diff options
Diffstat (limited to '')
55 files changed, 737 insertions, 283 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 1f0af2d41..4668d4bea 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -79,6 +79,8 @@ else() add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS) # Avoid windows.h junk add_definitions(/DNOMINMAX) + # Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors. + add_definitions(/DWIN32_LEAN_AND_MEAN) # set up output paths for executable binaries (.exe-files, and .dll-files on DLL-capable platforms) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) @@ -92,10 +94,13 @@ else() # /W3 - Level 3 warnings # /MP - Multi-threaded compilation # /Zi - Output debugging information - # /Zo - enahnced debug info for optimized builds - set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo" CACHE STRING "" FORCE) + # /Zo - enhanced debug info for optimized builds + # /permissive- - enables stricter C++ standards conformance checks + set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo /permissive-" CACHE STRING "" FORCE) # /EHsc - C++-only exception handling semantics - set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc" CACHE STRING "" FORCE) + # /Zc:throwingNew - let codegen assume `operator new` will never return null + # /Zc:inline - let codegen omit inline functions in object files + set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /Zc:throwingNew,inline" CACHE STRING "" FORCE) # /MDd - Multi-threaded Debug Runtime DLL set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE) diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 1e04931ee..02e02350c 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -46,7 +46,5 @@ if (ARCHITECTURE_x86_64) # Defined before "dynarmic" above # add_library(xbyak INTERFACE) target_include_directories(xbyak INTERFACE ./xbyak/xbyak) - if (NOT MSVC) - target_compile_options(xbyak INTERFACE -fno-operator-names) - endif() + target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES) endif() diff --git a/externals/cryptopp/CMakeLists.txt b/externals/cryptopp/CMakeLists.txt index 864de18bb..8a626e44a 100644 --- a/externals/cryptopp/CMakeLists.txt +++ b/externals/cryptopp/CMakeLists.txt @@ -44,6 +44,11 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "Intel") add_definitions(-wd68 -wd186 -wd279 -wd327 -wd161 -wd3180) endif() +if(MSVC) + # Disable C4390: empty controlled statement found: is this the intent? + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4390") +endif() + # Endianness TEST_BIG_ENDIAN(IS_BIG_ENDIAN) if(IS_BIG_ENDIAN) diff --git a/externals/dynarmic b/externals/dynarmic -Subproject 7707ff13e981b0aecf87f3156ee0b641469f7bb +Subproject 8f15e3f70cb96e56705e5de6ba97b5d09423a56 diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp index dd357ff72..14574e56c 100644 --- a/src/citra/citra.cpp +++ b/src/citra/citra.cpp @@ -18,7 +18,10 @@ #endif #ifdef _WIN32 +// windows.h needs to be included before shellapi.h #include <windows.h> + +#include <shellapi.h> #endif #include "citra/config.h" diff --git a/src/citra/config.cpp b/src/citra/config.cpp index f08b4069c..957d8dc86 100644 --- a/src/citra/config.cpp +++ b/src/citra/config.cpp @@ -88,9 +88,9 @@ void Config::ReadValues() { Settings::values.toggle_framelimit = sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true); - Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 1.0); - Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0); - Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 1.0); + Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); + Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); + Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0); // Layout Settings::values.layout_option = diff --git a/src/citra_qt/configuration/config.cpp b/src/citra_qt/configuration/config.cpp index 2b99447ec..64ffc9152 100644 --- a/src/citra_qt/configuration/config.cpp +++ b/src/citra_qt/configuration/config.cpp @@ -70,9 +70,9 @@ void Config::ReadValues() { Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool(); Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool(); - Settings::values.bg_red = qt_config->value("bg_red", 1.0).toFloat(); - Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat(); - Settings::values.bg_blue = qt_config->value("bg_blue", 1.0).toFloat(); + Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat(); + Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat(); + Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat(); qt_config->endGroup(); qt_config->beginGroup("Layout"); diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h index 18b6e7017..410bb87ea 100644 --- a/src/core/hle/function_wrappers.h +++ b/src/core/hle/function_wrappers.h @@ -226,9 +226,18 @@ void Wrap() { u32 retval = func(¶m_1, ¶m_2, reinterpret_cast<const char*>(Memory::GetPointer(PARAM(2))), PARAM(3)) .raw; - // The first out parameter is moved into R2 and the second is moved into R1. - Core::CPU().SetReg(1, param_2); - Core::CPU().SetReg(2, param_1); + Core::CPU().SetReg(1, param_1); + Core::CPU().SetReg(2, param_2); + FuncReturn(retval); +} + +template <ResultCode func(Kernel::Handle*, Kernel::Handle*)> +void Wrap() { + Kernel::Handle param_1 = 0; + Kernel::Handle param_2 = 0; + u32 retval = func(¶m_1, ¶m_2).raw; + Core::CPU().SetReg(1, param_1); + Core::CPU().SetReg(2, param_2); FuncReturn(retval); } diff --git a/src/core/hle/kernel/errors.h b/src/core/hle/kernel/errors.h index b3b60e7df..64aa61460 100644 --- a/src/core/hle/kernel/errors.h +++ b/src/core/hle/kernel/errors.h @@ -13,6 +13,7 @@ enum { OutOfHandles = 19, SessionClosedByRemote = 26, PortNameTooLong = 30, + NoPendingSessions = 35, WrongPermission = 46, InvalidBufferDescriptor = 48, MaxConnectionsReached = 52, @@ -94,5 +95,9 @@ constexpr ResultCode ERR_OUT_OF_RANGE_KERNEL(ErrorDescription::OutOfRange, Error ErrorLevel::Permanent); // 0xD8E007FD constexpr ResultCode RESULT_TIMEOUT(ErrorDescription::Timeout, ErrorModule::OS, ErrorSummary::StatusChanged, ErrorLevel::Info); +/// Returned when Accept() is called on a port with no sessions to be accepted. +constexpr ResultCode ERR_NO_PENDING_SESSIONS(ErrCodes::NoPendingSessions, ErrorModule::OS, + ErrorSummary::WouldBlock, + ErrorLevel::Permanent); // 0xD8401823 } // namespace Kernel diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 6cf1886cf..5ebe2eca4 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -23,6 +23,11 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s boost::range::remove_erase(connected_sessions, server_session); } +HLERequestContext::HLERequestContext(SharedPtr<ServerSession> session) + : session(std::move(session)) { + cmd_buf[0] = 0; +} + HLERequestContext::~HLERequestContext() = default; SharedPtr<Object> HLERequestContext::GetIncomingHandle(u32 id_from_cmdbuf) const { @@ -62,10 +67,13 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const u32_le* sr ASSERT(i + num_handles <= command_size); // TODO(yuriks): Return error for (u32 j = 0; j < num_handles; ++j) { Handle handle = src_cmdbuf[i]; - SharedPtr<Object> object = src_table.GetGeneric(handle); - ASSERT(object != nullptr); // TODO(yuriks): Return error - if (descriptor == IPC::DescriptorType::MoveHandle) { - src_table.Close(handle); + SharedPtr<Object> object = nullptr; + if (handle != 0) { + object = src_table.GetGeneric(handle); + ASSERT(object != nullptr); // TODO(yuriks): Return error + if (descriptor == IPC::DescriptorType::MoveHandle) { + src_table.Close(handle); + } } cmd_buf[i++] = AddOutgoingHandle(std::move(object)); @@ -107,9 +115,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P ASSERT(i + num_handles <= command_size); for (u32 j = 0; j < num_handles; ++j) { SharedPtr<Object> object = GetIncomingHandle(cmd_buf[i]); - - // TODO(yuriks): Figure out the proper error handling for if this fails - Handle handle = dst_table.Create(object).Unwrap(); + Handle handle = 0; + if (object != nullptr) { + // TODO(yuriks): Figure out the proper error handling for if this fails + handle = dst_table.Create(object).Unwrap(); + } dst_cmdbuf[i++] = handle; } break; diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index cbb109d8f..35795fc1d 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -84,6 +84,7 @@ protected: */ class HLERequestContext { public: + HLERequestContext(SharedPtr<ServerSession> session); ~HLERequestContext(); /// Returns a pointer to the IPC command buffer for this request. @@ -118,14 +119,14 @@ public: */ void ClearIncomingObjects(); -private: - friend class Service::ServiceFrameworkBase; - + /// Populates this context with data from the requesting process/thread. ResultCode PopulateFromIncomingCommandBuffer(const u32_le* src_cmdbuf, Process& src_process, HandleTable& src_table); + /// Writes data from this context back to the requesting process/thread. ResultCode WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process, HandleTable& dst_table) const; +private: std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf; SharedPtr<ServerSession> session; // TODO(yuriks): Check common usage of this and optimize size accordingly diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp index 804f23b1c..496d07cb5 100644 --- a/src/core/hle/kernel/memory.cpp +++ b/src/core/hle/kernel/memory.cpp @@ -166,7 +166,7 @@ void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mappin auto vma = address_space .MapBackingMemory(mapping.address, target_pointer + offset_into_region, mapping.size, memory_state) - .MoveFrom(); + .Unwrap(); address_space.Reprotect(vma, mapping.read_only ? VMAPermission::Read : VMAPermission::ReadWrite); } @@ -176,14 +176,14 @@ void MapSharedPages(VMManager& address_space) { .MapBackingMemory(Memory::CONFIG_MEMORY_VADDR, reinterpret_cast<u8*>(&ConfigMem::config_mem), Memory::CONFIG_MEMORY_SIZE, MemoryState::Shared) - .MoveFrom(); + .Unwrap(); address_space.Reprotect(cfg_mem_vma, VMAPermission::Read); auto shared_page_vma = address_space .MapBackingMemory(Memory::SHARED_PAGE_VADDR, reinterpret_cast<u8*>(&SharedPage::shared_page), Memory::SHARED_PAGE_SIZE, MemoryState::Shared) - .MoveFrom(); + .Unwrap(); address_space.Reprotect(shared_page_vma, VMAPermission::Read); } diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index 1c31ec950..522ad2333 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -151,6 +151,8 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) { } VAddr Process::GetLinearHeapAreaAddress() const { + // Starting from system version 8.0.0 a new linear heap layout is supported to allow usage of + // the extra RAM in the n3DS. return kernel_version < 0x22C ? Memory::LINEAR_HEAP_VADDR : Memory::NEW_LINEAR_HEAP_VADDR; } diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp index 4d20c39a1..49a9cdfa3 100644 --- a/src/core/hle/kernel/server_port.cpp +++ b/src/core/hle/kernel/server_port.cpp @@ -5,8 +5,10 @@ #include <tuple> #include "common/assert.h" #include "core/hle/kernel/client_port.h" +#include "core/hle/kernel/errors.