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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
index d6224d5cc..e0e157275 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
@@ -114,6 +114,8 @@ void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) {
IR::U1 is_least;
if (src_bitsize == 64) {
is_least = v.ir.IEqual(src, v.ir.Imm64(std::numeric_limits<s64>::min()));
+ } else if (src_bitsize == 32) {
+ is_least = v.ir.IEqual(src, v.ir.Imm32(std::numeric_limits<s32>::min()));
} else {
const IR::U32 least_value{v.ir.Imm32(-(1 << (src_bitsize - 1)))};
is_least = v.ir.IEqual(src, least_value);