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-rw-r--r--src/core/CMakeLists.txt1
-rw-r--r--src/core/hle/service/nvnflinger/buffer_item.h2
-rw-r--r--src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp8
-rw-r--r--src/core/hle/service/nvnflinger/buffer_queue_consumer.h8
-rw-r--r--src/core/hle/service/nvnflinger/buffer_queue_producer.cpp19
-rw-r--r--src/core/hle/service/nvnflinger/buffer_queue_producer.h3
-rw-r--r--src/core/hle/service/nvnflinger/buffer_slot.h2
-rw-r--r--src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp2
-rw-r--r--src/core/hle/service/nvnflinger/status.h2
-rw-r--r--src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp34
-rw-r--r--src/core/hle/service/nvnflinger/ui/graphic_buffer.h25
-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp2
12 files changed, 71 insertions, 37 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 555807e19..597890655 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -725,6 +725,7 @@ add_library(core STATIC
hle/service/nvnflinger/producer_listener.h
hle/service/nvnflinger/status.h
hle/service/nvnflinger/ui/fence.h
+ hle/service/nvnflinger/ui/graphic_buffer.cpp
hle/service/nvnflinger/ui/graphic_buffer.h
hle/service/nvnflinger/window.h
hle/service/olsc/olsc.cpp
diff --git a/src/core/hle/service/nvnflinger/buffer_item.h b/src/core/hle/service/nvnflinger/buffer_item.h
index 3da8cc3aa..7fd808f54 100644
--- a/src/core/hle/service/nvnflinger/buffer_item.h
+++ b/src/core/hle/service/nvnflinger/buffer_item.h
@@ -15,7 +15,7 @@
namespace Service::android {
-struct GraphicBuffer;
+class GraphicBuffer;
class BufferItem final {
public:
diff --git a/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp
index 215c1ea80..d91886bed 100644
--- a/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvnflinger/buffer_queue_consumer.cpp
@@ -5,7 +5,6 @@
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp
#include "common/logging/log.h"
-#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvnflinger/buffer_item.h"
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
@@ -14,9 +13,8 @@
namespace Service::android {
-BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
- Service::Nvidia::NvCore::NvMap& nvmap_)
- : core{std::move(core_)}, slots{core->slots}, nvmap(nvmap_) {}
+BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
+ : core{std::move(core_)}, slots{core->slots} {}
BufferQueueConsumer::~BufferQueueConsumer() = default;
@@ -136,8 +134,6 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
slots[slot].buffer_state = BufferState::Free;
- nvmap.FreeHandle(slots[slot].graphic_buffer->BufferId(), true);
-
listener = core->connected_producer_listener;
LOG_DEBUG(Service_Nvnflinger, "releasing slot {}", slot);
diff --git a/src/core/hle/service/nvnflinger/buffer_queue_consumer.h b/src/core/hle/service/nvnflinger/buffer_queue_consumer.h
index 9a6968dfa..0a61e8dbd 100644
--- a/src/core/hle/service/nvnflinger/buffer_queue_consumer.h
+++ b/src/core/hle/service/nvnflinger/buffer_queue_consumer.h
@@ -13,10 +13,6 @@
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
#include "core/hle/service/nvnflinger/status.h"
-namespace Service::Nvidia::NvCore {
-class NvMap;
-} // namespace Service::Nvidia::NvCore
-
namespace Service::android {
class BufferItem;
@@ -25,8 +21,7 @@ class IConsumerListener;
class BufferQueueConsumer final {
public:
- explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
- Service::Nvidia::NvCore::NvMap& nvmap_);
+ explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
~BufferQueueConsumer();
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
@@ -38,7 +33,6 @@ public:
private:
std::shared_ptr<BufferQueueCore> core;
BufferQueueDefs::SlotsType& slots;
- Service::Nvidia::NvCore::NvMap& nvmap;
};
} // namespace Service::android
diff --git a/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp
index 6e7a49658..5d8762d25 100644
--- a/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvnflinger/buffer_queue_producer.cpp
@@ -13,7 +13,6 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/hle_ipc.h"
#include "core/hle/service/kernel_helpers.h"
-#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
#include "core/hle/service/nvnflinger/consumer_listener.h"
@@ -533,8 +532,6 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
item.is_droppable = core->dequeue_buffer_cannot_block || async;
item.swap_interval = swap_interval;
- nvmap.DuplicateHandle(item.graphic_buffer->BufferId(), true);
-
sticky_transform = sticky_transform_;
if (core->queue.empty()) {
@@ -744,19 +741,13 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
return Status::NoError;
}
- // HACK: We are not Android. Remove handle for items in queue, and clear queue.