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/server_port.h" +#include "core/hle/kernel/server_session.h" #include "core/hle/kernel/thread.h" namespace Kernel { @@ -14,6 +16,16 @@ namespace Kernel { ServerPort::ServerPort() {} ServerPort::~ServerPort() {} +ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() { + if (pending_sessions.empty()) { + return ERR_NO_PENDING_SESSIONS; + } + + auto session = std::move(pending_sessions.back()); + pending_sessions.pop_back(); + return MakeResult(std::move(session)); +} + bool ServerPort::ShouldWait(Thread* thread) const { // If there are no pending sessions, we wait until a new one is added. return pending_sessions.size() == 0; diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h index f1419cd46..6fe7c7f2f 100644 --- a/src/core/hle/kernel/server_port.h +++ b/src/core/hle/kernel/server_port.h @@ -14,6 +14,7 @@ namespace Kernel { class ClientPort; +class ServerSession; class SessionRequestHandler; class ServerPort final : public WaitObject { @@ -41,6 +42,12 @@ public: } /** + * Accepts a pending incoming connection on this port. If there are no pending sessions, will + * return ERR_NO_PENDING_SESSIONS. + */ + ResultVal<SharedPtr<ServerSession>> Accept(); + + /** * Sets the HLE handler template for the port. ServerSessions crated by connecting to this port * will inherit a reference to this handler. */ @@ -50,8 +57,8 @@ public: std::string name; ///< Name of port (optional) - std::vector<SharedPtr<WaitObject>> - pending_sessions; ///< ServerSessions waiting to be accepted by the port + /// ServerSessions waiting to be accepted by the port + std::vector<SharedPtr<ServerSession>> pending_sessions; /// This session's HLE request handler template (optional) /// ServerSessions created from this port inherit a reference to this handler. diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index 2dc709bc9..d197137c3 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -71,7 +71,7 @@ ResultCode ServerSession::HandleSyncRequest() { ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& name, SharedPtr<ClientPort> port) { - auto server_session = ServerSession::Create(name + "_Server").MoveFrom(); + auto server_session = ServerSession::Create(name + "_Server").Unwrap(); SharedPtr<ClientSession> client_session(new ClientSession); client_session->name = name + "_Client"; diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 75ce626f8..f5f2eb2f7 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -389,7 +389,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->wait_objects.clear(); thread->wait_address = 0; thread->name = std::move(name); - thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom(); + thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap(); thread->owner_process = g_current_process; // Find the next available TLS index, and mark it as used @@ -484,7 +484,7 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) { auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0, Memory::HEAP_VADDR_END); - SharedPtr<Thread> thread = thread_res.MoveFrom(); + SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); thread->context.fpscr = FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010 diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp index 6f2cf3b02..d7ec93672 100644 --- a/src/core/hle/kernel/timer.cpp +++ b/src/core/hle/kernel/timer.cpp @@ -30,7 +30,7 @@ SharedPtr<Timer> Timer::Create(ResetType reset_type, std::string name) { timer->name = std::move(name); timer->initial_delay = 0; timer->interval_delay = 0; - timer->callback_handle = timer_callback_handle_table.Create(timer).MoveFrom(); + timer->callback_handle = timer_callback_handle_table.Create(timer).Unwrap(); return timer; } diff --git a/src/core/hle/result.h b/src/core/hle/result.h index 5f2cdbb96..47b6e2b23 100644 --- a/src/core/hle/result.h +++ b/src/core/hle/result.h @@ -388,13 +388,14 @@ public: } /// Asserts that the result succeeded and returns a reference to it. - T& Unwrap() { + T& Unwrap() & { ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal"); return **this; } - T&& MoveFrom() { - return std::move(Unwrap()); + T&& Unwrap() && { + ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal"); + return std::move(**this); } private: diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp index 4c587e3c8..25e7b777d 100644 --- a/src/core/hle/service/apt/apt.cpp +++ b/src/core/hle/service/apt/apt.cpp @@ -55,8 +55,8 @@ void Initialize(Service::Interface* self) { u32 flags = rp.Pop<u32>(); IPC::RequestBuilder rb = rp.MakeBuilder(1, 3); rb.Push(RESULT_SUCCESS); - rb.PushCopyHandles(Kernel::g_handle_table.Create(notification_event).MoveFrom(), - Kernel::g_handle_table.Create(parameter_event).MoveFrom()); + rb.PushCopyHandles(Kernel::g_handle_table.Create(notification_event).Unwrap(), + Kernel::g_handle_table.Create(parameter_event).Unwrap()); // TODO(bunnei): Check if these events are cleared every time Initialize is called. notification_event->Clear(); @@ -93,7 +93,7 @@ void GetSharedFont(Service::Interface* self) { // allocated, the real APT service calculates this address by scanning the entire address space // (using svcQueryMemory) and searches for an allocation of the same size as the Shared Font. rb.Push(target_address); - rb.PushCopyHandles(Kernel::g_handle_table.Create(shared_font_mem).MoveFrom()); + rb.PushCopyHandles(Kernel::g_handle_table.Create(shared_font_mem).Unwrap()); } void NotifyToWait(Service::Interface* self) { @@ -115,7 +115,7 @@ void GetLockHandle(Service::Interface* self) { rb.Push(RESULT_SUCCESS); // No error rb.Push(applet_attributes); // Applet Attributes, this value is passed to Enable. rb.Push<u32>(0); // Least significant bit = power button state - Kernel::Handle handle_copy = Kernel::g_handle_table.Create(lock).MoveFrom(); + Kernel::Handle handle_copy = Kernel::g_handle_table.Create(lock).Unwrap(); rb.PushCopyHandles(handle_copy); LOG_WARNING(Service_APT, "(STUBBED) called handle=0x%08X applet_attributes=0x%08X", handle_copy, @@ -231,7 +231,7 @@ void ReceiveParameter(Service::Interface* self) { rb.Push(static_cast<u32>(next_parameter.buffer.size())); // Parameter buffer size rb.PushMoveHandles((next_parameter.object != nullptr) - ? Kernel::g_handle_table.Create(next_parameter.object).MoveFrom() + ? Kernel::g_handle_table.Create(next_parameter.object).Unwrap() : 0); rb.PushStaticBuffer(buffer, static_cast<u32>(next_parameter.buffer.size()), 0); @@ -261,7 +261,7 @@ void GlanceParameter(Service::Interface* self) { rb.Push(static_cast<u32>(next_parameter.buffer.size())); // Parameter buffer size rb.PushCopyHandles((next_parameter.object != nullptr) - ? Kernel::g_handle_table.Create(next_parameter.object).MoveFrom() + ? Kernel::g_handle_table.Create(next_parameter.object).Unwrap() : 0); rb.PushStaticBuffer(buffer, static_cast<u32>(next_parameter.buffer.size()), 0); diff --git a/src/core/hle/service/cam/cam.cpp b/src/core/hle/service/cam/cam.cpp index 7394c844f..c9f9e9d95 100644 --- a/src/core/hle/service/cam/cam.cpp +++ b/src/core/hle/service/cam/cam.cpp @@ -347,7 +347,7 @@ void GetVsyncInterruptEvent(Service::Interface* self) { int port = *port_select.begin(); rb.Push(RESULT_SUCCESS); rb.PushCopyHandles( - Kernel::g_handle_table.Create(ports[port].vsync_interrupt_event).MoveFrom()); + Kernel::g_handle_table.Create(ports[port].vsync_interrupt_event).Unwrap()); } else { LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val); rb.Push(ERROR_INVALID_ENUM_VALUE); @@ -366,7 +366,7 @@ void GetBufferErrorInterruptEvent(Service::Interface* self) { int port = *port_select.begin(); rb.Push(RESULT_SUCCESS); rb.PushCopyHandles( - Kernel::g_handle_table.Create(ports[port].buffer_error_interrupt_event).MoveFrom()); + Kernel::g_handle_table.Create(ports[port].buffer_error_interrupt_event).Unwrap()); } else { LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val); rb.Push(ERROR_INVALID_ENUM_VALUE); @@ -400,7 +400,7 @@ void SetReceiving(Service::Interface* self) { } rb.Push(RESULT_SUCCESS); - rb.PushCopyHandles(Kernel::g_handle_table.Create(port.completion_event).MoveFrom()); + rb.PushCopyHandles(Kernel::g_handle_table.Create(port.completion_event).Unwrap()); } else { LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val); rb.Push(ERROR_INVALID_ENUM_VALUE); diff --git a/src/core/hle/service/cecd/cecd.cpp b/src/core/hle/service/cecd/cecd.cpp index bd9814244..421006a9e 100644 --- a/src/core/hle/service/cecd/cecd.cpp +++ b/src/core/hle/service/cecd/cecd.cpp @@ -31,8 +31,8 @@ void GetCecStateAbbreviated(Service::Interface* self) { void GetCecInfoEventHandle(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - cmd_buff[3] = Kernel::g_handle_table.Create(cecinfo_event).MoveFrom(); // Event handle + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + cmd_buff[3] = Kernel::g_handle_table.Create(cecinfo_event).Unwrap(); // Event handle LOG_WARNING(Service_CECD, "(STUBBED) called"); } @@ -40,8 +40,8 @@ void GetCecInfoEventHandle(Service::Interface* self) { void GetChangeStateEventHandle(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - cmd_buff[1] = RESULT_SUCCESS.raw; // No error - cmd_buff[3] = Kernel::g_handle_table.Create(change_state_event).MoveFrom(); // Event handle + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + cmd_buff[3] = Kernel::g_handle_table.Create(change_state_event).Unwrap(); // Event handle LOG_WARNING(Service_CECD, "(STUBBED) called"); } diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp index 5a7878b31..6624f1711 100644 --- a/src/core/hle/service/cfg/cfg.cpp +++ b/src/core/hle/service/cfg/cfg.cpp @@ -406,7 +406,7 @@ ResultCode UpdateConfigNANDSavegame() { auto config_result = Service::FS::OpenFileFromArchive(cfg_system_save_data_archive, path, mode); ASSERT_MSG(config_result.Succeeded(), "could not open file"); - auto config = config_result.MoveFrom(); + auto config = std::move(config_result).Unwrap(); config->backend->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data()); return RESULT_SUCCESS; @@ -560,7 +560,7 @@ ResultCode LoadConfigNANDSaveFile() { // Read the file if it already exists if (config_result.Succeeded()) { - auto config = config_result.MoveFrom(); + auto config = std::move(config_result).Unwrap(); config->backend->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); return RESULT_SUCCESS; } diff --git a/src/core/hle/service/csnd_snd.cpp b/src/core/hle/service/csnd_snd.cpp index 1455f20ca..9471ec1ef 100644 --- a/src/core/hle/service/csnd_snd.cpp +++ b/src/core/hle/service/csnd_snd.cpp @@ -51,8 +51,8 @@ static void Initialize(Interface* self) { cmd_buff[1] = RESULT_SUCCESS.raw; cmd_buff[2] = IPC::CopyHandleDesc(2); - cmd_buff[3] = Kernel::g_handle_table.Create(mutex).MoveFrom(); - cmd_buff[4] = Kernel::g_handle_table.Create(shared_memory).MoveFrom(); + cmd_buff[3] = Kernel::g_handle_table.Create(mutex).Unwrap(); + cmd_buff[4] = Kernel::g_handle_table.Create(shared_memory).Unwrap(); LOG_WARNING(Service_CSND, "(STUBBED) called"); } diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp index 363066d14..7d746054f 