources_raw = tev_stage.sources_raw;
- state.tev_stages[i].modifiers_raw = tev_stage.modifiers_raw;
- state.tev_stages[i].ops_raw = tev_stage.ops_raw;
- state.tev_stages[i].scales_raw = tev_stage.scales_raw;
- }
-
- state.fog_mode = regs.texturing.fog_mode;
- state.fog_flip = regs.texturing.fog_flip != 0;
-
- state.combiner_buffer_input =
- regs.texturing.tev_combiner_buffer_input.update_mask_rgb.Value() |
- regs.texturing.tev_combiner_buffer_input.update_mask_a.Value() << 4;
-
- // Fragment lighting
-
- state.lighting.enable = !regs.lighting.disable;
- state.lighting.src_num = regs.lighting.max_light_index + 1;
-
- for (unsigned light_index = 0; light_index < state.lighting.src_num; ++light_index) {
- unsigned num = regs.lighting.light_enable.GetNum(light_index);
- const auto& light = regs.lighting.light[num];
- state.lighting.light[light_index].num = num;
- state.lighting.light[light_index].directional = light.config.directional != 0;
- state.lighting.light[light_index].two_sided_diffuse =
- light.config.two_sided_diffuse != 0;
- state.lighting.light[light_index].dist_atten_enable =
- !regs.lighting.IsDistAttenDisabled(num);
- }
-
- state.lighting.lut_d0.enable = regs.lighting.config1.disable_lut_d0 == 0;
- state.lighting.lut_d0.abs_input = regs.lighting.abs_lut_input.disable_d0 == 0;
- state.lighting.lut_d0.type = regs.lighting.lut_input.d0.Value();
- state.lighting.lut_d0.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d0);
-
- state.lighting.lut_d1.enable = regs.lighting.config1.disable_lut_d1 == 0;
- state.lighting.lut_d1.abs_input = regs.lighting.abs_lut_input.disable_d1 == 0;
- state.lighting.lut_d1.type = regs.lighting.lut_input.d1.Value();
- state.lighting.lut_d1.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d1);
-
- state.lighting.lut_fr.enable = regs.lighting.config1.disable_lut_fr == 0;
- state.lighting.lut_fr.abs_input = regs.lighting.abs_lut_input.disable_fr == 0;
- state.lighting.lut_fr.type = regs.lighting.lut_input.fr.Value();
- state.lighting.lut_fr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.fr);
-
- state.lighting.lut_rr.enable = regs.lighting.config1.disable_lut_rr == 0;
- state.lighting.lut_rr.abs_input = regs.lighting.abs_lut_input.disable_rr == 0;
- state.lighting.lut_rr.type = regs.lighting.lut_input.rr.Value();
- state.lighting.lut_rr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rr);
-
- state.lighting.lut_rg.enable = regs.lighting.config1.disable_lut_rg == 0;
- state.lighting.lut_rg.abs_input = regs.lighting.abs_lut_input.disable_rg == 0;
- state.lighting.lut_rg.type = regs.lighting.lut_input.rg.Value();
- state.lighting.lut_rg.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rg);
-
- state.lighting.lut_rb.enable = regs.lighting.config1.disable_lut_rb == 0;
- state.lighting.lut_rb.abs_input = regs.lighting.abs_lut_input.disable_rb == 0;
- state.lighting.lut_rb.type = regs.lighting.lut_input.rb.Value();
- state.lighting.lut_rb.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rb);
-
- state.lighting.config = regs.lighting.config0.config;
- state.lighting.fresnel_selector = regs.lighting.config0.fresnel_selector;
- state.lighting.bump_mode = regs.lighting.config0.bump_mode;
- state.lighting.bump_selector = regs.lighting.config0.bump_selector;
- state.lighting.bump_renorm = regs.lighting.config0.disable_bump_renorm == 0;
- state.lighting.clamp_highlights = regs.lighting.config0.clamp_highlights != 0;
-
- return res;
- }
-
- bool TevStageUpdatesCombinerBufferColor(unsigned stage_index) const {
- return (stage_index < 4) && (state.combiner_buffer_input & (1 << stage_index));
- }
-
- bool TevStageUpdatesCombinerBufferAlpha(unsigned stage_index) const {
- return (stage_index < 4) && ((state.combiner_buffer_input >> 4) & (1 << stage_index));
- }
-
- bool operator==(const PicaShaderConfig& o) const {
- return std::memcmp(&state, &o.state, sizeof(PicaShaderConfig::State)) == 0;
- };
-
- // NOTE: MSVC15 (Update 2) doesn't think `delete`'d constructors and operators are TC.
