diff options
Diffstat (limited to '')
-rw-r--r-- | src/yuzu/main.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index feb455763..90bb61c15 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2995,12 +2995,10 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, // Messages in pre-defined message boxes for less code spaghetti bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title) { QMessageBox::StandardButtons buttons; - std::string_view game_title_sv = game_title.toStdString(); int result = 0; switch (imsg) { - case GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES: buttons = QMessageBox::Yes | QMessageBox::No; @@ -3009,12 +3007,11 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QSt tr("Do you want to launch the game in fullscreen?"), buttons); LOG_INFO(Frontend, "Shortcut will launch in fullscreen"); - return (result == QMessageBox::No) ? false : true; + return result == QMessageBox::Yes; case GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS: QMessageBox::information(parent, tr("Create Shortcut"), tr("Successfully created a shortcut to %1").arg(game_title)); - LOG_INFO(Frontend, "Successfully created a shortcut to {}", game_title_sv); return true; case GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING: @@ -3024,7 +3021,7 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QSt tr("This will create a shortcut to the current AppImage. This may " "not work well if you update. Continue?"), buttons); - return (result == QMessageBox::StandardButton::Cancel) ? true : false; + return result == QMessageBox::StandardButton::Ok; case GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN: buttons = QMessageBox::Ok; QMessageBox::critical(parent, tr("Create Shortcut"), @@ -3036,7 +3033,6 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QSt buttons = QMessageBox::Ok; QMessageBox::critical(parent, tr("Create Shortcut"), tr("Failed to create a shortcut to %1").arg(game_title), buttons); - LOG_ERROR(Frontend, "Failed to create a shortcut to {}", game_title_sv); return true; } |