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-rw-r--r--src/core/core.cpp4
-rw-r--r--src/core/core.h9
-rw-r--r--src/core/frontend/emu_window.cpp4
-rw-r--r--src/core/frontend/emu_window.h4
-rw-r--r--src/video_core/engines/maxwell_3d.h26
-rw-r--r--src/video_core/gpu.cpp1
-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/renderer_base.cpp2
-rw-r--r--src/video_core/renderer_base.h6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp11
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h9
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp43
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h84
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h19
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp8
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h8
-rw-r--r--src/video_core/video_core.cpp2
-rw-r--r--src/video_core/video_core.h4
-rw-r--r--src/yuzu/bootmanager.h2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h2
20 files changed, 170 insertions, 79 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 6b8004eb2..83d4d742b 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -88,7 +88,7 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
-System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
+System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read));
if (!app_loader) {
@@ -151,7 +151,7 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
-System::ResultStatus System::Init(EmuWindow& emu_window) {
+System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
diff --git a/src/core/core.h b/src/core/core.h
index 2944b09cd..d98b15a71 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -22,9 +22,12 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
-class EmuWindow;
class ARM_Interface;
+namespace Core::Frontend {
+class EmuWindow;
+}
+
namespace Service::SM {
class ServiceManager;
}
@@ -99,7 +102,7 @@ public:
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
- ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
+ ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -227,7 +230,7 @@ private:
* input.
* @return ResultStatus code, indicating if the operation succeeded.
*/
- ResultStatus Init(EmuWindow& emu_window);
+ ResultStatus Init(Frontend::EmuWindow& emu_window);
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 2d776c693..9dd493efb 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -8,6 +8,8 @@
#include "core/frontend/input.h"
#include "core/settings.h"
+namespace Core::Frontend {
+
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:
@@ -108,3 +110,5 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
}
+
+} // namespace Core::Frontend
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index e8c29adfb..384dc7822 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -10,6 +10,8 @@
#include "common/common_types.h"
#include "core/frontend/framebuffer_layout.h"
+namespace Core::Frontend {
+
/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
@@ -166,3 +168,5 @@ private:
*/
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
};
+
+} // namespace Core::Frontend
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 0506ac8fe..1b30ce018 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -93,6 +93,7 @@ public:
struct VertexAttribute {
enum class Size : u32 {
+ Invalid = 0x0,
Size_32_32_32_32 = 0x01,
Size_32_32_32 = 0x02,
Size_16_16_16_16 = 0x03,
@@ -257,6 +258,10 @@ public:
bool IsNormalized() const {
return (type == Type::SignedNorm) || (type == Type::UnsignedNorm);
}
+
+ bool IsValid() const {
+ return size != Size::Invalid;
+ }
};
enum class PrimitiveTopology : u32 {
@@ -352,6 +357,27 @@ public:
OneMinusConstantColor = 0x62,
ConstantAlpha = 0x63,
OneMinusConstantAlpha = 0x64,
+
+ // These values are used by Nouveau and some games.
