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-rw-r--r--src/common/file_util.cpp22
-rw-r--r--src/common/thread.cpp9
-rw-r--r--src/core/memory.cpp127
-rw-r--r--src/core/memory.h78
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/buffer_cache/buffer_block.h42
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h145
-rw-r--r--src/video_core/buffer_cache/map_interval.h12
-rw-r--r--src/video_core/engines/shader_bytecode.h8
-rw-r--r--src/video_core/gpu.h6
-rw-r--r--src/video_core/gpu_asynch.cpp6
-rw-r--r--src/video_core/gpu_asynch.h6
-rw-r--r--src/video_core/gpu_synch.cpp6
-rw-r--r--src/video_core/gpu_synch.h6
-rw-r--r--src/video_core/gpu_thread.cpp6
-rw-r--r--src/video_core/gpu_thread.h18
-rw-r--r--src/video_core/memory_manager.cpp93
-rw-r--r--src/video_core/memory_manager.h5
-rw-r--r--src/video_core/query_cache.h37
-rw-r--r--src/video_core/rasterizer_cache.h44
-rw-r--r--src/video_core/rasterizer_interface.h6
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp46
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h8
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp38
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h7
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp15
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h6
-rw-r--r--src/video_core/shader/decode/image.cpp360
-rw-r--r--src/video_core/shader/decode/other.cpp12
-rw-r--r--src/video_core/shader/shader_ir.cpp3
-rw-r--r--src/video_core/shader/shader_ir.h4
-rw-r--r--src/video_core/texture_cache/surface_base.cpp42
-rw-r--r--src/video_core/texture_cache/surface_base.h34
-rw-r--r--src/video_core/texture_cache/surface_params.cpp6
-rw-r--r--src/video_core/texture_cache/texture_cache.h121
-rw-r--r--src/video_core/textures/texture.cpp80
-rw-r--r--src/video_core/textures/texture.h31
-rw-r--r--src/yuzu/about_dialog.cpp9
-rw-r--r--src/yuzu/configuration/configure_input_player.ui4
-rw-r--r--src/yuzu/main.cpp8
46 files changed, 1063 insertions, 497 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 41167f57a..35eee0096 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <array>
+#include <limits>
#include <memory>
#include <sstream>
#include <unordered_map>
@@ -530,11 +531,11 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
std::optional<std::string> GetCurrentDir() {
// Get the current working directory (getcwd uses malloc)
#ifdef _WIN32
- wchar_t* dir;
- if (!(dir = _wgetcwd(nullptr, 0))) {
+ wchar_t* dir = _wgetcwd(nullptr, 0);
+ if (!dir) {
#else
- char* dir;
- if (!(dir = getcwd(nullptr, 0))) {
+ char* dir = getcwd(nullptr, 0);
+ if (!dir) {
#endif
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
return {};
@@ -918,19 +919,22 @@ void IOFile::Swap(IOFile& other) noexcept {
bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
Close();
+ bool m_good;
#ifdef _WIN32
if (flags != 0) {
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str(), flags);
+ m_good = m_file != nullptr;
} else {
- _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
- Common::UTF8ToUTF16W(openmode).c_str());
+ m_good = _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
+ Common::UTF8ToUTF16W(openmode).c_str()) == 0;
}
#else
- m_file = fopen(filename.c_str(), openmode);
+ m_file = std::fopen(filename.c_str(), openmode);
+ m_good = m_file != nullptr;
#endif
- return IsOpen();
+ return m_good;
}
bool IOFile::Close() {
@@ -956,7 +960,7 @@ u64 IOFile::Tell() const {
if (IsOpen())
return ftello(m_file);
- return -1;
+ return std::numeric_limits<u64>::max();
}
bool IOFile::Flush() {
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index fe7a420cc..0cd2d10bf 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -28,11 +28,8 @@ namespace Common {
#ifdef _MSC_VER
// Sets the debugger-visible name of the current thread.
-// Uses undocumented (actually, it is now documented) trick.
-// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
-
-// This is implemented much nicer in upcoming msvc++, see:
-// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
+// Uses trick documented in:
+// https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
void SetCurrentThreadName(const char* name) {
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
@@ -47,7 +44,7 @@ void SetCurrentThreadName(const char* name) {
info.dwType = 0x1000;
info.szName = name;
- info.dwThreadID = -1; // dwThreadID;
+ info.dwThreadID = std::numeric_limits<DWORD>::max();
info.dwFlags = 0;
__try {
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index f0888327f..6061d37ae 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -242,7 +242,52 @@ struct Memory::Impl {
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
- system.GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
+ system.GPU().FlushRegion(current_vaddr, copy_amount);
+ std::memcpy(dest_buffer, host_ptr, copy_amount);
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
+
+ page_index++;
+ page_offset = 0;
+ dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ remaining_size -= copy_amount;
+ }
+ }
+
+ void ReadBlockUnsafe(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
+ const std::size_t size) {
+ const auto& page_table = process.VMManager().page_table;
+
+ std::size_t remaining_size = size;
+ std::size_t page_index = src_addr >> PAGE_BITS;
+ std::size_t page_offset = src_addr & PAGE_MASK;
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount =
+ std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
+ const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
+
+ switch (page_table.attributes[page_index]) {
+ case Common::PageType::Unmapped: {
+ LOG_ERROR(HW_Memory,
+ "Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
+ current_vaddr, src_addr, size);
+ std::memset(dest_buffer, 0, copy_amount);
+ break;
+ }
+ case Common::PageType::Memory: {
+ DEBUG_ASSERT(page_table.pointers[page_index]);
+
+ const u8* const src_ptr =
+ page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ std::memcpy(dest_buffer, src_ptr, copy_amount);
+ break;
+ }
+ case Common::PageType::RasterizerCachedMemory: {
+ const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
std::memcpy(dest_buffer, host_ptr, copy_amount);
break;
}
@@ -261,6 +306,10 @@ struct Memory::Impl {
ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
+ void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
+ ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
+ }
+
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
const auto& page_table = process.VMManager().page_table;
@@ -290,7 +339,50 @@ struct Memory::Impl {
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
- system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
+ system.GPU().InvalidateRegion(current_vaddr, copy_amount);
+ std::memcpy(host_ptr, src_buffer, copy_amount);
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
+
+ page_index++;
+ page_offset = 0;
+ src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
+ remaining_size -= copy_amount;
+ }
+ }
+
+ void WriteBlockUnsafe(const Kernel::Process& process, const VAddr dest_addr,
+ const void* src_buffer, const std::size_t size) {
+ const auto& page_table = process.VMManager().page_table;
+ std::size_t remaining_size = size;
+ std::size_t page_index = dest_addr >> PAGE_BITS;
+ std::size_t page_offset = dest_addr & PAGE_MASK;
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount =
+ std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
+ const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
+
+ switch (page_table.attributes[page_index]) {
+ case Common::PageType::Unmapped: {
+ LOG_ERROR(HW_Memory,
+ "Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
+ current_vaddr, dest_addr, size);
+ break;
+ }
+ case Common::PageType::Memory: {
+ DEBUG_ASSERT(page_table.pointers[page_index]);
+
+ u8* const dest_ptr =
+ page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ std::memcpy(dest_ptr, src_buffer, copy_amount);
+ break;
+ }
+ case Common::PageType::RasterizerCachedMemory: {
+ u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
std::memcpy(host_ptr, src_buffer, copy_amount);
break;
}
@@ -309,6 +401,10 @@ struct Memory::Impl {
WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
+ void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
+ WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
+ }
+
void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const std::size_t size) {
const auto& page_table = process.VMManager().page_table;
std::size_t remaining_size = size;
@@ -337,7 +433,7 @@ struct Memory::Impl {
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
- system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
+ system.GPU().InvalidateRegion(current_vaddr, copy_amount);
std::memset(host_ptr, 0, copy_amount);
break;
}
@@ -384,7 +480,7 @@ struct Memory::Impl {
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
- system.GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
+ system.GPU().FlushRegion(current_vaddr, copy_amount);
WriteBlock(process, dest_addr, host_ptr, copy_amount);
break;
}
@@ -545,7 +641,7 @@ struct Memory::Impl {
break;
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr = GetPointerFromVMA(vaddr);
- system.GPU().FlushRegion(ToCacheAddr(host_ptr), sizeof(T));
+ system.GPU().FlushRegion(vaddr, sizeof(T));
T value;
std::memcpy(&value, host_ptr, sizeof(T));
return value;
@@ -587,7 +683,7 @@ struct Memory::Impl {
break;
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromVMA(vaddr)};
- system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), sizeof(T));
+ system.GPU().InvalidateRegion(vaddr, sizeof(T));
std::memcpy(host_ptr, &data, sizeof(T));
break;
}
@@ -696,6 +792,15 @@ void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_
impl->ReadBlock(src_addr, dest_buffer, size);
}
+void Memory::ReadBlockUnsafe(const Kernel::Process& process, const VAddr src_addr,
+ void* dest_buffer, const std::size_t size) {
+ impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
+}
+
+void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
+ impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
+}
+
void Memory::WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
std::size_t size) {
impl->WriteBlock(process, dest_addr, src_buffer, size);
@@ -705,6 +810,16 @@ void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std
impl->WriteBlock(dest_addr, src_buffer, size);
}
+void Memory::WriteBlockUnsafe(const Kernel::Process& process, VAddr dest_addr,
+ const void* src_buffer, std::size_t size) {
+ impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
+}
+
+void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
+ const std::size_t size) {
+ impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
+}
+
void Memory::ZeroBlock(const Kernel::Process& process, VAddr dest_addr, std::size_t size) {
impl->ZeroBlock(process, dest_addr, size);
}
diff --git a/src/core/memory.h b/src/core/memory.h
index 8913a9da4..b92d678a4 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -295,6 +295,27 @@ public:
std::size_t size);
/**
+ * Reads a contiguous block of bytes from a specified process' address space.
+ * This unsafe version does not trigger GPU flushing.
+ *
+ * @param process The process to read the data from.
+ * @param src_addr The virtual address to begin reading from.
+ * @param dest_buffer The buffer to place the read bytes into.
+ * @param size The amount of data to read, in bytes.
+ *
+ * @note If a size of 0 is specified, then this function reads nothing and
+ * no attempts to access memory are made at all.
+ *
+ * @pre dest_buffer must be at least size bytes in length, otherwise a
+ * buffer overrun will occur.
+ *
+ * @post The range [dest_buffer, size) contains the read bytes from the
+ * process' address space.
+ */
+ void ReadBlockUnsafe(const Kernel::Process& process, VAddr src_addr, void* dest_buffer,
+ std::size_t size);
+
+ /**
* Reads a contiguous block of bytes from the current process' address space.
*
* @param src_addr The virtual address to begin reading from.
@@ -313,6 +334,25 @@ public:
void ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size);
/**
+ * Reads a contiguous block of bytes from the current process' address space.
+ * This unsafe version does not trigger GPU flushing.
+ *
+ * @param src_addr The virtual address to begin reading from.
+ * @param dest_buffer The buffer to place the read bytes into.
+ * @param size The amount of data to read, in bytes.
+ *
+ * @note If a size of 0 is specified, then this function reads nothing and
+ * no attempts to access memory are made at all.
+ *
+ * @pre dest_buffer must be at least size bytes in length, otherwise a
+ * buffer overrun will occur.
+ *
+ * @post The range [dest_buffer, size) contains the read bytes from the
+ * current process' address space.
+ */
+ void ReadBlockUnsafe(VAddr src_addr, void* dest_buffer, std::size_t size);
+
+ /**
* Writes a range of bytes into a given process' address space at the specified
* virtual address.
*
@@ -336,6 +376,26 @@ public:
std::size_t size);
/**
+ * Writes a range of bytes into a given process' address space at the specified
+ * virtual address.
+ * This unsafe version does not invalidate GPU Memory.
+ *
+ * @param process The process to write data into the address space of.
+ * @param dest_addr The destination virtual address to begin writing the data at.
+ * @param src_buffer The data to write into the process' address space.
+ * @param size The size of the data to write, in bytes.
+ *
+ * @post The address range [dest_addr, size) in the process' address space
+ * contains the data that was within src_buffer.
+ *
+ * @post If an attempt is made to write into an unmapped region of memory, the writes
+ * will be ignored and an error will be logged.
+ *
+ */
+ void WriteBlockUnsafe(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
+ std::size_t size);
+
+ /**
* Writes a range of bytes into the current process' address space at the specified
* virtual address.
*
@@ -357,6 +417,24 @@ public:
void WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size);
/**
+ * Writes a range of bytes into the current process' address space at the specified
+ * virtual address.
+ * This unsafe version does not invalidate GPU Memory.
+ *
+ * @param dest_addr The destination virtual address to begin writing the data at.
+ * @param src_buffer The data to write into the current process' address space.
+ * @param size The size of the data to write, in bytes.
+ *
+ * @post The address range [dest_addr, size) in the current process' address space
+ * contains the data that was within src_buffer.
+ *
+ * @post If an attempt is made to write into an unmapped region of memory, the writes
+ * will be ignored and an error will be logged.
+ *
+ */
+ void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
+
+ /**
* Fills the specified address range within a process' address space with zeroes.
