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m---------externals/dynarmic0
-rw-r--r--src/core/hle/result.h40
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h11
-rw-r--r--src/video_core/engines/maxwell_3d.cpp8
-rw-r--r--src/video_core/memory_manager.cpp3
-rw-r--r--src/video_core/rasterizer_interface.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h1
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp2
-rw-r--r--src/yuzu/configuration/configure_general.cpp30
-rw-r--r--src/yuzu/configuration/configure_general.h7
-rw-r--r--src/yuzu/configuration/configure_general.ui41
-rw-r--r--src/yuzu/main.cpp44
-rw-r--r--src/yuzu/uisettings.h1
-rw-r--r--src/yuzu_cmd/config.cpp37
-rw-r--r--src/yuzu_cmd/default_ini.h14
18 files changed, 221 insertions, 30 deletions
diff --git a/externals/dynarmic b/externals/dynarmic
-Subproject 36c3b289a090aaf59a24346f57ebe1b13efb36c
+Subproject 828959caedfac2d456a0c877fda4612e35fffc0
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 605236552..a755008d5 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -124,21 +124,21 @@ union ResultCode {
constexpr ResultCode(ErrorModule module_, u32 description_)
: raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
- constexpr bool IsSuccess() const {
+ [[nodiscard]] constexpr bool IsSuccess() const {
return raw == 0;
}
- constexpr bool IsError() const {
- return raw != 0;
+ [[nodiscard]] constexpr bool IsError() const {
+ return !IsSuccess();
}
};
-constexpr bool operator==(const ResultCode& a, const ResultCode& b) {
+[[nodiscard]] constexpr bool operator==(const ResultCode& a, const ResultCode& b) {
return a.raw == b.raw;
}
-constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
- return a.raw != b.raw;
+[[nodiscard]] constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
+ return !operator==(a, b);
}
// Convenience functions for creating some common kinds of errors:
@@ -200,7 +200,7 @@ public:
* specify the success code. `success_code` must not be an error code.
*/
template <typename... Args>
- static ResultVal WithCode(ResultCode success_code, Args&&... args) {
+ [[nodiscard]] static ResultVal WithCode(ResultCode success_code, Args&&... args) {
ResultVal<T> result;
result.emplace(success_code, std::forward<Args>(args)...);
return result;
@@ -259,49 +259,49 @@ public:
}
/// Returns true if the `ResultVal` contains an error code and no value.
- bool empty() const {
+ [[nodiscard]] bool empty() const {
return result_code.IsError();
}
/// Returns true if the `ResultVal` contains a return value.
- bool Succeeded() const {
+ [[nodiscard]] bool Succeeded() const {
return result_code.IsSuccess();
}
/// Returns true if the `ResultVal` contains an error code and no value.
- bool Failed() const {
+ [[nodiscard]] bool Failed() const {
return empty();
}
- ResultCode Code() const {
+ [[nodiscard]] ResultCode Code() const {
return result_code;
}
- const T& operator*() const {
+ [[nodiscard]] const T& operator*() const {
return object;
}
- T& operator*() {
+ [[nodiscard]] T& operator*() {
return object;
}
- const T* operator->() const {
+ [[nodiscard]] const T* operator->() const {
return &object;
}
- T* operator->() {
+ [[nodiscard]] T* operator->() {
return &object;
}
/// Returns the value contained in this `ResultVal`, or the supplied default if it is missing.
template <typename U>
- T ValueOr(U&& value) const {
+ [[nodiscard]] T ValueOr(U&& value) const {
return !empty() ? object : std::move(value);
}
/// Asserts that the result succeeded and returns a reference to it.
- T& Unwrap() & {
+ [[nodiscard]] T& Unwrap() & {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return **this;
}
- T&& Unwrap() && {
+ [[nodiscard]] T&& Unwrap() && {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return std::move(**this);
}
@@ -320,7 +320,7 @@ private:
* `T` with and creates a success `ResultVal` contained the constructed value.
*/
template <typename T, typename... Args>
-ResultVal<T> MakeResult(Args&&... args) {
+[[nodiscard]] ResultVal<T> MakeResult(Args&&... args) {
return ResultVal<T>::WithCode(ResultSuccess, std::forward<Args>(args)...);
}
@@ -329,7 +329,7 @@ ResultVal<T> MakeResult(Args&&... args) {
* copy or move constructing.
