diff options
Diffstat (limited to '')
49 files changed, 2329 insertions, 899 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 78986deb5..4755ec822 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -236,6 +236,24 @@ add_library(core STATIC hle/service/hid/irs.h hle/service/hid/xcd.cpp hle/service/hid/xcd.h + hle/service/hid/controllers/controller_base.cpp + hle/service/hid/controllers/controller_base.h + hle/service/hid/controllers/debug_pad.cpp + hle/service/hid/controllers/debug_pad.h + hle/service/hid/controllers/gesture.cpp + hle/service/hid/controllers/gesture.h + hle/service/hid/controllers/keyboard.cpp + hle/service/hid/controllers/keyboard.h + hle/service/hid/controllers/mouse.cpp + hle/service/hid/controllers/mouse.h + hle/service/hid/controllers/npad.cpp + hle/service/hid/controllers/npad.h + hle/service/hid/controllers/stubbed.cpp + hle/service/hid/controllers/stubbed.h + hle/service/hid/controllers/touchscreen.cpp + hle/service/hid/controllers/touchscreen.h + hle/service/hid/controllers/xpad.cpp + hle/service/hid/controllers/xpad.h hle/service/lbl/lbl.cpp hle/service/lbl/lbl.h hle/service/ldn/ldn.cpp diff --git a/src/core/core.cpp b/src/core/core.cpp index 3c57a62ec..7cb86ed92 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -375,8 +375,7 @@ const Kernel::Process* System::CurrentProcess() const { } ARM_Interface& System::ArmInterface(std::size_t core_index) { - ASSERT(core_index < NUM_CPU_CORES); - return impl->cpu_cores[core_index]->ArmInterface(); + return CpuCore(core_index).ArmInterface(); } Cpu& System::CpuCore(std::size_t core_index) { diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp index 8f5142a07..ecdd7505b 100644 --- a/src/core/file_sys/card_image.cpp +++ b/src/core/file_sys/card_image.cpp @@ -122,14 +122,16 @@ u64 XCI::GetProgramTitleID() const { return secure_partition->GetProgramTitleID(); } -std::shared_ptr<NCA> XCI::GetProgramNCA() const { - return program; +bool XCI::HasProgramNCA() const { + return program != nullptr; } VirtualFile XCI::GetProgramNCAFile() const { - if (GetProgramNCA() == nullptr) + if (!HasProgramNCA()) { return nullptr; - return GetProgramNCA()->GetBaseFile(); + } + + return program->GetBaseFile(); } const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const { diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h index ce514dfa0..48cbef666 100644 --- a/src/core/file_sys/card_image.h +++ b/src/core/file_sys/card_image.h @@ -80,7 +80,7 @@ public: u64 GetProgramTitleID() const; - std::shared_ptr<NCA> GetProgramNCA() const; + bool HasProgramNCA() const; VirtualFile GetProgramNCAFile() const; const std::vector<std::shared_ptr<NCA>>& GetNCAs() const; std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const; diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp index 47f2ab9e0..ef1aaebbb 100644 --- a/src/core/file_sys/savedata_factory.cpp +++ b/src/core/file_sys/savedata_factory.cpp @@ -51,6 +51,13 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescr meta.title_id); } + if (meta.type == SaveDataType::DeviceSaveData && meta.user_id != u128{0, 0}) { + LOG_WARNING(Service_FS, + "Possibly incorrect SaveDataDescriptor, type is DeviceSaveData but user_id is " + "non-zero ({:016X}{:016X})", + meta.user_id[1], meta.user_id[0]); + } + std::string save_directory = GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id); @@ -92,6 +99,9 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ case SaveDataSpaceId::NandUser: out = "/user/"; break; + case SaveDataSpaceId::TemporaryStorage: + out = "/temp/"; + break; default: ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space)); } @@ -100,10 +110,11 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ case SaveDataType::SystemSaveData: return fmt::format("{}save/{:016X}/{:016X}{:016X}", out, save_id, user_id[1], user_id[0]); case SaveDataType::SaveData: + case SaveDataType::DeviceSaveData: return fmt::format("{}save/{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0], title_id); case SaveDataType::TemporaryStorage: - return fmt::format("{}temp/{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0], + return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0], title_id); default: ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type)); diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 3e5f11f2b..d08b84bde 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -448,25 +448,12 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) case GetInfoType::RandomEntropy: *result = 0; break; - case GetInfoType::AddressSpaceBaseAddr: - *result = vm_manager.GetCodeRegionBaseAddress(); + case GetInfoType::ASLRRegionBaseAddr: + *result = vm_manager.GetASLRRegionBaseAddress(); break; - case GetInfoType::AddressSpaceSize: { - const u64 width = vm_manager.GetAddressSpaceWidth(); - - switch (width) { - case 32: - *result = 0xFFE00000; - break; - case 36: - *result = 0xFF8000000; - break; - case 39: - *result = 0x7FF8000000; - break; - } + case GetInfoType::ASLRRegionSize: + *result = vm_manager.GetASLRRegionSize(); break; - } case GetInfoType::NewMapRegionBaseAddr: *result = vm_manager.GetNewMapRegionBaseAddress(); break; diff --git a/src/core/hle/kernel/svc.h b/src/core/hle/kernel/svc.h index 70148c4fe..554a5e328 100644 --- a/src/core/hle/kernel/svc.h +++ b/src/core/hle/kernel/svc.h @@ -41,8 +41,8 @@ enum class GetInfoType : u64 { RandomEntropy = 11, PerformanceCounter = 0xF0000002, // 2.0.0+ - AddressSpaceBaseAddr = 12, - AddressSpaceSize = 13, + ASLRRegionBaseAddr = 12, + ASLRRegionSize = 13, NewMapRegionBaseAddr = 14, NewMapRegionSize = 15, // 3.0.0+ diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index e412309fd..1e28ccbda 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -393,30 +393,35 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty switch (type) { case FileSys::ProgramAddressSpaceType::Is32Bit: + case FileSys::ProgramAddressSpaceType::Is32BitNoMap: address_space_width = 32; code_region_base = 0x200000; code_region_end = code_region_base + 0x3FE00000; - map_region_size = 0x40000000; - heap_region_size = 0x40000000; + aslr_region_base = 0x200000; + aslr_region_end = aslr_region_base + 0xFFE00000; + if (type == FileSys::ProgramAddressSpaceType::Is32Bit) { + map_region_size = 0x40000000; + heap_region_size = 0x40000000; + } else { + map_region_size = 0; + heap_region_size = 0x80000000; + } break; case FileSys::ProgramAddressSpaceType::Is36Bit: address_space_width = 36; code_region_base = 0x8000000; code_region_end = code_region_base + 0x78000000; + aslr_region_base = 0x8000000; + aslr_region_end = aslr_region_base + 0xFF8000000; map_region_size = 0x180000000; heap_region_size = 0x180000000; break; - case FileSys::ProgramAddressSpaceType::Is32BitNoMap: - address_space_width = 32; - code_region_base = 0x200000; - code_region_end = code_region_base + 0x3FE00000; - map_region_size = 0; - heap_region_size = 0x80000000; - break; case FileSys::ProgramAddressSpaceType::Is39Bit: address_space_width = 39; code_region_base = 0x8000000; code_region_end = code_region_base + 0x80000000; + aslr_region_base = 0x8000000; + aslr_region_end = aslr_region_base + 0x7FF8000000; map_region_size = 0x1000000000; heap_region_size = 0x180000000; new_map_region_size = 0x80000000; @@ -490,6 +495,18 @@ u64 VMManager::GetAddressSpaceWidth() const { return address_space_width; } +VAddr VMManager::GetASLRRegionBaseAddress() const { + return aslr_region_base; +} + +VAddr VMManager::GetASLRRegionEndAddress() const { + return aslr_region_end; +} + +u64 VMManager::GetASLRRegionSize() const { + return aslr_region_end - aslr_region_base; +} + VAddr VMManager::GetCodeRegionBaseAddress() const { return code_region_base; } diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h index 015559a64..4accde6b3 100644 --- a/src/core/hle/kernel/vm_manager.h +++ b/src/core/hle/kernel/vm_manager.h @@ -205,6 +205,15 @@ public: /// Gets the address space width in bits. u64 GetAddressSpaceWidth() const; + /// Gets the base address of the ASLR region. + VAddr GetASLRRegionBaseAddress() const; + + /// Gets the end address of the ASLR region. + VAddr GetASLRRegionEndAddress() const; + + /// Gets the size of the ASLR region + u64 GetASLRRegionSize() const; + /// Gets the base address of the code region. VAddr GetCodeRegionBaseAddress() const; @@ -306,6 +315,9 @@ private: VAddr address_space_base = 0; VAddr address_space_end = 0; + VAddr aslr_region_base = 0; + VAddr aslr_region_end = 0; + VAddr code_region_base = 0; VAddr code_region_end = 0; diff --git a/src/core/hle/service/hid/controllers/controller_base.cpp b/src/core/hle/service/hid/controllers/controller_base.cpp new file mode 100644 index 000000000..1625e9c3d --- /dev/null +++ b/src/core/hle/service/hid/controllers/controller_base.cpp @@ -0,0 +1,28 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/service/hid/controllers/controller_base.h" + +namespace Service::HID { +ControllerBase::~ControllerBase() = default; + +void ControllerBase::ActivateController() { + if (is_activated) { + OnRelease(); + } + is_activated = true; + OnInit(); +} + +void ControllerBase::DeactivateController() { + if (is_activated) { + OnRelease(); + } + is_activated = false; +} + +bool ControllerBase::IsControllerActivated() const { + return is_activated; +} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h new file mode 100644 index 000000000..fa98e2354 --- /dev/null +++ b/src/core/hle/service/hid/controllers/controller_base.h @@ -0,0 +1,45 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "common/swap.h" + +namespace Service::HID { +class ControllerBase { +public: + ControllerBase() = default; + virtual ~ControllerBase() = 0; + + // Called when the controller is initialized + virtual void OnInit() = 0; + + // When the controller is released + virtual void OnRelease() = 0; + + // When the controller is requesting an update for the shared memory + virtual void OnUpdate(u8* data, std::size_t size) = 0; + + // Called when input devices should be loaded + virtual void OnLoadInputDevices() = 0; + + void ActivateController(); + + void DeactivateController(); + + bool IsControllerActivated() const; + +protected: + bool is_activated{false}; + + struct CommonHeader { + s64_le timestamp; + s64_le total_entry_count; + s64_le last_entry_index; + s64_le entry_count; + }; + static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp new file mode 100644 index 000000000..6f8ef6e3f --- /dev/null +++ b/src/core/hle/service/hid/controllers/debug_pad.cpp @@ -0,0 +1,42 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/core_timing.h" +#include "core/hle/service/hid/controllers/debug_pad.h" + +namespace Service::HID { + +Controller_DebugPad::Controller_DebugPad() = default; + +void Controller_DebugPad::OnInit() {} + +void Controller_DebugPad::OnRelease() {} + +void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) { + shared_memory.header.timestamp = CoreTiming::GetTicks(); + shared_memory.header.total_entry_count = 17; + + if (!IsControllerActivated()) { + shared_memory.header.entry_count = 0; + shared_memory.header.last_entry_index = 0; + return; + } + shared_memory.header.entry_count = 16; + + const auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index]; + shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; + auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index]; + + cur_entry.sampling_number = last_entry.sampling_number + 1; + cur_entry.sampling_number2 = cur_entry.sampling_number; + // TODO(ogniK): Update debug pad states + + std::memcpy(data, &shared_memory, sizeof(SharedMemory)); +} + +void Controller_DebugPad::OnLoadInputDevices() {} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h new file mode 100644 index 000000000..e35675fa1 --- /dev/null +++ b/src/core/hle/service/hid/controllers/debug_pad.h @@ -0,0 +1,55 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" +#include "core/hle/service/hid/controllers/controller_base.h" + +namespace Service::HID { +class Controller_DebugPad final : public ControllerBase { +public: + Controller_DebugPad(); + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, std::size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + +private: + struct AnalogStick { + s32_le x; + s32_le y; + }; + static_assert(sizeof(AnalogStick) == 0x8); + + struct PadStates { + s64_le sampling_number; + s64_le sampling_number2; + u32_le attribute; + u32_le button_state; + AnalogStick r_stick; + AnalogStick l_stick; + }; + static_assert(sizeof(PadStates) == 0x28, "PadStates is an invalid state"); + + struct SharedMemory { + CommonHeader header; + std::array<PadStates, 17> pad_states; + INSERT_PADDING_BYTES(0x138); + }; + static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size"); + SharedMemory shared_memory{}; +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp new file mode 100644 index 000000000..b473b9e2b --- /dev/null +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -0,0 +1,43 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/core_timing.h" +#include "core/hle/service/hid/controllers/gesture.h" + +namespace Service::HID { +constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00; + +Controller_Gesture::Controller_Gesture() = default; + +void Controller_Gesture::OnInit() {} + +void Controller_Gesture::OnRelease() {} + +void Controller_Gesture::OnUpdate(u8* data, std::size_t size) { + shared_memory.header.timestamp = CoreTiming::GetTicks(); + shared_memory.header.total_entry_count = 17; + + if (!IsControllerActivated()) { + shared_memory.header.entry_count = 0; + shared_memory.header.last_entry_index = 0; + return; + } + shared_memory.header.entry_count = 16; + + const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; + auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + + cur_entry.sampling_number = last_entry.sampling_number + 1; + cur_entry.sampling_number2 = cur_entry.sampling_number; + // TODO(ogniK): Update gesture states + + std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); +} + +void Controller_Gesture::OnLoadInputDevices() {} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h new file mode 100644 index 000000000..0ced50dfd --- /dev/null +++ b/src/core/hle/service/hid/controllers/gesture.h @@ -0,0 +1,62 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/hle/service/hid/controllers/controller_base.h" + +namespace Service::HID { +class Controller_Gesture final : public ControllerBase { +public: + Controller_Gesture(); + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + +private: + struct Locations { + s32_le x; + s32_le y; + }; + + struct GestureState { + s64_le sampling_number; + s64_le sampling_number2; + + s64_le detection_count; + s32_le type; + s32_le dir; + s32_le x; + s32_le y; + s32_le delta_x; + s32_le delta_y; + f32 vel_x; + f32 vel_y; + s32_le attributes; + f32 scale; + f32 rotation; + s32_le location_count; + std::array<Locations, 4> locations; + }; + static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size"); + + struct SharedMemory { + CommonHeader header; + std::array<GestureState, 17> gesture_states; + }; + SharedMemory shared_memory{}; +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp new file mode 100644 index 000000000..089c02ac4 --- /dev/null +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -0,0 +1,43 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/core_timing.h" +#include "core/hle/service/hid/controllers/keyboard.h" + +namespace Service::HID { +constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800; + +Controller_Keyboard::Controller_Keyboard() = default; + +void Controller_Keyboard::OnInit() {} + +void Controller_Keyboard::OnRelease() {} + +void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) { + shared_memory.header.timestamp = CoreTiming::GetTicks(); + shared_memory.header.total_entry_count = 17; + + if (!IsControllerActivated()) { + shared_memory.header.entry_count = 0; + shared_memory.header.last_entry_index = 0; + return; + } + shared_memory.header.entry_count = 16; + + const auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index]; + shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; + auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index]; + + cur_entry.sampling_number = last_entry.sampling_number + 1; + cur_entry.sampling_number2 = cur_entry.sampling_number; + // TODO(ogniK): Update keyboard states + + std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); +} + +void Controller_Keyboard::OnLoadInputDevices() {} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h new file mode 100644 index 000000000..778e14f7e --- /dev/null +++ b/src/core/hle/service/hid/controllers/keyboard.h @@ -0,0 +1,49 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" +#include "core/hle/service/hid/controllers/controller_base.h" + +namespace Service::HID { +class Controller_Keyboard final : public ControllerBase { +public: + Controller_Keyboard(); + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, std::size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + +private: + struct KeyboardState { + s64_le sampling_number; + s64_le sampling_number2; + + s32_le modifier; + s32_le attribute; + std::array<u8, 32> key; + }; + static_assert(sizeof(KeyboardState) == 0x38, "KeyboardState is an invalid size"); + + struct SharedMemory { + CommonHeader header; + std::array<KeyboardState, 17> pad_states; + INSERT_PADDING_BYTES(0x28); + }; + static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size"); + SharedMemory shared_memory{}; +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp new file mode 100644 index 000000000..78e9b5e9e --- /dev/null +++ b/src/core/hle/service/hid/controllers/mouse.cpp @@ -0,0 +1,43 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/core_timing.h" +#include "core/hle/service/hid/controllers/mouse.h" + +namespace Service::HID { +constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400; + +Controller_Mouse::Controller_Mouse() = default; + +void Controller_Mouse::OnInit() {} + +void Controller_Mouse::OnRelease() {} + +void Controller_Mouse::OnUpdate(u8* data, std::size_t size) { + shared_memory.header.timestamp = CoreTiming::GetTicks(); + shared_memory.header.total_entry_count = 17; + + if (!IsControllerActivated()) { + shared_memory.header.entry_count = 0; + shared_memory.header.last_entry_index = 0; + return; + } + shared_memory.header.entry_count = 16; + + auto& last_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index]; + shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; + auto& cur_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index]; + + cur_entry.sampling_number = last_entry.sampling_number + 1; + cur_entry.sampling_number2 = cur_entry.sampling_number; + // TODO(ogniK): Update mouse states + + std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); +} + +void Controller_Mouse::OnLoadInputDevices() {} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h new file mode 100644 index 000000000..05358a4f5 --- /dev/null +++ b/src/core/hle/service/hid/controllers/mouse.h @@ -0,0 +1,49 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/hle/service/hid/controllers/controller_base.h" + +namespace Service::HID { +class Controller_Mouse final : public ControllerBase { +public: + Controller_Mouse(); + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, std::size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + +private: + struct MouseState { + s64_le sampling_number; + s64_le sampling_number2; + s32_le x; + s32_le y; + s32_le delta_x; + s32_le delta_y; + s32_le mouse_wheel; + s32_le button; + s32_le attribute; + }; + static_assert(sizeof(MouseState) == 0x30, "MouseState is an invalid size"); + + struct SharedMemory { + CommonHeader header; + std::array<MouseState, 17> mouse_states; + }; + SharedMemory shared_memory{}; +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp new file mode 100644 index 000000000..d17e64b2a --- /dev/null +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -0,0 +1,429 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <algorithm> +#include <array> +#include <cstring> +#include "common/assert.h" +#include "common/bit_field.h" +#include "common/common_types.h" +#include "common/logging/log.h" +#include "common/swap.h" +#include "core/core.h" +#include "core/core_timing.h" +#include "core/frontend/input.h" +#include "core/hle/kernel/event.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/settings.h" + +namespace Service::HID { +constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; +constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; +constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; +constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; +constexpr s32 HID_JOYSTICK_MAX = 0x7fff; +constexpr s32 HID_JOYSTICK_MIN = -0x7fff; +constexpr std::size_t NPAD_OFFSET = 0x9A00; +constexpr u32 BATTERY_FULL = 2; +enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right }; + +Controller_NPad::Controller_NPad() = default; + +void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { + const auto controller_type = connected_controllers[controller_idx].type; + auto& controller = shared_memory_entries[controller_idx]; + if (controller_type == NPadControllerType::None) { + return; + } + controller.joy_styles.raw = 0; // Zero out + controller.device_type.raw = 0; + switch (controller_type) { + case NPadControllerType::Handheld: + controller.joy_styles.handheld.Assign(1); + controller.device_type.handheld.Assign(1); + controller.pad_assignment = NPadAssignments::Dual; + break; + case NPadControllerType::JoyDual: + controller.joy_styles.joycon_dual.Assign(1); + controller.device_type.joycon_left.Assign(1); + controller.device_type.joycon_right.Assign(1); + controller.pad_assignment = NPadAssignments::Dual; + break; + case NPadControllerType::JoyLeft: + controller.joy_styles.joycon_left.Assign(1); + controller.device_type.joycon_left.Assign(1); + controller.pad_assignment = NPadAssignments::Dual; + break; + case NPadControllerType::JoyRight: + controller.joy_styles.joycon_right.Assign(1); + controller.device_type.joycon_right.Assign(1); + controller.pad_assignment = NPadAssignments::Dual; + break; + case NPadControllerType::Pokeball: + controller.joy_styles.pokeball.Assign(1); + controller.device_type.pokeball.Assign(1); + controller.pad_assignment = NPadAssignments::Single; + break; + case NPadControllerType::ProController: + controller.joy_styles.pro_controller.Assign(1); + controller.device_type.pro_controller.Assign(1); + controller.pad_assignment = NPadAssignments::Single; + break; + } + + controller.single_color_error = ColorReadError::ReadOk; + controller.single_color.body_color = 0; + controller.single_color.button_color = 0; + + controller.dual_color_error = ColorReadError::ReadOk; + controller.left_color.body_color = JOYCON_BODY_NEON_BLUE; + controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE; + controller.right_color.body_color = JOYCON_BODY_NEON_RED; + controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED; + + controller.properties.is_vertical.Assign(1); // TODO(ogniK): Swap joycons orientations + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); + controller.battery_level[0] = BATTERY_FULL; + controller.battery_level[1] = BATTERY_FULL; + controller.battery_level[2] = BATTERY_FULL; +} + +void Controller_NPad::OnInit() { + auto& kernel = Core::System::GetInstance().Kernel(); + styleset_changed_event = + Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged"); + + if (!IsControllerActivated()) + return; + std::size_t controller{}; + if (style.raw == 0) { + // We want to support all controllers + style.handheld.Assign(1); + style.joycon_left.Assign(1); + style.joycon_right.Assign(1); + style.joycon_dual.Assign(1); + style.pro_controller.Assign(1); + style.pokeball.Assign(1); + } + if (std::none_of(connected_controllers.begin(), connected_controllers.end(), + [](const ControllerHolder& controller) { return controller.is_connected; })) { + supported_npad_id_types.resize(npad_id_list.size()); + std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), + npad_id_list.size() * sizeof(u32)); + AddNewController(NPadControllerType::JoyDual); + } +} + +void Controller_NPad::OnLoadInputDevices() { + std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, + Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, + buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); + std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, + Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END, + sticks.begin(), Input::CreateDevice<Input::AnalogDevice>); +} + +void Controller_NPad::OnRelease() {} + +void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { + if (!IsControllerActivated()) + return; + for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { + auto& npad = shared_memory_entries[i]; + const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states, + &npad.handheld_states, + &npad.dual_states, + &npad.left_joy_states, + &npad.right_joy_states, + &npad.pokeball_states, + &npad.libnx}; + + for (auto* main_controller : controller_npads) { + main_controller->common.entry_count = 16; + main_controller->common.total_entry_count = 17; + + const auto& last_entry = + main_controller->npad[main_controller->common.last_entry_index]; + + main_controller->common.timestamp = CoreTiming::GetTicks(); + main_controller->common.last_entry_index = + (main_controller->common.last_entry_index + 1) % 17; + + auto& cur_entry = main_controller->npad[main_controller->common.last_entry_index]; + + cur_entry.timestamp = last_entry.timestamp + 1; + cur_entry.timestamp2 = cur_entry.timestamp; + } + + const auto& controller_type = connected_controllers[i].type; + + if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { + continue; + } + + // Pad states + ControllerPadState pad_state{}; + using namespace Settings::NativeButton; + pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); + + AnalogPosition lstick_entry{}; + AnalogPosition rstick_entry{}; + + const auto [stick_l_x_f, stick_l_y_f] = + sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); + const auto [stick_r_x_f, stick_r_y_f] = + sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); + lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); + lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); + rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); + rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); + + auto& main_controller = + npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; + auto& handheld_entry = + npad.handheld_states.npad[npad.handheld_states.common.last_entry_index]; + auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index]; + auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index]; + auto& right_entry = + npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index]; + auto& pokeball_entry = + npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index]; + auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; + + if (hold_type == NpadHoldType::Horizontal) { + // TODO(ogniK): Remap buttons for different orientations + } + libnx_entry.connection_status.raw = 0; + + switch (controller_type) { + case NPadControllerType::Handheld: + handheld_entry.connection_status.raw = 0; + handheld_entry.connection_status.IsConnected.Assign(1); + if (!Settings::values.use_docked_mode) { + handheld_entry.connection_status.IsWired.Assign(1); + } + handheld_entry.pad_states.raw = pad_state.raw; + handheld_entry.l_stick = lstick_entry; + handheld_entry.r_stick = rstick_entry; + break; + case NPadControllerType::JoyDual: + dual_entry.connection_status.raw = 0; + + dual_entry.connection_status.IsLeftJoyConnected.Assign(1); + dual_entry.connection_status.IsRightJoyConnected.Assign(1); + dual_entry.connection_status.IsConnected.Assign(1); + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + libnx_entry.connection_status.IsConnected.Assign(1); + + dual_entry.pad_states.raw = pad_state.raw; + dual_entry.l_stick = lstick_entry; + dual_entry.r_stick = rstick_entry; + case NPadControllerType::JoyLeft: + left_entry.connection_status.raw = 0; + + left_entry.connection_status.IsConnected.Assign(1); + left_entry.pad_states.raw = pad_state.raw; + left_entry.l_stick = lstick_entry; + left_entry.r_stick = rstick_entry; + break; + case NPadControllerType::JoyRight: + right_entry.connection_status.raw = 0; + + right_entry.connection_status.IsConnected.Assign(1); + right_entry.pad_states.raw = pad_state.raw; + right_entry.l_stick = lstick_entry; + right_entry.r_stick = rstick_entry; + break; + case NPadControllerType::Pokeball: + pokeball_entry.connection_status.raw = 0; + + pokeball_entry.connection_status.IsConnected.Assign(1); + pokeball_entry.connection_status.IsWired.Assign(1); + + pokeball_entry.pad_states.raw = pad_state.raw; + pokeball_entry.l_stick = lstick_entry; + pokeball_entry.r_stick = rstick_entry; + break; + case NPadControllerType::ProController: + main_controller.connection_status.raw = 0; + + main_controller.connection_status.IsConnected.Assign(1); + main_controller.connection_status.IsWired.Assign(1); + main_controller.pad_states.raw = pad_state.raw; + main_controller.l_stick = lstick_entry; + main_controller.r_stick = rstick_entry; + break; + } + + // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate + // any controllers. + libnx_entry.pad_states.raw = pad_state.raw; + libnx_entry.l_stick = lstick_entry; + libnx_entry.r_stick = rstick_entry; + } + std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), + shared_memory_entries.size() * sizeof(NPadEntry)); +} // namespace Service::HID + +void Controller_NPad::SetSupportedStyleSet(NPadType style_set) { + style.raw = style_set.raw; +} + +Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const { + return style; +} + +void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) { + ASSERT(length > 0 && (length % sizeof(u32)) == 0); + supported_npad_id_types.clear(); + supported_npad_id_types.resize(length / sizeof(u32)); + std::memcpy(supported_npad_id_types.data(), data, length); +} + +const void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { + ASSERT(max_length < supported_npad_id_types.size()); + std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size()); +} + +std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const { + return supported_npad_id_types.size(); +} + +void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) { + hold_type = joy_hold_type; +} +Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const { + return hold_type; +} + +void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) { + ASSERT(npad_id < shared_memory_entries.size()); + shared_memory_entries[npad_id].pad_assignment = assignment_mode; +} + +void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, + const std::vector<Vibration>& vibrations) { + if (!can_controllers_vibrate) { + return; + } + for (std::size_t i = 0; i < controller_ids.size(); i++) { + std::size_t controller_pos = i; + // Handheld controller conversion + if (controller_pos == 32) { + controller_pos = 8; + } + // Unknown controller conversion + if (controller_pos == 16) { + controller_pos = 9; + } + if (connected_controllers[controller_pos].is_connected) { + // TODO(ogniK): Vibrate the physical controller + } + } + LOG_WARNING(Service_HID, "(STUBBED) called"); + last_processed_vibration = vibrations.back(); +} + +Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const { + return styleset_changed_event; +} + +Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { + return last_processed_vibration; +} +void Controller_NPad::AddNewController(NPadControllerType controller) { + if (controller == NPadControllerType::Handheld) { + connected_controllers[8] = {controller, true}; + InitNewlyAddedControler(8); + return; + } + const auto pos = + std::find_if(connected_controllers.begin(), connected_controllers.end() - 2, + [](const ControllerHolder& holder) { return !holder.is_connected; }); + if (pos == connected_controllers.end() - 2) { + LOG_ERROR(Service_HID, "Cannot connect any more controllers!"); + return; + } + const auto controller_id = std::distance(connected_controllers.begin(), pos); + connected_controllers[controller_id] = {controller, true}; + InitNewlyAddedControler(controller_id); +} + +void Controller_NPad::ConnectNPad(u32 npad_id) { + if (npad_id >= connected_controllers.size()) + return; + connected_controllers[npad_id].is_connected = true; +} + +void Controller_NPad::DisconnectNPad(u32 npad_id) { + if (npad_id >= connected_controllers.size()) + return; + connected_controllers[npad_id].is_connected = false; +} + +Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { + if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) { + // These are controllers without led patterns + return LedPattern{0, 0, 0, 0}; + } + switch (npad_id) { + case 0: + return LedPattern{1, 0, 0, 0}; + case 1: + return LedPattern{0, 1, 0, 0}; + case 2: + return LedPattern{0, 0, 1, 0}; + case 3: + return LedPattern{0, 0, 0, 1}; + case 4: + return LedPattern{1, 0, 0, 1}; + case 5: + return LedPattern{1, 0, 1, 0}; + case 6: + return LedPattern{1, 0, 1, 1}; + case 7: + return LedPattern{0, 1, 1, 0}; + default: + UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id); + return LedPattern{0, 0, 0, 0}; + }; +} +void Controller_NPad::SetVibrationEnabled(bool can_vibrate) { + can_controllers_vibrate = can_vibrate; +} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h new file mode 100644 index 000000000..9d07d258d --- /dev/null +++ b/src/core/hle/service/hid/controllers/npad.h @@ -0,0 +1,288 