*
* @param process The process that will have a portion of its memory zeroed out.
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index effe76a63..f7febd6a2 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -148,6 +148,7 @@ add_library(video_core STATIC
textures/convert.h
textures/decoders.cpp
textures/decoders.h
+ textures/texture.cpp
textures/texture.h
video_core.cpp
video_core.h
diff --git a/src/video_core/buffer_cache/buffer_block.h b/src/video_core/buffer_cache/buffer_block.h
index 4b9193182..e35ee0b67 100644
--- a/src/video_core/buffer_cache/buffer_block.h
+++ b/src/video_core/buffer_cache/buffer_block.h
@@ -15,37 +15,29 @@ namespace VideoCommon {
class BufferBlock {
public:
- bool Overlaps(const CacheAddr start, const CacheAddr end) const {
- return (cache_addr < end) && (cache_addr_end > start);
+ bool Overlaps(const VAddr start, const VAddr end) const {
+ return (cpu_addr < end) && (cpu_addr_end > start);
}
- bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
- return cache_addr <= other_start && other_end <= cache_addr_end;
+ bool IsInside(const VAddr other_start, const VAddr other_end) const {
+ return cpu_addr <= other_start && other_end <= cpu_addr_end;
}
- u8* GetWritableHostPtr() const {
- return FromCacheAddr(cache_addr);
+ std::size_t GetOffset(const VAddr in_addr) {
+ return static_cast<std::size_t>(in_addr - cpu_addr);
}
- u8* GetWritableHostPtr(std::size_t offset) const {
- return FromCacheAddr(cache_addr + offset);
+ VAddr GetCpuAddr() const {
+ return cpu_addr;
}
- std::size_t GetOffset(const CacheAddr in_addr) {
- return static_cast<std::size_t>(in_addr - cache_addr);
+ VAddr GetCpuAddrEnd() const {
+ return cpu_addr_end;
}
- CacheAddr GetCacheAddr() const {
- return cache_addr;
- }
-
- CacheAddr GetCacheAddrEnd() const {
- return cache_addr_end;
- }
-
- void SetCacheAddr(const CacheAddr new_addr) {
- cache_addr = new_addr;
- cache_addr_end = new_addr + size;
+ void SetCpuAddr(const VAddr new_addr) {
+ cpu_addr = new_addr;
+ cpu_addr_end = new_addr + size;
}
std::size_t GetSize() const {
@@ -61,14 +53,14 @@ public:
}
protected:
- explicit BufferBlock(CacheAddr cache_addr, const std::size_t size) : size{size} {
- SetCacheAddr(cache_addr);
+ explicit BufferBlock(VAddr cpu_addr, const std::size_t size) : size{size} {
+ SetCpuAddr(cpu_addr);
}
~BufferBlock() = default;
private:
- CacheAddr cache_addr{};
- CacheAddr cache_addr_end{};
+ VAddr cpu_addr{};
+ VAddr cpu_addr_end{};
std::size_t size{};
u64 epoch{};
};
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 186aca61d..b57c0d4d4 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -19,6 +19,7 @@
#include "common/alignment.h"
#include "common/common_types.h"
#include "core/core.h"
+#include "core/memory.h"
#include "video_core/buffer_cache/buffer_block.h"
#include "video_core/buffer_cache/map_interval.h"
#include "video_core/memory_manager.h"
@@ -37,28 +38,45 @@ public:
bool is_written = false, bool use_fast_cbuf = false) {
std::lock_guard lock{mutex};
- auto& memory_manager = system.GPU().MemoryManager();
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
- if (!host_ptr) {
+ const std::optional<VAddr> cpu_addr_opt =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+
+ if (!cpu_addr_opt) {
return {GetEmptyBuffer(size), 0};
}
- const auto cache_addr = ToCacheAddr(host_ptr);
+
+ VAddr cpu_addr = *cpu_addr_opt;
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
constexpr std::size_t max_stream_size = 0x800;
if (use_fast_cbuf || size < max_stream_size) {
- if (!is_written && !IsRegionWritten(cache_addr, cache_addr + size - 1)) {
+ if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
+ auto& memory_manager = system.GPU().MemoryManager();
if (use_fast_cbuf) {
- return ConstBufferUpload(host_ptr, size);
+ if (memory_manager.IsGranularRange(gpu_addr, size)) {
+ const auto host_ptr = memory_manager.GetPointer(gpu_addr);
+ return ConstBufferUpload(host_ptr, size);
+ } else {
+ staging_buffer.resize(size);
+ memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
+ return ConstBufferUpload(staging_buffer.data(), size);
+ }
} else {
- return StreamBufferUpload(host_ptr, size, alignment);
+ if (memory_manager.IsGranularRange(gpu_addr, size)) {
+ const auto host_ptr = memory_manager.GetPointer(gpu_addr);
+ return StreamBufferUpload(host_ptr, size, alignment);
+ } else {
+ staging_buffer.resize(size);
+ memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
+ return StreamBufferUpload(staging_buffer.data(), size, alignment);
+ }
}
}
}
- auto block = GetBlock(cache_addr, size);
- auto map = MapAddress(block, gpu_addr, cache_addr, size);
+ auto block = GetBlock(cpu_addr, size);
+ auto map = MapAddress(block, gpu_addr, cpu_addr, size);
if (is_written) {
map->MarkAsModified(true, GetModifiedTicks());
if (!map->IsWritten()) {
@@ -71,7 +89,7 @@ public:
}
}
- const u64 offset = static_cast<u64>(block->GetOffset(cache_addr));
+ const u64 offset = static_cast<u64>(block->GetOffset(cpu_addr));
return {ToHandle(block), offset};
}
@@ -112,7 +130,7 @@ public:
}
/// Write any cached resources overlapping the specified region back to memory
- void FlushRegion(CacheAddr addr, std::size_t size) {
+ void FlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
@@ -127,7 +145,7 @@ public:
}
/// Mark the specified region as being invalidated
- void InvalidateRegion(CacheAddr addr, u64 size) {
+ void InvalidateRegion(VAddr addr, u64 size) {
std::lock_guard lock{mutex};
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
@@ -152,7 +170,7 @@ protected:
virtual void WriteBarrier() = 0;
- virtual TBuffer CreateBlock(CacheAddr cache_addr, std::size_t size) = 0;
+ virtual TBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
virtual void UploadBlockData(const TBuffer& buffer, std::size_t offset, std::size_t size,
const u8* data) = 0;
@@ -169,20 +187,17 @@ protected:
/// Register an object into the cache
void Register(const MapInterval& new_map, bool inherit_written = false) {
- const CacheAddr cache_ptr = new_map->GetStart();
- const std::optional<VAddr> cpu_addr =
- system.GPU().MemoryManager().GpuToCpuAddress(new_map->GetGpuAddress());
- if (!cache_ptr || !cpu_addr) {
+ const VAddr cpu_addr = new_map->GetStart();
+ if (!cpu_addr) {
LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
new_map->GetGpuAddress());
return;
}
const std::size_t size = new_map->GetEnd() - new_map->GetStart();
- new_map->SetCpuAddress(*cpu_addr);
new_map->MarkAsRegistered(true);
const IntervalType interval{new_map->GetStart(), new_map->GetEnd()};
mapped_addresses.insert({interval, new_map});
- rasterizer.UpdatePagesCachedCount(*cpu_addr, size, 1);
+ rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
if (inherit_written) {
MarkRegionAsWritten(new_map->GetStart(), new_map->GetEnd() - 1);
new_map->MarkAsWritten(true);
@@ -192,7 +207,7 @@ protected:
/// Unregisters an object from the cache
void Unregister(MapInterval& map) {
const std::size_t size = map->GetEnd() - map->GetStart();
- rasterizer.UpdatePagesCachedCount(map->GetCpuAddress(), size, -1);
+ rasterizer.UpdatePagesCachedCount(map->GetStart(), size, -1);
map->MarkAsRegistered(false);
if (map->IsWritten()) {
UnmarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
@@ -202,32 +217,39 @@ protected:
}
private:
- MapInterval CreateMap(const CacheAddr start, const CacheAddr end, const GPUVAddr gpu_addr) {
+ MapInterval CreateMap(const VAddr start, const VAddr end, const GPUVAddr gpu_addr) {
return std::make_shared<MapIntervalBase>(start, end, gpu_addr);
}
- MapInterval MapAddress(const TBuffer& block, const GPUVAddr gpu_addr,
- const CacheAddr cache_addr, const std::size_t size) {
+ MapInterval MapAddress(const TBuffer& block, const GPUVAddr gpu_addr, const VAddr cpu_addr,
+ const std::size_t size) {
- std::vector<MapInterval> overlaps = GetMapsInRange(cache_addr, size);
+ std::vector<MapInterval> overlaps = GetMapsInRange(cpu_addr, size);
if (overlaps.empty()) {
- const CacheAddr cache_addr_end = cache_addr + size;
- MapInterval new_map = CreateMap(cache_addr, cache_addr_end, gpu_addr);
- u8* host_ptr = FromCacheAddr(cache_addr);
- UploadBlockData(block, block->GetOffset(cache_addr), size, host_ptr);
+ auto& memory_manager = system.GPU().MemoryManager();
+ const VAddr cpu_addr_end = cpu_addr + size;
+ MapInterval new_map = CreateMap(cpu_addr, cpu_addr_end, gpu_addr);
+ if (memory_manager.IsGranularRange(gpu_addr, size)) {
+ u8* host_ptr = memory_manager.GetPointer(gpu_addr);
+ UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
+ } else {
+ staging_buffer.resize(size);
+ memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
+ UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
+ }
Register(new_map);
return new_map;
}
- const CacheAddr cache_addr_end = cache_addr + size;
+ const VAddr cpu_addr_end = cpu_addr + size;
if (overlaps.size() == 1) {
MapInterval& current_map = overlaps[0];
- if (current_map->IsInside(cache_addr, cache_addr_end)) {
+ if (current_map->IsInside(cpu_addr, cpu_addr_end)) {
return current_map;
}
}
- CacheAddr new_start = cache_addr;
- CacheAddr new_end = cache_addr_end;
+ VAddr new_start = cpu_addr;
+ VAddr new_end = cpu_addr_end;
bool write_inheritance = false;
bool modified_inheritance = false;
// Calculate new buffer parameters
@@ -237,7 +259,7 @@ private:
write_inheritance |= overlap->IsWritten();
modified_inheritance |= overlap->IsModified();
}
- GPUVAddr new_gpu_addr = gpu_addr + new_start - cache_addr;
+ GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
for (auto& overlap : overlaps) {
Unregister(overlap);
}
@@ -250,7 +272,7 @@ private:
return new_map;
}
- void UpdateBlock(const TBuffer& block, CacheAddr start, CacheAddr end,
+ void UpdateBlock(const TBuffer& block, VAddr start, VAddr end,
std::vector<MapInterval>& overlaps) {
const IntervalType base_interval{start, end};
IntervalSet interval_set{};
@@ -262,13 +284,15 @@ private:
for (auto& interval : interval_set) {
std::size_t size = interval.upper() - interval.lower();
if (size > 0) {
- u8* host_ptr = FromCacheAddr(interval.lower());
- UploadBlockData(block, block->GetOffset(interval.lower()), size, host_ptr);
+ staging_buffer.resize(size);
+ system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
+ UploadBlockData(block, block->GetOffset(interval.lower()), size,
+ staging_buffer.data());
}
}
}
- std::vector<MapInterval> GetMapsInRange(CacheAddr addr, std::size_t size) {
+ std::vector<MapInterval> GetMapsInRange(VAddr addr, std::size_t size) {
if (size == 0) {
return {};
}
@@ -290,8 +314,9 @@ private:
void FlushMap(MapInterval map) {
std::size_t size = map->GetEnd() - map->GetStart();
TBuffer block = blocks[map->GetStart() >> block_page_bits];
- u8* host_ptr = FromCacheAddr(map->GetStart());
- DownloadBlockData(block, block->GetOffset(map->GetStart()), size, host_ptr);
+ staging_buffer.resize(size);
+ DownloadBlockData(block, block->GetOffset(map->GetStart()), size, staging_buffer.data());
+ system.Memory().WriteBlockUnsafe(map->GetStart(), staging_buffer.data(), size);
map->MarkAsModified(false, 0);
}
@@ -316,14 +341,14 @@ private:
TBuffer EnlargeBlock(TBuffer buffer) {
const std::size_t old_size = buffer->GetSize();
const std::size_t new_size = old_size + block_page_size;
- const CacheAddr cache_addr = buffer->GetCacheAddr();
- TBuffer new_buffer = CreateBlock(cache_addr, new_size);
+ const VAddr cpu_addr = buffer->GetCpuAddr();
+ TBuffer new_buffer = CreateBlock(cpu_addr, new_size);
CopyBlock(buffer, new_buffer, 0, 0, old_size);
buffer->SetEpoch(epoch);
pending_destruction.push_back(buffer);
- const CacheAddr cache_addr_end = cache_addr + new_size - 1;
- u64 page_start = cache_addr >> block_page_bits;
- const u64 page_end = cache_addr_end >> block_page_bits;
+ const VAddr cpu_addr_end = cpu_addr + new_size - 1;
+ u64 page_start = cpu_addr >> block_page_bits;
+ const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
blocks[page_start] = new_buffer;
++page_start;
@@ -334,9 +359,9 @@ private:
TBuffer MergeBlocks(TBuffer first, TBuffer second) {
const std::size_t size_1 = first->GetSize();
const std::size_t size_2 = second->GetSize();
- const CacheAddr first_addr = first->GetCacheAddr();
- const CacheAddr second_addr = second->GetCacheAddr();
- const CacheAddr new_addr = std::min(first_addr, second_addr);
+ const VAddr first_addr = first->GetCpuAddr();
+ const VAddr second_addr = second->GetCpuAddr();
+ const VAddr new_addr = std::min(first_addr, second_addr);
const std::size_t new_size = size_1 + size_2;
TBuffer new_buffer = CreateBlock(new_addr, new_size);
CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1);
@@ -345,9 +370,9 @@ private:
second->SetEpoch(epoch);
pending_destruction.push_back(first);
pending_destruction.push_back(second);
- const CacheAddr cache_addr_end = new_addr + new_size - 1;
+ const VAddr cpu_addr_end = new_addr + new_size - 1;
u64 page_start = new_addr >> block_page_bits;
- const u64 page_end = cache_addr_end >> block_page_bits;
+ const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
blocks[page_start] = new_buffer;
++page_start;
@@ -355,18 +380,18 @@ private:
return new_buffer;
}
- TBuffer GetBlock(const CacheAddr cache_addr, const std::size_t size) {
+ TBuffer GetBlock(const VAddr cpu_addr, const std::size_t size) {
TBuffer found{};
- const CacheAddr cache_addr_end = cache_addr + size - 1;
- u64 page_start = cache_addr >> block_page_bits;
- const u64 page_end = cache_addr_end >> block_page_bits;
+ const VAddr cpu_addr_end = cpu_addr + size - 1;
+ u64 page_start = cpu_addr >> block_page_bits;
+ const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