*/
template <typename Arg>
-ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
+[[nodiscard]] ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
return ResultVal<std::remove_reference_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg));
}
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 9e6b87960..d371b842f 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -110,6 +110,8 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size);
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index);
+
void UpdateGraphicsBuffers(bool is_indexed);
void UpdateComputeBuffers();
@@ -419,10 +421,6 @@ template <class P>
void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) {
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
- uniform_buffers[stage][index] = NULL_BINDING;
- return;
- }
const Binding binding{
.cpu_addr = *cpu_addr,
.size = size,
@@ -432,6 +430,11 @@ void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr
}
template <class P>
+void BufferCache<P>::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ uniform_buffers[stage][index] = NULL_BINDING;
+}
+
+template <class P>
void BufferCache<P>::UpdateGraphicsBuffers(bool is_indexed) {
MICROPROFILE_SCOPE(GPU_PrepareBuffers);
do {
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 75517a4f7..aab6b8f7a 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -578,8 +578,12 @@ void Maxwell3D::ProcessCBBind(size_t stage_index) {
buffer.size = regs.const_buffer.cb_size;
const bool is_enabled = bind_data.valid.Value() != 0;
- const GPUVAddr gpu_addr = is_enabled ? regs.const_buffer.BufferAddress() : 0;
- const u32 size = is_enabled ? regs.const_buffer.cb_size : 0;
+ if (!is_enabled) {
+ rasterizer->DisableGraphicsUniformBuffer(stage_index, bind_data.index);
+ return;
+ }
+ const GPUVAddr gpu_addr = regs.const_buffer.BufferAddress();
+ const u32 size = regs.const_buffer.cb_size;
rasterizer->BindGraphicsUniformBuffer(stage_index, bind_data.index, gpu_addr, size);
}
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index eb58ac6b6..7124c755c 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -163,6 +163,9 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
+ if (gpu_addr == 0) {
+ return std::nullopt;
+ }
const auto page_entry{GetPageEntry(gpu_addr)};
if (!page_entry.IsValid()) {
return std::nullopt;
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 50491b758..f968b5b16 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -54,6 +54,9 @@ public:
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) = 0;
+ /// Signal disabling of a uniform buffer
+ virtual void DisableGraphicsUniformBuffer(size_t stage, u32 index) = 0;
+
/// Signal a GPU based semaphore as a fence
virtual void SignalSemaphore(GPUVAddr addr, u32 value) = 0;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a5dbb9adf..f87bb269b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -526,6 +526,10 @@ void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAd
buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
}
+void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ buffer_cache.DisableGraphicsUniformBuffer(stage, index);
+}
+
void RasterizerOpenGL::FlushAll() {}
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 3745cf637..76298517f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -72,6 +72,7 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index e9a0e7811..1c9120170 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -476,6 +476,10 @@ void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAd
buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
}
+void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ buffer_cache.DisableGraphicsUniformBuffer(stage, index);
+}
+
void RasterizerVulkan::FlushAll() {}
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 235afc6f3..cb8c5c279 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -64,6 +64,7 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 6028135c5..371bc01b1 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -27,6 +27,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
ui->inputTab->Initialize(input_subsystem);
+ ui->generalTab->SetResetCallback([&] { this->close(); });
+
SetConfiguration();
PopulateSelectionList();
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 55a6a37bd..38edb4d8d 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -2,11 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <functional>
+#include <utility>
#include <QCheckBox>
+#include <QMessageBox>
#include <QSpinBox>
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_general.h"
+#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_general.h"
#include "yuzu/uisettings.h"
@@ -23,6 +27,9 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit,
[this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); });
}
+
+ connect(ui->button_reset_defaults, &QPushButton::clicked, this,
+ &ConfigureGeneral::ResetDefaults);
}
ConfigureGeneral::~ConfigureGeneral() = default;
@@ -41,6 +48,8 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());
+ ui->button_reset_defaults->setEnabled(runtime_lock);
+
if (Settings::IsConfiguringGlobal()) {
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());
} else {
@@ -49,6 +58,25 @@ void ConfigureGeneral::SetConfiguration() {
}
}
+// Called to set the callback when resetting settings to defaults
+void ConfigureGeneral::SetResetCallback(std::function<void()> callback) {
+ reset_callback = std::move(callback);
+}
+
+void ConfigureGeneral::ResetDefaults() {
+ QMessageBox::StandardButton answer = QMessageBox::question(
+ this, tr("yuzu"),
+ tr("This reset all settings and remove all per-game configurations. This will not delete "
+ "game directories, profiles, or input profiles. Proceed?"),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ if (answer == QMessageBox::No) {
+ return;
+ }
+ UISettings::values.reset_to_defaults = true;
+ UISettings::values.is_game_list_reload_pending.exchange(true);
+ reset_callback();
+}
+
void ConfigureGeneral::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
use_multi_core);
@@ -105,6 +133,8 @@ void ConfigureGeneral::SetupPerGameUI() {
ui->toggle_background_pause->setVisible(false);
ui->toggle_hide_mouse->setVisible(false);
+ ui->button_reset_defaults->setVisible(false);
+
ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit,
Settings::values.use_frame_limit, use_frame_limit);
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index 323ffbd8f..a0fd52492 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -4,9 +4,12 @@
#pragma once
+#include <functional>
#include <memory>
#include <QWidget>
+class ConfigureDialog;
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -24,6 +27,8 @@ public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral() override;
+ void SetResetCallback(std::function<void()> callback);
+ void ResetDefaults();
void ApplyConfiguration();
private:
@@ -34,6 +39,8 @@ private:
void SetupPerGameUI();
+ std::function<void()> reset_callback;
+
std::unique_ptr<Ui::ConfigureGeneral> ui;
ConfigurationShared::CheckState use_frame_limit;
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 2711116a2..bc7041090 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>300</width>
+ <width>329</width>
<height>407</height>
</rect>
</property>
@@ -104,6 +104,45 @@
</property>
</spacer>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="layout_reset">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="button_reset_defaults">
+ <property name="text">
+ <string>Reset All Settings</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="spacer_reset">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
</layout>
</item>
</layout>
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 237e26829..e683fb920 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2596,13 +2596,53 @@ void GMainWindow::OnConfigure() {
&GMainWindow::OnLanguageChanged);
const auto result = configure_dialog.exec();
- if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
+ if (result != QDialog::Accepted && !UISettings::values.configuration_applied &&
+ !UISettings::values.reset_to_defaults) {
+ // Runs if the user hit Cancel or closed the window, and did not ever press the Apply button
+ // or `Reset to Defaults` button
return;
} else if (result == QDialog::Accepted) {
+ // Only apply new changes if user hit Okay
+ // This is here to avoid applying changes if the user hit Apply, made some changes, then hit
+ // Cancel
configure_dialog.ApplyConfiguration();
- controller_dialog->refreshConfiguration();
+ } else if (UISettings::values.reset_to_defaults) {
+ LOG_INFO(Frontend, "Resetting all settings to defaults");
+ if (!Common::FS::RemoveFile(config->GetConfigFilePath())) {
+ LOG_WARNING(Frontend, "Failed to remove configuration file");
+ }
+ if (!Common::FS::RemoveDirContentsRecursively(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom")) {
+ LOG_WARNING(Frontend, "Failed to remove custom configuration files");
+ }
+ if (!Common::FS::RemoveDirRecursively(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "game_list")) {
+ LOG_WARNING(Frontend, "Failed to remove game metadata cache files");
+ }
+
+ // Explicitly save the game directories, since reinitializing config does not explicitly do
+ // so.
+ QVector<UISettings::GameDir> old_game_dirs = std::move(UISettings::values.game_dirs);
+ QVector<u64> old_favorited_ids = std::move(UISettings::values.favorited_ids);
+
+ Settings::values.disabled_addons.clear();
+
+ config = std::make_unique<Config>();
+ UISettings::values.reset_to_defaults = false;
+
+ UISettings::values.game_dirs = std::move(old_game_dirs);
+ UISettings::values.favorited_ids = std::move(old_favorited_ids);
+
+ InitializeRecentFileMenuActions();
+
+ SetDefaultUIGeometry();
+ RestoreUIState();
+
+ ShowTelemetryCallout();
}
+ controller_dialog->refreshConfiguration();
InitializeHotkeys();
+
if (UISettings::values.theme != old_theme) {
UpdateUITheme();
}
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 49122ec32..cdcb83f9f 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -97,6 +97,7 @@ struct Values {
bool cache_game_list;
bool configuration_applied;
+ bool reset_to_defaults;
};
extern Values values;
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index a2ab69cdd..63f368fe5 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -317,6 +317,43 @@ void Config::ReadValues() {
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
Settings::values.touchscreen.diameter_y =
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
+
+ int num_touch_from_button_maps =
+ sdl2_config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
+ if (num_touch_from_button_maps > 0) {
+ for (int i = 0; i < num_touch_from_button_maps; ++i) {
+ Settings::TouchFromButtonMap map;
+ map.name = sdl2_config->Get("ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) +
+ std::string("_name"),
+ "default");
+ const int num_touch_maps = sdl2_config->GetInteger(
+ "ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
+ 0);
+ map.buttons.reserve(num_touch_maps);
+
+ for (int j = 0; j < num_touch_maps; ++j) {
+ std::string touch_mapping =
+ sdl2_config->Get("ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) +
+ std::string("_bind_") + std::to_string(j),
+ "");
+ map.buttons.emplace_back(std::move(touch_mapping));
+ }
+
+ Settings::values.touch_from_button_maps.emplace_back(std::move(map));
+ }
+ } else {
+ Settings::values.touch_from_button_maps.emplace_back(
+ Settings::TouchFromButtonMap{"default", {}});
+ num_touch_from_button_maps = 1;
+ }
+ Settings::values.use_touch_from_button =
+ sdl2_config->GetBoolean("ControlsGeneral", "use_touch_from_button", false);
+ Settings::values.touch_from_button_map_index =
+ std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1);
+
Settings::values.udp_input_servers =
sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_SRV);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 4ce8e08e4..8ce2967ac 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -7,7 +7,7 @@
namespace DefaultINI {
const char* sdl2_config_file = R"(
-[Controls]
+[ControlsGeneral]
# The input devices and parameters for each Switch native input
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
@@ -86,6 +86,18 @@ motion_device=
# - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system
touch_device=
+# Whether to enable or disable touch input from button
+# 0 (default): Disabled, 1: Enabled
+use_touch_from_button=
+
+# for mapping buttons to touch inputs.
+#touch_from_button_map=1
+#touch_from_button_maps_0_name=default
+#touch_from_button_maps_0_count=2
+#touch_from_button_maps_0_bind_0=foo
+#touch_from_button_maps_0_bind_1=bar
+# etc.
+
# Most desktop operating systems do not expose a way to poll the motion state of the controllers
# so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly
# from a controller device to the client program. Citra has a client that can connect and read