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "common/common_types.h" +#include "core/frontend/input.h" +#include "core/hle/service/hid/controllers/controller_base.h" +#include "core/settings.h" + +namespace Service::HID { + +class Controller_NPad final : public ControllerBase { +public: + Controller_NPad(); + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, std::size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + + struct NPadType { + union { + u32_le raw{}; + + BitField<0, 1, u32_le> pro_controller; + BitField<1, 1, u32_le> handheld; + BitField<2, 1, u32_le> joycon_dual; + BitField<3, 1, u32_le> joycon_left; + BitField<4, 1, u32_le> joycon_right; + + BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible + }; + }; + static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size"); + + struct Vibration { + f32 amp_low; + f32 freq_low; + f32 amp_high; + f32 freq_high; + }; + static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size"); + + enum class NpadHoldType : u64 { + Vertical = 0, + Horizontal = 1, + }; + + enum class NPadAssignments : u32_le { + Dual = 0, + Single = 1, + }; + + enum class NPadControllerType { + None, + ProController, + Handheld, + JoyDual, + JoyLeft, + JoyRight, + Pokeball, + }; + + struct LedPattern { + explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) { + position1.Assign(light1); + position1.Assign(light2); + position1.Assign(light3); + position1.Assign(light4); + }; + union { + u64 raw{}; + BitField<0, 1, u64> position1; + BitField<1, 1, u64> position2; + BitField<2, 1, u64> position3; + BitField<3, 1, u64> position4; + }; + }; + + void SetSupportedStyleSet(NPadType style_set); + NPadType GetSupportedStyleSet() const; + + void SetSupportedNPadIdTypes(u8* data, std::size_t length); + const void GetSupportedNpadIdTypes(u32* data, std::size_t max_length); + std::size_t GetSupportedNPadIdTypesSize() const; + + void SetHoldType(NpadHoldType joy_hold_type); + NpadHoldType GetHoldType() const; + + void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode); + + void VibrateController(const std::vector<u32>& controller_ids, + const std::vector<Vibration>& vibrations); + + Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const; + Vibration GetLastVibration() const; + + void AddNewController(NPadControllerType controller); + + void ConnectNPad(u32 npad_id); + void DisconnectNPad(u32 npad_id); + LedPattern GetLedPattern(u32 npad_id); + void SetVibrationEnabled(bool can_vibrate); + +private: + struct CommonHeader { + s64_le timestamp; + s64_le total_entry_count; + s64_le last_entry_index; + s64_le entry_count; + }; + static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); + + struct ControllerColor { + u32_le body_color; + u32_le button_color; + }; + static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size"); + + struct ControllerPadState { + union { + u64_le raw{}; + // Button states + BitField<0, 1, u64_le> a; + BitField<1, 1, u64_le> b; + BitField<2, 1, u64_le> x; + BitField<3, 1, u64_le> y; + BitField<4, 1, u64_le> l_stick; + BitField<5, 1, u64_le> r_stick; + BitField<6, 1, u64_le> l; + BitField<7, 1, u64_le> r; + BitField<8, 1, u64_le> zl; + BitField<9, 1, u64_le> zr; + BitField<10, 1, u64_le> plus; + BitField<11, 1, u64_le> minus; + + // D-Pad + BitField<12, 1, u64_le> d_left; + BitField<13, 1, u64_le> d_up; + BitField<14, 1, u64_le> d_right; + BitField<15, 1, u64_le> d_down; + + // Left JoyStick + BitField<16, 1, u64_le> l_stick_left; + BitField<17, 1, u64_le> l_stick_up; + BitField<18, 1, u64_le> l_stick_right; + BitField<19, 1, u64_le> l_stick_down; + + // Right JoyStick + BitField<20, 1, u64_le> r_stick_left; + BitField<21, 1, u64_le> r_stick_up; + BitField<22, 1, u64_le> r_stick_right; + BitField<23, 1, u64_le> r_stick_down; + + // Not always active? + BitField<24, 1, u64_le> sl; + BitField<25, 1, u64_le> sr; + }; + }; + static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size"); + + struct AnalogPosition { + s32_le x; + s32_le y; + }; + static_assert(sizeof(AnalogPosition) == 8, "AnalogPosition is an invalid size"); + + struct ConnectionState { + union { + u32_le raw{}; + BitField<0, 1, u32_le> IsConnected; + BitField<1, 1, u32_le> IsWired; + BitField<2, 1, u32_le> IsLeftJoyConnected; + BitField<3, 1, u32_le> IsLeftJoyWired; + BitField<4, 1, u32_le> IsRightJoyConnected; + BitField<5, 1, u32_le> IsRightJoyWired; + }; + }; + static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size"); + + struct GenericStates { + s64_le timestamp; + s64_le timestamp2; + ControllerPadState pad_states; + AnalogPosition l_stick; + AnalogPosition r_stick; + ConnectionState connection_status; + }; + static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size"); + + struct NPadGeneric { + CommonHeader common; + std::array<GenericStates, 17> npad; + }; + static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size"); + + enum class ColorReadError : u32_le { + ReadOk = 0, + ColorDoesntExist = 1, + NoController = 2, + }; + + struct NPadProperties { + union { + s64_le raw{}; + BitField<11, 1, s64_le> is_vertical; + BitField<12, 1, s64_le> is_horizontal; + BitField<13, 1, s64_le> use_plus; + BitField<14, 1, s64_le> use_minus; + }; + }; + + struct NPadDevice { + union { + u32_le raw{}; + BitField<0, 1, s32_le> pro_controller; + BitField<1, 1, s32_le> handheld; + BitField<2, 1, s32_le> handheld_left; + BitField<3, 1, s32_le> handheld_right; + BitField<4, 1, s32_le> joycon_left; + BitField<5, 1, s32_le> joycon_right; + BitField<6, 1, s32_le> pokeball; + }; + }; + + struct NPadEntry { + NPadType joy_styles; + NPadAssignments pad_assignment; + + ColorReadError single_color_error; + ControllerColor single_color; + + ColorReadError dual_color_error; + ControllerColor left_color; + ControllerColor right_color; + + NPadGeneric main_controller_states; + NPadGeneric handheld_states; + NPadGeneric dual_states; + NPadGeneric left_joy_states; + NPadGeneric right_joy_states; + NPadGeneric pokeball_states; + NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be + // relying on this for the time being + INSERT_PADDING_BYTES( + 0x708 * + 6); // TODO(ogniK): SixAxis states, require more information before implementation + NPadDevice device_type; + NPadProperties properties; + INSERT_PADDING_WORDS(1); + std::array<u32, 3> battery_level; + INSERT_PADDING_BYTES(0x5c); + INSERT_PADDING_BYTES(0xdf8); + }; + static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size"); + + struct ControllerHolder { + Controller_NPad::NPadControllerType type; + bool is_connected; + }; + + NPadType style{}; + std::array<NPadEntry, 10> shared_memory_entries{}; + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> + buttons; + std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks; + std::vector<u32> supported_npad_id_types{}; + NpadHoldType hold_type{NpadHoldType::Vertical}; + Kernel::SharedPtr<Kernel::Event> styleset_changed_event; + std::size_t dump_idx{}; + Vibration last_processed_vibration{}; + static constexpr std::array<u32, 10> npad_id_list{0, 1, 2, 3, 4, 5, 6, 7, 32, 16}; + std::array<ControllerHolder, 10> connected_controllers{}; + bool can_controllers_vibrate{true}; + + void InitNewlyAddedControler(std::size_t controller_idx); +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/stubbed.cpp b/src/core/hle/service/hid/controllers/stubbed.cpp new file mode 100644 index 000000000..3a13d5991 --- /dev/null +++ b/src/core/hle/service/hid/controllers/stubbed.cpp @@ -0,0 +1,39 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/core_timing.h" +#include "core/hle/service/hid/controllers/stubbed.h" + +namespace Service::HID { + +Controller_Stubbed::Controller_Stubbed() = default; + +void Controller_Stubbed::OnInit() {} + +void Controller_Stubbed::OnRelease() {} + +void Controller_Stubbed::OnUpdate(u8* data, std::size_t size) { + if (!smart_update) { + return; + } + + CommonHeader header{}; + header.timestamp = CoreTiming::GetTicks(); + header.total_entry_count = 17; + header.entry_count = 0; + header.last_entry_index = 0; + + std::memcpy(data + common_offset, &header, sizeof(CommonHeader)); +} + +void Controller_Stubbed::OnLoadInputDevices() {} + +void Controller_Stubbed::SetCommonHeaderOffset(std::size_t off) { + common_offset = off; + smart_update = true; +} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/stubbed.h b/src/core/hle/service/hid/controllers/stubbed.h new file mode 100644 index 000000000..9c1b57f83 --- /dev/null +++ b/src/core/hle/service/hid/controllers/stubbed.h @@ -0,0 +1,33 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "core/hle/service/hid/controllers/controller_base.h" + +namespace Service::HID { +class Controller_Stubbed final : public ControllerBase { +public: + Controller_Stubbed(); + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, std::size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + + void SetCommonHeaderOffset(std::size_t off); + +private: + bool smart_update{}; + std::size_t common_offset{}; +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp new file mode 100644 index 000000000..e97f84ea1 --- /dev/null +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -0,0 +1,65 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/core_timing.h" +#include "core/frontend/emu_window.h" +#include "core/frontend/input.h" +#include "core/hle/service/hid/controllers/touchscreen.h" +#include "core/settings.h" + +namespace Service::HID { +constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; + +Controller_Touchscreen::Controller_Touchscreen() = default; + +void Controller_Touchscreen::OnInit() {} + +void Controller_Touchscreen::OnRelease() {} + +void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) { + shared_memory.header.timestamp = CoreTiming::GetTicks(); + shared_memory.header.total_entry_count = 17; + + if (!IsControllerActivated()) { + shared_memory.header.entry_count = 0; + shared_memory.header.last_entry_index = 0; + return; + } + shared_memory.header.entry_count = 16; + + const auto& last_entry = + shared_memory.shared_memory_entries[shared_memory.header.last_entry_index]; + shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; + auto& cur_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index]; + + cur_entry.sampling_number = last_entry.sampling_number + 1; + cur_entry.sampling_number2 = cur_entry.sampling_number; + + const auto [x, y, pressed] = touch_device->GetStatus(); + auto& touch_entry = cur_entry.states[0]; + if (pressed) { + touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); + touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); + touch_entry.diameter_x = 15; + touch_entry.diameter_y = 15; + touch_entry.rotation_angle = 0; + const u64 tick = CoreTiming::GetTicks(); + touch_entry.delta_time = tick - last_touch; + last_touch = tick; + touch_entry.finger = 0; + cur_entry.entry_count = 1; + } else { + cur_entry.entry_count = 0; + } + + std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory)); +} + +void Controller_Touchscreen::OnLoadInputDevices() { + touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device); +} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h new file mode 100644 index 000000000..1d97b6c2a --- /dev/null +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -0,0 +1,62 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" +#include "core/frontend/input.h" +#include "core/hle/service/hid/controllers/controller_base.h" + +namespace Service::HID { +class Controller_Touchscreen final : public ControllerBase { +public: + Controller_Touchscreen(); + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, std::size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + +private: + struct TouchState { + u64_le delta_time; + u32_le attribute; + u32_le finger; + u32_le x; + u32_le y; + u32_le diameter_x; + u32_le diameter_y; + u32_le rotation_angle; + }; + static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size"); + + struct TouchScreenEntry { + s64_le sampling_number; + s64_le sampling_number2; + s32_le entry_count; + std::array<TouchState, 16> states; + }; + static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size"); + + struct TouchScreenSharedMemory { + CommonHeader header; + std::array<TouchScreenEntry, 17> shared_memory_entries{}; + INSERT_PADDING_BYTES(0x3c8); + }; + static_assert(sizeof(TouchScreenSharedMemory) == 0x3000, + "TouchScreenSharedMemory is an invalid size"); + TouchScreenSharedMemory shared_memory{}; + std::unique_ptr<Input::TouchDevice> touch_device; + s64_le last_touch{}; +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/xpad.cpp b/src/core/hle/service/hid/controllers/xpad.cpp new file mode 100644 index 000000000..df0b48451 --- /dev/null +++ b/src/core/hle/service/hid/controllers/xpad.cpp @@ -0,0 +1,45 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/common_types.h" +#include "common/swap.h" +#include "core/core_timing.h" +#include "core/hle/service/hid/controllers/xpad.h" + +namespace Service::HID { +constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00; + +Controller_XPad::Controller_XPad() = default; + +void Controller_XPad::OnInit() {} + +void Controller_XPad::OnRelease() {} + +void Controller_XPad::OnUpdate(u8* data, std::size_t size) { + for (auto& xpad_entry : shared_memory.shared_memory_entries) { + xpad_entry.header.timestamp = CoreTiming::GetTicks(); + xpad_entry.header.total_entry_count = 17; + + if (!IsControllerActivated()) { + xpad_entry.header.entry_count = 0; + xpad_entry.header.last_entry_index = 0; + return; + } + xpad_entry.header.entry_count = 16; + + const auto& last_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index]; + xpad_entry.header.last_entry_index = (xpad_entry.header.last_entry_index + 1) % 17; + auto& cur_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index]; + + cur_entry.sampling_number = last_entry.sampling_number + 1; + cur_entry.sampling_number2 = cur_entry.sampling_number; + } + // TODO(ogniK): Update xpad states + + std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); +} + +void Controller_XPad::OnLoadInputDevices() {} +} // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/xpad.h b/src/core/hle/service/hid/controllers/xpad.h new file mode 100644 index 000000000..e2007183d --- /dev/null +++ b/src/core/hle/service/hid/controllers/xpad.h @@ -0,0 +1,60 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" +#include "core/frontend/input.h" +#include "core/hle/service/hid/controllers/controller_base.h" + +namespace Service::HID { +class Controller_XPad final : public ControllerBase { +public: + Controller_XPad(); + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, std::size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + +private: + struct AnalogStick { + s32_le x; + s32_le y; + }; + static_assert(sizeof(AnalogStick) == 0x8, "AnalogStick is an invalid size"); + + struct XPadState { + s64_le sampling_number; + s64_le sampling_number2; + s32_le attributes; + u32_le pad_states; + AnalogStick x_stick; + AnalogStick y_stick; + }; + static_assert(sizeof(XPadState) == 0x28, "XPadState is an invalid size"); + + struct XPadEntry { + CommonHeader header; + std::array<XPadState, 17> pad_states{}; + INSERT_PADDING_BYTES(0x138); + }; + static_assert(sizeof(XPadEntry) == 0x400, "XPadEntry is an invalid size"); + + struct SharedMemory { + std::array<XPadEntry, 4> shared_memory_entries{}; + }; + static_assert(sizeof(SharedMemory) == 0x1000, "SharedMemory is an invalid size"); + SharedMemory shared_memory{}; +}; +} // namespace Service::HID diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 7c6b0a4e6..8aca0f197 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <array> +#include "common/common_types.h" #include "common/logging/log.h" #include "core/core.h" #include "core/core_timing.h" @@ -19,6 +21,16 @@ #include "core/hle/service/service.h" #include "core/settings.h" +#include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/controllers/debug_pad.h" +#include "core/hle/service/hid/controllers/gesture.h" +#include "core/hle/service/hid/controllers/keyboard.h" +#include "core/hle/service/hid/controllers/mouse.