auto it = blocks.find(page_start);
if (it == blocks.end()) {
if (found) {
found = EnlargeBlock(found);
} else {
- const CacheAddr start_addr = (page_start << block_page_bits);
+ const VAddr start_addr = (page_start << block_page_bits);
found = CreateBlock(start_addr, block_page_size);
blocks[page_start] = found;
}
@@ -386,7 +411,7 @@ private:
return found;
}
- void MarkRegionAsWritten(const CacheAddr start, const CacheAddr end) {
+ void MarkRegionAsWritten(const VAddr start, const VAddr end) {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
@@ -400,7 +425,7 @@ private:
}
}
- void UnmarkRegionAsWritten(const CacheAddr start, const CacheAddr end) {
+ void UnmarkRegionAsWritten(const VAddr start, const VAddr end) {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
@@ -416,7 +441,7 @@ private:
}
}
- bool IsRegionWritten(const CacheAddr start, const CacheAddr end) const {
+ bool IsRegionWritten(const VAddr start, const VAddr end) const {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
@@ -440,8 +465,8 @@ private:
u64 buffer_offset = 0;
u64 buffer_offset_base = 0;
- using IntervalSet = boost::icl::interval_set<CacheAddr>;
- using IntervalCache = boost::icl::interval_map<CacheAddr, MapInterval>;
+ using IntervalSet = boost::icl::interval_set<VAddr>;
+ using IntervalCache = boost::icl::interval_map<VAddr, MapInterval>;
using IntervalType = typename IntervalCache::interval_type;
IntervalCache mapped_addresses;
@@ -456,6 +481,8 @@ private:
u64 epoch = 0;
u64 modified_ticks = 0;
+ std::vector<u8> staging_buffer;
+
std::recursive_mutex mutex;
};
diff --git a/src/video_core/buffer_cache/map_interval.h b/src/video_core/buffer_cache/map_interval.h
index 3a104d5cd..b0956029d 100644
--- a/src/video_core/buffer_cache/map_interval.h
+++ b/src/video_core/buffer_cache/map_interval.h
@@ -11,7 +11,7 @@ namespace VideoCommon {
class MapIntervalBase {
public:
- MapIntervalBase(const CacheAddr start, const CacheAddr end, const GPUVAddr gpu_addr)
+ MapIntervalBase(const VAddr start, const VAddr end, const GPUVAddr gpu_addr)
: start{start}, end{end}, gpu_addr{gpu_addr} {}
void SetCpuAddress(VAddr new_cpu_addr) {
@@ -26,7 +26,7 @@ public:
return gpu_addr;
}
- bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
+ bool IsInside(const VAddr other_start, const VAddr other_end) const {
return (start <= other_start && other_end <= end);
}
@@ -46,11 +46,11 @@ public:
return is_registered;
}
- CacheAddr GetStart() const {
+ VAddr GetStart() const {
return start;
}
- CacheAddr GetEnd() const {
+ VAddr GetEnd() const {
return end;
}
@@ -76,8 +76,8 @@ public:
}
private:
- CacheAddr start;
- CacheAddr end;
+ VAddr start;
+ VAddr end;
GPUVAddr gpu_addr;
VAddr cpu_addr{};
bool is_written{};
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 930b605af..498936f0c 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1712,6 +1712,7 @@ public:
BRK,
DEPBAR,
VOTE,
+ VOTE_VTG,
SHFL,
FSWZADD,
BFE_C,
@@ -1758,6 +1759,7 @@ public:
IPA,
OUT_R, // Emit vertex/primitive
ISBERD,
+ BAR,
MEMBAR,
VMAD,
VSETP,
@@ -1842,7 +1844,7 @@ public:
MOV_C,
MOV_R,
MOV_IMM,
- MOV_SYS,
+ S2R,
MOV32_IMM,
SHL_C,
SHL_R,
@@ -2026,6 +2028,7 @@ private:
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
+ INST("0101000011100---", Id::VOTE_VTG, Type::Warp, "VOTE_VTG"),
INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
INST("0101000011111---", Id::FSWZADD, Type::Warp, "FSWZADD"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
@@ -2063,6 +2066,7 @@ private:
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
+ INST("1111000010101---", Id::BAR, Type::Trivial, "BAR"),
INST("1110111110011---", Id::MEMBAR, Type::Trivial, "MEMBAR"),
INST("01011111--------", Id::VMAD, Type::Video, "VMAD"),
INST("0101000011110---", Id::VSETP, Type::Video, "VSETP"),
@@ -2134,7 +2138,7 @@ private:
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
- INST("1111000011001---", Id::MOV_SYS, Type::Trivial, "MOV_SYS"),
+ INST("1111000011001---", Id::S2R, Type::Trivial, "S2R"),
INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"),
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index ced9d7e28..1a2d747be 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -270,13 +270,13 @@ public:
virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
+ virtual void FlushRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
+ virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
+ virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
protected:
virtual void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const = 0;
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index 925be8d7b..cc434faf7 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -30,15 +30,15 @@ void GPUAsynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
gpu_thread.SwapBuffers(framebuffer);
}
-void GPUAsynch::FlushRegion(CacheAddr addr, u64 size) {
+void GPUAsynch::FlushRegion(VAddr addr, u64 size) {
gpu_thread.FlushRegion(addr, size);
}
-void GPUAsynch::InvalidateRegion(CacheAddr addr, u64 size) {
+void GPUAsynch::InvalidateRegion(VAddr addr, u64 size) {
gpu_thread.InvalidateRegion(addr, size);
}
-void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void GPUAsynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
gpu_thread.FlushAndInvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
index 265c62758..03fd0eef0 100644
--- a/src/video_core/gpu_asynch.h
+++ b/src/video_core/gpu_asynch.h
@@ -27,9 +27,9 @@ public:
void Start() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- void FlushRegion(CacheAddr addr, u64 size) override;
- void InvalidateRegion(CacheAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void WaitIdle() const override;
protected:
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
index bd5278a5c..6f38a672a 100644
--- a/src/video_core/gpu_synch.cpp
+++ b/src/video_core/gpu_synch.cpp
@@ -26,15 +26,15 @@ void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
renderer->SwapBuffers(framebuffer);
}
-void GPUSynch::FlushRegion(CacheAddr addr, u64 size) {
+void GPUSynch::FlushRegion(VAddr addr, u64 size) {
renderer->Rasterizer().FlushRegion(addr, size);
}
-void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) {
+void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
renderer->Rasterizer().InvalidateRegion(addr, size);
}
-void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h
index 866a94c8c..4a6e9a01d 100644
--- a/src/video_core/gpu_synch.h
+++ b/src/video_core/gpu_synch.h
@@ -26,9 +26,9 @@ public:
void Start() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- void FlushRegion(CacheAddr addr, u64 size) override;
- void InvalidateRegion(CacheAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void WaitIdle() const override {}
protected:
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 270c7ae0d..10cda686b 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -77,15 +77,15 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt));
}
-void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
+void ThreadManager::FlushRegion(VAddr addr, u64 size) {
PushCommand(FlushRegionCommand(addr, size));
}
-void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) {
+void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
system.Renderer().Rasterizer().InvalidateRegion(addr, size);
}
-void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
InvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index be36c580e..cd74ad330 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -47,26 +47,26 @@ struct SwapBuffersCommand final {
/// Command to signal to the GPU thread to flush a region
struct FlushRegionCommand final {
- explicit constexpr FlushRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {}
+ explicit constexpr FlushRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
- CacheAddr addr;
+ VAddr addr;
u64 size;
};
/// Command to signal to the GPU thread to invalidate a region
struct InvalidateRegionCommand final {
- explicit constexpr InvalidateRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {}
+ explicit constexpr InvalidateRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
- CacheAddr addr;
+ VAddr addr;
u64 size;
};
/// Command to signal to the GPU thread to flush and invalidate a region
struct FlushAndInvalidateRegionCommand final {
- explicit constexpr FlushAndInvalidateRegionCommand(CacheAddr addr, u64 size)
+ explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr, u64 size)
: addr{addr}, size{size} {}
- CacheAddr addr;
+ VAddr addr;
u64 size;
};
@@ -111,13 +111,13 @@ public:
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- void FlushRegion(CacheAddr addr, u64 size);
+ void FlushRegion(VAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated
- void InvalidateRegion(CacheAddr addr, u64 size);
+ void InvalidateRegion(VAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size);
+ void FlushAndInvalidateRegion(VAddr addr, u64 size);
// Wait until the gpu thread is idle.
void WaitIdle() const;
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index f5d33f27a..a3389d0d2 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -81,12 +81,11 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
ASSERT((gpu_addr & page_mask) == 0);
const u64 aligned_size{Common::AlignUp(size, page_size)};
- const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
const auto cpu_addr = GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
// Flush and invalidate through the GPU interface, to be asynchronous if possible.
- system.GPU().FlushAndInvalidateRegion(cache_addr, aligned_size);
+ system.GPU().FlushAndInvalidateRegion(*cpu_addr, aligned_size);
UnmapRange(gpu_addr, aligned_size);
ASSERT(system.CurrentProcess()
@@ -140,11 +139,11 @@ T MemoryManager::Read(GPUVAddr addr) const {
return {};
}
- const u8* page_pointer{page_table.pointers[addr >> page_bits]};
+ const u8* page_pointer{GetPointer(addr)};
if (page_pointer) {
// NOTE: Avoid adding any extra logic to this fast-path block
T value;
- std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
+ std::memcpy(&value, page_pointer, sizeof(T));
return value;
}
@@ -167,10 +166,10 @@ void MemoryManager::Write(GPUVAddr addr, T data) {
return;
}
- u8* page_pointer{page_table.pointers[addr >> page_bits]};
+ u8* page_pointer{GetPointer(addr)};
if (page_pointer) {
// NOTE: Avoid adding any extra logic to this fast-path block
- std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
+ std::memcpy(page_pointer, &data, sizeof(T));
return;
}
@@ -201,9 +200,12 @@ u8* MemoryManager::GetPointer(GPUVAddr addr) {
return {};
}
- u8* const page_pointer{page_table.pointers[addr >> page_bits]};
- if (page_pointer != nullptr) {
- return page_pointer + (addr & page_mask);
+ auto& memory = system.Memory();
+
+ const VAddr page_addr{page_table.backing_addr[addr >> page_bits]};
+
+ if (page_addr != 0) {
+ return memory.GetPointer(page_addr + (addr & page_mask));
}
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
@@ -215,9 +217,12 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
return {};
}
- const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
- if (page_pointer != nullptr) {
- return page_pointer + (addr & page_mask);
+ const auto& memory = system.Memory();
+
+ const VAddr page_addr{page_table.backing_addr[addr >> page_bits]};
+
+ if (page_addr != 0) {
+ return memory.GetPointer(page_addr + (addr & page_mask));
}
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
@@ -238,17 +243,19 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
std::size_t page_index{src_addr >> page_bits};
std::size_t page_offset{src_addr & page_mask};
+ auto& memory = system.Memory();
+
while (remaining_size > 0) {
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
switch (page_table.attributes[page_index]) {
case Common::PageType::Memory: {
- const u8* src_ptr{page_table.pointers[page_index] + page_offset};
+ const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
// Flush must happen on the rasterizer interface, such that memory is always synchronous
// when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
- rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
- std::memcpy(dest_buffer, src_ptr, copy_amount);
+ rasterizer.FlushRegion(src_addr, copy_amount);
+ memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
break;
}
default:
@@ -268,13 +275,15 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
std::size_t page_index{src_addr >> page_bits};
std::size_t page_offset{src_addr & page_mask};
+ auto& memory = system.Memory();
+
while (remaining_size > 0) {
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
const u8* page_pointer = page_table.pointers[page_index];
if (page_pointer) {
- const u8* src_ptr{page_pointer + page_offset};
- std::memcpy(dest_buffer, src_ptr, copy_amount);
+ const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
+ memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
} else {
std::memset(dest_buffer, 0, copy_amount);
}
@@ -290,17 +299,19 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
std::size_t page_index{dest_addr >> page_bits};
std::size_t page_offset{dest_addr & page_mask};
+ auto& memory = system.Memory();
+
while (remaining_size > 0) {
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
switch (page_table.attributes[page_index]) {
case Common::PageType::Memory: {
- u8* dest_ptr{page_table.pointers[page_index] + page_offset};
+ const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
// Invalidate must happen on the rasterizer interface, such that memory is always
// synchronous when it is written (even when in asynchronous GPU mode).
- rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
- std::memcpy(dest_ptr, src_buffer, copy_amount);
+ rasterizer.InvalidateRegion(dest_addr, copy_amount);
+ memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
break;
}
default:
@@ -320,13 +331,15 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
std::size_t page_index{dest_addr >> page_bits};
std::size_t page_offset{dest_addr & page_mask};
+ auto& memory = system.Memory();
+
while (remaining_size > 0) {
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
u8* page_pointer = page_table.pointers[page_index];
if (page_pointer) {
- u8* dest_ptr{page_pointer + page_offset};
- std::memcpy(dest_ptr, src_buffer, copy_amount);
+ const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
+ memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
}
page_index++;
page_offset = 0;
@@ -336,33 +349,9 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
}
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
- std::size_t remaining_size{size};
- std::size_t page_index{src_addr >> page_bits};
- std::size_t page_offset{src_addr & page_mask};
-
- while (remaining_size > 0) {
- const std::size_t copy_amount{
- std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
-
- switch (page_table.attributes[page_index]) {
- case Common::PageType::Memory: {
- // Flush must happen on the rasterizer interface, such that memory is always synchronous
- // when it is copied (even when in asynchronous GPU mode).
- const u8* src_ptr{page_table.pointers[page_index] + page_offset};
- rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
- WriteBlock(dest_addr, src_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- dest_addr += static_cast<VAddr>(copy_amount);
- src_addr += static_cast<VAddr>(copy_amount);
- remaining_size -= copy_amount;
- }
+ std::vector<u8> tmp_buffer(size);
+ ReadBlock(src_addr, tmp_buffer.data(), size);
+ WriteBlock(dest_addr, tmp_buffer.data(), size);
}
void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
@@ -371,6 +360,12 @@ void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const
WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
}
+bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) {
+ const VAddr addr = page_table.backing_addr[gpu_addr >> page_bits];
+ const std::size_t page = (addr & Memory::PAGE_MASK) + size;
+ return page <= Memory::PAGE_SIZE;
+}
+
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
VAddr backing_addr) {
LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 073bdb491..0d9468535 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -97,6 +97,11 @@ public:
void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
+ /**
+ * IsGranularRange checks if a gpu region can be simply read with a pointer
+ */
+ bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size);
+
private:
using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
using VMAHandle = VMAMap::const_iterator;
diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h
index e66054ed0..5ea2b01f2 100644
--- a/src/video_core/query_cache.h
+++ b/src/video_core/query_cache.h
@@ -98,12 +98,12 @@ public:
static_cast<QueryCache&>(*this),
VideoCore::QueryType::SamplesPassed}}} {}
- void InvalidateRegion(CacheAddr addr, std::size_t size) {
+ void InvalidateRegion(VAddr addr, std::size_t size) {
std::unique_lock lock{mutex};
FlushAndRemoveRegion(addr, size);
}
- void FlushRegion(CacheAddr addr, std::size_t size) {
+ void FlushRegion(VAddr addr, std::size_t size) {
std::unique_lock lock{mutex};
FlushAndRemoveRegion(addr, size);
}
@@ -117,14 +117,16 @@ public:
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) {
std::unique_lock lock{mutex};
auto& memory_manager = system.GPU().MemoryManager();
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
+ const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
+ ASSERT(cpu_addr_opt);
+ VAddr cpu_addr = *cpu_addr_opt;
- CachedQuery* query = TryGet(ToCacheAddr(host_ptr));
+ CachedQuery* query = TryGet(cpu_addr);
if (!query) {
- const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
- ASSERT_OR_EXECUTE(cpu_addr, return;);
+ ASSERT_OR_EXECUTE(cpu_addr_opt, return;);
+ const auto host_ptr = memory_manager.GetPointer(gpu_addr);
- query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
+ query = Register(type, cpu_addr, host_ptr, timestamp.has_value());
}
query->BindCounter(Stream(type).Current(), timestamp);
@@ -173,11 +175,11 @@ protected:
private:
/// Flushes a memory range to guest memory and removes it from the cache.
- void FlushAndRemoveRegion(CacheAddr addr, std::size_t size) {
+ void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
const u64 addr_begin = static_cast<u64>(addr);
const u64 addr_end = addr_begin + static_cast<u64>(size);
const auto in_range = [addr_begin, addr_end](CachedQuery& query) {
- const u64 cache_begin = query.GetCacheAddr();
+ const u64 cache_begin = query.GetCpuAddr();
const u64 cache_end = cache_begin + query.SizeInBytes();
return cache_begin < addr_end && addr_begin < cache_end;
};
@@ -193,7 +195,7 @@ private:
if (!in_range(query)) {
continue;
}
- rasterizer.UpdatePagesCachedCount(query.CpuAddr(), query.SizeInBytes(), -1);
+ rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
query.Flush();
}
contents.erase(std::remove_if(std::begin(contents), std::end(contents), in_range),
@@ -204,22 +206,21 @@ private:
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
- const u64 page = static_cast<u64>(ToCacheAddr(host_ptr)) >> PAGE_SHIFT;
+ const u64 page = static_cast<u64>(cpu_addr) >> PAGE_SHIFT;
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
host_ptr);
}
/// Tries to a get a cached query. Returns nullptr on failure.
- CachedQuery* TryGet(CacheAddr addr) {
+ CachedQuery* TryGet(VAddr addr) {
const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT;
const auto it = cached_queries.find(page);
if (it == std::end(cached_queries)) {
return nullptr;
}
auto& contents = it->second;
- const auto found =
- std::find_if(std::begin(contents), std::end(contents),
- [addr](auto& query) { return query.GetCacheAddr() == addr; });
+ const auto found = std::find_if(std::begin(contents), std::end(contents),
+ [addr](auto& query) { return query.GetCpuAddr() == addr; });
return found != std::end(contents) ? &*found : nullptr;
}
@@ -323,14 +324,10 @@ public:
timestamp = timestamp_;
}
- VAddr CpuAddr() const noexcept {
+ VAddr GetCpuAddr() const noexcept {
return cpu_addr;
}
- CacheAddr GetCacheAddr() const noexcept {
- return ToCacheAddr(host_ptr);
- }
-
u64 SizeInBytes() const noexcept {
return SizeInBytes(timestamp.has_value());
}
diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h
index 6de1597a2..22987751e 100644
--- a/src/video_core/rasterizer_cache.h
+++ b/src/video_core/rasterizer_cache.h
@@ -18,22 +18,14 @@
class RasterizerCacheObject {
public:
- explicit RasterizerCacheObject(const u8* host_ptr)
- : host_ptr{host_ptr}, cache_addr{ToCacheAddr(host_ptr)} {}
+ explicit RasterizerCacheObject(const VAddr cpu_addr) : cpu_addr{cpu_addr} {}
virtual ~RasterizerCacheObject();
- CacheAddr GetCacheAddr() const {
- return cache_addr;
+ VAddr GetCpuAddr() const {
+ return cpu_addr;
}
- const u8* GetHostPtr() const {
- return host_ptr;
- }
-
- /// Gets the address of the shader in guest memory, required for cache management
- virtual VAddr GetCpuAddr() const = 0;
-
/// Gets the size of the shader in guest memory, required for cache management
virtual std::size_t GetSizeInBytes() const = 0;
@@ -68,8 +60,7 @@ private:
bool is_registered{}; ///< Whether the object is currently registered with the cache
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
- const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
- CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
+ VAddr cpu_addr{}; ///< Cpu address memory, unique from emulated virtual address space
};
template <class T>
@@ -80,7 +71,7 @@ public:
explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
/// Write any cached resources overlapping the specified region back to memory
- void FlushRegion(CacheAddr addr, std::size_t size) {
+ void FlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
@@ -90,7 +81,7 @@ public:
}
/// Mark the specified region as being invalidated
- void InvalidateRegion(CacheAddr addr, u64 size) {
+ void InvalidateRegion(VAddr addr, u64 size) {
std::lock_guard lock{mutex};
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
@@ -114,27 +105,20 @@ public:
protected:
/// Tries to get an object from the cache with the specified cache address
- T TryGet(CacheAddr addr) const {
+ T TryGet(VAddr addr) const {
const auto iter = map_cache.find(addr);
if (iter != map_cache.end())
return iter->second;
return nullptr;
}
- T TryGet(const void* addr) const {
- const auto iter = map_cache.find(ToCacheAddr(addr));
- if (iter != map_cache.end())
- return iter->second;
- return nullptr;
- }
-
/// Register an object into the cache
virtual void Register(const T& object) {
std::lock_guard lock{mutex};
object->SetIsRegistered(true);
interval_cache.add({GetInterval(object), ObjectSet{object}});
- map_cache.insert({object->GetCacheAddr(), object});
+ map_cache.insert({object->GetCpuAddr(), object});
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
}
@@ -144,7 +128,7 @@ protected:
object->SetIsRegistered(false);
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
- const CacheAddr addr = object->GetCacheAddr();
+ const VAddr addr = object->GetCpuAddr();
interval_cache.subtract({GetInterval(object), ObjectSet{object}});
map_cache.erase(addr);
}
@@ -173,7 +157,7 @@ protected:
private:
/// Returns a list of cached objects from the specified memory region, ordered by access time
- std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) {
+ std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) {
if (size == 0) {
return {};
}
@@ -197,13 +181,13 @@ private:
}
using ObjectSet = std::set<T>;
- using ObjectCache = std::unordered_map<CacheAddr, T>;
- using IntervalCache = boost::icl::interval_map<CacheAddr, ObjectSet>;
+ using ObjectCache = std::unordered_map<VAddr, T>;
+ using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>;
using ObjectInterval = typename IntervalCache::interval_type;
static auto GetInterval(const T& object) {
- return ObjectInterval::right_open(object->GetCacheAddr(),
- object->GetCacheAddr() + object->GetSizeInBytes());
+ return ObjectInterval::right_open(object->GetCpuAddr(),
+ object->GetCpuAddr() + object->GetSizeInBytes());
}
ObjectCache map_cache;
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 1a68e3caa..8ae5b9c4e 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -53,14 +53,14 @@ public:
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
+ virtual void FlushRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
+ virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
- virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
+ virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify the rasterizer to send all written commands to the host GPU.
