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-rw-r--r--src/common/log.h1
-rw-r--r--src/common/log_manager.cpp1
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hw/hw.cpp13
-rw-r--r--src/core/hw/ndma.cpp47
-rw-r--r--src/core/hw/ndma.h26
6 files changed, 0 insertions, 90 deletions
diff --git a/src/common/log.h b/src/common/log.h
index ff0295cb0..78f0dae4d 100644
--- a/src/common/log.h
+++ b/src/common/log.h
@@ -65,7 +65,6 @@ enum LOG_TYPE {
WII_IPC_HID,
KERNEL,
SVC,
- NDMA,
HLE,
RENDER,
GPU,
diff --git a/src/common/log_manager.cpp b/src/common/log_manager.cpp
index 39b1924c7..128c15388 100644
--- a/src/common/log_manager.cpp
+++ b/src/common/log_manager.cpp
@@ -68,7 +68,6 @@ LogManager::LogManager()
m_Log[LogTypes::RENDER] = new LogContainer("RENDER", "RENDER");
m_Log[LogTypes::GPU] = new LogContainer("GPU", "GPU");
m_Log[LogTypes::SVC] = new LogContainer("SVC", "Supervisor Call HLE");
- m_Log[LogTypes::NDMA] = new LogContainer("NDMA", "NDMA");
m_Log[LogTypes::HLE] = new LogContainer("HLE", "High Level Emulation");
m_Log[LogTypes::HW] = new LogContainer("HW", "Hardware");
m_Log[LogTypes::ACTIONREPLAY] = new LogContainer("ActionReplay", "ActionReplay");
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index f3d7dca9e..8f6792791 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -59,7 +59,6 @@ set(SRCS
hle/svc.cpp
hw/gpu.cpp
hw/hw.cpp
- hw/ndma.cpp
loader/elf.cpp
loader/loader.cpp
loader/ncch.cpp
@@ -140,7 +139,6 @@ set(HEADERS
hle/svc.h
hw/gpu.h
hw/hw.h
- hw/ndma.h
loader/elf.h
loader/loader.h
loader/ncch.h
diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp
index ea001673a..73a4f1e53 100644
--- a/src/core/hw/hw.cpp
+++ b/src/core/hw/hw.cpp
@@ -6,7 +6,6 @@
#include "core/hw/hw.h"
#include "core/hw/gpu.h"
-#include "core/hw/ndma.h"
namespace HW {
@@ -40,11 +39,6 @@ template <typename T>
inline void Read(T &var, const u32 addr) {
switch (addr & 0xFFFFF000) {
- // TODO(bunnei): What is the virtual address of NDMA?
- // case VADDR_NDMA:
- // NDMA::Read(var, addr);
- // break;
-
case VADDR_GPU:
GPU::Read(var, addr);
break;
@@ -58,11 +52,6 @@ template <typename T>
inline void Write(u32 addr, const T data) {
switch (addr & 0xFFFFF000) {
- // TODO(bunnei): What is the virtual address of NDMA?
- // case VADDR_NDMA
- // NDMA::Write(addr, data);
- // break;
-
case VADDR_GPU:
GPU::Write(addr, data);
break;
@@ -87,13 +76,11 @@ template void Write<u8>(u32 addr, const u8 data);
/// Update hardware
void Update() {
GPU::Update();
- NDMA::Update();
}
/// Initialize hardware
void Init() {
GPU::Init();
- NDMA::Init();
NOTICE_LOG(HW, "initialized OK");
}
diff --git a/src/core/hw/ndma.cpp b/src/core/hw/ndma.cpp
deleted file mode 100644
index 593e5de30..000000000
--- a/src/core/hw/ndma.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#include "common/common_types.h"
-
-#include "core/hw/ndma.h"
-
-namespace NDMA {
-
-template <typename T>
-inline void Read(T &var, const u32 addr) {
- ERROR_LOG(NDMA, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr);
-}
-
-template <typename T>
-inline void Write(u32 addr, const T data) {
- ERROR_LOG(NDMA, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr);
-}
-
-// Explicitly instantiate template functions because we aren't defining this in the header:
-
-template void Read<u64>(u64 &var, const u32 addr);
-template void Read<u32>(u32 &var, const u32 addr);
-template void Read<u16>(u16 &var, const u32 addr);
-template void Read<u8>(u8 &var, const u32 addr);
-
-template void Write<u64>(u32 addr, const u64 data);
-template void Write<u32>(u32 addr, const u32 data);
-template void Write<u16>(u32 addr, const u16 data);
-template void Write<u8>(u32 addr, const u8 data);
-
-/// Update hardware
-void Update() {
-}
-
-/// Initialize hardware
-void Init() {
- NOTICE_LOG(GPU, "initialized OK");
-}
-
-/// Shutdown hardware
-void Shutdown() {
- NOTICE_LOG(GPU, "shutdown OK");
-}
-
-} // namespace
diff --git a/src/core/hw/ndma.h b/src/core/hw/ndma.h
deleted file mode 100644
index d8fa3d40b..000000000
--- a/src/core/hw/ndma.h
+++ /dev/null
@@ -1,26 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-
-namespace NDMA {
-
-template <typename T>
-inline void Read(T &var, const u32 addr);
-
-template <typename T>
-inline void Write(u32 addr, const T data);
-
-/// Update hardware
-void Update();
-
-/// Initialize hardware
-void Init();
-
-/// Shutdown hardware
-void Shutdown();
-
-} // namespace