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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp6
-rw-r--r--src/video_core/shader/decode.cpp59
-rw-r--r--src/video_core/shader/decode/arithmetic.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_half.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_half_immediate.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_immediate.cpp2
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp4
-rw-r--r--src/video_core/shader/decode/arithmetic_integer_immediate.cpp8
-rw-r--r--src/video_core/shader/decode/bfe.cpp2
-rw-r--r--src/video_core/shader/decode/bfi.cpp2
-rw-r--r--src/video_core/shader/decode/conversion.cpp2
-rw-r--r--src/video_core/shader/decode/ffma.cpp2
-rw-r--r--src/video_core/shader/decode/float_set.cpp2
-rw-r--r--src/video_core/shader/decode/float_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/half_set.cpp2
-rw-r--r--src/video_core/shader/decode/half_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/hfma2.cpp2
-rw-r--r--src/video_core/shader/decode/integer_set.cpp2
-rw-r--r--src/video_core/shader/decode/integer_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/memory.cpp9
-rw-r--r--src/video_core/shader/decode/other.cpp2
-rw-r--r--src/video_core/shader/decode/predicate_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/predicate_set_register.cpp2
-rw-r--r--src/video_core/shader/decode/register_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/shift.cpp2
-rw-r--r--src/video_core/shader/decode/video.cpp2
-rw-r--r--src/video_core/shader/decode/xmad.cpp2
-rw-r--r--src/video_core/shader/shader_ir.cpp14
-rw-r--r--src/video_core/shader/shader_ir.h92
-rw-r--r--src/video_core/shader/track.cpp6
30 files changed, 120 insertions, 122 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 36035d0d2..8e3c20090 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -171,7 +171,7 @@ public:
code.AddLine(fmt::format("case 0x{:x}u: {{", address));
++code.scope;
- VisitBasicBlock(bb);
+ VisitBlock(bb);
--code.scope;
code.AddLine('}');
@@ -424,7 +424,7 @@ private:
code.AddNewLine();
}
- void VisitBasicBlock(const BasicBlock& bb) {
+ void VisitBlock(const NodeBlock& bb) {
for (const Node node : bb) {
if (const std::string expr = Visit(node); !expr.empty()) {
code.AddLine(expr);
@@ -576,7 +576,7 @@ private:
code.AddLine("if (" + Visit(conditional->GetCondition()) + ") {");
++code.scope;
- VisitBasicBlock(conditional->GetCode());
+ VisitBlock(conditional->GetCode());
--code.scope;
code.AddLine('}');
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index 4dfa8075a..740ac3118 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -121,15 +121,15 @@ ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
return exit_method = ExitMethod::AlwaysReturn;
}
-BasicBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
- BasicBlock basic_block;
+NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
+ NodeBlock basic_block;
for (u32 pc = begin; pc < (begin > end ? MAX_PROGRAM_LENGTH : end);) {
pc = DecodeInstr(basic_block, pc);
}
return basic_block;
}
-u32 ShaderIR::DecodeInstr(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
// Ignore sched instructions when generating code.