virtual void FlushCommands() = 0;
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 0375fca17..4eb37a96c 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -21,8 +21,8 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
-CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t size)
- : VideoCommon::BufferBlock{cache_addr, size} {
+CachedBufferBlock::CachedBufferBlock(VAddr cpu_addr, const std::size_t size)
+ : VideoCommon::BufferBlock{cpu_addr, size} {
gl_buffer.Create();
glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
}
@@ -47,8 +47,8 @@ OGLBufferCache::~OGLBufferCache() {
glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
}
-Buffer OGLBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
- return std::make_shared<CachedBufferBlock>(cache_addr, size);
+Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
+ return std::make_shared<CachedBufferBlock>(cpu_addr, size);
}
void OGLBufferCache::WriteBarrier() {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 8c7145443..d94a11252 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -31,7 +31,7 @@ using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuf
class CachedBufferBlock : public VideoCommon::BufferBlock {
public:
- explicit CachedBufferBlock(CacheAddr cache_addr, const std::size_t size);
+ explicit CachedBufferBlock(VAddr cpu_addr, const std::size_t size);
~CachedBufferBlock();
const GLuint* GetHandle() const {
@@ -55,7 +55,7 @@ public:
}
protected:
- Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
+ Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
void WriteBarrier() override;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 346feeb2f..368f399df 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -656,9 +656,9 @@ void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
void RasterizerOpenGL::FlushAll() {}
-void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
+void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- if (!addr || !size) {
+ if (addr == 0 || size == 0) {
return;
}
texture_cache.FlushRegion(addr, size);
@@ -666,9 +666,9 @@ void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
query_cache.FlushRegion(addr, size);
}
-void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
+void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- if (!addr || !size) {
+ if (addr == 0 || size == 0) {
return;
}
texture_cache.InvalidateRegion(addr, size);
@@ -677,7 +677,7 @@ void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
query_cache.InvalidateRegion(addr, size);
}
-void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
if (Settings::values.use_accurate_gpu_emulation) {
FlushRegion(addr, size);
}
@@ -716,8 +716,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- const auto surface{
- texture_cache.TryFindFramebufferSurface(system.Memory().GetPointer(framebuffer_addr))};
+ const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)};
if (!surface) {
return {};
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 2d3be2437..212dad852 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -65,9 +65,9 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void FlushAll() override;
- void FlushRegion(CacheAddr addr, u64 size) override;
- void InvalidateRegion(CacheAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void FlushCommands() override;
void TickFrame() override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 046ee55a5..6d2ff20f9 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -214,11 +214,11 @@ std::unordered_set<GLenum> GetSupportedFormats() {
} // Anonymous namespace
-CachedShader::CachedShader(const u8* host_ptr, VAddr cpu_addr, std::size_t size_in_bytes,
+CachedShader::CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
std::shared_ptr<VideoCommon::Shader::Registry> registry,
ShaderEntries entries, std::shared_ptr<OGLProgram> program)
- : RasterizerCacheObject{host_ptr}, registry{std::move(registry)}, entries{std::move(entries)},
- cpu_addr{cpu_addr}, size_in_bytes{size_in_bytes}, program{std::move(program)} {}
+ : RasterizerCacheObject{cpu_addr}, registry{std::move(registry)}, entries{std::move(entries)},
+ size_in_bytes{size_in_bytes}, program{std::move(program)} {}
CachedShader::~CachedShader() = default;
@@ -254,9 +254,8 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
- return std::shared_ptr<CachedShader>(new CachedShader(params.host_ptr, params.cpu_addr,
- size_in_bytes, std::move(registry),
- MakeEntries(ir), std::move(program)));
+ return std::shared_ptr<CachedShader>(new CachedShader(
+ params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
}
Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) {
@@ -279,17 +278,16 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
- return std::shared_ptr<CachedShader>(new CachedShader(params.host_ptr, params.cpu_addr,
- size_in_bytes, std::move(registry),
- MakeEntries(ir), std::move(program)));
+ return std::shared_ptr<CachedShader>(new CachedShader(
+ params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
}
Shader CachedShader::CreateFromCache(const ShaderParameters& params,
const PrecompiledShader& precompiled_shader,
std::size_t size_in_bytes) {
- return std::shared_ptr<CachedShader>(new CachedShader(
- params.host_ptr, params.cpu_addr, size_in_bytes, precompiled_shader.registry,
- precompiled_shader.entries, precompiled_shader.program));
+ return std::shared_ptr<CachedShader>(
+ new CachedShader(params.cpu_addr, size_in_bytes, precompiled_shader.registry,
+ precompiled_shader.entries, precompiled_shader.program));
}
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
@@ -449,12 +447,14 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const GPUVAddr address{GetShaderAddress(system, program)};
// Look up shader in the cache based on address
- const auto host_ptr{memory_manager.GetPointer(address)};
- Shader shader{TryGet(host_ptr)};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
+ Shader shader{cpu_addr ? TryGet(*cpu_addr) : nullptr};
if (shader) {
return last_shaders[static_cast<std::size_t>(program)] = shader;
}
+ const auto host_ptr{memory_manager.GetPointer(address)};
+
// No shader found - create a new one
ProgramCode code{GetShaderCode(memory_manager, address, host_ptr)};
ProgramCode code_b;
@@ -465,9 +465,9 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const auto unique_identifier = GetUniqueIdentifier(
GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b);
- const auto cpu_addr{*memory_manager.GpuToCpuAddress(address)};
- const ShaderParameters params{system, disk_cache, device,
- cpu_addr, host_ptr, unique_identifier};
+
+ const ShaderParameters params{system, disk_cache, device,
+ *cpu_addr, host_ptr, unique_identifier};
const auto found = runtime_cache.find(unique_identifier);
if (found == runtime_cache.end()) {
@@ -484,18 +484,20 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
auto& memory_manager{system.GPU().MemoryManager()};
- const auto host_ptr{memory_manager.GetPointer(code_addr)};
- auto kernel = TryGet(host_ptr);
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
+
+ auto kernel = cpu_addr ? TryGet(*cpu_addr) : nullptr;
if (kernel) {
return kernel;
}
+ const auto host_ptr{memory_manager.GetPointer(code_addr)};
// No kernel found, create a new one
auto code{GetShaderCode(memory_manager, code_addr, host_ptr)};
const auto unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)};
- const auto cpu_addr{*memory_manager.GpuToCpuAddress(code_addr)};
- const ShaderParameters params{system, disk_cache, device,
- cpu_addr, host_ptr, unique_identifier};
+
+ const ShaderParameters params{system, disk_cache, device,
+ *cpu_addr, host_ptr, unique_identifier};
const auto found = runtime_cache.find(unique_identifier);
if (found == runtime_cache.end()) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 4935019fc..c836df5bd 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -65,11 +65,6 @@ public:
/// Gets the GL program handle for the shader
GLuint GetHandle() const;
- /// Returns the guest CPU address of the shader
- VAddr GetCpuAddr() const override {
- return cpu_addr;
- }
-
/// Returns the size in bytes of the shader
std::size_t GetSizeInBytes() const override {
return size_in_bytes;
@@ -90,13 +85,12 @@ public:
std::size_t size_in_bytes);
private:
- explicit CachedShader(const u8* host_ptr, VAddr cpu_addr, std::size_t size_in_bytes,
+ explicit CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
std::shared_ptr<VideoCommon::Shader::Registry> registry,
ShaderEntries entries, std::shared_ptr<OGLProgram> program);
std::shared_ptr<VideoCommon::Shader::Registry> registry;
ShaderEntries entries;
- VAddr cpu_addr = 0;
std::size_t size_in_bytes = 0;
std::shared_ptr<OGLProgram> program;
};
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 1ba544943..326d74f29 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -42,8 +42,8 @@ auto CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
} // Anonymous namespace
CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
- CacheAddr cache_addr, std::size_t size)
- : VideoCommon::BufferBlock{cache_addr, size} {
+ VAddr cpu_addr, std::size_t size)
+ : VideoCommon::BufferBlock{cpu_addr, size} {
const vk::BufferCreateInfo buffer_ci({}, static_cast<vk::DeviceSize>(size),
BufferUsage | vk::BufferUsageFlagBits::eTransferSrc |
vk::BufferUsageFlagBits::eTransferDst,
@@ -68,8 +68,8 @@ VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::S
VKBufferCache::~VKBufferCache() = default;
-Buffer VKBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
- return std::make_shared<CachedBufferBlock>(device, memory_manager, cache_addr, size);
+Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
+ return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size);
}
const vk::Buffer* VKBufferCache::ToHandle(const Buffer& buffer) {
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 3f38eed0c..508214618 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -30,7 +30,7 @@ class VKScheduler;
class CachedBufferBlock final : public VideoCommon::BufferBlock {
public:
explicit CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
- CacheAddr cache_addr, std::size_t size);
+ VAddr cpu_addr, std::size_t size);
~CachedBufferBlock();
const vk::Buffer* GetHandle() const {
@@ -55,7 +55,7 @@ public:
protected:
void WriteBarrier() override {}
- Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
+ Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
const vk::Buffer* ToHandle(const Buffer& buffer) override;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 557b9d662..c2a426aeb 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -158,11 +158,11 @@ u32 FillDescriptorLayout(const ShaderEntries& entries,
} // Anonymous namespace
CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stage,
- GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
- ProgramCode program_code, u32 main_offset)
- : RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr},
- program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)},
- shader_ir{this->program_code, main_offset, compiler_settings, registry},
+ GPUVAddr gpu_addr, VAddr cpu_addr, ProgramCode program_code,
+ u32 main_offset)
+ : RasterizerCacheObject{cpu_addr}, gpu_addr{gpu_addr}, program_code{std::move(program_code)},
+ registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset,
+ compiler_settings, registry},
entries{GenerateShaderEntries(shader_ir)} {}
CachedShader::~CachedShader() = default;
@@ -201,19 +201,19 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
auto& memory_manager{system.GPU().MemoryManager()};
const GPUVAddr program_addr{GetShaderAddress(system, program)};
- const auto host_ptr{memory_manager.GetPointer(program_addr)};
- auto shader = TryGet(host_ptr);
+ const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
+ ASSERT(cpu_addr);
+ auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
if (!shader) {
+ const auto host_ptr{memory_manager.GetPointer(program_addr)};
+
// No shader found - create a new one
constexpr u32 stage_offset = 10;
const auto stage = static_cast<Tegra::Engines::ShaderType>(index == 0 ? 0 : index - 1);
auto code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
- const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
- ASSERT(cpu_addr);
-
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
- host_ptr, std::move(code), stage_offset);
+ std::move(code), stage_offset);
Register(shader);
}
shaders[index] = std::move(shader);
@@ -253,18 +253,19 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
auto& memory_manager = system.GPU().MemoryManager();
const auto program_addr = key.shader;
- const auto host_ptr = memory_manager.GetPointer(program_addr);
- auto shader = TryGet(host_ptr);
+ const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
+ ASSERT(cpu_addr);
+
+ auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
if (!shader) {
// No shader found - create a new one
- const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
- ASSERT(cpu_addr);
+ const auto host_ptr = memory_manager.GetPointer(program_addr);
auto code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
constexpr u32 kernel_main_offset = 0;
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
- program_addr, *cpu_addr, host_ptr, std::move(code),
+ program_addr, *cpu_addr, std::move(code),
kernel_main_offset);
Register(shader);
}
@@ -345,8 +346,9 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
}
const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
- const auto shader = TryGet(host_ptr);
+ const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
+ ASSERT(cpu_addr);
+ const auto shader = TryGet(*cpu_addr);
ASSERT(shader);
const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index c4c112290..27c01732f 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -113,17 +113,13 @@ namespace Vulkan {
class CachedShader final : public RasterizerCacheObject {
public:
explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
- VAddr cpu_addr, u8* host_ptr, ProgramCode program_code, u32 main_offset);
