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-rw-r--r--src/core/frontend/emu_window.cpp43
-rw-r--r--src/core/frontend/emu_window.h13
-rw-r--r--src/core/frontend/input.h7
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp127
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h32
-rw-r--r--src/input_common/touch_from_button.cpp15
-rw-r--r--src/input_common/udp/client.cpp118
-rw-r--r--src/input_common/udp/client.h24
-rw-r--r--src/input_common/udp/protocol.h16
-rw-r--r--src/input_common/udp/udp.cpp32
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp5
-rw-r--r--src/video_core/texture_cache/util.cpp2
-rw-r--r--src/yuzu/bootmanager.cpp74
-rw-r--r--src/yuzu/bootmanager.h8
-rw-r--r--src/yuzu/configuration/config.cpp15
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp10
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp43
-rw-r--r--src/yuzu/configuration/configure_motion_touch.ui16
-rw-r--r--src/yuzu/configuration/configure_service.cpp2
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.cpp3
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.ui29
-rw-r--r--src/yuzu/game_list.cpp58
-rw-r--r--src/yuzu/game_list_p.h2
-rw-r--r--src/yuzu_cmd/config.cpp4
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp12
26 files changed, 417 insertions, 295 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 8c1193894..ee7a58b1c 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -21,21 +21,18 @@ public:
std::mutex mutex;
- bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false
-
- float touch_x = 0.0f; ///< Touchpad X-position
- float touch_y = 0.0f; ///< Touchpad Y-position
+ Input::TouchStatus status;
private:
class Device : public Input::TouchDevice {
public:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
- std::tuple<float, float, bool> GetStatus() const override {
+ Input::TouchStatus GetStatus() const override {
if (auto state = touch_state.lock()) {
std::lock_guard guard{state->mutex};
- return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
+ return state->status;
}
- return std::make_tuple(0.0f, 0.0f, false);
+ return {};
}
private:
@@ -79,36 +76,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi
return std::make_tuple(new_x, new_y);
}
-void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
- if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
+void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
+ if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
return;
+ }
+ if (id >= touch_state->status.size()) {
+ return;
+ }
std::lock_guard guard{touch_state->mutex};
- touch_state->touch_x =
+ const float x =
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
- touch_state->touch_y =
+ const float y =
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
- touch_state->touch_pressed = true;
+ touch_state->status[id] = std::make_tuple(x, y, true);
}
-void EmuWindow::TouchReleased() {
+void EmuWindow::TouchReleased(std::size_t id) {
+ if (id >= touch_state->status.size()) {
+ return;
+ }
std::lock_guard guard{touch_state->mutex};
- touch_state->touch_pressed = false;
- touch_state->touch_x = 0;
- touch_state->touch_y = 0;
+ touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
}
-void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
- if (!touch_state->touch_pressed)
+void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
+ if (id >= touch_state->status.size()) {
+ return;
+ }
+ if (!std::get<2>(touch_state->status[id]))
return;
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
- TouchPressed(framebuffer_x, framebuffer_y);
+ TouchPressed(framebuffer_x, framebuffer_y, id);
}
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 276d2b906..2436c6580 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -117,18 +117,23 @@ public:
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed
* @param framebuffer_y Framebuffer y-coordinate that was pressed
+ * @param id Touch event ID
*/
- void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y);
+ void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
- /// Signal that a touch released event has occurred (e.g. mouse click released)
- void TouchReleased();
+ /**
+ * Signal that a touch released event has occurred (e.g. mouse click released)
+ * @param id Touch event ID
+ */
+ void TouchReleased(std::size_t id);
/**
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
* @param framebuffer_x Framebuffer x-coordinate
* @param framebuffer_y Framebuffer y-coordinate
+ * @param id Touch event ID
*/
- void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
+ void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
/**
* Returns currently active configuration.
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index de51a754e..f014dfea3 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -163,10 +163,11 @@ using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common
using MotionDevice = InputDevice<MotionStatus>;
/**
- * A touch status is an object that returns a tuple of two floats and a bool. The floats are
- * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed.
+ * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool.
+ * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is
+ * pressed.