- // This makes BitField not TC when used in a union or struct so we have to resort
- // to this ugly hack.
- // Once that bug is fixed we can use Pica::Regs::TevStageConfig here.
- // Doesn't include const_color because we don't sync it, see comment in CurrentConfig()
- struct TevStageConfigRaw {
- u32 sources_raw;
- u32 modifiers_raw;
- u32 ops_raw;
- u32 scales_raw;
- explicit operator Pica::TexturingRegs::TevStageConfig() const noexcept {
- Pica::TexturingRegs::TevStageConfig stage;
- stage.sources_raw = sources_raw;
- stage.modifiers_raw = modifiers_raw;
- stage.ops_raw = ops_raw;
- stage.const_color = 0;
- stage.scales_raw = scales_raw;
- return stage;
- }
- };
-
- struct State {
- Pica::FramebufferRegs::CompareFunc alpha_test_func;
- Pica::RasterizerRegs::ScissorMode scissor_test_mode;
- Pica::TexturingRegs::TextureConfig::TextureType texture0_type;
- std::array<TevStageConfigRaw, 6> tev_stages;
- u8 combiner_buffer_input;
-
- Pica::RasterizerRegs::DepthBuffering depthmap_enable;
- Pica::TexturingRegs::FogMode fog_mode;
- bool fog_flip;
-
- struct {
- struct {
- unsigned num;
- bool directional;
- bool two_sided_diffuse;
- bool dist_atten_enable;
- } light[8];
-
- bool enable;
- unsigned src_num;
- Pica::LightingRegs::LightingBumpMode bump_mode;
- unsigned bump_selector;
- bool bump_renorm;
- bool clamp_highlights;
-
- Pica::LightingRegs::LightingConfig config;
- Pica::LightingRegs::LightingFresnelSelector fresnel_selector;
-
- struct {
- bool enable;
- bool abs_input;
- Pica::LightingRegs::LightingLutInput type;
- float scale;
- } lut_d0, lut_d1, lut_fr, lut_rr, lut_rg, lut_rb;
- } lighting;
-
- } state;
-};
-#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
-static_assert(std::is_trivially_copyable<PicaShaderConfig::State>::value,
- "PicaShaderConfig::State must be trivially copyable");
-#endif
-
-namespace std {
-
-template <>
-struct hash<PicaShaderConfig> {
- size_t operator()(const PicaShaderConfig& k) const {
- return Common::ComputeHash64(&k.state, sizeof(PicaShaderConfig::State));
- }
-};
-
-} // namespace std
-
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
RasterizerOpenGL();
@@ -437,7 +240,7 @@ private:
std::vector<HardwareVertex> vertex_batch;
- std::unordered_map<PicaShaderConfig, std::unique_ptr<PicaShader>> shader_cache;
+ std::unordered_map<GLShader::PicaShaderConfig, std::unique_ptr<PicaShader>> shader_cache;
const PicaShader* current_shader = nullptr;
bool shader_dirty;
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 7abdeba05..7b44dade8 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -4,6 +4,7 @@
#include <array>
#include <cstddef>
+#include <cstring>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/logging/log.h"
@@ -23,6 +24,99 @@ using TevStageConfig = TexturingRegs::TevStageConfig;
namespace GLShader {
+PicaShaderConfig PicaShaderConfig::BuildFromRegs(const Pica::Regs& regs) {
+ PicaShaderConfig res;
+
+ auto& state = res.state;
+ std::memset(&state, 0, sizeof(PicaShaderConfig::State));
+
+ state.scissor_test_mode = regs.rasterizer.scissor_test.mode;
+
+ state.depthmap_enable = regs.rasterizer.depthmap_enable;
+
+ state.alpha_test_func = regs.framebuffer.output_merger.alpha_test.enable
+ ? regs.framebuffer.output_merger.alpha_test.func.Value()
+ : Pica::FramebufferRegs::CompareFunc::Always;
+
+ state.texture0_type = regs.texturing.texture0.type;
+
+ state.texture2_use_coord1 = regs.texturing.main_config.texture2_use_coord1 != 0;
+
+ // Copy relevant tev stages fields.
+ // We don't sync const_color here because of the high variance, it is a
+ // shader uniform instead.