+ VAddr cpu_addr, ProgramCode program_code, u32 main_offset);
~CachedShader();
GPUVAddr GetGpuAddr() const {
return gpu_addr;
}
- VAddr GetCpuAddr() const override {
- return cpu_addr;
- }
-
std::size_t GetSizeInBytes() const override {
return program_code.size() * sizeof(u64);
}
@@ -149,7 +145,6 @@ private:
Tegra::Engines::ShaderType stage);
GPUVAddr gpu_addr{};
- VAddr cpu_addr{};
ProgramCode program_code;
VideoCommon::Shader::Registry registry;
VideoCommon::Shader::ShaderIR shader_ir;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 58c69b786..0a2ea4fd4 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -495,20 +495,26 @@ void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
void RasterizerVulkan::FlushAll() {}
-void RasterizerVulkan::FlushRegion(CacheAddr addr, u64 size) {
+void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
+ if (addr == 0 || size == 0) {
+ return;
+ }
texture_cache.FlushRegion(addr, size);
buffer_cache.FlushRegion(addr, size);
query_cache.FlushRegion(addr, size);
}
-void RasterizerVulkan::InvalidateRegion(CacheAddr addr, u64 size) {
+void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
+ if (addr == 0 || size == 0) {
+ return;
+ }
texture_cache.InvalidateRegion(addr, size);
pipeline_cache.InvalidateRegion(addr, size);
buffer_cache.InvalidateRegion(addr, size);
query_cache.InvalidateRegion(addr, size);
}
-void RasterizerVulkan::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
FlushRegion(addr, size);
InvalidateRegion(addr, size);
}
@@ -540,8 +546,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
return false;
}
- const u8* host_ptr{system.Memory().GetPointer(framebuffer_addr)};
- const auto surface{texture_cache.TryFindFramebufferSurface(host_ptr)};
+ const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)};
if (!surface) {
return false;
}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 3185868e9..f642dde76 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -118,9 +118,9 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void FlushAll() override;
- void FlushRegion(CacheAddr addr, u64 size) override;
- void InvalidateRegion(CacheAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void FlushCommands() override;
void TickFrame() override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index d2fe4ec5d..0dd7a1196 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -13,13 +13,247 @@
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
+#include "video_core/textures/texture.h"
namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
+using Tegra::Shader::PredCondition;
+using Tegra::Shader::StoreType;
+using Tegra::Texture::ComponentType;
+using Tegra::Texture::TextureFormat;
+using Tegra::Texture::TICEntry;
namespace {
+
+ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
+ std::size_t component) {
+ const TextureFormat format{descriptor.format};
+ switch (format) {
+ case TextureFormat::R16_G16_B16_A16:
+ case TextureFormat::R32_G32_B32_A32:
+ case TextureFormat::R32_G32_B32:
+ case TextureFormat::R32_G32:
+ case TextureFormat::R16_G16:
+ case TextureFormat::R32:
+ case TextureFormat::R16:
+ case TextureFormat::R8:
+ case TextureFormat::R1:
+ if (component == 0) {
+ return descriptor.r_type;
+ }
+ if (component == 1) {
+ return descriptor.g_type;
+ }
+ if (component == 2) {
+ return descriptor.b_type;
+ }
+ if (component == 3) {
+ return descriptor.a_type;
+ }
+ break;
+ case TextureFormat::A8R8G8B8:
+ if (component == 0) {
+ return descriptor.a_type;
+ }
+ if (component == 1) {
+ return descriptor.r_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ if (component == 3) {
+ return descriptor.b_type;
+ }
+ break;
+ case TextureFormat::A2B10G10R10:
+ case TextureFormat::A4B4G4R4:
+ case TextureFormat::A5B5G5R1:
+ case TextureFormat::A1B5G5R5:
+ if (component == 0) {
+ return descriptor.a_type;
+ }
+ if (component == 1) {
+ return descriptor.b_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ if (component == 3) {
+ return descriptor.r_type;
+ }
+ break;
+ case TextureFormat::R32_B24G8:
+ if (component == 0) {
+ return descriptor.r_type;
+ }
+ if (component == 1) {
+ return descriptor.b_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ break;
+ case TextureFormat::B5G6R5:
+ case TextureFormat::B6G5R5:
+ if (component == 0) {
+ return descriptor.b_type;
+ }
+ if (component == 1) {
+ return descriptor.g_type;
+ }
+ if (component == 2) {
+ return descriptor.r_type;
+ }
+ break;
+ case TextureFormat::G8R24:
+ case TextureFormat::G24R8:
+ case TextureFormat::G8R8:
+ case TextureFormat::G4R4:
+ if (component == 0) {
+ return descriptor.g_type;
+ }
+ if (component == 1) {
+ return descriptor.r_type;
+ }
+ break;
+ }
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return ComponentType::FLOAT;
+}
+
+bool IsComponentEnabled(std::size_t component_mask, std::size_t component) {
+ constexpr u8 R = 0b0001;
+ constexpr u8 G = 0b0010;
+ constexpr u8 B = 0b0100;
+ constexpr u8 A = 0b1000;
+ constexpr std::array<u8, 16> mask = {
+ 0, (R), (G), (R | G), (B), (R | B), (G | B), (R | G | B),
+ (A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)};
+ return std::bitset<4>{mask.at(component_mask)}.test(component);
+}
+
+u32 GetComponentSize(TextureFormat format, std::size_t component) {
+ switch (format) {
+ case TextureFormat::R32_G32_B32_A32:
+ return 32;
+ case TextureFormat::R16_G16_B16_A16:
+ return 16;
+ case TextureFormat::R32_G32_B32:
+ return component <= 2 ? 32 : 0;
+ case TextureFormat::R32_G32:
+ return component <= 1 ? 32 : 0;
+ case TextureFormat::R16_G16:
+ return component <= 1 ? 16 : 0;
+ case TextureFormat::R32:
+ return component == 0 ? 32 : 0;
+ case TextureFormat::R16:
+ return component == 0 ? 16 : 0;
+ case TextureFormat::R8:
+ return component == 0 ? 8 : 0;
+ case TextureFormat::R1:
+ return component == 0 ? 1 : 0;
+ case TextureFormat::A8R8G8B8:
+ return 8;
+ case TextureFormat::A2B10G10R10:
+ return (component == 3 || component == 2 || component == 1) ? 10 : 2;
+ case TextureFormat::A4B4G4R4:
+ return 4;
+ case TextureFormat::A5B5G5R1:
+ return (component == 0 || component == 1 || component == 2) ? 5 : 1;
+ case TextureFormat::A1B5G5R5:
+ return (component == 1 || component == 2 || component == 3) ? 5 : 1;
+ case TextureFormat::R32_B24G8:
+ if (component == 0) {
+ return 32;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ if (component == 2) {
+ return 8;
+ }
+ return 0;
+ case TextureFormat::B5G6R5:
+ if (component == 0 || component == 2) {
+ return 5;
+ }
+ if (component == 1) {
+ return 6;
+ }
+ return 0;
+ case TextureFormat::B6G5R5:
+ if (component == 1 || component == 2) {
+ return 5;
+ }
+ if (component == 0) {
+ return 6;
+ }
+ return 0;
+ case TextureFormat::G8R24:
+ if (component == 0) {
+ return 8;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ return 0;
+ case TextureFormat::G24R8:
+ if (component == 0) {
+ return 8;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ return 0;
+ case TextureFormat::G8R8:
+ return (component == 0 || component == 1) ? 8 : 0;
+ case TextureFormat::G4R4:
+ return (component == 0 || component == 1) ? 4 : 0;
+ default:
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return 0;
+ }
+}
+
+std::size_t GetImageComponentMask(TextureFormat format) {
+ constexpr u8 R = 0b0001;
+ constexpr u8 G = 0b0010;
+ constexpr u8 B = 0b0100;
+ constexpr u8 A = 0b1000;
+ switch (format) {
+ case TextureFormat::R32_G32_B32_A32:
+ case TextureFormat::R16_G16_B16_A16:
+ case TextureFormat::A8R8G8B8:
+ case TextureFormat::A2B10G10R10:
+ case TextureFormat::A4B4G4R4:
+ case TextureFormat::A5B5G5R1:
+ case TextureFormat::A1B5G5R5:
+ return std::size_t{R | G | B | A};
+ case TextureFormat::R32_G32_B32:
+ case TextureFormat::R32_B24G8:
+ case TextureFormat::B5G6R5:
+ case TextureFormat::B6G5R5:
+ return std::size_t{R | G | B};
+ case TextureFormat::R32_G32:
+ case TextureFormat::R16_G16:
+ case TextureFormat::G8R24:
+ case TextureFormat::G24R8:
+ case TextureFormat::G8R8:
+ case TextureFormat::G4R4:
+ return std::size_t{R | G};
+ case TextureFormat::R32:
+ case TextureFormat::R16:
+ case TextureFormat::R8:
+ case TextureFormat::R1:
+ return std::size_t{R};
+ default:
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return std::size_t{R | G | B | A};
+ }
+}
+
std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
switch (image_type) {
case Tegra::Shader::ImageType::Texture1D:
@@ -37,6 +271,39 @@ std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
}
} // Anonymous namespace
+std::pair<Node, bool> ShaderIR::GetComponentValue(ComponentType component_type, u32 component_size,
+ Node original_value) {
+ switch (component_type) {
+ case ComponentType::SNORM: {
+ // range [-1.0, 1.0]
+ auto cnv_value = Operation(OperationCode::FMul, original_value,
+ Immediate(static_cast<float>(1 << component_size) / 2.f - 1.f));
+ cnv_value = Operation(OperationCode::ICastFloat, std::move(cnv_value));
+ return {BitfieldExtract(std::move(cnv_value), 0, component_size), true};
+ }
+ case ComponentType::SINT:
+ case ComponentType::UNORM: {
+ bool is_signed = component_type == ComponentType::SINT;
+ // range [0.0, 1.0]
+ auto cnv_value = Operation(OperationCode::FMul, original_value,
+ Immediate(static_cast<float>(1 << component_size) - 1.f));
+ return {SignedOperation(OperationCode::ICastFloat, is_signed, std::move(cnv_value)),
+ is_signed};
+ }
+ case ComponentType::UINT: // range [0, (1 << component_size) - 1]
+ return {std::move(original_value), false};
+ case ComponentType::FLOAT:
+ if (component_size == 16) {
+ return {Operation(OperationCode::HCastFloat, original_value), true};
+ } else {
+ return {std::move(original_value), true};
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
+ return {std::move(original_value), true};
+ }
+}
+
u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -53,7 +320,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
switch (opcode->get().GetId()) {
case OpCode::Id::SULD: {
- UNIMPLEMENTED_IF(instr.suldst.mode != Tegra::Shader::SurfaceDataMode::P);
UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store !=
Tegra::Shader::OutOfBoundsStore::Ignore);
@@ -62,17 +328,89 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
: GetBindlessImage(instr.gpr39, type)};
image.MarkRead();
- u32 indexer = 0;
- for (u32 element = 0; element < 4; ++element) {
- if (!instr.suldst.IsComponentEnabled(element)) {
- continue;
+ if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::P) {
+ u32 indexer = 0;
+ for (u32 element = 0; element < 4; ++element) {
+ if (!instr.suldst.IsComponentEnabled(element)) {
+ continue;
+ }
+ MetaImage meta{image, {}, element};
+ Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
+ SetTemporary(bb, indexer++, std::move(value));
+ }
+ for (u32 i = 0; i < indexer; ++i) {
+ SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+ }
+ } else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) {
+ UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32 &&
+ instr.suldst.GetStoreDataLayout() != StoreType::Bits64);
+
+ auto descriptor = [this, instr] {
+ std::optional<Tegra::Engines::SamplerDescriptor> descriptor;
+ if (instr.suldst.is_immediate) {
+ descriptor =
+ registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
+ } else {
+ const Node image_register = GetRegister(instr.gpr39);
+ const auto [base_image, buffer, offset] = TrackCbuf(
+ image_register, global_code, static_cast<s64>(global_code.size()));
+ descriptor = registry.ObtainBindlessSampler(buffer, offset);
+ }
+ if (!descriptor) {
+ UNREACHABLE_MSG("Failed to obtain image descriptor");
+ }
+ return *descriptor;
+ }();
+
+ const auto comp_mask = GetImageComponentMask(descriptor.format);
+
+ switch (instr.suldst.GetStoreDataLayout()) {
+ case StoreType::Bits32:
+ case StoreType::Bits64: {
+ u32 indexer = 0;
+ u32 shifted_counter = 0;
+ Node value = Immediate(0);
+ for (u32 element = 0; element < 4; ++element) {
+ if (!IsComponentEnabled(comp_mask, element)) {
+ continue;
+ }
+ const auto component_type = GetComponentType(descriptor, element);
+ const auto component_size = GetComponentSize(descriptor.format, element);
+ MetaImage meta{image, {}, element};
+
+ auto [converted_value, is_signed] = GetComponentValue(
+ component_type, component_size,
+ Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)));
+
+ // shift element to correct position
+ const auto shifted = shifted_counter;
+ if (shifted > 0) {
+ converted_value =
+ SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
+ std::move(converted_value), Immediate(shifted));
+ }
+ shifted_counter += component_size;
+
+ // add value into result
+ value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
+
+ // if we shifted enough for 1 byte -> we save it into temp
+ if (shifted_counter >= 32) {
+ SetTemporary(bb, indexer++, std::move(value));
+ // reset counter and value to prepare pack next byte
+ value = Immediate(0);
+ shifted_counter = 0;
+ }
+ }
+ for (u32 i = 0; i < indexer; ++i) {
+ SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+ }
+ break;
+ }
+ default:
+ UNREACHABLE();
+ break;
}
- MetaImage meta{image, {}, element};
- Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
- SetTemporary(bb, indexer++, std::move(value));
- }
- for (u32 i = 0; i < indexer; ++i) {
- SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
}
break;
}
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index e6edec459..d4f95b18c 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -71,18 +71,24 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
bb.push_back(Operation(OperationCode::Discard));
break;
}
- case OpCode::Id::MOV_SYS: {
+ case OpCode::Id::S2R: {
const Node value = [this, instr] {
switch (instr.sys20) {
case SystemVariable::LaneId:
- LOG_WARNING(HW_GPU, "MOV_SYS instruction with LaneId is incomplete");
+ LOG_WARNING(HW_GPU, "S2R instruction with LaneId is incomplete");
return Immediate(0U);
case SystemVariable::InvocationId:
return Operation(OperationCode::InvocationId);
case SystemVariable::Ydirection:
return Operation(OperationCode::YNegate);
case SystemVariable::InvocationInfo:
- LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete");
+ LOG_WARNING(HW_GPU, "S2R instruction with InvocationInfo is incomplete");
+ return Immediate(0U);
+ case SystemVariable::WscaleFactorXY:
+ UNIMPLEMENTED_MSG("S2R WscaleFactorXY is not implemented");
+ return Immediate(0U);
+ case SystemVariable::WscaleFactorZ:
+ UNIMPLEMENTED_MSG("S2R WscaleFactorZ is not implemented");
return Immediate(0U);
case SystemVariable::Tid: {
Node value = Immediate(0);
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index baf7188d2..8852c8a1b 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -359,6 +359,9 @@ Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) const {
switch (cc) {
case Tegra::Shader::ConditionCode::NEU:
return GetInternalFlag(InternalFlag::Zero, true);
+ case Tegra::Shader::ConditionCode::FCSM_TR:
+ UNIMPLEMENTED_MSG("EXIT.FCSM_TR is not implemented");
+ return MakeNode<PredicateNode>(Pred::NeverExecute, false);
default:
UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc));
return MakeNode<PredicateNode>(Pred::NeverExecute, false);
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 80fc9b82c..ca6c976c9 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -312,6 +312,10 @@ private:
/// Conditionally saturates a half float pair
Node GetSaturatedHalfFloat(Node value, bool saturate = true);
+ /// Get image component value by type and size
+ std::pair<Node, bool> GetComponentValue(Tegra::Texture::ComponentType component_type,
+ u32 component_size, Node original_value);
+
/// Returns a predicate comparing two floats
Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
/// Returns a predicate comparing two integers
diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp
index 6fe815135..7af0e792c 100644
--- a/src/video_core/texture_cache/surface_base.cpp
+++ b/src/video_core/texture_cache/surface_base.cpp
@@ -190,22 +190,11 @@ void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
MICROPROFILE_SCOPE(GPU_Load_Texture);
auto& staging_buffer = staging_cache.GetBuffer(0);
u8* host_ptr;
- is_continuous = memory_manager.IsBlockContinuous(gpu_addr, guest_memory_size);
-
- // Handle continuouty
- if (is_continuous) {
- // Use physical memory directly
- host_ptr = memory_manager.GetPointer(gpu_addr);
- if (!host_ptr) {
- return;
- }
- } else {
- // Use an extra temporal buffer
- auto& tmp_buffer = staging_cache.GetBuffer(1);
- tmp_buffer.resize(guest_memory_size);
- host_ptr = tmp_buffer.data();
- memory_manager.ReadBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
- }
+ // Use an extra temporal buffer
+ auto& tmp_buffer = staging_cache.GetBuffer(1);
+ tmp_buffer.resize(guest_memory_size);
+ host_ptr = tmp_buffer.data();
+ memory_manager.ReadBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
if (params.is_tiled) {
ASSERT_MSG(params.block_width == 0, "Block width is defined as {} on texture target {}",
@@ -257,19 +246,10 @@ void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
auto& staging_buffer = staging_cache.GetBuffer(0);
u8* host_ptr;
- // Handle continuouty
- if (is_continuous) {
- // Use physical memory directly
- host_ptr = memory_manager.GetPointer(gpu_addr);
- if (!host_ptr) {
- return;
- }
- } else {
- // Use an extra temporal buffer
- auto& tmp_buffer = staging_cache.GetBuffer(1);
- tmp_buffer.resize(guest_memory_size);
- host_ptr = tmp_buffer.data();
- }
+ // Use an extra temporal buffer
+ auto& tmp_buffer = staging_cache.GetBuffer(1);
+ tmp_buffer.resize(guest_memory_size);
+ host_ptr = tmp_buffer.data();
if (params.is_tiled) {
ASSERT_MSG(params.block_width == 0, "Block width is defined as {}", params.block_width);
@@ -300,9 +280,7 @@ void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
}
}
}
- if (!is_continuous) {
- memory_manager.WriteBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
- }
+ memory_manager.WriteBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
}
} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h
index d7882a031..a39a8661b 100644
--- a/src/video_core/texture_cache/surface_base.h
+++ b/src/video_core/texture_cache/surface_base.h
@@ -68,8 +68,8 @@ public:
return gpu_addr;
}
- bool Overlaps(const CacheAddr start, const CacheAddr end) const {
- return (cache_addr < end) && (cache_addr_end > start);
+ bool Overlaps(const VAddr start, const VAddr end) const {
+ return (cpu_addr < end) && (cpu_addr_end > start);
}
bool IsInside(const GPUVAddr other_start, const GPUVAddr other_end) {
@@ -86,21 +86,13 @@ public:
return cpu_addr;
}
- void SetCpuAddr(const VAddr new_addr) {
- cpu_addr = new_addr;
- }
-
- CacheAddr GetCacheAddr() const {
- return cache_addr;
- }
-
- CacheAddr GetCacheAddrEnd() const {
- return cache_addr_end;
+ VAddr GetCpuAddrEnd() const {
+ return cpu_addr_end;
}
- void SetCacheAddr(const CacheAddr new_addr) {
- cache_addr = new_addr;
- cache_addr_end = new_addr + guest_memory_size;
+ void SetCpuAddr(const VAddr new_addr) {
+ cpu_addr = new_addr;
+ cpu_addr_end = new_addr + guest_memory_size;
}
const SurfaceParams& GetSurfaceParams() const {
@@ -119,14 +111,6 @@ public:
return mipmap_sizes[level];
}
- void MarkAsContinuous(const bool is_continuous) {
- this->is_continuous = is_continuous;
- }
-
- bool IsContinuous() const {
- return is_continuous;
- }
-
bool IsLinear() const {
return !params.is_tiled;
}
@@ -175,10 +159,8 @@ protected:
std::size_t guest_memory_size;
std::size_t host_memory_size;
GPUVAddr gpu_addr{};
- CacheAddr cache_addr{};
- CacheAddr cache_addr_end{};
VAddr cpu_addr{};
- bool is_continuous{};
+ VAddr cpu_addr_end{};
bool is_converted{};
std::vector<std::size_t> mipmap_sizes;
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 47b2aafbd..6f3ef45be 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -113,10 +113,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
- if (params.target == SurfaceTarget::Texture2D && params.depth > 1) {
- params.depth = 1;
- } else if (params.target == SurfaceTarget::TextureCubemap ||
- params.target == SurfaceTarget::TextureCubeArray) {
+ if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = tic.max_mip_level + 1;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index c8f8d659d..88fe3e25f 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -52,11 +52,9 @@ using RenderTargetConfig = Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig;
template <typename TSurface, typename TView>
class TextureCache {
- using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<TSurface>>;
- using IntervalType = typename IntervalMap::interval_type;
public:
- void InvalidateRegion(CacheAddr addr, std::size_t size) {
+ void InvalidateRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
for (const auto& surface : GetSurfacesInRegion(addr, size)) {
@@ -76,7 +74,7 @@ public:
guard_samplers = new_guard;
}
- void FlushRegion(CacheAddr addr, std::size_t size) {
+ void FlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
auto surfaces = GetSurfacesInRegion(addr, size);
@@ -99,9 +97,9 @@ public:
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (!cache_addr) {
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
@@ -110,7 +108,7 @@ public:
}
const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
- const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
+ const auto [surface, view] = GetSurface(gpu_addr, *cpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
@@ -124,13 +122,13 @@ public:
if (!gpu_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (!cache_addr) {
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
- const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
+ const auto [surface, view] = GetSurface(gpu_addr, *cpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
@@ -159,14 +157,14 @@ public:
SetEmptyDepthBuffer();
return {};
}
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (!cache_addr) {
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
SetEmptyDepthBuffer();
return {};
}
const auto depth_params{SurfaceParams::CreateForDepthBuffer(system)};
- auto surface_view = GetSurface(gpu_addr, cache_addr, depth_params, preserve_contents, true);
+ auto surface_view = GetSurface(gpu_addr, *cpu_addr, depth_params, preserve_contents, true);
if (depth_buffer.target)
depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
depth_buffer.target = surface_view.first;
@@ -199,15 +197,15 @@ public:
return {};
}
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (!cache_addr) {
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
SetEmptyColorBuffer(index);
return {};
}
auto surface_view =
- GetSurface(gpu_addr, cache_addr, SurfaceParams::CreateForFramebuffer(system, index),
+ GetSurface(gpu_addr, *cpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
preserve_contents, true);
if (render_targets[index].target)
render_targets[index].target->MarkAsRenderTarget(false, NO_RT);
@@ -257,27 +255,26 @@ public:
const GPUVAddr src_gpu_addr = src_config.Address();
const GPUVAddr dst_gpu_addr = dst_config.Address();
DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr);
- const auto dst_host_ptr{system.GPU().MemoryManager().GetPointer(dst_gpu_addr)};
- const auto dst_cache_addr{ToCacheAddr(dst_host_ptr)};
- const auto src_host_ptr{system.GPU().MemoryManager().GetPointer(src_gpu_addr)};
- const auto src_cache_addr{ToCacheAddr(src_host_ptr)};
+ const std::optional<VAddr> dst_cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(dst_gpu_addr);
+ const std::optional<VAddr> src_cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(src_gpu_addr);
std::pair<TSurface, TView> dst_surface =
- GetSurface(dst_gpu_addr, dst_cache_addr, dst_params, true, false);
+ GetSurface(dst_gpu_addr, *dst_cpu_addr, dst_params, true, false);
std::pair<TSurface, TView> src_surface =
- GetSurface(src_gpu_addr, src_cache_addr, src_params, true, false);
+ GetSurface(src_gpu_addr, *src_cpu_addr, src_params, true, false);
ImageBlit(src_surface.second, dst_surface.second, copy_config);
dst_surface.first->MarkAsModified(true, Tick());
}
- TSurface TryFindFramebufferSurface(const u8* host_ptr) {
- const CacheAddr cache_addr = ToCacheAddr(host_ptr);
- if (!cache_addr) {
+ TSurface TryFindFramebufferSurface(VAddr addr) {
+ if (!addr) {
return nullptr;
}
- const CacheAddr page = cache_addr >> registry_page_bits;
+ const VAddr page = addr >> registry_page_bits;
std::vector<TSurface>& list = registry[page];
for (auto& surface : list) {
- if (surface->GetCacheAddr() == cache_addr) {
+ if (surface->GetCpuAddr() == addr) {
return surface;
}
}
@@ -338,18 +335,14 @@ protected:
void Register(TSurface surface) {
const GPUVAddr gpu_addr = surface->GetGpuAddr();
- const CacheAddr cache_ptr = ToCacheAddr(system.GPU().MemoryManager().GetPointer(gpu_addr));
const std::size_t size = surface->GetSizeInBytes();
const std::optional<VAddr> cpu_addr =
system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cache_ptr || !cpu_addr) {
+ if (!cpu_addr) {
LOG_CRITICAL(HW_GPU, "Failed to register surface with unmapped gpu_address 0x{:016x}",
gpu_addr);
return;
}
- const bool continuous = system.GPU().MemoryManager().IsBlockContinuous(gpu_addr, size);
- surface->MarkAsContinuous(continuous);
- surface->SetCacheAddr(cache_ptr);
surface->SetCpuAddr(*cpu_addr);
RegisterInnerCache(surface);
surface->MarkAsRegistered(true);
@@ -634,7 +627,7 @@ private:
std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps,
const SurfaceParams& params,
const GPUVAddr gpu_addr,
- const CacheAddr cache_addr,
+ const VAddr cpu_addr,
bool preserve_contents) {
if (params.target == SurfaceTarget::Texture3D) {
bool failed = false;
@@ -659,7 +652,7 @@ private:
failed = true;
break;
}
- const u32 offset = static_cast<u32>(surface->GetCacheAddr() - cache_addr);
+ const u32 offset = static_cast<u32>(surface->GetCpuAddr() - cpu_addr);
const auto [x, y, z] = params.GetBlockOffsetXYZ(offset);
modified |= surface->IsModified();
const CopyParams copy_params(0, 0, 0, 0, 0, z, 0, 0, params.width, params.height,
@@ -679,7 +672,7 @@ private:
} else {
for (const auto& surface : overlaps) {
if (!surface->MatchTarget(params.target)) {
- if (overlaps.size() == 1 && surface->GetCacheAddr() == cache_addr) {
+ if (overlaps.size() == 1 && surface->GetCpuAddr() == cpu_addr) {
if (Settings::values.use_accurate_gpu_emulation) {
return std::nullopt;
}
@@ -688,7 +681,7 @@ private:
}
return std::nullopt;
}
- if (surface->GetCacheAddr() != cache_addr) {
+ if (surface->GetCpuAddr() != cpu_addr) {
continue;
}
if (surface->MatchesStructure(params) == MatchStructureResult::FullMatch) {
@@ -722,13 +715,13 @@ private:
* left blank.
* @param is_render Whether or not the surface is a render target.
**/
- std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const CacheAddr cache_addr,
+ std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const VAddr cpu_addr,
const SurfaceParams& params, bool preserve_contents,
bool is_render) {
// Step 1
// Check Level 1 Cache for a fast structural match. If candidate surface
// matches at certain level we are pretty much done.
- if (const auto iter = l1_cache.find(cache_addr); iter != l1_cache.end()) {
+ if (const auto iter = l1_cache.find(cpu_addr); iter != l1_cache.end()) {
TSurface& current_surface = iter->second;
const auto topological_result = current_surface->MatchesTopology(params);
if (topological_result != MatchTopologyResult::FullMatch) {
@@ -755,7 +748,7 @@ private:
// Step 2
// Obtain all possible overlaps in the memory region
const std::size_t candidate_size = params.GetGuestSizeInBytes();
- auto overlaps{GetSurfacesInRegion(cache_addr, candidate_size)};
+ auto overlaps{GetSurfacesInRegion(cpu_addr, candidate_size)};
// If none are found, we are done. we just load the surface and create it.
if (overlaps.empty()) {
@@ -777,7 +770,7 @@ private:
// Check if it's a 3D texture
if (params.block_depth > 0) {
auto surface =
- Manage3DSurfaces(overlaps, params, gpu_addr, cache_addr, preserve_contents);
+ Manage3DSurfaces(overlaps, params, gpu_addr, cpu_addr, preserve_contents);
if (surface) {
return *surface;
}
@@ -852,16 +845,16 @@ private:
* @param params The parameters on the candidate surface.