*/
-using TouchStatus = std::tuple<float, float, bool>;
+using TouchStatus = std::array<std::tuple<float, float, bool>, 16>;
/**
* A touch device is an input device that returns a touch status object
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 1082be489..ff783b3cc 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -892,7 +892,7 @@ void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::siz
return;
}
- if (controller == NPadControllerType::Handheld) {
+ if (controller == NPadControllerType::Handheld && npad_index == HANDHELD_INDEX) {
Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type =
MapNPadToSettingsType(controller);
Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index 0df395e85..5219f2dad 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <cstring>
#include "common/common_types.h"
#include "core/core_timing.h"
@@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
Controller_Touchscreen::~Controller_Touchscreen() = default;
-void Controller_Touchscreen::OnInit() {}
+void Controller_Touchscreen::OnInit() {
+ for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
+ mouse_finger_id[id] = MAX_FINGERS;
+ keyboard_finger_id[id] = MAX_FINGERS;
+ udp_finger_id[id] = MAX_FINGERS;
+ }
+}
void Controller_Touchscreen::OnRelease() {}
@@ -40,38 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
- bool pressed = false;
- float x, y;
- std::tie(x, y, pressed) = touch_device->GetStatus();
- auto& touch_entry = cur_entry.states[0];
- touch_entry.attribute.raw = 0;
- if (!pressed && touch_btn_device) {
- std::tie(x, y, pressed) = touch_btn_device->GetStatus();
+ const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
+ const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
+ for (std::size_t id = 0; id < mouse_status.size(); ++id) {
+ mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
+ udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
}
- if (pressed && Settings::values.touchscreen.enabled) {
- touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
- touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
- touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
- touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
- touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
- const u64 tick = core_timing.GetCPUTicks();
- touch_entry.delta_time = tick - last_touch;
- last_touch = tick;
- touch_entry.finger = Settings::values.touchscreen.finger;
- cur_entry.entry_count = 1;
- } else {
- cur_entry.entry_count = 0;
+
+ if (Settings::values.use_touch_from_button) {
+ const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
+ for (std::size_t id = 0; id < mouse_status.size(); ++id) {
+ keyboard_finger_id[id] =
+ UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
+ }
}
+ std::array<Finger, 16> active_fingers;
+ const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
+ [](const auto& finger) { return finger.pressed; });
+ const auto active_fingers_count =
+ static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
+
+ const u64 tick = core_timing.GetCPUTicks();
+ cur_entry.entry_count = static_cast<s32_le>(active_fingers_count);
+ for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
+ auto& touch_entry = cur_entry.states[id];
+ if (id < active_fingers_count) {
+ touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
+ touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height);
+ touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
+ touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
+ touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
+ touch_entry.delta_time = tick - active_fingers[id].last_touch;
+ fingers[active_fingers[id].id].last_touch = tick;
+ touch_entry.finger = active_fingers[id].id;
+ touch_entry.attribute.raw = active_fingers[id].attribute.raw;
+ } else {
+ // Clear touch entry
+ touch_entry.attribute.raw = 0;
+ touch_entry.x = 0;
+ touch_entry.y = 0;
+ touch_entry.diameter_x = 0;
+ touch_entry.diameter_y = 0;
+ touch_entry.rotation_angle = 0;
+ touch_entry.delta_time = 0;
+ touch_entry.finger = 0;
+ }
+ }
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
}
void Controller_Touchscreen::OnLoadInputDevices() {
- touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device);
- if (Settings::values.use_touch_from_button) {
- touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
- } else {
- touch_btn_device.reset();
+ touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
+ touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
+ touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
+}
+
+std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const {
+ std::size_t first_free_id = 0;
+ while (first_free_id < MAX_FINGERS) {
+ if (!fingers[first_free_id].pressed) {
+ return first_free_id;
+ } else {
+ first_free_id++;
+ }
+ }
+ return std::nullopt;
+}
+
+std::size_t Controller_Touchscreen::UpdateTouchInputEvent(
+ const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
+ const auto& [x, y, pressed] = touch_input;
+ if (pressed) {
+ Attributes attribute{};
+ if (finger_id == MAX_FINGERS) {
+ const auto first_free_id = GetUnusedFingerID();
+ if (!first_free_id) {
+ // Invalid finger id do nothing
+ return MAX_FINGERS;
+ }
+ finger_id = first_free_id.value();
+ fingers[finger_id].pressed = true;
+ fingers[finger_id].id = static_cast<u32_le>(finger_id);
+ attribute.start_touch.Assign(1);
+ }
+ fingers[finger_id].x = x;
+ fingers[finger_id].y = y;
+ fingers[finger_id].attribute = attribute;
+ return finger_id;
}
+
+ if (finger_id != MAX_FINGERS) {
+ if (!fingers[finger_id].attribute.end_touch) {
+ fingers[finger_id].attribute.end_touch.Assign(1);
+ fingers[finger_id].attribute.start_touch.Assign(0);
+ return finger_id;
+ }
+ fingers[finger_id].pressed = false;