+ const auto& tev_stages = regs.texturing.GetTevStages();
+ DEBUG_ASSERT(state.tev_stages.size() == tev_stages.size());
+ for (size_t i = 0; i < tev_stages.size(); i++) {
+ const auto& tev_stage = tev_stages[i];
+ state.tev_stages[i].sources_raw = tev_stage.sources_raw;
+ state.tev_stages[i].modifiers_raw = tev_stage.modifiers_raw;
+ state.tev_stages[i].ops_raw = tev_stage.ops_raw;
+ state.tev_stages[i].scales_raw = tev_stage.scales_raw;
+ }
+
+ state.fog_mode = regs.texturing.fog_mode;
+ state.fog_flip = regs.texturing.fog_flip != 0;
+
+ state.combiner_buffer_input = regs.texturing.tev_combiner_buffer_input.update_mask_rgb.Value() |
+ regs.texturing.tev_combiner_buffer_input.update_mask_a.Value()
+ << 4;
+
+ // Fragment lighting
+
+ state.lighting.enable = !regs.lighting.disable;
+ state.lighting.src_num = regs.lighting.max_light_index + 1;
+
+ for (unsigned light_index = 0; light_index < state.lighting.src_num; ++light_index) {
+ unsigned num = regs.lighting.light_enable.GetNum(light_index);
+ const auto& light = regs.lighting.light[num];
+ state.lighting.light[light_index].num = num;
+ state.lighting.light[light_index].directional = light.config.directional != 0;
+ state.lighting.light[light_index].two_sided_diffuse = light.config.two_sided_diffuse != 0;
+ state.lighting.light[light_index].dist_atten_enable =
+ !regs.lighting.IsDistAttenDisabled(num);
+ }
+
+ state.lighting.lut_d0.enable = regs.lighting.config1.disable_lut_d0 == 0;
+ state.lighting.lut_d0.abs_input = regs.lighting.abs_lut_input.disable_d0 == 0;
+ state.lighting.lut_d0.type = regs.lighting.lut_input.d0.Value();
+ state.lighting.lut_d0.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d0);
+
+ state.lighting.lut_d1.enable = regs.lighting.config1.disable_lut_d1 == 0;
+ state.lighting.lut_d1.abs_input = regs.lighting.abs_lut_input.disable_d1 == 0;
+ state.lighting.lut_d1.type = regs.lighting.lut_input.d1.Value();
+ state.lighting.lut_d1.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d1);
+
+ state.lighting.lut_fr.enable = regs.lighting.config1.disable_lut_fr == 0;
+ state.lighting.lut_fr.abs_input = regs.lighting.abs_lut_input.disable_fr == 0;
+ state.lighting.lut_fr.type = regs.lighting.lut_input.fr.Value();
+ state.lighting.lut_fr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.fr);
+
+ state.lighting.lut_rr.enable = regs.lighting.config1.disable_lut_rr == 0;
+ state.lighting.lut_rr.abs_input = regs.lighting.abs_lut_input.disable_rr == 0;
+ state.lighting.lut_rr.type = regs.lighting.lut_input.rr.Value();
+ state.lighting.lut_rr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rr);
+
+ state.lighting.lut_rg.enable = regs.lighting.config1.disable_lut_rg == 0;
+ state.lighting.lut_rg.abs_input = regs.lighting.abs_lut_input.disable_rg == 0;
+ state.lighting.lut_rg.type = regs.lighting.lut_input.rg.Value();
+ state.lighting.lut_rg.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rg);
+
+ state.lighting.lut_rb.enable = regs.lighting.config1.disable_lut_rb == 0;
+ state.lighting.lut_rb.abs_input = regs.lighting.abs_lut_input.disable_rb == 0;
+ state.lighting.lut_rb.type = regs.lighting.lut_input.rb.Value();
+ state.lighting.lut_rb.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rb);
+
+ state.lighting.config = regs.lighting.config0.config;
+ state.lighting.fresnel_selector = regs.lighting.config0.fresnel_selector;
+ state.lighting.bump_mode = regs.lighting.config0.bump_mode;
+ state.lighting.bump_selector = regs.lighting.config0.bump_selector;
+ state.lighting.bump_renorm = regs.lighting.config0.disable_bump_renorm == 0;
+ state.lighting.clamp_highlights = regs.lighting.config0.clamp_highlights != 0;
+
+ return res;
+}
+
/// Detects if a TEV stage is configured to be skipped (to avoid generating unnecessary code)
static bool IsPassThroughTevStage(const TevStageConfig& stage) {
return (stage.color_op == TevStageConfig::Operation::Replace &&
@@ -34,6 +128,15 @@ static bool IsPassThroughTevStage(const TevStageConfig& stage) {
stage.GetColorMultiplier() == 1 && stage.GetAlphaMultiplier() == 1);
}
+static std::string TexCoord(const PicaShaderConfig& config, int texture_unit) {
+ if (texture_unit == 2 && config.state.texture2_use_coord1) {
+ return "texcoord[1]";
+ }
+ // TODO: if texture unit 3 (procedural texture) implementation also uses this function,
+ // config.state.texture3_coordinates should be repected here.