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/controllers/stubbed.h" +#include "core/hle/service/hid/controllers/touchscreen.h" +#include "core/hle/service/hid/controllers/xpad.h" + namespace Service::HID { // Updating period for each HID device. @@ -26,6 +38,22 @@ namespace Service::HID { constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; +constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; +enum class HidController : std::size_t { + DebugPad, + Touchscreen, + Mouse, + Keyboard, + XPad, + Unknown1, + Unknown2, + Unknown3, + SixAxisSensor, + NPad, + Gesture, + + MaxControllers, +}; class IAppletResource final : public ServiceFramework<IAppletResource> { public: @@ -37,19 +65,57 @@ public: auto& kernel = Core::System::GetInstance().Kernel(); shared_mem = Kernel::SharedMemory::Create( - kernel, nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite, + kernel, nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "HID:SharedMemory"); + MakeController<Controller_DebugPad>(HidController::DebugPad); + MakeController<Controller_Touchscreen>(HidController::Touchscreen); + MakeController<Controller_Mouse>(HidController::Mouse); + MakeController<Controller_Keyboard>(HidController::Keyboard); + MakeController<Controller_XPad>(HidController::XPad); + MakeController<Controller_Stubbed>(HidController::Unknown1); + MakeController<Controller_Stubbed>(HidController::Unknown2); + MakeController<Controller_Stubbed>(HidController::Unknown3); + MakeController<Controller_Stubbed>(HidController::SixAxisSensor); + MakeController<Controller_NPad>(HidController::NPad); + MakeController<Controller_Gesture>(HidController::Gesture); + + // Homebrew doesn't try to activate some controllers, so we activate them by default + GetController<Controller_NPad>(HidController::NPad).ActivateController(); + GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController(); + + GetController<Controller_Stubbed>(HidController::Unknown1).SetCommonHeaderOffset(0x4c00); + GetController<Controller_Stubbed>(HidController::Unknown2).SetCommonHeaderOffset(0x4e00); + GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000); + // Register update callbacks pad_update_event = CoreTiming::RegisterEvent( "HID::UpdatePadCallback", - [this](u64 userdata, int cycles_late) { UpdatePadCallback(userdata, cycles_late); }); + [this](u64 userdata, int cycles_late) { UpdateControllers(userdata, cycles_late); }); // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event); } + void ActivateController(HidController controller) { + controllers[static_cast<size_t>(controller)]->ActivateController(); + } + + void DeactivateController(HidController controller) { + controllers[static_cast<size_t>(controller)]->DeactivateController(); + } + + template <typename T> + void MakeController(HidController controller) { + controllers[static_cast<std::size_t>(controller)] = std::make_unique<T>(); + } + + template <typename T> + T& GetController(HidController controller) { + return static_cast<T&>(*controllers[static_cast<size_t>(controller)]); + } + ~IAppletResource() { CoreTiming::UnscheduleEvent(pad_update_event, 0); } @@ -62,200 +128,15 @@ private: LOG_DEBUG(Service_HID, "called"); } - void LoadInputDevices() { - std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, - Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, - buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); - std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, - Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END, - sticks.begin(), Input::CreateDevice<Input::AnalogDevice>); - touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device); - // TODO(shinyquagsire23): gyro, mouse, keyboard - } - - void UpdatePadCallback(u64 userdata, int cycles_late) { - SharedMemory mem{}; - std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory)); - - if (Settings::values.is_device_reload_pending.exchange(false)) - LoadInputDevices(); - - // Set up controllers as neon red+blue Joy-Con attached to console - ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header; - controller_header.type = ControllerType_Handheld; - controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent; - controller_header.right_color_body = JOYCON_BODY_NEON_RED; - controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED; - controller_header.left_color_body = JOYCON_BODY_NEON_BLUE; - controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE; - - for (std::size_t controller = 0; controller < mem.controllers.size(); controller++) { - for (auto& layout : mem.controllers[controller].layouts) { - layout.header.num_entries = HID_NUM_ENTRIES; - layout.header.max_entry_index = HID_NUM_ENTRIES - 1; - - // HID shared memory stores the state of the past 17 samples in a circlular buffer, - // each with a timestamp in number of samples since boot. - const ControllerInputEntry& last_entry = layout.entries[layout.header.latest_entry]; - - layout.header.timestamp_ticks = CoreTiming::GetTicks(); - layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES; - - ControllerInputEntry& entry = layout.entries[layout.header.latest_entry]; - entry.timestamp = last_entry.timestamp + 1; - // TODO(shinyquagsire23): Is this always identical to timestamp? - entry.timestamp_2 = entry.timestamp; - - // TODO(shinyquagsire23): More than just handheld input - if (controller != Controller_Handheld) - continue; - - entry.connection_state = ConnectionState_Connected | ConnectionState_Wired; - - // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future? - // For now everything is just the default handheld layout, but split Joy-Con will - // rotate the face buttons and directions for certain layouts. - ControllerPadState& state = entry.buttons; - using namespace Settings::NativeButton; - state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); - state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); - state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); - state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); - state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); - state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); - state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); - state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); - state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); - state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); - state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); - state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); - - state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); - state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); - state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); - - state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); - state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); - state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); - state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); - - state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); - state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); - state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); - state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); - - state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); - state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); - - const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus(); - const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus(); - entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); - entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); - entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); - entry.joystick_right_y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); + void UpdateControllers(u64 userdata, int cycles_late) { + const bool should_reload = Settings::values.is_device_reload_pending.exchange(false); + for (const auto& controller : controllers) { + if (should_reload) { + controller->OnLoadInputDevices(); } + controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE); } - TouchScreen& touchscreen = mem.touchscreen; - const u64 last_entry = touchscreen.header.latest_entry; - const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size(); - const u64 timestamp = CoreTiming::GetTicks(); - const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1; - touchscreen.header.timestamp_ticks = timestamp; - touchscreen.header.num_entries = touchscreen.entries.size(); - touchscreen.header.latest_entry = curr_entry; - touchscreen.header.max_entry_index = touchscreen.entries.size(); - touchscreen.header.timestamp = timestamp; - touchscreen.entries[curr_entry].header.timestamp = sample_counter; - - TouchScreenEntryTouch touch_entry{}; - auto [x, y, pressed] = touch_device->GetStatus(); - touch_entry.timestamp = timestamp; - touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); - touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); - touch_entry.touch_index = 0; - - // TODO(DarkLordZach): Maybe try to derive these from EmuWindow? - touch_entry.diameter_x = 15; - touch_entry.diameter_y = 15; - touch_entry.angle = 0; - - // TODO(DarkLordZach): Implement multi-touch support - if (pressed) { - touchscreen.entries[curr_entry].header.num_touches = 1; - touchscreen.entries[curr_entry].touches[0] = touch_entry; - } else { - touchscreen.entries[curr_entry].header.num_touches = 0; - } - - // TODO(shinyquagsire23): Properly implement mouse - Mouse& mouse = mem.mouse; - const u64 last_mouse_entry = mouse.header.latest_entry; - const u64 curr_mouse_entry = (mouse.header.latest_entry + 1) % mouse.entries.size(); - const u64 mouse_sample_counter = mouse.entries[last_mouse_entry].timestamp + 1; - mouse.header.timestamp_ticks = timestamp; - mouse.header.num_entries = mouse.entries.size(); - mouse.header.max_entry_index = mouse.entries.size(); - mouse.header.latest_entry = curr_mouse_entry; - - mouse.entries[curr_mouse_entry].timestamp = mouse_sample_counter; - mouse.entries[curr_mouse_entry].timestamp_2 = mouse_sample_counter; - - // TODO(shinyquagsire23): Properly implement keyboard - Keyboard& keyboard = mem.keyboard; - const u64 last_keyboard_entry = keyboard.header.latest_entry; - const u64 curr_keyboard_entry = - (keyboard.header.latest_entry + 1) % keyboard.entries.size(); - const u64 keyboard_sample_counter = keyboard.entries[last_keyboard_entry].timestamp + 1; - keyboard.header.timestamp_ticks = timestamp; - keyboard.header.num_entries = keyboard.entries.size(); - keyboard.header.latest_entry = last_keyboard_entry; - keyboard.header.max_entry_index = keyboard.entries.size(); - - keyboard.entries[curr_keyboard_entry].timestamp = keyboard_sample_counter; - keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter; - - // TODO(shinyquagsire23): Figure out what any of these are - for (auto& input : mem.unk_input_1) { - const u64 last_input_entry = input.header.latest_entry; - const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size(); - const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1; - - input.header.timestamp_ticks = timestamp; - input.header.num_entries = input.entries.size(); - input.header.latest_entry = last_input_entry; - input.header.max_entry_index = input.entries.size(); - - input.entries[curr_input_entry].timestamp = input_sample_counter; - input.entries[curr_input_entry].timestamp_2 = input_sample_counter; - } - - for (auto& input : mem.unk_input_2) { - input.header.timestamp_ticks = timestamp; - input.header.num_entries = 17; - input.header.latest_entry = 0; - input.header.max_entry_index = 0; - } - - UnkInput3& input = mem.unk_input_3; - const u64 last_input_entry = input.header.latest_entry; - const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size(); - const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1; - - input.header.timestamp_ticks = timestamp; - input.header.num_entries = input.entries.size(); - input.header.latest_entry = last_input_entry; - input.header.max_entry_index = input.entries.size(); - - input.entries[curr_input_entry].timestamp = input_sample_counter; - input.entries[curr_input_entry].timestamp_2 = input_sample_counter; - - // TODO(shinyquagsire23): Signal events - - std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory)); - - // Reschedule recurrent event CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event); } @@ -265,11 +146,8 @@ private: // CoreTiming update events CoreTiming::EventType* pad_update_event; - // Stored input state info - std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> - buttons; - std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks; - std::unique_ptr<Input::TouchDevice> touch_device; + std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)> + controllers{}; }; class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> { @@ -301,7 +179,7 @@ public: {31, &Hid::ActivateKeyboard, "ActivateKeyboard"}, {40, nullptr, "AcquireXpadIdEventHandle"}, {41, nullptr, "ReleaseXpadIdEventHandle"}, - {51, nullptr, "ActivateXpad"}, + {51, &Hid::ActivateXpad, "ActivateXpad"}, {55, nullptr, "GetXpadIds"}, {56, nullptr, "ActivateJoyXpad"}, {58, nullptr, "GetJoyXpadLifoHandle"}, @@ -362,8 +240,8 @@ public: {206, &Hid::SendVibrationValues, "SendVibrationValues"}, {207, nullptr, "SendVibrationGcErmCommand"}, {208, nullptr, "GetActualVibrationGcErmCommand"}, - {209, nullptr, "BeginPermitVibrationSession"}, - {210, nullptr, "EndPermitVibrationSession"}, + {209, &Hid::BeginPermitVibrationSession, "BeginPermitVibrationSession"}, + {210, &Hid::EndPermitVibrationSession, "EndPermitVibrationSession"}, {300, &Hid::ActivateConsoleSixAxisSensor, "ActivateConsoleSixAxisSensor"}, {301, &Hid::StartConsoleSixAxisSensor, "StartConsoleSixAxisSensor"}, {302, nullptr, "StopConsoleSixAxisSensor"}, @@ -401,16 +279,11 @@ public: // clang-format on RegisterHandlers(functions); - - auto& kernel = Core::System::GetInstance().Kernel(); - event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "hid:EventHandle"); } ~Hid() = default; private: std::shared_ptr<IAppletResource> applet_resource; - u32 joy_hold_type{0}; - Kernel::SharedPtr<Kernel::Event> event; void CreateAppletResource(Kernel::HLERequestContext& ctx) { if (applet_resource == nullptr) { @@ -423,31 +296,59 @@ private: LOG_DEBUG(Service_HID, "called"); } + void ActivateXpad(Kernel::HLERequestContext& ctx) { + applet_resource->ActivateController(HidController::XPad); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + LOG_DEBUG(Service_HID, "called"); + } + void ActivateDebugPad(Kernel::HLERequestContext& ctx) { + applet_resource->ActivateController(HidController::DebugPad); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); } void ActivateTouchScreen(Kernel::HLERequestContext& ctx) { + applet_resource->ActivateController(HidController::Touchscreen); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); } void ActivateMouse(Kernel::HLERequestContext& ctx) { + applet_resource->ActivateController(HidController::Mouse); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); } void ActivateKeyboard(Kernel::HLERequestContext& ctx) { + applet_resource->ActivateController(HidController::Keyboard); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); + } + + void ActivateGesture(Kernel::HLERequestContext& ctx) { + applet_resource->ActivateController(HidController::Gesture); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + LOG_DEBUG(Service_HID, "called"); + } + + void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) { + // Should have no effect with how our npad sets up the data + applet_resource->ActivateController(HidController::NPad); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + LOG_DEBUG(Service_HID, "called"); } void StartSixAxisSensor(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto handle = rp.PopRaw<u32>(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); LOG_WARNING(Service_HID, "(STUBBED) called"); @@ -468,84 +369,168 @@ private: } void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto supported_styleset = rp.PopRaw<u32>(); + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .SetSupportedStyleSet({supported_styleset}); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + + LOG_DEBUG(Service_HID, "called"); } void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(0); - LOG_WARNING(Service_HID, "(STUBBED) called"); + rb.Push<u32>(controller.GetSupportedStyleSet().raw); + LOG_DEBUG(Service_HID, "called"); } void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) { + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .SetSupportedNPadIdTypes(ctx.ReadBuffer().data(), ctx.GetReadBufferSize()); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); } void ActivateNpad(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + applet_resource->ActivateController(HidController::NPad); + LOG_DEBUG(Service_HID, "called"); } void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto npad_id = rp.PopRaw<u32>(); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(event); - LOG_WARNING(Service_HID, "(STUBBED) called"); + rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad) + .GetStyleSetChangedEvent()); + LOG_DEBUG(Service_HID, "called"); } void DisconnectNpad(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto npad_id = rp.PopRaw<u32>(); + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .DisconnectNPad(npad_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); } void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2}; + IPC::RequestParser