+ }
+
+ return MAX_FINGERS;
}
+
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index 4d9042adc..784124e25 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -30,6 +30,18 @@ public:
void OnLoadInputDevices() override;
private:
+ static constexpr std::size_t MAX_FINGERS = 16;
+
+ // Returns an unused finger id, if there is no fingers available std::nullopt will be returned
+ std::optional<std::size_t> GetUnusedFingerID() const;
+
+ // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
+ // changes will be made. Updates the coordinates if the finger id it's already set. If the touch
+ // ends delays the output by one frame to set the end_touch flag before finally freeing the
+ // finger id
+ std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
+ std::size_t finger_id);
+
struct Attributes {
union {
u32 raw{};
@@ -55,7 +67,7 @@ private:
s64_le sampling_number;
s64_le sampling_number2;
s32_le entry_count;
- std::array<TouchState, 16> states;
+ std::array<TouchState, MAX_FINGERS> states;
};
static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size");
@@ -66,9 +78,23 @@ private:
};
static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
"TouchScreenSharedMemory is an invalid size");
+
+ struct Finger {
+ u64_le last_touch{};
+ float x{};
+ float y{};
+ u32_le id{};
+ bool pressed{};
+ Attributes attribute;
+ };
+
TouchScreenSharedMemory shared_memory{};
- std::unique_ptr<Input::TouchDevice> touch_device;
+ std::unique_ptr<Input::TouchDevice> touch_mouse_device;
+ std::unique_ptr<Input::TouchDevice> touch_udp_device;
std::unique_ptr<Input::TouchDevice> touch_btn_device;
- s64_le last_touch{};
+ std::array<std::size_t, MAX_FINGERS> mouse_finger_id;
+ std::array<std::size_t, MAX_FINGERS> keyboard_finger_id;
+ std::array<std::size_t, MAX_FINGERS> udp_finger_id;
+ std::array<Finger, MAX_FINGERS> fingers;
};
} // namespace Service::HID
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
index a07124a86..ffbe4f2ed 100644
--- a/src/input_common/touch_from_button.cpp
+++ b/src/input_common/touch_from_button.cpp
@@ -25,18 +25,19 @@ public:
}
}
- std::tuple<float, float, bool> GetStatus() const override {
- for (const auto& m : map) {
- const bool state = std::get<0>(m)->GetStatus();
+ Input::TouchStatus GetStatus() const override {
+ Input::TouchStatus touch_status{};
+ for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
+ const bool state = std::get<0>(map[id])->GetStatus();
if (state) {
- const float x = static_cast<float>(std::get<1>(m)) /
+ const float x = static_cast<float>(std::get<1>(map[id])) /
static_cast<int>(Layout::ScreenUndocked::Width);
- const float y = static_cast<float>(std::get<2>(m)) /
+ const float y = static_cast<float>(std::get<2>(map[id])) /
static_cast<int>(Layout::ScreenUndocked::Height);
- return {x, y, true};
+ touch_status[id] = {x, y, true};
}
}
- return {};
+ return touch_status;
}
private:
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 412d57896..e7e50d789 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -136,6 +136,7 @@ static void SocketLoop(Socket* socket) {
Client::Client() {
LOG_INFO(Input, "Udp Initialization started");
+ finger_id.fill(MAX_TOUCH_FINGERS);
ReloadSockets();
}
@@ -176,7 +177,7 @@ void Client::ReloadSockets() {
std::string server_token;
std::size_t client = 0;
while (std::getline(servers_ss, server_token, ',')) {
- if (client == max_udp_clients) {
+ if (client == MAX_UDP_CLIENTS) {
break;
}
std::stringstream server_ss(server_token);
@@ -194,7 +195,7 @@ void Client::ReloadSockets() {
for (std::size_t pad = 0; pad < 4; ++pad) {
const std::size_t client_number =
GetClientNumber(udp_input_address, udp_input_port, pad);
- if (client_number != max_udp_clients) {
+ if (client_number != MAX_UDP_CLIENTS) {
LOG_ERROR(Input, "Duplicated UDP servers found");
continue;
}
@@ -213,7 +214,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t
return client;
}
}
- return max_udp_clients;
+ return MAX_UDP_CLIENTS;
}
void Client::OnVersion([[maybe_unused]] Response::Version data) {
@@ -259,33 +260,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
std::lock_guard guard(clients[client].status.update_mutex);
clients[client].status.motion_status = clients[client].motion.GetMotion();
- // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
- // between a simple "tap" and a hard press that causes the touch screen to click.
- const bool is_active = data.touch_1.is_active != 0;
-
- float x = 0;
- float y = 0;
-
- if (is_active && clients[client].status.touch_calibration) {
- const u16 min_x = clients[client].status.touch_calibration->min_x;
- const u16 max_x = clients[client].status.touch_calibration->max_x;
- const u16 min_y = clients[client].status.touch_calibration->min_y;
- const u16 max_y = clients[client].status.touch_calibration->max_y;
-
- x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
- min_x) /
- static_cast<float>(max_x - min_x);
- y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
- min_y) /
- static_cast<float>(max_y - min_y);
+ for (std::size_t id = 0; id < data.touch.size(); ++id) {
+ UpdateTouchInput(data.touch[id], client, id);
}
- clients[client].status.touch_status = {x, y, is_active};
-
if (configuring) {
const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
- UpdateYuzuSettings(client, accelerometer, gyroscope, is_active);
+ UpdateYuzuSettings(client, accelerometer, gyroscope);
}
}
}
@@ -320,21 +302,17 @@ void Client::Reset() {
}
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
- const Common::Vec3<float>& gyro, bool touch) {
+ const Common::Vec3<float>& gyro) {
if (gyro.Length() > 0.2f) {
- LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
- client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
+ LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client,
+ gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
}
UDPPadStatus pad{
.host = clients[client].host,
.port = clients[client].port,
.pad_index = clients[client].pad_index,
};
- if (touch) {
- pad.touch = PadTouch::Click;
- pad_queue.Push(pad);
- }
- for (size_t i = 0; i < 3; ++i) {
+ for (std::size_t i = 0; i < 3; ++i) {
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i];
@@ -348,6 +326,50 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
}
}
+std::optional<std::size_t> Client::GetUnusedFingerID() const {
+ std::size_t first_free_id = 0;
+ while (first_free_id < MAX_TOUCH_FINGERS) {
+ if (!std::get<2>(touch_status[first_free_id])) {
+ return first_free_id;
+ } else {
+ first_free_id++;
+ }
+ }
+ return std::nullopt;
+}
+
+void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
+ // TODO: Use custom calibration per device
+ const Common::ParamPackage touch_param(Settings::values.touch_device);
+ const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
+ const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
+ const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
+ const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
+ const std::size_t touch_id = client * 2 + id;
+ if (touch_pad.is_active) {
+ if (finger_id[touch_id] == MAX_TOUCH_FINGERS) {
+ const auto first_free_id = GetUnusedFingerID();
+ if (!first_free_id) {
+ // Invalid finger id skip to next input
+ return;
+ }
+ finger_id[touch_id] = *first_free_id;
+ }
+ auto& [x, y, pressed] = touch_status[finger_id[touch_id]];
+ x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
+ static_cast<float>(max_x - min_x);
+ y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
+ static_cast<float>(max_y - min_y);
+ pressed = true;
+ return;
+ }
+
+ if (finger_id[touch_id] != MAX_TOUCH_FINGERS) {
+ touch_status[finger_id[touch_id]] = {};
+ finger_id[touch_id] = MAX_TOUCH_FINGERS;
+ }
+}
+
void Client::BeginConfiguration() {
pad_queue.Clear();
configuring = true;
@@ -360,7 +382,7 @@ void Client::EndConfiguration() {
DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
const std::size_t client_number = GetClientNumber(host, port, pad);
- if (client_number == max_udp_clients) {
+ if (client_number == MAX_UDP_CLIENTS) {
return clients[0].status;
}
return clients[client_number].status;
@@ -368,12 +390,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t
const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
const std::size_t client_number = GetClientNumber(host, port, pad);
- if (client_number == max_udp_clients) {
+ if (client_number == MAX_UDP_CLIENTS) {
return clients[0].status;
}
return clients[client_number].status;
}
+Input::TouchStatus& Client::GetTouchState() {
+ return touch_status;
+}
+
+const Input::TouchStatus& Client::GetTouchState() const {
+ return touch_status;
+}
+
Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
return pad_queue;
}
@@ -426,24 +456,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
current_status = Status::Ready;
status_callback(current_status);
}
- if (data.touch_1.is_active == 0) {
+ if (data.touch[0].is_active == 0) {
return;
}
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
- data.touch_1.y);
- min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
- min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
+ LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
+ data.touch[0].y);
+ min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
+ min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
- if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
- data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
+ if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
+ data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes
// configuration
- max_x = data.touch_1.x;
- max_y = data.touch_1.y;
+ max_x = data.touch[0].x;
+ max_y = data.touch[0].y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index 00c8b09f5..822f9c550 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -28,6 +28,7 @@ class Socket;
namespace Response {
struct PadData;
struct PortInfo;
+struct TouchPad;
struct Version;
} // namespace Response
@@ -50,7 +51,6 @@ struct UDPPadStatus {
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};
- PadTouch touch{PadTouch::Undefined};
PadMotion motion{PadMotion::Undefined};
f32 motion_value{0.0f};
};
@@ -93,6 +93,9 @@ public:
DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
+ Input::TouchStatus& GetTouchState();
+ const Input::TouchStatus& GetTouchState() const;
+
private:
struct ClientData {
std::string host{"127.0.0.1"};
@@ -122,14 +125,25 @@ private:
void StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id);
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
- const Common::Vec3<float>& gyro, bool touch);
+ const Common::Vec3<float>& gyro);
+
+ // Returns an unused finger id, if there is no fingers available std::nullopt will be
+ // returned
+ std::optional<std::size_t> GetUnusedFingerID() const;
+
+ // Merges and updates all touch inputs into the touch_status array
+ void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
bool configuring = false;
// Allocate clients for 8 udp servers
- const std::size_t max_udp_clients = 32;
- std::array<ClientData, 4 * 8> clients;
- Common::SPSCQueue<UDPPadStatus> pad_queue;
+ static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
+ // Each client can have up 2 touch inputs
+ static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
+ std::array<ClientData, MAX_UDP_CLIENTS> clients{};
+ Common::SPSCQueue<UDPPadStatus> pad_queue{};
+ Input::TouchStatus touch_status{};
+ std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
};
/// An async job allowing configuration of the touchpad calibration.
diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h
index fc1aea4b9..a3d276697 100644
--- a/src/input_common/udp/protocol.h
+++ b/src/input_common/udp/protocol.h
@@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si
static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Response PortInfo is not trivially copyable");
+struct TouchPad {
+ u8 is_active{};
+ u8 id{};
+ u16_le x{};
+ u16_le y{};
+};
+static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
+
#pragma pack(push, 1)
struct PadData {
PortInfo info{};
@@ -190,12 +198,7 @@ struct PadData {
u8 button_13{};
} analog_button;
- struct TouchPad {
- u8 is_active{};
- u8 id{};
- u16_le x{};
- u16_le y{};
- } touch_1, touch_2;
+ std::array<TouchPad, 2> touch;
u64_le motion_timestamp;
@@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
static_assert(sizeof(PadData::AnalogButton) == 12,
"UDP Response AnalogButton struct has wrong size ");
-static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
static_assert(sizeof(PadData::Accelerometer) == 12,
"UDP Response Accelerometer struct has wrong size ");
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index c5da27a38..b630281a0 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -78,8 +78,8 @@ public:
explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
- std::tuple<float, float, bool> GetStatus() const override {
- return client->GetPadState(ip, port, pad).touch_status;
+ Input::TouchStatus GetStatus() const override {
+ return client->GetTouchState();
}
private:
@@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
}
-void UDPTouchFactory::BeginConfiguration() {
- polling = true;
- client->BeginConfiguration();
-}
-
-void UDPTouchFactory::EndConfiguration() {
- polling = false;
- client->EndConfiguration();
-}
-
-Common::ParamPackage UDPTouchFactory::GetNextInput() {
- Common::ParamPackage params;
- CemuhookUDP::UDPPadStatus pad;
- auto& queue = client->GetPadQueue();
- while (queue.Pop(pad)) {
- if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
- continue;
- }
- params.Set("engine", "cemuhookudp");
- params.Set("ip", pad.host);
- params.Set("port", static_cast<u16>(pad.port));
- params.Set("pad_index", static_cast<u16>(pad.pad_index));
- params.Set("touch", static_cast<u16>(pad.touch));
- return params;
- }
- return params;
-}
-
} // namespace InputCommon
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 89cbe01ad..61d52b961 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -1334,7 +1334,10 @@ private:
}
if (const auto comment = std::get_if<CommentNode>(&*node)) {
- Name(OpUndef(t_void), comment->GetText());
+ if (device.HasDebuggingToolAttached()) {
+ // We should insert comments with OpString instead of using named variables
+ Name(OpUndef(t_int), comment->GetText());
+ }
return {};
}
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index ce8fcfe0a..b23424523 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -679,7 +679,7 @@ u32 CalculateLayerSize(const ImageInfo& info) noexcept {
}
std::array<u32, MAX_MIP_LEVELS> CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
- ASSERT(info.resources.levels <= MAX_MIP_LEVELS);
+ ASSERT(info.resources.levels <= static_cast<s32>(MAX_MIP_LEVELS));
const LevelInfo level_info = MakeLevelInfo(info);
std::array<u32, MAX_MIP_LEVELS> offsets{};
u32 offset = 0;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index e6c8f18af..4528eb196 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -394,7 +394,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
input_subsystem->GetMouse()->PressButton(x, y, event->button());
if (event->button() == Qt::LeftButton) {
- this->TouchPressed(x, y);
+ this->TouchPressed(x, y, 0);
}
emit MouseActivity();
@@ -409,7 +409,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos);
input_subsystem->GetMouse()->MouseMove(x, y);
- this->TouchMoved(x, y);
+ this->TouchMoved(x, y, 0);
emit MouseActivity();
}
@@ -423,36 +423,72 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
input_subsystem->GetMouse()->ReleaseButton(event->button());
if (event->button() == Qt::LeftButton) {
- this->TouchReleased();
+ this->TouchReleased(0);
}
}
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
- // TouchBegin always has exactly one touch point, so take the .first()
- const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
- this->TouchPressed(x, y);
+ QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+ for (const auto& touch_point : touch_points) {
+ if (!TouchUpdate(touch_point)) {
+ TouchStart(touch_point);
+ }
+ }
}
void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
- QPointF pos;
- int active_points = 0;
-
- // average all active touch points
- for (const auto& tp : event->touchPoints()) {
- if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
- active_points++;
- pos += tp.pos();
+ QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+ for (const auto& touch_point : touch_points) {
+ if (!TouchUpdate(touch_point)) {
+ TouchStart(touch_point);
}
}
+ // Release all inactive points
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (!TouchExist(touch_ids[id], touch_points)) {
+ touch_ids[id] = 0;
+ this->TouchReleased(id + 1);
+ }
+ }
+}
- pos /= active_points;
+void GRenderWindow::TouchEndEvent() {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] != 0) {
+ touch_ids[id] = 0;
+ this->TouchReleased(id + 1);
+ }
+ }
+}
- const auto [x, y] = ScaleTouch(pos);
- this->TouchMoved(x, y);
+bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] == 0) {
+ touch_ids[id] = touch_point.id() + 1;
+ const auto [x, y] = ScaleTouch(touch_point.pos());
+ this->TouchPressed(x, y, id + 1);
+ return true;
+ }
+ }
+ return false;
}
-void GRenderWindow::TouchEndEvent() {
- this->TouchReleased();
+bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
+ const auto [x, y] = ScaleTouch(touch_point.pos());
+ this->TouchMoved(x, y, id + 1);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool GRenderWindow::TouchExist(std::size_t id,
+ const QList<QTouchEvent::TouchPoint>& touch_points) const {
+ return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
