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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp11
-rw-r--r--src/video_core/shader/decode/texture.cpp7
3 files changed, 9 insertions, 11 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 49f0b1620..f7b77711a 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1815,7 +1815,7 @@ private:
ASSERT(meta);
std::string expr = GenerateTexture(operation, "Grad", {TextureDerivates{}, TextureAoffi{}});
- return {expr + GetSwizzle(meta->element), Type::Float};
+ return {std::move(expr) + GetSwizzle(meta->element), Type::Float};
}
Expression ImageLoad(Operation operation) {
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index 9208b7bef..371fae127 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -135,17 +135,18 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
case OpCode::Id::FLO_IMM: {
Node value;
if (instr.flo.invert) {
- op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b);
+ op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_b));
}
if (instr.flo.is_signed) {
- value = Operation(OperationCode::IBitMSB, NO_PRECISE, op_b);
+ value = Operation(OperationCode::IBitMSB, NO_PRECISE, std::move(op_b));
} else {
- value = Operation(OperationCode::UBitMSB, NO_PRECISE, op_b);
+ value = Operation(OperationCode::UBitMSB, NO_PRECISE, std::move(op_b));
}
if (instr.flo.sh) {
- value = Operation(OperationCode::UBitwiseXor, NO_PRECISE, value, Immediate(31));
+ value =
+ Operation(OperationCode::UBitwiseXor, NO_PRECISE, std::move(value), Immediate(31));
}
- SetRegister(bb, instr.gpr0, value);
+ SetRegister(bb, instr.gpr0, std::move(value));
break;
}
case OpCode::Id::SEL_C:
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 0e501919d..9afba2495 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -147,8 +147,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
case OpCode::Id::TXD: {
UNIMPLEMENTED_IF_MSG(instr.txd.UsesMiscMode(TextureMiscMode::AOFFI),
"AOFFI is not implemented");
- const auto is_array = static_cast<bool>(instr.txd.is_array != 0);
- UNIMPLEMENTED_IF_MSG(is_array, "TXD Array is not implemented");
+ UNIMPLEMENTED_IF_MSG(instr.txd.is_array != 0, "TXD Array is not implemented");
u64 base_reg = instr.gpr8.Value();
const auto derivate_reg = instr.gpr20.Value();
@@ -173,10 +172,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
- auto coords_copy = coords;
MetaTexture meta{sampler, {}, {}, {}, derivates, {}, {}, {}, element};
- values[element] =
- Operation(OperationCode::TextureGradient, meta, std::move(coords_copy));
+ values[element] = Operation(OperationCode::TextureGradient, std::move(meta), coords);
}
WriteTexInstructionFloat(bb, instr, values);