+ return "texcoord[" + std::to_string(texture_unit) + "]";
+}
+
/// Writes the specified TEV stage source component(s)
static void AppendSource(std::string& out, const PicaShaderConfig& config,
TevStageConfig::Source source, const std::string& index_name) {
@@ -70,7 +173,7 @@ static void AppendSource(std::string& out, const PicaShaderConfig& config,
out += "texture(tex[1], texcoord[1])";
break;
case Source::Texture2:
- out += "texture(tex[2], texcoord[2])";
+ out += "texture(tex[2], " + TexCoord(config, 2) + ")";
break;
case Source::PreviousBuffer:
out += "combiner_buffer";
@@ -214,8 +317,6 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper
out += variable_name + "[0] + " + variable_name + "[1] - vec3(0.5)";
break;
case Operation::Lerp:
- // TODO(bunnei): Verify if HW actually does this per-component, otherwise we can just use
- // builtin lerp
out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name +
"[1] * (vec3(1.0) - " + variable_name + "[2])";
break;
@@ -230,6 +331,7 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper
variable_name + "[2]";
break;
case Operation::Dot3_RGB:
+ case Operation::Dot3_RGBA:
out += "vec3(dot(" + variable_name + "[0] - vec3(0.5), " + variable_name +
"[1] - vec3(0.5)) * 4.0)";
break;
@@ -329,17 +431,25 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi
AppendColorCombiner(out, stage.color_op, "color_results_" + index_name);
out += ";\n";
- out += "float alpha_results_" + index_name + "[3] = float[3](";
- AppendAlphaModifier(out, config, stage.alpha_modifier1, stage.alpha_source1, index_name);
- out += ", ";
- AppendAlphaModifier(out, config, stage.alpha_modifier2, stage.alpha_source2, index_name);
- out += ", ";
- AppendAlphaModifier(out, config, stage.alpha_modifier3, stage.alpha_source3, index_name);
- out += ");\n";
-
- out += "float alpha_output_" + index_name + " = ";
- AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name);
- out += ";\n";
+ if (stage.color_op == TevStageConfig::Operation::Dot3_RGBA) {
+ // result of Dot3_RGBA operation is also placed to the alpha component
+ out += "float alpha_output_" + index_name + " = color_output_" + index_name + "[0];\n";
+ } else {
+ out += "float alpha_results_" + index_name + "[3] = float[3](";
+ AppendAlphaModifier(out, config, stage.alpha_modifier1, stage.alpha_source1,
+ index_name);
+ out += ", ";
+ AppendAlphaModifier(out, config, stage.alpha_modifier2, stage.alpha_source2,
+ index_name);
+ out += ", ";
+ AppendAlphaModifier(out, config, stage.alpha_modifier3, stage.alpha_source3,
+ index_name);
+ out += ");\n";
+
+ out += "float alpha_output_" + index_name + " = ";
+ AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name);
+ out += ";\n";
+ }
out += "last_tex_env_out = vec4("
"clamp(color_output_" +
@@ -374,8 +484,8 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
// Bump mapping is enabled using a normal map, read perturbation vector from the selected
// texture
std::string bump_selector = std::to_string(lighting.bump_selector);
- out += "vec3 surface_normal = 2.0 * texture(tex[" + bump_selector + "], texcoord[" +
- bump_selector + "]).rgb - 1.0;\n";
+ out += "vec3 surface_normal = 2.0 * texture(tex[" + bump_selector + "], " +
+ TexCoord(config, lighting.bump_selector) + ").rgb - 1.0;\n";
// Recompute Z-component of perturbation if 'renorm' is enabled, this provides a higher
// precision result
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index bef3249cf..3fb046b76 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -4,12 +4,122 @@
#pragma once
+#include <array>
+#include <cstring>
+#include <functional>
#include <string>
-
-union PicaShaderConfig;
+#include <type_traits>
+#include "video_core/regs.h"
namespace GLShader {
+enum Attributes {
+ ATTRIBUTE_POSITION,
+ ATTRIBUTE_COLOR,
+ ATTRIBUTE_TEXCOORD0,
+ ATTRIBUTE_TEXCOORD1,
+ ATTRIBUTE_TEXCOORD2,
+ ATTRIBUTE_TEXCOORD0_W,
+ ATTRIBUTE_NORMQUAT,
+ ATTRIBUTE_VIEW,
+};
+
+/**
+ * This struct contains all state used to generate the GLSL shader program that emulates the current
+ * Pica register configuration. This struct is used as a cache key for generated GLSL shader
+ * programs. The functions in gl_shader_gen.cpp should retrieve state from this struct only, not by
+ * directly accessing Pica registers. This should reduce the risk of bugs in shader generation where
+ * Pica state is not being captured in the shader cache key, thereby resulting in (what should be)
+ * two separate shaders sharing the same key.
