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-rw-r--r--src/citra_qt/configuration/configure_system.cpp30
-rw-r--r--src/citra_qt/configuration/configure_system.h1
-rw-r--r--src/citra_qt/configuration/configure_system.ui23
-rw-r--r--src/core/hle/service/cfg/cfg.cpp55
-rw-r--r--src/core/hle/service/cfg/cfg.h21
5 files changed, 123 insertions, 7 deletions
diff --git a/src/citra_qt/configuration/configure_system.cpp b/src/citra_qt/configuration/configure_system.cpp
index a3a9015a4..9b1e6711d 100644
--- a/src/citra_qt/configuration/configure_system.cpp
+++ b/src/citra_qt/configuration/configure_system.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QMessageBox>
#include "citra_qt/configuration/configure_system.h"
#include "citra_qt/ui_settings.h"
#include "core/core.h"
@@ -15,8 +16,11 @@ static const std::array<int, 12> days_in_month = {{
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
ui->setupUi(this);
- connect(ui->combo_birthmonth, SIGNAL(currentIndexChanged(int)),
- SLOT(updateBirthdayComboBox(int)));
+ connect(ui->combo_birthmonth,
+ static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
+ &ConfigureSystem::updateBirthdayComboBox);
+ connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
+ &ConfigureSystem::refreshConsoleID);
this->setConfiguration();
}
@@ -71,6 +75,10 @@ void ConfigureSystem::ReadSystemSettings() {
// set sound output mode
sound_index = Service::CFG::GetSoundOutputMode();
ui->combo_sound->setCurrentIndex(sound_index);
+
+ // set the console id
+ u64 console_id = Service::CFG::GetConsoleUniqueId();
+ ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
}
void ConfigureSystem::applyConfiguration() {
@@ -140,3 +148,21 @@ void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) {
// restore the day selection
ui->combo_birthday->setCurrentIndex(birthday_index);
}
+
+void ConfigureSystem::refreshConsoleID() {
+ QMessageBox::StandardButton reply;
+ QString warning_text = tr("This will replace your current virtual 3DS with a new one. "
+ "Your current virtual 3DS will not be recoverable. "
+ "This might have unexpected effects in games. This might fail, "
+ "if you use an outdated config savegame. Continue?");
+ reply = QMessageBox::critical(this, tr("Warning"), warning_text,
+ QMessageBox::No | QMessageBox::Yes);
+ if (reply == QMessageBox::No)
+ return;
+ u32 random_number;
+ u64 console_id;
+ Service::CFG::GenerateConsoleUniqueId(random_number, console_id);
+ Service::CFG::SetConsoleUniqueId(random_number, console_id);
+ Service::CFG::UpdateConfigNANDSavegame();
+ ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
+}
diff --git a/src/citra_qt/configuration/configure_system.h b/src/citra_qt/configuration/configure_system.h
index db0ead13c..f13de17d4 100644
--- a/src/citra_qt/configuration/configure_system.h
+++ b/src/citra_qt/configuration/configure_system.h
@@ -23,6 +23,7 @@ public:
public slots:
void updateBirthdayComboBox(int birthmonth_index);
+ void refreshConsoleID();
private:
void ReadSystemSettings();
diff --git a/src/citra_qt/configuration/configure_system.ui b/src/citra_qt/configuration/configure_system.ui
index cc54fa37f..8caf49623 100644
--- a/src/citra_qt/configuration/configure_system.ui
+++ b/src/citra_qt/configuration/configure_system.ui
@@ -220,6 +220,29 @@
</item>
</widget>
</item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="label_console_id">
+ <property name="text">
+ <string>Console ID:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QPushButton" name="button_regenerate_console_id">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
+ </property>
+ <property name="text">
+ <string>Regenerate</string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 4ddb1bc90..8c8c1ec77 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <array>
+#include <cryptopp/osrng.h>
#include <cryptopp/sha.h>
#include "common/file_util.h"
#include "common/logging/log.h"
@@ -50,6 +51,7 @@ enum ConfigBlockID {
SoundOutputModeBlockID = 0x00070001,
ConsoleUniqueID1BlockID = 0x00090000,
ConsoleUniqueID2BlockID = 0x00090001,
+ ConsoleUniqueID3BlockID = 0x00090002,
UsernameBlockID = 0x000A0000,
BirthdayBlockID = 0x000A0001,
LanguageBlockID = 0x000A0002,
@@ -86,7 +88,6 @@ struct ConsoleCountryInfo {
static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
}
-static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
static const ConsoleModelInfo CONSOLE_MODEL = {NINTENDO_3DS_XL, {0, 0, 0}};
static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
static const UsernameBlock CONSOLE_USERNAME_BLOCK = {u"CITRA", 0, 0};
@@ -438,13 +439,22 @@ ResultCode FormatConfig() {
if (!res.IsSuccess())
return res;
- res = CreateConfigInfoBlk(ConsoleUniqueID1BlockID, sizeof(CONSOLE_UNIQUE_ID), 0xE,
- &CONSOLE_UNIQUE_ID);
+ u32 random_number;
+ u64 console_id;
+ GenerateConsoleUniqueId(random_number, console_id);
+
+ u64_le console_id_le = console_id;
+ res = CreateConfigInfoBlk(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le);
if (!res.IsSuccess())
return res;
- res = CreateConfigInfoBlk(ConsoleUniqueID2BlockID, sizeof(CONSOLE_UNIQUE_ID), 0xE,
- &CONSOLE_UNIQUE_ID);
+ res = CreateConfigInfoBlk(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le);
+ if (!res.IsSuccess())
+ return res;
+
+ u32_le random_number_le = random_number;
+ res = CreateConfigInfoBlk(ConsoleUniqueID3BlockID, sizeof(random_number_le), 0xE,
+ &random_number_le);
if (!res.IsSuccess())
return res;
@@ -663,5 +673,40 @@ SoundOutputMode GetSoundOutputMode() {
return static_cast<SoundOutputMode>(block);
}
+void GenerateConsoleUniqueId(u32& random_number, u64& console_id) {
+ CryptoPP::AutoSeededRandomPool rng;
+ random_number = rng.GenerateWord32(0, 0xFFFF);
+ u64_le local_friend_code_seed;
+ rng.GenerateBlock(reinterpret_cast<byte*>(&local_friend_code_seed),
+ sizeof(local_friend_code_seed));
+ console_id = (local_friend_code_seed & 0x3FFFFFFFF) | (static_cast<u64>(random_number) << 48);
+}
+
+ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id) {
+ u64_le console_id_le = console_id;
+ ResultCode res =
+ SetConfigInfoBlock(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le);
+ if (!res.IsSuccess())
+ return res;
+
+ res = SetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le);
+ if (!res.IsSuccess())
+ return res;
+
+ u32_le random_number_le = random_number;
+ res = SetConfigInfoBlock(ConsoleUniqueID3BlockID, sizeof(random_number_le), 0xE,
+ &random_number_le);
+ if (!res.IsSuccess())
+ return res;
+
+ return RESULT_SUCCESS;
+}
+
+u64 GetConsoleUniqueId() {
+ u64_le console_id_le;
+ GetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le);
+ return console_id_le;
+}
+
} // namespace CFG
} // namespace Service
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h
index 618c9647e..1659ebf32 100644
--- a/src/core/hle/service/cfg/cfg.h
+++ b/src/core/hle/service/cfg/cfg.h
@@ -342,5 +342,26 @@ void SetSoundOutputMode(SoundOutputMode mode);
*/
SoundOutputMode GetSoundOutputMode();
+/**
+ * Generates a new random console unique id.
+ * @param random_number a random generated 16bit number stored at 0x90002, used for generating the
+ * console_id
+ * @param console_id the randomly created console id
+ */
+void GenerateConsoleUniqueId(u32& random_number, u64& console_id);
+
+/**
+ * Sets the random_number and the console unique id in the config savegame.
+ * @param random_number the random_number to set
+ * @param console_id the console id to set
+ */
+ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id);
+
+/**
+ * Gets the console unique id from config savegame.
+ * @returns the console unique id
+ */
+u64 GetConsoleUniqueId();
+
} // namespace CFG
} // namespace Service