- // Allows synchronous destruction of nvmap handles.
- for (auto& item : core->queue) {
- nvmap.FreeHandle(item.graphic_buffer->BufferId(), true);
- }
- core->queue.clear();
-
switch (api) {
case NativeWindowApi::Egl:
case NativeWindowApi::Cpu:
case NativeWindowApi::Media:
case NativeWindowApi::Camera:
if (core->connected_api == api) {
+ core->queue.clear();
core->FreeAllBuffersLocked();
core->connected_producer_listener = nullptr;
core->connected_api = NativeWindowApi::NoConnectedApi;
@@ -785,7 +776,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
}
Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
- const std::shared_ptr<GraphicBuffer>& buffer) {
+ const std::shared_ptr<NvGraphicBuffer>& buffer) {
LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
@@ -796,7 +787,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
slots[slot] = {};
slots[slot].fence = Fence::NoFence();
- slots[slot].graphic_buffer = buffer;
+ slots[slot].graphic_buffer = std::make_shared<GraphicBuffer>(nvmap, buffer);
slots[slot].frame_number = 0;
// Most games preallocate a buffer and pass a valid buffer here. However, it is possible for
@@ -839,7 +830,7 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u
}
case TransactionId::SetPreallocatedBuffer: {
const auto slot = parcel_in.Read<s32>();
- const auto buffer = parcel_in.ReadObject<GraphicBuffer>();
+ const auto buffer = parcel_in.ReadObject<NvGraphicBuffer>();
status = SetPreallocatedBuffer(slot, buffer);
break;
@@ -867,7 +858,7 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u
status = RequestBuffer(slot, &buf);
- parcel_out.WriteFlattenedObject(buf);
+ parcel_out.WriteFlattenedObject<NvGraphicBuffer>(buf.get());
break;
}
case TransactionId::QueueBuffer: {
diff --git a/src/core/hle/service/nvnflinger/buffer_queue_producer.h b/src/core/hle/service/nvnflinger/buffer_queue_producer.h
index d4201c104..64c17d56c 100644
--- a/src/core/hle/service/nvnflinger/buffer_queue_producer.h
+++ b/src/core/hle/service/nvnflinger/buffer_queue_producer.h
@@ -38,6 +38,7 @@ namespace Service::android {
class BufferQueueCore;
class IProducerListener;
+struct NvGraphicBuffer;
class BufferQueueProducer final : public IBinder {
public:
@@ -65,7 +66,7 @@ public:
bool producer_controlled_by_app, QueueBufferOutput* output);
Status Disconnect(NativeWindowApi api);
- Status SetPreallocatedBuffer(s32 slot, const std::shared_ptr<GraphicBuffer>& buffer);
+ Status SetPreallocatedBuffer(s32 slot, const std::shared_ptr<NvGraphicBuffer>& buffer);
private:
BufferQueueProducer(const BufferQueueProducer&) = delete;
diff --git a/src/core/hle/service/nvnflinger/buffer_slot.h b/src/core/hle/service/nvnflinger/buffer_slot.h
index d8c9dec3b..d25bca049 100644
--- a/src/core/hle/service/nvnflinger/buffer_slot.h
+++ b/src/core/hle/service/nvnflinger/buffer_slot.h
@@ -13,7 +13,7 @@
namespace Service::android {
-struct GraphicBuffer;
+class GraphicBuffer;
enum class BufferState : u32 {
Free = 0,
diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp
index 6dc327b8b..d7db24f42 100644
--- a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp
+++ b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp
@@ -166,7 +166,7 @@ constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] {
}();
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) {
- auto buffer = std::make_shared<android::GraphicBuffer>();
+ auto buffer = std::make_shared<android::NvGraphicBuffer>();
buffer->width = SharedBufferWidth;
buffer->height = SharedBufferHeight;
buffer->stride = SharedBufferBlockLinearStride;
diff --git a/src/core/hle/service/nvnflinger/status.h b/src/core/hle/service/nvnflinger/status.h