+ *
+ * We use a union because "implicitly-defined copy/move constructor for a union X copies the object
+ * representation of X." and "implicitly-defined copy assignment operator for a union X copies the
+ * object representation (3.9) of X." = Bytewise copy instead of memberwise copy. This is important
+ * because the padding bytes are included in the hash and comparison between objects.
+ */
+union PicaShaderConfig {
+
+ /// Construct a PicaShaderConfig with the given Pica register configuration.
+ static PicaShaderConfig BuildFromRegs(const Pica::Regs& regs);
+
+ bool TevStageUpdatesCombinerBufferColor(unsigned stage_index) const {
+ return (stage_index < 4) && (state.combiner_buffer_input & (1 << stage_index));
+ }
+
+ bool TevStageUpdatesCombinerBufferAlpha(unsigned stage_index) const {
+ return (stage_index < 4) && ((state.combiner_buffer_input >> 4) & (1 << stage_index));
+ }
+
+ bool operator==(const PicaShaderConfig& o) const {
+ return std::memcmp(&state, &o.state, sizeof(PicaShaderConfig::State)) == 0;
+ };
+
+ // NOTE: MSVC15 (Update 2) doesn't think `delete`'d constructors and operators are TC.
+ // This makes BitField not TC when used in a union or struct so we have to resort
+ // to this ugly hack.
+ // Once that bug is fixed we can use Pica::Regs::TevStageConfig here.
+ // Doesn't include const_color because we don't sync it, see comment in BuildFromRegs()
+ struct TevStageConfigRaw {
+ u32 sources_raw;
+ u32 modifiers_raw;
+ u32 ops_raw;
+ u32 scales_raw;
+ explicit operator Pica::TexturingRegs::TevStageConfig() const noexcept {
+ Pica::TexturingRegs::TevStageConfig stage;
+ stage.sources_raw = sources_raw;
+ stage.modifiers_raw = modifiers_raw;
+ stage.ops_raw = ops_raw;
+ stage.const_color = 0;
+ stage.scales_raw = scales_raw;
+ return stage;
+ }
+ };
+
+ struct State {
+ Pica::FramebufferRegs::CompareFunc alpha_test_func;
+ Pica::RasterizerRegs::ScissorMode scissor_test_mode;
+ Pica::TexturingRegs::TextureConfig::TextureType texture0_type;
+ bool texture2_use_coord1;
+ std::array<TevStageConfigRaw, 6> tev_stages;
+ u8 combiner_buffer_input;
+
+ Pica::RasterizerRegs::DepthBuffering depthmap_enable;
+ Pica::TexturingRegs::FogMode fog_mode;
+ bool fog_flip;
+
+ struct {
+ struct {
+ unsigned num;
+ bool directional;
+ bool two_sided_diffuse;
+ bool dist_atten_enable;
+ } light[8];
+
+ bool enable;
+ unsigned src_num;
+ Pica::LightingRegs::LightingBumpMode bump_mode;
+ unsigned bump_selector;
+ bool bump_renorm;
+ bool clamp_highlights;
+
+ Pica::LightingRegs::LightingConfig config;
+ Pica::LightingRegs::LightingFresnelSelector fresnel_selector;
+
+ struct {
+ bool enable;
+ bool abs_input;
+ Pica::LightingRegs::LightingLutInput type;
+ float scale;
+ } lut_d0, lut_d1, lut_fr, lut_rr, lut_rg, lut_rb;
+ } lighting;
+
+ } state;
+};
+#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
+static_assert(std::is_trivially_copyable<PicaShaderConfig::State>::value,
+ "PicaShaderConfig::State must be trivially copyable");
+#endif
+
/**
* Generates the GLSL vertex shader program source code for the current Pica state
* @returns String of the shader source code
@@ -25,3 +135,12 @@ std::string GenerateVertexShader();
std::string GenerateFragmentShader(const PicaShaderConfig& config);
} // namespace GLShader
+
+namespace std {
+template <>
+struct hash<GLShader::PicaShaderConfig> {
+ size_t operator()(const GLShader::PicaShaderConfig& k) const {
+ return Common::ComputeHash64(&k.state, sizeof(GLShader::PicaShaderConfig::State));
+ }
+};
+} // namespace std