100644 --- a/src/core/hle/service/dsp_dsp.cpp +++ b/src/core/hle/service/dsp_dsp.cpp @@ -168,7 +168,7 @@ static void GetSemaphoreEventHandle(Service::Interface* self) { cmd_buff[0] = IPC::MakeHeader(0x16, 1, 2); cmd_buff[1] = RESULT_SUCCESS.raw; // No error // cmd_buff[2] not set - cmd_buff[3] = Kernel::g_handle_table.Create(semaphore_event).MoveFrom(); // Event handle + cmd_buff[3] = Kernel::g_handle_table.Create(semaphore_event).Unwrap(); // Event handle LOG_WARNING(Service_DSP, "(STUBBED) called"); } diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp index 3605ef175..033fbc9aa 100644 --- a/src/core/hle/service/fs/archive.cpp +++ b/src/core/hle/service/fs/archive.cpp @@ -311,7 +311,7 @@ ResultVal<std::shared_ptr<File>> OpenFileFromArchive(ArchiveHandle archive_handl if (backend.Failed()) return backend.Code(); - auto file = std::shared_ptr<File>(new File(backend.MoveFrom(), path)); + auto file = std::shared_ptr<File>(new File(std::move(backend).Unwrap(), path)); return MakeResult<std::shared_ptr<File>>(std::move(file)); } @@ -401,7 +401,7 @@ ResultVal<std::shared_ptr<Directory>> OpenDirectoryFromArchive(ArchiveHandle arc if (backend.Failed()) return backend.Code(); - auto directory = std::shared_ptr<Directory>(new Directory(backend.MoveFrom(), path)); + auto directory = std::shared_ptr<Directory>(new Directory(std::move(backend).Unwrap(), path)); return MakeResult<std::shared_ptr<Directory>>(std::move(directory)); } diff --git a/src/core/hle/service/fs/fs_user.cpp b/src/core/hle/service/fs/fs_user.cpp index 34e1783ec..b9eab7838 100644 --- a/src/core/hle/service/fs/fs_user.cpp +++ b/src/core/hle/service/fs/fs_user.cpp @@ -87,7 +87,7 @@ static void OpenFile(Service::Interface* self) { file->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions)); rb.PushMoveHandles( - Kernel::g_handle_table.Create(std::get<SharedPtr<ClientSession>>(sessions)).MoveFrom()); + Kernel::g_handle_table.Create(std::get<SharedPtr<ClientSession>>(sessions)).Unwrap()); } else { rb.PushMoveHandles(0); LOG_ERROR(Service_FS, "failed to get a handle for file %s", file_path.DebugStr().c_str()); @@ -153,7 +153,7 @@ static void OpenFileDirectly(Service::Interface* self) { file->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions)); cmd_buff[3] = - Kernel::g_handle_table.Create(std::get<SharedPtr<ClientSession>>(sessions)).MoveFrom(); + Kernel::g_handle_table.Create(std::get<SharedPtr<ClientSession>>(sessions)).Unwrap(); } else { cmd_buff[3] = 0; LOG_ERROR(Service_FS, "failed to get a handle for file %s mode=%u attributes=%u", @@ -420,7 +420,7 @@ static void OpenDirectory(Service::Interface* self) { directory->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions)); cmd_buff[3] = - Kernel::g_handle_table.Create(std::get<SharedPtr<ClientSession>>(sessions)).MoveFrom(); + Kernel::g_handle_table.Create(std::get<SharedPtr<ClientSession>>(sessions)).Unwrap(); } else { LOG_ERROR(Service_FS, "failed to get a handle for directory type=%d size=%d data=%s", dirname_type, dirname_size, dir_path.DebugStr().c_str()); diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp index 6ff0f4812..bc964ec60 100644 --- a/src/core/hle/service/gsp_gpu.cpp +++ b/src/core/hle/service/gsp_gpu.cpp @@ -389,8 +389,8 @@ static void RegisterInterruptRelayQueue(Interface* self) { } else { cmd_buff[1] = RESULT_SUCCESS.raw; } - cmd_buff[2] = g_thread_id++; // Thread ID - cmd_buff[4] = Kernel::g_handle_table.Create(g_shared_memory).MoveFrom(); // GSP shared memory + cmd_buff[2] = g_thread_id++; // Thread ID + cmd_buff[4] = Kernel::g_handle_table.Create(g_shared_memory).Unwrap(); // GSP shared memory g_interrupt_event->Signal(); // TODO(bunnei): Is this correct? diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 5255f6dc8..2014b8461 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -253,12 +253,12 @@ void GetIPCHandles(Service::Interface* self) { cmd_buff[1] = 0; // No error cmd_buff[2] = 0x14000000; // IPC Command Structure translate-header // TODO(yuriks): Return error from SendSyncRequest is this fails (part of IPC marshalling) - cmd_buff[3] = Kernel::g_handle_table.Create(Service::HID::shared_mem).MoveFrom(); - cmd_buff[4] = Kernel::g_handle_table.Create(Service::HID::event_pad_or_touch_1).MoveFrom(); - cmd_buff[5] = Kernel::g_handle_table.Create(Service::HID::event_pad_or_touch_2).MoveFrom(); - cmd_buff[6] = Kernel::g_handle_table.Create(Service::HID::event_accelerometer).MoveFrom(); - cmd_buff[7] = Kernel::g_handle_table.Create(Service::HID::event_gyroscope).MoveFrom(); - cmd_buff[8] = Kernel::g_handle_table.Create(Service::HID::event_debug_pad).MoveFrom(); + cmd_buff[3] = Kernel::g_handle_table.Create(Service::HID::shared_mem).Unwrap(); + cmd_buff[4] = Kernel::g_handle_table.Create(Service::HID::event_pad_or_touch_1).Unwrap(); + cmd_buff[5] = Kernel::g_handle_table.Create(Service::HID::event_pad_or_touch_2).Unwrap(); + cmd_buff[6] = Kernel::g_handle_table.Create(Service::HID::event_accelerometer).Unwrap(); + cmd_buff[7] = Kernel::g_handle_table.Create(Service::HID::event_gyroscope).Unwrap(); + cmd_buff[8] = Kernel::g_handle_table.Create(Service::HID::event_debug_pad).Unwrap(); } void EnableAccelerometer(Service::Interface* self) { diff --git a/src/core/hle/service/ir/ir_rst.cpp b/src/core/hle/service/ir/ir_rst.cpp index 0de698003..837413f93 100644 --- a/src/core/hle/service/ir/ir_rst.cpp +++ b/src/core/hle/service/ir/ir_rst.cpp @@ -145,8 +145,8 @@ static void GetHandles(Interface* self) { IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x01, 0, 0); IPC::RequestBuilder rb = rp.MakeBuilder(1, 3); rb.Push(RESULT_SUCCESS); - rb.PushMoveHandles(Kernel::g_handle_table.Create(Service::IR::shared_memory).MoveFrom(), - Kernel::g_handle_table.Create(Service::IR::update_event).MoveFrom()); + rb.PushMoveHandles(Kernel::g_handle_table.Create(Service::IR::shared_memory).Unwrap(), + Kernel::g_handle_table.Create(Service::IR::update_event).Unwrap()); } /** diff --git a/src/core/hle/service/ir/ir_user.cpp b/src/core/hle/service/ir/ir_user.cpp index fdecdce64..fbdf7a465 100644 --- a/src/core/hle/service/ir/ir_user.cpp +++ b/src/core/hle/service/ir/ir_user.cpp @@ -337,7 +337,7 @@ void GetReceiveEvent(Interface* self) { IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0A, 1, 2); rb.Push(RESULT_SUCCESS); - rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::receive_event).MoveFrom()); + rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::receive_event).Unwrap()); LOG_INFO(Service_IR, "called"); } @@ -354,7 +354,7 @@ void GetSendEvent(Interface* self) { IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0B, 1, 2); rb.Push(RESULT_SUCCESS); - rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::send_event).MoveFrom()); + rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::send_event).Unwrap()); LOG_INFO(Service_IR, "called"); } @@ -394,7 +394,7 @@ static void GetConnectionStatusEvent(Interface* self) { IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0C, 1, 2); rb.Push(RESULT_SUCCESS); - rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::conn_status_event).MoveFrom()); + rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::conn_status_event).Unwrap()); LOG_INFO(Service_IR, "called"); } diff --git a/src/core/hle/service/mic_u.cpp b/src/core/hle/service/mic_u.cpp index 35212b59b..23e1ff094 100644 --- a/src/core/hle/service/mic_u.cpp +++ b/src/core/hle/service/mic_u.cpp @@ -160,7 +160,7 @@ static void IsSampling(Interface* self) { static void GetBufferFullEvent(Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); cmd_buff[1] = RESULT_SUCCESS.raw; // No error - cmd_buff[3] = Kernel::g_handle_table.Create(buffer_full_event).MoveFrom(); + cmd_buff[3] = Kernel::g_handle_table.Create(buffer_full_event).Unwrap(); LOG_WARNING(Service_MIC, "(STUBBED) called"); } diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp index b44a9f668..cb09ed0b7 100644 --- a/src/core/hle/service/nfc/nfc.cpp +++ b/src/core/hle/service/nfc/nfc.cpp @@ -95,7 +95,7 @@ void GetTagInRangeEvent(Interface* self) { cmd_buff[0] = IPC::MakeHeader(0xB, 1, 2); cmd_buff[1] = RESULT_SUCCESS.raw; cmd_buff[2] = IPC::CopyHandleDesc(); - cmd_buff[3] = Kernel::g_handle_table.Create(tag_in_range_event).MoveFrom(); + cmd_buff[3] = Kernel::g_handle_table.Create(tag_in_range_event).Unwrap(); LOG_WARNING(Service_NFC, "(STUBBED) called"); } @@ -105,7 +105,7 @@ void GetTagOutOfRangeEvent(Interface* self) { cmd_buff[0] = IPC::MakeHeader(0xC, 1, 2); cmd_buff[1] = RESULT_SUCCESS.raw; cmd_buff[2] = IPC::CopyHandleDesc(); - cmd_buff[3] = Kernel::g_handle_table.Create(tag_out_of_range_event).MoveFrom(); + cmd_buff[3] = Kernel::g_handle_table.Create(tag_out_of_range_event).Unwrap(); LOG_WARNING(Service_NFC, "(STUBBED) called"); } diff --git a/src/core/hle/service/nwm/nwm_uds.cpp b/src/core/hle/service/nwm/nwm_uds.cpp index 35fa1cd77..6dbdff044 100644 --- a/src/core/hle/service/nwm/nwm_uds.cpp +++ b/src/core/hle/service/nwm/nwm_uds.cpp @@ -191,7 +191,7 @@ static void InitializeWithVersion(Interface* self) { IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); rb.Push(RESULT_SUCCESS); - rb.PushCopyHandles(Kernel::g_handle_table.Create(connection_status_event).MoveFrom()); + rb.PushCopyHandles(Kernel::g_handle_table.Create(connection_status_event).Unwrap()); LOG_DEBUG(Service_NWM, "called sharedmem_size=0x%08X, version=0x%08X, sharedmem_handle=0x%08X", sharedmem_size, version, sharedmem_handle); @@ -266,7 +266,7 @@ static void Bind(Interface* self) { IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); rb.Push(RESULT_SUCCESS); - rb.PushCopyHandles(Kernel::g_handle_table.Create(event).MoveFrom()); + rb.PushCopyHandles(Kernel::g_handle_table.Create(event).Unwrap()); } /** @@ -618,6 +618,42 @@ static void BeaconBroadcastCallback(u64 userdata, int cycles_late) { beacon_broadcast_event, 0); } +/* + * Returns an available index in the nodes array for the + * currently-hosted UDS network. + */ +static u32 GetNextAvailableNodeId() { + ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost), + "Can not accept clients if we're not hosting a network"); + + for (unsigned index = 0; index < connection_status.max_nodes; ++index) { + if ((connection_status.node_bitmask & (1 << index)) == 0) + return index; + } + + // Any connection attempts to an already full network should have been refused. + ASSERT_MSG(false, "No available connection slots in the network"); +} + +/* + * Called when a client connects to an UDS network we're hosting, + * updates the connection status and signals the update event. + * @param network_node_id Network Node Id of the connecting client. + */ +void OnClientConnected(u16 network_node_id) { + ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost), + "Can not accept clients if we're not hosting a network"); + ASSERT_MSG(connection_status.total_nodes < connection_status.max_nodes, + "Can not accept connections on a full network"); + + u32 node_id = GetNextAvailableNodeId(); + connection_status.node_bitmask |= 1 << node_id; + connection_status.changed_nodes |= 1 << node_id; + connection_status.nodes[node_id] = network_node_id; + connection_status.total_nodes++; + connection_status_event->Signal(); +} + const Interface::FunctionInfo FunctionTable[] = { {0x00010442, nullptr, "Initialize (deprecated)"}, {0x00020000, nullptr, "Scrap"}, diff --git a/src/core/hle/service/ptm/ptm.cpp b/src/core/hle/service/ptm/ptm.cpp index 39382ef09..a0b959797 100644 --- a/src/core/hle/service/ptm/ptm.cpp +++ b/src/core/hle/service/ptm/ptm.cpp @@ -152,7 +152,7 @@ void Init() { auto gamecoin_result = Service::FS::OpenFileFromArchive(*archive_result, gamecoin_path, open_mode); if (gamecoin_result.Succeeded()) { - auto gamecoin = gamecoin_result.MoveFrom(); + auto gamecoin = std::move(gamecoin_result).Unwrap(); gamecoin->backend->Write(0, sizeof(GameCoin), true, reinterpret_cast<const u8*>(&default_game_coin)); gamecoin->backend->Close(); diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 791a65c19..aad950e50 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -173,8 +173,7 @@ void ServiceFrameworkBase::HandleSyncRequest(SharedPtr<ServerSession> server_ses // TODO(yuriks): The kernel should be the one handling this as part of translation after // everything else is migrated - Kernel::HLERequestContext context; - context.session = std::move(server_session); + Kernel::HLERequestContext context(std::move(server_session)); context.PopulateFromIncomingCommandBuffer(cmd_buf, *Kernel::g_current_process, Kernel::g_handle_table); @@ -207,7 +206,7 @@ void AddService(Interface* interface_) { auto server_port = SM::g_service_manager ->RegisterService(interface_->GetPortName(), interface_->GetMaxSessions()) - .MoveFrom(); + .Unwrap(); server_port->SetHleHandler(std::shared_ptr<Interface>(interface_)); } diff --git a/src/core/hle/service/sm/srv.cpp b/src/core/hle/service/sm/srv.cpp index 74a1256e0..352941e69 100644 --- a/src/core/hle/service/sm/srv.cpp +++ b/src/core/hle/service/sm/srv.cpp @@ -113,13 +113,13 @@ void SRV::GetServiceHandle(Kernel::HLERequestContext& ctx) { (*session)->GetObjectId()); IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); rb.Push(session.Code()); - rb.PushObjects(session.MoveFrom()); + rb.PushObjects(std::move(session).Unwrap()); } else if (session.Code() == Kernel::ERR_MAX_CONNECTIONS_REACHED && return_port_on_failure) { LOG_WARNING(Service_SRV, "called service=%s -> ERR_MAX_CONNECTIONS_REACHED, *port*=%u", name.c_str(), (*client_port)->GetObjectId()); IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); rb.Push(ERR_MAX_CONNECTIONS_REACHED); - rb.PushObjects(client_port.MoveFrom()); + rb.PushObjects(std::move(client_port).Unwrap()); } else { LOG_ERROR(Service_SRV, "called service=%s -> error 0x%08X", name.c_str(), session.Code()); IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp index bb7bf2d67..e73971d5f 100644 --- a/src/core/hle/service/y2r_u.cpp +++ b/src/core/hle/service/y2r_u.cpp @@ -275,7 +275,7 @@ static void GetTransferEndEvent(Interface* self) { cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0); cmd_buff[1] = RESULT_SUCCESS.raw; - cmd_buff[3] = Kernel::g_handle_table.Create(completion_event).MoveFrom(); + cmd_buff[3] = Kernel::g_handle_table.Create(completion_event).Unwrap(); LOG_DEBUG(Service_Y2R, "called"); } diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index e68b9f16a..c05401143 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -36,8 +36,9 @@ //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace SVC -using Kernel::SharedPtr; using Kernel::ERR_INVALID_HANDLE; +using Kernel::Handle; +using Kernel::SharedPtr; namespace SVC { @@ -933,7 +934,6 @@ static ResultCode CreatePort(Kernel::Handle* server_port, Kernel::Handle* client using Kernel::ServerPort; using Kernel::ClientPort; - using Kernel::SharedPtr; auto ports = ServerPort::CreatePortPair(max_sessions); CASCADE_RESULT(*client_port, Kernel::g_handle_table.Create( @@ -947,6 +947,41 @@ static ResultCode CreatePort(Kernel::Handle* server_port, Kernel::Handle* client return RESULT_SUCCESS; } +static ResultCode CreateSessionToPort(Handle* out_client_session, Handle client_port_handle) { + using Kernel::ClientPort; + SharedPtr<ClientPort> client_port = Kernel::g_handle_table.Get<ClientPort>(client_port_handle); + if (client_port == nullptr) + return ERR_INVALID_HANDLE; + + CASCADE_RESULT(auto session, client_port->Connect()); + CASCADE_RESULT(*out_client_session, Kernel::g_handle_table.Create(std::move(session))); + return RESULT_SUCCESS; +} + +static ResultCode CreateSession(Handle* server_session, Handle* client_session) { + auto sessions = Kernel::ServerSession::CreateSessionPair(); + + auto& server = std::get<SharedPtr<Kernel::ServerSession>>(sessions); + CASCADE_RESULT(*server_session, Kernel::g_handle_table.Create(std::move(server))); + + auto& client = std::get<SharedPtr<Kernel::ClientSession>>(sessions); + CASCADE_RESULT(*client_session, Kernel::g_handle_table.Create(std::move(client))); + + LOG_TRACE(Kernel_SVC, "called"); + return RESULT_SUCCESS; +} + +static ResultCode AcceptSession(Handle* out_server_session, Handle server_port_handle) { + using Kernel::ServerPort; + SharedPtr<ServerPort> server_port = Kernel::g_handle_table.Get<ServerPort>(server_port_handle); + if (server_port == nullptr) + return ERR_INVALID_HANDLE; + + CASCADE_RESULT(auto session, server_port->Accept()); + CASCADE_RESULT(*out_server_session, Kernel::g_handle_table.Create(std::move(session))); + return RESULT_SUCCESS; +} + static ResultCode GetSystemInfo(s64* out, u32 type, s32 param) { using Kernel::MemoryRegion; @@ -1121,9 +1156,9 @@ static const FunctionDef SVC_Table[] = { {0x45, nullptr, "Unknown"}, {0x46, nullptr, "Unknown"}, {0x47, HLE::Wrap<CreatePort>, "CreatePort"}, - {0x48, nullptr, "CreateSessionToPort"}, - {0x49, nullptr, "CreateSession"}, - {0x4A, nullptr, "AcceptSession"}, + {0x48, HLE::Wrap<CreateSessionToPort>, "CreateSessionToPort"}, + {0x49, HLE::Wrap<CreateSession>, "CreateSession"}, + {0x4A, HLE::Wrap<AcceptSession>, "AcceptSession"}, {0x4B, nullptr, "ReplyAndReceive1"}, {0x4C, nullptr, "ReplyAndReceive2"}, {0x4D, nullptr, "ReplyAndReceive3"}, diff --git a/src/core/memory.h b/src/core/memory.h index 802aa465e..71fb278ad 100644 --- a/src/core/memory.h +++ b/src/core/memory.h @@ -55,8 +55,10 @@ enum : PAddr { /// Main FCRAM FCRAM_PADDR = 0x20000000, - FCRAM_SIZE = 0x08000000, ///< FCRAM size (128MB) + FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB) + FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB) FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE, + FCRAM_N3DS_PADDR_END = FCRAM_PADDR + FCRAM_N3DS_SIZE, }; /// Virtual user-space memory regions diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt index 00d7c636a..a14df325a 100644 --- a/src/tests/CMakeLists.txt +++ b/src/tests/CMakeLists.txt @@ -1,8 +1,9 @@ set(SRCS - glad.cpp - tests.cpp common/param_package.cpp core/file_sys/path_parser.cpp + core/hle/kernel/hle_ipc.cpp + glad.cpp + tests.cpp ) set(HEADERS diff --git a/src/tests/core/hle/kernel/hle_ipc.cpp b/src/tests/core/hle/kernel/hle_ipc.cpp new file mode 100644 index 000000000..52336d027 --- /dev/null +++ b/src/tests/core/hle/kernel/hle_ipc.cpp @@ -0,0 +1,216 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <catch.hpp> +#include "core/hle/ipc.h" +#include "core/hle/kernel/client_port.h" +#include "core/hle/kernel/client_session.h" +#include "core/hle/kernel/event.h" +#include "core/hle/kernel/handle_table.h" +#include "core/hle/kernel/hle_ipc.h" +#include "core/hle/kernel/process.h" +#include "core/hle/kernel/server_session.h" + +namespace Kernel { + +static SharedPtr<Object> MakeObject() { + return Event::Create(ResetType::OneShot); +} + +TEST_CASE("HLERequestContext::PopulateFromIncomingCommandBuffer", "[core][kernel]") { + auto session = std::get<SharedPtr<ServerSession>>(ServerSession::CreateSessionPair()); + HLERequestContext context(std::move(session)); + + auto process = Process::Create(CodeSet::Create("", 0)); + HandleTable handle_table; + + SECTION("works with empty cmdbuf") { + const u32_le input[]{ + IPC::MakeHeader(0x1234, 0, 0), + }; + + context.PopulateFromIncomingCommandBuffer(input, *process, handle_table); + + REQUIRE(context.CommandBuffer()[0] == 0x12340000); + } + + SECTION("translates regular params") { + const u32_le input[]{ + IPC::MakeHeader(0, 3, 0), 0x12345678, 0x21122112, 0xAABBCCDD, + }; + + context.PopulateFromIncomingCommandBuffer(input, *process, handle_table); + + auto* output = context.CommandBuffer(); + REQUIRE(output[1] == 0x12345678); + REQUIRE(output[2] == 0x21122112); + REQUIRE(output[3] == 0xAABBCCDD); + } + + SECTION("translates move handles") { + auto a = MakeObject(); + Handle a_handle = handle_table.Create(a).Unwrap(); + const u32_le input[]{ + IPC::MakeHeader(0, 0, 2), IPC::MoveHandleDesc(1), a_handle, + }; + + context.PopulateFromIncomingCommandBuffer(input, *process, handle_table); + + auto* output = context.CommandBuffer(); + REQUIRE(context.GetIncomingHandle(output[2]) == a); + REQUIRE(handle_table.GetGeneric(a_handle) == nullptr); + } + + SECTION("translates copy handles") { + auto a = MakeObject(); + Handle a_handle = handle_table.Create(a).Unwrap(); + const u32_le input[]{ + IPC::MakeHeader(0, 0, 2), IPC::CopyHandleDesc(1), a_handle, + }; + + context.PopulateFromIncomingCommandBuffer(input, *process, handle_table); + + auto* output = context.CommandBuffer(); + REQUIRE(context.GetIncomingHandle(output[2]) == a); + REQUIRE(handle_table.GetGeneric(a_handle) == a); + } + + SECTION("translates multi-handle descriptors") { + auto a = MakeObject(); + auto b = MakeObject(); + auto c = MakeObject(); + const u32_le input[]{ + IPC::MakeHeader(0, 0, 5), IPC::MoveHandleDesc(2), + handle_table.Create(a).Unwrap(), handle_table.Create(b).Unwrap(), + IPC::MoveHandleDesc(1), handle_table.Create(c).Unwrap(), + }; + + context.PopulateFromIncomingCommandBuffer(input, *process, handle_table); + + auto* output = context.CommandBuffer(); + REQUIRE(context.GetIncomingHandle(output[2]) == a); + REQUIRE(context.GetIncomingHandle(output[3]) == b); + REQUIRE(context.GetIncomingHandle(output[5]) == c); + } + + SECTION("translates null handles") { + const u32_le input[]{ + IPC::MakeHeader(0, 0, 2), IPC::MoveHandleDesc(1), 0, + }; + + auto result = context.PopulateFromIncomingCommandBuffer(input, *process, handle_table); + + REQUIRE(result == RESULT_SUCCESS); + auto* output = context.CommandBuffer(); + REQUIRE(context.GetIncomingHandle(output[2]) == nullptr); + } + + SECTION("translates CallingPid descriptors") { + const u32_le input[]{ + IPC::MakeHeader(0, 0, 2), IPC::CallingPidDesc(), 0x98989898, + }; + + context.PopulateFromIncomingCommandBuffer(input, *process, handle_table); + + REQUIRE(context.CommandBuffer()[2] == process->process_id); + } + + SECTION("translates mixed params") { + auto a = MakeObject(); + const u32_le input[]{ + IPC::MakeHeader(0, 2, 4), + 0x12345678, + 0xABCDEF00, + IPC::MoveHandleDesc(1), + handle_table.Create(a).Unwrap(), + IPC::CallingPidDesc(), + 