+ ZeroGL = 0x4000,
+ OneGL = 0x4001,
+ SourceColorGL = 0x4300,
+ OneMinusSourceColorGL = 0x4301,
+ SourceAlphaGL = 0x4302,
+ OneMinusSourceAlphaGL = 0x4303,
+ DestAlphaGL = 0x4304,
+ OneMinusDestAlphaGL = 0x4305,
+ DestColorGL = 0x4306,
+ OneMinusDestColorGL = 0x4307,
+ SourceAlphaSaturateGL = 0x4308,
+ ConstantColorGL = 0xc001,
+ OneMinusConstantColorGL = 0xc002,
+ ConstantAlphaGL = 0xc003,
+ OneMinusConstantAlphaGL = 0xc004,
+ Source1ColorGL = 0xc900,
+ OneMinusSource1ColorGL = 0xc901,
+ Source1AlphaGL = 0xc902,
+ OneMinusSource1AlphaGL = 0xc903,
};
u32 separate_alpha;
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 834940b83..19e7f1161 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -70,6 +70,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RG8_SNORM:
return 2;
case RenderTargetFormat::R8_UNORM:
+ case RenderTargetFormat::R8_UINT:
return 1;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index de5b037be..e008d8f26 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -42,6 +42,7 @@ enum class RenderTargetFormat : u32 {
R16_UINT = 0xF1,
R16_FLOAT = 0xF2,
R8_UNORM = 0xF3,
+ R8_UINT = 0xF6,
};
enum class DepthFormat : u32 {
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index e87016429..afd86a83a 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -10,7 +10,7 @@
namespace VideoCore {
-RendererBase::RendererBase(EmuWindow& window) : render_window{window} {
+RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{window} {
RefreshBaseSettings();
}
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index fd8c47592..d9f16b8e6 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -11,7 +11,9 @@
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
+namespace Core::Frontend {
class EmuWindow;
+}
namespace VideoCore {
@@ -21,7 +23,7 @@ struct RendererSettings {
class RendererBase : NonCopyable {
public:
- explicit RendererBase(EmuWindow& window);
+ explicit RendererBase(Core::Frontend::EmuWindow& window);
virtual ~RendererBase();
/// Swap buffers (render frame)
@@ -59,7 +61,7 @@ protected:
/// Refreshes settings specific to the rasterizer.
void RefreshRasterizerSetting();
- EmuWindow& render_window; ///< Reference to the render window handle.
+ Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 8360feb5d..38a7b1413 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -36,7 +36,7 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
-RasterizerOpenGL::RasterizerOpenGL(EmuWindow& window) : emu_window{window} {
+RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window) : emu_window{window} {
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -161,11 +161,16 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
// assume every shader uses them all.
for (unsigned index = 0; index < 16; ++index) {
auto& attrib = regs.vertex_attrib_format[index];
+
+ // Ignore invalid attributes.
+ if (!attrib.IsValid())
+ continue;
+
+ auto& buffer = regs.vertex_array[attrib.buffer];
LOG_TRACE(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
attrib.offset.Value(), attrib.IsNormalized());
- auto& buffer = regs.vertex_array[attrib.buffer];
ASSERT(buffer.IsEnabled());
glEnableVertexAttribArray(index);
@@ -211,7 +216,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
// Next available bindpoints to use when uploading the const buffers and textures to the GLSL
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
- u32 current_constbuffer_bindpoint = uniform_buffers.size();
+ u32 current_constbuffer_bindpoint = static_cast<u32>(uniform_buffers.size());
u32 current_texture_bindpoint = 0;
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 6d6d85cc1..bd01dc0ae 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -21,12 +21,15 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
-class EmuWindow;
struct ScreenInfo;
+namespace Core::Frontend {
+class EmuWindow;
+}
+
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
- explicit RasterizerOpenGL(EmuWindow& renderer);
+ explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer);
~RasterizerOpenGL() override;
void DrawArrays() override;
@@ -145,7 +148,7 @@ private:
RasterizerCacheOpenGL res_cache;
- EmuWindow& emu_window;
+ Core::Frontend::EmuWindow& emu_window;
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
OGLVertexArray sw_vao;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index d055b1dfa..84c250c63 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -99,6 +99,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
false}, // A2B10G10R10
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
+ {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
false}, // R11FG11FB10F
@@ -233,26 +234,27 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
SurfaceParams::MaxPixelFormat>
morton_to_gl_fns = {
- MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>,
- MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>,
- MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>,
- MortonCopy<true, PixelFormat::RGBA16F>, MortonCopy<true, PixelFormat::R11FG11FB10F>,
- MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>,
- MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
- MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::DXN2UNORM>,
- MortonCopy<true, PixelFormat::DXN2SNORM>, MortonCopy<true, PixelFormat::BC7U>,
- MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>,
- MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>,
- MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>,
- MortonCopy<true, PixelFormat::R16F>, MortonCopy<true, PixelFormat::R16UNORM>,
- MortonCopy<true, PixelFormat::R16S>, MortonCopy<true, PixelFormat::R16UI>,
- MortonCopy<true, PixelFormat::R16I>, MortonCopy<true, PixelFormat::RG16>,
- MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
- MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
- MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>,
- MortonCopy<true, PixelFormat::RG8S>, MortonCopy<true, PixelFormat::Z24S8>,
- MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
- MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
+ MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>,
+ MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>,
+ MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>,
+ MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::RGBA16F>,
+ MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
+ MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
+ MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
+ MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>,
+ MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
+ MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
+ MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
+ MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
+ MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::R16S>,
+ MortonCopy<true, PixelFormat::R16UI>, MortonCopy<true, PixelFormat::R16I>,
+ MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>,
+ MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>,
+ MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>,
+ MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::RG8S>,
+ MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
+ MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
+ MortonCopy<true, PixelFormat::Z32FS8>,
};
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
@@ -264,6 +266,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
MortonCopy<false, PixelFormat::A2B10G10R10>,
MortonCopy<false, PixelFormat::A1B5G5R5>,
MortonCopy<false, PixelFormat::R8>,
+ MortonCopy<false, PixelFormat::R8UI>,
MortonCopy<false, PixelFormat::RGBA16F>,
MortonCopy<false, PixelFormat::R11FG11FB10F>,
MortonCopy<false, PixelFormat::RGBA32UI>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index d7a43652e..202257b58 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -29,44 +29,45 @@ struct SurfaceParams {
A2B10G10R10 = 3,
A1B5G5R5 = 4,
R8 = 5,
- RGBA16F = 6,
- R11FG11FB10F = 7,
- RGBA32UI = 8,
- DXT1 = 9,
- DXT23 = 10,
- DXT45 = 11,
- DXN1 = 12, // This is also known as BC4
- DXN2UNORM = 13,
- DXN2SNORM = 14,
- BC7U = 15,
- ASTC_2D_4X4 = 16,
- G8R8 = 17,
- BGRA8 = 18,
- RGBA32F = 19,
- RG32F = 20,
- R32F = 21,
