diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/init/init_slab_setup.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/k_device_address_space.cpp | 150 | ||||
-rw-r--r-- | src/core/hle/kernel/k_device_address_space.h | 60 | ||||
-rw-r--r-- | src/core/hle/kernel/kernel.h | 4 | ||||
-rw-r--r-- | src/core/hle/kernel/svc_types.h | 14 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/fsp_srv.cpp | 2 | ||||
-rw-r--r-- | src/input_common/helpers/stick_from_buttons.cpp | 45 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/value.h | 11 | ||||
-rw-r--r-- | src/yuzu/multiplayer/lobby.cpp | 16 | ||||
-rw-r--r-- | src/yuzu/multiplayer/lobby.h | 2 | ||||
-rw-r--r-- | src/yuzu/multiplayer/lobby.ui | 7 | ||||
-rw-r--r-- | src/yuzu_cmd/config.cpp | 3 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 13 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 48 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.h | 10 |
16 files changed, 310 insertions, 79 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 3eee1cfbe..112c61b80 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -195,6 +195,8 @@ add_library(core STATIC hle/kernel/k_condition_variable.cpp hle/kernel/k_condition_variable.h hle/kernel/k_debug.h + hle/kernel/k_device_address_space.cpp + hle/kernel/k_device_address_space.h hle/kernel/k_dynamic_page_manager.h hle/kernel/k_dynamic_resource_manager.h hle/kernel/k_dynamic_slab_heap.h diff --git a/src/core/hle/kernel/init/init_slab_setup.cpp b/src/core/hle/kernel/init/init_slab_setup.cpp index 7b363eb1e..571acf4b2 100644 --- a/src/core/hle/kernel/init/init_slab_setup.cpp +++ b/src/core/hle/kernel/init/init_slab_setup.cpp @@ -11,6 +11,7 @@ #include "core/hle/kernel/init/init_slab_setup.h" #include "core/hle/kernel/k_code_memory.h" #include "core/hle/kernel/k_debug.h" +#include "core/hle/kernel/k_device_address_space.h" #include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_event_info.h" #include "core/hle/kernel/k_memory_layout.h" @@ -43,6 +44,7 @@ namespace Kernel::Init { HANDLER(KSharedMemoryInfo, (SLAB_COUNT(KSharedMemory) * 8), ##__VA_ARGS__) \ HANDLER(KTransferMemory, (SLAB_COUNT(KTransferMemory)), ##__VA_ARGS__) \ HANDLER(KCodeMemory, (SLAB_COUNT(KCodeMemory)), ##__VA_ARGS__) \ + HANDLER(KDeviceAddressSpace, (SLAB_COUNT(KDeviceAddressSpace)), ##__VA_ARGS__) \ HANDLER(KSession, (SLAB_COUNT(KSession)), ##__VA_ARGS__) \ HANDLER(KThreadLocalPage, \ (SLAB_COUNT(KProcess) + (SLAB_COUNT(KProcess) + SLAB_COUNT(KThread)) / 8), \ diff --git a/src/core/hle/kernel/k_device_address_space.cpp b/src/core/hle/kernel/k_device_address_space.cpp new file mode 100644 index 000000000..27659ea3b --- /dev/null +++ b/src/core/hle/kernel/k_device_address_space.cpp @@ -0,0 +1,150 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/assert.h" +#include "core/core.h" +#include "core/hle/kernel/k_device_address_space.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/svc_results.h" + +namespace Kernel { + +KDeviceAddressSpace::KDeviceAddressSpace(KernelCore& kernel_) + : KAutoObjectWithSlabHeapAndContainer(kernel_), m_lock(kernel_), m_is_initialized(false) {} +KDeviceAddressSpace::~KDeviceAddressSpace() = default; + +void KDeviceAddressSpace::Initialize() { + // This just forwards to the device page table manager. + // KDevicePageTable::Initialize(); +} + +// Member functions. +Result KDeviceAddressSpace::Initialize(u64 address, u64 size) { + // Initialize the device page table. + // R_TRY(m_table.Initialize(address, size)); + + // Set member variables. + m_space_address = address; + m_space_size = size; + m_is_initialized = true; + + R_SUCCEED(); +} + +void KDeviceAddressSpace::Finalize() { + // Finalize the table. + // m_table.Finalize(); +} + +Result KDeviceAddressSpace::Attach(Svc::DeviceName device_name) { + // Lock the address space. + KScopedLightLock lk(m_lock); + + // Attach. + // R_RETURN(m_table.Attach(device_name, m_space_address, m_space_size)); + R_SUCCEED(); +} + +Result KDeviceAddressSpace::Detach(Svc::DeviceName