if (IsSchedInstruction(pc, main_offset)) {
return pc + 1;
@@ -151,33 +151,32 @@ u32 ShaderIR::DecodeInstr(BasicBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.pred.full_pred == Pred::NeverExecute,
"NeverExecute predicate not implemented");
- static const std::map<OpCode::Type, u32 (ShaderIR::*)(BasicBlock&, u32)>
- decoders = {
- {OpCode::Type::Arithmetic, &ShaderIR::DecodeArithmetic},
- {OpCode::Type::ArithmeticImmediate, &ShaderIR::DecodeArithmeticImmediate},
- {OpCode::Type::Bfe, &ShaderIR::DecodeBfe},
- {OpCode::Type::Bfi, &ShaderIR::DecodeBfi},
- {OpCode::Type::Shift, &ShaderIR::DecodeShift},
- {OpCode::Type::ArithmeticInteger, &ShaderIR::DecodeArithmeticInteger},
- {OpCode::Type::ArithmeticIntegerImmediate, &ShaderIR::DecodeArithmeticIntegerImmediate},
- {OpCode::Type::ArithmeticHalf, &ShaderIR::DecodeArithmeticHalf},
- {OpCode::Type::ArithmeticHalfImmediate, &ShaderIR::DecodeArithmeticHalfImmediate},
- {OpCode::Type::Ffma, &ShaderIR::DecodeFfma},
- {OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2},
- {OpCode::Type::Conversion, &ShaderIR::DecodeConversion},
- {OpCode::Type::Memory, &ShaderIR::DecodeMemory},
- {OpCode::Type::FloatSetPredicate, &ShaderIR::DecodeFloatSetPredicate},
- {OpCode::Type::IntegerSetPredicate, &ShaderIR::DecodeIntegerSetPredicate},
- {OpCode::Type::HalfSetPredicate, &ShaderIR::DecodeHalfSetPredicate},
- {OpCode::Type::PredicateSetRegister, &ShaderIR::DecodePredicateSetRegister},
- {OpCode::Type::PredicateSetPredicate, &ShaderIR::DecodePredicateSetPredicate},
- {OpCode::Type::RegisterSetPredicate, &ShaderIR::DecodeRegisterSetPredicate},
- {OpCode::Type::FloatSet, &ShaderIR::DecodeFloatSet},
- {OpCode::Type::IntegerSet, &ShaderIR::DecodeIntegerSet},
- {OpCode::Type::HalfSet, &ShaderIR::DecodeHalfSet},
- {OpCode::Type::Video, &ShaderIR::DecodeVideo},
- {OpCode::Type::Xmad, &ShaderIR::DecodeXmad},
- };
+ static const std::map<OpCode::Type, u32 (ShaderIR::*)(NodeBlock&, u32)> decoders = {
+ {OpCode::Type::Arithmetic, &ShaderIR::DecodeArithmetic},
+ {OpCode::Type::ArithmeticImmediate, &ShaderIR::DecodeArithmeticImmediate},
+ {OpCode::Type::Bfe, &ShaderIR::DecodeBfe},
+ {OpCode::Type::Bfi, &ShaderIR::DecodeBfi},
+ {OpCode::Type::Shift, &ShaderIR::DecodeShift},
+ {OpCode::Type::ArithmeticInteger, &ShaderIR::DecodeArithmeticInteger},
+ {OpCode::Type::ArithmeticIntegerImmediate, &ShaderIR::DecodeArithmeticIntegerImmediate},
+ {OpCode::Type::ArithmeticHalf, &ShaderIR::DecodeArithmeticHalf},
+ {OpCode::Type::ArithmeticHalfImmediate, &ShaderIR::DecodeArithmeticHalfImmediate},
+ {OpCode::Type::Ffma, &ShaderIR::DecodeFfma},
+ {OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2},
+ {OpCode::Type::Conversion, &ShaderIR::DecodeConversion},
+ {OpCode::Type::Memory, &ShaderIR::DecodeMemory},
+ {OpCode::Type::FloatSetPredicate, &ShaderIR::DecodeFloatSetPredicate},
+ {OpCode::Type::IntegerSetPredicate, &ShaderIR::DecodeIntegerSetPredicate},
+ {OpCode::Type::HalfSetPredicate, &ShaderIR::DecodeHalfSetPredicate},
+ {OpCode::Type::PredicateSetRegister, &ShaderIR::DecodePredicateSetRegister},
+ {OpCode::Type::PredicateSetPredicate, &ShaderIR::DecodePredicateSetPredicate},
+ {OpCode::Type::RegisterSetPredicate, &ShaderIR::DecodeRegisterSetPredicate},
+ {OpCode::Type::FloatSet, &ShaderIR::DecodeFloatSet},
+ {OpCode::Type::IntegerSet, &ShaderIR::DecodeIntegerSet},
+ {OpCode::Type::HalfSet, &ShaderIR::DecodeHalfSet},
+ {OpCode::Type::Video, &ShaderIR::DecodeVideo},
+ {OpCode::Type::Xmad, &ShaderIR::DecodeXmad},
+ };
std::vector<Node> tmp_block;
if (const auto decoder = decoders.find(opcode->get().GetType()); decoder != decoders.end()) {
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp
index 187123c04..3190e2d7c 100644
--- a/src/video_core/shader/decode/arithmetic.cpp
+++ b/src/video_core/shader/decode/arithmetic.cpp
@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::SubOp;
-u32 ShaderIR::DecodeArithmetic(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp
index c68e613cd..baee89107 100644
--- a/src/video_core/shader/decode/arithmetic_half.cpp