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index f59912f79..c66e8acd3 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -8,17 +8,6 @@
namespace GLShader {
-enum Attributes {
- ATTRIBUTE_POSITION,
- ATTRIBUTE_COLOR,
- ATTRIBUTE_TEXCOORD0,
- ATTRIBUTE_TEXCOORD1,
- ATTRIBUTE_TEXCOORD2,
- ATTRIBUTE_TEXCOORD0_W,
- ATTRIBUTE_NORMQUAT,
- ATTRIBUTE_VIEW,
-};
-
/**
* Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader)
* @param vertex_shader String of the GLSL vertex shader program
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 38ea717ab..e156f6aef 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -24,6 +24,9 @@ namespace Pica {
namespace Shader {
+constexpr unsigned MAX_PROGRAM_CODE_LENGTH = 4096;
+constexpr unsigned MAX_SWIZZLE_DATA_LENGTH = 4096;
+
struct AttributeBuffer {
alignas(16) Math::Vec4<float24> attr[16];
};
@@ -144,8 +147,8 @@ struct ShaderSetup {
return offsetof(ShaderSetup, uniforms.i) + index * sizeof(Math::Vec4<u8>);
}
- std::array<u32, 1024> program_code;
- std::array<u32, 1024> swizzle_data;
+ std::array<u32, MAX_PROGRAM_CODE_LENGTH> program_code;
+ std::array<u32, MAX_SWIZZLE_DATA_LENGTH> swizzle_data;
/// Data private to ShaderEngines
struct EngineData {
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index f4d1c46c5..aa1cec81f 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -653,7 +653,7 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
}
void InterpreterEngine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
- ASSERT(entry_point < 1024);
+ ASSERT(entry_point < MAX_PROGRAM_CODE_LENGTH);
setup.engine_data.entry_point = entry_point;
}
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 0ee0dd9ef..73c21871c 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -15,7 +15,7 @@ JitX64Engine::JitX64Engine() = default;
JitX64Engine::~JitX64Engine() = default;
void JitX64Engine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
- ASSERT(entry_point < 1024);
+ ASSERT(entry_point < MAX_PROGRAM_CODE_LENGTH);
setup.engine_data.entry_point = entry_point;
u64 code_hash = Common::ComputeHash64(&setup.program_code, sizeof(setup.program_code));
diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp
index 2dbc8b147..5d9b6448c 100644
--- a/src/video_core/shader/shader_jit_x64_compiler.cpp
+++ b/src/video_core/shader/shader_jit_x64_compiler.cpp
@@ -834,8 +834,8 @@ void JitShader::FindReturnOffsets() {
std::sort(return_offsets.begin(), return_offsets.end());
}
-void JitShader::Compile(const std::array<u32, 1024>* program_code_,
- const std::array<u32, 1024>* swizzle_data_) {
+void JitShader::Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_code_,
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>* swizzle_data_) {
program_code = program_code_;
swizzle_data = swizzle_data_;
diff --git a/src/video_core/shader/shader_jit_x64_compiler.h b/src/video_core/shader/shader_jit_x64_compiler.h
index f27675560..31af0ca48 100644
--- a/src/video_core/shader/shader_jit_x64_compiler.h
+++ b/src/video_core/shader/shader_jit_x64_compiler.h
@@ -22,8 +22,8 @@ namespace Pica {
namespace Shader {
-/// Memory allocated for each compiled shader (64Kb)
-constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
+/// Memory allocated for each compiled shader
+constexpr size_t MAX_SHADER_SIZE = MAX_PROGRAM_CODE_LENGTH * 64;
/**
* This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
@@ -37,8 +37,8 @@ public:
program(&setup, &state, instruction_labels[offset].getAddress());
}
- void Compile(const std::array<u32, 1024>* program_code,