- R16F = 22,
- R16UNORM = 23,
- R16S = 24,
- R16UI = 25,
- R16I = 26,
- RG16 = 27,
- RG16F = 28,
- RG16UI = 29,
- RG16I = 30,
- RG16S = 31,
- RGB32F = 32,
- SRGBA8 = 33,
- RG8S = 34,
+ R8UI = 6,
+ RGBA16F = 7,
+ R11FG11FB10F = 8,
+ RGBA32UI = 9,
+ DXT1 = 10,
+ DXT23 = 11,
+ DXT45 = 12,
+ DXN1 = 13, // This is also known as BC4
+ DXN2UNORM = 14,
+ DXN2SNORM = 15,
+ BC7U = 16,
+ ASTC_2D_4X4 = 17,
+ G8R8 = 18,
+ BGRA8 = 19,
+ RGBA32F = 20,
+ RG32F = 21,
+ R32F = 22,
+ R16F = 23,
+ R16UNORM = 24,
+ R16S = 25,
+ R16UI = 26,
+ R16I = 27,
+ RG16 = 28,
+ RG16F = 29,
+ RG16UI = 30,
+ RG16I = 31,
+ RG16S = 32,
+ RGB32F = 33,
+ SRGBA8 = 34,
+ RG8S = 35,
MaxColorFormat,
// DepthStencil formats
- Z24S8 = 35,
- S8Z24 = 36,
- Z32F = 37,
- Z16 = 38,
- Z32FS8 = 39,
+ Z24S8 = 36,
+ S8Z24 = 37,
+ Z32F = 38,
+ Z16 = 39,
+ Z32FS8 = 40,
MaxDepthStencilFormat,
@@ -110,6 +111,7 @@ struct SurfaceParams {
1, // A2B10G10R10
1, // A1B5G5R5
1, // R8
+ 1, // R8UI
1, // RGBA16F
1, // R11FG11FB10F
1, // RGBA32UI
@@ -161,6 +163,7 @@ struct SurfaceParams {
32, // A2B10G10R10
16, // A1B5G5R5
8, // R8
+ 8, // R8UI
64, // RGBA16F
32, // R11FG11FB10F
128, // RGBA32UI
@@ -250,6 +253,8 @@ struct SurfaceParams {
return PixelFormat::RGBA32UI;
case Tegra::RenderTargetFormat::R8_UNORM:
return PixelFormat::R8;
+ case Tegra::RenderTargetFormat::R8_UINT:
+ return PixelFormat::R8UI;
case Tegra::RenderTargetFormat::RG16_FLOAT:
return PixelFormat::RG16F;
case Tegra::RenderTargetFormat::RG16_UINT:
@@ -301,7 +306,15 @@ struct SurfaceParams {
case Tegra::Texture::TextureFormat::A1B5G5R5:
return PixelFormat::A1B5G5R5;
case Tegra::Texture::TextureFormat::R8:
- return PixelFormat::R8;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::R8;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R8UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::G8R8:
return PixelFormat::G8R8;
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
@@ -435,6 +448,7 @@ struct SurfaceParams {
return ComponentType::Float;
case Tegra::RenderTargetFormat::RGBA32_UINT:
case Tegra::RenderTargetFormat::RG16_UINT:
+ case Tegra::RenderTargetFormat::R8_UINT:
case Tegra::RenderTargetFormat::R16_UINT:
return ComponentType::UInt;
case Tegra::RenderTargetFormat::RG16_SINT:
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index c439446b1..5afd20dbe 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -156,42 +156,61 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
switch (factor) {
case Maxwell::Blend::Factor::Zero:
+ case Maxwell::Blend::Factor::ZeroGL:
return GL_ZERO;
case Maxwell::Blend::Factor::One:
+ case Maxwell::Blend::Factor::OneGL:
return GL_ONE;
case Maxwell::Blend::Factor::SourceColor:
+ case Maxwell::Blend::Factor::SourceColorGL:
return GL_SRC_COLOR;
case Maxwell::Blend::Factor::OneMinusSourceColor:
+ case Maxwell::Blend::Factor::OneMinusSourceColorGL:
return GL_ONE_MINUS_SRC_COLOR;
case Maxwell::Blend::Factor::SourceAlpha:
+ case Maxwell::Blend::Factor::SourceAlphaGL:
return GL_SRC_ALPHA;
case Maxwell::Blend::Factor::OneMinusSourceAlpha:
+ case Maxwell::Blend::Factor::OneMinusSourceAlphaGL:
return GL_ONE_MINUS_SRC_ALPHA;
case Maxwell::Blend::Factor::DestAlpha:
+ case Maxwell::Blend::Factor::DestAlphaGL:
return GL_DST_ALPHA;
case Maxwell::Blend::Factor::OneMinusDestAlpha:
+ case Maxwell::Blend::Factor::OneMinusDestAlphaGL:
return GL_ONE_MINUS_DST_ALPHA;
case Maxwell::Blend::Factor::DestColor:
+ case Maxwell::Blend::Factor::DestColorGL:
return GL_DST_COLOR;
case Maxwell::Blend::Factor::OneMinusDestColor:
+ case Maxwell::Blend::Factor::OneMinusDestColorGL:
return GL_ONE_MINUS_DST_COLOR;
case Maxwell::Blend::Factor::SourceAlphaSaturate:
+ case Maxwell::Blend::Factor::SourceAlphaSaturateGL:
return GL_SRC_ALPHA_SATURATE;
case Maxwell::Blend::Factor::Source1Color:
+ case Maxwell::Blend::Factor::Source1ColorGL:
return GL_SRC1_COLOR;
case Maxwell::Blend::Factor::OneMinusSource1Color:
+ case Maxwell::Blend::Factor::OneMinusSource1ColorGL:
return GL_ONE_MINUS_SRC1_COLOR;
case Maxwell::Blend::Factor::Source1Alpha:
+ case Maxwell::Blend::Factor::Source1AlphaGL:
return GL_SRC1_ALPHA;