+ return id == static_cast<std::size_t>(point.id() + 1);
+ });
}
bool GRenderWindow::event(QEvent* event) {
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 339095509..b5ec7de07 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -11,6 +11,7 @@
#include <QImage>
#include <QThread>
+#include <QTouchEvent>
#include <QWidget>
#include <QWindow>
@@ -21,7 +22,6 @@
class GRenderWindow;
class GMainWindow;
class QKeyEvent;
-class QTouchEvent;
class QStringList;
namespace InputCommon {
@@ -191,6 +191,10 @@ private:
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
+ bool TouchStart(const QTouchEvent::TouchPoint& touch_point);
+ bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
+ bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;
+
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
bool InitializeOpenGL();
@@ -215,6 +219,8 @@ private:
bool first_frame = false;
+ std::array<std::size_t, 16> touch_ids{};
+
protected:
void showEvent(QShowEvent* event) override;
bool eventFilter(QObject* object, QEvent* event) override;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index cda448718..8d85a1986 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -464,13 +464,7 @@ void Config::ReadMouseValues() {
void Config::ReadTouchscreenValues() {
Settings::values.touchscreen.enabled =
ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
- Settings::values.touchscreen.device =
- ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
- .toString()
- .toStdString();
- Settings::values.touchscreen.finger =
- ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
Settings::values.touchscreen.rotation_angle =
ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
Settings::values.touchscreen.diameter_x =
@@ -563,7 +557,8 @@ void Config::ReadMotionTouchValues() {
.toString()
.toStdString();
Settings::values.touch_device =
- ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
+ ReadSetting(QStringLiteral("touch_device"),
+ QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850"))
.toString()
.toStdString();
Settings::values.use_touch_from_button =
@@ -1005,7 +1000,8 @@ void Config::SavePlayerValue(std::size_t player_index) {
static_cast<u8>(Settings::ControllerType::ProController));
if (!player_prefix.isEmpty()) {
- WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false);
+ WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
+ player_index == 0);
WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
player.vibration_enabled, true);
WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
@@ -1087,10 +1083,7 @@ void Config::SaveTouchscreenValues() {
const auto& touchscreen = Settings::values.touchscreen;
WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
- WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device),
- QStringLiteral("engine:emu_window"));
- WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0);
WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 46ea026e4..13f0351d4 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -575,6 +575,16 @@ void ConfigureInputPlayer::ApplyConfiguration() {
std::transform(motions_param.begin(), motions_param.end(), motions.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ // Apply configuration for handheld
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ if (player.controller_type == Settings::ControllerType::Handheld) {
+ handheld = player;
+ }
+ handheld.connected = ui->groupConnectedController->isChecked() &&
+ player.controller_type == Settings::ControllerType::Handheld;
+ }
}
void ConfigureInputPlayer::TryConnectSelectedController() {
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
index caaa85930..1f2b792e4 100644
--- a/src/yuzu/configuration/configure_motion_touch.cpp
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -81,19 +81,11 @@ void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) {
cancel_button->setText(text);
}
-constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{
- {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")},
- {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
-}};
-
ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem_)
: QDialog(parent), input_subsystem{input_subsystem_},
ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
ui->setupUi(this);
- for (const auto& [provider, name] : TouchProviders) {
- ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider));
- }
ui->udp_learn_more->setOpenExternalLinks(true);
ui->udp_learn_more->setText(
@@ -112,10 +104,7 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default;
void ConfigureMotionTouch::SetConfiguration() {
const Common::ParamPackage motion_param(Settings::values.motion_device);
const Common::ParamPackage touch_param(Settings::values.touch_device);
- const std::string touch_engine = touch_param.Get("engine", "emu_window");
- ui->touch_provider->setCurrentIndex(
- ui->touch_provider->findData(QString::fromStdString(touch_engine)));
ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button);
touch_from_button_maps = Settings::values.touch_from_button_maps;
for (const auto& touch_map : touch_from_button_maps) {
@@ -148,30 +137,21 @@ void ConfigureMotionTouch::SetConfiguration() {
}
void ConfigureMotionTouch::UpdateUiDisplay() {
- const QString touch_engine = ui->touch_provider->currentData().toString();
const QString cemuhook_udp = QStringLiteral("cemuhookudp");
ui->motion_sensitivity_label->setVisible(true);
ui->motion_sensitivity->setVisible(true);
- if (touch_engine == cemuhook_udp) {
- ui->touch_calibration->setVisible(true);
- ui->touch_calibration_config->setVisible(true);
- ui->touch_calibration_label->setVisible(true);
- ui->touch_calibration->setText(
- QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
- } else {
- ui->touch_calibration->setVisible(false);
- ui->touch_calibration_config->setVisible(false);
- ui->touch_calibration_label->setVisible(false);
- }
+ ui->touch_calibration->setVisible(true);
+ ui->touch_calibration_config->setVisible(true);
+ ui->touch_calibration_label->setVisible(true);
+ ui->touch_calibration->setText(
+ QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