device_name) { + // Lock the address space. + KScopedLightLock lk(m_lock); + + // Detach. + // R_RETURN(m_table.Detach(device_name)); + R_SUCCEED(); +} + +Result KDeviceAddressSpace::Map(KPageTable* page_table, VAddr process_address, size_t size, + u64 device_address, u32 option, bool is_aligned) { + // Check that the address falls within the space. + R_UNLESS((m_space_address <= device_address && + device_address + size - 1 <= m_space_address + m_space_size - 1), + ResultInvalidCurrentMemory); + + // Decode the option. + const Svc::MapDeviceAddressSpaceOption option_pack{option}; + const auto device_perm = option_pack.permission.Value(); + const auto flags = option_pack.flags.Value(); + const auto reserved = option_pack.reserved.Value(); + + // Validate the option. + // TODO: It is likely that this check for flags == none is only on NX board. + R_UNLESS(flags == Svc::MapDeviceAddressSpaceFlag::None, ResultInvalidEnumValue); + R_UNLESS(reserved == 0, ResultInvalidEnumValue); + + // Lock the address space. + KScopedLightLock lk(m_lock); + + // Lock the page table to prevent concurrent device mapping operations. + // KScopedLightLock pt_lk = page_table->AcquireDeviceMapLock(); + + // Lock the pages. + bool is_io{}; + R_TRY(page_table->LockForMapDeviceAddressSpace(std::addressof(is_io), process_address, size, + ConvertToKMemoryPermission(device_perm), + is_aligned, true)); + + // Ensure that if we fail, we don't keep unmapped pages locked. + ON_RESULT_FAILURE { + ASSERT(page_table->UnlockForDeviceAddressSpace(process_address, size) == ResultSuccess); + }; + + // Check that the io status is allowable. + if (is_io) { + R_UNLESS(static_cast<u32>(flags & Svc::MapDeviceAddressSpaceFlag::NotIoRegister) == 0, + ResultInvalidCombination); + } + + // Map the pages. + { + // Perform the mapping. + // R_TRY(m_table.Map(page_table, process_address, size, device_address, device_perm, + // is_aligned, is_io)); + + // Ensure that we unmap the pages if we fail to update the protections. + // NOTE: Nintendo does not check the result of this unmap call. + // ON_RESULT_FAILURE { m_table.Unmap(device_address, size); }; + + // Update the protections in accordance with how much we mapped. + // R_TRY(page_table->UnlockForDeviceAddressSpacePartialMap(process_address, size)); + } + + // We succeeded. + R_SUCCEED(); +} + +Result KDeviceAddressSpace::Unmap(KPageTable* page_table, VAddr process_address, size_t size, + u64 device_address) { + // Check that the address falls within the space. + R_UNLESS((m_space_address <= device_address && + device_address + size - 1 <= m_space_address + m_space_size - 1), + ResultInvalidCurrentMemory); + + // Lock the address space. + KScopedLightLock lk(m_lock); + + // Lock the page table to prevent concurrent device mapping operations. + // KScopedLightLock pt_lk = page_table->AcquireDeviceMapLock(); + + // Lock the pages. + R_TRY(page_table->LockForUnmapDeviceAddressSpace(process_address, size, true)); + + // Unmap the pages. + { + // If we fail to unmap, we want to do a partial unlock. + // ON_RESULT_FAILURE { + // ASSERT(page_table->UnlockForDeviceAddressSpacePartialMap(process_address, size) == + // ResultSuccess); + // }; + + // Perform the unmap. + // R_TRY(m_table.Unmap(page_table, process_address, size, device_address)); + } + + // Unlock the pages. + ASSERT(page_table->UnlockForDeviceAddressSpace(process_address, size) == ResultSuccess); + + R_SUCCEED(); +} + +} // namespace Kernel diff --git a/src/core/hle/kernel/k_device_address_space.h b/src/core/hle/kernel/k_device_address_space.h new file mode 100644 index 000000000..4709df995 --- /dev/null +++ b/src/core/hle/kernel/k_device_address_space.h @@ -0,0 +1,60 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <string> + +#include "common/common_types.h" +#include "core/hle/kernel/k_page_table.h" +#include "core/hle/kernel/slab_helpers.h" +#include "core/hle/result.h" + +namespace Kernel { + +class KDeviceAddressSpace final + : public