0, + }; + + context.PopulateFromIncomingCommandBuffer(input, *process, handle_table); + + auto* output = context.CommandBuffer(); + REQUIRE(output[1] == 0x12345678); + REQUIRE(output[2] == 0xABCDEF00); + REQUIRE(context.GetIncomingHandle(output[4]) == a); + REQUIRE(output[6] == process->process_id); + } +} + +TEST_CASE("HLERequestContext::WriteToOutgoingCommandBuffer", "[core][kernel]") { + auto session = std::get<SharedPtr<ServerSession>>(ServerSession::CreateSessionPair()); + HLERequestContext context(std::move(session)); + + auto process = Process::Create(CodeSet::Create("", 0)); + HandleTable handle_table; + auto* input = context.CommandBuffer(); + u32_le output[IPC::COMMAND_BUFFER_LENGTH]; + + SECTION("works with empty cmdbuf") { + input[0] = IPC::MakeHeader(0x1234, 0, 0); + + context.WriteToOutgoingCommandBuffer(output, *process, handle_table); + + REQUIRE(output[0] == 0x12340000); + } + + SECTION("translates regular params") { + input[0] = IPC::MakeHeader(0, 3, 0); + input[1] = 0x12345678; + input[2] = 0x21122112; + input[3] = 0xAABBCCDD; + + context.WriteToOutgoingCommandBuffer(output, *process, handle_table); + + REQUIRE(output[1] == 0x12345678); + REQUIRE(output[2] == 0x21122112); + REQUIRE(output[3] == 0xAABBCCDD); + } + + SECTION("translates move/copy handles") { + auto a = MakeObject(); + auto b = MakeObject(); + input[0] = IPC::MakeHeader(0, 0, 4); + input[1] = IPC::MoveHandleDesc(1); + input[2] = context.AddOutgoingHandle(a); + input[3] = IPC::CopyHandleDesc(1); + input[4] = context.AddOutgoingHandle(b); + + context.WriteToOutgoingCommandBuffer(output, *process, handle_table); + + REQUIRE(handle_table.GetGeneric(output[2]) == a); + REQUIRE(handle_table.GetGeneric(output[4]) == b); + } + + SECTION("translates null handles") { + input[0] = IPC::MakeHeader(0, 0, 2); + input[1] = IPC::MoveHandleDesc(1); + input[2] = context.AddOutgoingHandle(nullptr); + + auto result = context.WriteToOutgoingCommandBuffer(output, *process, handle_table); + + REQUIRE(result == RESULT_SUCCESS); + REQUIRE(output[2] == 0); + } + + SECTION("translates multi-handle descriptors") { + auto a = MakeObject(); + auto b = MakeObject(); + auto c = MakeObject(); + input[0] = IPC::MakeHeader(0, 0, 5); + input[1] = IPC::MoveHandleDesc(2); + input[2] = context.AddOutgoingHandle(a); + input[3] = context.AddOutgoingHandle(b); + input[4] = IPC::CopyHandleDesc(1); + input[5] = context.AddOutgoingHandle(c); + + context.WriteToOutgoingCommandBuffer(output, *process, handle_table); + + REQUIRE(handle_table.GetGeneric(output[2]) == a); + REQUIRE(handle_table.GetGeneric(output[3]) == b); + REQUIRE(handle_table.GetGeneric(output[5]) == c); + } +} + +} // namespace Kernel diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h index f46db09fb..3b00df0b3 100644 --- a/src/video_core/pica_state.h +++ b/src/video_core/pica_state.h @@ -87,12 +87,18 @@ struct State { // LUT value, encoded as 12-bit fixed point, with 12 fraction bits BitField<0, 12, u32> value; // 0.0.12 fixed point - // Used by HW for efficient interpolation, Citra does not use these - BitField<12, 12, s32> difference; // 1.0.11 fixed point + // Used for efficient interpolation. + BitField<12, 11, u32> difference; // 0.0.11 fixed point + BitField<23, 1, u32> neg_difference; - float ToFloat() { + float ToFloat() const { return static_cast<float>(value) / 4095.f; } + + float DiffToFloat() const { + float diff = static_cast<float>(difference) / 2047.f; + return neg_difference ? -diff : diff; + } }; std::array<std::array<LutEntry, 256>, 24> luts; diff --git a/src/video_core/regs_lighting.h b/src/video_core/regs_lighting.h index fbfebc0a7..b89709cfe 100644 --- a/src/video_core/regs_lighting.h +++ b/src/video_core/regs_lighting.h @@ -26,6 +26,8 @@ struct LightingRegs { DistanceAttenuation = 16, }; + static constexpr unsigned NumLightingSampler = 24; + static LightingSampler SpotlightAttenuationSampler(unsigned index) { return static_cast<LightingSampler>( static_cast<unsigned>(LightingSampler::SpotlightAttenuation) + index); @@ -84,7 +86,7 @@ struct LightingRegs { NV = 2, // Cosine of the angle between the normal and the view vector LN = 3, // Cosine of the angle between the light and the normal vectors SP = 4, // Cosine of the angle between the light and the inverse spotlight vectors - CP = 5, // TODO: document and implement + CP = 5, // Cosine of the angle between the tangent and projection of half-angle vectors }; enum class LightingBumpMode : u32 { @@ -168,6 +170,8 @@ struct LightingRegs { union { BitField<0, 1, u32> directional; BitField<1, 1, u32> two_sided_diffuse; // When disabled, clamp dot-product to 0 + BitField<2, 1, u32> geometric_factor_0; + BitField<3, 1, u32> geometric_factor_1; } config; BitField<0, 20, u32> dist_atten_bias; diff --git a/src/video_core/regs_texturing.h b/src/video_core/regs_texturing.h index 3f5355fa9..0b09f2299 100644 --- a/src/video_core/regs_texturing.h +++ b/src/video_core/regs_texturing.h @@ -30,10 +30,10 @@ struct TexturingRegs { Repeat = 2, MirroredRepeat = 3, // Mode 4-7 produces some weird result and may be just invalid: - // 4: Positive coord: clamp to edge; negative coord: repeat - // 5: Positive coord: clamp to border; negative coord: repeat - // 6: Repeat - // 7: Repeat + ClampToEdge2 = 4, // Positive coord: clamp to edge; negative coord: repeat + ClampToBorder2 = 5, // Positive coord: clamp to border; negative coord: repeat + Repeat2 = 6, // Same as Repeat + Repeat3 = 7, // Same as Repeat }; enum TextureFilter : u32 { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e6cccebf6..8b7991c04 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -49,9 +49,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { uniform_block_data.dirty = true; - for (unsigned index = 0; index < lighting_luts.size(); index++) { - uniform_block_data.lut_dirty[index] = true; - } + uniform_block_data.lut_dirty.fill(true); uniform_block_data.fog_lut_dirty = true; @@ -96,18 +94,16 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { framebuffer.Create(); // Allocate and bind lighting lut textures - for (size_t i = 0; i < lighting_luts.size(); ++i) { - lighting_luts[i].Create(); - state.lighting_luts[i].texture_1d = lighting_luts[i].handle; - } + lighting_lut_buffer.Create(); + state.lighting_lut.texture_buffer = lighting_lut.handle; state.Apply(); - - for (size_t i = 0; i < lighting_luts.size(); ++i) { - glActiveTexture(static_cast<GLenum>(GL_TEXTURE3 + i)); - glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA32F, 256, 0, GL_RGBA, GL_FLOAT, nullptr); - glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - } + lighting_lut.Create(); + glBindBuffer(GL_TEXTURE_BUFFER, lighting_lut_buffer.handle); + glBufferData(GL_TEXTURE_BUFFER, + sizeof(GLfloat) * 2 * 256 * Pica::LightingRegs::NumLightingSampler, nullptr, + GL_DYNAMIC_DRAW); + glActiveTexture(TextureUnits::LightingLUT.Enum()); + glTexBuffer(GL_TEXTURE_BUFFER, GL_RG32F, lighting_lut_buffer.handle); // Setup the LUT for the fog { @@ -116,7 +112,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { } state.Apply(); - glActiveTexture(GL_TEXTURE9); + glActiveTexture(TextureUnits::FogLUT.Enum()); glTexImage1D(GL_TEXTURE_1D, 0, GL_R32UI, 128, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, nullptr); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -125,7 +121,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { proctex_noise_lut.Create(); state.proctex_noise_lut.texture_1d = proctex_noise_lut.handle; state.Apply(); - glActiveTexture(GL_TEXTURE10); + glActiveTexture(TextureUnits::ProcTexNoiseLUT.Enum()); glTexImage1D(GL_TEXTURE_1D, 0, GL_RG32F, 128, 0, GL_RG, GL_FLOAT, nullptr); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -134,7 +130,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { proctex_color_map.Create(); state.proctex_color_map.texture_1d = proctex_color_map.handle; state.Apply(); - glActiveTexture(GL_TEXTURE11); + glActiveTexture(TextureUnits::ProcTexColorMap.Enum()); glTexImage1D(GL_TEXTURE_1D, 0, GL_RG32F, 128, 0, GL_RG, GL_FLOAT, nullptr); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -143,7 +139,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { proctex_alpha_map.Create(); state.proctex_alpha_map.texture_1d = proctex_alpha_map.handle; state.Apply(); - glActiveTexture(GL_TEXTURE12); + glActiveTexture(TextureUnits::ProcTexAlphaMap.Enum()); glTexImage1D(GL_TEXTURE_1D, 0, GL_RG32F, 128, 0, GL_RG, GL_FLOAT, nullptr); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -152,7 +148,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { proctex_lut.Create(); state.proctex_lut.texture_1d = proctex_lut.handle; state.Apply(); - glActiveTexture(GL_TEXTURE13); + glActiveTexture(TextureUnits::ProcTexLUT.Enum()); glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA32F, 256, 0, GL_RGBA, GL_FLOAT, nullptr); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -161,7 +157,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { proctex_diff_lut.Create(); state.proctex_diff_lut.texture_1d = proctex_diff_lut.handle; state.Apply(); - glActiveTexture(GL_TEXTURE14); + glActiveTexture(TextureUnits::ProcTexDiffLUT.Enum()); glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA32F, 256, 0, GL_RGBA, GL_FLOAT, nullptr); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -313,7 +309,7 @@ void RasterizerOpenGL::DrawTriangles() { } // Sync the lighting luts - for (unsigned index = 0; index < lighting_luts.size(); index++) { + for (unsigned index = 0; index < uniform_block_data.lut_dirty.size(); index++) { if (uniform_block_data.lut_dirty[index]) { SyncLightingLUT(index); uniform_block_data.lut_dirty[index] = false; @@ -851,7 +847,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) { case PICA_REG_INDEX_WORKAROUND(lighting.lut_data[6], 0x1ce): case PICA_REG_INDEX_WORKAROUND(lighting.lut_data[7], 0x1cf): { auto& lut_config = regs.lighting.lut_config; - uniform_block_data.lut_dirty[lut_config.type / 4] = true; + uniform_block_data.lut_dirty[lut_config.type] = true; break; } } @@ -1187,77 +1183,57 @@ void RasterizerOpenGL::SetShader() { state.Apply(); // Set the texture samplers to correspond to different texture units - GLuint uniform_tex = glGetUniformLocation(shader->shader.handle, "tex[0]"); + GLint uniform_tex = glGetUniformLocation(shader->shader.handle, "tex[0]"); if (uniform_tex != -1) { - glUniform1i(uniform_tex, 0); + glUniform1i(uniform_tex, TextureUnits::PicaTexture(0).id); } uniform_tex = glGetUniformLocation(shader->shader.handle, "tex[1]"); if (uniform_tex != -1) { - glUniform1i(uniform_tex, 1); + glUniform1i(uniform_tex, TextureUnits::PicaTexture(1).id); } uniform_tex = glGetUniformLocation(shader->shader.handle, "tex[2]"); if (uniform_tex != -1) { - glUniform1i(uniform_tex, 2); + glUniform1i(uniform_tex, TextureUnits::PicaTexture(2).id); } // Set the texture samplers to correspond to different lookup table texture units - GLuint uniform_lut = glGetUniformLocation(shader->shader.handle, "lut[0]"); - if (uniform_lut != -1) { - glUniform1i(uniform_lut, 