**/
Deduction DeduceSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) {
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cache_addr) {
+ if (!cpu_addr) {
Deduction result{};
result.type = DeductionType::DeductionFailed;
return result;
}
- if (const auto iter = l1_cache.find(cache_addr); iter != l1_cache.end()) {
+ if (const auto iter = l1_cache.find(*cpu_addr); iter != l1_cache.end()) {
TSurface& current_surface = iter->second;
const auto topological_result = current_surface->MatchesTopology(params);
if (topological_result != MatchTopologyResult::FullMatch) {
@@ -880,7 +873,7 @@ private:
}
const std::size_t candidate_size = params.GetGuestSizeInBytes();
- auto overlaps{GetSurfacesInRegion(cache_addr, candidate_size)};
+ auto overlaps{GetSurfacesInRegion(*cpu_addr, candidate_size)};
if (overlaps.empty()) {
Deduction result{};
@@ -1024,10 +1017,10 @@ private:
}
void RegisterInnerCache(TSurface& surface) {
- const CacheAddr cache_addr = surface->GetCacheAddr();
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (surface->GetCacheAddrEnd() - 1) >> registry_page_bits;
- l1_cache[cache_addr] = surface;
+ const VAddr cpu_addr = surface->GetCpuAddr();
+ VAddr start = cpu_addr >> registry_page_bits;
+ const VAddr end = (surface->GetCpuAddrEnd() - 1) >> registry_page_bits;
+ l1_cache[cpu_addr] = surface;
while (start <= end) {
registry[start].push_back(surface);
start++;
@@ -1035,10 +1028,10 @@ private:
}
void UnregisterInnerCache(TSurface& surface) {
- const CacheAddr cache_addr = surface->GetCacheAddr();
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (surface->GetCacheAddrEnd() - 1) >> registry_page_bits;
- l1_cache.erase(cache_addr);
+ const VAddr cpu_addr = surface->GetCpuAddr();
+ VAddr start = cpu_addr >> registry_page_bits;
+ const VAddr end = (surface->GetCpuAddrEnd() - 1) >> registry_page_bits;
+ l1_cache.erase(cpu_addr);
while (start <= end) {
auto& reg{registry[start]};
reg.erase(std::find(reg.begin(), reg.end(), surface));
@@ -1046,18 +1039,18 @@ private:
}
}
- std::vector<TSurface> GetSurfacesInRegion(const CacheAddr cache_addr, const std::size_t size) {
+ std::vector<TSurface> GetSurfacesInRegion(const VAddr cpu_addr, const std::size_t size) {
if (size == 0) {
return {};
}
- const CacheAddr cache_addr_end = cache_addr + size;
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (cache_addr_end - 1) >> registry_page_bits;
+ const VAddr cpu_addr_end = cpu_addr + size;
+ VAddr start = cpu_addr >> registry_page_bits;
+ const VAddr end = (cpu_addr_end - 1) >> registry_page_bits;
std::vector<TSurface> surfaces;
while (start <= end) {
std::vector<TSurface>& list = registry[start];
for (auto& surface : list) {
- if (!surface->IsPicked() && surface->Overlaps(cache_addr, cache_addr_end)) {
+ if (!surface->IsPicked() && surface->Overlaps(cpu_addr, cpu_addr_end)) {
surface->MarkAsPicked(true);
surfaces.push_back(surface);
}
@@ -1146,14 +1139,14 @@ private:
// large in size.
static constexpr u64 registry_page_bits{20};
static constexpr u64 registry_page_size{1 << registry_page_bits};
- std::unordered_map<CacheAddr, std::vector<TSurface>> registry;
+ std::unordered_map<VAddr, std::vector<TSurface>> registry;
static constexpr u32 DEPTH_RT = 8;
static constexpr u32 NO_RT = 0xFFFFFFFF;
// The L1 Cache is used for fast texture lookup before checking the overlaps
// This avoids calculating size and other stuffs.
- std::unordered_map<CacheAddr, TSurface> l1_cache;
+ std::unordered_map<VAddr, TSurface> l1_cache;
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
/// previously been used. This is to prevent surfaces from being constantly created and
diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp
new file mode 100644
index 000000000..d1939d744
--- /dev/null
+++ b/src/video_core/textures/texture.cpp
@@ -0,0 +1,80 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <array>
+
+#include "core/settings.h"
+#include "video_core/textures/texture.h"
+
+namespace Tegra::Texture {
+
+namespace {
+
+constexpr std::array<float, 256> SRGB_CONVERSION_LUT = {
+ 0.000000f, 0.000000f, 0.000000f, 0.000012f, 0.000021f, 0.000033f, 0.000046f, 0.000062f,
+ 0.000081f, 0.000102f, 0.000125f, 0.000151f, 0.000181f, 0.000214f, 0.000251f, 0.000293f,
+ 0.000338f, 0.000388f, 0.000443f, 0.000503f, 0.000568f, 0.000639f, 0.000715f, 0.000798f,
+ 0.000887f, 0.000983f, 0.001085f, 0.001195f, 0.001312f, 0.001437f, 0.001569f, 0.001710f,
+ 0.001860f, 0.002019f, 0.002186f, 0.002364f, 0.002551f, 0.002748f, 0.002955f, 0.003174f,
+ 0.003403f, 0.003643f, 0.003896f, 0.004160f, 0.004436f, 0.004725f, 0.005028f, 0.005343f,
+ 0.005672f, 0.006015f, 0.006372f, 0.006744f, 0.007130f, 0.007533f, 0.007950f, 0.008384f,
+ 0.008834f, 0.009301f, 0.009785f, 0.010286f, 0.010805f, 0.011342f, 0.011898f, 0.012472f,
+ 0.013066f, 0.013680f, 0.014313f, 0.014967f, 0.015641f, 0.016337f, 0.017054f, 0.017793f,
+ 0.018554f, 0.019337f, 0.020144f, 0.020974f, 0.021828f, 0.022706f, 0.023609f, 0.024536f,
+ 0.025489f, 0.026468f, 0.027473f, 0.028504f, 0.029563f, 0.030649f, 0.031762f, 0.032904f,
+ 0.034074f, 0.035274f, 0.036503f, 0.037762f, 0.039050f, 0.040370f, 0.041721f, 0.043103f,
+ 0.044518f, 0.045964f, 0.047444f, 0.048956f, 0.050503f, 0.052083f, 0.053699f, 0.055349f,
+ 0.057034f, 0.058755f, 0.060513f, 0.062307f, 0.064139f, 0.066008f, 0.067915f, 0.069861f,
+ 0.071845f, 0.073869f, 0.075933f, 0.078037f, 0.080182f, 0.082369f, 0.084597f, 0.086867f,
+ 0.089180f, 0.091535f, 0.093935f, 0.096378f, 0.098866f, 0.101398f, 0.103977f, 0.106601f,
+ 0.109271f, 0.111988f, 0.114753f, 0.117565f, 0.120426f, 0.123335f, 0.126293f, 0.129301f,
+ 0.132360f, 0.135469f, 0.138629f, 0.141841f, 0.145105f, 0.148421f, 0.151791f, 0.155214f,
+ 0.158691f, 0.162224f, 0.165810f, 0.169453f, 0.173152f, 0.176907f, 0.180720f, 0.184589f,
+ 0.188517f, 0.192504f, 0.196549f, 0.200655f, 0.204820f, 0.209046f, 0.213334f, 0.217682f,
+ 0.222093f, 0.226567f, 0.231104f, 0.235704f, 0.240369f, 0.245099f, 0.249894f, 0.254754f,
+ 0.259681f, 0.264674f, 0.269736f, 0.274864f, 0.280062f, 0.285328f, 0.290664f, 0.296070f,
+ 0.301546f, 0.307094f, 0.312713f, 0.318404f, 0.324168f, 0.330006f, 0.335916f, 0.341902f,
+ 0.347962f, 0.354097f, 0.360309f, 0.366597f, 0.372961f, 0.379403f, 0.385924f, 0.392524f,
+ 0.399202f, 0.405960f, 0.412798f, 0.419718f, 0.426719f, 0.433802f, 0.440967f, 0.448216f,
+ 0.455548f, 0.462965f, 0.470465f, 0.478052f, 0.485725f, 0.493484f, 0.501329f, 0.509263f,
+ 0.517285f, 0.525396f, 0.533595f, 0.541885f, 0.550265f, 0.558736f, 0.567299f, 0.575954f,
+ 0.584702f, 0.593542f, 0.602477f, 0.611507f, 0.620632f, 0.629852f, 0.639168f, 0.648581f,
+ 0.658092f, 0.667700f, 0.677408f, 0.687214f, 0.697120f, 0.707127f, 0.717234f, 0.727443f,
+ 0.737753f, 0.748167f, 0.758685f, 0.769305f, 0.780031f, 0.790861f, 0.801798f, 0.812839f,
+ 0.823989f, 0.835246f, 0.846611f, 0.858085f, 0.869668f, 0.881360f, 0.893164f, 0.905078f,
+ 0.917104f, 0.929242f, 0.941493f, 0.953859f, 0.966338f, 1.000000f, 1.000000f, 1.000000f,
+};
+
+unsigned SettingsMinimumAnisotropy() noexcept {
+ switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) {
+ default:
+ case Anisotropy::Default:
+ return 1U;
+ case Anisotropy::Filter2x:
+ return 2U;
+ case Anisotropy::Filter4x:
+ return 4U;
+ case Anisotropy::Filter8x:
+ return 8U;
+ case Anisotropy::Filter16x:
+ return 16U;
+ }
+}
+
+} // Anonymous namespace
+
+std::array<float, 4> TSCEntry::GetBorderColor() const noexcept {
+ if (!srgb_conversion) {
+ return border_color;
+ }
+ return {SRGB_CONVERSION_LUT[srgb_border_color_r], SRGB_CONVERSION_LUT[srgb_border_color_g],
+ SRGB_CONVERSION_LUT[srgb_border_color_b], border_color[3]};
+}
+
+float TSCEntry::GetMaxAnisotropy() const noexcept {
+ return static_cast<float>(std::max(1U << max_anisotropy, SettingsMinimumAnisotropy()));
+}
+
+} // namespace Tegra::Texture
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 7edc4abe1..59b8a5e66 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -8,7 +8,6 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "core/settings.h"
namespace Tegra::Texture {
@@ -336,24 +335,9 @@ struct TSCEntry {
std::array<u8, 0x20> raw;
};
- float GetMaxAnisotropy() const {
- const u32 min_value = [] {
- switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) {
- default:
- case Anisotropy::Default:
- return 1U;
- case Anisotropy::Filter2x:
- return 2U;
- case Anisotropy::Filter4x:
- return 4U;
- case Anisotropy::Filter8x:
- return 8U;
- case Anisotropy::Filter16x:
- return 16U;
- }
- }();
- return static_cast<float>(std::max(1U << max_anisotropy, min_value));
- }
+ std::array<float, 4> GetBorderColor() const noexcept;
+
+ float GetMaxAnisotropy() const noexcept;
float GetMinLod() const {
return static_cast<float>(min_lod_clamp) / 256.0f;
@@ -368,15 +352,6 @@ struct TSCEntry {
constexpr u32 mask = 1U << (13 - 1);
return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f;
}
-
- std::array<float, 4> GetBorderColor() const {
- if (srgb_conversion) {
- return {static_cast<float>(srgb_border_color_r) / 255.0f,
- static_cast<float>(srgb_border_color_g) / 255.0f,
- static_cast<float>(srgb_border_color_b) / 255.0f, border_color[3]};
- }
- return border_color;
- }
};
static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp
index d39b3f07a..695b2ef5f 100644
--- a/src/yuzu/about_dialog.cpp
+++ b/src/yuzu/about_dialog.cpp
@@ -3,15 +3,22 @@
// Refer to the license.txt file included.
#include <QIcon>
+#include <fmt/format.h>
#include "common/scm_rev.h"
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
+ const auto build_id = std::string(Common::g_build_id);
+ const auto fmt = std::string(Common::g_title_bar_format_idle);
+ const auto yuzu_build_version =
+ fmt::format(fmt.empty() ? "yuzu Development Build" : fmt, std::string{}, std::string{},
+ std::string{}, std::string{}, std::string{}, build_id);
+
ui->setupUi(this);
ui->labelLogo->setPixmap(QIcon::fromTheme(QStringLiteral("yuzu")).pixmap(200));
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
- QString::fromUtf8(Common::g_build_fullname), QString::fromUtf8(Common::g_scm_branch),
+ QString::fromStdString(yuzu_build_version), QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc), QString::fromUtf8(Common::g_build_date).left(10)));
}
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index c3a1b68f0..4b37746a1 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -927,7 +927,7 @@
</item>
</layout>
</item>
- <item row="2" column="0">
+ <item row="0" column="2">
<layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
<item>
<layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout">
@@ -949,7 +949,7 @@
</item>
</layout>
</item>
- <item row="2" column="1">
+ <item row="1" column="2">
<layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
<item>
<layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout">
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 940f24dc8..1717e06f9 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -205,7 +205,13 @@ GMainWindow::GMainWindow()
ConnectMenuEvents();
ConnectWidgetEvents();
- LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
+ const auto build_id = std::string(Common::g_build_id);
+ const auto fmt = std::string(Common::g_title_bar_format_idle);
+ const auto yuzu_build_version =
+ fmt::format(fmt.empty() ? "yuzu Development Build" : fmt, std::string{}, std::string{},
+ std::string{}, std::string{}, std::string{}, build_id);
+
+ LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", yuzu_build_version, Common::g_scm_branch,
Common::g_scm_desc);
#ifdef ARCHITECTURE_x86_64
LOG_INFO(Frontend, "Host CPU: {}", Common::GetCPUCaps().cpu_string);