KAutoObjectWithSlabHeapAndContainer<KDeviceAddressSpace, KAutoObjectWithList> { + KERNEL_AUTOOBJECT_TRAITS(KDeviceAddressSpace, KAutoObject); + +public: + explicit KDeviceAddressSpace(KernelCore& kernel); + ~KDeviceAddressSpace(); + + Result Initialize(u64 address, u64 size); + void Finalize(); + + bool IsInitialized() const { + return m_is_initialized; + } + static void PostDestroy(uintptr_t arg) {} + + Result Attach(Svc::DeviceName device_name); + Result Detach(Svc::DeviceName device_name); + + Result MapByForce(KPageTable* page_table, VAddr process_address, size_t size, + u64 device_address, u32 option) { + R_RETURN(this->Map(page_table, process_address, size, device_address, option, false)); + } + + Result MapAligned(KPageTable* page_table, VAddr process_address, size_t size, + u64 device_address, u32 option) { + R_RETURN(this->Map(page_table, process_address, size, device_address, option, true)); + } + + Result Unmap(KPageTable* page_table, VAddr process_address, size_t size, u64 device_address); + + static void Initialize(); + +private: + Result Map(KPageTable* page_table, VAddr process_address, size_t size, u64 device_address, + u32 option, bool is_aligned); + +private: + KLightLock m_lock; + // KDevicePageTable m_table; + u64 m_space_address{}; + u64 m_space_size{}; + bool m_is_initialized{}; +}; + +} // namespace Kernel diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 8d22f8d2c..5f52e1e95 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -35,6 +35,7 @@ class GlobalSchedulerContext; class KAutoObjectWithListContainer; class KClientSession; class KDebug; +class KDeviceAddressSpace; class KDynamicPageManager; class KEvent; class KEventInfo; @@ -359,6 +360,8 @@ public: return slab_heap_container->transfer_memory; } else if constexpr (std::is_same_v<T, KCodeMemory>) { return slab_heap_container->code_memory; + } else if constexpr (std::is_same_v<T, KDeviceAddressSpace>) { + return slab_heap_container->device_address_space; } else if constexpr (std::is_same_v<T, KPageBuffer>) { return slab_heap_container->page_buffer; } else if constexpr (std::is_same_v<T, KThreadLocalPage>) { @@ -431,6 +434,7 @@ private: KSlabHeap<KThread> thread; KSlabHeap<KTransferMemory> transfer_memory; KSlabHeap<KCodeMemory> code_memory; + KSlabHeap<KDeviceAddressSpace> device_address_space; KSlabHeap<KPageBuffer> page_buffer; KSlabHeap<KThreadLocalPage> thread_local_page; KSlabHeap<KSessionRequest> session_request; diff --git a/src/core/hle/kernel/svc_types.h b/src/core/hle/kernel/svc_types.h index 9c2f9998a..e90c35601 100644 --- a/src/core/hle/kernel/svc_types.h +++ b/src/core/hle/kernel/svc_types.h @@ -5,6 +5,7 @@ #include <bitset> +#include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" @@ -498,6 +499,19 @@ enum class MemoryMapping : u32 { Memory = 2, }; +enum class MapDeviceAddressSpaceFlag : u32 { + None = (0U << 0), + NotIoRegister = (1U << 0), +}; +DECLARE_ENUM_FLAG_OPERATORS(MapDeviceAddressSpaceFlag); + +union MapDeviceAddressSpaceOption { + u32 raw; + BitField<0, 16, MemoryPermission> permission; + BitField<16, 1, MapDeviceAddressSpaceFlag> flags; + BitField<17, 15, u32> reserved; +}; + enum class KernelDebugType : u32 { Thread = 0, ThreadCallStack = 1, diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index cab44bf9c..447d624e1 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -1083,7 +1083,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { } void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) { - const auto raw = ctx.ReadBuffer(); + const auto raw = ctx.ReadBufferCopy(); auto log = Common::StringFromFixedZeroTerminatedBuffer( reinterpret_cast<const char*>(raw.data()), raw.size()); diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 096c23b07..a6be6dac1 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -15,6 +15,9 @@ public: // do not play nicely with the theoretical maximum range. // Using a value one lower from the maximum emulates real stick behavior. static constexpr float MAX_RANGE = 32766.0f / 32767.0f; + static constexpr float TAU = Common::PI * 