3); - } - uniform_lut = glGetUniformLocation(shader->shader.handle, "lut[1]"); - if (uniform_lut != -1) { - glUniform1i(uniform_lut, 4); - } - uniform_lut = glGetUniformLocation(shader->shader.handle, "lut[2]"); - if (uniform_lut != -1) { - glUniform1i(uniform_lut, 5); - } - uniform_lut = glGetUniformLocation(shader->shader.handle, "lut[3]"); + GLint uniform_lut = glGetUniformLocation(shader->shader.handle, "lighting_lut"); if (uniform_lut != -1) { - glUniform1i(uniform_lut, 6); - } - uniform_lut = glGetUniformLocation(shader->shader.handle, "lut[4]"); - if (uniform_lut != -1) { - glUniform1i(uniform_lut, 7); - } - uniform_lut = glGetUniformLocation(shader->shader.handle, "lut[5]"); - if (uniform_lut != -1) { - glUniform1i(uniform_lut, 8); + glUniform1i(uniform_lut, TextureUnits::LightingLUT.id); } - GLuint uniform_fog_lut = glGetUniformLocation(shader->shader.handle, "fog_lut"); + GLint uniform_fog_lut = glGetUniformLocation(shader->shader.handle, "fog_lut"); if (uniform_fog_lut != -1) { - glUniform1i(uniform_fog_lut, 9); + glUniform1i(uniform_fog_lut, TextureUnits::FogLUT.id); } - GLuint uniform_proctex_noise_lut = + GLint uniform_proctex_noise_lut = glGetUniformLocation(shader->shader.handle, "proctex_noise_lut"); if (uniform_proctex_noise_lut != -1) { - glUniform1i(uniform_proctex_noise_lut, 10); + glUniform1i(uniform_proctex_noise_lut, TextureUnits::ProcTexNoiseLUT.id); } - GLuint uniform_proctex_color_map = + GLint uniform_proctex_color_map = glGetUniformLocation(shader->shader.handle, "proctex_color_map"); if (uniform_proctex_color_map != -1) { - glUniform1i(uniform_proctex_color_map, 11); + glUniform1i(uniform_proctex_color_map, TextureUnits::ProcTexColorMap.id); } - GLuint uniform_proctex_alpha_map = + GLint uniform_proctex_alpha_map = glGetUniformLocation(shader->shader.handle, "proctex_alpha_map"); if (uniform_proctex_alpha_map != -1) { - glUniform1i(uniform_proctex_alpha_map, 12); + glUniform1i(uniform_proctex_alpha_map, TextureUnits::ProcTexAlphaMap.id); } - GLuint uniform_proctex_lut = glGetUniformLocation(shader->shader.handle, "proctex_lut"); + GLint uniform_proctex_lut = glGetUniformLocation(shader->shader.handle, "proctex_lut"); if (uniform_proctex_lut != -1) { - glUniform1i(uniform_proctex_lut, 13); + glUniform1i(uniform_proctex_lut, TextureUnits::ProcTexLUT.id); } - GLuint uniform_proctex_diff_lut = + GLint uniform_proctex_diff_lut = glGetUniformLocation(shader->shader.handle, "proctex_diff_lut"); if (uniform_proctex_diff_lut != -1) { - glUniform1i(uniform_proctex_diff_lut, 14); + glUniform1i(uniform_proctex_diff_lut, TextureUnits::ProcTexDiffLUT.id); } current_shader = shader_cache.emplace(config, std::move(shader)).first->second.get(); @@ -1387,7 +1363,7 @@ void RasterizerOpenGL::SyncFogLUT() { if (new_data != fog_lut_data) { fog_lut_data = new_data; - glActiveTexture(GL_TEXTURE9); + glActiveTexture(TextureUnits::FogLUT.Enum()); glTexSubImage1D(GL_TEXTURE_1D, 0, 0, 128, GL_RED_INTEGER, GL_UNSIGNED_INT, fog_lut_data.data()); } @@ -1426,17 +1402,18 @@ static void SyncProcTexValueLUT(const std::array<Pica::State::ProcTex::ValueEntr } void RasterizerOpenGL::SyncProcTexNoiseLUT() { - SyncProcTexValueLUT(Pica::g_state.proctex.noise_table, proctex_noise_lut_data, GL_TEXTURE10); + SyncProcTexValueLUT(Pica::g_state.proctex.noise_table, proctex_noise_lut_data, + TextureUnits::ProcTexNoiseLUT.Enum()); } void RasterizerOpenGL::SyncProcTexColorMap() { SyncProcTexValueLUT(Pica::g_state.proctex.color_map_table, proctex_color_map_data, - GL_TEXTURE11); + TextureUnits::ProcTexColorMap.Enum()); } void RasterizerOpenGL::SyncProcTexAlphaMap() { SyncProcTexValueLUT(Pica::g_state.proctex.alpha_map_table, proctex_alpha_map_data, - GL_TEXTURE12); + TextureUnits::ProcTexAlphaMap.Enum()); } void RasterizerOpenGL::SyncProcTexLUT() { @@ -1451,7 +1428,7 @@ void RasterizerOpenGL::SyncProcTexLUT() { if (new_data != proctex_lut_data) { proctex_lut_data = new_data; - glActiveTexture(GL_TEXTURE13); + glActiveTexture(TextureUnits::ProcTexLUT.Enum()); glTexSubImage1D(GL_TEXTURE_1D, 0, 0, 256, GL_RGBA, GL_FLOAT, proctex_lut_data.data()); } } @@ -1468,7 +1445,7 @@ void RasterizerOpenGL::SyncProcTexDiffLUT() { if (new_data != proctex_diff_lut_data) { proctex_diff_lut_data = new_data; - glActiveTexture(GL_TEXTURE14); + glActiveTexture(TextureUnits::ProcTexDiffLUT.Enum()); glTexSubImage1D(GL_TEXTURE_1D, 0, 0, 256, GL_RGBA, GL_FLOAT, proctex_diff_lut_data.data()); } } @@ -1571,20 +1548,17 @@ void RasterizerOpenGL::SyncGlobalAmbient() { } void RasterizerOpenGL::SyncLightingLUT(unsigned lut_index) { - std::array<GLvec4, 256> new_data; - - for (unsigned offset = 0; offset < new_data.size(); ++offset) { - new_data[offset][0] = Pica::g_state.lighting.luts[(lut_index * 4) + 0][offset].ToFloat(); - new_data[offset][1] = Pica::g_state.lighting.luts[(lut_index * 4) + 1][offset].ToFloat(); - new_data[offset][2] = Pica::g_state.lighting.luts[(lut_index * 4) + 2][offset].ToFloat(); - new_data[offset][3] = Pica::g_state.lighting.luts[(lut_index * 4) + 3][offset].ToFloat(); - } + std::array<GLvec2, 256> new_data; + const auto& source_lut = Pica::g_state.lighting.luts[lut_index]; + std::transform(source_lut.begin(), source_lut.end(), new_data.begin(), [](const auto& entry) { + return GLvec2{entry.ToFloat(), entry.DiffToFloat()}; + }); if (new_data != lighting_lut_data[lut_index]) { lighting_lut_data[lut_index] = new_data; - glActiveTexture(GL_TEXTURE3 + lut_index); - glTexSubImage1D(GL_TEXTURE_1D, 0, 0, 256, GL_RGBA, GL_FLOAT, - lighting_lut_data[lut_index].data()); + glBindBuffer(GL_TEXTURE_BUFFER, lighting_lut_buffer.handle); + glBufferSubData(GL_TEXTURE_BUFFER, lut_index * new_data.size() * sizeof(GLvec2), + new_data.size() * sizeof(GLvec2), new_data.data()); } } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index d9a3e9d1c..79acd4230 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -263,7 +263,7 @@ private: struct { UniformData data; - bool lut_dirty[6]; + std::array<bool, Pica::LightingRegs::NumLightingSampler> lut_dirty; bool fog_lut_dirty; bool proctex_noise_lut_dirty; bool proctex_color_map_dirty; @@ -279,8 +279,9 @@ private: OGLBuffer uniform_buffer; OGLFramebuffer framebuffer; - std::array<OGLTexture, 6> lighting_luts; - std::array<std::array<GLvec4, 256>, 6> lighting_lut_data{}; + OGLBuffer lighting_lut_buffer; + OGLTexture lighting_lut; + std::array<std::array<GLvec2, 256>, Pica::LightingRegs::NumLightingSampler> lighting_lut_data{}; OGLTexture fog_lut; std::array<GLuint, 128> fog_lut_data{}; diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index db53710aa..0c7c4dd5c 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -73,6 +73,8 @@ PicaShaderConfig PicaShaderConfig::BuildFromRegs(const Pica::Regs& regs) { state.lighting.light[light_index].num = num; state.lighting.light[light_index].directional = light.config.directional != 0; state.lighting.light[light_index].two_sided_diffuse = light.config.two_sided_diffuse != 0; + state.lighting.light[light_index].geometric_factor_0 = light.config.geometric_factor_0 != 0; + state.lighting.light[light_index].geometric_factor_1 = light.config.geometric_factor_1 != 0; state.lighting.light[light_index].dist_atten_enable = !regs.lighting.IsDistAttenDisabled(num); state.lighting.light[light_index].spot_atten_enable = @@ -518,14 +520,16 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { "vec4 specular_sum = vec4(0.0, 0.0, 0.0, 1.0);\n" "vec3 light_vector = vec3(0.0);\n" "vec3 refl_value = vec3(0.0);\n" - "vec3 spot_dir = vec3(0.0);\n;"; + "vec3 spot_dir = vec3(0.0);\n" + "vec3 half_vector = vec3(0.0);\n" + "float geo_factor = 1.0;\n"; - // Compute fragment normals + // Compute fragment normals and tangents + const std::string pertubation = + "2.0 * (" + SampleTexture(config, lighting.bump_selector) + ").rgb - 1.0"; if (lighting.bump_mode == LightingRegs::LightingBumpMode::NormalMap) { - // Bump mapping is enabled using a normal map, read perturbation vector from the selected - // texture - out += "vec3 surface_normal = 2.0 * (" + SampleTexture(config, lighting.bump_selector) + - ").rgb - 1.0;\n"; + // Bump mapping is enabled using a normal map + out += "vec3 surface_normal = " + pertubation + ";\n"; // Recompute Z-component of perturbation if 'renorm' is enabled, this provides a higher // precision result @@ -534,31 +538,41 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { "(1.0 - (surface_normal.x*surface_normal.x + surface_normal.y*surface_normal.y))"; out += "surface_normal.z = sqrt(max(" + val + ", 0.0));\n"; } + + // The tangent vector is not perturbed by the normal map and is just a unit vector. + out += "vec3 surface_tangent = vec3(1.0, 0.0, 0.0);\n"; } else if (lighting.bump_mode == LightingRegs::LightingBumpMode::TangentMap) { // Bump mapping is enabled using a tangent map - LOG_CRITICAL(HW_GPU, "unimplemented bump mapping mode (tangent mapping)"); - UNIMPLEMENTED(); + out += "vec3 surface_tangent = " + pertubation + ";\n"; + // Mathematically, recomputing Z-component of the tangent vector won't affect the relevant + // computation below, which is also confirmed on 3DS. So we don't bother recomputing here + // even if 'renorm' is enabled. + + // The normal vector is not perturbed by the tangent map and is just a unit vector. + out += "vec3 surface_normal = vec3(0.0, 0.0, 1.0);\n"; } else { - // No bump mapping - surface local normal is just a unit normal + // No bump mapping - surface local normal and tangent are just unit vectors out += "vec3 surface_normal = vec3(0.0, 0.0, 1.0);\n"; + out += "vec3 surface_tangent = vec3(1.0, 0.0, 0.0);\n"; } // Rotate the surface-local normal by the interpolated normal quaternion to convert it to // eyespace. - out += "vec3 normal = quaternion_rotate(normalize(normquat), surface_normal);\n"; + out += "vec4 normalized_normquat = normalize(normquat);\n"; + out += "vec3 normal = quaternion_rotate(normalized_normquat, surface_normal);\n"; + out += "vec3 tangent = quaternion_rotate(normalized_normquat, surface_tangent);\n"; - // Gets the index into the specified lookup table for specular lighting - auto GetLutIndex = [&lighting](unsigned light_num, LightingRegs::LightingLutInput input, - bool abs) { - const std::string half_angle = "normalize(normalize(view) + light_vector)"; + // Samples the specified lookup table for specular lighting + auto GetLutValue = [&lighting](LightingRegs::LightingSampler sampler, unsigned light_num, + LightingRegs::LightingLutInput input, bool abs) { std::string index; switch (input) { case LightingRegs::LightingLutInput::NH: - index = "dot(normal, " + half_angle + ")"; + index = "dot(normal, normalize(half_vector))"; break; case LightingRegs::LightingLutInput::VH: - index = std::string("dot(normalize(view), " + half_angle + ")"); + index = std::string("dot(normalize(view), normalize(half_vector))"); break; case LightingRegs::LightingLutInput::NV: @@ -573,6 +587,22 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { index = std::string("dot(light_vector, spot_dir)"); break; + case