rp{ctx}; + auto npad_id = rp.PopRaw<u32>(); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + rb.PushRaw<u64>(applet_resource->GetController<Controller_NPad>(HidController::NPad) + .GetLedPattern(npad_id) + .raw); + LOG_DEBUG(Service_HID, "called"); } void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) { + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + IPC::RequestParser rp{ctx}; + const auto hold_type = rp.PopRaw<u64>(); + controller.SetHoldType(Controller_NPad::NpadHoldType{hold_type}); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); } void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 3}; + const auto& controller = + applet_resource->GetController<Controller_NPad>(HidController::NPad); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push(joy_hold_type); - LOG_WARNING(Service_HID, "(STUBBED) called"); + rb.Push<u64>(static_cast<u64>(controller.GetHoldType())); + LOG_DEBUG(Service_HID, "called"); } void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto npad_id = rp.PopRaw<u32>(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); LOG_WARNING(Service_HID, "(STUBBED) called"); } + void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx) { + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .SetVibrationEnabled(true); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + LOG_DEBUG(Service_HID, "called"); + } + + void EndPermitVibrationSession(Kernel::HLERequestContext& ctx) { + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .SetVibrationEnabled(false); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + LOG_DEBUG(Service_HID, "called"); + } + void SendVibrationValue(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto controller_id = rp.PopRaw<u32>(); + const auto vibration_values = rp.PopRaw<Controller_NPad::Vibration>(); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .VibrateController({controller_id}, {vibration_values}); + LOG_DEBUG(Service_HID, "called"); } - void GetActualVibrationValue(Kernel::HLERequestContext& ctx) { + void SendVibrationValues(Kernel::HLERequestContext& ctx) { + const auto controllers = ctx.ReadBuffer(0); + const auto vibrations = ctx.ReadBuffer(1); + + std::vector<u32> controller_list(controllers.size() / sizeof(u32)); + std::vector<Controller_NPad::Vibration> vibration_list(vibrations.size() / + sizeof(Controller_NPad::Vibration)); + + std::memcpy(controller_list.data(), controllers.data(), controllers.size()); + std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size()); + std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(), + [](u32 controller_id) { return controller_id - 3; }); + + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .VibrateController(controller_list, vibration_list); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); + } + + void GetActualVibrationValue(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw<Controller_NPad::Vibration>( + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .GetLastVibration()); + LOG_DEBUG(Service_HID, "called"); } void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto npad_id = rp.PopRaw<u32>(); + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + controller.SetNpadMode(npad_id, Controller_NPad::NPadAssignments::Dual); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); + LOG_DEBUG(Service_HID, "called"); } void MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) { @@ -555,6 +540,8 @@ private: } void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto mode = rp.PopRaw<u32>(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); LOG_WARNING(Service_HID, "(STUBBED) called"); @@ -563,8 +550,9 @@ private: void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push<u64>(0); - LOG_WARNING(Service_HID, "(STUBBED) called"); + rb.Push<u32>(1); + rb.Push<u32>(0); + LOG_DEBUG(Service_HID, "called"); } void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { @@ -574,12 +562,6 @@ private: LOG_DEBUG(Service_HID, "called"); } - void SendVibrationValues(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); - } - void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -597,18 +579,6 @@ private: rb.Push(RESULT_SUCCESS); LOG_WARNING(Service_HID, "(STUBBED) called"); } - - void ActivateGesture(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); - } - - void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); - } }; class HidDbg final : public ServiceFramework<HidDbg> { diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index 88d926808..773035460 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -4,408 +4,12 @@ #pragma once -#include <array> -#include "common/bit_field.h" -#include "common/common_types.h" -#include "core/hle/service/service.h" +namespace SM { +class ServiceManager; +} namespace Service::HID { -// Begin enums and output structs - -constexpr u32 HID_NUM_ENTRIES = 17; -constexpr u32 HID_NUM_LAYOUTS = 7; -constexpr s32 HID_JOYSTICK_MAX = 0x8000; -constexpr s32 HID_JOYSTICK_MIN = -0x8000; - -constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; -constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; -constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; -constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; - -enum ControllerType : u32 { - ControllerType_ProController = 1 << 0, - ControllerType_Handheld = 1 << 1, - ControllerType_JoyconPair = 1 << 2, - ControllerType_JoyconLeft = 1 << 3, - ControllerType_JoyconRight = 1 << 4, -}; - -enum ControllerLayoutType : u32 { - Layout_ProController = 0, // Pro Controller or HID gamepad - Layout_Handheld = 1, // Two Joy-Con docked to rails - Layout_Single = 2, // Horizontal single Joy-Con or pair of Joy-Con, adjusted for orientation - Layout_Left = 3, // Only raw left Joy-Con state, no orientation adjustment - Layout_Right = 4, // Only raw right Joy-Con state, no orientation adjustment - Layout_DefaultDigital = 5, // Same as next, but sticks have 8-direction values only - Layout_Default = 6, // Safe default, single Joy-Con have buttons/sticks rotated for orientation -}; - -enum ControllerColorDescription { - ColorDesc_ColorsNonexistent = 1 << 1, -}; - -enum ControllerConnectionState { - ConnectionState_Connected = 1 << 0, - ConnectionState_Wired = 1 << 1, -}; - -enum ControllerJoystick { - Joystick_Left = 0, - Joystick_Right = 1, -}; - -enum ControllerID { - Controller_Player1 = 0, - Controller_Player2 = 1, - Controller_Player3 = 2, - Controller_Player4 = 3, - Controller_Player5 = 4, - Controller_Player6 = 5, - Controller_Player7 = 6, - Controller_Player8 = 7, - Controller_Handheld = 8, - Controller_Unknown = 9, -}; - -// End enums and output structs - -// Begin UnkInput3 - -struct UnkInput3Header { - u64 timestamp_ticks; - u64 num_entries; - u64 latest_entry; - u64 max_entry_index; -}; -static_assert(sizeof(UnkInput3Header) == 0x20, "HID UnkInput3 header structure has incorrect size"); - -struct UnkInput3Entry { - u64 timestamp; - u64 timestamp_2; - u64 unk_8; - u64 unk_10; - u64 unk_18; -}; -static_assert(sizeof(UnkInput3Entry) == 0x28, "HID UnkInput3 entry structure has incorrect size"); - -struct UnkInput3 { - UnkInput3Header header; - std::array<UnkInput3Entry, 17> entries; - std::array<u8, 0x138> padding; -}; -static_assert(sizeof(UnkInput3) == 0x400, "HID UnkInput3 structure has incorrect size"); - -// End UnkInput3 - -// Begin TouchScreen - -struct TouchScreenHeader { - u64 timestamp_ticks; - u64 num_entries; - u64 latest_entry; - u64 max_entry_index; - u64 timestamp; -}; -static_assert(sizeof(TouchScreenHeader) == 0x28, - "HID touch screen header structure has incorrect size"); - -struct TouchScreenEntryHeader { - u64 timestamp; - u64 num_touches; -}; -static_assert(sizeof(TouchScreenEntryHeader) == 0x10, - "HID touch screen entry header structure has incorrect size"); - -struct TouchScreenEntryTouch { - u64 timestamp; - u32 padding; - u32 touch_index; - u32 x; - u32 y; - u32 diameter_x; - u32 diameter_y; - u32 angle; - u32 padding_2; -}; -static_assert(sizeof(TouchScreenEntryTouch) == 0x28, - "HID touch screen touch structure has incorrect size"); - -struct TouchScreenEntry { - TouchScreenEntryHeader header; - std::array<TouchScreenEntryTouch, 16> touches; - u64 unk; -}; -static_assert(sizeof(TouchScreenEntry) == 0x298, - "HID touch screen entry structure has incorrect size"); - -struct TouchScreen { - TouchScreenHeader header; - std::array<TouchScreenEntry, 17> entries; - std::array<u8, 0x3c0> padding; -}; -static_assert(sizeof(TouchScreen) == 0x3000, "HID touch screen structure has incorrect size"); - -// End TouchScreen - -// Begin Mouse - -struct MouseHeader { - u64 timestamp_ticks; - u64 num_entries; - u64 latest_entry; - u64 max_entry_index; -}; -static_assert(sizeof(MouseHeader) == 0x20, "HID mouse header structure has incorrect size"); - -struct MouseButtonState { - union { - u64 hex{}; - - // Buttons - BitField<0, 1, u64> left; - BitField<1, 1, u64> right; - BitField<2, 1, u64> middle; - BitField<3, 1, u64> forward; - BitField<4, 1, u64> back; - }; -}; - -struct MouseEntry { - u64 timestamp; - u64 timestamp_2; - u32 x; - u32 y; - u32 velocity_x; - u32 velocity_y; - u32 scroll_velocity_x; - u32 scroll_velocity_y; - MouseButtonState buttons; -}; -static_assert(sizeof(MouseEntry) == 0x30, "HID mouse entry structure has incorrect size"); - -struct Mouse { - MouseHeader header; - std::array<MouseEntry, 17> entries; - std::array<u8, 0xB0> padding; -}; -static_assert(sizeof(Mouse) == 0x400, "HID mouse structure has incorrect size"); - -// End Mouse - -// Begin Keyboard - -struct KeyboardHeader { - u64 timestamp_ticks; - u64 num_entries; - u64 latest_entry; - u64 max_entry_index; -}; -static_assert(sizeof(KeyboardHeader) == 0x20, "HID keyboard header structure has incorrect size"); - -struct KeyboardModifierKeyState { - union { - u64 hex{}; - - // Buttons - BitField<0, 1, u64> lctrl; - BitField<1, 1, u64> lshift; - BitField<2, 1, u64> lalt; - BitField<3, 1, u64> lmeta; - BitField<4, 1, u64> rctrl; - BitField<5, 1, u64> rshift; - BitField<6, 1, u64> ralt; - BitField<7, 1, u64> rmeta; - BitField<8, 1, u64> capslock; - BitField<9, 1, u64> scrolllock; - BitField<10, 1, u64> numlock; - }; -}; - -struct KeyboardEntry { - u64 timestamp; - u64 timestamp_2; - KeyboardModifierKeyState modifier; - u32 keys[8]; -}; -static_assert(sizeof(KeyboardEntry) == 0x38, "HID keyboard entry structure has incorrect size"); - -struct Keyboard { - KeyboardHeader header; - std::array<KeyboardEntry, 17> entries; - std::array<u8, 0x28> padding; -}; -static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect size"); - -// End Keyboard - -// Begin UnkInput1 - -struct UnkInput1Header { - u64 timestamp_ticks; - u64 num_entries; - u64 latest_entry; - u64 max_entry_index; -}; -static_assert(sizeof(UnkInput1Header) == 0x20, "HID UnkInput1 header structure has incorrect size"); - -struct UnkInput1Entry { - u64 timestamp; - u64 timestamp_2; - u64 unk_8; - u64 unk_10; - u64 unk_18; -}; -static_assert(sizeof(UnkInput1Entry) == 0x28, "HID UnkInput1 entry structure has incorrect size"); - -struct UnkInput1 { - UnkInput1Header header; - std::array<UnkInput1Entry, 17> entries; - std::array<u8, 0x138> padding; -}; -static_assert(sizeof(UnkInput1) == 0x400, "HID UnkInput1 structure has incorrect size"); - -// End UnkInput1 - -// Begin UnkInput2 - -struct UnkInput2Header { - u64 timestamp_ticks; - u64 num_entries; - u64 latest_entry; - u64 max_entry_index; -}; -static_assert(sizeof(UnkInput2Header) == 0x20, "HID UnkInput2 header structure has incorrect size"); - -struct UnkInput2 { - UnkInput2Header header; - std::array<u8, 0x1E0> padding; -}; -static_assert(sizeof(UnkInput2) == 0x200, "HID UnkInput2 structure has incorrect size"); - -// End UnkInput2 - -// Begin Controller - -struct ControllerMAC { - u64 timestamp; - std::array<u8, 0x8> mac; - u64 unk; - u64 timestamp_2; -}; -static_assert(sizeof(ControllerMAC) == 0x20, "HID controller MAC structure has incorrect size"); - -struct ControllerHeader { - u32 type; - u32 is_half; - u32 single_colors_descriptor; - u32 single_color_body; - u32 single_color_buttons; - u32 split_colors_descriptor; - u32 left_color_body; - u32 left_color_buttons; - u32 right_color_body; - u32 right_color_buttons; -}; -static_assert(sizeof(ControllerHeader) == 0x28, - "HID controller header structure has incorrect size"); - -struct ControllerLayoutHeader { - u64 timestamp_ticks; - u64 num_entries; - u64 latest_entry; - u64 max_entry_index; -}; -static_assert(sizeof(ControllerLayoutHeader) == 0x20, - "HID controller layout header structure has incorrect size"); - -struct ControllerPadState { - union { - u64 hex{}; - - // Buttons - BitField<0, 1, u64> a; - BitField<1, 1, u64> b; - BitField<2, 1, u64> x; - BitField<3, 1, u64> y; - BitField<4, 1, u64> lstick; - BitField<5, 1, u64> rstick; - BitField<6, 1, u64> l; - BitField<7, 1, u64> r; - BitField<8, 1, u64> zl; - BitField<9, 1, u64> zr; - BitField<10, 1, u64> plus; - BitField<11, 1, u64> minus; - - // D-pad buttons - BitField<12, 1, u64> dleft; - BitField<13, 1, u64> dup; - BitField<14, 1, u64> dright; - BitField<15, 1, u64> ddown; - - // Left stick directions - BitField<16, 1, u64> lstick_left; - BitField<17, 1, u64> lstick_up; - BitField<18, 1, u64> lstick_right; - BitField<19, 1, u64> lstick_down; - - // Right stick directions - BitField<20, 1, u64> rstick_left; - BitField<21, 1, u64> rstick_up; - BitField<22, 1, u64> rstick_right; - BitField<23, 1, u64> rstick_down; - - BitField<24, 1, u64> sl; - BitField<25, 1, u64> sr; - }; -}; - -struct ControllerInputEntry { - u64 timestamp; - u64 timestamp_2; - ControllerPadState buttons; - s32 joystick_left_x; - s32 joystick_left_y; - s32 joystick_right_x; - s32 joystick_right_y; - u64 connection_state; -}; -static_assert(sizeof(ControllerInputEntry) == 0x30, - "HID controller input entry structure has incorrect size"); - -struct ControllerLayout { - ControllerLayoutHeader header; - std::array<ControllerInputEntry, 17> entries; -}; -static_assert(sizeof(ControllerLayout) == 0x350, - "HID controller layout structure has incorrect size"); - -struct Controller { - ControllerHeader header; - std::array<ControllerLayout, HID_NUM_LAYOUTS> layouts; - std::array<u8, 0x2a70> unk_1; - ControllerMAC mac_left; - ControllerMAC mac_right; - std::array<u8, 0xdf8> unk_2; -}; -static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorrect size"); - -// End Controller - -struct SharedMemory { - UnkInput3 unk_input_3; - TouchScreen touchscreen; - Mouse mouse; - Keyboard keyboard; - std::array<UnkInput1, 4> unk_input_1; - std::array<UnkInput2, 3> unk_input_2; - std::array<u8, 0x800> unk_section_8; - std::array<u8, 0x4000> controller_serials; - std::array<Controller, 10> controllers; - std::array<u8, 0x4600> unk_section_9; -}; -static_assert(sizeof(SharedMemory) == 0x40000, "HID Shared Memory structure has incorrect size"); - /// Reload input devices. Used when input configuration changed void ReloadInputDevices(); diff --git a/src/core/hle/service/mm/mm_u.cpp b/src/core/hle/service/mm/mm_u.cpp index 7b91bb258..e1f17a926 100644 --- a/src/core/hle/service/mm/mm_u.cpp +++ b/src/core/hle/service/mm/mm_u.cpp @@ -14,14 +14,14 @@ public: explicit MM_U() : ServiceFramework{"mm:u"} { // clang-format off static const FunctionInfo functions[] = { - {0, &MM_U::Initialize, "InitializeOld"}, - {1, &MM_U::Finalize, "FinalizeOld"}, - {2, &MM_U::SetAndWait, "SetAndWaitOld"}, - {3, &MM_U::Get, "GetOld"}, - {4, &MM_U::Initialize, "Initialize"}, - {5, &MM_U::Finalize, "Finalize"}, - {6, &MM_U::SetAndWait, "SetAndWait"}, - {7, &MM_U::Get, "Get"}, + {0, &MM_U::Initialize, "Initialize"}, + {1, &MM_U::Finalize, "Finalize"}, + {2, &MM_U::SetAndWait, "SetAndWait"}, + {3, &MM_U::Get, "Get"}, + {4, &MM_U::InitializeWithId, "InitializeWithId"}, + {5, &MM_U::FinalizeWithId, "FinalizeWithId"}, + {6, &MM_U::SetAndWaitWithId, "SetAndWaitWithId"}, + {7, &MM_U::GetWithId, "GetWithId"}, }; // clang-format on @@ -59,9 +59,43 @@ private: rb.Push(current); } + void InitializeWithId(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(id); // Any non zero value + } + + void FinalizeWithId(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void SetAndWaitWithId(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + u32 input_id = rp.Pop<u32>(); + min = rp.Pop<u32>(); + max = rp.Pop<u32>(); + current = min; + + LOG_WARNING(Service_MM, "(STUBBED) called, input_id=0x{:X}, min=0x{:X}, max=0x{:X}", + input_id, min, max); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetWithId(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(current); + } + u32 min{0}; u32 max{0}; u32 current{0}; + u32 id{1}; }; void InstallInterfaces(SM::ServiceManager& service_manager) { diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index 