2.0f; + // Use wider angle to ease the transition. + static constexpr float APERTURE = TAU * 0.15f; using Button = std::unique_ptr<Common::Input::InputDevice>; @@ -61,30 +64,23 @@ public: } bool IsAngleGreater(float old_angle, float new_angle) const { - constexpr float TAU = Common::PI * 2.0f; - // Use wider angle to ease the transition. - constexpr float aperture = TAU * 0.15f; - const float top_limit = new_angle + aperture; + const float top_limit = new_angle + APERTURE; return (old_angle > new_angle && old_angle <= top_limit) || (old_angle + TAU > new_angle && old_angle + TAU <= top_limit); } bool IsAngleSmaller(float old_angle, float new_angle) const { - constexpr float TAU = Common::PI * 2.0f; - // Use wider angle to ease the transition. - constexpr float aperture = TAU * 0.15f; - const float bottom_limit = new_angle - aperture; + const float bottom_limit = new_angle - APERTURE; return (old_angle >= bottom_limit && old_angle < new_angle) || (old_angle - TAU >= bottom_limit && old_angle - TAU < new_angle); } float GetAngle(std::chrono::time_point<std::chrono::steady_clock> now) const { - constexpr float TAU = Common::PI * 2.0f; float new_angle = angle; auto time_difference = static_cast<float>( - std::chrono::duration_cast<std::chrono::microseconds>(now - last_update).count()); - time_difference /= 1000.0f * 1000.0f; + std::chrono::duration_cast<std::chrono::milliseconds>(now - last_update).count()); + time_difference /= 1000.0f; if (time_difference > 0.5f) { time_difference = 0.5f; } @@ -201,8 +197,6 @@ public: } void UpdateStatus() { - const float coef = modifier_status.value ? modifier_scale : MAX_RANGE; - bool r = right_status; bool l = left_status; bool u = up_status; @@ -220,7 +214,7 @@ public: // Move if a key is pressed if (r || l || u || d) { - amplitude = coef; + amplitude = modifier_status.value ? modifier_scale : MAX_RANGE; } else { amplitude = 0; } @@ -274,30 +268,17 @@ public: Common::Input::StickStatus status{}; status.x.properties = properties; status.y.properties = properties; + if (Settings::values.emulate_analog_keyboard) { const auto now = std::chrono::steady_clock::now(); - float angle_ = GetAngle(now); + const float angle_ = GetAngle(now); status.x.raw_value = std::cos(angle_) * amplitude; status.y.raw_value = std::sin(angle_) * amplitude; return status; } - constexpr float SQRT_HALF = 0.707106781f; - int x = 0, y = 0; - if (right_status) { - ++x; - } - if (left_status) { - --x; - } - if (up_status) { - ++y; - } - if (down_status) { - --y; - } - const float coef = modifier_status.value ? modifier_scale : MAX_RANGE; - status.x.raw_value = static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF); - status.y.raw_value = static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF); + + status.x.raw_value = std::cos(goal_angle) * amplitude; + status.y.raw_value = std::sin(goal_angle) * amplitude; return status; } diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 22e89dd1b..c27546b0e 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -43,7 +43,6 @@ public: explicit Value(u8 value) noexcept; explicit Value(u16 value) noexcept; explicit Value(u32 value) noexcept; - explicit Value(s32 value) noexcept; explicit Value(f32 value) noexcept; explicit Value(u64 value) noexcept; explicit Value(f64 value) noexcept; @@ -66,7 +65,6 @@ public: [[nodiscard]] u8 U8() const; [[nodiscard]] u16 U16() const; [[nodiscard]] u32 U32() const; - [[nodiscard]] s32 S32() const; [[nodiscard]] f32 F32() const; [[nodiscard]] u64 U64() const; [[nodiscard]] f64 F64() const; @@ -86,7 +84,6 @@ private: u8 imm_u8; u16 imm_u16; u32 imm_u32; - s32 imm_s32; f32 imm_f32; u64 imm_u64; f64 imm_f64; @@ -378,14 +375,6 @@ inline u32 Value::U32() const { return imm_u32; } -inline s32 Value::S32() const { - if (IsIdentity()) { - return inst->Arg(0).S32(); - } - DEBUG_ASSERT(type == Type::S32); - return imm_s32; -} - inline f32 Value::F32() const { if (IsIdentity()) { return inst->Arg(0).F32(); diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp index 08c275696..6c93e3511 100644 --- a/src/yuzu/multiplayer/lobby.cpp +++ b/src/yuzu/multiplayer/lobby.cpp @@ -77,6 +77,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list, // UI Buttons connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby); connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned); + connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty); connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull); connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch); connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom); @@ -329,6 +330,16 @@ bool LobbyFilterProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex& s return true; } + // filter by empty rooms + if (filter_empty) { + QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent); + int player_count = + sourceModel()->data(member_list, LobbyItemMemberList::MemberListRole).toList().size(); + if (player_count == 0) { + return false; + } + } + // filter by filled rooms if (filter_full) { QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent); @@ -399,6 +410,11 @@ void LobbyFilterProxyModel::SetFilterOwned(bool filter) { invalidate(); } +void LobbyFilterProxyModel::SetFilterEmpty(bool filter) { + filter_empty = filter; + invalidate(); +} + void LobbyFilterProxyModel::SetFilterFull(bool filter) { filter_full = filter; invalidate(); diff --git a/src/yuzu/multiplayer/lobby.h b/src/yuzu/multiplayer/lobby.h index 300dad13e..2674ae7c3 100644 --- a/src/yuzu/multiplayer/lobby.h +++ b/src/yuzu/multiplayer/lobby.h @@ -130,12 +130,14 @@ public: public slots: void SetFilterOwned(bool); + void SetFilterEmpty(bool); void SetFilterFull(bool); void SetFilterSearch(const QString&); private: QStandardItemModel* game_list; bool filter_owned = false; + bool filter_empty = false; bool filter_full = false; QString filter_search; }; diff --git a/src/yuzu/multiplayer/lobby.ui b/src/yuzu/multiplayer/lobby.ui index 4c9901c9a..0ef0ef762 100644 --- a/src/yuzu/multiplayer/lobby.ui +++ b/src/yuzu/multiplayer/lobby.ui @@ -78,6 +78,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="hide_empty"> + <property name="text"> + <string>Hide Empty Rooms</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="hide_full"> <property name="text"> <string>Hide Full Rooms</string> diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 527017282..9c34cdc6e 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -176,6 +176,9 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = default_param; } + ReadSetting("ControlsGeneral", Settings::values.enable_raw_input); + ReadSetting("ControlsGeneral", Settings::values.enable_joycon_driver); + ReadSetting("ControlsGeneral", Settings::values.emulate_analog_keyboard); ReadSetting("ControlsGeneral", Settings::values.vibration_enabled); ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations); ReadSetting("ControlsGeneral", Settings::values.motion_enabled); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 67d230462..3f3651dbe 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -14,6 +14,7 @@ const char* sdl2_config_file = # Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values # Indicates if this player should be connected at boot +# 0 (default): Disabled, 1: Enabled connected= # for button input, the following devices are available: @@ -94,6 +95,18 @@ motionright= # 0 (default): Disabled, 1: Enabled debug_pad_enabled = +# Enable sdl raw input. Allows to configure up to 8 xinput controllers. +# 0 (default): Disabled, 1: Enabled +enable_raw_input = + +# Enable yuzu joycon driver instead of SDL drive. +# 0: Disabled, 1 (default): Enabled +enable_joycon_driver = + +# Emulates an analog input from buttons. Allowing to dial any angle. +# 0 (default): Disabled, 1: Enabled +emulate_analog_keyboard = + # Whether to enable or disable vibration # 0: Disabled, 1 (default): Enabled vibration_enabled= diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 31f28a507..5450b8c38 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -18,11 +18,11 @@ EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_) : input_subsystem{input_subsystem_}, system{system_} { - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { + input_subsystem->Initialize(); + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) < 0) { LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); exit(1); } - input_subsystem->Initialize(); SDL_SetMainReady(); } @@ -32,10 +32,6 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { SDL_Quit(); } -void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { - input_subsystem->GetMouse()->MouseMove(x, y, 0, 0, 0, 0); -} - InputCommon::MouseButton EmuWindow_SDL2::SDLButtonToMouseButton(u32 button) const { switch (button) { case SDL_BUTTON_LEFT: @@ -53,44 +49,36 @@ InputCommon::MouseButton EmuWindow_SDL2::SDLButtonToMouseButton(u32 button) cons } } +std::pair<float, float> EmuWindow_SDL2::MouseToTouchPos(s32 touch_x, s32 touch_y) const { + int w, h; + SDL_GetWindowSize(render_window, &w, &h); + const float fx = static_cast<float>(touch_x) / w; + const float fy = static_cast<float>(touch_y) / h; + + return {std::clamp<float>(fx, 0.0f, 1.0f), std::clamp<float>(fy, 0.0f, 1.0f)}; +} + void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { const auto mouse_button = SDLButtonToMouseButton(button); if (state == SDL_PRESSED) { - input_subsystem->GetMouse()->PressButton(x, y, 0, 0, mouse_button); + const auto [touch_x, touch_y] = MouseToTouchPos(x, y); + input_subsystem->GetMouse()->PressButton(x, y, touch_x, touch_y, mouse_button); } else { input_subsystem->GetMouse()->ReleaseButton(mouse_button); } } -std::pair<unsigned, unsigned> EmuWindow_SDL2::TouchToPixelPos(float touch_x, float touch_y) const { - int w, h; - SDL_GetWindowSize(render_window, &w, &h); - - touch_x *= w; - touch_y *= h; - - return {static_cast<unsigned>(std::max(std::round(touch_x), 0.0f)), - static_cast<unsigned>(std::max(std::round(touch_y), 0.0f))}; +void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { + const auto [touch_x, touch_y] = MouseToTouchPos(x, y); + input_subsystem->GetMouse()->MouseMove(x, y, touch_x, touch_y, 0, 0); } void EmuWindow_SDL2::OnFingerDown(float x, float y, std::size_t id) { - int width, height; - SDL_GetWindowSize(render_window, &width, &height); - const auto [px, py] = TouchToPixelPos(x, y); - const float fx = px * 1.0f / width; - const float fy = py * 1.0f / height; - - input_subsystem->GetTouchScreen()->TouchPressed(fx, fy, id); + input_subsystem->GetTouchScreen()->TouchPressed(x, y, id); } void EmuWindow_SDL2::OnFingerMotion(float x, float y, std::size_t id) { - int width, height; - SDL_GetWindowSize(render_window, &width, &height); - const auto [px, py] = TouchToPixelPos(x, y); - const float fx = px * 1.0f / width; - const float fy = py * 1.0f / height; - - input_subsystem->GetTouchScreen()->TouchMoved(fx, fy, id); + input_subsystem->GetTouchScreen()->TouchMoved(x, y, id); } void EmuWindow_SDL2::OnFingerUp() { diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index 25c23e2a5..d9b453dee 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -38,17 +38,17 @@ protected: /// Called by WaitEvent when a key is pressed or released. void OnKeyEvent(int key, u8 state); - /// Called by WaitEvent when the mouse moves. - void OnMouseMotion(s32 x, s32 y); - /// Converts a SDL mouse button into MouseInput mouse button InputCommon::MouseButton SDLButtonToMouseButton(u32 button) const; + /// Translates pixel position to float position + std::pair<float, float> MouseToTouchPos(s32 touch_x, s32 touch_y) const; + /// Called by WaitEvent when a mouse button is pressed or released void OnMouseButton(u32 button, u8 state, s32 x, s32 y); - /// Translates pixel position (0..1) to pixel positions - std::pair<unsigned, unsigned> TouchToPixelPos(float touch_x, float touch_y) const; + /// Called by WaitEvent when the mouse moves. + void OnMouseMotion(s32 x, s32 y); /// Called by WaitEvent when a finger starts touching the touchscreen void OnFingerDown(float x, float y, std::size_t id); |