LightingRegs::LightingLutInput::CP: + // CP input is only available with configuration 7 + if (lighting.config == LightingRegs::LightingConfig::Config7) { + // Note: even if the normal vector is modified by normal map, which is not the + // normal of the tangent plane anymore, the half angle vector is still projected + // using the modified normal vector. + std::string half_angle_proj = "normalize(half_vector) - normal / dot(normal, " + "normal) * dot(normal, normalize(half_vector))"; + // Note: the half angle vector projection is confirmed not normalized before the dot + // product. The result is in fact not cos(phi) as the name suggested. + index = "dot(" + half_angle_proj + ", tangent)"; + } else { + index = "0.0"; + } + break; + default: LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input); UNIMPLEMENTED(); @@ -580,22 +610,18 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { break; } + std::string sampler_string = std::to_string(static_cast<unsigned>(sampler)); + if (abs) { // LUT index is in the range of (0.0, 1.0) index = lighting.light[light_num].two_sided_diffuse ? "abs(" + index + ")" : "max(" + index + ", 0.0)"; + return "LookupLightingLUTUnsigned(" + sampler_string + ", " + index + ")"; } else { // LUT index is in the range of (-1.0, 1.0) - index = "((" + index + " < 0) ? " + index + " + 2.0 : " + index + ") / 2.0"; + return "LookupLightingLUTSigned(" + sampler_string + ", " + index + ")"; } - return "(OFFSET_256 + SCALE_256 * clamp(" + index + ", 0.0, 1.0))"; - }; - - // Gets the lighting lookup table value given the specified sampler and index - auto GetLutValue = [](LightingRegs::LightingSampler sampler, std::string lut_index) { - return std::string("texture(lut[" + std::to_string((unsigned)sampler / 4) + "], " + - lut_index + ")[" + std::to_string((unsigned)sampler & 3) + "]"); }; // Write the code to emulate each enabled light @@ -610,6 +636,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { out += "light_vector = normalize(" + light_src + ".position + view);\n"; out += "spot_dir = " + light_src + ".spot_direction;\n"; + out += "half_vector = normalize(view) + light_vector;\n"; // Compute dot product of light_vector and normal, adjust if lighting is one-sided or // two-sided @@ -622,48 +649,57 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { if (light_config.spot_atten_enable && LightingRegs::IsLightingSamplerSupported( lighting.config, LightingRegs::LightingSampler::SpotlightAttenuation)) { - std::string index = - GetLutIndex(light_config.num, lighting.lut_sp.type, lighting.lut_sp.abs_input); - auto sampler = LightingRegs::SpotlightAttenuationSampler(light_config.num); - spot_atten = "(" + std::to_string(lighting.lut_sp.scale) + " * " + - GetLutValue(sampler, index) + ")"; + std::string value = + GetLutValue(LightingRegs::SpotlightAttenuationSampler(light_config.num), + light_config.num, lighting.lut_sp.type, lighting.lut_sp.abs_input); + spot_atten = "(" + std::to_string(lighting.lut_sp.scale) + " * " + value + ")"; } // If enabled, compute distance attenuation value std::string dist_atten = "1.0"; if (light_config.dist_atten_enable) { - std::string index = "(" + light_src + ".dist_atten_scale * length(-view - " + - light_src + ".position) + " + light_src + ".dist_atten_bias)"; - index = "(OFFSET_256 + SCALE_256 * clamp(" + index + ", 0.0, 1.0))"; + std::string index = "clamp(" + light_src + ".dist_atten_scale * length(-view - " + + light_src + ".position) + " + light_src + + ".dist_atten_bias, 0.0, 1.0)"; auto sampler = LightingRegs::DistanceAttenuationSampler(light_config.num); - dist_atten = GetLutValue(sampler, index); + dist_atten = "LookupLightingLUTUnsigned(" + + std::to_string(static_cast<unsigned>(sampler)) + "," + index + ")"; } // If enabled, clamp specular component if lighting result is negative std::string clamp_highlights = lighting.clamp_highlights ? "(dot(light_vector, normal) <= 0.0 ? 0.0 : 1.0)" : "1.0"; + if (light_config.geometric_factor_0 || light_config.geometric_factor_1) { + out += "geo_factor = dot(half_vector, half_vector);\n" + "geo_factor = geo_factor == 0.0 ? 0.0 : min(" + + dot_product + " / geo_factor, 1.0);\n"; + } + // Specular 0 component std::string d0_lut_value = "1.0"; if (lighting.lut_d0.enable && LightingRegs::IsLightingSamplerSupported( lighting.config, LightingRegs::LightingSampler::Distribution0)) { // Lookup specular "distribution 0" LUT value - std::string index = - GetLutIndex(light_config.num, lighting.lut_d0.type, lighting.lut_d0.abs_input); - d0_lut_value = "(" + std::to_string(lighting.lut_d0.scale) + " * " + - GetLutValue(LightingRegs::LightingSampler::Distribution0, index) + ")"; + std::string value = + GetLutValue(LightingRegs::LightingSampler::Distribution0, light_config.num, + lighting.lut_d0.type, lighting.lut_d0.abs_input); + d0_lut_value = "(" + std::to_string(lighting.lut_d0.scale) + " * " + value + ")"; } std::string specular_0 = "(" + d0_lut_value + " * " + light_src + ".specular_0)"; + if (light_config.geometric_factor_0) { + specular_0 = "(" + specular_0 + " * geo_factor)"; + } // If enabled, lookup ReflectRed value, otherwise, 1.0 is used if (lighting.lut_rr.enable && LightingRegs::IsLightingSamplerSupported(lighting.config, LightingRegs::LightingSampler::ReflectRed)) { - std::string index = - GetLutIndex(light_config.num, lighting.lut_rr.type, lighting.lut_rr.abs_input); - std::string value = "(" + std::to_string(lighting.lut_rr.scale) + " * " + - GetLutValue(LightingRegs::LightingSampler::ReflectRed, index) + ")"; + std::string value = + GetLutValue(LightingRegs::LightingSampler::ReflectRed, light_config.num, + lighting.lut_rr.type, lighting.lut_rr.abs_input); + value = "(" + std::to_string(lighting.lut_rr.scale) + " * " + value + ")"; out += "refl_value.r = " + value + ";\n"; } else { out += "refl_value.r = 1.0;\n"; @@ -673,11 +709,10 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { if (lighting.lut_rg.enable && LightingRegs::IsLightingSamplerSupported(lighting.config, LightingRegs::LightingSampler::ReflectGreen)) { - std::string index = - GetLutIndex(light_config.num, lighting.lut_rg.type, lighting.lut_rg.abs_input); - std::string value = "(" + std::to_string(lighting.lut_rg.scale) + " * " + - GetLutValue(LightingRegs::LightingSampler::ReflectGreen, index) + - ")"; + std::string value = + GetLutValue(LightingRegs::LightingSampler::ReflectGreen, light_config.num, + lighting.lut_rg.type, lighting.lut_rg.abs_input); + value = "(" + std::to_string(lighting.lut_rg.scale) + " * " + value + ")"; out += "refl_value.g = " + value + ";\n"; } else { out += "refl_value.g = refl_value.r;\n"; @@ -687,11 +722,10 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { if (lighting.lut_rb.enable && LightingRegs::IsLightingSamplerSupported(lighting.config, LightingRegs::LightingSampler::ReflectBlue)) { - std::string index = - GetLutIndex(light_config.num, lighting.lut_rb.type, lighting.lut_rb.abs_input); - std::string value = "(" + std::to_string(lighting.lut_rb.scale) + " * " + - GetLutValue(LightingRegs::LightingSampler::ReflectBlue, index) + - ")"; + std::string value = + GetLutValue(LightingRegs::LightingSampler::ReflectBlue, light_config.num, + lighting.lut_rb.type, lighting.lut_rb.abs_input); + value = "(" + std::to_string(lighting.lut_rb.scale) + " * " + value + ")"; out += "refl_value.b = " + value + ";\n"; } else { out += "refl_value.b = refl_value.r;\n"; @@ -703,23 +737,26 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { LightingRegs::IsLightingSamplerSupported( lighting.config, LightingRegs::LightingSampler::Distribution1)) { // Lookup specular "distribution 1" LUT value - std::string index = - GetLutIndex(light_config.num, lighting.lut_d1.type, lighting.lut_d1.abs_input); - d1_lut_value = "(" + std::to_string(lighting.lut_d1.scale) + " * " + - GetLutValue(LightingRegs::LightingSampler::Distribution1, index) + ")"; + std::string value = + GetLutValue(LightingRegs::LightingSampler::Distribution1, light_config.num, + lighting.lut_d1.type, lighting.lut_d1.abs_input); + d1_lut_value = "(" + std::to_string(lighting.lut_d1.scale) + " * " + value + ")"; } std::string specular_1 = "(" + d1_lut_value + " * refl_value * " + light_src + ".specular_1)"; + if (light_config.geometric_factor_1) { + specular_1 = "(" + specular_1 + " * geo_factor)"; + } // Fresnel if (lighting.lut_fr.enable && LightingRegs::IsLightingSamplerSupported(lighting.config, LightingRegs::LightingSampler::Fresnel)) { // Lookup fresnel LUT value - std::string index = - GetLutIndex(light_config.num, lighting.lut_fr.type, lighting.lut_fr.abs_input); - std::string value = "(" + std::to_string(lighting.lut_fr.scale) + " * " + - GetLutValue(LightingRegs::LightingSampler::Fresnel, index) + ")"; + std::string value = + GetLutValue(LightingRegs::LightingSampler::Fresnel, light_config.num, + lighting.lut_fr.type, lighting.lut_fr.abs_input); + value = "(" + std::to_string(lighting.lut_fr.scale) + " * " + value + ")"; // Enabled for difffuse lighting alpha component if (lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::PrimaryAlpha || @@ -973,10 +1010,6 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) { #define NUM_TEV_STAGES 6 #define NUM_LIGHTS 8 -// Texture coordinate offsets and scales -#define OFFSET_256 (0.5 / 256.0) -#define SCALE_256 (255.0 / 256.0) - in vec4 primary_color; in vec2 texcoord[3]; in float texcoord0_w; @@ -1018,7 +1051,7 @@ layout (std140) uniform shader_data { }; uniform sampler2D tex[3]; -uniform sampler1D lut[6]; +uniform samplerBuffer lighting_lut; uniform usampler1D fog_lut; uniform sampler1D proctex_noise_lut; uniform sampler1D proctex_color_map; @@ -1031,6 +1064,24 @@ vec3 quaternion_rotate(vec4 q, vec3 v) { return v + 2.0 * cross(q.xyz, cross(q.xyz, v) + q.w * v); } +float LookupLightingLUT(int lut_index, int index, float delta) { + vec2 entry = texelFetch(lighting_lut, lut_index * 256 + index).rg; + return entry.r + entry.g * delta; +} + +float LookupLightingLUTUnsigned(int lut_index, float pos) { + int index = clamp(int(pos * 256.0), 0, 255); + float delta = pos * 256.0 - index; + return LookupLightingLUT(lut_index, index, delta); +} + +float LookupLightingLUTSigned(int lut_index, float pos) { + int index = clamp(int(pos * 128.0), -128, 127); + float delta = pos * 128.0 - index; + if (index < 0) index += 256; + return LookupLightingLUT(lut_index, index, delta); +} + )"; if (config.state.proctex.enable) diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index 9c90eadf9..2302ae453 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -94,6 +94,8 @@ union PicaShaderConfig { bool two_sided_diffuse; bool dist_atten_enable; bool spot_atten_enable; + bool geometric_factor_0; + bool geometric_factor_1; } light[8]; bool enable; diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index bf837a7fb..14e63115c 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -52,9 +52,7 @@ OpenGLState::OpenGLState() { texture_unit.sampler = 0; } - for (auto& lut : lighting_luts) { - lut.texture_1d = 0; - } + lighting_lut.texture_buffer = 0; fog_lut.texture_1d = 0; @@ -185,7 +183,7 @@ void OpenGLState::Apply() const { // Textures for (unsigned i = 0; i < ARRAY_SIZE(texture_units); ++i) { if (texture_units[i].texture_2d != cur_state.texture_units[i].texture_2d) { - glActiveTexture(GL_TEXTURE0 + i); + glActiveTexture(TextureUnits::PicaTexture(i).Enum()); glBindTexture(GL_TEXTURE_2D, texture_units[i].texture_2d); } if (texture_units[i].sampler != cur_state.texture_units[i].sampler) { @@ -194,46 +192,44 @@ void OpenGLState::Apply() const { } // Lighting LUTs - for (unsigned i = 0; i < ARRAY_SIZE(lighting_luts); ++i) { - if (lighting_luts[i].texture_1d != cur_state.lighting_luts[i].texture_1d) { - glActiveTexture(GL_TEXTURE3 + i); - glBindTexture(GL_TEXTURE_1D, lighting_luts[i].texture_1d); - } + if (lighting_lut.texture_buffer != cur_state.lighting_lut.texture_buffer) { + glActiveTexture(TextureUnits::LightingLUT.Enum()); + glBindTexture(GL_TEXTURE_BUFFER, cur_state.lighting_lut.texture_buffer); } // Fog LUT if (fog_lut.texture_1d != cur_state.fog_lut.texture_1d) { - glActiveTexture(GL_TEXTURE9); + glActiveTexture(TextureUnits::FogLUT.Enum()); glBindTexture(GL_TEXTURE_1D, fog_lut.texture_1d); } // ProcTex Noise LUT if (proctex_noise_lut.texture_1d != cur_state.proctex_noise_lut.texture_1d) { - glActiveTexture(GL_TEXTURE10); + glActiveTexture(TextureUnits::ProcTexNoiseLUT.Enum()); glBindTexture(GL_TEXTURE_1D, proctex_noise_lut.texture_1d); } // ProcTex Color Map if (proctex_color_map.texture_1d != cur_state.proctex_color_map.texture_1d) { - glActiveTexture(GL_TEXTURE11); + glActiveTexture(TextureUnits::ProcTexColorMap.Enum()); glBindTexture(GL_TEXTURE_1D, proctex_color_map.texture_1d); } // ProcTex Alpha Map if (proctex_alpha_map.texture_1d != cur_state.proctex_alpha_map.texture_1d) { - glActiveTexture(GL_TEXTURE12); + glActiveTexture(TextureUnits::ProcTexAlphaMap.Enum()); glBindTexture(GL_TEXTURE_1D, proctex_alpha_map.texture_1d); } // ProcTex LUT if (proctex_lut.texture_1d != cur_state.proctex_lut.texture_1d) { - glActiveTexture(GL_TEXTURE13); + glActiveTexture(TextureUnits::ProcTexLUT.Enum()); glBindTexture(GL_TEXTURE_1D, proctex_lut.texture_1d); } // ProcTex Diff LUT if (proctex_diff_lut.texture_1d != cur_state.proctex_diff_lut.texture_1d) { - glActiveTexture(GL_TEXTURE14); + glActiveTexture(TextureUnits::ProcTexDiffLUT.Enum()); glBindTexture(GL_TEXTURE_1D, proctex_diff_lut.texture_1d); } @@ -274,6 +270,20 @@ void OpenGLState::ResetTexture(GLuint handle) { unit.texture_2d = 0; } } + if (cur_state.lighting_lut.texture_buffer == handle) + cur_state.lighting_lut.texture_buffer = 0; + if (cur_state.fog_lut.texture_1d == handle) + cur_state.fog_lut.texture_1d = 0; + if (cur_state.proctex_noise_lut.texture_1d == handle) + cur_state.proctex_noise_lut.texture_1d = 0; + if (cur_state.proctex_color_map.texture_1d == handle) + cur_state.proctex_color_map.texture_1d = 0; + if (cur_state.proctex_alpha_map.texture_1d == handle) + cur_state.proctex_alpha_map.texture_1d = 0; + if (cur_state.proctex_lut.texture_1d == handle) + cur_state.proctex_lut.texture_1d = 0; + if (cur_state.proctex_diff_lut.texture_1d == handle) + cur_state.proctex_diff_lut.texture_1d = 0; } void OpenGLState::ResetSampler(GLuint handle) { diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 7dcc03bd5..bb0218708 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -6,6 +6,29 @@ #include <glad/glad.h> +namespace TextureUnits { + +struct TextureUnit { + GLint id; + constexpr GLenum Enum() const { + return static_cast<GLenum>(GL_TEXTURE0 + id); + } +}; + +constexpr TextureUnit PicaTexture(int unit) { + return TextureUnit{unit}; +} + +constexpr TextureUnit LightingLUT{3}; +constexpr TextureUnit FogLUT{4}; +constexpr TextureUnit ProcTexNoiseLUT{5}; +constexpr TextureUnit ProcTexColorMap{6}; +constexpr TextureUnit ProcTexAlphaMap{7}; +constexpr TextureUnit ProcTexLUT{8}; +constexpr TextureUnit ProcTexDiffLUT{9}; + +} // namespace TextureUnits + class OpenGLState { public: struct { @@ -64,8 +87,8 @@ public: } texture_units[3]; struct { - GLuint texture_1d; // GL_TEXTURE_BINDING_1D - } lighting_luts[6]; + GLuint texture_buffer; // GL_TEXTURE_BINDING_BUFFER + } lighting_lut; struct { GLuint texture_1d; // GL_TEXTURE_BINDING_1D diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h index 93d7b0b71..70298e211 100644 --- a/src/video_core/renderer_opengl/pica_to_gl.h +++ b/src/video_core/renderer_opengl/pica_to_gl.h @@ -55,6 +55,12 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) { GL_CLAMP_TO_BORDER, // WrapMode::ClampToBorder GL_REPEAT, // WrapMode::Repeat GL_MIRRORED_REPEAT, // WrapMode::MirroredRepeat + // TODO(wwylele): ClampToEdge2 and ClampToBorder2 are not properly implemented here. See the + // comments in enum WrapMode. + GL_CLAMP_TO_EDGE, // WrapMode::ClampToEdge2 + GL_CLAMP_TO_BORDER, // WrapMode::ClampToBorder2 + GL_REPEAT, // WrapMode::Repeat2 + GL_REPEAT, // WrapMode::Repeat3 }; // Range check table for input @@ -65,6 +71,13 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) { return GL_CLAMP_TO_EDGE; } + if (static_cast<u32>(mode) > 3) { + // It is still unclear whether mode 4-7 are valid, so log it if a game uses them. + // TODO(wwylele): telemetry should be added here so we can collect more info about which + // game uses this. + LOG_WARNING(Render_OpenGL, "Using texture wrap mode %u", static_cast<u32>(mode)); + } + GLenum gl_mode = wrap_mode_table[mode]; // Check for dummy values indicating an unknown mode diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp index 5d9b6448c..42a57aab1 100644 --- a/src/video_core/shader/shader_jit_x64_compiler.cpp +++ b/src/video_core/shader/shader_jit_x64_compiler.cpp @@ -321,27 +321,27 @@ void JitShader::Compile_EvaluateCondition(Instruction instr) { case Instruction::FlowControlType::Or: mov(eax, COND0); mov(ebx, COND1); - xor(eax, (instr.flow_control.refx.Value() ^ 1)); - xor(ebx, (instr.flow_control.refy.Value() ^ 1)); - or (eax, ebx); + xor_(eax, (instr.flow_control.refx.Value() ^ 1)); + xor_(ebx, (instr.flow_control.refy.Value() ^ 1)); + or_(eax, ebx); break; case Instruction::FlowControlType::And: mov(eax, COND0); mov(ebx, COND1); - xor(eax, (instr.flow_control.refx.Value() ^ 1)); - xor(ebx, (instr.flow_control.refy.Value() ^ 1)); - and(eax, ebx); + xor_(eax, (instr.flow_control.refx.Value() ^ 1)); + xor_(ebx, (instr.flow_control.refy.Value() ^ 1)); + and_(eax, ebx); break; case Instruction::FlowControlType::JustX: mov(eax, COND0); - xor(eax, (instr.flow_control.refx.Value() ^ 1)); + xor_(eax, (instr.flow_control.refx.Value() ^ 1)); break; case Instruction::FlowControlType::JustY: mov(eax, COND1); - xor(eax, (instr.flow_control.refy.Value() ^ 1)); + xor_(eax, (instr.flow_control.refy.Value() ^ 1)); break; } } @@ -734,10 +734,10 @@ void JitShader::Compile_LOOP(Instruction instr) { mov(LOOPCOUNT, dword[SETUP + offset]); mov(LOOPCOUNT_REG, LOOPCOUNT); shr(LOOPCOUNT_REG, 4); - and(LOOPCOUNT_REG, 0xFF0); // Y-component is the start + and_(LOOPCOUNT_REG, 0xFF0); // Y-component is the start mov(LOOPINC, LOOPCOUNT); shr(LOOPINC, 12); - and(LOOPINC, 0xFF0); // Z-component is the incrementer + and_(LOOPINC, 0xFF0); // Z-component is the incrementer movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count add(LOOPCOUNT, 1); // Iteration count is X-component + 1 @@ -858,9 +858,9 @@ void JitShader::Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_ mov(STATE, ABI_PARAM2); // Zero address/loop registers - xor(ADDROFFS_REG_0.cvt32(), ADDROFFS_REG_0.cvt32()); - xor(ADDROFFS_REG_1.cvt32(), ADDROFFS_REG_1.cvt32()); - xor(LOOPCOUNT_REG, LOOPCOUNT_REG); + xor_(ADDROFFS_REG_0.cvt32(), ADDROFFS_REG_0.cvt32()); + xor_(ADDROFFS_REG_1.cvt32(), ADDROFFS_REG_1.cvt32()); + xor_(LOOPCOUNT_REG, LOOPCOUNT_REG); // Used to set a register to one static const __m128 one = {1.f, 1.f, 1.f, 1.f}; diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp index 8b7b1defb..cd7b6c39d 100644 --- a/src/video_core/swrasterizer/rasterizer.cpp +++ b/src/video_core/swrasterizer/rasterizer.cpp @@ -357,10 +357,22 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve int t = (int)(v * float24::FromFloat32(static_cast<float>(texture.config.height))) .ToFloat32(); - if ((texture.config.wrap_s == TexturingRegs::TextureConfig::ClampToBorder && - (s < 0 || static_cast<u32>(s) >= texture.config.width)) || - (texture.config.wrap_t == TexturingRegs::TextureConfig::ClampToBorder && - (t < 0 || static_cast<u32>(t) >= texture.config.height))) { + bool use_border_s = false; + bool use_border_t = false; + + if (texture.config.wrap_s == TexturingRegs::TextureConfig::ClampToBorder) { + use_border_s = s < 0 || s >= static_cast<int>(texture.config.width); + } else if (texture.config.wrap_s == TexturingRegs::TextureConfig::ClampToBorder2) { + use_border_s = s >= static_cast<int>(texture.config.width); + } + + if (texture.config.wrap_t == TexturingRegs::TextureConfig::ClampToBorder) { + use_border_t = t < 0 || t >= static_cast<int>(texture.config.height); + } else if (texture.config.wrap_t == TexturingRegs::TextureConfig::ClampToBorder2) { + use_border_t = t >= static_cast<int>(texture.config.height); + } + + if (use_border_s || use_border_t) { auto border_color = texture.config.border_color; texture_color[i] = {border_color.r, border_color.g, border_color.b, border_color.a}; diff --git a/src/video_core/swrasterizer/texturing.cpp b/src/video_core/swrasterizer/texturing.cpp index aeb6aeb8c..4f02b93f2 100644 --- a/src/video_core/swrasterizer/texturing.cpp +++ b/src/video_core/swrasterizer/texturing.cpp @@ -18,22 +18,33 @@ using TevStageConfig = TexturingRegs::TevStageConfig; int GetWrappedTexCoord(TexturingRegs::TextureConfig::WrapMode mode, int val, unsigned size) { switch (mode) { + case TexturingRegs::TextureConfig::ClampToEdge2: + // For negative coordinate, ClampToEdge2 behaves the same as Repeat + if (val < 0) { + return static_cast<int>(static_cast<unsigned>(val) % size); + } + // [[fallthrough]] case TexturingRegs::TextureConfig::ClampToEdge: val = std::max(val, 0); - val = std::min(val, (int)size - 1); + val = std::min(val, static_cast<int>(size) - 1); return val; case TexturingRegs::TextureConfig::ClampToBorder: return val; + case TexturingRegs::TextureConfig::ClampToBorder2: + // For ClampToBorder2, the case of positive coordinate beyond the texture size is already + // handled outside. Here we only handle the negative coordinate in the same way as Repeat. + case TexturingRegs::TextureConfig::Repeat2: + case TexturingRegs::TextureConfig::Repeat3: case TexturingRegs::TextureConfig::Repeat: - return (int)((unsigned)val % size); + return static_cast<int>(static_cast<unsigned>(val) % size); case TexturingRegs::TextureConfig::MirroredRepeat: { - unsigned int coord = ((unsigned)val % (2 * size)); + unsigned int coord = (static_cast<unsigned>(val) % (2 * size)); if (coord >= size) coord = 2 * size - 1 - coord; - return (int)coord; + return static_cast<int>(coord); } default: |