diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/vulkan_common/vulkan_memory_allocator.cpp | 129 | ||||
-rw-r--r-- | src/video_core/vulkan_common/vulkan_memory_allocator.h | 17 |
2 files changed, 91 insertions, 55 deletions
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp index 8bb15794d..f15061d0c 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp @@ -5,7 +5,6 @@ #include <algorithm> #include <bit> #include <optional> -#include <tuple> #include <vector> #include "common/alignment.h" @@ -27,7 +26,7 @@ struct Range { } }; -[[nodiscard]] u64 GetAllocationChunkSize(u64 required_size) { +[[nodiscard]] u64 AllocationChunkSize(u64 required_size) { static constexpr std::array sizes{ 0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10, 0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10, @@ -38,14 +37,28 @@ struct Range { const auto it = std::ranges::lower_bound(sizes, required_size); return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20); } + +[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) { + switch (usage) { + case MemoryUsage::DeviceLocal: + return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; + case MemoryUsage::Upload: + return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; + case MemoryUsage::Download: + return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | + VK_MEMORY_PROPERTY_HOST_CACHED_BIT; + } + UNREACHABLE_MSG("Invalid memory usage={}", usage); + return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; +} } // Anonymous namespace class MemoryAllocation { public: explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_, - VkMemoryPropertyFlags properties_, u64 allocation_size_, u32 type_) - : device{device_}, memory{std::move(memory_)}, properties{properties_}, - allocation_size{allocation_size_}, shifted_type{ShiftType(type_)} {} + VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type) + : device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_}, + property_flags{properties}, shifted_memory_type{1U << type} {} [[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) { const std::optional<u64> alloc = FindFreeRegion(size, alignment); @@ -68,17 +81,16 @@ public: } [[nodiscard]] std::span<u8> Map() { - if (!memory_mapped_span.empty()) { - return memory_mapped_span; + if (memory_mapped_span.empty()) { + u8* const raw_pointer = memory.Map(0, allocation_size); + memory_mapped_span = std::span<u8>(raw_pointer, allocation_size); } - u8* const raw_pointer = memory.Map(0, allocation_size); - memory_mapped_span = std::span<u8>(raw_pointer, allocation_size); return memory_mapped_span; } /// Returns whether this allocation is compatible with the arguments. - [[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags wanted_properties, u32 type_mask) const { - return (wanted_properties & properties) && (type_mask & shifted_type) != 0; + [[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const { + return (flags & property_flags) && (type_mask & shifted_memory_type) != 0; } private: @@ -106,13 +118,13 @@ private: return candidate; } - const Device& device; ///< Vulkan device. - const vk::DeviceMemory memory; ///< Vulkan memory allocation handler. - const VkMemoryPropertyFlags properties; ///< Vulkan properties. - const u64 allocation_size; ///< Size of this allocation. - const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted. - std::vector<Range> commits; ///< All commit ranges done from this allocation. - std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before. + const Device& device; ///< Vulkan device. + const vk::DeviceMemory memory; ///< Vulkan memory allocation handler. + const u64 allocation_size; ///< Size of this allocation. + const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags. + const u32 shifted_memory_type; ///< Shifted Vulkan memory type. + std::vector<Range> commits; ///< All commit ranges done from this allocation. + std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before. }; MemoryCommit::MemoryCommit(const Device& device_, MemoryAllocation* allocation_, @@ -138,10 +150,9 @@ MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept interval{rhs.interval}, span{std::exchange(rhs.span, std::span<u8>{})} {} std::span<u8> MemoryCommit::Map() { - if (!span.empty()) { - return span; + if (span.empty()) { + span = allocation->Map().subspan(interval.first, interval.second - interval.first); } - span = allocation->Map().subspan(interval.first, interval.second - interval.first); return span; } @@ -157,25 +168,18 @@ MemoryAllocator::MemoryAllocator(const Device& device_) MemoryAllocator::~MemoryAllocator() = default; MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) { - const u64 chunk_size = GetAllocationChunkSize(requirements.size); - - // When a host visible commit is asked, search for host visible and coherent, otherwise search - // for a fast device local type. - // TODO: Deduce memory types from usage in a better way - const bool host_visible = IsHostVisible(usage); - const VkMemoryPropertyFlags wanted_properties = - host_visible ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - : VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; - if (std::optional<MemoryCommit> commit = TryAllocCommit(requirements, wanted_properties)) { + // Find the fastest memory flags we can afford with the current requirements + const VkMemoryPropertyFlags flags = MemoryPropertyFlags(requirements.memoryTypeBits, usage); + if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) { return std::move(*commit); } // Commit has failed, allocate more memory. // TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory. - AllocMemory(wanted_properties, requirements.memoryTypeBits, chunk_size); + AllocMemory(flags, requirements.memoryTypeBits, AllocationChunkSize(requirements.size)); // Commit again, this time it won't fail since there's a fresh allocation above. // If it does, there's a bug. - return TryAllocCommit(requirements, wanted_properties).value(); + return TryCommit(requirements, flags).value(); } MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) { @@ -190,33 +194,22 @@ MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) return commit; } -void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask, - u64 size) { - const u32 type = [&] { - for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) { - const auto flags = properties.memoryTypes[type_index].propertyFlags; - if ((type_mask & (1U << type_index)) && (flags & wanted_properties)) { - // The type matches in type and in the wanted properties. - return type_index; - } - } - UNREACHABLE_MSG("Couldn't find a compatible memory type!"); - return 0U; - }(); +void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) { + const u32 type = FindType(flags, type_mask).value(); vk::DeviceMemory memory = device.GetLogical().AllocateMemory({ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, .pNext = nullptr, .allocationSize = size, .memoryTypeIndex = type, }); - allocations.push_back(std::make_unique<MemoryAllocation>(device, std::move(memory), - wanted_properties, size, type)); + allocations.push_back( + std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type)); } -std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit( - const VkMemoryRequirements& requirements, VkMemoryPropertyFlags wanted_properties) { +std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements, + VkMemoryPropertyFlags flags) { for (auto& allocation : allocations) { - if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) { + if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) { continue; } if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) { @@ -226,6 +219,40 @@ std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit( return std::nullopt; } +VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const { + return MemoryPropertyFlags(type_mask, MemoryUsagePropertyFlags(usage)); +} + +VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask, + VkMemoryPropertyFlags flags) const { + if (FindType(flags, type_mask)) { + // Found a memory type with those requirements + return flags; + } + if (flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) { + // Remove host cached bit in case it's not supported + return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT); + } + if (flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) { + // Remove device local, if it's not supported by the requested resource + return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); + } + UNREACHABLE_MSG("No compatible memory types found"); + return 0; +} + +std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const { + for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) { + const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags; + if ((type_mask & (1U << type_index)) && (type_flags & flags)) { + // The type matches in type and in the wanted properties. + return type_index; + } + } + // Failed to find index + return std::nullopt; +} + bool IsHostVisible(MemoryUsage usage) noexcept { switch (usage) { case MemoryUsage::DeviceLocal: diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h index efb32167a..d4e34c843 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.h +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h @@ -92,13 +92,22 @@ public: private: /// Allocates a chunk of memory. - void AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask, u64 size); + void AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size); /// Tries to allocate a memory commit. - std::optional<MemoryCommit> TryAllocCommit(const VkMemoryRequirements& requirements, - VkMemoryPropertyFlags wanted_properties); + std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements, + VkMemoryPropertyFlags flags); - const Device& device; ///< Device handler. + /// Returns the fastest compatible memory property flags from a wanted usage. + VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const; + + /// Returns the fastest compatible memory property flags from the wanted flags. + VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const; + + /// Returns index to the fastest memory type compatible with the passed requirements. + std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const; + + const Device& device; ///< Device handle. const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties. std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations. }; |