- const std::array<u32, 1024>* swizzle_data);
+ void Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_code,
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>* swizzle_data);
void Compile_ADD(Instruction instr);
void Compile_DP3(Instruction instr);
@@ -104,11 +104,11 @@ private:
*/
void FindReturnOffsets();
- const std::array<u32, 1024>* program_code = nullptr;
- const std::array<u32, 1024>* swizzle_data = nullptr;
+ const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_code = nullptr;
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>* swizzle_data = nullptr;
/// Mapping of Pica VS instructions to pointers in the emitted code
- std::array<Xbyak::Label, 1024> instruction_labels;
+ std::array<Xbyak::Label, MAX_PROGRAM_CODE_LENGTH> instruction_labels;
/// Offsets in code where a return needs to be inserted
std::vector<unsigned> return_offsets;
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp
index 7557fcb89..20addf0bd 100644
--- a/src/video_core/swrasterizer/rasterizer.cpp
+++ b/src/video_core/swrasterizer/rasterizer.cpp
@@ -276,8 +276,10 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
DEBUG_ASSERT(0 != texture.config.address);
- float24 u = uv[i].u();
- float24 v = uv[i].v();
+ int coordinate_i =
+ (i == 2 && regs.texturing.main_config.texture2_use_coord1) ? 1 : i;
+ float24 u = uv[coordinate_i].u();
+ float24 v = uv[coordinate_i].v();
// Only unit 0 respects the texturing type (according to 3DBrew)
// TODO: Refactor so cubemaps and shadowmaps can be handled
@@ -403,13 +405,22 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
};
auto color_output = ColorCombine(tev_stage.color_op, color_result);
- // alpha combiner
- std::array<u8, 3> alpha_result = {{
- GetAlphaModifier(tev_stage.alpha_modifier1, GetSource(tev_stage.alpha_source1)),
- GetAlphaModifier(tev_stage.alpha_modifier2, GetSource(tev_stage.alpha_source2)),
- GetAlphaModifier(tev_stage.alpha_modifier3, GetSource(tev_stage.alpha_source3)),
- }};
- auto alpha_output = AlphaCombine(tev_stage.alpha_op, alpha_result);
+ u8 alpha_output;
+ if (tev_stage.color_op == TexturingRegs::TevStageConfig::Operation::Dot3_RGBA) {
+ // result of Dot3_RGBA operation is also placed to the alpha component
+ alpha_output = color_output.x;
+ } else {
+ // alpha combiner
+ std::array<u8, 3> alpha_result = {{
+ GetAlphaModifier(tev_stage.alpha_modifier1,
+ GetSource(tev_stage.alpha_source1)),
+ GetAlphaModifier(tev_stage.alpha_modifier2,
+ GetSource(tev_stage.alpha_source2)),
+ GetAlphaModifier(tev_stage.alpha_modifier3,
+ GetSource(tev_stage.alpha_source3)),
+ }};
+ alpha_output = AlphaCombine(tev_stage.alpha_op, alpha_result);
+ }
combiner_output[0] =
std::min((unsigned)255, color_output.r() * tev_stage.GetColorMultiplier());
diff --git a/src/video_core/swrasterizer/texturing.cpp b/src/video_core/swrasterizer/texturing.cpp
index eb18e4ba4..aeb6aeb8c 100644
--- a/src/video_core/swrasterizer/texturing.cpp
+++ b/src/video_core/swrasterizer/texturing.cpp
@@ -169,7 +169,8 @@ Math::Vec3<u8> ColorCombine(TevStageConfig::Operation op, const Math::Vec3<u8> i
result = (result * input[2].Cast<int>()) / 255;
return result.Cast<u8>();
}
- case Operation::Dot3_RGB: {
+ case Operation::Dot3_RGB:
+ case Operation::Dot3_RGBA: {
// Not fully accurate. Worst case scenario seems to yield a +/-3 error. Some HW results
// indicate that the per-component computation can't have a higher precision than 1/256,
// while dot3_rgb((0x80,g0,b0), (0x7F,g1,b1)) and dot3_rgb((0x80,g0,b0), (0x80,g1,b1)) give