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-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/alignment.h22
-rw-r--r--src/video_core/command_processor.cpp6
3 files changed, 28 insertions, 1 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 959084cdf..1c9be718f 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -22,6 +22,7 @@ set(SRCS
)
set(HEADERS
+ alignment.h
assert.h
bit_field.h
bit_set.h
diff --git a/src/common/alignment.h b/src/common/alignment.h
new file mode 100644
index 000000000..b77da4a92
--- /dev/null
+++ b/src/common/alignment.h
@@ -0,0 +1,22 @@
+// This file is under the public domain.
+
+#pragma once
+
+#include <cstddef>
+#include <type_traits>
+
+namespace Common {
+
+template <typename T>
+constexpr T AlignUp(T value, size_t size) {
+ static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
+ return static_cast<T>(value + (size - value % size) % size);
+}
+
+template <typename T>
+constexpr T AlignDown(T value, size_t size) {
+ static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
+ return static_cast<T>(value - value % size);
+}
+
+} // namespace Common
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 2274dfa66..54721561e 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -5,6 +5,7 @@
#include <cmath>
#include <boost/range/algorithm/fill.hpp>
+#include "common/alignment.h"
#include "common/microprofile.h"
#include "common/profiler.h"
@@ -210,14 +211,17 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
u32 attribute_index = loader_config.GetComponent(component);
if (attribute_index < 12) {
+ int element_size = attribute_config.GetElementSizeInBytes(attribute_index);
+ load_address = Common::AlignUp(load_address, element_size);
vertex_attribute_sources[attribute_index] = load_address;
vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count);
vertex_attribute_formats[attribute_index] = attribute_config.GetFormat(attribute_index);
vertex_attribute_elements[attribute_index] = attribute_config.GetNumElements(attribute_index);
- vertex_attribute_element_size[attribute_index] = attribute_config.GetElementSizeInBytes(attribute_index);
+ vertex_attribute_element_size[attribute_index] = element_size;
load_address += attribute_config.GetStride(attribute_index);
} else if (attribute_index < 16) {
// Attribute ids 12, 13, 14 and 15 signify 4, 8, 12 and 16-byte paddings, respectively
+ load_address = Common::AlignUp(load_address, 4);
load_address += (attribute_index - 11) * 4;
} else {
UNREACHABLE(); // This is truly unreachable due to the number of bits for each component