index 7af166c40..3fa0fe15b 100644
--- a/src/core/hle/service/nvnflinger/status.h
+++ b/src/core/hle/service/nvnflinger/status.h
@@ -19,7 +19,7 @@ enum class Status : s32 {
Busy = -16,
NoInit = -19,
BadValue = -22,
- InvalidOperation = -37,
+ InvalidOperation = -38,
BufferNeedsReallocation = 1,
ReleaseAllBuffers = 2,
};
diff --git a/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp b/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp
new file mode 100644
index 000000000..ce70946ec
--- /dev/null
+++ b/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp
@@ -0,0 +1,34 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include "core/hle/service/nvdrv/core/nvmap.h"
+#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
+
+namespace Service::android {
+
+static NvGraphicBuffer GetBuffer(std::shared_ptr<NvGraphicBuffer>& buffer) {
+ if (buffer) {
+ return *buffer;
+ } else {
+ return {};
+ }
+}
+
+GraphicBuffer::GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
+ : NvGraphicBuffer(width_, height_, format_, usage_), m_nvmap(nullptr) {}
+
+GraphicBuffer::GraphicBuffer(Service::Nvidia::NvCore::NvMap& nvmap,
+ std::shared_ptr<NvGraphicBuffer> buffer)
+ : NvGraphicBuffer(GetBuffer(buffer)), m_nvmap(std::addressof(nvmap)) {
+ if (this->BufferId() > 0) {
+ m_nvmap->DuplicateHandle(this->BufferId(), true);
+ }
+}
+
+GraphicBuffer::~GraphicBuffer() {
+ if (m_nvmap != nullptr && this->BufferId() > 0) {
+ m_nvmap->FreeHandle(this->BufferId(), true);
+ }
+}
+
+} // namespace Service::android
diff --git a/src/core/hle/service/nvnflinger/ui/graphic_buffer.h b/src/core/hle/service/nvnflinger/ui/graphic_buffer.h
index 3eac5cedd..da430aa75 100644
--- a/src/core/hle/service/nvnflinger/ui/graphic_buffer.h
+++ b/src/core/hle/service/nvnflinger/ui/graphic_buffer.h
@@ -6,16 +6,22 @@
#pragma once
+#include <memory>
+
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/service/nvnflinger/pixel_format.h"
+namespace Service::Nvidia::NvCore {
+class NvMap;
+} // namespace Service::Nvidia::NvCore
+
namespace Service::android {
-struct GraphicBuffer final {
- constexpr GraphicBuffer() = default;
+struct NvGraphicBuffer {
+ constexpr NvGraphicBuffer() = default;
- constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
+ constexpr NvGraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
: width{static_cast<s32>(width_)}, height{static_cast<s32>(height_)}, format{format_},
usage{static_cast<s32>(usage_)} {}
@@ -93,6 +99,17 @@ struct GraphicBuffer final {
u32 offset{};
INSERT_PADDING_WORDS(60);
};
-static_assert(sizeof(GraphicBuffer) == 0x16C, "GraphicBuffer has wrong size");
+static_assert(sizeof(NvGraphicBuffer) == 0x16C, "NvGraphicBuffer has wrong size");
+
+class GraphicBuffer final : public NvGraphicBuffer {
+public:
+ explicit GraphicBuffer(u32 width, u32 height, PixelFormat format, u32 usage);
+ explicit GraphicBuffer(Service::Nvidia::NvCore::NvMap& nvmap,
+ std::shared_ptr<NvGraphicBuffer> buffer);
+ ~GraphicBuffer();
+
+private:
+ Service::Nvidia::NvCore::NvMap* m_nvmap{};
+};
} // namespace Service::android
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index f0b5eff8a..d30f49877 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -35,7 +35,7 @@ static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_cont
return {
buffer_queue_core,
std::make_unique<android::BufferQueueProducer>(service_context, buffer_queue_core, nvmap),
- std::make_unique<android::BufferQueueConsumer>(buffer_queue_core, nvmap)};
+ std::make_unique<android::BufferQueueConsumer>(buffer_queue_core)};
}
Display::Display(u64 id, std::string name_,