8c07a05c2..39c0c1e63 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -144,7 +144,7 @@ private: } const u64 device_handle{0xDEAD}; - const HID::ControllerID npad_id{HID::Controller_Player1}; + const u32 npad_id{0}; // This is the first player controller id State state{State::NonInitialized}; DeviceState device_state{DeviceState::Initialized}; Kernel::SharedPtr<Kernel::Event> activate_event; diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp index 7a619acb4..461607c95 100644 --- a/src/core/loader/xci.cpp +++ b/src/core/loader/xci.cpp @@ -59,8 +59,7 @@ ResultStatus AppLoader_XCI::Load(Kernel::Process& process) { if (xci->GetProgramNCAStatus() != ResultStatus::Success) return xci->GetProgramNCAStatus(); - const auto nca = xci->GetProgramNCA(); - if (nca == nullptr && !Core::Crypto::KeyManager::KeyFileExists(false)) + if (!xci->HasProgramNCA() && !Core::Crypto::KeyManager::KeyFileExists(false)) return ResultStatus::ErrorMissingProductionKeyFile; const auto result = nca_loader->Load(process); diff --git a/src/core/settings.h b/src/core/settings.h index 83b9a04c8..8f2da01c8 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -136,7 +136,7 @@ struct Values { float resolution_factor; bool use_frame_limit; u16 frame_limit; - bool use_accurate_framebuffers; + bool use_accurate_gpu_emulation; float bg_red; float bg_green; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 7b04792b5..0de13edd3 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -163,8 +163,8 @@ TelemetrySession::TelemetrySession() { AddField(Telemetry::FieldType::UserConfig, "Renderer_UseFrameLimit", Settings::values.use_frame_limit); AddField(Telemetry::FieldType::UserConfig, "Renderer_FrameLimit", Settings::values.frame_limit); - AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateFramebuffers", - Settings::values.use_accurate_framebuffers); + AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateGpuEmulation", + Settings::values.use_accurate_gpu_emulation); AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode", Settings::values.use_docked_mode); } diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index c8d1b6478..c8af1c6b6 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -448,7 +448,10 @@ public: BitField<8, 3, u32> block_depth; BitField<12, 1, InvMemoryLayout> type; } memory_layout; - u32 array_mode; + union { + BitField<0, 16, u32> array_mode; + BitField<16, 1, u32> volume; + }; u32 layer_stride; u32 base_layer; INSERT_PADDING_WORDS(7); diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index ca923d17d..022d4ab74 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -87,6 +87,16 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) { return gpu_addr; } +GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const { + for (const auto& region : mapped_regions) { + const GPUVAddr region_end{region.gpu_addr + region.size}; + if (region_start >= region.gpu_addr && region_start < region_end) { + return region_end; + } + } + return {}; +} + boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { GPUVAddr gpu_addr = 0; u64 free_space = 0; diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 86765e72a..caf80093f 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -26,6 +26,7 @@ public: GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size); GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size); GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size); + GPUVAddr GetRegionEnd(GPUVAddr region_start) const; boost::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr); std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const; diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h index 083b283b0..0a3b3951e 100644 --- a/src/video_core/rasterizer_cache.h +++ b/src/video_core/rasterizer_cache.h @@ -11,32 +11,77 @@ #include "common/common_types.h" #include "core/core.h" +#include "core/settings.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" +class RasterizerCacheObject { +public: + /// Gets the address of the shader in guest memory, required for cache management + virtual VAddr GetAddr() const = 0; + + /// Gets the size of the shader in guest memory, required for cache management + virtual std::size_t GetSizeInBytes() const = 0; + + /// Wriets any cached resources back to memory + virtual void Flush() = 0; + + /// Sets whether the cached object should be considered registered + void SetIsRegistered(bool registered) { + is_registered = registered; + } + + /// Returns true if the cached object is registered + bool IsRegistered() const { + return is_registered; + } + + /// Returns true if the cached object is dirty + bool IsDirty() const { + return is_dirty; + } + + /// Returns ticks from when this cached object was last modified + u64 GetLastModifiedTicks() const { + return last_modified_ticks; + } + + /// Marks an object as recently modified, used to specify whether it is clean or dirty + template <class T> + void MarkAsModified(bool dirty, T& cache) { + is_dirty = dirty; + last_modified_ticks = cache.GetModifiedTicks(); + } + +private: + bool is_registered{}; ///< Whether the object is currently registered with the cache + bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory) + u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing +}; + template <class T> class RasterizerCache : NonCopyable { + friend class RasterizerCacheObject; + public: + /// Write any cached resources overlapping the specified region back to memory + void FlushRegion(Tegra::GPUVAddr addr, size_t size) { + const auto& objects{GetSortedObjectsFromRegion(addr, size)}; + for (auto& object : objects) { + FlushObject(object); + } + } + /// Mark the specified region as being invalidated void InvalidateRegion(VAddr addr, u64 size) { - if (size == 0) - return; - - const ObjectInterval interval{addr, addr + size}; - for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) { - for (auto& cached_object : pair.second) { - if (!cached_object) - continue; - - remove_objects.emplace(cached_object); + const auto& objects{GetSortedObjectsFromRegion(addr, size)}; + for (auto& object : objects) { + if (!object->IsRegistered()) { + // Skip duplicates + continue; } + Unregister(object); } - - for (auto& remove_object : remove_objects) { - Unregister(remove_object); - } - - remove_objects.clear(); } /// Invalidates everything in the cache @@ -62,6 +107,7 @@ protected: /// Register an object into the cache void Register(const T& object) { + object->SetIsRegistered(true); object_cache.add({GetInterval(object), ObjectSet{object}}); auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer(); rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1); @@ -69,12 +115,57 @@ protected: /// Unregisters an object from the cache void Unregister(const T& object) { + object->SetIsRegistered(false); auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer(); rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1); + + // Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit + if (Settings::values.use_accurate_gpu_emulation) { + FlushObject(object); + } + object_cache.subtract({GetInterval(object), ObjectSet{object}}); } + /// Returns a ticks counter used for tracking when cached objects were last modified + u64 GetModifiedTicks() { + return ++modified_ticks; + } + private: + /// Returns a list of cached objects from the specified memory region, ordered by access time + std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) { + if (size == 0) { + return {}; + } + + std::vector<T> objects; + const ObjectInterval interval{addr, addr + size}; + for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) { + for (auto& cached_object : pair.second) { + if (!cached_object) { + continue; + } + objects.push_back(cached_object); + } + } + + std::sort(objects.begin(), objects.end(), [](const T& a, const T& b) -> bool { + return a->GetLastModifiedTicks() < b->GetLastModifiedTicks(); + }); + + return objects; + } + + /// Flushes the specified object, updating appropriate cache state as needed + void FlushObject(const T& object) { + if (!object->IsDirty()) { + return; + } + object->Flush(); + object->MarkAsModified(false, *this); + } + using ObjectSet = std::set<T>; using ObjectCache = boost::icl::interval_map<VAddr, ObjectSet>; using ObjectInterval = typename ObjectCache::interval_type; @@ -84,6 +175,6 @@ private: object->GetAddr() + object->GetSizeInBytes()); } - ObjectCache object_cache; - ObjectSet remove_objects; + ObjectCache object_cache; ///< Cache of objects + u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing }; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 965976334..be29dc8be 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -15,15 +15,18 @@ namespace OpenGL { -struct CachedBufferEntry final { - VAddr GetAddr() const { +struct CachedBufferEntry final : public RasterizerCacheObject { + VAddr GetAddr() const override { return addr; } - std::size_t GetSizeInBytes() const { + std::size_t GetSizeInBytes() const override { return size; } + // We do not have to flush this cache as things in it are never modified by us. + void Flush() override {} + VAddr addr; std::size_t size; GLintptr offset; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 8d5f277e2..468253033 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -424,6 +424,13 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep // Used when just a single color attachment is enabled, e.g. for clearing a color buffer Surface color_surface = res_cache.GetColorBufferSurface(*single_color_target, preserve_contents); + + if (color_surface) { + // Assume that a surface will be written to if it is used as a framebuffer, even if + // the shader doesn't actually write to it. + color_surface->MarkAsModified(true, res_cache); + } + glFramebufferTexture2D( GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target), GL_TEXTURE_2D, @@ -434,6 +441,13 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep std::array<GLenum, Maxwell::NumRenderTargets> buffers; for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) { Surface color_surface = res_cache.GetColorBufferSurface(index, preserve_contents); + + if (color_surface) { + // Assume that a surface will be written to if it is used as a framebuffer, even + // if the shader doesn't actually write to it. + color_surface->MarkAsModified(true, res_cache); + } + buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index); glFramebufferTexture2D( GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), @@ -453,6 +467,10 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep } if (depth_surface) { + // Assume that a surface will be written to if it is used as a framebuffer, even if + // the shader doesn't actually write to it. + depth_surface->MarkAsModified(true, res_cache); + if (regs.stencil_enable) { // Attach both depth and stencil glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, @@ -617,7 +635,14 @@ void RasterizerOpenGL::DrawArrays() { void RasterizerOpenGL::FlushAll() {} -void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {} +void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) { + MICROPROFILE_SCOPE(OpenGL_CacheManagement); + + if (Settings::values.use_accurate_gpu_emulation) { + // Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit + res_cache.FlushRegion(addr, size); + } +} void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); @@ -627,6 +652,7 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) { } void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) { + FlushRegion(addr, size); InvalidateRegion(addr, size); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 801d45144..9c8925383 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -34,16 +34,53 @@ struct FormatTuple { bool compressed; }; -static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { - auto& gpu{Core::System::GetInstance().GPU()}; - const auto cpu_addr{gpu.MemoryManager().GpuToCpuAddress(gpu_addr)}; - return cpu_addr ? *cpu_addr : 0; +static bool IsPixelFormatASTC(PixelFormat format) { + switch (format) { + case PixelFormat::ASTC_2D_4X4: + case PixelFormat::ASTC_2D_5X4: + case PixelFormat::ASTC_2D_8X8: + case PixelFormat::ASTC_2D_8X5: + return true; + default: + return false; + } +} + +static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) { + switch (format) { + case PixelFormat::ASTC_2D_4X4: + return {4, 4}; + case PixelFormat::ASTC_2D_5X4: + return {5, 4}; + case PixelFormat::ASTC_2D_8X8: + return {8, 8}; + case PixelFormat::ASTC_2D_8X5: + return {8, 5}; + default: + LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format)); + UNREACHABLE(); + } +} + +void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) { + auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()}; + const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)}; + + addr = cpu_addr ? *cpu_addr : 0; + gpu_addr = gpu_addr_; + size_in_bytes = SizeInBytesRaw(); + + if (IsPixelFormatASTC(pixel_format)) { + // ASTC is uncompressed in software, in emulated as RGBA8 + size_in_bytes_gl = width * height * depth * 4; + } else { + size_in_bytes_gl = SizeInBytesGL(); + } } /*static*/ SurfaceParams SurfaceParams::CreateForTexture( const Tegra::Texture::FullTextureInfo& config, const GLShader::SamplerEntry& entry) { SurfaceParams params{}; - params.addr = TryGetCpuAddr(config.tic.Address()); params.is_tiled = config.tic.IsTiled(); params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0, params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, @@ -87,18 +124,18 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { break; } - params.size_in_bytes_total = params.SizeInBytesTotal(); - params.size_in_bytes_2d = params.SizeInBytes2D(); params.max_mip_level = config.tic.max_mip_level + 1; params.rt = {}; + params.InitCacheParameters(config.tic.Address()); + return params; } /*static*/ SurfaceParams SurfaceParams::CreateForFramebuffer(std::size_t index) { const auto& config{Core::System::GetInstance().GPU().Maxwell3D().regs.rt[index]}; SurfaceParams params{}; - params.addr = TryGetCpuAddr(config.Address()); + params.is_tiled = config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; params.block_width = 1 << config.memory_layout.block_width; @@ -112,16 +149,17 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { params.unaligned_height = config.height; params.target = SurfaceTarget::Texture2D; params.depth = 1; - params.size_in_bytes_total = params.SizeInBytesTotal(); - params.size_in_bytes_2d = params.SizeInBytes2D(); params.max_mip_level = 0; // Render target specific parameters, not used for caching params.rt.index = static_cast<u32>(index); params.rt.array_mode = config.array_mode; params.rt.layer_stride = config.layer_stride; + params.rt.volume = config.volume; params.rt.base_layer = config.base_layer; + params.InitCacheParameters(config.Address()); + return params; } @@ -130,7 +168,7 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { u32 block_width, u32 block_height, u32 block_depth, Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) { SurfaceParams params{}; - params.addr = TryGetCpuAddr(zeta_address); + params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; params.block_width = 1 << std::min(block_width, 5U); params.block_height = 1 << std::min(block_height, 5U); @@ -143,18 +181,18 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { params.unaligned_height = zeta_height; params.target = SurfaceTarget::Texture2D; params.depth = 1; - params.size_in_bytes_total = params.SizeInBytesTotal(); - params.size_in_bytes_2d = params.SizeInBytes2D(); params.max_mip_level = 0; params.rt = {}; + params.InitCacheParameters(zeta_address); + return params; } /*static*/ SurfaceParams SurfaceParams::CreateForFermiCopySurface( const Tegra::Engines::Fermi2D::Regs::Surface& config) { SurfaceParams params{}; - params.addr = TryGetCpuAddr(config.Address()); + params.is_tiled = !config.linear; params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0, params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0, @@ -167,11 +205,11 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { params.unaligned_height = config.height; params.target = SurfaceTarget::Texture2D; params.depth = 1; - params.size_in_bytes_total = params.SizeInBytesTotal(); - params.size_in_bytes_2d = params.SizeInBytes2D(); params.max_mip_level = 0; params.rt = {}; + params.InitCacheParameters(config.Address()); + return params; } @@ -276,34 +314,6 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType return format; } -static bool IsPixelFormatASTC(PixelFormat format) { - switch (format) { - case PixelFormat::ASTC_2D_4X4: - case PixelFormat::ASTC_2D_5X4: - case PixelFormat::ASTC_2D_8X8: - case PixelFormat::ASTC_2D_8X5: - return true; - default: - return false; - } -} - -static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) { - switch (format) { - case PixelFormat::ASTC_2D_4X4: - return {4, 4}; - case PixelFormat::ASTC_2D_5X4: - return {5, 4}; - case PixelFormat::ASTC_2D_8X8: - return {8, 8}; - case PixelFormat::ASTC_2D_8X5: - return {8, 5}; - default: - LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format)); - UNREACHABLE(); - } -} - MathUtil::Rectangle<u32> SurfaceParams::GetRect() const { u32 actual_height{unaligned_height}; if (IsPixelFormatASTC(pixel_format)) { @@ -333,23 +343,21 @@ static bool IsFormatBCn(PixelFormat format) { template <bool morton_to_gl, PixelFormat format> void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer, std::size_t gl_buffer_size, VAddr addr) { - constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT; - constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format); + constexpr u32 bytes_per_pixel = SurfaceParams::GetBytesPerPixel(format); + + // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual + // pixel values. + const u32 tile_size{IsFormatBCn(format) ? 