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-rw-r--r--src/yuzu/main.cpp3
-rw-r--r--src/yuzu/multiplayer/state.cpp7
2 files changed, 4 insertions, 6 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 8bd1f92f7..e103df977 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -492,8 +492,6 @@ GMainWindow::~GMainWindow() {
delete render_window;
}
- system->GetRoomNetwork().Shutdown();
-
#ifdef __linux__
::close(sig_interrupt_fds[0]);
::close(sig_interrupt_fds[1]);
@@ -3831,6 +3829,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
render_window->close();
multiplayer_state->Close();
+ system->GetRoomNetwork().Shutdown();
QWidget::closeEvent(event);
}
diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp
index 84ea1aa4c..dba76b22b 100644
--- a/src/yuzu/multiplayer/state.cpp
+++ b/src/yuzu/multiplayer/state.cpp
@@ -59,7 +59,9 @@ MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_lis
});
}
-MultiplayerState::~MultiplayerState() {
+MultiplayerState::~MultiplayerState() = default;
+
+void MultiplayerState::Close() {
if (state_callback_handle) {
if (auto member = room_network.GetRoomMember().lock()) {
member->Unbind(state_callback_handle);
@@ -71,9 +73,6 @@ MultiplayerState::~MultiplayerState() {
member->Unbind(error_callback_handle);
}
}
-}
-
-void MultiplayerState::Close() {
if (host_room) {
host_room->close();
}