case Maxwell::Blend::Factor::OneMinusSource1Alpha:
+ case Maxwell::Blend::Factor::OneMinusSource1AlphaGL:
return GL_ONE_MINUS_SRC1_ALPHA;
case Maxwell::Blend::Factor::ConstantColor:
+ case Maxwell::Blend::Factor::ConstantColorGL:
return GL_CONSTANT_COLOR;
case Maxwell::Blend::Factor::OneMinusConstantColor:
+ case Maxwell::Blend::Factor::OneMinusConstantColorGL:
return GL_ONE_MINUS_CONSTANT_COLOR;
case Maxwell::Blend::Factor::ConstantAlpha:
+ case Maxwell::Blend::Factor::ConstantAlphaGL:
return GL_CONSTANT_ALPHA;
case Maxwell::Blend::Factor::OneMinusConstantAlpha:
+ case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
return GL_ONE_MINUS_CONSTANT_ALPHA;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 899865e3b..95f1aa0fe 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -18,7 +18,6 @@
#include "core/tracer/recorder.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/utils.h"
-#include "video_core/video_core.h"
static const char vertex_shader[] = R"(
#version 150 core
@@ -92,7 +91,8 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
return matrix;
}
-ScopeAcquireGLContext::ScopeAcquireGLContext(EmuWindow& emu_window_) : emu_window{emu_window_} {
+ScopeAcquireGLContext::ScopeAcquireGLContext(Core::Frontend::EmuWindow& emu_window_)
+ : emu_window{emu_window_} {
if (Settings::values.use_multi_core) {
emu_window.MakeCurrent();
}
@@ -103,7 +103,9 @@ ScopeAcquireGLContext::~ScopeAcquireGLContext() {
}
}
-RendererOpenGL::RendererOpenGL(EmuWindow& window) : VideoCore::RendererBase{window} {}
+RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window)
+ : VideoCore::RendererBase{window} {}
+
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 428afa3b7..a5eab6997 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -12,7 +12,9 @@
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
+namespace Core::Frontend {
class EmuWindow;
+}
/// Structure used for storing information about the textures for the Switch screen
struct TextureInfo {
@@ -34,16 +36,16 @@ struct ScreenInfo {
/// Helper class to acquire/release OpenGL context within a given scope
class ScopeAcquireGLContext : NonCopyable {
public:
- explicit ScopeAcquireGLContext(EmuWindow& window);
+ explicit ScopeAcquireGLContext(Core::Frontend::EmuWindow& window);
~ScopeAcquireGLContext();
private:
- EmuWindow& emu_window;
+ Core::Frontend::EmuWindow& emu_window;
};
class RendererOpenGL : public VideoCore::RendererBase {
public:
- explicit RendererOpenGL(EmuWindow& window);
+ explicit RendererOpenGL(Core::Frontend::EmuWindow& window);
~RendererOpenGL() override;
/// Swap buffers (render frame)
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 1e686b89e..6780d1c16 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -9,7 +9,7 @@
namespace VideoCore {
-std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) {
+std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window) {
return std::make_unique<RendererOpenGL>(emu_window);
}
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 2dc07540f..f79f85dfe 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -6,7 +6,9 @@
#include <memory>
+namespace Core::Frontend {
class EmuWindow;
+}
namespace VideoCore {
@@ -18,6 +20,6 @@ class RendererBase;
* @note The returned renderer instance is simply allocated. Its Init()
* function still needs to be called to fully complete its setup.
*/
-std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);
+std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window);
} // namespace VideoCore
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index d0f990c64..f133bfadf 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -101,7 +101,7 @@ signals:
void ErrorThrown(Core::System::ResultStatus, std::string);
};
-class GRenderWindow : public QWidget, public EmuWindow {
+class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index 1d835c3c6..d34902109 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -10,7 +10,7 @@
struct SDL_Window;
-class EmuWindow_SDL2 : public EmuWindow {
+class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
public:
explicit EmuWindow_SDL2(bool fullscreen);
~EmuWindow_SDL2();