+++ b/src/video_core/shader/decode/arithmetic_half.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeArithmeticHalf(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/arithmetic_half_immediate.cpp b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
index 5c280a1a6..c2164ba50 100644
--- a/src/video_core/shader/decode/arithmetic_half_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeArithmeticHalfImmediate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/arithmetic_immediate.cpp b/src/video_core/shader/decode/arithmetic_immediate.cpp
index 1c6da94b4..0d139c0d2 100644
--- a/src/video_core/shader/decode/arithmetic_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_immediate.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeArithmeticImmediate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticImmediate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index b471522f0..38bb692d6 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -15,7 +15,7 @@ using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
using Tegra::Shader::Register;
-u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -242,7 +242,7 @@ u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, u32 pc) {
return pc;
}
-void ShaderIR::WriteLop3Instruction(BasicBlock& bb, Register dest, Node op_a, Node op_b, Node op_c,
+void ShaderIR::WriteLop3Instruction(NodeBlock& bb, Register dest, Node op_a, Node op_b, Node op_c,
Node imm_lut, bool sets_cc) {
constexpr u32 lop_iterations = 32;
const Node one = Immediate(1);
diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
index 3cbaeeaf5..3ed5ccc5a 100644
--- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
@@ -16,7 +16,7 @@ using Tegra::Shader::Pred;
using Tegra::Shader::PredicateResultMode;
using Tegra::Shader::Register;
-u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -54,9 +54,9 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc) {
return pc;
}
-void ShaderIR::WriteLogicOperation(BasicBlock& bb, Register dest, LogicOperation logic_op,
- Node op_a, Node op_b, PredicateResultMode predicate_mode,
- Pred predicate, bool sets_cc) {
+void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation logic_op, Node op_a,
+ Node op_b, PredicateResultMode predicate_mode, Pred predicate,
+ bool sets_cc) {
const Node result = [&]() {
switch (logic_op) {
case LogicOperation::And:
diff --git a/src/video_core/shader/decode/bfe.cpp b/src/video_core/shader/decode/bfe.cpp
index d3244fd40..6a95dc928 100644
--- a/src/video_core/shader/decode/bfe.cpp
+++ b/src/video_core/shader/decode/bfe.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeBfe(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeBfe(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/bfi.cpp b/src/video_core/shader/decode/bfi.cpp
index ddb1872c6..601d66f1f 100644
--- a/src/video_core/shader/decode/bfi.cpp
+++ b/src/video_core/shader/decode/bfi.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeBfi(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeBfi(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index af3716593..a992f73f8 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Register;
-u32 ShaderIR::DecodeConversion(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp
index a72f1503d..0559cc8de 100644
--- a/src/video_core/shader/decode/ffma.cpp
+++ b/src/video_core/shader/decode/ffma.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeFfma(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/float_set.cpp b/src/video_core/shader/decode/float_set.cpp
index bc49386ab..1bd6755dd 100644
--- a/src/video_core/shader/decode/float_set.cpp
+++ b/src/video_core/shader/decode/float_set.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeFloatSet(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeFloatSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/float_set_predicate.cpp b/src/video_core/shader/decode/float_set_predicate.cpp
index 1f12a59f5..9285b8d05 100644
--- a/src/video_core/shader/decode/float_set_predicate.cpp
+++ b/src/video_core/shader/decode/float_set_predicate.cpp
@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
-u32 ShaderIR::DecodeFloatSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeFloatSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
index e34deeff4..748368555 100644
--- a/src/video_core/shader/decode/half_set.cpp
+++ b/src/video_core/shader/decode/half_set.cpp
@@ -14,7 +14,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeHalfSet(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp
index 72cc3d5c8..e68512692 100644
--- a/src/video_core/shader/decode/half_set_predicate.cpp
+++ b/src/video_core/shader/decode/half_set_predicate.cpp
@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
-u32 ShaderIR::DecodeHalfSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/hfma2.cpp b/src/video_core/shader/decode/hfma2.cpp
index 465c624a8..7a07c5ec6 100644
--- a/src/video_core/shader/decode/hfma2.cpp
+++ b/src/video_core/shader/decode/hfma2.cpp
@@ -16,7 +16,7 @@ using Tegra::Shader::HalfType;
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeHfma2(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/integer_set.cpp b/src/video_core/shader/decode/integer_set.cpp
index 54068469f..a3bf17eba 100644
--- a/src/video_core/shader/decode/integer_set.cpp
+++ b/src/video_core/shader/decode/integer_set.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeIntegerSet(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeIntegerSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/integer_set_predicate.cpp b/src/video_core/shader/decode/integer_set_predicate.cpp
index 2d17350e3..aad836d24 100644
--- a/src/video_core/shader/decode/integer_set_predicate.cpp
+++ b/src/video_core/shader/decode/integer_set_predicate.cpp
@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
-u32 ShaderIR::DecodeIntegerSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeIntegerSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index bdfb609d0..9b579bde1 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -36,7 +36,7 @@ static std::size_t GetCoordCount(TextureType texture_type) {
}
}
-u32 ShaderIR::DecodeMemory(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -431,8 +431,7 @@ const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, Textu
return *used_samplers.emplace(entry).first;
}
-void ShaderIR::WriteTexInstructionFloat(BasicBlock& bb, Instruction instr,
- const Node4& components) {
+void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const Node4& components) {
u32 dest_elem = 0;
for (u32 elem = 0; elem < 4; ++elem) {
if (!instr.tex.IsComponentEnabled(elem)) {
@@ -447,7 +446,7 @@ void ShaderIR::WriteTexInstructionFloat(BasicBlock& bb, Instruction instr,
}
}
-void ShaderIR::WriteTexsInstructionFloat(BasicBlock& bb, Instruction instr,
+void ShaderIR::WriteTexsInstructionFloat(NodeBlock& bb, Instruction instr,
const Node4& components) {
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
@@ -471,7 +470,7 @@ void ShaderIR::WriteTexsInstructionFloat(BasicBlock& bb, Instruction instr,
}
}
-void ShaderIR::WriteTexsInstructionHalfFloat(BasicBlock& bb, Instruction instr,
+void ShaderIR::WriteTexsInstructionHalfFloat(NodeBlock& bb, Instruction instr,
const Node4& components) {
// TEXS.F16 destionation registers are packed in two registers in pairs (just like any half
// float instruction).
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 6e6795ba7..f9502e3d0 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -14,7 +14,7 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Register;
-u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/predicate_set_predicate.cpp b/src/video_core/shader/decode/predicate_set_predicate.cpp
index 6ea6daceb..83c61680e 100644
--- a/src/video_core/shader/decode/predicate_set_predicate.cpp
+++ b/src/video_core/shader/decode/predicate_set_predicate.cpp
@@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
-u32 ShaderIR::DecodePredicateSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodePredicateSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/predicate_set_register.cpp b/src/video_core/shader/decode/predicate_set_register.cpp
index 58d20ceb5..d0495995d 100644
--- a/src/video_core/shader/decode/predicate_set_register.cpp
+++ b/src/video_core/shader/decode/predicate_set_register.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodePredicateSetRegister(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodePredicateSetRegister(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/register_set_predicate.cpp b/src/video_core/shader/decode/register_set_predicate.cpp
index 14bce9fa4..f070e8912 100644
--- a/src/video_core/shader/decode/register_set_predicate.cpp
+++ b/src/video_core/shader/decode/register_set_predicate.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeRegisterSetPredicate(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp
index 0982fae59..951e85f44 100644
--- a/src/video_core/shader/decode/shift.cpp
+++ b/src/video_core/shader/decode/shift.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeShift(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp
index 609b3a257..956c01d9b 100644
--- a/src/video_core/shader/decode/video.cpp
+++ b/src/video_core/shader/decode/video.cpp
@@ -15,7 +15,7 @@ using Tegra::Shader::Pred;
using Tegra::Shader::VideoType;
using Tegra::Shader::VmadShr;
-u32 ShaderIR::DecodeVideo(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeVideo(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp
index 95df8c319..c34843307 100644
--- a/src/video_core/shader/decode/xmad.cpp
+++ b/src/video_core/shader/decode/xmad.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeXmad(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index d7747103e..ac5112d78 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -337,27 +337,27 @@ Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) {
}
}
-void ShaderIR::SetRegister(BasicBlock& bb, Register dest, Node src) {
+void ShaderIR::SetRegister(NodeBlock& bb, Register dest, Node src) {
bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), src));
}
-void ShaderIR::SetPredicate(BasicBlock& bb, u64 dest, Node src) {
+void ShaderIR::SetPredicate(NodeBlock& bb, u64 dest, Node src) {
bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), src));
}
-void ShaderIR::SetInternalFlag(BasicBlock& bb, InternalFlag flag, Node value) {
+void ShaderIR::SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value) {
bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), value));
}
-void ShaderIR::SetLocalMemory(BasicBlock& bb, Node address, Node value) {
+void ShaderIR::SetLocalMemory(NodeBlock& bb, Node address, Node value) {
bb.push_back(Operation(OperationCode::Assign, GetLocalMemory(address), value));
}
-void ShaderIR::SetTemporal(BasicBlock& bb, u32 id, Node value) {
+void ShaderIR::SetTemporal(NodeBlock& bb, u32 id, Node value) {
SetRegister(bb, Register::ZeroIndex + 1 + id, value);
}
-void ShaderIR::SetInternalFlagsFromFloat(BasicBlock& bb, Node value, bool sets_cc) {
+void ShaderIR::SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc) {
if (!sets_cc) {
return;
}
@@ -366,7 +366,7 @@ void ShaderIR::SetInternalFlagsFromFloat(BasicBlock& bb, Node value, bool sets_c
LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete");
}
-void ShaderIR::SetInternalFlagsFromInteger(BasicBlock& bb, Node value, bool sets_cc) {
+void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_cc) {
if (!sets_cc) {
return;
}
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index e229e59e0..8f97512ee 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -39,7 +39,7 @@ using NodeData =
PredicateNode, AbufNode, CbufNode, LmemNode, GmemNode, CommentNode>;
using Node = const NodeData*;
using Node4 = std::array<Node, 4>;
-using BasicBlock = std::vector<Node>;
+using NodeBlock = std::vector<Node>;
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
@@ -530,7 +530,7 @@ public:
Decode();
}
- const std::map<u32, BasicBlock>& GetBasicBlocks() const {
+ const std::map<u32, NodeBlock>& GetBasicBlocks() const {
return basic_blocks;
}
@@ -581,7 +581,7 @@ private:
ExitMethod Scan(u32 begin, u32 end, std::set<u32>& labels);
- BasicBlock DecodeRange(u32 begin, u32 end);
+ NodeBlock DecodeRange(u32 begin, u32 end);
/**
* Decodes a single instruction from Tegra to IR.
@@ -589,33 +589,33 @@ private:
* @param pc Program counter. Offset to decode.
* @return Next address to decode.
*/
- u32 DecodeInstr(BasicBlock& bb, u32 pc);
-
- u32 DecodeArithmetic(BasicBlock& bb, u32 pc);
- u32 DecodeArithmeticImmediate(BasicBlock& bb, u32 pc);
- u32 DecodeBfe(BasicBlock& bb, u32 pc);
- u32 DecodeBfi(BasicBlock& bb, u32 pc);
- u32 DecodeShift(BasicBlock& bb, u32 pc);
- u32 DecodeArithmeticInteger(BasicBlock& bb, u32 pc);
- u32 DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc);
- u32 DecodeArithmeticHalf(BasicBlock& bb, u32 pc);
- u32 DecodeArithmeticHalfImmediate(BasicBlock& bb, u32 pc);
- u32 DecodeFfma(BasicBlock& bb, u32 pc);
- u32 DecodeHfma2(BasicBlock& bb, u32 pc);
- u32 DecodeConversion(BasicBlock& bb, u32 pc);
- u32 DecodeMemory(BasicBlock& bb, u32 pc);
- u32 DecodeFloatSetPredicate(BasicBlock& bb, u32 pc);
- u32 DecodeIntegerSetPredicate(BasicBlock& bb, u32 pc);
- u32 DecodeHalfSetPredicate(BasicBlock& bb, u32 pc);
- u32 DecodePredicateSetRegister(BasicBlock& bb, u32 pc);
- u32 DecodePredicateSetPredicate(BasicBlock& bb, u32 pc);
- u32 DecodeRegisterSetPredicate(BasicBlock& bb, u32 pc);
- u32 DecodeFloatSet(BasicBlock& bb, u32 pc);
- u32 DecodeIntegerSet(BasicBlock& bb, u32 pc);
- u32 DecodeHalfSet(BasicBlock& bb, u32 pc);
- u32 DecodeVideo(BasicBlock& bb, u32 pc);
- u32 DecodeXmad(BasicBlock& bb, u32 pc);
- u32 DecodeOther(BasicBlock& bb, u32 pc);
+ u32 DecodeInstr(NodeBlock& bb, u32 pc);
+
+ u32 DecodeArithmetic(NodeBlock& bb, u32 pc);
+ u32 DecodeArithmeticImmediate(NodeBlock& bb, u32 pc);
+ u32 DecodeBfe(NodeBlock& bb, u32 pc);
+ u32 DecodeBfi(NodeBlock& bb, u32 pc);
+ u32 DecodeShift(NodeBlock& bb, u32 pc);
+ u32 DecodeArithmeticInteger(NodeBlock& bb, u32 pc);
+ u32 DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc);
+ u32 DecodeArithmeticHalf(NodeBlock& bb, u32 pc);
+ u32 DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc);
+ u32 DecodeFfma(NodeBlock& bb, u32 pc);
+ u32 DecodeHfma2(NodeBlock& bb, u32 pc);
+ u32 DecodeConversion(NodeBlock& bb, u32 pc);
+ u32 DecodeMemory(NodeBlock& bb, u32 pc);
+ u32 DecodeFloatSetPredicate(NodeBlock& bb, u32 pc);
+ u32 DecodeIntegerSetPredicate(NodeBlock& bb, u32 pc);
+ u32 DecodeHalfSetPredicate(NodeBlock& bb, u32 pc);
+ u32 DecodePredicateSetRegister(NodeBlock& bb, u32 pc);
+ u32 DecodePredicateSetPredicate(NodeBlock& bb, u32 pc);
+ u32 DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc);
+ u32 DecodeFloatSet(NodeBlock& bb, u32 pc);
+ u32 DecodeIntegerSet(NodeBlock& bb, u32 pc);
+ u32 DecodeHalfSet(NodeBlock& bb, u32 pc);
+ u32 DecodeVideo(NodeBlock& bb, u32 pc);
+ u32 DecodeXmad(NodeBlock& bb, u32 pc);
+ u32 DecodeOther(NodeBlock& bb, u32 pc);
/// Internalizes node's data and returns a managed pointer to a clone of that node
Node StoreNode(NodeData&& node_data);
@@ -664,20 +664,20 @@ private:
Node GetTemporal(u32 id);
/// Sets a register. src value must be a number-evaluated node.
- void SetRegister(BasicBlock& bb, Tegra::Shader::Register dest, Node src);
+ void SetRegister(NodeBlock& bb, Tegra::Shader::Register dest, Node src);
/// Sets a predicate. src value must be a bool-evaluated node
- void SetPredicate(BasicBlock& bb, u64 dest, Node src);
+ void SetPredicate(NodeBlock& bb, u64 dest, Node src);
/// Sets an internal flag. src value must be a bool-evaluated node
- void SetInternalFlag(BasicBlock& bb, InternalFlag flag, Node value);
+ void SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value);
/// Sets a local memory address. address and value must be a number-evaluated node
- void SetLocalMemory(BasicBlock& bb, Node address, Node value);
+ void SetLocalMemory(NodeBlock& bb, Node address, Node value);
/// Sets a temporal. Internally it uses a post-RZ register
- void SetTemporal(BasicBlock& bb, u32 id, Node value);
+ void SetTemporal(NodeBlock& bb, u32 id, Node value);
/// Sets internal flags from a float
- void SetInternalFlagsFromFloat(BasicBlock& bb, Node value, bool sets_cc = true);
+ void SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc = true);
/// Sets internal flags from an integer
- void SetInternalFlagsFromInteger(BasicBlock& bb, Node value, bool sets_cc = true);
+ void SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_cc = true);
/// Conditionally absolute/negated float. Absolute is applied first
Node GetOperandAbsNegFloat(Node value, bool absolute, bool negate);
@@ -718,12 +718,12 @@ private:
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
- void WriteTexInstructionFloat(BasicBlock& bb, Tegra::Shader::Instruction instr,
+ void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);
- void WriteTexsInstructionFloat(BasicBlock& bb, Tegra::Shader::Instruction instr,
+ void WriteTexsInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);
- void WriteTexsInstructionHalfFloat(BasicBlock& bb, Tegra::Shader::Instruction instr,
+ void WriteTexsInstructionHalfFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);
Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
@@ -752,16 +752,16 @@ private:
Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type,
u64 byte_height);
- void WriteLogicOperation(BasicBlock& bb, Tegra::Shader::Register dest,
+ void WriteLogicOperation(NodeBlock& bb, Tegra::Shader::Register dest,
Tegra::Shader::LogicOperation logic_op, Node op_a, Node op_b,
Tegra::Shader::PredicateResultMode predicate_mode,
Tegra::Shader::Pred predicate, bool sets_cc);
- void WriteLop3Instruction(BasicBlock& bb, Tegra::Shader::Register dest, Node op_a, Node op_b,
+ void WriteLop3Instruction(NodeBlock& bb, Tegra::Shader::Register dest, Node op_a, Node op_b,
Node op_c, Node imm_lut, bool sets_cc);
- Node TrackCbuf(Node tracked, const BasicBlock& code, s64 cursor);
+ Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor);
- std::pair<Node, s64> TrackRegister(const GprNode* tracked, const BasicBlock& code, s64 cursor);
+ std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, s64 cursor);
template <typename... T>
Node Operation(OperationCode code, const T*... operands) {
@@ -803,8 +803,8 @@ private:
u32 coverage_end{};
std::map<std::pair<u32, u32>, ExitMethod> exit_method_map;
- std::map<u32, BasicBlock> basic_blocks;
- BasicBlock global_code;
+ std::map<u32, NodeBlock> basic_blocks;
+ NodeBlock global_code;
std::vector<std::unique_ptr<NodeData>> stored_nodes;
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index d6d29ee9f..343c129c7 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -11,7 +11,7 @@
namespace VideoCommon::Shader {
namespace {
-std::pair<Node, s64> FindOperation(const BasicBlock& code, s64 cursor,
+std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
OperationCode operation_code) {
for (; cursor >= 0; --cursor) {
const Node node = code[cursor];
@@ -24,7 +24,7 @@ std::pair<Node, s64> FindOperation(const BasicBlock& code, s64 cursor,
}
} // namespace
-Node ShaderIR::TrackCbuf(Node tracked, const BasicBlock& code, s64 cursor) {
+Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) {
if (const auto cbuf = std::get_if<CbufNode>(tracked)) {
// Cbuf found, but it has to be immediate
return std::holds_alternative<ImmediateNode>(*cbuf->GetOffset()) ? tracked : nullptr;
@@ -53,7 +53,7 @@ Node ShaderIR::TrackCbuf(Node tracked, const BasicBlock& code, s64 cursor) {
return nullptr;
}
-std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const BasicBlock& code,
+std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeBlock& code,
s64 cursor) {
for (; cursor >= 0; --cursor) {
const auto [found_node, new_cursor] = FindOperation(code, cursor, OperationCode::Assign);