ui->udp_config_group_box->setVisible(true);
}
void ConfigureMotionTouch::ConnectEvents() {
- connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
- [this](int index) { UpdateUiDisplay(); });
connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest);
connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer);
connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer);
@@ -327,16 +307,11 @@ void ConfigureMotionTouch::ApplyConfiguration() {
return;
}
- std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
-
Common::ParamPackage touch_param{};
- if (touch_engine == "cemuhookudp") {
- touch_param.Set("min_x", min_x);
- touch_param.Set("min_y", min_y);
- touch_param.Set("max_x", max_x);
- touch_param.Set("max_y", max_y);
- }
- touch_param.Set("engine", std::move(touch_engine));
+ touch_param.Set("min_x", min_x);
+ touch_param.Set("min_y", min_y);
+ touch_param.Set("max_x", max_x);
+ touch_param.Set("max_y", max_y);
Settings::values.touch_device = touch_param.Serialize();
Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();
diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui
index ebca835ac..1e35ea946 100644
--- a/src/yuzu/configuration/configure_motion_touch.ui
+++ b/src/yuzu/configuration/configure_motion_touch.ui
@@ -68,23 +68,9 @@
<item>
<layout class="QHBoxLayout">
<item>
- <widget class="QLabel" name="touch_provider_label">
- <property name="text">
- <string>Touch Provider:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="touch_provider"/>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout">
- <item>
<widget class="QLabel" name="touch_calibration_label">
<property name="text">
- <string>Calibration:</string>
+ <string>UDP Calibration:</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_service.cpp
index 0de7a4f0b..b580cfff2 100644
--- a/src/yuzu/configuration/configure_service.cpp
+++ b/src/yuzu/configuration/configure_service.cpp
@@ -9,6 +9,7 @@
#include "ui_configure_service.h"
#include "yuzu/configuration/configure_service.h"
+#ifdef YUZU_ENABLE_BOXCAT
namespace {
QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
QString out;
@@ -32,6 +33,7 @@ QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
return out;
}
} // Anonymous namespace
+#endif
ConfigureService::ConfigureService(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureService>()) {
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
index 7d7cc00b7..29c86c7bc 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
@@ -33,21 +33,18 @@ void ConfigureTouchscreenAdvanced::RetranslateUI() {
}
void ConfigureTouchscreenAdvanced::ApplyConfiguration() {
- Settings::values.touchscreen.finger = ui->finger_box->value();
Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value();
Settings::values.touchscreen.rotation_angle = ui->angle_box->value();
}
void ConfigureTouchscreenAdvanced::LoadConfiguration() {
- ui->finger_box->setValue(Settings::values.touchscreen.finger);
ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x);
ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y);
ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle);
}
void ConfigureTouchscreenAdvanced::RestoreDefaults() {
- ui->finger_box->setValue(0);
ui->diameter_x_box->setValue(15);
ui->diameter_y_box->setValue(15);
ui->angle_box->setValue(0);
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.ui b/src/yuzu/configuration/configure_touchscreen_advanced.ui
index 30ceccddb..88e7cf050 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.ui
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.ui
@@ -65,20 +65,13 @@
</property>
</spacer>
</item>
- <item row="2" column="1">
+ <item row="1" column="1">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Touch Diameter Y</string>
</property>
</widget>
</item>
- <item row="0" column="1">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Finger</string>
- </property>
- </widget>
- </item>
<item row="0" column="3">
<spacer name="horizontalSpacer_2">
<property name="orientation">
@@ -92,37 +85,27 @@
</property>
</spacer>
</item>
- <item row="1" column="1">
+ <item row="0" column="1">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Touch Diameter X</string>
</property>
</widget>
</item>
- <item row="0" column="2">
- <widget class="QSpinBox" name="finger_box">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
+ <item row="2" column="1">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Rotational Angle</string>
</property>
</widget>
</item>
- <item row="1" column="2">
+ <item row="0" column="2">
<widget class="QSpinBox" name="diameter_x_box"/>
</item>
- <item row="2" column="2">
+ <item row="1" column="2">
<widget class="QSpinBox" name="diameter_y_box"/>
</item>
- <item row="3" column="2">
+ <item row="2" column="2">
<widget class="QSpinBox" name="angle_box"/>
</item>
</layout>
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 37b0d1a0e..9afd5b45f 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -173,8 +173,8 @@ void GameList::OnItemExpanded(const QModelIndex& item) {
return;
}
- auto* game_dir = item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
- game_dir->expanded = tree_view->isExpanded(item);
+ UISettings::values.game_dirs[item.data(GameListDir::GameDirRole).toInt()].expanded =
+ tree_view->isExpanded(item);
}
// Event in order to filter the gamelist after editing the searchfield
@@ -262,9 +262,9 @@ void GameList::OnUpdateThemedIcons() {
Qt::DecorationRole);
break;
case GameListItemType::CustomDir: {
- const UISettings::GameDir* game_dir =
- child->data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
- const QString icon_name = QFileInfo::exists(game_dir->path)
+ const UISettings::GameDir& game_dir =
+ UISettings::values.game_dirs[child->data(GameListDir::GameDirRole).toInt()];
+ const QString icon_name = QFileInfo::exists(game_dir.path)
? QStringLiteral("folder")
: QStringLiteral("bad_folder");
child->setData(
@@ -366,7 +366,7 @@ void GameList::AddDirEntry(GameListDir* entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
tree_view->setExpanded(
entry_items->index(),