4U : 1U}; if (morton_to_gl) { - // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual - // pixel values. - const u32 tile_size{IsFormatBCn(format) ? 4U : 1U}; const std::vector<u8> data = Tegra::Texture::UnswizzleTexture( addr, tile_size, bytes_per_pixel, stride, height, depth, block_height, block_depth); const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())}; memcpy(gl_buffer, data.data(), size_to_copy); } else { - // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should - // check the configuration for this and perform more generic un/swizzle - LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); - VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel, - Memory::GetPointer(addr), gl_buffer, morton_to_gl); + Tegra::Texture::CopySwizzledData(stride / tile_size, height / tile_size, depth, + bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), + gl_buffer, false, block_height, block_depth); } } @@ -430,17 +438,16 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, MortonCopy<false, PixelFormat::RGBA16UI>, MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>, - // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/BC6H_UF16/BC6H_SF16/ASTC_2D_4X4 - // formats are not supported - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, + MortonCopy<false, PixelFormat::DXT1>, + MortonCopy<false, PixelFormat::DXT23>, + MortonCopy<false, PixelFormat::DXT45>, + MortonCopy<false, PixelFormat::DXN1>, + MortonCopy<false, PixelFormat::DXN2UNORM>, + MortonCopy<false, PixelFormat::DXN2SNORM>, + MortonCopy<false, PixelFormat::BC7U>, + MortonCopy<false, PixelFormat::BC6H_UF16>, + MortonCopy<false, PixelFormat::BC6H_SF16>, + // TODO(Subv): Swizzling ASTC formats are not supported nullptr, MortonCopy<false, PixelFormat::G8R8U>, MortonCopy<false, PixelFormat::G8R8S>, @@ -626,22 +633,21 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface, auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type); auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type); - std::size_t buffer_size = - std::max(src_params.size_in_bytes_total, dst_params.size_in_bytes_total); + std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes); glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle); glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB); if (source_format.compressed) { glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment, - static_cast<GLsizei>(src_params.size_in_bytes_total), nullptr); + static_cast<GLsizei>(src_params.size_in_bytes), nullptr); } else { glGetTextureImage(src_surface->Texture().handle, src_attachment, source_format.format, - source_format.type, static_cast<GLsizei>(src_params.size_in_bytes_total), + source_format.type, static_cast<GLsizei>(src_params.size_in_bytes), nullptr); } // If the new texture is bigger than the previous one, we need to fill in the rest with data // from the CPU. - if (src_params.size_in_bytes_total < dst_params.size_in_bytes_total) { + if (src_params.size_in_bytes < dst_params.size_in_bytes) { // Upload the rest of the memory. if (dst_params.is_tiled) { // TODO(Subv): We might have to de-tile the subtexture and re-tile it with the rest @@ -651,12 +657,12 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface, LOG_DEBUG(HW_GPU, "Trying to upload extra texture data from the CPU during " "reinterpretation but the texture is tiled."); } - std::size_t remaining_size = - dst_params.size_in_bytes_total - src_params.size_in_bytes_total; + std::size_t remaining_size = dst_params.size_in_bytes - src_params.size_in_bytes; std::vector<u8> data(remaining_size); - Memory::ReadBlock(dst_params.addr + src_params.size_in_bytes_total, data.data(), - data.size()); - glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes_total, remaining_size, + std::memcpy(data.data(), Memory::GetPointer(dst_params.addr + src_params.size_in_bytes), + data.size()); + + glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes, remaining_size, data.data()); } @@ -702,7 +708,8 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface, } CachedSurface::CachedSurface(const SurfaceParams& params) - : params(params), gl_target(SurfaceTargetToGL(params.target)) { + : params(params), gl_target(SurfaceTargetToGL(params.target)), + cached_size_in_bytes(params.size_in_bytes) { texture.Create(); const auto& rect{params.GetRect()}; @@ -752,9 +759,21 @@ CachedSurface::CachedSurface(const SurfaceParams& params) VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr, SurfaceParams::SurfaceTargetName(params.target)); + + // Clamp size to mapped GPU memory region + // TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000 + // R32F render buffer. We do not yet know if this is a game bug or something else, but this + // check is necessary to prevent flushing from overwriting unmapped memory. + + auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()}; + const u64 max_size{memory_manager.GetRegionEnd(params.gpu_addr) - params.gpu_addr}; + if (cached_size_in_bytes > max_size) { + LOG_ERROR(HW_GPU, "Surface size {} exceeds region size {}", params.size_in_bytes, max_size); + cached_size_in_bytes = max_size; + } } -static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) { +static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bool reverse) { union S8Z24 { BitField<0, 24, u32> z24; BitField<24, 8, u32> s8; @@ -767,22 +786,29 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) { }; static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size"); - S8Z24 input_pixel{}; - Z24S8 output_pixel{}; - constexpr auto bpp{CachedSurface::GetGLBytesPerPixel(PixelFormat::S8Z24)}; + S8Z24 s8z24_pixel{}; + Z24S8 z24s8_pixel{}; + constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::S8Z24)}; for (std::size_t y = 0; y < height; ++y) { for (std::size_t x = 0; x < width; ++x) { const std::size_t offset{bpp * (y * width + x)}; - std::memcpy(&input_pixel, &data[offset], sizeof(S8Z24)); - output_pixel.s8.Assign(input_pixel.s8); - output_pixel.z24.Assign(input_pixel.z24); - std::memcpy(&data[offset], &output_pixel, sizeof(Z24S8)); + if (reverse) { + std::memcpy(&z24s8_pixel, &data[offset], sizeof(Z24S8)); + s8z24_pixel.s8.Assign(z24s8_pixel.s8); + s8z24_pixel.z24.Assign(z24s8_pixel.z24); + std::memcpy(&data[offset], &s8z24_pixel, sizeof(S8Z24)); + } else { + std::memcpy(&s8z24_pixel, &data[offset], sizeof(S8Z24)); + z24s8_pixel.s8.Assign(s8z24_pixel.s8); + z24s8_pixel.z24.Assign(s8z24_pixel.z24); + std::memcpy(&data[offset], &z24s8_pixel, sizeof(Z24S8)); + } } } } static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) { - constexpr auto bpp{CachedSurface::GetGLBytesPerPixel(PixelFormat::G8R8U)}; + constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::G8R8U)}; for (std::size_t y = 0; y < height; ++y) { for (std::size_t x = 0; x < width; ++x) { const std::size_t offset{bpp * (y * width + x)}; @@ -814,7 +840,7 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma } case PixelFormat::S8Z24: // Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24. - ConvertS8Z24ToZ24S8(data, width, height); + ConvertS8Z24ToZ24S8(data, width, height, false); break; case PixelFormat::G8R8U: @@ -825,22 +851,36 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma } } +/** + * Helper function to perform software conversion (as needed) when flushing a buffer from OpenGL to + * Switch memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or + * with typical desktop GPUs. + */ +static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelFormat pixel_format, + u32 width, u32 height) { + switch (pixel_format) { + case PixelFormat::G8R8U: + case PixelFormat::G8R8S: + case PixelFormat::ASTC_2D_4X4: + case PixelFormat::ASTC_2D_8X8: { + LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented", + static_cast<u32>(pixel_format)); + UNREACHABLE(); + break; + } + case PixelFormat::S8Z24: + // Convert the Z24S8 depth format to S8Z24, as OpenGL does not support S8Z24. + ConvertS8Z24ToZ24S8(data, width, height, true); + break; + } +} + MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192)); void CachedSurface::LoadGLBuffer() { - ASSERT(params.type != SurfaceType::Fill); - - const u8* const texture_src_data = Memory::GetPointer(params.addr); - - ASSERT(texture_src_data); - - const u32 bytes_per_pixel = GetGLBytesPerPixel(params.pixel_format); - const u32 copy_size = params.width * params.height * bytes_per_pixel; - const std::size_t total_size = copy_size * params.depth; - MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); + gl_buffer.resize(params.size_in_bytes_gl); if (params.is_tiled) { - gl_buffer.resize(total_size); u32 depth = params.depth; u32 block_depth = params.block_depth; @@ -853,13 +893,12 @@ void CachedSurface::LoadGLBuffer() { block_depth = 1U; } - const std::size_t size = copy_size * depth; - morton_to_gl_fns[static_cast<std::size_t>(params.pixel_format)]( params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(), - size, params.addr); + gl_buffer.size(), params.addr); } else { - const u8* const texture_src_data_end{texture_src_data + total_size}; + const auto texture_src_data{Memory::GetPointer(params.addr)}; + const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl}; gl_buffer.assign(texture_src_data, texture_src_data_end); } @@ -868,7 +907,44 @@ void CachedSurface::LoadGLBuffer() { MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64)); void CachedSurface::FlushGLBuffer() { - ASSERT_MSG(false, "Unimplemented"); + MICROPROFILE_SCOPE(OpenGL_SurfaceFlush); + + ASSERT_MSG(!IsPixelFormatASTC(params.pixel_format), "Unimplemented"); + + // OpenGL temporary buffer needs to be big enough to store raw texture size + gl_buffer.resize(GetSizeInBytes()); + + const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type); + // Ensure no bad interactions with GL_UNPACK_ALIGNMENT + ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0); + glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width)); + ASSERT(!tuple.compressed); + glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); + glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, gl_buffer.size(), + gl_buffer.data()); + glPixelStorei(GL_PACK_ROW_LENGTH, 0); + ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width, + params.height); + ASSERT(params.type != SurfaceType::Fill); + const u8* const texture_src_data = Memory::GetPointer(params.addr); + ASSERT(texture_src_data); + if (params.is_tiled) { + u32 depth = params.depth; + u32 block_depth = params.block_depth; + + ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}", + params.block_width, static_cast<u32>(params.target)); + + if (params.target == SurfaceParams::SurfaceTarget::Texture2D) { + // TODO(Blinkhawk): Eliminate this condition once all texture types are implemented. + depth = 1U; + } + gl_to_morton_fns[static_cast<size_t>(params.pixel_format)]( + params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(), + gl_buffer.size(), GetAddr()); + } else { + std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes()); + } } MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); @@ -878,9 +954,6 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle MICROPROFILE_SCOPE(OpenGL_TextureUL); - ASSERT(gl_buffer.size() == static_cast<std::size_t>(params.width) * params.height * - GetGLBytesPerPixel(params.pixel_format) * params.depth); - const auto& rect{params.GetRect()}; // Load data from memory to the surface @@ -889,7 +962,7 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle std::size_t buffer_offset = static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.width + static_cast<std::size_t>(x0)) * - GetGLBytesPerPixel(params.pixel_format); + SurfaceParams::GetBytesPerPixel(params.pixel_format); const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type); const GLuint target_tex = texture.handle; @@ -905,7 +978,7 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle cur_state.Apply(); // Ensure no bad interactions with GL_UNPACK_ALIGNMENT - ASSERT(params.width * GetGLBytesPerPixel(params.pixel_format) % 4 == 0); + ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0); glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.width)); glActiveTexture(GL_TEXTURE0); @@ -915,7 +988,7 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle glCompressedTexImage2D( SurfaceTargetToGL(params.target), 0, tuple.internal_format, static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), 0, - static_cast<GLsizei>(params.size_in_bytes_2d), &gl_buffer[buffer_offset]); + static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]); break; case SurfaceParams::SurfaceTarget::Texture3D: case SurfaceParams::SurfaceTarget::Texture2DArray: @@ -923,16 +996,16 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle SurfaceTargetToGL(params.target), 0, tuple.internal_format, static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), static_cast<GLsizei>(params.depth), 0, - static_cast<GLsizei>(params.size_in_bytes_total), &gl_buffer[buffer_offset]); + static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]); break; case SurfaceParams::SurfaceTarget::TextureCubemap: for (std::size_t face = 0; face < params.depth; ++face) { glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), 0, tuple.internal_format, static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), 0, - static_cast<GLsizei>(params.size_in_bytes_2d), + static_cast<GLsizei>(params.SizeInBytesCubeFaceGL()), &gl_buffer[buffer_offset]); - buffer_offset += params.size_in_bytes_2d; + buffer_offset += params.SizeInBytesCubeFace(); } break; default: @@ -942,7 +1015,7 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle glCompressedTexImage2D( GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), 0, - static_cast<GLsizei>(params.size_in_bytes_2d), &gl_buffer[buffer_offset]); + static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]); } } else { @@ -971,7 +1044,7 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle y0, static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type, &gl_buffer[buffer_offset]); - buffer_offset += params.size_in_bytes_2d; + buffer_offset += params.SizeInBytesCubeFace(); } break; default: @@ -1033,10 +1106,7 @@ Surface RasterizerCacheOpenGL::GetColorBufferSurface(std::size_t index, bool pre void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) { surface->LoadGLBuffer(); surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle); -} - -void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) { - surface->FlushGLBuffer(); + surface->MarkAsModified(false, *this); } Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) { @@ -1053,8 +1123,8 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres } else if (preserve_contents) { // If surface parameters changed and we care about keeping the previous data, recreate // the surface from the old one - Unregister(surface); Surface new_surface{RecreateSurface(surface, params)}; + Unregister(surface); Register(new_surface); return new_surface; } else { @@ -1105,6 +1175,14 @@ void RasterizerCacheOpenGL::FermiCopySurface( FastCopySurface(GetSurface(src_params, true), GetSurface(dst_params, false)); } +void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface, + const Surface& dst_surface) { + const auto& src_params{src_surface->GetSurfaceParams()}; + const auto& dst_params{dst_surface->GetSurfaceParams()}; + FlushRegion(src_params.addr, dst_params.size_in_bytes); + LoadSurface(dst_surface); +} + Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface, const SurfaceParams& new_params) { // Verify surface is compatible for blitting @@ -1113,6 +1191,12 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface, // Get a new surface with the new parameters, and blit the previous surface to it Surface new_surface{GetUncachedSurface(new_params)}; + // With use_accurate_gpu_emulation enabled, do an accurate surface copy + if (Settings::values.use_accurate_gpu_emulation) { + AccurateCopySurface(old_surface, new_surface); + return new_surface; + } + // For compatible surfaces, we can just do fast glCopyImageSubData based copy if (old_params.target == new_params.target && old_params.type == new_params.type && old_params.depth == new_params.depth && old_params.depth == 1 && @@ -1124,11 +1208,10 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface, // If the format is the same, just do a framebuffer blit. This is significantly faster than // using PBOs. The is also likely less accurate, as textures will be converted rather than - // reinterpreted. When use_accurate_framebuffers setting is enabled, perform a more accurate + // reinterpreted. When use_accurate_gpu_emulation setting is enabled, perform a more accurate // surface copy, where pixels are reinterpreted as a new format (without conversion). This // code path uses OpenGL PBOs and is quite slow. - const bool is_blit{old_params.pixel_format == new_params.pixel_format || - !Settings::values.use_accurate_framebuffers}; + const bool is_blit{old_params.pixel_format == new_params.pixel_format}; switch (new_params.target) { case SurfaceParams::SurfaceTarget::Texture2D: @@ -1138,6 +1221,9 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface, CopySurface(old_surface, new_surface, copy_pbo.handle); } break; + case SurfaceParams::SurfaceTarget::Texture3D: + AccurateCopySurface(old_surface, new_surface); + break; case SurfaceParams::SurfaceTarget::TextureCubemap: { if (old_params.rt.array_mode != 1) { // TODO(bunnei): This is used by Breath of the Wild, I'm not sure how to implement this diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 0b8ae3eb4..0dd0d90a3 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -18,6 +18,7 @@ #include "video_core/rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_gen.h" +#include "video_core/textures/decoders.h" #include "video_core/textures/texture.h" namespace OpenGL { @@ -131,6 +132,8 @@ struct SurfaceParams { case Tegra::Texture::TextureType::Texture2D: case Tegra::Texture::TextureType::Texture2DNoMipmap: return SurfaceTarget::Texture2D; + case Tegra::Texture::TextureType::Texture3D: + return SurfaceTarget::Texture3D; case Tegra::Texture::TextureType::TextureCubemap: return SurfaceTarget::TextureCubemap; case Tegra::Texture::TextureType::Texture1DArray: @@ -701,21 +704,42 @@ struct SurfaceParams { return SurfaceType::Invalid; } + /// Returns the sizer in bytes of the specified pixel format + static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) { + if (pixel_format == SurfaceParams::PixelFormat::Invalid) { + return 0; + } + return GetFormatBpp(pixel_format) / CHAR_BIT; + } + /// Returns the rectangle corresponding to this surface MathUtil::Rectangle<u32> GetRect() const; - /// Returns the size of this surface as a 2D texture in bytes, adjusted for compression - std::size_t SizeInBytes2D() const { + /// Returns the total size of this surface in bytes, adjusted for compression + std::size_t SizeInBytesRaw(bool ignore_tiled = false) const { const u32 compression_factor{GetCompressionFactor(pixel_format)}; - ASSERT(width % compression_factor == 0); - ASSERT(height % compression_factor == 0); - return (width / compression_factor) * (height / compression_factor) * - GetFormatBpp(pixel_format) / CHAR_BIT; + const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)}; + const size_t uncompressed_size{ + Tegra::Texture::CalculateSize((ignore_tiled ? false : is_tiled), bytes_per_pixel, width, + height, depth, block_height, block_depth)}; + + // Divide by compression_factor^2, as height and width are factored by this + return uncompressed_size / (compression_factor * compression_factor); } - /// Returns the total size of this surface in bytes, adjusted for compression - std::size_t SizeInBytesTotal() const { - return SizeInBytes2D() * depth; + /// Returns the size of this surface as an OpenGL texture in bytes + std::size_t SizeInBytesGL() const { + return SizeInBytesRaw(true); + } + + /// Returns the size of this surface as a cube face in bytes + std::size_t SizeInBytesCubeFace() const { + return size_in_bytes / 6; + } + + /// Returns the size of this surface as an OpenGL cube face in bytes + std::size_t SizeInBytesCubeFaceGL() const { + return size_in_bytes_gl / 6; } /// Creates SurfaceParams from a texture configuration @@ -742,7 +766,9 @@ struct SurfaceParams { other.depth); } - VAddr addr; + /// Initializes parameters for caching, should be called after everything has been initialized + void InitCacheParameters(Tegra::GPUVAddr gpu_addr); + bool is_tiled; u32 block_width; u32 block_height; @@ -754,15 +780,20 @@ struct SurfaceParams { u32 height; u32 depth; u32 unaligned_height; - std::size_t size_in_bytes_total; - std::size_t size_in_bytes_2d; SurfaceTarget target; u32 max_mip_level; + // Parameters used for caching + VAddr addr; + Tegra::GPUVAddr gpu_addr; + std::size_t size_in_bytes; + std::size_t size_in_bytes_gl; + // Render target specific parameters, not used in caching struct { u32 index; u32 array_mode; + u32 volume; u32 layer_stride; u32 base_layer; } rt; @@ -775,7 +806,8 @@ struct SurfaceReserveKey : Common::HashableStruct<OpenGL::SurfaceParams> { static SurfaceReserveKey Create(const OpenGL::SurfaceParams& params) { SurfaceReserveKey res; res.state = params; - res.state.rt = {}; // Ignore rt config in caching + res.state.gpu_addr = {}; // Ignore GPU vaddr in caching + res.state.rt = {}; // Ignore rt config in caching return res; } }; @@ -790,16 +822,20 @@ struct hash<SurfaceReserveKey> { namespace OpenGL { -class CachedSurface final { +class CachedSurface final : public RasterizerCacheObject { public: CachedSurface(const SurfaceParams& params); - VAddr GetAddr() const { + VAddr GetAddr() const override { return params.addr; } - std::size_t GetSizeInBytes() const { - return params.size_in_bytes_total; + std::size_t GetSizeInBytes() const override { + return cached_size_in_bytes; + } + + void Flush() override { + FlushGLBuffer(); } const OGLTexture& Texture() const { @@ -810,13 +846,6 @@ public: return gl_target; } - static constexpr unsigned int GetGLBytesPerPixel(SurfaceParams::PixelFormat format) { - if (format == SurfaceParams::PixelFormat::Invalid) - return 0; - - return SurfaceParams::GetFormatBpp(format) / CHAR_BIT; - } - const SurfaceParams& GetSurfaceParams() const { return params; } @@ -833,6 +862,7 @@ private: std::vector<u8> gl_buffer; SurfaceParams params; GLenum gl_target; + std::size_t cached_size_in_bytes; }; class RasterizerCacheOpenGL final : public RasterizerCache<Surface> { @@ -849,9 +879,6 @@ public: /// Get the color surface based on the framebuffer configuration and the specified render target Surface GetColorBufferSurface(std::size_t index, bool preserve_contents); - /// Flushes the surface to Switch memory - void FlushSurface(const Surface& surface); - /// Tries to find a framebuffer using on the provided CPU address Surface TryFindFramebufferSurface(VAddr addr) const; @@ -875,6 +902,9 @@ private: /// Tries to get a reserved surface for the specified parameters Surface TryGetReservedSurface(const SurfaceParams& params); + /// Performs a slow but accurate surface copy, flushing to RAM and reinterpreting the data + void AccurateCopySurface(const Surface& src_surface, const Surface& dst_surface); + /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have /// previously been used. This is to prevent surfaces from being constantly created and /// destroyed when used with different surface parameters. diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 7bb287f56..a210f1731 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -19,20 +19,21 @@ class CachedShader; using Shader = std::shared_ptr<CachedShader>; using Maxwell = Tegra::Engines::Maxwell3D::Regs; -class CachedShader final { +class CachedShader final : public RasterizerCacheObject { public: CachedShader(VAddr addr, Maxwell::ShaderProgram program_type); - /// Gets the address of the shader in guest memory, required for cache management - VAddr GetAddr() const { + VAddr GetAddr() const override { return addr; } - /// Gets the size of the shader in guest memory, required for cache management - std::size_t GetSizeInBytes() const { + std::size_t GetSizeInBytes() const override { return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64); } + // We do not have to flush this cache as things in it are never modified by us. + void Flush() override {} + /// Gets the shader entries for the shader const GLShader::ShaderEntries& GetShaderEntries() const { return entries; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index ca063d90d..f4340a017 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1142,6 +1142,7 @@ private: case Tegra::Shader::TextureType::Texture2D: { return 2; } + case Tegra::Shader::TextureType::Texture3D: case Tegra::Shader::TextureType::TextureCube: { return 3; } @@ -2036,9 +2037,9 @@ private: break; } case OpCode::Id::TEX: { - ASSERT_MSG(instr.tex.array == 0, "TEX arrays unimplemented"); Tegra::Shader::TextureType texture_type{instr.tex.texture_type}; std::string coord; + const bool is_array = instr.tex.array != 0; ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), "NODEP is not implemented"); @@ -2053,21 +2054,59 @@ private: switch (num_coordinates) { case 1: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - coord = "float coords = " + x + ';'; + if (is_array) { + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + coord = "vec2 coords = vec2(" + x + ", " + index + ");"; + } else { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + coord = "float coords = " + x + ';'; + } break; } case 2: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + if (is_array) { + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");"; + } else { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + } break; } case 3: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; + if (depth_compare) { + if (is_array) { + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string y = regs.GetRegisterAsFloat(instr.gpr20); + const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); + coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + + ");"; + } else { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string z = regs.GetRegisterAsFloat(instr.gpr20); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; + } + } else { + if (is_array) { + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); + const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 3); + coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + + ");"; + } else { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; + } + } break; } default: @@ -2086,7 +2125,7 @@ private: std::string op_c; const std::string sampler = - GetSampler(instr.sampler, texture_type, false, depth_compare); + GetSampler(instr.sampler, texture_type, is_array, depth_compare); // Add an extra scope and declare the texture coords inside to prevent // overwriting them in case they are used as outputs of the texs instruction. @@ -2106,10 +2145,13 @@ private: } case Tegra::Shader::TextureProcessMode::LB: case Tegra::Shader::TextureProcessMode::LBA: { - if (num_coordinates <= 2) { - op_c = regs.GetRegisterAsFloat(instr.gpr20); + if (depth_compare) { + if (is_array) + op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 2); + else + op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); } else { - op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); + op_c = regs.GetRegisterAsFloat(instr.gpr20); } // TODO: Figure if A suffix changes the equation at all. texture = "texture(" + sampler + ", coords, " + op_c + ')'; @@ -2252,6 +2294,8 @@ private: ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ), "MZ is not implemented"); + u32 op_c_offset = 0; + switch (texture_type) { case Tegra::Shader::TextureType::Texture1D: { const std::string x = regs.GetRegisterAsInteger(instr.gpr8); @@ -2266,6 +2310,7 @@ private: const std::string x = regs.GetRegisterAsInteger(instr.gpr8); const std::string y = regs.GetRegisterAsInteger(instr.gpr20); coord = "ivec2 coords = ivec2(" + x + ", " + y + ");"; + op_c_offset = 1; } break; } @@ -2277,13 +2322,14 @@ private: const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false); std::string texture = "texelFetch(" + sampler + ", coords, 0)"; - const std::string op_c = regs.GetRegisterAsInteger(instr.gpr20.Value() + 1); switch (instr.tlds.GetTextureProcessMode()) { case Tegra::Shader::TextureProcessMode::LZ: { texture = "texelFetch(" + sampler + ", coords, 0)"; break; } case Tegra::Shader::TextureProcessMode::LL: { + const std::string op_c = + regs.GetRegisterAsInteger(instr.gpr20.Value() + op_c_offset); texture = "texelFetch(" + sampler + ", coords, " + op_c + ')'; break; } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 7fec15991..71c6ebb41 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -85,8 +85,8 @@ void Config::ReadValues() { Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat(); Settings::values.use_frame_limit = qt_config->value("use_frame_limit", true).toBool(); Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt(); - Settings::values.use_accurate_framebuffers = - qt_config->value("use_accurate_framebuffers", false).toBool(); + Settings::values.use_accurate_gpu_emulation = + qt_config->value("use_accurate_gpu_emulation", false).toBool(); Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat(); Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat(); @@ -233,7 +233,7 @@ void Config::SaveValues() { qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor); qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit); qt_config->setValue("frame_limit", Settings::values.frame_limit); - qt_config->setValue("use_accurate_framebuffers", Settings::values.use_accurate_framebuffers); + qt_config->setValue("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation); // Cast to double because Qt's written float values are not human-readable qt_config->setValue("bg_red", (double)Settings::values.bg_red); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index cd1549462..8290b4384 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -75,7 +75,7 @@ void ConfigureGraphics::setConfiguration() { static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor))); ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); ui->frame_limit->setValue(Settings::values.frame_limit); - ui->use_accurate_framebuffers->setChecked(Settings::values.use_accurate_framebuffers); + ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); bg_color = QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue); ui->bg_button->setStyleSheet( @@ -87,7 +87,7 @@ void ConfigureGraphics::applyConfiguration() { ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); Settings::values.frame_limit = ui->frame_limit->value(); - Settings::values.use_accurate_framebuffers = ui->use_accurate_framebuffers->isChecked(); + Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.bg_red = static_cast<float>(bg_color.redF()); Settings::values.bg_green = static_cast<float>(bg_color.greenF()); Settings::values.bg_blue = static_cast<float>(bg_color.blueF()); diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 8fc00af1b..91fcad994 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -50,9 +50,9 @@ </layout> </item> <item> - <widget class="QCheckBox" name="use_accurate_framebuffers"> + <widget class="QCheckBox" name="use_accurate_gpu_emulation"> <property name="text"> - <string>Use accurate framebuffers (slow)</string> + <string>Use accurate GPU emulation (slow)</string> </property> </widget> </item> diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 2470f4640..5e42e48b2 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -99,8 +99,8 @@ void Config::ReadValues() { Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); Settings::values.frame_limit = static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); - Settings::values.use_accurate_framebuffers = - sdl2_config->GetBoolean("Renderer", "use_accurate_framebuffers", false); + Settings::values.use_accurate_gpu_emulation = + sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 762396e3b..a97b75f7b 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -110,9 +110,9 @@ use_frame_limit = # 1 - 9999: Speed limit as a percentage of target game speed. 100 (default) frame_limit = -# Whether to use accurate framebuffers +# Whether to use accurate GPU emulation # 0 (default): Off (fast), 1 : On (slow) -use_accurate_framebuffers = +use_accurate_gpu_emulation = # The clear color for the renderer. What shows up on the sides of the bottom screen. # Must be in range of 0.0-1.0. Defaults to 1.0 for all. |