- entry_items->data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded);
+ UISettings::values.game_dirs[entry_items->data(GameListDir::GameDirRole).toInt()].expanded);
}
void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent) {
@@ -549,7 +549,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
UISettings::GameDir& game_dir =
- *selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+ UISettings::values.game_dirs[selected.data(GameListDir::GameDirRole).toInt()];
QAction* deep_scan = context_menu.addAction(tr("Scan Subfolders"));
QAction* delete_dir = context_menu.addAction(tr("Remove Game Directory"));
@@ -568,8 +568,7 @@ void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
}
void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
- UISettings::GameDir& game_dir =
- *selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+ const int game_dir_index = selected.data(GameListDir::GameDirRole).toInt();
QAction* move_up = context_menu.addAction(tr("\u25B2 Move Up"));
QAction* move_down = context_menu.addAction(tr("\u25bc Move Down"));
@@ -580,34 +579,39 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
move_up->setEnabled(row > 0);
move_down->setEnabled(row < item_model->rowCount() - 2);
- connect(move_up, &QAction::triggered, [this, selected, row, &game_dir] {
- // find the indices of the items in settings and swap them
- std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
- UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
- *selected.sibling(row - 1, 0)
- .data(GameListDir::GameDirRole)
- .value<UISettings::GameDir*>())]);
+ connect(move_up, &QAction::triggered, [this, selected, row, game_dir_index] {
+ const int other_index = selected.sibling(row - 1, 0).data(GameListDir::GameDirRole).toInt();
+ // swap the items in the settings
+ std::swap(UISettings::values.game_dirs[game_dir_index],
+ UISettings::values.game_dirs[other_index]);
+ // swap the indexes held by the QVariants
+ item_model->setData(selected, QVariant(other_index), GameListDir::GameDirRole);
+ item_model->setData(selected.sibling(row - 1, 0), QVariant(game_dir_index),
+ GameListDir::GameDirRole);
// move the treeview items
QList<QStandardItem*> item = item_model->takeRow(row);
item_model->invisibleRootItem()->insertRow(row - 1, item);
- tree_view->setExpanded(selected, game_dir.expanded);
+ tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded);
});
- connect(move_down, &QAction::triggered, [this, selected, row, &game_dir] {
- // find the indices of the items in settings and swap them
- std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
- UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
- *selected.sibling(row + 1, 0)
- .data(GameListDir::GameDirRole)
- .value<UISettings::GameDir*>())]);
+ connect(move_down, &QAction::triggered, [this, selected, row, game_dir_index] {
+ const int other_index = selected.sibling(row + 1, 0).data(GameListDir::GameDirRole).toInt();
+ // swap the items in the settings
+ std::swap(UISettings::values.game_dirs[game_dir_index],
+ UISettings::values.game_dirs[other_index]);
+ // swap the indexes held by the QVariants
+ item_model->setData(selected, QVariant(other_index), GameListDir::GameDirRole);
+ item_model->setData(selected.sibling(row + 1, 0), QVariant(game_dir_index),
+ GameListDir::GameDirRole);
// move the treeview items
const QList<QStandardItem*> item = item_model->takeRow(row);
item_model->invisibleRootItem()->insertRow(row + 1, item);
- tree_view->setExpanded(selected, game_dir.expanded);
+ tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded);
});
- connect(open_directory_location, &QAction::triggered,
- [this, game_dir] { emit OpenDirectory(game_dir.path); });
+ connect(open_directory_location, &QAction::triggered, [this, game_dir_index] {
+ emit OpenDirectory(UISettings::values.game_dirs[game_dir_index].path);
+ });
}
void GameList::LoadCompatibilityList() {
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index df935022d..f25445f18 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -230,7 +230,7 @@ public:
setData(type(), TypeRole);
UISettings::GameDir* game_dir = &directory;
- setData(QVariant::fromValue(game_dir), GameDirRole);
+ setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
switch (dir_type) {
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 41ef6f6b8..f76102459 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -296,10 +296,6 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true));
Settings::values.touchscreen.enabled =
sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
- Settings::values.touchscreen.device =
- sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window");
- Settings::values.touchscreen.finger =
- sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0);
Settings::values.touchscreen.rotation_angle =
sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
Settings::values.touchscreen.diameter_x =
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index e32bed5e6..7843d5167 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -29,16 +29,16 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
}
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
- TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+ TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
input_subsystem->GetMouse()->MouseMove(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
if (button == SDL_BUTTON_LEFT) {
if (state == SDL_PRESSED) {
- TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+ TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
} else {
- TouchReleased();
+ TouchReleased(0);
}
} else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) {
@@ -66,16 +66,16 @@ void EmuWindow_SDL2::OnFingerDown(float x, float y) {
// 3DS does
const auto [px, py] = TouchToPixelPos(x, y);
- TouchPressed(px, py);
+ TouchPressed(px, py, 0);
}
void EmuWindow_SDL2::OnFingerMotion(float x, float y) {
const auto [px, py] = TouchToPixelPos(x, y);
- TouchMoved(px, py);
+ TouchMoved(px, py, 0);
}
void EmuWindow_SDL2::OnFingerUp() {
- TouchReleased();
+ TouchReleased(0);
}
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {